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path: root/source/core/entities/Player.hx
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package core.entities;

import core.enums.EnityTypes.EntityType;
import flixel.util.FlxColor;
import utils.Debug;

class Player extends Entity
{
	public function new(x:Float, y:Float)
	{
		super(x, y, EntityType.PLAYER);
		makeGraphic(16, 16, FlxColor.LIME);
		Debug.log("Player Spawned");
	}

	override public function update(dt:Float)
	{
		super.update(dt);
	}
}