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local monitor = 0
local texture = -1
local image = -1
local catImage = -1
function init()
local mPos = RL_GetMonitorPosition( monitor )
local mSize = RL_GetMonitorSize( monitor )
local winSize = RL_GetWindowSize()
RL_SetWindowState( FLAG_WINDOW_RESIZABLE )
RL_SetWindowPosition( { mPos[1] + mSize[1] / 2 - winSize[1] / 2, mPos[2] + mSize[2] / 2 - winSize[2] / 2 } )
image = RL_GenImageColor( winSize[1], winSize[2], WHITE )
catImage = RL_LoadImage( RL_GetBasePath().."../resources/images/cat.png" )
RL_ImageClearBackground( image, { 150, 60, 100 } )
RL_ImageDrawPixel( image, { 32, 32 }, WHITE )
RL_ImageDrawLine( image, { 32, 45 }, { 100, 60 }, GREEN )
RL_ImageDrawCircle( image, { 64, 32 }, 16, BLUE )
RL_ImageDrawRectangle( image, { 120, 64, 32, 64 }, BLUE )
RL_ImageDrawRectangleLines( image, { 160, 64, 32, 64 }, 2.0, BLUE )
RL_ImageDraw( image, catImage, { 143, 25, 230, 250 }, { 200, 200, 230, 250 }, WHITE )
RL_ImageDrawTextEx( image, 0, "Hello", { 300, 32 }, 48.0, 1.0, WHITE )
texture = RL_LoadTextureFromImage( image )
end
function draw()
RL_ClearBackground( { 100, 150, 100 } )
RL_DrawTexture( texture, { 0, 0 }, WHITE )
end
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