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authorIndrajith K L2022-02-27 01:15:31 +0530
committerIndrajith K L2022-02-27 01:15:31 +0530
commit62ff5245c26c305e35a2903cc64a60cb20718e96 (patch)
tree9042f9917e77b584b0ceb421166221ef7777a5d1 /libs/moonshine/init.lua
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Initial Commit
* ECS - In-Progress * GameStates - Skeleton Implemented * Library Integrations - Completed * Levels - In-Progress
Diffstat (limited to 'libs/moonshine/init.lua')
-rw-r--r--libs/moonshine/init.lua171
1 files changed, 171 insertions, 0 deletions
diff --git a/libs/moonshine/init.lua b/libs/moonshine/init.lua
new file mode 100644
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+--[[
+The MIT License (MIT)
+
+Copyright (c) 2017 Matthias Richter
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
+]]--
+
+local BASE = ...
+
+local moonshine = {}
+
+moonshine.draw_shader = function(buffer, shader)
+ local front, back = buffer()
+ love.graphics.setCanvas(front)
+ love.graphics.clear()
+ if shader ~= love.graphics.getShader() then
+ love.graphics.setShader(shader)
+ end
+ love.graphics.draw(back)
+end
+
+moonshine.chain = function(w,h,effect)
+ -- called as moonshine.chain(effect)'
+ if h == nil then
+ effect, w,h = w, love.window.getMode()
+ end
+ assert(effect ~= nil, "No effect")
+
+ local front, back = love.graphics.newCanvas(w,h), love.graphics.newCanvas(w,h)
+ local buffer = function()
+ back, front = front, back
+ return front, back
+ end
+
+ local disabled = {} -- set of disabled effects
+ local chain = {}
+ chain.resize = function(w, h)
+ front, back = love.graphics.newCanvas(w,h), love.graphics.newCanvas(w,h)
+ return chain
+ end
+
+ chain.draw = function(func, ...)
+ -- save state
+ local canvas = love.graphics.getCanvas()
+ local shader = love.graphics.getShader()
+ local fg_r, fg_g, fg_b, fg_a = love.graphics.getColor()
+
+ -- draw scene to front buffer
+ love.graphics.setCanvas((buffer())) -- parens are needed: take only front buffer
+ love.graphics.clear(love.graphics.getBackgroundColor())
+ func(...)
+
+ -- save more state
+ local blendmode = love.graphics.getBlendMode()
+
+ -- process all shaders
+ love.graphics.setColor(fg_r, fg_g, fg_b, fg_a)
+ love.graphics.setBlendMode("alpha", "premultiplied")
+ for _,e in ipairs(chain) do
+ if not disabled[e.name] then
+ (e.draw or moonshine.draw_shader)(buffer, e.shader)
+ end
+ end
+
+ -- present result
+ love.graphics.setShader()
+ love.graphics.setCanvas(canvas)
+ love.graphics.draw(front,0,0)
+
+ -- restore state
+ love.graphics.setBlendMode(blendmode)
+ love.graphics.setShader(shader)
+ end
+
+ chain.next = function(e)
+ if type(e) == "function" then
+ e = e()
+ end
+ assert(e.name, "Invalid effect: must provide `name'.")
+ assert(e.shader or e.draw, "Invalid effect: must provide `shader' or `draw'.")
+ table.insert(chain, e)
+ return chain
+ end
+ chain.chain = chain.next
+
+ chain.disable = function(name, ...)
+ if name then
+ disabled[name] = name
+ return chain.disable(...)
+ end
+ end
+
+ chain.enable = function(name, ...)
+ if name then
+ disabled[name] = nil
+ return chain.enable(...)
+ end
+ end
+
+ setmetatable(chain, {
+ __call = function(_, ...) return chain.draw(...) end,
+ __index = function(_,k)
+ for _, e in ipairs(chain) do
+ if e.name == k then return e end
+ end
+ error(("Effect `%s' not in chain"):format(k), 2)
+ end,
+ __newindex = function(_, k, v)
+ if k == "parameters" or k == "params" or k == "settings" then
+ for e,par in pairs(v) do
+ for k,v in pairs(par) do
+ chain[e][k] = v
+ end
+ end
+ else
+ rawset(chain, k, v)
+ end
+ end
+ })
+
+ return chain.next(effect)
+end
+
+moonshine.Effect = function(e)
+ -- set defaults
+ for k,v in pairs(e.defaults or {}) do
+ assert(e.setters[k], ("No setter for parameter `%s'"):format(k))(v, k)
+ e.setters[k](v,k)
+ end
+
+ -- expose setters
+ return setmetatable(e, {
+ __newindex = function(self,k,v)
+ assert(self.setters[k], ("Unknown property: `%s.%s'"):format(e.name, k))
+ self.setters[k](v, k)
+ end})
+end
+
+-- autoloading effects
+moonshine.effects = setmetatable({}, {__index = function(self, key)
+ local ok, effect = pcall(require, BASE .. "." .. key)
+ if not ok then
+ error("No such effect: "..key, 2)
+ end
+
+ -- expose moonshine to effect
+ local con = function(...) return effect(moonshine, ...) end
+
+ -- cache effect constructor
+ self[key] = con
+ return con
+end})
+
+return setmetatable(moonshine, {__call = function(_, ...) return moonshine.chain(...) end})