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authorIndrajith K L2022-12-03 17:00:20 +0530
committerIndrajith K L2022-12-03 17:00:20 +0530
commitf5c4671bfbad96bf346bd7e9a21fc4317b4959df (patch)
tree2764fc62da58f2ba8da7ed341643fc359873142f /musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/ORB - Acid Sunrise.milk
downloadcli-tools-windows-master.tar.gz
cli-tools-windows-master.tar.bz2
cli-tools-windows-master.zip
Adds most of the toolsHEADmaster
Diffstat (limited to 'musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/ORB - Acid Sunrise.milk')
-rw-r--r--musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/ORB - Acid Sunrise.milk294
1 files changed, 294 insertions, 0 deletions
diff --git a/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/ORB - Acid Sunrise.milk b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/ORB - Acid Sunrise.milk
new file mode 100644
index 0000000..c08d149
--- /dev/null
+++ b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/ORB - Acid Sunrise.milk
@@ -0,0 +1,294 @@
+MILKDROP_PRESET_VERSION=201
+PSVERSION=2
+PSVERSION_WARP=2
+PSVERSION_COMP=2
+[preset00]
+fRating=3.000
+fGammaAdj=2.000
+fDecay=0.500
+fVideoEchoZoom=1.000
+fVideoEchoAlpha=0.500
+nVideoEchoOrientation=3
+nWaveMode=7
+bAdditiveWaves=0
+bWaveDots=0
+bWaveThick=0
+bModWaveAlphaByVolume=0
+bMaximizeWaveColor=1
+bTexWrap=1
+bDarkenCenter=0
+bRedBlueStereo=0
+bBrighten=0
+bDarken=0
+bSolarize=1
+bInvert=0
+fWaveAlpha=0.001
+fWaveScale=1.000
+fWaveSmoothing=0.750
+fWaveParam=0.000
+fModWaveAlphaStart=0.750
+fModWaveAlphaEnd=0.950
+fWarpAnimSpeed=1.000
+fWarpScale=1.000
+fZoomExponent=1.00000
+fShader=0.000
+zoom=1.00000
+rot=0.00000
+cx=0.500
+cy=0.500
+dx=0.00000
+dy=0.00000
+warp=0.01000
+sx=1.00000
+sy=1.00000
+wave_r=0.000
+wave_g=0.400
+wave_b=0.000
+wave_x=0.500
+wave_y=0.500
+ob_size=0.010
+ob_r=0.000
+ob_g=0.000
+ob_b=0.000
+ob_a=0.000
+ib_size=0.010
+ib_r=0.250
+ib_g=0.250
+ib_b=0.250
+ib_a=0.000
+nMotionVectorsX=12.000
+nMotionVectorsY=9.000
+mv_dx=0.000
+mv_dy=0.000
+mv_l=0.900
+mv_r=1.000
+mv_g=1.000
+mv_b=1.000
+mv_a=0.000
+b1n=0.000
+b2n=0.000
+b3n=0.000
+b1x=1.000
+b2x=1.000
+b3x=1.000
+b1ed=0.250
+wavecode_0_enabled=0
+wavecode_0_samples=512
+wavecode_0_sep=0
+wavecode_0_bSpectrum=1
+wavecode_0_bUseDots=1
+wavecode_0_bDrawThick=0
+wavecode_0_bAdditive=0
+wavecode_0_scaling=1.00000
+wavecode_0_smoothing=0.00000
+wavecode_0_r=1.000
+wavecode_0_g=1.000
+wavecode_0_b=1.000
+wavecode_0_a=1.000
+wavecode_1_enabled=0
+wavecode_1_samples=512
+wavecode_1_sep=0
+wavecode_1_bSpectrum=1
+wavecode_1_bUseDots=1
+wavecode_1_bDrawThick=0
+wavecode_1_bAdditive=0
+wavecode_1_scaling=1.00000
+wavecode_1_smoothing=0.00000
+wavecode_1_r=1.000
+wavecode_1_g=1.000
+wavecode_1_b=1.000
+wavecode_1_a=1.000
+wavecode_2_enabled=0
+wavecode_2_samples=512
+wavecode_2_sep=0
+wavecode_2_bSpectrum=0
+wavecode_2_bUseDots=0
+wavecode_2_bDrawThick=0
+wavecode_2_bAdditive=0
+wavecode_2_scaling=1.00000
+wavecode_2_smoothing=0.00000
+wavecode_2_r=1.000
+wavecode_2_g=1.000
+wavecode_2_b=1.000
+wavecode_2_a=1.000
+wavecode_3_enabled=0
+wavecode_3_samples=512
+wavecode_3_sep=0
+wavecode_3_bSpectrum=0
+wavecode_3_bUseDots=0
+wavecode_3_bDrawThick=0
+wavecode_3_bAdditive=0
+wavecode_3_scaling=1.00000
+wavecode_3_smoothing=0.00000
+wavecode_3_r=1.000
+wavecode_3_g=1.000
+wavecode_3_b=1.000
+wavecode_3_a=1.000
+shapecode_0_enabled=1
+shapecode_0_sides=4
+shapecode_0_additive=0
+shapecode_0_thickOutline=0
+shapecode_0_textured=1
+shapecode_0_num_inst=1
+shapecode_0_x=0.500
+shapecode_0_y=0.500
+shapecode_0_rad=2.66718
+shapecode_0_ang=0.00000
+shapecode_0_tex_ang=0.00000
+shapecode_0_tex_zoom=0.37742
+shapecode_0_r=1.000
+shapecode_0_g=1.000
+shapecode_0_b=1.000
+shapecode_0_a=0.800
+shapecode_0_r2=0.000
+shapecode_0_g2=0.000
+shapecode_0_b2=0.000
+shapecode_0_a2=0.400
+shapecode_0_border_r=1.000
+shapecode_0_border_g=1.000
+shapecode_0_border_b=1.000
+shapecode_0_border_a=0.100
+shape_0_per_frame1=tex_ang = -0.01;
+shapecode_1_enabled=0
+shapecode_1_sides=4
+shapecode_1_additive=0
+shapecode_1_thickOutline=0
+shapecode_1_textured=1
+shapecode_1_num_inst=1
+shapecode_1_x=0.500
+shapecode_1_y=0.500
+shapecode_1_rad=2.66718
+shapecode_1_ang=0.00000
+shapecode_1_tex_ang=0.00628
+shapecode_1_tex_zoom=0.37747
+shapecode_1_r=0.000
+shapecode_1_g=0.000
+shapecode_1_b=1.000
+shapecode_1_a=0.800
+shapecode_1_r2=1.000
+shapecode_1_g2=1.000
+shapecode_1_b2=1.000
+shapecode_1_a2=0.700
+shapecode_1_border_r=1.000
+shapecode_1_border_g=1.000
+shapecode_1_border_b=1.000
+shapecode_1_border_a=0.100
+shape_1_per_frame1=r = 0.6 * 0.4*sin(q3*0.111);
+shape_1_per_frame2=g = 0.6 * 0.4*sin(q3*0.171);
+shape_1_per_frame3=b = 0.6 * 0.4*sin(q3*0.197);
+shape_1_per_frame4=
+shape_1_per_frame5=tex_ang = 0.01;
+shapecode_2_enabled=1
+shapecode_2_sides=100
+shapecode_2_additive=0
+shapecode_2_thickOutline=0
+shapecode_2_textured=0
+shapecode_2_num_inst=1
+shapecode_2_x=0.500
+shapecode_2_y=0.500
+shapecode_2_rad=0.10000
+shapecode_2_ang=0.00000
+shapecode_2_tex_ang=0.00000
+shapecode_2_tex_zoom=1.00000
+shapecode_2_r=1.000
+shapecode_2_g=1.000
+shapecode_2_b=1.000
+shapecode_2_a=0.800
+shapecode_2_r2=0.000
+shapecode_2_g2=1.000
+shapecode_2_b2=0.000
+shapecode_2_a2=0.600
+shapecode_2_border_r=0.000
+shapecode_2_border_g=0.000
+shapecode_2_border_b=0.000
+shapecode_2_border_a=0.100
+shape_2_per_frame1=r2 = 0.6 * 0.4*sin(q3*0.178);
+shape_2_per_frame2=g2 = 0.6 * 0.4*sin(q3*0.138);
+shape_2_per_frame3=b2 = 0.6 * 0.4*sin(q3*0.118);
+shape_2_per_frame4=
+shape_2_per_frame5=r = 0.6 * 0.4*sin(q3*0.158);
+shape_2_per_frame6=g = 0.6 * 0.4*sin(q3*0.258);
+shape_2_per_frame7=b = 0.6 * 0.4*sin(q3*0.41);
+shape_2_per_frame8=
+shape_2_per_frame9=
+shape_2_per_frame10=x = 0.5 + 0.01 * sin(q3);
+shape_2_per_frame11=y = 0.5 + 0.01 * cos(q3)*q5;
+shapecode_3_enabled=1
+shapecode_3_sides=100
+shapecode_3_additive=0
+shapecode_3_thickOutline=0
+shapecode_3_textured=0
+shapecode_3_num_inst=1
+shapecode_3_x=0.500
+shapecode_3_y=0.500
+shapecode_3_rad=0.10000
+shapecode_3_ang=0.00000
+shapecode_3_tex_ang=0.00000
+shapecode_3_tex_zoom=1.00000
+shapecode_3_r=1.000
+shapecode_3_g=0.000
+shapecode_3_b=0.000
+shapecode_3_a=0.800
+shapecode_3_r2=0.000
+shapecode_3_g2=1.000
+shapecode_3_b2=0.000
+shapecode_3_a2=0.600
+shapecode_3_border_r=1.000
+shapecode_3_border_g=1.000
+shapecode_3_border_b=1.000
+shapecode_3_border_a=0.100
+shape_3_per_frame1=r2 = 0.6 * 0.4*sin(q3*0.258);
+shape_3_per_frame2=g2 = 0.6 * 0.4*sin(q3*0.158);
+shape_3_per_frame3=b2 = 0.6 * 0.4*sin(q3*0.108);
+shape_3_per_frame4=
+shape_3_per_frame5=r = 0.6 * 0.4*sin(q3*0.158);
+shape_3_per_frame6=g = 0.6 * 0.4*sin(q3*0.258);
+shape_3_per_frame7=b = 0.6 * 0.4*sin(q3*0.11);
+shape_3_per_frame8=
+shape_3_per_frame9=
+shape_3_per_frame10=
+per_frame_init_1=basstime = rand(1000)*0.1;
+per_frame_init_2=othertime = rand(1000)*0.1;
+per_frame_1=basstime = basstime + bass*0.0003;
+per_frame_2=q2 = basstime;
+per_frame_3=q1 = basstime*0.00001;
+per_frame_4=
+per_frame_5=othertime = othertime + bass*0.03;
+per_frame_6=q3 = othertime;
+per_pixel_1=
+per_pixel_2=zoom = 1;
+per_pixel_3=rot = 0;
+warp_1=`shader_body
+warp_2=`{
+warp_3=`
+warp_4=` float3 txr = float3(uv,q2*10);
+warp_5=`
+warp_6=` float final_noise = 0;
+warp_7=`
+warp_8=` //perlin noise
+warp_9=` final_noise += ((1.0/pow(2,0))*((tex3D(sampler_noisevol_lq, txr*pow(2,0))*2)-1));
+warp_10=` final_noise += ((1.0/pow(2,1))*((tex3D(sampler_noisevol_lq, txr*pow(2,1))*2)-1));
+warp_11=` final_noise += ((1.0/pow(2,2))*((tex3D(sampler_noisevol_lq, txr*pow(2,2))*2)-1));
+warp_12=` final_noise += ((1.0/pow(2,3))*((tex3D(sampler_noisevol_lq, txr*pow(2,3))*2)-1));
+warp_13=`
+warp_14=`
+warp_15=` final_noise = (final_noise+1)*0.5;
+warp_16=`
+warp_17=`
+warp_18=` ret = tex2D( sampler_main, (uv-0.5)*1.5*final_noise + 0.5 ).xyz;
+warp_19=`
+warp_20=` // darken (decay) over time
+warp_21=` ret = ret; //or try: ret -= 0.004;
+warp_22=`}
+comp_1=`shader_body
+comp_2=`{
+comp_3=`
+comp_4=` float2 uv_echo = (uv - 0.5)*1.000*float2(-1,-1) + 0.5;
+comp_5=` ret = lerp( tex2D(sampler_main, uv).xyz,
+comp_6=` tex2D(sampler_main, uv_echo).xyz,
+comp_7=` 0.50
+comp_8=` ); //video echo
+comp_9=` ret *= 2.00; //gamma
+comp_10=` float3 retish = 1 - ret*(1-ret)*4; //solarize
+comp_11=` ret = 1 - retish;
+comp_12=`}