aboutsummaryrefslogtreecommitdiff
path: root/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Flexi - molten neon fire spirit.milk
diff options
context:
space:
mode:
authorIndrajith K L2022-12-03 17:00:20 +0530
committerIndrajith K L2022-12-03 17:00:20 +0530
commitf5c4671bfbad96bf346bd7e9a21fc4317b4959df (patch)
tree2764fc62da58f2ba8da7ed341643fc359873142f /musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Flexi - molten neon fire spirit.milk
downloadcli-tools-windows-master.tar.gz
cli-tools-windows-master.tar.bz2
cli-tools-windows-master.zip
Adds most of the toolsHEADmaster
Diffstat (limited to 'musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Flexi - molten neon fire spirit.milk')
-rw-r--r--musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Flexi - molten neon fire spirit.milk451
1 files changed, 451 insertions, 0 deletions
diff --git a/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Flexi - molten neon fire spirit.milk b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Flexi - molten neon fire spirit.milk
new file mode 100644
index 0000000..5fbf93c
--- /dev/null
+++ b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Flexi - molten neon fire spirit.milk
@@ -0,0 +1,451 @@
+MILKDROP_PRESET_VERSION=201
+PSVERSION=2
+PSVERSION_WARP=2
+PSVERSION_COMP=2
+[preset00]
+fRating=5.000
+fGammaAdj=1.000
+fDecay=1.000
+fVideoEchoZoom=2.000
+fVideoEchoAlpha=0.000
+nVideoEchoOrientation=0
+nWaveMode=0
+bAdditiveWaves=0
+bWaveDots=0
+bWaveThick=1
+bModWaveAlphaByVolume=0
+bMaximizeWaveColor=0
+bTexWrap=1
+bDarkenCenter=0
+bRedBlueStereo=0
+bBrighten=0
+bDarken=0
+bSolarize=0
+bInvert=0
+fWaveAlpha=0.004
+fWaveScale=0.010
+fWaveSmoothing=0.000
+fWaveParam=-0.440
+fModWaveAlphaStart=1.000
+fModWaveAlphaEnd=1.000
+fWarpAnimSpeed=1.096
+fWarpScale=1.442
+fZoomExponent=0.05354
+fShader=0.000
+zoom=0.99010
+rot=0.00000
+cx=0.500
+cy=0.500
+dx=0.00000
+dy=0.00000
+warp=0.01000
+sx=1.00000
+sy=1.00000
+wave_r=1.000
+wave_g=1.000
+wave_b=1.000
+wave_x=0.500
+wave_y=0.040
+ob_size=0.005
+ob_r=0.000
+ob_g=0.000
+ob_b=0.000
+ob_a=1.000
+ib_size=0.000
+ib_r=0.000
+ib_g=0.000
+ib_b=0.000
+ib_a=1.000
+nMotionVectorsX=64.000
+nMotionVectorsY=48.000
+mv_dx=0.000
+mv_dy=0.000
+mv_l=0.000
+mv_r=1.000
+mv_g=1.000
+mv_b=1.000
+mv_a=0.000
+b1n=0.000
+b2n=0.000
+b3n=0.000
+b1x=1.000
+b2x=1.000
+b3x=1.000
+b1ed=0.250
+wavecode_0_enabled=0
+wavecode_0_samples=512
+wavecode_0_sep=0
+wavecode_0_bSpectrum=0
+wavecode_0_bUseDots=0
+wavecode_0_bDrawThick=1
+wavecode_0_bAdditive=0
+wavecode_0_scaling=2.44415
+wavecode_0_smoothing=0.00000
+wavecode_0_r=0.500
+wavecode_0_g=0.700
+wavecode_0_b=0.100
+wavecode_0_a=1.000
+wave_0_init1=t2 = 0;
+wave_0_init2=t3 = 0;
+wave_0_init3=t4 = 0;
+wave_0_init4=cl = 0;
+wave_0_per_frame1=t8 = 1;
+wave_0_per_point1=t8 = -t8;
+wave_0_per_point2=x1 = q1;
+wave_0_per_point3=x2 = (xx-0.5 + sin(q2)*0.3)*2.2*0.355 + ox + 0.5;
+wave_0_per_point4=y2 = 0.787;
+wave_0_per_point5=
+wave_0_per_point6=d= t8*(sample*0.01+0.03);
+wave_0_per_point7=y = (1-sample)*y2 + sample + d*(x1-x2);
+wave_0_per_point8=x = sample*x1 + (1-sample)*x2 + d*(1-y2);
+wave_0_per_point9=
+wave_0_per_point10=pi3 = 3.1415*2*0.3333;
+wave_0_per_point11=t = -q3*300+sample*asin(1)*4.01;
+wave_0_per_point12=c=1;
+wave_0_per_point13=//r = sin(t)*c;
+wave_0_per_point14=//g = sin(t+pi3)*c;
+wave_0_per_point15=
+wave_0_per_point16=//b = sin(t-pi3)*c;
+wave_0_per_point17=
+wave_0_per_point18=
+wave_0_per_point19=r = if(above(r,1),1,r);
+wave_0_per_point20=r = if(below(r,0),0,r);
+wave_0_per_point21=g = if(above(g,1),1,g);
+wave_0_per_point22=g = if(below(g,0),0,g);
+wave_0_per_point23=b = if(above(b,1),1,b);
+wave_0_per_point24=b = if(below(b,0),0,b);
+wave_0_per_point25=
+wave_0_per_point26=
+wave_0_per_point27=xx = q1;
+wave_0_per_point28=ox = (q4-0.5)*0.2;
+wavecode_1_enabled=0
+wavecode_1_samples=512
+wavecode_1_sep=0
+wavecode_1_bSpectrum=0
+wavecode_1_bUseDots=0
+wavecode_1_bDrawThick=1
+wavecode_1_bAdditive=0
+wavecode_1_scaling=2.44415
+wavecode_1_smoothing=0.00000
+wavecode_1_r=0.500
+wavecode_1_g=0.400
+wavecode_1_b=0.140
+wavecode_1_a=1.000
+wave_1_init1=t2 = 0;
+wave_1_init2=t3 = 0;
+wave_1_init3=t4 = 0;
+wave_1_init4=cl = 0;
+wave_1_per_frame1=t8 = 1;
+wave_1_per_point1=t8 = -t8;
+wave_1_per_point2=x1 = 0.5;
+wave_1_per_point3=x2 = 0.5 + ox + sin(q2)*0.3;//(xx-0.5 + sin(q2)*0.3)*2.2*0.355 + ox + 0.5;
+wave_1_per_point4=y2 = .78;
+wave_1_per_point5=
+wave_1_per_point6=d= t8*(sample*0.01+0.03);
+wave_1_per_point7=y = (1-sample)*y2 + sample + d*(x2-x1);
+wave_1_per_point8=x = sample*x1 + (1-sample)*x2 + d*(1-y2);
+wave_1_per_point9=
+wave_1_per_point10=xx = q1;
+wave_1_per_point11=ox = (q4-0.5)*0.2;
+wavecode_2_enabled=0
+wavecode_2_samples=512
+wavecode_2_sep=0
+wavecode_2_bSpectrum=0
+wavecode_2_bUseDots=0
+wavecode_2_bDrawThick=1
+wavecode_2_bAdditive=0
+wavecode_2_scaling=5.92556
+wavecode_2_smoothing=0.00000
+wavecode_2_r=0.000
+wavecode_2_g=0.400
+wavecode_2_b=1.000
+wavecode_2_a=1.000
+wave_2_per_frame1=t1 = q1;
+wave_2_per_frame2=t2 = q2;
+wave_2_per_frame3=t3 = q3;
+wave_2_per_frame4=t4 = q4;
+wave_2_per_frame5=t5 = q5;
+wave_2_per_frame6=t6 = q6;
+wave_2_per_frame7=t7 = q7;
+wave_2_per_frame8=t8 = q8;
+wave_2_per_point1=sample = 1-sample;
+wave_2_per_point2=xxx = xx;
+wave_2_per_point3=yyy = yy;
+wave_2_per_point4=xx = pow(sample,5)*t1 + 5*pow(sample,4)*(1-sample)*t1 + 10*pow(sample,3)*sqr(1-sample)*t2
+wave_2_per_point5=+ 10*sqr(sample)*pow(1-sample,3)*t3 + 5*pow(1-sample,4)*sample*t4 + pow(1-sample,5)*t4;
+wave_2_per_point6=
+wave_2_per_point7=yy = pow(sample,5)*t5 + 5*pow(sample,4)*(1-sample)*t5 + 10*pow(sample,3)*sqr(1-sample)*t6
+wave_2_per_point8=+ 10*sqr(sample)*pow(1-sample,3)*t7 + 5*pow(1-sample,4)*sample*t8 + pow(1-sample,5)*t8;
+wave_2_per_point9=
+wave_2_per_point10=d = 1/sqrt(sqr(xx-xxx)+sqr(yy-yyy));
+wave_2_per_point11=dd = dd*0.95 + (value1);
+wave_2_per_point12=ddd = 0;//dd*sample*(1-sample)*d;
+wave_2_per_point13=
+wave_2_per_point14=x = xx + (yy-yyy)*ddd;
+wave_2_per_point15=y = yy - (xx-xxx)*ddd;
+wavecode_3_enabled=0
+wavecode_3_samples=512
+wavecode_3_sep=0
+wavecode_3_bSpectrum=0
+wavecode_3_bUseDots=1
+wavecode_3_bDrawThick=0
+wavecode_3_bAdditive=0
+wavecode_3_scaling=2.44415
+wavecode_3_smoothing=0.00000
+wavecode_3_r=0.000
+wavecode_3_g=0.000
+wavecode_3_b=1.000
+wavecode_3_a=1.000
+wave_3_init1=t2 = 0;
+wave_3_init2=t3 = 0;
+wave_3_init3=t4 = 0;
+wave_3_init4=cl = 0;
+wave_3_per_frame1=t8 = 1;
+wave_3_per_point1=t8 = -t8;
+wave_3_per_point2=y = (1+t8)*0.01;
+wave_3_per_point3=x = sample;
+shapecode_0_enabled=1
+shapecode_0_sides=100
+shapecode_0_additive=1
+shapecode_0_thickOutline=1
+shapecode_0_textured=0
+shapecode_0_num_inst=1
+shapecode_0_x=0.500
+shapecode_0_y=0.690
+shapecode_0_rad=0.23298
+shapecode_0_ang=0.00000
+shapecode_0_tex_ang=0.00000
+shapecode_0_tex_zoom=0.91434
+shapecode_0_r=0.000
+shapecode_0_g=0.000
+shapecode_0_b=1.000
+shapecode_0_a=1.000
+shapecode_0_r2=0.000
+shapecode_0_g2=0.000
+shapecode_0_b2=0.000
+shapecode_0_a2=0.000
+shapecode_0_border_r=1.000
+shapecode_0_border_g=1.000
+shapecode_0_border_b=1.000
+shapecode_0_border_a=0.000
+shape_0_init1=vx = 0
+shape_0_per_frame1=x1 = 0.5 + (q1-0.5)*1.7;
+shape_0_per_frame2=x2 = 0.5 + ox + sin(q2)*0.3;
+shape_0_per_frame3=y2 = .78;
+shape_0_per_frame4=s = 0.5;
+shape_0_per_frame5=
+shape_0_per_frame6=
+shape_0_per_frame7=y = (1-s)*y2 + s;
+shape_0_per_frame8=x = s*x1 + (1-s)*x2;
+shape_0_per_frame9=
+shape_0_per_frame10=xx = q1;
+shape_0_per_frame11=ox = (q4-0.5)*0.2;
+shape_0_per_frame12=
+shapecode_1_enabled=1
+shapecode_1_sides=100
+shapecode_1_additive=1
+shapecode_1_thickOutline=1
+shapecode_1_textured=1
+shapecode_1_num_inst=1
+shapecode_1_x=0.500
+shapecode_1_y=0.400
+shapecode_1_rad=0.47690
+shapecode_1_ang=5.15221
+shapecode_1_tex_ang=0.00000
+shapecode_1_tex_zoom=0.75680
+shapecode_1_r=0.000
+shapecode_1_g=0.000
+shapecode_1_b=1.000
+shapecode_1_a=1.000
+shapecode_1_r2=0.000
+shapecode_1_g2=0.000
+shapecode_1_b2=1.000
+shapecode_1_a2=1.000
+shapecode_1_border_r=1.000
+shapecode_1_border_g=1.000
+shapecode_1_border_b=1.000
+shapecode_1_border_a=0.000
+shape_1_init1=vx = 0
+shape_1_per_frame1=x1 = 0.5 + (q1-0.5)*0.5;
+shape_1_per_frame2=x2 = 0.5 + ox + sin(q2)*0.3;//(xx-0.5 + sin(q2)*0.3)*2.2*0.355 + ox;
+shape_1_per_frame3=y2 = .78;
+shape_1_per_frame4=s = 0.5;
+shape_1_per_frame5=w = asin(1)*1/3;
+shape_1_per_frame6=ang = w;
+shape_1_per_frame7=
+shape_1_per_frame8=
+shape_1_per_frame9=y = (1-s)*y2 + s - 0.17 - sin(w)*(0.5-q1)*0.4;
+shape_1_per_frame10=x = s*x1 + (1-s)*x2 - 0.08 - cos(w)*(0.5-q1)*0.4;
+shape_1_per_frame11=
+shape_1_per_frame12=xx = q1;
+shape_1_per_frame13=ox = (q4-0.5)*0.2;
+shapecode_2_enabled=1
+shapecode_2_sides=100
+shapecode_2_additive=1
+shapecode_2_thickOutline=1
+shapecode_2_textured=1
+shapecode_2_num_inst=1
+shapecode_2_x=0.500
+shapecode_2_y=0.400
+shapecode_2_rad=0.47693
+shapecode_2_ang=5.15221
+shapecode_2_tex_ang=0.00000
+shapecode_2_tex_zoom=0.75683
+shapecode_2_r=0.000
+shapecode_2_g=0.000
+shapecode_2_b=1.000
+shapecode_2_a=1.000
+shapecode_2_r2=0.000
+shapecode_2_g2=0.000
+shapecode_2_b2=1.000
+shapecode_2_a2=1.000
+shapecode_2_border_r=1.000
+shapecode_2_border_g=1.000
+shapecode_2_border_b=1.000
+shapecode_2_border_a=0.000
+shape_2_init1=vx = 0
+shape_2_per_frame1=x1 = 0.5 + (q1-0.5)*0.5;
+shape_2_per_frame2=x2 = 0.5 + ox + sin(q2)*0.3;//(xx-0.5 + sin(q2)*0.3)*2.2*0.355 + ox;
+shape_2_per_frame3=y2 = .78;
+shape_2_per_frame4=s = 0.5;
+shape_2_per_frame5=w = -asin(1)*1/3;
+shape_2_per_frame6=ang = w;
+shape_2_per_frame7=
+shape_2_per_frame8=
+shape_2_per_frame9=y = (1-s)*y2 + s - 0.17 - sin(w)*(0.5-q1)*0.4;
+shape_2_per_frame10=x = s*x1 + (1-s)*x2 + 0.08 - cos(w)*(0.5-q1)*0.4;
+shape_2_per_frame11=
+shape_2_per_frame12=xx = q1;
+shape_2_per_frame13=ox = (q4-0.5)*0.2;
+shapecode_3_enabled=1
+shapecode_3_sides=100
+shapecode_3_additive=1
+shapecode_3_thickOutline=1
+shapecode_3_textured=1
+shapecode_3_num_inst=1
+shapecode_3_x=0.500
+shapecode_3_y=0.400
+shapecode_3_rad=1.46816
+shapecode_3_ang=0.00000
+shapecode_3_tex_ang=0.00000
+shapecode_3_tex_zoom=0.53425
+shapecode_3_r=0.000
+shapecode_3_g=0.000
+shapecode_3_b=1.000
+shapecode_3_a=1.000
+shapecode_3_r2=0.000
+shapecode_3_g2=0.000
+shapecode_3_b2=1.000
+shapecode_3_a2=1.000
+shapecode_3_border_r=1.000
+shapecode_3_border_g=1.000
+shapecode_3_border_b=1.000
+shapecode_3_border_a=0.000
+shape_3_init1=vx = 0
+shape_3_per_frame1=x = 0.5 + (q4-0.5)*0.2;
+shape_3_per_frame2=ang = q2;
+per_frame_init_1=x1 = 0.9;
+per_frame_init_2=y1 = 0.5;
+per_frame_init_3=
+per_frame_init_4=x2 = 0.5; y2 = 0.5;
+per_frame_init_5=x3 = 0.5; y3 = 0.5;
+per_frame_init_6=x4 = 0.5; y4 = 0.5;
+per_frame_1=decay = 0.05;
+per_frame_2=xx1 = xx1*0.96 + (bass)*0.005;
+per_frame_3=xx2 = xx2*0.96 + (treb)*0.005;
+per_frame_4=yy1 = yy1*0.94 + (treb+bass)*0.0075;
+per_frame_5=
+per_frame_6=x1 = 0.5 - (xx1-xx2)*5;
+per_frame_7=y1 = 1 - yy1*0.75;
+per_frame_8=
+per_frame_9=x1 = max(0.2,min(0.8,x1));
+per_frame_10=
+per_frame_11=spring = 15;
+per_frame_12=grav = .65;//-0.25*yy1;
+per_frame_13=resist = 0.005;
+per_frame_14=dt = 0.0005;
+per_frame_15=
+per_frame_16=spx2 = (x1+x3-2*x2)*spring;
+per_frame_17=spy2 = (y1+y3-2*y2)*spring;
+per_frame_18=spx3 = (x2+x4-2*x3)*spring;
+per_frame_19=spy3 = (y2+y4-2*y3)*spring;
+per_frame_20=spx4 = (x3-x4)*spring;
+per_frame_21=spy4 = (y3-y4)*spring;
+per_frame_22=
+per_frame_23=vx2 = vx2*(1-resist) + dt*(spx2);
+per_frame_24=vy2 = vy2*(1-resist) + dt*(spy2-grav);
+per_frame_25=vx3 = vx3*(1-resist) + dt*(spx3);
+per_frame_26=vy3 = vy3*(1-resist) + dt*(spy3-grav*1.5);
+per_frame_27=vx4 = vx4*(1-resist) + dt*(spx4);
+per_frame_28=vy4 = vy4*(1-resist) + dt*(spy4-grav*4);
+per_frame_29=
+per_frame_30=x2 = x2 + vx2;
+per_frame_31=y2 = y2 + vy2;
+per_frame_32=x3 = x3 + vx3;
+per_frame_33=y3 = y3 + vy3;
+per_frame_34=x4 = x4 + vx4;
+per_frame_35=y4 = y4 + vy4;
+per_frame_36=
+per_frame_37=vx2 = if(above(x2,0),vx2,abs(vx2)*0.8);
+per_frame_38=vx2 = if(below(x2,1),vx2,-abs(vx2)*0.8);
+per_frame_39=vx3 = if(above(x3,0),vx3,abs(vx3)*0.8);
+per_frame_40=vx3 = if(below(x3,1),vx3,-abs(vx3)*0.8);
+per_frame_41=vx4 = if(above(x4,0),vx4,abs(vx4)*0.8);
+per_frame_42=vx4 = if(below(x4,1),vx4,-abs(vx4)*0.8);
+per_frame_43=
+per_frame_44=vy2 = if(above(y2,0),vy2,abs(vy2)*0.8);
+per_frame_45=vy2 = if(below(y2,1),vy2,-abs(vy2)*0.8);
+per_frame_46=vy3 = if(above(y3,0),vy3,abs(vy3)*0.8);
+per_frame_47=vy3 = if(below(y3,1),vy3,-abs(vy3)*0.8);
+per_frame_48=vy4 = if(above(y4,0),vy4,abs(vy4)*0.8);
+per_frame_49=vy4 = if(below(y4,1),vy4,-abs(vy4)*0.8);
+per_frame_50=
+per_frame_51=
+per_frame_52=q1 = x1;
+per_frame_53=q2 = x2;
+per_frame_54=q3 = x3;
+per_frame_55=q4 = x4;
+per_frame_56=
+per_frame_57=q5 = y1;
+per_frame_58=q6 = y2;
+per_frame_59=q7 = y3;
+per_frame_60=q8 = y4;
+per_frame_61=q2 = sin(+atan2(x4-x3,y4-y3) - asin(1)*2)*0.175;
+per_frame_62=
+per_frame_63=q13 = 0;
+per_frame_64=q11 = (1-x4)*4;
+per_frame_65=monitor = xx4*0.01;
+per_frame_66=zoom = 0.998;
+per_frame_67=rot = 0.00;
+per_frame_68=warp = 0.02;
+per_frame_69=wave_a = 0;
+warp_1=`shader_body
+warp_2=`{
+warp_3=`
+warp_4=` float2 d = texsize.zw*2;
+warp_5=` float3 dx = ( GetBlur1(uv_orig+float2(1,0)*d)-GetBlur1(uv_orig-float2(1,0)*d) );
+warp_6=` float3 dy = ( GetBlur1(uv_orig+float2(0,1)*d)-GetBlur1(uv_orig-float2(0,1)*d) );
+warp_7=`
+warp_8=`float2 uv_red = 0.5 + (uv-0.5)*0.996 - float2(0,1)*texsize.zw - float2(dx.x,dy.y)*texsize.zw*4;
+warp_9=`
+warp_10=`uv_red = frac(uv_red); // fix for the old Radeons
+warp_11=` ret.x = tex2D( sampler_main, uv_red ).x;
+warp_12=` ret.x += (ret.x - GetBlur2(uv_red)).x*0.4 + 0.004;
+warp_13=`
+warp_14=`float2 uv_green = lerp(uv_orig,uv,1) + float2(0,2)*texsize.zw - float2(dx.y,dy.y)*texsize.zw*2 + float2(dy.z,-dx.z)*texsize.zw*16;
+warp_15=`
+warp_16=`ret.y = max(saturate(GetBlur1(uv_orig).x-0.4)*1.2*ret.x, tex2d(sampler_fc_main,uv_green).y - 0.004);
+warp_17=`}
+comp_1=`shader_body
+comp_2=`{
+comp_3=` float2 d = texsize.zw*4;
+comp_4=` float3 dx = ( GetBlur1(uv+float2(1,0)*d)-GetBlur1(uv-float2(1,0)*d) );
+comp_5=` float3 dy = ( GetBlur1(uv+float2(0,1)*d)-GetBlur1(uv-float2(0,1)*d) );
+comp_6=`
+comp_7=`float2 uv_x = uv - float2(dx.y,dy.y)*0.1 + float2(dx.z,dy.z)*0.06;
+comp_8=`ret = GetBlur2(uv_x).x*saturate(1-GetPixel(uv).y)*pow(hue_shader.yxz,8)*3;
+comp_9=`ret = lerp(ret,pow(hue_shader.yzx,8)*1.4,GetPixel(uv_x).x*0.8 + GetBlur1(uv_x).x);
+comp_10=`ret *= saturate(1 - GetBlur1(uv).z*4);
+comp_11=`ret = lerp(ret,1,pow(hue_shader,8)*GetPixel(saturate(uv - float2(dx.z,dy.z)*2)).y*1.2);
+comp_12=`ret = lerp(ret,pow(hue_shader,8).zxy*1.8,GetPixel(uv).z);
+comp_13=`}