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authorIndrajith K L2022-02-27 01:15:31 +0530
committerIndrajith K L2022-02-27 01:15:31 +0530
commit62ff5245c26c305e35a2903cc64a60cb20718e96 (patch)
tree9042f9917e77b584b0ceb421166221ef7777a5d1 /libs/moonshine/pixelate.lua
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Initial Commit
* ECS - In-Progress * GameStates - Skeleton Implemented * Library Integrations - Completed * Levels - In-Progress
Diffstat (limited to 'libs/moonshine/pixelate.lua')
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diff --git a/libs/moonshine/pixelate.lua b/libs/moonshine/pixelate.lua
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+--[[
+Public domain:
+
+Copyright (C) 2017 by Matthias Richter <vrld@vrld.org>
+
+Permission to use, copy, modify, and/or distribute this software for any
+purpose with or without fee is hereby granted.
+
+THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
+REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
+FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
+INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
+LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
+OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
+PERFORMANCE OF THIS SOFTWARE.
+]]--
+
+return function(moonshine)
+ local shader = love.graphics.newShader[[
+ extern vec2 size;
+ extern number feedback;
+ vec4 effect(vec4 color, Image tex, vec2 tc, vec2 _)
+ {
+ vec4 c = Texel(tex, tc);
+
+ // average pixel color over 5 samples
+ vec2 scale = love_ScreenSize.xy / size;
+ tc = floor(tc * scale + vec2(.5));
+ vec4 meanc = Texel(tex, tc/scale);
+ meanc += Texel(tex, (tc+vec2( 1.0, .0))/scale);
+ meanc += Texel(tex, (tc+vec2(-1.0, .0))/scale);
+ meanc += Texel(tex, (tc+vec2( .0, 1.0))/scale);
+ meanc += Texel(tex, (tc+vec2( .0,-1.0))/scale);
+
+ return color * mix(.2*meanc, c, feedback);
+ }
+ ]]
+
+ local setters = {}
+ setters.size = function(v)
+ if type(v) == "number" then v = {v,v} end
+ assert(type(v) == "table" and #v == 2, "Invalid value for `size'")
+ shader:send("size", v)
+ end
+ setters.feedback = function(v)
+ shader:send("feedback", math.min(1, math.max(0, tonumber(v) or 0)))
+ end
+
+ return moonshine.Effect{
+ name = "pixelate",
+ shader = shader,
+ setters = setters,
+ defaults = {size = {5,5}, feedback = 0}
+ }
+end