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package.path = package.path..";"..RL.GetBasePath().."?.lua"
package.path = package.path..";"..RL.GetBasePath().."../resources/lib/?.lua"
Util = require( "utillib" )
Vec2 = require( "vector2" )
Rect = require( "rectangle" )
Color = require( "color" )
Gui = require( "gui" )
Calculator = require( "calculator" )
FileExplorer = require( "file_explorer" )
-- Textures.
-- Note that textures are global.
CancelTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/cancel.png" )
BackTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/previous-button.png" )
FolderTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/open-folder.png" )
FilesTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/files.png" )
BorderTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/ui_border.png" )
BgrTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/ui_bgr.png" )
RL.GenTextureMipmaps( CancelTexture )
RL.GenTextureMipmaps( BackTexture )
RL.GenTextureMipmaps( FolderTexture )
RL.GenTextureMipmaps( FilesTexture )
RL.GenTextureMipmaps( BorderTexture )
RL.GenTextureMipmaps( BgrTexture )
RL.SetTextureFilter( CancelTexture, RL.TEXTURE_FILTER_TRILINEAR )
RL.SetTextureFilter( BackTexture, RL.TEXTURE_FILTER_TRILINEAR )
RL.SetTextureFilter( FolderTexture, RL.TEXTURE_FILTER_TRILINEAR )
RL.SetTextureFilter( FilesTexture, RL.TEXTURE_FILTER_TRILINEAR )
RL.SetTextureFilter( BorderTexture, RL.TEXTURE_FILTER_TRILINEAR )
RL.SetTextureFilter( BgrTexture, RL.TEXTURE_FILTER_TRILINEAR )
RL.SetTextureWrap( BorderTexture, RL.TEXTURE_WRAP_REPEAT )
RL.SetTextureWrap( BgrTexture, RL.TEXTURE_WRAP_REPEAT )
-- End of calculator definition.
local calculator = nil
local fileExplorer = nil
local showButton = nil
local function initGui()
showButton = Gui.element:new( {
bounds = Rect:new( 0, 0, 96, 32 ),
drawBounds = true,
onClicked = function()
calculator:setVisible( true )
fileExplorer:setVisible( true )
end,
onMouseOver = function( self ) self.color = Color:new( RL.LIGHTGRAY ) end,
notMouseOver = function( self ) self.color = Color:new( RL.GRAY ) end,
} )
showButton:add( Gui.text:new( { text = "Show", VAling = Gui.ALING.CENTER, HAling = Gui.ALING.CENTER } ) )
calculator = Calculator:new( Vec2:new( 32, 96 ) )
fileExplorer = FileExplorer:new( Vec2:new( 280, 96 ) )
end
function RL.init()
local monitor = 0
local mPos = RL.GetMonitorPosition( monitor )
local mSize = RL.GetMonitorSize( monitor )
local winSize = RL.GetScreenSize()
RL.SetWindowTitle( "ReiLuaGui examples" )
RL.SetWindowState( RL.FLAG_WINDOW_RESIZABLE )
RL.SetWindowState( RL.FLAG_VSYNC_HINT )
RL.SetWindowSize( winSize )
RL.SetWindowPosition( { mPos[1] + mSize[1] / 2 - winSize[1] / 2, mPos[2] + mSize[2] / 2 - winSize[2] / 2 } )
initGui()
end
function RL.update( delta )
Gui.update( Vec2:new( RL.GetMousePosition() ) )
end
function RL.draw()
RL.ClearBackground( RL.RAYWHITE )
Gui.draw()
end
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