index
:
reilua-enhanced
bugfix/fix-documentation-errors
chore/editor-settings
embedded-assets-support
main
A modified version of ReiLua with embedded main.lua, embedded assets, splash screens and asset loading system
Indrajith K L
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path:
root
/
examples
/
snake
/
main.lua
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Author
2024-08-27
LoadBufferFormatted, SetBufferData and CopyBufferData. Compressed resource ↵
jussi
file example.
2024-04-18
New creation methods for object libs.
jussi
2024-04-17
Object libraries like Vector2 optimizations.
jussi
2024-03-17
Round and pubsub lib.
jussi
2024-02-18
Process renamed to update to be more inline with naming of raylib and common ↵
jussi
convention.
2024-02-14
Logo.
jussi
2023-11-23
Fixed snake example after Vector2Angle change.
jussi
2023-11-23
Support for different platforms. Platform_desktop_sdl.
jussi
2023-11-16
Lightmap 100 and 120 shaders. Snake and platformer example refining.
jussi
2023-10-31
GlyphInfo type. Some new text and core functions.
jussi
2023-10-30
Reintroducing Unload functions. Is*Ready functions. GC_UNLOAD setting and ↵
jussi
check function.
2023-10-30
Userdata objects can be referenced with lightuserdata.
jussi
2023-10-29
Fixed examples.
jussi
2023-10-27
New object types for Image, Texture, RenderTexture, Camera2D, Camera3D and ↵
jussi
Shader.
2023-05-01
Texture now can be either Texture or RenderTexture. No need to change ↵
jussi
texture source anymore.
2023-04-06
All global variables and functions are not in global RL table. doc_parser ↵
jussi
creates also ReiLua_API.lua.
2022-06-26
Get font info.
jussi
2022-06-21
Removed autoset fps.
jussi
2022-03-04
Custom log function.
jussi
2022-02-22
Touch and gestures.
jussi
2022-02-18
Added initial files.
jussi