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author | Indrajith K L | 2022-02-27 01:15:31 +0530 |
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committer | Indrajith K L | 2022-02-27 01:15:31 +0530 |
commit | 62ff5245c26c305e35a2903cc64a60cb20718e96 (patch) | |
tree | 9042f9917e77b584b0ceb421166221ef7777a5d1 /assets/maps/level1.lua | |
download | YEAD-62ff5245c26c305e35a2903cc64a60cb20718e96.tar.gz YEAD-62ff5245c26c305e35a2903cc64a60cb20718e96.tar.bz2 YEAD-62ff5245c26c305e35a2903cc64a60cb20718e96.zip |
Initial Commit
* ECS - In-Progress
* GameStates - Skeleton Implemented
* Library Integrations - Completed
* Levels - In-Progress
Diffstat (limited to 'assets/maps/level1.lua')
-rw-r--r-- | assets/maps/level1.lua | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/assets/maps/level1.lua b/assets/maps/level1.lua new file mode 100644 index 0000000..ffcb4eb --- /dev/null +++ b/assets/maps/level1.lua @@ -0,0 +1,107 @@ +return { + version = "1.5", + luaversion = "5.1", + tiledversion = "1.8.2", + orientation = "orthogonal", + renderorder = "right-down", + width = 16, + height = 16, + tilewidth = 16, + tileheight = 16, + nextlayerid = 3, + nextobjectid = 2, + properties = {}, + tilesets = { + { + name = "tileset", + firstgid = 1, + tilewidth = 16, + tileheight = 16, + spacing = 0, + margin = 0, + columns = 32, + image = "../images/tileset.png", + imagewidth = 512, + imageheight = 512, + objectalignment = "unspecified", + tileoffset = { + x = 0, + y = 0 + }, + grid = { + orientation = "orthogonal", + width = 16, + height = 16 + }, + properties = {}, + wangsets = {}, + tilecount = 1024, + tiles = {} + } + }, + layers = { + { + type = "tilelayer", + x = 0, + y = 0, + width = 16, + height = 16, + id = 1, + name = "ground", + visible = true, + opacity = 1, + offsetx = 0, + offsety = 0, + parallaxx = 1, + parallaxy = 1, + properties = {}, + encoding = "lua", + data = { + 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, + 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 0, + 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, + 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 0, + 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 0, + 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, + 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 0, + 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 0 + } + }, + { + type = "objectgroup", + draworder = "topdown", + id = 2, + name = "entities", + visible = true, + opacity = 1, + offsetx = 0, + offsety = 0, + parallaxx = 1, + parallaxy = 1, + properties = {}, + objects = { + { + id = 1, + name = "player", + type = "entity", + shape = "rectangle", + x = 14.6667, + y = 13.3333, + width = 0, + height = 0, + rotation = 0, + visible = true, + properties = {} + } + } + } + } +} |