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author | Indrajith K L | 2022-02-27 01:15:31 +0530 |
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committer | Indrajith K L | 2022-02-27 01:15:31 +0530 |
commit | 62ff5245c26c305e35a2903cc64a60cb20718e96 (patch) | |
tree | 9042f9917e77b584b0ceb421166221ef7777a5d1 /main.lua | |
download | YEAD-62ff5245c26c305e35a2903cc64a60cb20718e96.tar.gz YEAD-62ff5245c26c305e35a2903cc64a60cb20718e96.tar.bz2 YEAD-62ff5245c26c305e35a2903cc64a60cb20718e96.zip |
Initial Commit
* ECS - In-Progress
* GameStates - Skeleton Implemented
* Library Integrations - Completed
* Levels - In-Progress
Diffstat (limited to 'main.lua')
-rw-r--r-- | main.lua | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/main.lua b/main.lua new file mode 100644 index 0000000..7f7c10d --- /dev/null +++ b/main.lua @@ -0,0 +1,33 @@ +local Gamestate = require("libs.hump.gamestate") +local LoveSplash = require("libs.o-ten-one") +require("scenes.menu_scene"); + +function love.load() + splash = LoveSplash({background={0, 0, 0}}) + splash.onDone = onLoveSplashDone +end + +function onLoveSplashDone() + splash = nil + Gamestate.switch(menu) + Gamestate.registerEvents() +end + +function love.draw() + if splash then + splash:draw() + end +end + +function love.update(dt) + if splash then + splash:update(dt) + end +end + +function love.keyreleased(key, scancode) + -- Temporary + if scancode == 'escape' then + love.event.quit() + end +end
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