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authorIndrajith K L2022-12-03 17:00:20 +0530
committerIndrajith K L2022-12-03 17:00:20 +0530
commitf5c4671bfbad96bf346bd7e9a21fc4317b4959df (patch)
tree2764fc62da58f2ba8da7ed341643fc359873142f /musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Flexi - intensive shader fractal.milk
downloadcli-tools-windows-master.tar.gz
cli-tools-windows-master.tar.bz2
cli-tools-windows-master.zip
Adds most of the toolsHEADmaster
Diffstat (limited to 'musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Flexi - intensive shader fractal.milk')
-rw-r--r--musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Flexi - intensive shader fractal.milk612
1 files changed, 612 insertions, 0 deletions
diff --git a/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Flexi - intensive shader fractal.milk b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Flexi - intensive shader fractal.milk
new file mode 100644
index 0000000..ed54990
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@@ -0,0 +1,612 @@
+MILKDROP_PRESET_VERSION=201
+PSVERSION=2
+PSVERSION_WARP=2
+PSVERSION_COMP=2
+[preset00]
+fRating=4.000000
+fGammaAdj=1.000
+fDecay=0.500
+fVideoEchoZoom=1.030
+fVideoEchoAlpha=0.000
+nVideoEchoOrientation=0
+nWaveMode=0
+bAdditiveWaves=0
+bWaveDots=0
+bWaveThick=0
+bModWaveAlphaByVolume=0
+bMaximizeWaveColor=0
+bTexWrap=0
+bDarkenCenter=0
+bRedBlueStereo=0
+bBrighten=0
+bDarken=0
+bSolarize=0
+bInvert=0
+fWaveAlpha=0.001
+fWaveScale=0.010
+fWaveSmoothing=0.000
+fWaveParam=0.000
+fModWaveAlphaStart=1.000
+fModWaveAlphaEnd=1.000
+fWarpAnimSpeed=1.549
+fWarpScale=2.940
+fZoomExponent=1.03315
+fShader=1.000
+zoom=1.56481
+rot=0.00000
+cx=0.500
+cy=0.500
+dx=0.00000
+dy=0.00000
+warp=1.45984
+sx=0.93272
+sy=0.89632
+wave_r=0.000
+wave_g=0.000
+wave_b=0.000
+wave_x=0.500
+wave_y=0.500
+ob_size=0.005
+ob_r=0.000
+ob_g=0.000
+ob_b=0.000
+ob_a=1.000
+ib_size=0.000
+ib_r=1.000
+ib_g=1.000
+ib_b=1.000
+ib_a=1.000
+nMotionVectorsX=64.000
+nMotionVectorsY=48.000
+mv_dx=0.000
+mv_dy=0.000
+mv_l=5.000
+mv_r=1.000
+mv_g=1.000
+mv_b=1.000
+mv_a=0.000
+b1n=0.000
+b2n=0.000
+b3n=0.000
+b1x=1.000
+b2x=1.000
+b3x=1.000
+b1ed=0.000
+wavecode_0_enabled=0
+wavecode_0_samples=495
+wavecode_0_sep=4
+wavecode_0_bSpectrum=1
+wavecode_0_bUseDots=0
+wavecode_0_bDrawThick=1
+wavecode_0_bAdditive=1
+wavecode_0_scaling=100.00000
+wavecode_0_smoothing=1.00000
+wavecode_0_r=0.150
+wavecode_0_g=0.000
+wavecode_0_b=0.000
+wavecode_0_a=1.000
+wave_0_init1=t2 = 0;
+wave_0_init2=t3 = 0;
+wave_0_init3=t4 = 0;
+wave_0_init4=ab = 1;
+wave_0_per_frame1=t1 = q1;
+wave_0_per_frame2=t2 = q2;
+wave_0_per_frame3=t3 = q3;
+wave_0_per_frame4=t4 = q4;
+wave_0_per_frame5=t5 = q5;
+wave_0_per_frame6=t6 = q6;
+wave_0_per_frame7=t8 = .07;
+wave_0_per_frame8=t7 = 1;
+wave_0_per_point1=t7 = -t7;
+wave_0_per_point2=pi = asin(1);
+wave_0_per_point3=n = 180;
+wave_0_per_point4=rd = 0.075;//+(value1*10+1)*((sample*512)%2)*0.02;
+wave_0_per_point5=my_x = sin(sample*pi*4+(t7+1)*t8)*0.5 + cos(sample*pi*n)*rd*sin(sample*pi*4+(t7+1)*t8);
+wave_0_per_point6=my_y = cos(sample*pi*4+(t7+1)*t8)*0.5 + cos(sample*pi*n)*rd*cos(sample*pi*4+(t7+1)*t8);
+wave_0_per_point7=my_z = sin(sample*pi*n)*rd;
+wave_0_per_point8=
+wave_0_per_point9=
+wave_0_per_point10=
+wave_0_per_point11=d = 1.4; // makes the perspective impact
+wave_0_per_point12=zoom = 0.85;
+wave_0_per_point13=
+wave_0_per_point14=w1 = q12;
+wave_0_per_point15=w2 = q13;
+wave_0_per_point16=w3 = q14;
+wave_0_per_point17=
+wave_0_per_point18=x1 = cos(w1)*my_x + sin(w1)*my_y;
+wave_0_per_point19=y1 = -sin(w1)*my_x + cos(w1)*my_y;
+wave_0_per_point20=z1 = my_z;
+wave_0_per_point21=
+wave_0_per_point22=x2 = cos(w2)*x1 + sin(w2)*z1;
+wave_0_per_point23=z2 = -sin(w2)*x1 + cos(w2)*z1;
+wave_0_per_point24=y2 = y1;
+wave_0_per_point25=
+wave_0_per_point26=y3 = cos(w3)*y2 + sin(w3)*z2;
+wave_0_per_point27=z3 = -sin(w3)*y2 + cos(w3)*z2;
+wave_0_per_point28=x3 = x2;
+wave_0_per_point29=
+wave_0_per_point30=// perspective calculation
+wave_0_per_point31=
+wave_0_per_point32=l = sqrt(x3*x3 + y3*y3);
+wave_0_per_point33=w = atan2(x3,y3);
+wave_0_per_point34=p = tan(asin(1) + atan2(d+z3,l));
+wave_0_per_point35=d = sqrt(x3*x3 + y3*y3 + (z3+d)*(z3+d));
+wave_0_per_point36=
+wave_0_per_point37=my_x = zoom*sin(w)*p;
+wave_0_per_point38=my_y = zoom*cos(w)*p;
+wave_0_per_point39=
+wave_0_per_point40=x = 0.5 + my_x;
+wave_0_per_point41=y = 0.5 + my_y;
+wave_0_per_point42=
+wave_0_per_point43=g = -z3*0.8 + 0.55;
+wave_0_per_point44=//b = min(1,max(0,b))*0.5;
+wave_0_per_point45=//r = 1-b*2
+wave_0_per_point46=//b = (1 - r)*0.1;
+wave_0_per_point47=//a = 7/(d*16) - 0.1;
+wavecode_1_enabled=0
+wavecode_1_samples=445
+wavecode_1_sep=4
+wavecode_1_bSpectrum=1
+wavecode_1_bUseDots=1
+wavecode_1_bDrawThick=1
+wavecode_1_bAdditive=1
+wavecode_1_scaling=100.00000
+wavecode_1_smoothing=1.00000
+wavecode_1_r=1.000
+wavecode_1_g=1.000
+wavecode_1_b=1.000
+wavecode_1_a=0.990
+wave_1_init1=t2 = 0;
+wave_1_init2=t3 = 0;
+wave_1_init3=t4 = 0;
+wave_1_init4=ab = 1;
+wave_1_per_frame1=t1 = q1;
+wave_1_per_frame2=t2 = q2;
+wave_1_per_frame3=t3 = q3;
+wave_1_per_frame4=t4 = q4;
+wave_1_per_frame5=t5 = q5;
+wave_1_per_frame6=t6 = q6;
+wave_1_per_frame7=t8 = .09;
+wave_1_per_frame8=t7 = 1;
+wave_1_per_point1=t7 = -t7;
+wave_1_per_point2=pi = asin(1);
+wave_1_per_point3=n = 160;
+wave_1_per_point4=rd = 0.075;//+(value1*10+1)*((sample*512)%2)*0.02;
+wave_1_per_point5=xx = sin(sample*pi*4+(t7+1)*t8)*0.5 + cos(sample*pi*n)*rd*sin(sample*pi*4);
+wave_1_per_point6=yy = cos(sample*pi*4+(t7+1)*t8)*0.5 + cos(sample*pi*n)*rd*cos(sample*pi*4);
+wave_1_per_point7=zz = sin(sample*pi*n)*rd;
+wave_1_per_point8=
+wave_1_per_point9=d = sqrt( xx*xx + yy*yy + zz*zz);
+wave_1_per_point10=d1 = 1;
+wave_1_per_point11=xx = xx*d1;
+wave_1_per_point12=yy = yy*d1;
+wave_1_per_point13=zz = zz*d1;
+wave_1_per_point14=
+wave_1_per_point15=w = -d*t5;
+wave_1_per_point16=s1 = sin(t2*1+w);
+wave_1_per_point17=s2 = sin(t3*1+w);
+wave_1_per_point18=s3 = sin(t4*1+w);
+wave_1_per_point19=c1 = cos(t2*1+w);
+wave_1_per_point20=c2 = cos(t3*1+w);
+wave_1_per_point21=c3 = cos(t4*1+w);
+wave_1_per_point22=
+wave_1_per_point23=z = (c3*s1*c2 + s3*s2)*xx - (c3*s1*s2-s3*c2)*yy + c3*c1*zz;
+wave_1_per_point24=x1 = (c1*c2*xx + c1*s2*yy - s1*zz);
+wave_1_per_point25=y1 = ((s3*s1*c2 - c3*s2)*xx + (s3*s1*s2+c3*c2)*yy + s3*c1*zz);
+wave_1_per_point26=
+wave_1_per_point27=a = 0.75;
+wave_1_per_point28=zoom = 0.5*atan2(a,a+z);//0.5*(1/(z+a));
+wave_1_per_point29=x = 0.5 + zoom*x1;
+wave_1_per_point30=y = 0.5 + zoom*y1;
+wave_1_per_point31=
+wave_1_per_point32=pi3 = 3.1415*2*0.3333;
+wave_1_per_point33=t = sample*pi*4-2*time;
+wave_1_per_point34=c=1.6;
+wave_1_per_point35=r = sin(t)*c;
+wave_1_per_point36=
+wave_1_per_point37=g = sin(t+pi3)*c;
+wave_1_per_point38=
+wave_1_per_point39=b = sin(t-pi3)*c;
+wave_1_per_point40=
+wave_1_per_point41=j = 0.71;
+wave_1_per_point42=//r = 0.5+xx*j;
+wave_1_per_point43=//g = 0.5+yy*j;
+wave_1_per_point44=//b = 0.5+zz*j;
+wave_1_per_point45=
+wave_1_per_point46=r = if(above(r,1),1,r);
+wave_1_per_point47=r = if(below(r,0),0,r);
+wave_1_per_point48=g = if(above(g,1),1,g);
+wave_1_per_point49=g = if(below(g,0),0,g);
+wave_1_per_point50=b = if(above(b,1),1,b);
+wave_1_per_point51=b = if(below(b,0),0,b);
+wave_1_per_point52=a = 1-(z + a)/2;
+wave_1_per_point53=
+wavecode_2_enabled=0
+wavecode_2_samples=512
+wavecode_2_sep=4
+wavecode_2_bSpectrum=0
+wavecode_2_bUseDots=0
+wavecode_2_bDrawThick=0
+wavecode_2_bAdditive=0
+wavecode_2_scaling=0.09348
+wavecode_2_smoothing=1.00000
+wavecode_2_r=1.000
+wavecode_2_g=1.000
+wavecode_2_b=1.000
+wavecode_2_a=1.000
+wave_2_init1=t2 = 0;
+wave_2_init2=t3 = 0;
+wave_2_init3=t4 = 0;
+wave_2_init4=ab = 1;
+wave_2_per_frame1=t1 = q1;
+wave_2_per_frame2=t2 = q2;
+wave_2_per_frame3=t3 = q3;
+wave_2_per_frame4=t4 = q4;
+wave_2_per_frame5=t5 = q5;
+wave_2_per_frame6=t6 = q6;
+wave_2_per_point1=s8 = sample*383;
+wave_2_per_point2=
+wave_2_per_point3=s = 100;//0.3;
+wave_2_per_point4=xx = sin(sample*s);//((sample*343)%7 - 3.5)*s;
+wave_2_per_point5=zz = cos(sample*s);//((sample*49)%7 - 3.5)*s;
+wave_2_per_point6=yy = (sample-0.5);//((sample*7)%7 - 3.5)*s;
+wave_2_per_point7=
+wave_2_per_point8=d = sqrt( xx*xx + yy*yy + zz*zz);
+wave_2_per_point9=d1 = 1/d;
+wave_2_per_point10=xx = xx*d1;
+wave_2_per_point11=yy = yy*d1;
+wave_2_per_point12=zz = zz*d1;
+wave_2_per_point13=
+wave_2_per_point14=w = 1+0*(d)*(t6);//(sample*sin(time*0.3)*0.02-1);
+wave_2_per_point15=s1 = sin(t2*w);
+wave_2_per_point16=s2 = sin(t3*w);
+wave_2_per_point17=s3 = sin(t4*w);
+wave_2_per_point18=c1 = cos(t2*w);
+wave_2_per_point19=c2 = cos(t3*w);
+wave_2_per_point20=c3 = cos(t4*w);
+wave_2_per_point21=
+wave_2_per_point22=z = (c3*s1*c2 + s3*s2)*xx - (c3*s1*s2-s3*c2)*yy + c3*c1*zz;
+wave_2_per_point23=x1 = (c1*c2*xx + c1*s2*yy - s1*zz);
+wave_2_per_point24=y1 = ((s3*s1*c2 - c3*s2)*xx + (s3*s1*s2+c3*c2)*yy + s3*c1*zz);
+wave_2_per_point25=
+wave_2_per_point26=a = 2;
+wave_2_per_point27=zoom = 0.3*atan2(a-z,a);//0.5*(1/(z+a));
+wave_2_per_point28=x = 0.5 + zoom*x1;
+wave_2_per_point29=y = 0.5 + zoom*y1;
+wave_2_per_point30=
+wave_2_per_point31=pi3 = 3.1415*2*0.3333;
+wave_2_per_point32=t = -z*13+t5*20;
+wave_2_per_point33=c = 10;
+wave_2_per_point34=r = sin(t)*c;
+wave_2_per_point35=
+wave_2_per_point36=g = sin(t+pi3)*c;
+wave_2_per_point37=
+wave_2_per_point38=b = sin(t-pi3)*c;
+wave_2_per_point39=
+wave_2_per_point40=j = 0.71;
+wave_2_per_point41=//r = 0.5+xx*j;
+wave_2_per_point42=//g = 0.5+yy*j;
+wave_2_per_point43=//b = 0.5+zz*j;
+wave_2_per_point44=
+wave_2_per_point45=r = if(above(r,1),1,r);
+wave_2_per_point46=r = if(below(r,0),0,r);
+wave_2_per_point47=g = if(above(g,1),1,g);
+wave_2_per_point48=g = if(below(g,0),0,g);
+wave_2_per_point49=b = if(above(b,1),1,b);
+wave_2_per_point50=b = if(below(b,0),0,b);
+wave_2_per_point51=
+wave_2_per_point52=
+wave_2_per_point53=a = sigmoid(-z,10)*1.0+0.0;
+wavecode_3_enabled=0
+wavecode_3_samples=484
+wavecode_3_sep=4
+wavecode_3_bSpectrum=0
+wavecode_3_bUseDots=1
+wavecode_3_bDrawThick=0
+wavecode_3_bAdditive=0
+wavecode_3_scaling=9.94125
+wavecode_3_smoothing=1.00000
+wavecode_3_r=1.000
+wavecode_3_g=1.000
+wavecode_3_b=1.000
+wavecode_3_a=1.000
+wave_3_init1=t2 = 0;
+wave_3_init2=t3 = 0;
+wave_3_init3=t4 = 0;
+wave_3_init4=ab = 1;
+wave_3_per_frame1=t1 = q1;
+wave_3_per_frame2=t2 = q2;
+wave_3_per_frame3=t3 = q3;
+wave_3_per_frame4=t4 = q4;
+wave_3_per_frame5=t5 = q5;
+wave_3_per_frame6=t6 = q6;
+wave_3_per_point1=s8 = sample*383;
+wave_3_per_point2=
+wave_3_per_point3=s = 0.25;
+wave_3_per_point4=xx = ((sample*(465))%15 - 8)*s*2;
+wave_3_per_point5=yy = ((sample*31)%31 - 16)*s;
+wave_3_per_point6=zz = 0;
+wave_3_per_point7=
+wave_3_per_point8=d = sqrt( xx*xx + yy*yy + zz*zz);
+wave_3_per_point9=w = 1;
+wave_3_per_point10=
+wave_3_per_point11=s1 = sin(t2*1);
+wave_3_per_point12=s2 = sin(t3*0);
+wave_3_per_point13=s3 = sin(t4*1);
+wave_3_per_point14=c1 = cos(t2*1);
+wave_3_per_point15=c2 = cos(t3*0);
+wave_3_per_point16=c3 = cos(t4*1);
+wave_3_per_point17=
+wave_3_per_point18=
+wave_3_per_point19=z = (c3*s1*c2 + s3*s2)*xx - (c3*s1*s2-s3*c2)*yy + c3*c1*zz;
+wave_3_per_point20=x1 = (c1*c2*xx + c1*s2*yy - s1*zz);
+wave_3_per_point21=y1 = ((s3*s1*c2 - c3*s2)*xx + (s3*s1*s2+c3*c2)*yy + s3*c1*zz);
+wave_3_per_point22=
+wave_3_per_point23=a = 500;
+wave_3_per_point24=zoom = 0.05*atan2(a-z,a);//0.5*(1/(z+a));
+wave_3_per_point25=x = 0.5 + zoom*x1;
+wave_3_per_point26=y = 0.5 + zoom*y1;
+wave_3_per_point27=
+wave_3_per_point28=pi3 = 3.1415*2*0.3333;
+wave_3_per_point29=t = -z*5+t5;
+wave_3_per_point30=c = 10;
+wave_3_per_point31=r = sin(t)*c;
+wave_3_per_point32=
+wave_3_per_point33=g = sin(t+pi3)*c;
+wave_3_per_point34=
+wave_3_per_point35=b = sin(t-pi3)*c;
+wave_3_per_point36=
+wave_3_per_point37=j = 0.71;
+wave_3_per_point38=//r = 0.5+xx*j;
+wave_3_per_point39=//g = 0.5+yy*j;
+wave_3_per_point40=//b = 0.5+zz*j;
+wave_3_per_point41=
+wave_3_per_point42=r = if(above(r,1),1,r);
+wave_3_per_point43=r = if(below(r,0),0,r);
+wave_3_per_point44=g = if(above(g,1),1,g);
+wave_3_per_point45=g = if(below(g,0),0,g);
+wave_3_per_point46=b = if(above(b,1),1,b);
+wave_3_per_point47=b = if(below(b,0),0,b);
+wave_3_per_point48=
+wave_3_per_point49=
+wave_3_per_point50=a = sigmoid(z,5);
+shapecode_0_enabled=1
+shapecode_0_sides=100
+shapecode_0_additive=1
+shapecode_0_thickOutline=0
+shapecode_0_textured=0
+shapecode_0_num_inst=1
+shapecode_0_x=0.140
+shapecode_0_y=0.130
+shapecode_0_rad=0.20388
+shapecode_0_ang=0.62830
+shapecode_0_tex_ang=0.00000
+shapecode_0_tex_zoom=1.17257
+shapecode_0_r=1.000
+shapecode_0_g=0.000
+shapecode_0_b=0.000
+shapecode_0_a=1.000
+shapecode_0_r2=0.000
+shapecode_0_g2=1.000
+shapecode_0_b2=0.000
+shapecode_0_a2=0.000
+shapecode_0_border_r=1.000
+shapecode_0_border_g=1.000
+shapecode_0_border_b=1.000
+shapecode_0_border_a=0.000
+shape_0_init1=vx = 0;
+shape_0_init2=vy = 0;
+shapecode_1_enabled=0
+shapecode_1_sides=100
+shapecode_1_additive=0
+shapecode_1_thickOutline=1
+shapecode_1_textured=1
+shapecode_1_num_inst=1
+shapecode_1_x=0.500
+shapecode_1_y=0.500
+shapecode_1_rad=0.40271
+shapecode_1_ang=0.00000
+shapecode_1_tex_ang=0.00000
+shapecode_1_tex_zoom=2.23888
+shapecode_1_r=1.000
+shapecode_1_g=1.000
+shapecode_1_b=1.000
+shapecode_1_a=1.000
+shapecode_1_r2=0.080
+shapecode_1_g2=0.000
+shapecode_1_b2=0.000
+shapecode_1_a2=1.000
+shapecode_1_border_r=1.000
+shapecode_1_border_g=1.000
+shapecode_1_border_b=1.000
+shapecode_1_border_a=0.000
+shapecode_2_enabled=0
+shapecode_2_sides=100
+shapecode_2_additive=0
+shapecode_2_thickOutline=0
+shapecode_2_textured=1
+shapecode_2_num_inst=1
+shapecode_2_x=0.500
+shapecode_2_y=0.500
+shapecode_2_rad=1.21525
+shapecode_2_ang=0.00000
+shapecode_2_tex_ang=2.57611
+shapecode_2_tex_zoom=0.55595
+shapecode_2_r=1.000
+shapecode_2_g=1.000
+shapecode_2_b=1.000
+shapecode_2_a=1.000
+shapecode_2_r2=0.000
+shapecode_2_g2=0.000
+shapecode_2_b2=0.000
+shapecode_2_a2=0.000
+shapecode_2_border_r=1.000
+shapecode_2_border_g=1.000
+shapecode_2_border_b=1.000
+shapecode_2_border_a=0.000
+shapecode_3_enabled=0
+shapecode_3_sides=34
+shapecode_3_additive=0
+shapecode_3_thickOutline=0
+shapecode_3_textured=0
+shapecode_3_num_inst=1
+shapecode_3_x=0.990
+shapecode_3_y=0.990
+shapecode_3_rad=0.02558
+shapecode_3_ang=0.00000
+shapecode_3_tex_ang=0.00000
+shapecode_3_tex_zoom=1.00000
+shapecode_3_r=0.000
+shapecode_3_g=1.000
+shapecode_3_b=0.000
+shapecode_3_a=1.000
+shapecode_3_r2=0.000
+shapecode_3_g2=1.000
+shapecode_3_b2=0.000
+shapecode_3_a2=1.000
+shapecode_3_border_r=1.000
+shapecode_3_border_g=1.000
+shapecode_3_border_b=1.000
+shapecode_3_border_a=0.000
+per_frame_init_1=x1 = 0;
+per_frame_init_2=y1 = 0;
+per_frame_1=//q1 = 0;
+per_frame_2=v = 0.8;
+per_frame_3=j1 = j1*0.95 + sqr(bass*4)*v;
+per_frame_4=j2 = j2*0.95 + sqr(mid*4)*v;
+per_frame_5=j3 = j3*0.95 + sqr(treb*4)*v;
+per_frame_6=
+per_frame_7=n = n + j1*0.0052;
+per_frame_8=n1 = n1 + j2*0.0052;
+per_frame_9=n2 = n2 + j3*0.0052;
+per_frame_10=
+per_frame_11=
+per_frame_12=q12 = n*0.01;
+per_frame_13=q13 = n1*0.01;
+per_frame_14=q14 = n2*0.01;
+per_frame_15=
+per_frame_16=k = k*0.99 + sqr(mid_att*2);
+per_frame_17=q5 = k*0.00;
+per_frame_18=
+per_frame_19=zoom = 0.99;
+per_frame_20=//warp = 0;
+per_frame_21=
+per_frame_22=rot = -0.00;
+per_frame_23=
+per_frame_24=w = -0.46;
+per_frame_25=q1 = sin(w);
+per_frame_26=q2 = cos(w);
+per_frame_27=
+per_frame_28=w = n*0.001;
+per_frame_29=q3 = sin(w);
+per_frame_30=q4 = cos(w);
+per_frame_31=q9 = n1*0.004;
+per_frame_32=q10 = n2*0.004;
+per_frame_33=
+per_frame_34=
+per_frame_35=vol = bass*8 + mid*4 + treb*2;
+per_frame_36=vol = vol*above(vol,17);
+per_frame_37=monitor = vol;
+per_frame_38=beat = above(vol,res);
+per_frame_39=diff = (1-beat)*diff + beat*(vol-res);
+per_frame_40=res = beat*(vol+2*diff) + (1-beat)*(res - (diff*0.04 + 0.12)*60/fps);
+per_frame_41=res = max(0,res);
+per_frame_42=monitor = res;
+per_frame_43=
+per_frame_44=x = if(beat,rand(60)*0.01 + 0.2,x);
+per_frame_45=y = if(beat,rand(60)*0.01 + 0.2,y);
+per_frame_46=q21 = x;
+per_frame_47=q22 = y;
+per_frame_48=
+per_frame_49=wave_x = q1;
+per_frame_50=wave_y = 1-q2;
+per_pixel_1=cx = q21;
+per_pixel_2=cy = q22;
+per_pixel_3=
+per_pixel_4=d = pow(sqrt(sqr(x-cx)+sqr(y-cy)),0.8);
+per_pixel_5=r = 0.2;
+per_pixel_6=v = 0.2;
+per_pixel_7=
+per_pixel_8=dx = (x - cx)*v*(d-r);
+per_pixel_9=dy = (y - cy)*v*(d-r);
+warp_1=`float1 s,c;
+warp_2=`
+warp_3=`shader_body
+warp_4=`{
+warp_5=`ret = 0;
+warp_6=`
+warp_7=`// fern fractal on the red channel
+warp_8=`
+warp_9=`float2 uv0 = uv.yx*4 -float2(3,0);
+warp_10=`float c0 = tex2D(sampler_fc_main, uv0).z; // feeded by the spiral
+warp_11=`
+warp_12=`float2 uv1 = 0.5 + (uv-0.5)*1.15 + float2(-1,1)*0.05; // main arm
+warp_13=`float1 c1 = tex2D(sampler_fc_main, uv1).x;
+warp_14=`
+warp_15=`float2 uv2 = float2(-1,0) + (float2(-1,1)*uv + float2(1,0) - 0.5)*4; // upper limb
+warp_16=`float1 c2 = tex2D(sampler_fc_main, uv2).x;
+warp_17=`
+warp_18=`float2 uv3 = float2(1,2) + (float2(1,-1)*uv + float2(0,1) - 0.5)*4; // lower limb
+warp_19=`float1 c3 = tex2D(sampler_fc_main, uv3).x;
+warp_20=`
+warp_21=`
+warp_22=`ret.x = (c0 + c1 + c2 + c3)*1.075; // composition of the red fractal
+warp_23=`
+warp_24=`// spiral in the blue channel
+warp_25=`
+warp_26=`float2 uv4 = float2(-1,0) + (float2(-1,1)*uv + float2(1,0) - 0.5)*4;
+warp_27=`float1 c4 = tex2D(sampler_fc_main, uv4).x; // feeded by the fern
+warp_28=`
+warp_29=`s = q1; // sin(w)
+warp_30=`c = q2; // cos(w)
+warp_31=`float2 scale = 1.05;
+warp_32=`float2 uv5 = (uv-0.5)*aspect.xy;
+warp_33=` uv5 = scale*float2( c*uv5.x - s*uv5.y, s*uv5.x + c*uv5.y); // rotation
+warp_34=` uv5 = 0.5 + uv5*aspect.zw + float2(-0.03,0.03);
+warp_35=`
+warp_36=`float1 c5 = tex2D(sampler_fc_main, uv5).z;
+warp_37=`
+warp_38=`
+warp_39=`
+warp_40=`ret.z = (c4 + c5)*1.075 - 0.00;
+warp_41=`
+warp_42=`// mirrored checker in the green channel
+warp_43=`
+warp_44=`s = q3; // sin(w)
+warp_45=`c = q4; // cos(w)
+warp_46=`
+warp_47=`float2 uv6 = (uv-0.5)*aspect.xy*2;
+warp_48=` uv6 = scale*float2( c*uv6.x - s*uv6.y, s*uv6.x + c*uv6.y); // rotation
+warp_49=` uv6 = 0.5 + uv6*aspect.zw + float2(q9,q10);
+warp_50=`
+warp_51=` uv6 = 1.0 - abs( frac( uv6 * 0.5 ) * 2.0 - 1.0 ); // Eo.S' mirror code
+warp_52=`
+warp_53=`float c6 = tex2D(sampler_fc_main,uv6).z;
+warp_54=`float c7 = tex2D(sampler_fc_main,uv6).y;
+warp_55=`ret.y = max(c6,c7*0.5);
+warp_56=`
+warp_57=`}
+comp_1=`sampler sampler_manyfish;
+comp_2=`shader_body
+comp_3=`{
+comp_4=` float2 d = texsize.zw*2;
+comp_5=` float3 dx = ( GetBlur1(uv+float2(1,0)*d)-GetBlur1(uv-float2(1,0)*d) );
+comp_6=` float3 dy = ( GetBlur1(uv+float2(0,1)*d)-GetBlur1(uv-float2(0,1)*d) );
+comp_7=`
+comp_8=` float2 uv_dz = uv + float2(dy.z,-dx.z)*texsize.zw*64;
+comp_9=` float2 uv_dy = uv - float2(dy.z,-dx.z)*texsize.zw*32;
+comp_10=`
+comp_11=`ret = GetPixel(uv).y*0.2;
+comp_12=`ret = lerp(float3(0.2,0.2,0),float3(0.6,0.6,0),GetBlur3(uv_dz).y*8);
+comp_13=`ret = lerp(ret,float3(1,1,1),GetBlur1(uv_dz).y*6);
+comp_14=`ret = lerp(ret,float3(0,0,0),GetPixel(uv_dz).y*2);
+comp_15=`
+comp_16=`ret = lerp(ret,float3(0,1,0),GetBlur2(uv).z*1.2);
+comp_17=`//ret = lerp(ret,float3(-.02,-4,2),GetPixel(uv).z);
+comp_18=`
+comp_19=`ret = lerp(ret,float3(1.4,0,0),GetBlur1(uv_dy).x*2);
+comp_20=`ret = lerp(ret,0,GetPixel(uv_dy).x*2);
+comp_21=`
+comp_22=`}
+comp_23=`