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authorIndrajith K L2022-12-03 17:00:20 +0530
committerIndrajith K L2022-12-03 17:00:20 +0530
commitf5c4671bfbad96bf346bd7e9a21fc4317b4959df (patch)
tree2764fc62da58f2ba8da7ed341643fc359873142f /musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/ORB - Planetary Alignment Acid Burn.milk
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Adds most of the toolsHEADmaster
Diffstat (limited to 'musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/ORB - Planetary Alignment Acid Burn.milk')
-rw-r--r--musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/ORB - Planetary Alignment Acid Burn.milk404
1 files changed, 404 insertions, 0 deletions
diff --git a/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/ORB - Planetary Alignment Acid Burn.milk b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/ORB - Planetary Alignment Acid Burn.milk
new file mode 100644
index 0000000..50bdfc5
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+++ b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/ORB - Planetary Alignment Acid Burn.milk
@@ -0,0 +1,404 @@
+MILKDROP_PRESET_VERSION=201
+PSVERSION=3
+PSVERSION_WARP=3
+PSVERSION_COMP=3
+[preset00]
+fRating=3.000
+fGammaAdj=2.000
+fDecay=0.900
+fVideoEchoZoom=1.007
+fVideoEchoAlpha=0.500
+nVideoEchoOrientation=1
+nWaveMode=1
+bAdditiveWaves=0
+bWaveDots=0
+bWaveThick=0
+bModWaveAlphaByVolume=0
+bMaximizeWaveColor=1
+bTexWrap=0
+bDarkenCenter=0
+bRedBlueStereo=0
+bBrighten=1
+bDarken=0
+bSolarize=0
+bInvert=0
+fWaveAlpha=0.001
+fWaveScale=1.000
+fWaveSmoothing=0.750
+fWaveParam=0.000
+fModWaveAlphaStart=0.750
+fModWaveAlphaEnd=0.950
+fWarpAnimSpeed=1.000
+fWarpScale=1.000
+fZoomExponent=1.00000
+fShader=0.000
+zoom=0.96000
+rot=-18.84024
+cx=0.500
+cy=0.500
+dx=0.00000
+dy=0.00000
+warp=0.00052
+sx=1.00000
+sy=1.00000
+wave_r=0.000
+wave_g=0.000
+wave_b=0.000
+wave_x=0.500
+wave_y=0.500
+ob_size=0.010
+ob_r=0.900
+ob_g=0.500
+ob_b=0.000
+ob_a=0.000
+ib_size=0.010
+ib_r=0.000
+ib_g=0.000
+ib_b=0.000
+ib_a=0.100
+nMotionVectorsX=64.000
+nMotionVectorsY=48.000
+mv_dx=0.000
+mv_dy=0.000
+mv_l=4.950
+mv_r=1.000
+mv_g=0.300
+mv_b=0.200
+mv_a=0.000
+b1n=0.000
+b2n=0.000
+b3n=0.000
+b1x=1.000
+b2x=1.000
+b3x=1.000
+b1ed=0.250
+wavecode_0_enabled=1
+wavecode_0_samples=512
+wavecode_0_sep=0
+wavecode_0_bSpectrum=1
+wavecode_0_bUseDots=0
+wavecode_0_bDrawThick=0
+wavecode_0_bAdditive=1
+wavecode_0_scaling=1.00000
+wavecode_0_smoothing=0.50000
+wavecode_0_r=0.000
+wavecode_0_g=0.000
+wavecode_0_b=0.000
+wavecode_0_a=1.000
+wave_0_init1=time_delta = 2;
+wave_0_per_point1=fire = above(q3, 3);
+wave_0_per_point2=
+wave_0_per_point3=explode_time = 1.5;
+wave_0_per_point4=
+wave_0_per_point5=state = if(below((timestart+explode_time) -(time*fire), 0), 0, 1);
+wave_0_per_point6=timestart = if(below((timestart+explode_time) -(time*fire), 0), time, timestart);
+wave_0_per_point7=
+wave_0_per_point8=xpos = if(equal(state, 0), 0.5 + 0.3*sin(rand(1000)), xpos);
+wave_0_per_point9=ypos = if(equal(state, 0), 0.5 + 0.3*sin(rand(1000)), ypos);
+wave_0_per_point10=explode = if(equal(state, 0), rand(100)*0.0000001, explode);
+wave_0_per_point11=
+wave_0_per_point12=size = if(equal(state,1),size + 0.00001 + explode, 0);
+wave_0_per_point13=
+wave_0_per_point14=
+wave_0_per_point15=x = xpos + size*cos(sample*10);
+wave_0_per_point16=y = ypos + size*sin(sample*10);
+wave_0_per_point17=
+wave_0_per_point18=r = 0.5 + 0.5*sin(q2*1.2 + x + x);
+wave_0_per_point19=g = 0.5 + 0.5*sin(q2*1.5 + x + y);
+wave_0_per_point20=b = 0.5 + 0.5*sin(q2*1.36 + y + y);
+wavecode_1_enabled=1
+wavecode_1_samples=512
+wavecode_1_sep=0
+wavecode_1_bSpectrum=1
+wavecode_1_bUseDots=0
+wavecode_1_bDrawThick=0
+wavecode_1_bAdditive=1
+wavecode_1_scaling=1.00000
+wavecode_1_smoothing=0.50000
+wavecode_1_r=1.000
+wavecode_1_g=1.000
+wavecode_1_b=1.000
+wavecode_1_a=1.000
+wave_1_per_point1=fire = above(q3, 2.9);
+wave_1_per_point2=
+wave_1_per_point3=explode_time = 1;
+wave_1_per_point4=
+wave_1_per_point5=state = if(below((timestart+explode_time) -(time*fire), 0), 0, 1);
+wave_1_per_point6=timestart = if(below((timestart+explode_time) -(time*fire), 0), time, timestart);
+wave_1_per_point7=
+wave_1_per_point8=xpos = if(equal(state, 0), 0.5 + 0.3*sin(rand(1000)), xpos);
+wave_1_per_point9=ypos = if(equal(state, 0), 0.5 + 0.3*sin(rand(1000)), ypos);
+wave_1_per_point10=explode = if(equal(state, 0), rand(100)*0.0000001, explode);
+wave_1_per_point11=
+wave_1_per_point12=size = if(equal(state,1),size + 0.00001 + explode, 0);
+wave_1_per_point13=
+wave_1_per_point14=
+wave_1_per_point15=x = xpos + size*cos(sample*10);
+wave_1_per_point16=y = ypos + size*sin(sample*10);
+wave_1_per_point17=
+wave_1_per_point18=r = 0.5 + 0.5*sin(q2*1.24 + x + x);
+wave_1_per_point19=g = 0.5 + 0.5*sin(q2*1.35 + x + y);
+wave_1_per_point20=b = 0.5 + 0.5*sin(q2*1.4666 + y + y);
+wavecode_2_enabled=1
+wavecode_2_samples=512
+wavecode_2_sep=0
+wavecode_2_bSpectrum=1
+wavecode_2_bUseDots=0
+wavecode_2_bDrawThick=1
+wavecode_2_bAdditive=1
+wavecode_2_scaling=1.00000
+wavecode_2_smoothing=0.50000
+wavecode_2_r=1.000
+wavecode_2_g=1.000
+wavecode_2_b=1.000
+wavecode_2_a=1.000
+wave_2_per_point1=fire = above(q3, 1.5);
+wave_2_per_point2=
+wave_2_per_point3=explode_time = 1;
+wave_2_per_point4=
+wave_2_per_point5=state = if(below((timestart+explode_time) -(time*fire), 0), 0, 1);
+wave_2_per_point6=timestart = if(below((timestart+explode_time) -(time*fire), 0), time, timestart);
+wave_2_per_point7=
+wave_2_per_point8=xpos = if(equal(state, 0), 0.5 + 0.3*sin(rand(1000)), xpos);
+wave_2_per_point9=ypos = if(equal(state, 0), 0.5 + 0.3*sin(rand(1000)), ypos);
+wave_2_per_point10=explode = if(equal(state, 0), rand(100)*0.0000001, explode);
+wave_2_per_point11=
+wave_2_per_point12=size = if(equal(state,1),size + 0.00001 + explode, 0);
+wave_2_per_point13=
+wave_2_per_point14=
+wave_2_per_point15=x = xpos + size*cos(sample*10);
+wave_2_per_point16=y = ypos + size*sin(sample*10);
+wave_2_per_point17=
+wave_2_per_point18=r = 0.5 + 0.5*sin(q2*1.14 + x + x);
+wave_2_per_point19=g = 0.5 + 0.5*sin(q2*1.55 + x + y);
+wave_2_per_point20=b = 0.5 + 0.5*sin(q2*1.7666 + y + y);
+wavecode_3_enabled=0
+wavecode_3_samples=512
+wavecode_3_sep=0
+wavecode_3_bSpectrum=1
+wavecode_3_bUseDots=1
+wavecode_3_bDrawThick=1
+wavecode_3_bAdditive=1
+wavecode_3_scaling=1.00000
+wavecode_3_smoothing=0.50000
+wavecode_3_r=1.000
+wavecode_3_g=1.000
+wavecode_3_b=1.000
+wavecode_3_a=1.000
+wave_3_per_point1=fire = above(q3, 1);
+wave_3_per_point2=
+wave_3_per_point3=explode_time = 1;
+wave_3_per_point4=
+wave_3_per_point5=state = if(below((timestart+explode_time) -(time*fire), 0), 0, 1);
+wave_3_per_point6=timestart = if(below((timestart+explode_time) -(time*fire), 0), time, timestart);
+wave_3_per_point7=
+wave_3_per_point8=xpos = if(equal(state, 0), 0.5 + 0.3*sin(rand(1000)), xpos);
+wave_3_per_point9=ypos = if(equal(state, 0), 0.5 + 0.3*sin(rand(1000)), ypos);
+wave_3_per_point10=explode = if(equal(state, 0), rand(100)*0.0000001, explode);
+wave_3_per_point11=
+wave_3_per_point12=size = if(equal(state,1),size + 0.00001 + explode, 0);
+wave_3_per_point13=
+wave_3_per_point14=
+wave_3_per_point15=x = xpos + size*cos(sample*10);
+wave_3_per_point16=y = ypos + size*sin(sample*10);
+wave_3_per_point17=
+wave_3_per_point18=r = 0.5 + 0.5*sin(q2*1.24 + x + x);
+wave_3_per_point19=g = 0.5 + 0.5*sin(q2*1.35 + x + y);
+wave_3_per_point20=b = 0.5 + 0.5*sin(q2*1.4666 + y + y);
+shapecode_0_enabled=0
+shapecode_0_sides=4
+shapecode_0_additive=0
+shapecode_0_thickOutline=0
+shapecode_0_textured=1
+shapecode_0_num_inst=1
+shapecode_0_x=0.500
+shapecode_0_y=0.500
+shapecode_0_rad=2.66718
+shapecode_0_ang=0.00000
+shapecode_0_tex_ang=0.00000
+shapecode_0_tex_zoom=0.45112
+shapecode_0_r=1.000
+shapecode_0_g=1.000
+shapecode_0_b=0.000
+shapecode_0_a=0.150
+shapecode_0_r2=0.000
+shapecode_0_g2=0.000
+shapecode_0_b2=0.000
+shapecode_0_a2=0.050
+shapecode_0_border_r=1.000
+shapecode_0_border_g=1.000
+shapecode_0_border_b=1.000
+shapecode_0_border_a=0.100
+shape_0_per_frame1=r = 0.1 + 0.5*sin(q1);
+shape_0_per_frame2=g = 0.1 + 0.5*sin(q1*0.9878);
+shape_0_per_frame3=b = 0.1 + 0.5*sin(q1*0.897);
+shapecode_1_enabled=0
+shapecode_1_sides=100
+shapecode_1_additive=0
+shapecode_1_thickOutline=0
+shapecode_1_textured=0
+shapecode_1_num_inst=1
+shapecode_1_x=0.350
+shapecode_1_y=0.000
+shapecode_1_rad=0.09959
+shapecode_1_ang=0.00000
+shapecode_1_tex_ang=0.00000
+shapecode_1_tex_zoom=0.42497
+shapecode_1_r=0.000
+shapecode_1_g=0.000
+shapecode_1_b=1.000
+shapecode_1_a=1.000
+shapecode_1_r2=0.000
+shapecode_1_g2=0.000
+shapecode_1_b2=0.000
+shapecode_1_a2=1.000
+shapecode_1_border_r=1.000
+shapecode_1_border_g=1.000
+shapecode_1_border_b=1.000
+shapecode_1_border_a=0.000
+shape_1_per_frame1=r = 0.1 + 0.5*sin(q1*0.01);
+shape_1_per_frame2=g = 0.1 + 0.5*sin(q1*0.09878);
+shape_1_per_frame3=b = 0.1 + 0.5*sin(q1*0.0897);
+shape_1_per_frame4=
+shape_1_per_frame5=r2 = 0.1 + 0.5*sin(q1*0.035);
+shape_1_per_frame6=g2 = 0.1 + 0.5*sin(q1*0.09878);
+shape_1_per_frame7=b2 = 0.1 + 0.5*sin(q1*0.0897);
+shapecode_2_enabled=0
+shapecode_2_sides=100
+shapecode_2_additive=0
+shapecode_2_thickOutline=0
+shapecode_2_textured=0
+shapecode_2_num_inst=1
+shapecode_2_x=0.500
+shapecode_2_y=0.000
+shapecode_2_rad=0.10201
+shapecode_2_ang=0.00000
+shapecode_2_tex_ang=0.00000
+shapecode_2_tex_zoom=1.00000
+shapecode_2_r=1.000
+shapecode_2_g=0.000
+shapecode_2_b=0.000
+shapecode_2_a=1.000
+shapecode_2_r2=0.000
+shapecode_2_g2=1.000
+shapecode_2_b2=0.000
+shapecode_2_a2=1.000
+shapecode_2_border_r=1.000
+shapecode_2_border_g=1.000
+shapecode_2_border_b=1.000
+shapecode_2_border_a=0.000
+shape_2_per_frame1=r = 0.1 + 0.5*sin(q1*0.01);
+shape_2_per_frame2=g = 0.1 + 0.5*sin(q1*0.03878);
+shape_2_per_frame3=b = 0.1 + 0.5*sin(q1*0.0497);
+shape_2_per_frame4=
+shape_2_per_frame5=r2 = 0.1 + 0.5*sin(q1*0.065);
+shape_2_per_frame6=g2 = 0.1 + 0.5*sin(q1*0.07878);
+shape_2_per_frame7=b2 = 0.1 + 0.5*sin(q1*0.0597);
+shapecode_3_enabled=0
+shapecode_3_sides=100
+shapecode_3_additive=0
+shapecode_3_thickOutline=0
+shapecode_3_textured=0
+shapecode_3_num_inst=1
+shapecode_3_x=0.650
+shapecode_3_y=0.000
+shapecode_3_rad=0.10000
+shapecode_3_ang=0.00000
+shapecode_3_tex_ang=0.00000
+shapecode_3_tex_zoom=1.00000
+shapecode_3_r=1.000
+shapecode_3_g=1.000
+shapecode_3_b=1.000
+shapecode_3_a=1.000
+shapecode_3_r2=1.000
+shapecode_3_g2=0.000
+shapecode_3_b2=1.000
+shapecode_3_a2=1.000
+shapecode_3_border_r=1.000
+shapecode_3_border_g=1.000
+shapecode_3_border_b=1.000
+shapecode_3_border_a=0.100
+shape_3_per_frame1=//x = 0.5 + 0.02*sin(time*0.5 + 1.68);
+shape_3_per_frame2=//y = 0.5 + 0.02*cos(time*0.5 + 1.68);
+shape_3_per_frame3=
+shape_3_per_frame4=
+shape_3_per_frame5=r = 0.1 + 0.5*sin(q1*0.0144);
+shape_3_per_frame6=g = 0.1 + 0.5*sin(q1*0.05878);
+shape_3_per_frame7=b = 0.1 + 0.5*sin(q1*0.0797);
+shape_3_per_frame8=
+shape_3_per_frame9=r2 = 0.1 + 0.5*sin(q1*0.065);
+shape_3_per_frame10=g2 = 0.1 + 0.5*sin(q1*0.07878);
+shape_3_per_frame11=b2 = 0.1 + 0.5*sin(q1*0.0897);
+per_frame_init_1=state = 0;
+per_frame_1=basstime = basstime + bass*0.06;
+per_frame_2=q1 = basstime;
+per_frame_3=
+per_frame_4=q9 = basstime * 0.000005;
+per_frame_5=
+per_frame_6=basstime = if(below(basstime,1000),1000,basstime);
+per_frame_7=
+per_frame_8=vol = pow(bass+mid+treb,2);
+per_frame_9=basssum = vol;
+per_frame_10=
+per_frame_11=stickybit = time%2;
+per_frame_12=
+per_frame_13=//avg vol
+per_frame_14=//buffer 1
+per_frame_15=volAvg = volAvg + vol*equal(stickybit,1);
+per_frame_16=//number of samples 1 or framerate
+per_frame_17=sample1 = sample1 + equal(stickybit,1);
+per_frame_18=//buffer 2
+per_frame_19=volAvg2 = volAvg2 + vol*equal(stickybit,0);
+per_frame_20=//number of samples 2
+per_frame_21=sample2 = sample2 + equal(stickybit,0);
+per_frame_22=
+per_frame_23=//transision
+per_frame_24=edge = bnot(equal(bit2,stickybit));
+per_frame_25=
+per_frame_26=volAvg = volAvg - volAvg*edge*stickybit;
+per_frame_27=volAvg2 = volAvg2 - volAvg2*edge*equal(stickybit,0);
+per_frame_28=
+per_frame_29=sample1 = sample1 - sample1*edge*stickybit;
+per_frame_30=sample2 = sample2 - sample2*edge*equal(stickybit,0);
+per_frame_31=
+per_frame_32=//test vol against avg buffer lvl
+per_frame_33=diff = if(equal(stickybit,1), (basssum/(volAvg2/sample2)) , 0);
+per_frame_34=diff = if(equal(stickybit,0), (basssum/(volAvg/sample1)), diff);
+per_frame_35=
+per_frame_36=q3 = diff;
+per_frame_37=
+per_frame_38=bit2 = time%2;
+per_frame_39=
+per_frame_40=difftime = difftime + diff*0.03;
+per_frame_41=q2 = difftime;
+per_frame_42=
+per_frame_43=//fix a strange error
+per_frame_44=difftime = if(above(difftime,2000),0, difftime);
+per_frame_45=
+per_frame_46=//circle 1
+per_frame_47=
+per_pixel_1=zoom = 0.98;
+per_pixel_2=rot = 0;
+warp_1=`sampler sampler_grad3;
+warp_2=`
+warp_3=`shader_body
+warp_4=`{
+warp_5=`
+warp_6=` float2x2 rot = { cos(q9), sin(q9),
+warp_7=` -sin(q9), cos(q9) };
+warp_8=`
+warp_9=`
+warp_10=` ret = tex2D( sampler_main, ( (
+warp_11=` (uv-0.5)*(0.97 + rad*0.02)) + 0.5
+warp_12=` + GetBlur1((uv - 0.5)*0.9 + 0.5)*0.1 - 0.5
+warp_13=` )*0.98 + 0.5).xyz;
+warp_14=` ret = ret-0.002;// - 0.08; //or try: ret -= 0.004;
+warp_15=`}
+comp_1=`
+comp_2=`shader_body
+comp_3=`{
+comp_4=` float2 uv_echo = (uv - 0.5)*0.993*float2(-1,1) + 0.5;
+comp_5=` ret = tex2D(sampler_main, uv).xyz;
+comp_6=` ret *= 2.00; //gamma
+comp_7=` ret = ret; //brighten
+comp_8=`}