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authorIndrajith K L2022-12-03 17:00:20 +0530
committerIndrajith K L2022-12-03 17:00:20 +0530
commitf5c4671bfbad96bf346bd7e9a21fc4317b4959df (patch)
tree2764fc62da58f2ba8da7ed341643fc359873142f /musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Flexi - intention focus.milk
downloadcli-tools-windows-master.tar.gz
cli-tools-windows-master.tar.bz2
cli-tools-windows-master.zip
Adds most of the toolsHEADmaster
Diffstat (limited to 'musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Flexi - intention focus.milk')
-rw-r--r--musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Flexi - intention focus.milk318
1 files changed, 318 insertions, 0 deletions
diff --git a/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Flexi - intention focus.milk b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Flexi - intention focus.milk
new file mode 100644
index 0000000..6b84c00
--- /dev/null
+++ b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Flexi - intention focus.milk
@@ -0,0 +1,318 @@
+MILKDROP_PRESET_VERSION=201
+PSVERSION=2
+PSVERSION_WARP=2
+PSVERSION_COMP=2
+[preset00]
+fRating=5.000
+fGammaAdj=1.900
+fDecay=0.980
+fVideoEchoZoom=1.169
+fVideoEchoAlpha=0.000
+nVideoEchoOrientation=0
+nWaveMode=0
+bAdditiveWaves=0
+bWaveDots=0
+bWaveThick=0
+bModWaveAlphaByVolume=0
+bMaximizeWaveColor=1
+bTexWrap=1
+bDarkenCenter=0
+bRedBlueStereo=0
+bBrighten=0
+bDarken=0
+bSolarize=0
+bInvert=0
+fWaveAlpha=0.001
+fWaveScale=0.243
+fWaveSmoothing=0.000
+fWaveParam=0.000
+fModWaveAlphaStart=0.750
+fModWaveAlphaEnd=0.950
+fWarpAnimSpeed=30.965
+fWarpScale=2.572
+fZoomExponent=2.00672
+fShader=0.000
+zoom=1.00901
+rot=0.00000
+cx=0.500
+cy=0.500
+dx=0.00000
+dy=0.00000
+warp=0.00054
+sx=1.00000
+sy=1.00000
+wave_r=0.000
+wave_g=0.000
+wave_b=0.000
+wave_x=0.500
+wave_y=0.500
+ob_size=0.010
+ob_r=0.000
+ob_g=0.000
+ob_b=0.000
+ob_a=0.000
+ib_size=0.010
+ib_r=0.250
+ib_g=0.250
+ib_b=0.250
+ib_a=0.000
+nMotionVectorsX=12.000
+nMotionVectorsY=9.000
+mv_dx=0.000
+mv_dy=0.000
+mv_l=0.900
+mv_r=1.000
+mv_g=1.000
+mv_b=1.000
+mv_a=0.000
+b1n=0.000
+b2n=0.000
+b3n=0.000
+b1x=1.000
+b2x=1.000
+b3x=1.000
+b1ed=0.250
+wavecode_0_enabled=1
+wavecode_0_samples=512
+wavecode_0_sep=0
+wavecode_0_bSpectrum=0
+wavecode_0_bUseDots=0
+wavecode_0_bDrawThick=1
+wavecode_0_bAdditive=1
+wavecode_0_scaling=2.02310
+wavecode_0_smoothing=0.00000
+wavecode_0_r=0.000
+wavecode_0_g=1.000
+wavecode_0_b=0.000
+wavecode_0_a=1.000
+wave_0_init1=t2 = 0;
+wave_0_init2=t3 = 0;
+wave_0_init3=t4 = 0;
+wave_0_init4=cl = 0;
+wave_0_per_point1=tt3 = tt3*0.6 + (value1)*1;
+wave_0_per_point2=tt2 = tt2*0.7 + tt3*0.2;
+wave_0_per_point3=tt1 = tt1*0.8 + tt2*0.1;
+wave_0_per_point4=d = d*0.9 + tt1*0.2;
+wave_0_per_point5=
+wave_0_per_point6=y = 0.5 + d*sample*(1-sample)*6;
+wave_0_per_point7=x = -0.05 + sample*1.1;
+wavecode_1_enabled=0
+wavecode_1_samples=512
+wavecode_1_sep=0
+wavecode_1_bSpectrum=0
+wavecode_1_bUseDots=0
+wavecode_1_bDrawThick=1
+wavecode_1_bAdditive=0
+wavecode_1_scaling=1.00000
+wavecode_1_smoothing=0.50000
+wavecode_1_r=1.000
+wavecode_1_g=1.000
+wavecode_1_b=1.000
+wavecode_1_a=1.000
+wavecode_2_enabled=0
+wavecode_2_samples=512
+wavecode_2_sep=0
+wavecode_2_bSpectrum=0
+wavecode_2_bUseDots=0
+wavecode_2_bDrawThick=0
+wavecode_2_bAdditive=0
+wavecode_2_scaling=1.00000
+wavecode_2_smoothing=0.50000
+wavecode_2_r=1.000
+wavecode_2_g=1.000
+wavecode_2_b=1.000
+wavecode_2_a=1.000
+wavecode_3_enabled=0
+wavecode_3_samples=512
+wavecode_3_sep=0
+wavecode_3_bSpectrum=0
+wavecode_3_bUseDots=0
+wavecode_3_bDrawThick=1
+wavecode_3_bAdditive=0
+wavecode_3_scaling=1.00000
+wavecode_3_smoothing=0.50000
+wavecode_3_r=1.000
+wavecode_3_g=1.000
+wavecode_3_b=1.000
+wavecode_3_a=1.000
+shapecode_0_enabled=0
+shapecode_0_sides=4
+shapecode_0_additive=0
+shapecode_0_thickOutline=0
+shapecode_0_textured=1
+shapecode_0_num_inst=1
+shapecode_0_x=0.750
+shapecode_0_y=0.750
+shapecode_0_rad=0.74180
+shapecode_0_ang=0.00000
+shapecode_0_tex_ang=0.00000
+shapecode_0_tex_zoom=0.22746
+shapecode_0_r=1.000
+shapecode_0_g=1.000
+shapecode_0_b=1.000
+shapecode_0_a=1.000
+shapecode_0_r2=1.000
+shapecode_0_g2=1.000
+shapecode_0_b2=1.000
+shapecode_0_a2=0.000
+shapecode_0_border_r=0.000
+shapecode_0_border_g=0.000
+shapecode_0_border_b=1.000
+shapecode_0_border_a=0.000
+shape_0_init1=tex_saw = 0.4;
+shape_0_per_frame1=ang = q1*0.2;
+shape_0_per_frame2=
+shape_0_per_frame3=tex_capture = above(q3,2);
+shape_0_per_frame4=tex_zoom = 0.6;
+shapecode_1_enabled=0
+shapecode_1_sides=4
+shapecode_1_additive=0
+shapecode_1_thickOutline=0
+shapecode_1_textured=1
+shapecode_1_num_inst=1
+shapecode_1_x=0.250
+shapecode_1_y=0.750
+shapecode_1_rad=0.74180
+shapecode_1_ang=0.00000
+shapecode_1_tex_ang=0.00000
+shapecode_1_tex_zoom=0.22746
+shapecode_1_r=1.000
+shapecode_1_g=1.000
+shapecode_1_b=1.000
+shapecode_1_a=1.000
+shapecode_1_r2=1.000
+shapecode_1_g2=1.000
+shapecode_1_b2=1.000
+shapecode_1_a2=0.000
+shapecode_1_border_r=0.000
+shapecode_1_border_g=0.000
+shapecode_1_border_b=1.000
+shapecode_1_border_a=0.000
+shape_1_init1=tex_saw = 0.4;
+shape_1_per_frame1=ang = q1*0.2;
+shape_1_per_frame2=//x = 0.5 + 0.2*sin(q2);
+shape_1_per_frame3=//y = 0.5 + (0.3*sin(q2));
+shape_1_per_frame4=
+shape_1_per_frame5=tex_capture = above(q3,2);
+shape_1_per_frame6=tex_zoom = 0.6;
+shapecode_2_enabled=0
+shapecode_2_sides=100
+shapecode_2_additive=0
+shapecode_2_thickOutline=0
+shapecode_2_textured=0
+shapecode_2_num_inst=1
+shapecode_2_x=0.500
+shapecode_2_y=0.500
+shapecode_2_rad=0.22167
+shapecode_2_ang=0.00000
+shapecode_2_tex_ang=0.00000
+shapecode_2_tex_zoom=1.00000
+shapecode_2_r=1.000
+shapecode_2_g=0.000
+shapecode_2_b=0.000
+shapecode_2_a=1.000
+shapecode_2_r2=0.000
+shapecode_2_g2=1.000
+shapecode_2_b2=0.000
+shapecode_2_a2=0.000
+shapecode_2_border_r=1.000
+shapecode_2_border_g=1.000
+shapecode_2_border_b=1.000
+shapecode_2_border_a=1.000
+shape_2_per_frame1=border_r = 0.5 + 0.5*sin(q1*10);
+shapecode_3_enabled=1
+shapecode_3_sides=100
+shapecode_3_additive=0
+shapecode_3_thickOutline=0
+shapecode_3_textured=0
+shapecode_3_num_inst=1
+shapecode_3_x=0.500
+shapecode_3_y=0.500
+shapecode_3_rad=0.10000
+shapecode_3_ang=0.00000
+shapecode_3_tex_ang=0.00000
+shapecode_3_tex_zoom=1.00000
+shapecode_3_r=1.000
+shapecode_3_g=1.000
+shapecode_3_b=1.000
+shapecode_3_a=1.000
+shapecode_3_r2=1.000
+shapecode_3_g2=1.000
+shapecode_3_b2=1.000
+shapecode_3_a2=0.000
+shapecode_3_border_r=1.000
+shapecode_3_border_g=1.000
+shapecode_3_border_b=1.000
+shapecode_3_border_a=0.000
+shape_3_per_frame1=a = above(q3,2);
+shape_3_per_frame2=a2 = above(q3,2)*0.8;
+shape_3_per_frame3=
+shape_3_per_frame4=xx = if(above(q3,6),xx,rand(100)*0.01);
+shape_3_per_frame5=yy = if(above(q3,6),yy,rand(100)*0.01);
+shape_3_per_frame6=radi = if(above(q3,5),radi,rand(100)*0.01);
+shape_3_per_frame7=
+shape_3_per_frame8=rad = radi;
+shape_3_per_frame9=
+shape_3_per_frame10=x = xx;
+shape_3_per_frame11=y = yy;
+shape_3_per_frame12=
+shape_3_per_frame13=
+shape_3_per_frame14=r = 0.5 + 0.5*sin(q1*1.22) + 0.1;
+shape_3_per_frame15=g = 0.4 + 0.4*sin(q1*1.307);
+shape_3_per_frame16=b = 0.4 + 0.4*sin(q1*1.959);
+shape_3_per_frame17=
+shape_3_per_frame18=
+shape_3_per_frame19=r2 = 0.5 + 0.5*sin(q1*1.622) + 0.1;
+shape_3_per_frame20=g2 = 0.4 + 0.4*sin(q1*1.507);
+shape_3_per_frame21=b2 = 0.4 + 0.4*sin(q1*1.6559);
+per_frame_1=zoom = 1.01;
+per_frame_2=
+per_frame_3=q1 = time*0.01;
+warp_1=`shader_body
+warp_2=`{
+warp_3=`uv = 0.5 + (uv-0.5)*1.01;
+warp_4=`float2 dither_uv = uv_orig*texsize.xy*texsize_noise_lq.zw + rand_frame.xy;
+warp_5=`float3 rand = (tex2D(sampler_noise_lq, dither_uv)-0.5);
+warp_6=`
+warp_7=`float3 uv3d = float3(uv_orig,q1);
+warp_8=`float3 d3d = float3(0.03,0.03,0);
+warp_9=`float3 dx = tex3d(sampler_noisevol_hq, uv3d + float3(1,0,0)*d3d) - tex3d(sampler_noisevol_hq, uv3d - float3(1,0,0)*d3d);
+warp_10=`float3 dy = tex3d(sampler_noisevol_hq, uv3d + float3(0,1,0)*d3d) - tex3d(sampler_noisevol_hq, uv3d - float3(0,1,0)*d3d);
+warp_11=`float x =tex3d(sampler_noisevol_hq, uv3d);
+warp_12=`float2 my_uv = uv + (-8*float2(dx.x,dy.x)*(1-x) - 8*float2(dy.x,-dx.x))*texsize.zw;
+warp_13=`
+warp_14=`ret.x = tex2D( sampler_main, my_uv ).x;
+warp_15=`ret.x += (ret.x - GetBlur3(my_uv))*0.1;
+warp_16=`ret.x *= 0.95;
+warp_17=`ret.x += rand*0.4*(1-x*2);
+warp_18=`
+warp_19=`ret.y = GetPixel(uv_orig+rand*texsize.zw*0).y*0.96-0.004;
+warp_20=`
+warp_21=`float2 d = texsize.zw*4;
+warp_22=`dx = GetBlur1(uv + float2(1,0)*d) - GetBlur1(uv - float2(1,0)*d);
+warp_23=`dy = GetBlur1(uv + float2(0,1)*d) - GetBlur1(uv - float2(0,1)*d);
+warp_24=`
+warp_25=`float2 uv_blue =lerp(uv_orig,0.5+(my_uv-0.5)*1.02,-1);
+warp_26=`uv_blue += float2(dx.z,dy.z)*texsize.zw*0 + rand*texsize.zw*4;
+warp_27=`ret.z = GetPixel(uv_blue).z + ret.x*0.2;
+warp_28=`ret.z += -(ret.z-GetBlur1(uv_blue).z)*0.1 - 0.03;
+warp_29=`}
+comp_1=`shader_body
+comp_2=`{
+comp_3=`float2 uvo = uv;
+comp_4=`float2 d = texsize.zw*3;
+comp_5=`float3 dx = GetBlur1(uv + float2(1,0)*d) - GetBlur1(uv - float2(1,0)*d);
+comp_6=`float3 dy = GetBlur1(uv + float2(0,1)*d) - GetBlur1(uv - float2(0,1)*d);
+comp_7=`uv+=float2(dx.y,dy.y)*rad*0.3;
+comp_8=`
+comp_9=`d = texsize.zw*16;
+comp_10=`dx = GetBlur2(uv + float2(1,0)*d) - GetBlur2(uv - float2(1,0)*d);
+comp_11=`dy = GetBlur2(uv + float2(0,1)*d) - GetBlur2(uv - float2(0,1)*d);
+comp_12=`
+comp_13=`ret = lerp(ret, (1-GetPixel(uv).x)*float3(1.5,2.5,3),saturate(GetBlur1(uv).x*2)*0.5);
+comp_14=`
+comp_15=`ret = lerp(ret*rad,float3(1,0.75,0),(((dy+dx).z*0.43+0.5)*GetBlur2(uv+float2(dx.z,dy.z)*texsize.zw*32).z));
+comp_16=`
+comp_17=`ret = lerp(ret,float3(1.5,2,3),GetPixel(uvo).y*(0.4-rad*0.7));
+comp_18=`
+comp_19=`}