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reilua-enhanced
bugfix/fix-documentation-errors
chore/editor-settings
embedded-assets-support
main
A modified version of ReiLua with embedded main.lua, embedded assets, splash screens and asset loading system
Indrajith K L
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path:
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src
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models.c
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Author
2024-10-25
glDepthRange and glPolygonOffset.
jussi
2024-09-25
UnloadMaterial can also optionally free textures and shader.
jussi
2024-08-06
GetRayBoxCells exit normal fix.
jussi
2024-08-05
GetRayBoxCells fix.
jussi
2024-07-20
GetRayBoxCells also returns exit point.
jussi
2024-07-19
GetRayBoxCells.
jussi
2024-07-17
DrawGridEx.
jussi
2024-05-29
Unload functions clear object to 0 so they would not be ready in Is*Ready.
jussi
2024-05-10
Indentation fix.
jussi
2024-05-10
GetMeshData.
jussi
2024-02-25
Added various missing functions.
jussi
2024-02-18
Pointer variable declaration style change.
jussi
2024-01-03
Rest of font loading/unloading functions. GlyphInfo type to userdata. ↵
jussi
GlyphInfo management functions.
2023-12-19
DrawTextureNPatchRepeat.
jussi
2023-12-08
More Model animations management functions.
jussi
2023-12-07
More Model management functions, BoneInfo and Transform.
jussi
2023-11-15
Quaternion library.
jussi
2023-11-15
GC_UNLOAD build time define and replaced with flag to change it at runtime.
jussi
2023-11-09
GenMeshCubicmap, Organized model functions, GetModelBoundingBox, ↵
jussi
DrawModelWires and DrawModelWiresEx and LoadMaterials.
2023-11-03
Compress/decompress and Encode/Decode DataBase64.
jussi
2023-10-31
Merged uluaGet*Index functions to uluaGet* functions.
jussi
2023-10-30
Reintroducing Unload functions. Is*Ready functions. GC_UNLOAD setting and ↵
jussi
check function.
2023-10-30
Userdata objects can be referenced with lightuserdata.
jussi
2023-10-29
New object types for all types.
jussi
2023-10-27
New object types for Image, Texture, RenderTexture, Camera2D, Camera3D and ↵
jussi
Shader.
2023-10-15
Renamed start, end arguments to a, b to avoid using Lua keyword end in ↵
jussi
argument names.
2023-08-04
logLevelInvalid for bad function calls and invalid data formats.
jussi
2023-06-01
Camera2D and Camera3D can be given as tables.
jussi
2023-06-01
New rlgl functions and texture can be given as table.
jussi
2023-05-19
Material getter and get/set for parameters.
jussi
2023-05-10
DrawBillboardPro and rlglGetVersion.
jussi
2023-05-01
Texture now can be either Texture or RenderTexture. No need to change ↵
jussi
texture source anymore.
2023-04-25
DrawCapsule and DrawCapsuleWires. Free Camera3D example.
jussi
2023-04-10
New argument style for gui and easings.
jussi
2023-04-10
New argument style for models.
jussi
2023-04-06
Switched to Raylib vertion 4.5. Removed some functions and added others. ↵
jussi
Main changes to camera3D.
2023-04-06
All global variables and functions are not in global RL table. doc_parser ↵
jussi
creates also ReiLua_API.lua.
2023-02-06
RL_LoadFontEx.
jussi
2022-12-09
Draw Mesh Instanced Example.
jussi
2022-09-22
v0.3.
jussi
2022-08-19
Moved to raylib 4.2.0. Renamed some directory functions to raylib 4.2.0 ↵
jussi
conventions. Removed GenMeshBinormals and GetRayCollisionModel. Sound and music pan.
2022-07-26
Create material using correct texture source.
jussi
2022-06-19
RLGL line width functions.
jussi
2022-06-13
UnloadModelAnimations and IsModelAnimationValid.
jussi
2022-06-12
Rest of shapes draw functions.
jussi
2022-05-25
Rest of mesh management functions.
jussi
2022-05-22
Pong example, type named fields and vector lib changes.
jussi
2022-05-21
Some doc fixes.
jussi
2022-05-16
New GenMeshCustom, UpdateMesh and lightmap example.
jussi
2022-04-05
Lights.
jussi
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