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------------------------------------------------------------------------
Release:	ReiLua version 0.4.0		Using Raylib 4.2
------------------------------------------------------------------------
KEY CHANGES:
	- ADDED: This changelog.
	- ADDED: Lua interpreter mode.
	- ADDED: Easings extra module.
	- ADDED: exit function.
	- FIXED: uluaGetNPatchInfo fix for RL_DrawTextureNPatch. Guess this was never tested and did not work at all >:E.
	- ADDED: Flag option (-s) for doc_parser.lua for exporting module APIs to separate files.
	- ADDED: ReiLuaGui.
	- ADDED: ReiLuaGui Examples.
	- ADDED: Draw Mesh Instanced Example.
	- CHANGED: RL_DrawQuad3DTexture now takes vertex colors instead of just single color.

Detailed changes:
ADDED: Help argument.
CHANGED: RL_rlSetLineWidth renamed to RL_rlglSetLineWidth.
CHANGED: RL_rlGetLineWidth renamed to RL_rlglGetLineWidth.
FIXED: DrawRectangleGradient V and H expecting wrong arguments.
ADDED: RL_LoadDirectoryFilesEx.
FIXED: RL_DrawLineBezierQuad was called RL_DrawLineBezier in API.
ADDED: Color lib.
FIXED: RL_DrawEllipse and RL_DrawEllipseLines expecting wrong arguments.
ADDED: RL_IsPathFile.
ADDED: RL_SetMaterialShader.
ADDED: RL_GetFileLength.
ADDED: RL_LoadFontEx.
FIXED: RL_ImageAlphaClear expecting wrong arguments.
ADDED: BLEND_ALPHA_PREMULTIPLY.
CHANGED: RL_GetWindowSize renamed to RL_GetScreenSize.