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author | Indrajith K L | 2022-12-03 17:00:20 +0530 |
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committer | Indrajith K L | 2022-12-03 17:00:20 +0530 |
commit | f5c4671bfbad96bf346bd7e9a21fc4317b4959df (patch) | |
tree | 2764fc62da58f2ba8da7ed341643fc359873142f /musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/ORB - Planetary Alignment Acid Burn.milk | |
download | cli-tools-windows-f5c4671bfbad96bf346bd7e9a21fc4317b4959df.tar.gz cli-tools-windows-f5c4671bfbad96bf346bd7e9a21fc4317b4959df.tar.bz2 cli-tools-windows-f5c4671bfbad96bf346bd7e9a21fc4317b4959df.zip |
Diffstat (limited to 'musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/ORB - Planetary Alignment Acid Burn.milk')
-rw-r--r-- | musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/ORB - Planetary Alignment Acid Burn.milk | 404 |
1 files changed, 404 insertions, 0 deletions
diff --git a/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/ORB - Planetary Alignment Acid Burn.milk b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/ORB - Planetary Alignment Acid Burn.milk new file mode 100644 index 0000000..50bdfc5 --- /dev/null +++ b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/ORB - Planetary Alignment Acid Burn.milk @@ -0,0 +1,404 @@ +MILKDROP_PRESET_VERSION=201 +PSVERSION=3 +PSVERSION_WARP=3 +PSVERSION_COMP=3 +[preset00] +fRating=3.000 +fGammaAdj=2.000 +fDecay=0.900 +fVideoEchoZoom=1.007 +fVideoEchoAlpha=0.500 +nVideoEchoOrientation=1 +nWaveMode=1 +bAdditiveWaves=0 +bWaveDots=0 +bWaveThick=0 +bModWaveAlphaByVolume=0 +bMaximizeWaveColor=1 +bTexWrap=0 +bDarkenCenter=0 +bRedBlueStereo=0 +bBrighten=1 +bDarken=0 +bSolarize=0 +bInvert=0 +fWaveAlpha=0.001 +fWaveScale=1.000 +fWaveSmoothing=0.750 +fWaveParam=0.000 +fModWaveAlphaStart=0.750 +fModWaveAlphaEnd=0.950 +fWarpAnimSpeed=1.000 +fWarpScale=1.000 +fZoomExponent=1.00000 +fShader=0.000 +zoom=0.96000 +rot=-18.84024 +cx=0.500 +cy=0.500 +dx=0.00000 +dy=0.00000 +warp=0.00052 +sx=1.00000 +sy=1.00000 +wave_r=0.000 +wave_g=0.000 +wave_b=0.000 +wave_x=0.500 +wave_y=0.500 +ob_size=0.010 +ob_r=0.900 +ob_g=0.500 +ob_b=0.000 +ob_a=0.000 +ib_size=0.010 +ib_r=0.000 +ib_g=0.000 +ib_b=0.000 +ib_a=0.100 +nMotionVectorsX=64.000 +nMotionVectorsY=48.000 +mv_dx=0.000 +mv_dy=0.000 +mv_l=4.950 +mv_r=1.000 +mv_g=0.300 +mv_b=0.200 +mv_a=0.000 +b1n=0.000 +b2n=0.000 +b3n=0.000 +b1x=1.000 +b2x=1.000 +b3x=1.000 +b1ed=0.250 +wavecode_0_enabled=1 +wavecode_0_samples=512 +wavecode_0_sep=0 +wavecode_0_bSpectrum=1 +wavecode_0_bUseDots=0 +wavecode_0_bDrawThick=0 +wavecode_0_bAdditive=1 +wavecode_0_scaling=1.00000 +wavecode_0_smoothing=0.50000 +wavecode_0_r=0.000 +wavecode_0_g=0.000 +wavecode_0_b=0.000 +wavecode_0_a=1.000 +wave_0_init1=time_delta = 2; +wave_0_per_point1=fire = above(q3, 3); +wave_0_per_point2= +wave_0_per_point3=explode_time = 1.5; +wave_0_per_point4= +wave_0_per_point5=state = if(below((timestart+explode_time) -(time*fire), 0), 0, 1); +wave_0_per_point6=timestart = if(below((timestart+explode_time) -(time*fire), 0), time, timestart); +wave_0_per_point7= +wave_0_per_point8=xpos = if(equal(state, 0), 0.5 + 0.3*sin(rand(1000)), xpos); +wave_0_per_point9=ypos = if(equal(state, 0), 0.5 + 0.3*sin(rand(1000)), ypos); +wave_0_per_point10=explode = if(equal(state, 0), rand(100)*0.0000001, explode); +wave_0_per_point11= +wave_0_per_point12=size = if(equal(state,1),size + 0.00001 + explode, 0); +wave_0_per_point13= +wave_0_per_point14= +wave_0_per_point15=x = xpos + size*cos(sample*10); +wave_0_per_point16=y = ypos + size*sin(sample*10); +wave_0_per_point17= +wave_0_per_point18=r = 0.5 + 0.5*sin(q2*1.2 + x + x); +wave_0_per_point19=g = 0.5 + 0.5*sin(q2*1.5 + x + y); +wave_0_per_point20=b = 0.5 + 0.5*sin(q2*1.36 + y + y); +wavecode_1_enabled=1 +wavecode_1_samples=512 +wavecode_1_sep=0 +wavecode_1_bSpectrum=1 +wavecode_1_bUseDots=0 +wavecode_1_bDrawThick=0 +wavecode_1_bAdditive=1 +wavecode_1_scaling=1.00000 +wavecode_1_smoothing=0.50000 +wavecode_1_r=1.000 +wavecode_1_g=1.000 +wavecode_1_b=1.000 +wavecode_1_a=1.000 +wave_1_per_point1=fire = above(q3, 2.9); +wave_1_per_point2= +wave_1_per_point3=explode_time = 1; +wave_1_per_point4= +wave_1_per_point5=state = if(below((timestart+explode_time) -(time*fire), 0), 0, 1); +wave_1_per_point6=timestart = if(below((timestart+explode_time) -(time*fire), 0), time, timestart); +wave_1_per_point7= +wave_1_per_point8=xpos = if(equal(state, 0), 0.5 + 0.3*sin(rand(1000)), xpos); +wave_1_per_point9=ypos = if(equal(state, 0), 0.5 + 0.3*sin(rand(1000)), ypos); +wave_1_per_point10=explode = if(equal(state, 0), rand(100)*0.0000001, explode); +wave_1_per_point11= +wave_1_per_point12=size = if(equal(state,1),size + 0.00001 + explode, 0); +wave_1_per_point13= +wave_1_per_point14= +wave_1_per_point15=x = xpos + size*cos(sample*10); +wave_1_per_point16=y = ypos + size*sin(sample*10); +wave_1_per_point17= +wave_1_per_point18=r = 0.5 + 0.5*sin(q2*1.24 + x + x); +wave_1_per_point19=g = 0.5 + 0.5*sin(q2*1.35 + x + y); +wave_1_per_point20=b = 0.5 + 0.5*sin(q2*1.4666 + y + y); +wavecode_2_enabled=1 +wavecode_2_samples=512 +wavecode_2_sep=0 +wavecode_2_bSpectrum=1 +wavecode_2_bUseDots=0 +wavecode_2_bDrawThick=1 +wavecode_2_bAdditive=1 +wavecode_2_scaling=1.00000 +wavecode_2_smoothing=0.50000 +wavecode_2_r=1.000 +wavecode_2_g=1.000 +wavecode_2_b=1.000 +wavecode_2_a=1.000 +wave_2_per_point1=fire = above(q3, 1.5); +wave_2_per_point2= +wave_2_per_point3=explode_time = 1; +wave_2_per_point4= +wave_2_per_point5=state = if(below((timestart+explode_time) -(time*fire), 0), 0, 1); +wave_2_per_point6=timestart = if(below((timestart+explode_time) -(time*fire), 0), time, timestart); +wave_2_per_point7= +wave_2_per_point8=xpos = if(equal(state, 0), 0.5 + 0.3*sin(rand(1000)), xpos); +wave_2_per_point9=ypos = if(equal(state, 0), 0.5 + 0.3*sin(rand(1000)), ypos); +wave_2_per_point10=explode = if(equal(state, 0), rand(100)*0.0000001, explode); +wave_2_per_point11= +wave_2_per_point12=size = if(equal(state,1),size + 0.00001 + explode, 0); +wave_2_per_point13= +wave_2_per_point14= +wave_2_per_point15=x = xpos + size*cos(sample*10); +wave_2_per_point16=y = ypos + size*sin(sample*10); +wave_2_per_point17= +wave_2_per_point18=r = 0.5 + 0.5*sin(q2*1.14 + x + x); +wave_2_per_point19=g = 0.5 + 0.5*sin(q2*1.55 + x + y); +wave_2_per_point20=b = 0.5 + 0.5*sin(q2*1.7666 + y + y); +wavecode_3_enabled=0 +wavecode_3_samples=512 +wavecode_3_sep=0 +wavecode_3_bSpectrum=1 +wavecode_3_bUseDots=1 +wavecode_3_bDrawThick=1 +wavecode_3_bAdditive=1 +wavecode_3_scaling=1.00000 +wavecode_3_smoothing=0.50000 +wavecode_3_r=1.000 +wavecode_3_g=1.000 +wavecode_3_b=1.000 +wavecode_3_a=1.000 +wave_3_per_point1=fire = above(q3, 1); +wave_3_per_point2= +wave_3_per_point3=explode_time = 1; +wave_3_per_point4= +wave_3_per_point5=state = if(below((timestart+explode_time) -(time*fire), 0), 0, 1); +wave_3_per_point6=timestart = if(below((timestart+explode_time) -(time*fire), 0), time, timestart); +wave_3_per_point7= +wave_3_per_point8=xpos = if(equal(state, 0), 0.5 + 0.3*sin(rand(1000)), xpos); +wave_3_per_point9=ypos = if(equal(state, 0), 0.5 + 0.3*sin(rand(1000)), ypos); +wave_3_per_point10=explode = if(equal(state, 0), rand(100)*0.0000001, explode); +wave_3_per_point11= +wave_3_per_point12=size = if(equal(state,1),size + 0.00001 + explode, 0); +wave_3_per_point13= +wave_3_per_point14= +wave_3_per_point15=x = xpos + size*cos(sample*10); +wave_3_per_point16=y = ypos + size*sin(sample*10); +wave_3_per_point17= +wave_3_per_point18=r = 0.5 + 0.5*sin(q2*1.24 + x + x); +wave_3_per_point19=g = 0.5 + 0.5*sin(q2*1.35 + x + y); +wave_3_per_point20=b = 0.5 + 0.5*sin(q2*1.4666 + y + y); +shapecode_0_enabled=0 +shapecode_0_sides=4 +shapecode_0_additive=0 +shapecode_0_thickOutline=0 +shapecode_0_textured=1 +shapecode_0_num_inst=1 +shapecode_0_x=0.500 +shapecode_0_y=0.500 +shapecode_0_rad=2.66718 +shapecode_0_ang=0.00000 +shapecode_0_tex_ang=0.00000 +shapecode_0_tex_zoom=0.45112 +shapecode_0_r=1.000 +shapecode_0_g=1.000 +shapecode_0_b=0.000 +shapecode_0_a=0.150 +shapecode_0_r2=0.000 +shapecode_0_g2=0.000 +shapecode_0_b2=0.000 +shapecode_0_a2=0.050 +shapecode_0_border_r=1.000 +shapecode_0_border_g=1.000 +shapecode_0_border_b=1.000 +shapecode_0_border_a=0.100 +shape_0_per_frame1=r = 0.1 + 0.5*sin(q1); +shape_0_per_frame2=g = 0.1 + 0.5*sin(q1*0.9878); +shape_0_per_frame3=b = 0.1 + 0.5*sin(q1*0.897); +shapecode_1_enabled=0 +shapecode_1_sides=100 +shapecode_1_additive=0 +shapecode_1_thickOutline=0 +shapecode_1_textured=0 +shapecode_1_num_inst=1 +shapecode_1_x=0.350 +shapecode_1_y=0.000 +shapecode_1_rad=0.09959 +shapecode_1_ang=0.00000 +shapecode_1_tex_ang=0.00000 +shapecode_1_tex_zoom=0.42497 +shapecode_1_r=0.000 +shapecode_1_g=0.000 +shapecode_1_b=1.000 +shapecode_1_a=1.000 +shapecode_1_r2=0.000 +shapecode_1_g2=0.000 +shapecode_1_b2=0.000 +shapecode_1_a2=1.000 +shapecode_1_border_r=1.000 +shapecode_1_border_g=1.000 +shapecode_1_border_b=1.000 +shapecode_1_border_a=0.000 +shape_1_per_frame1=r = 0.1 + 0.5*sin(q1*0.01); +shape_1_per_frame2=g = 0.1 + 0.5*sin(q1*0.09878); +shape_1_per_frame3=b = 0.1 + 0.5*sin(q1*0.0897); +shape_1_per_frame4= +shape_1_per_frame5=r2 = 0.1 + 0.5*sin(q1*0.035); +shape_1_per_frame6=g2 = 0.1 + 0.5*sin(q1*0.09878); +shape_1_per_frame7=b2 = 0.1 + 0.5*sin(q1*0.0897); +shapecode_2_enabled=0 +shapecode_2_sides=100 +shapecode_2_additive=0 +shapecode_2_thickOutline=0 +shapecode_2_textured=0 +shapecode_2_num_inst=1 +shapecode_2_x=0.500 +shapecode_2_y=0.000 +shapecode_2_rad=0.10201 +shapecode_2_ang=0.00000 +shapecode_2_tex_ang=0.00000 +shapecode_2_tex_zoom=1.00000 +shapecode_2_r=1.000 +shapecode_2_g=0.000 +shapecode_2_b=0.000 +shapecode_2_a=1.000 +shapecode_2_r2=0.000 +shapecode_2_g2=1.000 +shapecode_2_b2=0.000 +shapecode_2_a2=1.000 +shapecode_2_border_r=1.000 +shapecode_2_border_g=1.000 +shapecode_2_border_b=1.000 +shapecode_2_border_a=0.000 +shape_2_per_frame1=r = 0.1 + 0.5*sin(q1*0.01); +shape_2_per_frame2=g = 0.1 + 0.5*sin(q1*0.03878); +shape_2_per_frame3=b = 0.1 + 0.5*sin(q1*0.0497); +shape_2_per_frame4= +shape_2_per_frame5=r2 = 0.1 + 0.5*sin(q1*0.065); +shape_2_per_frame6=g2 = 0.1 + 0.5*sin(q1*0.07878); +shape_2_per_frame7=b2 = 0.1 + 0.5*sin(q1*0.0597); +shapecode_3_enabled=0 +shapecode_3_sides=100 +shapecode_3_additive=0 +shapecode_3_thickOutline=0 +shapecode_3_textured=0 +shapecode_3_num_inst=1 +shapecode_3_x=0.650 +shapecode_3_y=0.000 +shapecode_3_rad=0.10000 +shapecode_3_ang=0.00000 +shapecode_3_tex_ang=0.00000 +shapecode_3_tex_zoom=1.00000 +shapecode_3_r=1.000 +shapecode_3_g=1.000 +shapecode_3_b=1.000 +shapecode_3_a=1.000 +shapecode_3_r2=1.000 +shapecode_3_g2=0.000 +shapecode_3_b2=1.000 +shapecode_3_a2=1.000 +shapecode_3_border_r=1.000 +shapecode_3_border_g=1.000 +shapecode_3_border_b=1.000 +shapecode_3_border_a=0.100 +shape_3_per_frame1=//x = 0.5 + 0.02*sin(time*0.5 + 1.68); +shape_3_per_frame2=//y = 0.5 + 0.02*cos(time*0.5 + 1.68); +shape_3_per_frame3= +shape_3_per_frame4= +shape_3_per_frame5=r = 0.1 + 0.5*sin(q1*0.0144); +shape_3_per_frame6=g = 0.1 + 0.5*sin(q1*0.05878); +shape_3_per_frame7=b = 0.1 + 0.5*sin(q1*0.0797); +shape_3_per_frame8= +shape_3_per_frame9=r2 = 0.1 + 0.5*sin(q1*0.065); +shape_3_per_frame10=g2 = 0.1 + 0.5*sin(q1*0.07878); +shape_3_per_frame11=b2 = 0.1 + 0.5*sin(q1*0.0897); +per_frame_init_1=state = 0; +per_frame_1=basstime = basstime + bass*0.06; +per_frame_2=q1 = basstime; +per_frame_3= +per_frame_4=q9 = basstime * 0.000005; +per_frame_5= +per_frame_6=basstime = if(below(basstime,1000),1000,basstime); +per_frame_7= +per_frame_8=vol = pow(bass+mid+treb,2); +per_frame_9=basssum = vol; +per_frame_10= +per_frame_11=stickybit = time%2; +per_frame_12= +per_frame_13=//avg vol +per_frame_14=//buffer 1 +per_frame_15=volAvg = volAvg + vol*equal(stickybit,1); +per_frame_16=//number of samples 1 or framerate +per_frame_17=sample1 = sample1 + equal(stickybit,1); +per_frame_18=//buffer 2 +per_frame_19=volAvg2 = volAvg2 + vol*equal(stickybit,0); +per_frame_20=//number of samples 2 +per_frame_21=sample2 = sample2 + equal(stickybit,0); +per_frame_22= +per_frame_23=//transision +per_frame_24=edge = bnot(equal(bit2,stickybit)); +per_frame_25= +per_frame_26=volAvg = volAvg - volAvg*edge*stickybit; +per_frame_27=volAvg2 = volAvg2 - volAvg2*edge*equal(stickybit,0); +per_frame_28= +per_frame_29=sample1 = sample1 - sample1*edge*stickybit; +per_frame_30=sample2 = sample2 - sample2*edge*equal(stickybit,0); +per_frame_31= +per_frame_32=//test vol against avg buffer lvl +per_frame_33=diff = if(equal(stickybit,1), (basssum/(volAvg2/sample2)) , 0); +per_frame_34=diff = if(equal(stickybit,0), (basssum/(volAvg/sample1)), diff); +per_frame_35= +per_frame_36=q3 = diff; +per_frame_37= +per_frame_38=bit2 = time%2; +per_frame_39= +per_frame_40=difftime = difftime + diff*0.03; +per_frame_41=q2 = difftime; +per_frame_42= +per_frame_43=//fix a strange error +per_frame_44=difftime = if(above(difftime,2000),0, difftime); +per_frame_45= +per_frame_46=//circle 1 +per_frame_47= +per_pixel_1=zoom = 0.98; +per_pixel_2=rot = 0; +warp_1=`sampler sampler_grad3; +warp_2=` +warp_3=`shader_body +warp_4=`{ +warp_5=` +warp_6=` float2x2 rot = { cos(q9), sin(q9), +warp_7=` -sin(q9), cos(q9) }; +warp_8=` +warp_9=` +warp_10=` ret = tex2D( sampler_main, ( ( +warp_11=` (uv-0.5)*(0.97 + rad*0.02)) + 0.5 +warp_12=` + GetBlur1((uv - 0.5)*0.9 + 0.5)*0.1 - 0.5 +warp_13=` )*0.98 + 0.5).xyz; +warp_14=` ret = ret-0.002;// - 0.08; //or try: ret -= 0.004; +warp_15=`} +comp_1=` +comp_2=`shader_body +comp_3=`{ +comp_4=` float2 uv_echo = (uv - 0.5)*0.993*float2(-1,1) + 0.5; +comp_5=` ret = tex2D(sampler_main, uv).xyz; +comp_6=` ret *= 2.00; //gamma +comp_7=` ret = ret; //brighten +comp_8=`} |