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reilua-enhanced
bugfix/fix-documentation-errors
chore/editor-settings
embedded-assets-support
main
A modified version of ReiLua with embedded main.lua, embedded assets, splash screens and asset loading system
Indrajith K L
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examples
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lightmap
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Author
2024-03-17
Round and pubsub lib.
jussi
2024-02-18
Process renamed to update to be more inline with naming of raylib and common ...
jussi
2023-11-16
Lightmap 100 and 120 shaders. Snake and platformer example refining.
jussi
2023-10-30
Reintroducing Unload functions. Is*Ready functions. GC_UNLOAD setting and che...
jussi
2023-10-29
New object types for all types.
jussi
2023-05-19
Material getter and get/set for parameters.
jussi
2023-05-06
uluaGetBoundingBoxIndex, IsTextureReady.
jussi
2023-05-01
Texture now can be either Texture or RenderTexture. No need to change texture...
jussi
2023-04-10
Camera3D lib. New camera3D functions.
jussi
2023-04-10
LoadShaderFromMemory fix.
jussi
2023-04-06
All global variables and functions are not in global RL table. doc_parser cre...
jussi
2023-02-15
RL_GetWindowSize renamed to RL_GetScreenSize.
jussi
2022-06-26
Get font info.
jussi
2022-06-12
Rest of shapes draw functions.
jussi
2022-06-11
All Raylib colors.
jussi
2022-05-16
New GenMeshCustom, UpdateMesh and lightmap example.
jussi