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authorIndrajith K L2022-12-03 17:00:20 +0530
committerIndrajith K L2022-12-03 17:00:20 +0530
commitf5c4671bfbad96bf346bd7e9a21fc4317b4959df (patch)
tree2764fc62da58f2ba8da7ed341643fc359873142f /musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Geiss - Blur Mix 3.milk
downloadcli-tools-windows-master.tar.gz
cli-tools-windows-master.tar.bz2
cli-tools-windows-master.zip
Adds most of the toolsHEADmaster
Diffstat (limited to 'musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Geiss - Blur Mix 3.milk')
-rw-r--r--musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Geiss - Blur Mix 3.milk246
1 files changed, 246 insertions, 0 deletions
diff --git a/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Geiss - Blur Mix 3.milk b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Geiss - Blur Mix 3.milk
new file mode 100644
index 0000000..c465917
--- /dev/null
+++ b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Geiss - Blur Mix 3.milk
@@ -0,0 +1,246 @@
+MILKDROP_PRESET_VERSION=201
+PSVERSION=2
+PSVERSION_WARP=2
+PSVERSION_COMP=2
+[preset00]
+fRating=4.000000
+fGammaAdj=1.0
+fDecay=1.0
+fVideoEchoZoom=2.0
+fVideoEchoAlpha=0.0
+nVideoEchoOrientation=0
+nWaveMode=6
+bAdditiveWaves=0
+bWaveDots=0
+bWaveThick=0
+bModWaveAlphaByVolume=0
+bMaximizeWaveColor=1
+bTexWrap=1
+bDarkenCenter=0
+bRedBlueStereo=0
+bBrighten=0
+bDarken=0
+bSolarize=0
+bInvert=0
+fWaveAlpha=100.0
+fWaveScale=3.266313
+fWaveSmoothing=0.207000
+fWaveParam=0.0
+fModWaveAlphaStart=0.750000
+fModWaveAlphaEnd=0.950000
+fWarpAnimSpeed=1.0
+fWarpScale=1.331000
+fZoomExponent=1.0
+fShader=0.0
+zoom=0.999710
+rot=0.0
+cx=0.5
+cy=0.5
+dx=-0.005000
+dy=0.0
+warp=0.000001
+sx=1.0
+sy=1.0
+wave_r=1.0
+wave_g=0.999999
+wave_b=1.0
+wave_x=0.5
+wave_y=0.5
+ob_size=0.010000
+ob_r=0.0
+ob_g=0.0
+ob_b=0.0
+ob_a=0.0
+ib_size=0.010000
+ib_r=0.25
+ib_g=0.25
+ib_b=0.25
+ib_a=0.0
+nMotionVectorsX=64.0
+nMotionVectorsY=48.0
+mv_dx=0.0
+mv_dy=0.0
+mv_l=0.0
+mv_r=0.350000
+mv_g=0.350000
+mv_b=0.350000
+mv_a=0.0
+b1n=0.0
+b2n=0.0
+b3n=0.0
+b1x=1.0
+b2x=1.0
+b3x=1.0
+b1ed=0.25
+wavecode_0_enabled=0
+wavecode_0_samples=512
+wavecode_0_sep=0
+wavecode_0_bSpectrum=0
+wavecode_0_bUseDots=0
+wavecode_0_bDrawThick=0
+wavecode_0_bAdditive=0
+wavecode_0_scaling=1.0
+wavecode_0_smoothing=0.5
+wavecode_0_r=1.0
+wavecode_0_g=1.0
+wavecode_0_b=1.0
+wavecode_0_a=1.0
+wavecode_1_enabled=0
+wavecode_1_samples=512
+wavecode_1_sep=0
+wavecode_1_bSpectrum=0
+wavecode_1_bUseDots=0
+wavecode_1_bDrawThick=0
+wavecode_1_bAdditive=0
+wavecode_1_scaling=1.0
+wavecode_1_smoothing=0.5
+wavecode_1_r=1.0
+wavecode_1_g=1.0
+wavecode_1_b=1.0
+wavecode_1_a=1.0
+wavecode_2_enabled=0
+wavecode_2_samples=512
+wavecode_2_sep=0
+wavecode_2_bSpectrum=0
+wavecode_2_bUseDots=0
+wavecode_2_bDrawThick=0
+wavecode_2_bAdditive=0
+wavecode_2_scaling=1.0
+wavecode_2_smoothing=0.5
+wavecode_2_r=1.0
+wavecode_2_g=1.0
+wavecode_2_b=1.0
+wavecode_2_a=1.0
+wavecode_3_enabled=0
+wavecode_3_samples=512
+wavecode_3_sep=0
+wavecode_3_bSpectrum=0
+wavecode_3_bUseDots=0
+wavecode_3_bDrawThick=0
+wavecode_3_bAdditive=0
+wavecode_3_scaling=1.0
+wavecode_3_smoothing=0.5
+wavecode_3_r=1.0
+wavecode_3_g=1.0
+wavecode_3_b=1.0
+wavecode_3_a=1.0
+shapecode_0_enabled=0
+shapecode_0_sides=4
+shapecode_0_additive=0
+shapecode_0_thickOutline=0
+shapecode_0_textured=0
+shapecode_0_x=0.5
+shapecode_0_y=0.5
+shapecode_0_rad=0.1
+shapecode_0_ang=0.0
+shapecode_0_tex_ang=0.0
+shapecode_0_tex_zoom=1.0
+shapecode_0_r=1.0
+shapecode_0_g=0.0
+shapecode_0_b=0.0
+shapecode_0_a=1.0
+shapecode_0_r2=0.0
+shapecode_0_g2=1.0
+shapecode_0_b2=0.0
+shapecode_0_a2=0.0
+shapecode_0_border_r=1.0
+shapecode_0_border_g=1.0
+shapecode_0_border_b=1.0
+shapecode_0_border_a=0.1
+shapecode_1_enabled=0
+shapecode_1_sides=4
+shapecode_1_additive=0
+shapecode_1_thickOutline=0
+shapecode_1_textured=0
+shapecode_1_x=0.5
+shapecode_1_y=0.5
+shapecode_1_rad=0.1
+shapecode_1_ang=0.0
+shapecode_1_tex_ang=0.0
+shapecode_1_tex_zoom=1.0
+shapecode_1_r=1.0
+shapecode_1_g=0.0
+shapecode_1_b=0.0
+shapecode_1_a=1.0
+shapecode_1_r2=0.0
+shapecode_1_g2=1.0
+shapecode_1_b2=0.0
+shapecode_1_a2=0.0
+shapecode_1_border_r=1.0
+shapecode_1_border_g=1.0
+shapecode_1_border_b=1.0
+shapecode_1_border_a=0.1
+shapecode_2_enabled=0
+shapecode_2_sides=4
+shapecode_2_additive=0
+shapecode_2_thickOutline=0
+shapecode_2_textured=0
+shapecode_2_x=0.5
+shapecode_2_y=0.5
+shapecode_2_rad=0.1
+shapecode_2_ang=0.0
+shapecode_2_tex_ang=0.0
+shapecode_2_tex_zoom=1.0
+shapecode_2_r=1.0
+shapecode_2_g=0.0
+shapecode_2_b=0.0
+shapecode_2_a=1.0
+shapecode_2_r2=0.0
+shapecode_2_g2=1.0
+shapecode_2_b2=0.0
+shapecode_2_a2=0.0
+shapecode_2_border_r=1.0
+shapecode_2_border_g=1.0
+shapecode_2_border_b=1.0
+shapecode_2_border_a=0.1
+shapecode_3_enabled=0
+shapecode_3_sides=4
+shapecode_3_additive=0
+shapecode_3_thickOutline=0
+shapecode_3_textured=0
+shapecode_3_x=0.5
+shapecode_3_y=0.5
+shapecode_3_rad=0.1
+shapecode_3_ang=0.0
+shapecode_3_tex_ang=0.0
+shapecode_3_tex_zoom=1.0
+shapecode_3_r=1.0
+shapecode_3_g=0.0
+shapecode_3_b=0.0
+shapecode_3_a=1.0
+shapecode_3_r2=0.0
+shapecode_3_g2=1.0
+shapecode_3_b2=0.0
+shapecode_3_a2=0.0
+shapecode_3_border_r=1.0
+shapecode_3_border_g=1.0
+shapecode_3_border_b=1.0
+shapecode_3_border_a=0.1
+per_frame_1=wave_r = wave_r + 0.350*( 0.60*sin(0.980*time) + 0.40*sin(1.047*time) );
+per_frame_2=wave_g = wave_g + 0.350*( 0.60*sin(0.835*time) + 0.40*sin(1.081*time) );
+per_frame_3=wave_b = wave_b + 0.350*( 0.60*sin(0.814*time) + 0.40*sin(1.011*time) );
+per_frame_4=cx = cx + 0.110*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) );
+per_frame_5=cy = cy + 0.110*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) );
+per_frame_6=decay = decay - 0.01*equal(frame%20,0);
+per_frame_7=//zoom = 1;
+per_frame_8=//warp = 0;
+warp_1=`shader_body
+warp_2=`{
+warp_3=` // sample previous frame
+warp_4=` ret = tex2D( sampler_main, uv ).xyz;
+warp_5=` ret += tex2D(sampler_blur2, uv).xyz*0.1;
+warp_6=` ret /= 1.1;
+warp_7=`
+warp_8=` // darken over time
+warp_9=` ret -= 0.02;//*= 0.95; //or try: ret -= 0.004;
+warp_10=`}
+comp_1=`shader_body
+comp_2=`{
+comp_3=` ret = tex2D(sampler_main, uv).xyz*1 +
+comp_4=` GetBlur1(uv)*3 +
+comp_5=` GetBlur2(uv)*0 +
+comp_6=` GetBlur3(uv)*0 +
+comp_7=` 0;
+comp_8=` ret += GetBlur2( (uv-0.5)*0.333 + 0.5);
+comp_9=` ret *= 1;
+comp_10=`}