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level1 = {} -- Level1 State
Map = require("utils.map")
-- imports
require("utils.constants")
local map = nil
function level1:init()
constants.resetColors()
map = Map("level1")
end
function level1:enter(previous)
end
function level1:update(dt)
map.update(dt)
end
function level1:draw()
map.draw()
--love.graphics.print("Level 1", 100, 200)
end
function level1:keypressed(key, scancode)
map.keypressed(key, scancode)
end
function level1:leave()
map = nil
end
return level1
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