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authorIndrajith K L2022-12-03 17:00:20 +0530
committerIndrajith K L2022-12-03 17:00:20 +0530
commitf5c4671bfbad96bf346bd7e9a21fc4317b4959df (patch)
tree2764fc62da58f2ba8da7ed341643fc359873142f /musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Goody - Lights in the Sky.milk
downloadcli-tools-windows-f5c4671bfbad96bf346bd7e9a21fc4317b4959df.tar.gz
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Adds most of the toolsHEADmaster
Diffstat (limited to 'musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Goody - Lights in the Sky.milk')
-rw-r--r--musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Goody - Lights in the Sky.milk348
1 files changed, 348 insertions, 0 deletions
diff --git a/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Goody - Lights in the Sky.milk b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Goody - Lights in the Sky.milk
new file mode 100644
index 0000000..032a754
--- /dev/null
+++ b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Goody - Lights in the Sky.milk
@@ -0,0 +1,348 @@
+MILKDROP_PRESET_VERSION=201
+PSVERSION=2
+PSVERSION_WARP=2
+PSVERSION_COMP=2
+[preset00]
+fRating=4.000
+fGammaAdj=1.700
+fDecay=1.000
+fVideoEchoZoom=0.997
+fVideoEchoAlpha=0.500
+nVideoEchoOrientation=1
+nWaveMode=0
+bAdditiveWaves=0
+bWaveDots=0
+bWaveThick=0
+bModWaveAlphaByVolume=0
+bMaximizeWaveColor=1
+bTexWrap=0
+bDarkenCenter=0
+bRedBlueStereo=0
+bBrighten=0
+bDarken=0
+bSolarize=0
+bInvert=0
+fWaveAlpha=0.001
+fWaveScale=0.188
+fWaveSmoothing=0.900
+fWaveParam=0.000
+fModWaveAlphaStart=0.710
+fModWaveAlphaEnd=1.300
+fWarpAnimSpeed=2.599
+fWarpScale=0.010
+fZoomExponent=0.99990
+fShader=0.000
+zoom=1.01959
+rot=0.00000
+cx=0.500
+cy=0.500
+dx=0.00000
+dy=0.00000
+warp=0.01000
+sx=1.00000
+sy=1.00170
+wave_r=1.000
+wave_g=1.000
+wave_b=1.000
+wave_x=0.500
+wave_y=0.500
+ob_size=0.000
+ob_r=1.000
+ob_g=1.000
+ob_b=1.000
+ob_a=0.000
+ib_size=0.000
+ib_r=0.000
+ib_g=0.000
+ib_b=0.000
+ib_a=1.000
+nMotionVectorsX=64.000
+nMotionVectorsY=48.000
+mv_dx=0.000
+mv_dy=0.000
+mv_l=0.500
+mv_r=0.350
+mv_g=0.350
+mv_b=0.350
+mv_a=0.000
+b1n=0.000
+b2n=0.000
+b3n=0.000
+b1x=1.000
+b2x=1.000
+b3x=1.000
+b1ed=0.250
+wavecode_0_enabled=1
+wavecode_0_samples=512
+wavecode_0_sep=128
+wavecode_0_bSpectrum=1
+wavecode_0_bUseDots=1
+wavecode_0_bDrawThick=1
+wavecode_0_bAdditive=0
+wavecode_0_scaling=4.44797
+wavecode_0_smoothing=1.00000
+wavecode_0_r=1.000
+wavecode_0_g=1.000
+wavecode_0_b=1.000
+wavecode_0_a=1.000
+wave_0_init1=t1 = 1
+wave_0_per_point1=stx=.5+.05*sin(time*.22+.05*treb_att);
+wave_0_per_point2=sty=.5+.05*cos(time*.15+.05*treb_att);
+wave_0_per_point3=
+wave_0_per_point4=mvx=stx+.05*cos(time)+.05*sin(bass);
+wave_0_per_point5=mvy=sty+.05*sin(time)+.05*cos(treb);
+wave_0_per_point6=
+wave_0_per_point7=x=mvx+abs(sin(y*bass)*x+pow(cos(x*y*treb),bass_att))*.1*sin(y+time);
+wave_0_per_point8=y=mvy+abs(cos(x*treb)*y+pow(cos(y*x*bass),treb_att))*.1*cos(x+time);
+wave_0_per_point9=
+wave_0_per_point10=
+wave_0_per_point11=
+wave_0_per_point12=// x/y border limits
+wavecode_1_enabled=1
+wavecode_1_samples=512
+wavecode_1_sep=128
+wavecode_1_bSpectrum=1
+wavecode_1_bUseDots=1
+wavecode_1_bDrawThick=1
+wavecode_1_bAdditive=0
+wavecode_1_scaling=4.44796
+wavecode_1_smoothing=1.00000
+wavecode_1_r=1.000
+wavecode_1_g=1.000
+wavecode_1_b=1.000
+wavecode_1_a=1.000
+wave_1_init1=t1 = 1
+wave_1_per_point1=stx=.5+.05*sin(time*.12+treb_att);
+wave_1_per_point2=sty=.5-.05*cos(time*.25+treb_att);
+wave_1_per_point3=
+wave_1_per_point4=mvx=stx-.05*sin(time)+.05*cos(bass);
+wave_1_per_point5=mvy=sty+.05*cos(time)+.05*sin(treb);
+wave_1_per_point6=
+wave_1_per_point7=x=mvx+abs(sin(y*bass)*x+pow(cos(x*y*treb),bass_att))*.1*sin(y+time);
+wave_1_per_point8=y=mvy+abs(cos(x*treb)*y+pow(cos(y*x*bass),treb_att))*.1*cos(x+time);
+wave_1_per_point9=
+wave_1_per_point10=
+wave_1_per_point11=
+wave_1_per_point12=// x/y border limits
+wavecode_2_enabled=1
+wavecode_2_samples=512
+wavecode_2_sep=0
+wavecode_2_bSpectrum=1
+wavecode_2_bUseDots=1
+wavecode_2_bDrawThick=1
+wavecode_2_bAdditive=0
+wavecode_2_scaling=4.44841
+wavecode_2_smoothing=1.00000
+wavecode_2_r=1.000
+wavecode_2_g=1.000
+wavecode_2_b=1.000
+wavecode_2_a=1.000
+wave_2_init1=t1 = 1
+wave_2_per_point1=stx=.5-.01*cos(time*.32+mid_att);
+wave_2_per_point2=sty=.5-.01*sin(time*.45+mid_att);
+wave_2_per_point3=
+wave_2_per_point4=mvx=stx-.01*cos(time*1.33)+.001*sin(bass);
+wave_2_per_point5=mvy=sty+.01*sin(time*.87)+.001*sin(treb);
+wave_2_per_point6=
+wave_2_per_point7=x=mvx+abs(sin(y*bass)*x+pow(cos(x*y*treb),bass_att))*.05*sin(y+time*1.43);
+wave_2_per_point8=y=mvy+abs(cos(x*treb)*y+pow(cos(y*x*bass),treb_att))*.05*cos(x+time*1.54);
+wave_2_per_point9=
+wave_2_per_point10=
+wave_2_per_point11=
+wave_2_per_point12=// x/y border limits
+wavecode_3_enabled=1
+wavecode_3_samples=512
+wavecode_3_sep=0
+wavecode_3_bSpectrum=1
+wavecode_3_bUseDots=1
+wavecode_3_bDrawThick=1
+wavecode_3_bAdditive=0
+wavecode_3_scaling=4.44841
+wavecode_3_smoothing=1.00000
+wavecode_3_r=1.000
+wavecode_3_g=1.000
+wavecode_3_b=1.000
+wavecode_3_a=1.000
+wave_3_init1=t1 = 1
+wave_3_per_point1=stx=.5+.01*sin(time*.022+mid_att);
+wave_3_per_point2=sty=.5+.01*cos(time*.615+mid_att);
+wave_3_per_point3=
+wave_3_per_point4=mvx=stx+.01*cos(time*.94)+.05*sin(bass);
+wave_3_per_point5=mvy=sty+.01*sin(time*1.4)+.05*cos(treb);
+wave_3_per_point6=
+wave_3_per_point7=x=mvx+.5*abs(sin(y*bass)*x+pow(cos(x*y*treb),bass_att))*.2*sin(y+time*.72);
+wave_3_per_point8=y=mvy+.5*abs(cos(x*treb)*y+pow(cos(y*x*bass),treb_att))*.2*cos(x+time*.47);
+wave_3_per_point9=
+wave_3_per_point10=
+wave_3_per_point11=
+wave_3_per_point12=// x/y border limits
+shapecode_0_enabled=0
+shapecode_0_sides=8
+shapecode_0_additive=1
+shapecode_0_thickOutline=0
+shapecode_0_textured=1
+shapecode_0_num_inst=1
+shapecode_0_x=0.500
+shapecode_0_y=0.500
+shapecode_0_rad=0.50127
+shapecode_0_ang=0.62832
+shapecode_0_tex_ang=0.00000
+shapecode_0_tex_zoom=1.00300
+shapecode_0_r=1.000
+shapecode_0_g=1.000
+shapecode_0_b=1.000
+shapecode_0_a=0.100
+shapecode_0_r2=1.000
+shapecode_0_g2=1.000
+shapecode_0_b2=1.000
+shapecode_0_a2=0.000
+shapecode_0_border_r=1.000
+shapecode_0_border_g=1.000
+shapecode_0_border_b=1.000
+shapecode_0_border_a=0.000
+shape_0_per_frame1=border_r=q1;
+shape_0_per_frame2=border_g=q2;
+shape_0_per_frame3=border_b=q3;
+shape_0_per_frame4=
+shape_0_per_frame5=ang=3.14*sin(time*.44)*cos(time*.17);;
+shape_0_per_frame6=
+shape_0_per_frame7=x=q4;
+shape_0_per_frame8=y=q5;
+shapecode_1_enabled=0
+shapecode_1_sides=8
+shapecode_1_additive=0
+shapecode_1_thickOutline=1
+shapecode_1_textured=1
+shapecode_1_num_inst=1
+shapecode_1_x=0.500
+shapecode_1_y=0.500
+shapecode_1_rad=0.50122
+shapecode_1_ang=0.00000
+shapecode_1_tex_ang=0.00000
+shapecode_1_tex_zoom=1.00000
+shapecode_1_r=1.000
+shapecode_1_g=1.000
+shapecode_1_b=1.000
+shapecode_1_a=1.000
+shapecode_1_r2=1.000
+shapecode_1_g2=1.000
+shapecode_1_b2=1.000
+shapecode_1_a2=0.000
+shapecode_1_border_r=1.000
+shapecode_1_border_g=1.000
+shapecode_1_border_b=1.000
+shapecode_1_border_a=0.000
+shape_1_per_frame1=border_r=q1;
+shape_1_per_frame2=border_g=q2;
+shape_1_per_frame3=border_b=q3;
+shape_1_per_frame4=
+shape_1_per_frame5=x=q4+.25*sin(time*.121)*cos(time*.19);
+shape_1_per_frame6=x=q5+.25*cos(time*.17)*cos(time*.137);
+shape_1_per_frame7=
+shape_1_per_frame8=ang=3.14*cos(time*.77);
+shapecode_2_enabled=0
+shapecode_2_sides=4
+shapecode_2_additive=0
+shapecode_2_thickOutline=1
+shapecode_2_textured=1
+shapecode_2_num_inst=1
+shapecode_2_x=0.800
+shapecode_2_y=0.500
+shapecode_2_rad=0.44044
+shapecode_2_ang=0.00000
+shapecode_2_tex_ang=0.00000
+shapecode_2_tex_zoom=0.99991
+shapecode_2_r=1.000
+shapecode_2_g=1.000
+shapecode_2_b=1.000
+shapecode_2_a=1.000
+shapecode_2_r2=1.000
+shapecode_2_g2=1.000
+shapecode_2_b2=1.000
+shapecode_2_a2=0.000
+shapecode_2_border_r=1.000
+shapecode_2_border_g=1.000
+shapecode_2_border_b=1.000
+shapecode_2_border_a=0.000
+shapecode_3_enabled=0
+shapecode_3_sides=40
+shapecode_3_additive=1
+shapecode_3_thickOutline=1
+shapecode_3_textured=1
+shapecode_3_num_inst=1
+shapecode_3_x=0.500
+shapecode_3_y=0.510
+shapecode_3_rad=0.36457
+shapecode_3_ang=0.00000
+shapecode_3_tex_ang=1.88496
+shapecode_3_tex_zoom=1.00182
+shapecode_3_r=1.000
+shapecode_3_g=1.000
+shapecode_3_b=1.000
+shapecode_3_a=1.000
+shapecode_3_r2=1.000
+shapecode_3_g2=1.000
+shapecode_3_b2=1.000
+shapecode_3_a2=1.000
+shapecode_3_border_r=1.000
+shapecode_3_border_g=1.000
+shapecode_3_border_b=1.000
+shapecode_3_border_a=0.200
+shape_3_per_frame1=bass_mod=max(x+abs(bass_att),x+sin(time));
+shape_3_per_frame2=
+shape_3_per_frame3=y=.5+.5*sin(time);
+shape_3_per_frame4=x=bass_mod*pow(y,2);
+shape_3_per_frame5=
+shape_3_per_frame6=a=if(above(x,y),0,a);
+shape_3_per_frame7=a2=a;
+shape_3_per_frame8=border_a=.1*a;
+shape_3_per_frame9=
+shape_3_per_frame10=tex_zoom=bass+mid;
+shape_3_per_frame11=
+shape_3_per_frame12=r=bass*.5;
+shape_3_per_frame13=g=mid*.6;
+shape_3_per_frame14=b=treb*.7;
+per_frame_init_1=decay=0.1;
+per_frame_1=sx=1.000;
+per_frame_2=sy=1.000;
+per_frame_3=
+per_frame_4=//dy=0.0058;
+per_frame_5=
+per_frame_6=q4=.5+.05*cos(time*.52)*cos(time*.39);
+per_frame_7=q5=.5+.05*sin(time*.44)*cos(time*.71);
+per_pixel_1=zoom=zoom+.01+.75*rad*treb_att;
+warp_1=`shader_body
+warp_2=`{
+warp_3=` // sample previous frame
+warp_4=` ret = tex2D( sampler_fc_main, uv);
+warp_5=`
+warp_6=` //Layer code - Thanks to flexi.
+warp_7=` float2 uv1 = lerp(uv_orig,uv,1); //equals uv
+warp_8=` float2 uv2 = lerp(uv_orig,uv,0.2); // 20% of uv
+warp_9=` float2 uv3 = lerp(uv_orig,uv,0.4); //20% of uv but in the opposite direction
+warp_10=`
+warp_11=` ret.x = GetPixel(uv1).x*0.97;
+warp_12=` ret.y = GetPixel(uv2).y*0.98;
+warp_13=` ret.z = GetPixel(uv3).z*0.96+ret.xy*.25;
+warp_14=`
+warp_15=` // darken (decay) over time
+warp_16=` ret -= .0085+.005*ret ;
+warp_17=`}
+comp_1=`shader_body
+comp_2=`{
+comp_3=` ret = tex2D(sampler_main,uv);
+comp_4=`
+comp_5=` float3 bl = GetBlur3(uv).xyz;
+comp_6=` float3 base = GetPixel(uv).xyz;
+comp_7=`
+comp_8=` float3 blum = ret+lum(base+bl)+GetPixel(uv.xy);
+comp_9=`
+comp_10=` ret += bl+lerp(ret.x,bl.x*float3(0.24,0.9,0.138),base.y);
+comp_11=` ret += bl+lerp(ret.y,bl.y*float3(0.9,0.25,0.1),base.x);
+comp_12=` ret += bl+lerp(ret.z,bl.z*float3(0.31,0.12,0.18),base.z);
+comp_13=`
+comp_14=` ret += bl*(frac(base)+frac(bl))+blum;
+comp_15=` ret += frac(ret+bl);
+comp_16=`
+comp_17=` ret*=ret;
+comp_18=`}