blob: b303e0c0814543f9a2111ab35e026b432b37104f (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
|
------------------------------------------------------------------------
Release: ReiLua version 0.5.0 Using Raylib 4.5
------------------------------------------------------------------------
KEY CHANGES:
- CHANGED: All ReiLua global variables and functions are now stored in global RL table.
- CHANGED: All examples are now changed to use new RL table method.
- ADDED: doc_parser creates also ReiLua_API.lua that can be used in projects with Lua Language Server.
- CHANGED: Switched to Raylib vertion 4.5. Removed some functions and added others. Main changes to camera3D.
Detailed changes:
- FIXED: uluaGetRay was looking for integers instead of tables.
- REMOVED: SetCameraMode.
- REMOVED: SetCameraPanControl.
- REMOVED: SetCameraAltControl.
- REMOVED: SetCameraSmoothZoomControl.
- REMOVED: SetCameraMoveControls.
- REMOVED: DrawTextureTiled.
- REMOVED: DrawTexturePoly.
- REMOVED: DrawCubeTexture.
- REMOVED: PlaySoundMulti.
- REMOVED: StopSoundMulti.
- REMOVED: GetSoundsPlaying.
- CHANGED: UpdateCamera3D now takes int mode parameter. Same as UpdateCamera in raylib.
- ADDED: UpdateCamera3DPro. Same as UpdateCameraPro in raylib.
- ADDED: BLEND_CUSTOM_SEPARATE.
- ADDED: Vector2LineAngle
- ADDED: CheckCollisionPointPoly
- ADDED: ColorTint
- ADDED: ColorBrightness
- ADDED: ColorContrast
------------------------------------------------------------------------
Release: ReiLua version 0.4.0 Using Raylib 4.2
------------------------------------------------------------------------
KEY CHANGES:
- ADDED: This changelog.
- ADDED: Lua interpreter mode.
- ADDED: Easings extra module.
- ADDED: exit function.
- FIXED: uluaGetNPatchInfo fix for RL_DrawTextureNPatch. Guess this was never tested and did not work at all >:E.
- ADDED: Flag option (-s) for doc_parser.lua for exporting module APIs to separate files.
- ADDED: ReiLuaGui.
- ADDED: ReiLuaGui Examples.
- ADDED: Draw Mesh Instanced Example.
- CHANGED: RL_DrawQuad3DTexture now takes vertex colors instead of just single color.
Detailed changes:
- ADDED: Help argument.
- CHANGED: RL_rlSetLineWidth renamed to RL_rlglSetLineWidth.
- CHANGED: RL_rlGetLineWidth renamed to RL_rlglGetLineWidth.
- FIXED: DrawRectangleGradient V and H expecting wrong arguments.
- ADDED: RL_LoadDirectoryFilesEx.
- FIXED: RL_DrawLineBezierQuad was called RL_DrawLineBezier in API.
- ADDED: Color lib.
- FIXED: RL_DrawEllipse and RL_DrawEllipseLines expecting wrong arguments.
- ADDED: RL_IsPathFile.
- ADDED: RL_SetMaterialShader.
- ADDED: RL_GetFileLength.
- ADDED: RL_LoadFontEx.
- FIXED: RL_ImageAlphaClear expecting wrong arguments.
- ADDED: BLEND_ALPHA_PREMULTIPLY.
- CHANGED: RL_GetWindowSize renamed to RL_GetScreenSize.
- ADDED: RL_GetKeyName and RL_GetKeyScancode. GLFW Functions.
- ADDED: KEY_UNKNOWN.
|