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author | Indrajith K L | 2022-12-03 17:00:20 +0530 |
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committer | Indrajith K L | 2022-12-03 17:00:20 +0530 |
commit | f5c4671bfbad96bf346bd7e9a21fc4317b4959df (patch) | |
tree | 2764fc62da58f2ba8da7ed341643fc359873142f /musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Phat_Zylot_Eo.S. rainbow bubble_mid3-fuck me dood-flash.milk | |
download | cli-tools-windows-master.tar.gz cli-tools-windows-master.tar.bz2 cli-tools-windows-master.zip |
Diffstat (limited to 'musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Phat_Zylot_Eo.S. rainbow bubble_mid3-fuck me dood-flash.milk')
-rw-r--r-- | musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Phat_Zylot_Eo.S. rainbow bubble_mid3-fuck me dood-flash.milk | 352 |
1 files changed, 352 insertions, 0 deletions
diff --git a/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Phat_Zylot_Eo.S. rainbow bubble_mid3-fuck me dood-flash.milk b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Phat_Zylot_Eo.S. rainbow bubble_mid3-fuck me dood-flash.milk new file mode 100644 index 0000000..3576891 --- /dev/null +++ b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Phat_Zylot_Eo.S. rainbow bubble_mid3-fuck me dood-flash.milk @@ -0,0 +1,352 @@ +[preset00] +fRating=3.000000 +fGammaAdj=1.000000 +fDecay=0.925000 +fVideoEchoZoom=1.001829 +fVideoEchoAlpha=0.000000 +nVideoEchoOrientation=1 +nWaveMode=2 +bAdditiveWaves=1 +bWaveDots=1 +bWaveThick=0 +bModWaveAlphaByVolume=0 +bMaximizeWaveColor=0 +bTexWrap=1 +bDarkenCenter=0 +bRedBlueStereo=0 +bBrighten=0 +bDarken=0 +bSolarize=0 +bInvert=0 +fWaveAlpha=4.099998 +fWaveScale=2.850136 +fWaveSmoothing=0.630000 +fWaveParam=0.000000 +fModWaveAlphaStart=0.710000 +fModWaveAlphaEnd=1.300000 +fWarpAnimSpeed=1.000000 +fWarpScale=1.331000 +fZoomExponent=1.000000 +fShader=0.000000 +zoom=0.999514 +rot=0.000000 +cx=0.500000 +cy=0.500000 +dx=0.000000 +dy=0.000000 +warp=0.010000 +sx=1.000000 +sy=1.000000 +wave_r=1.000000 +wave_g=0.000000 +wave_b=0.000000 +wave_x=0.500000 +wave_y=0.500000 +ob_size=0.000000 +ob_r=0.010000 +ob_g=0.000000 +ob_b=0.000000 +ob_a=1.000000 +ib_size=0.015000 +ib_r=0.250000 +ib_g=0.250000 +ib_b=0.250000 +ib_a=1.000000 +nMotionVectorsX=64.000000 +nMotionVectorsY=48.000000 +mv_dx=0.000000 +mv_dy=0.000000 +mv_l=1.799999 +mv_r=0.300000 +mv_g=0.210000 +mv_b=0.110000 +mv_a=0.000000 +wavecode_0_enabled=1 +wavecode_0_samples=512 +wavecode_0_sep=0 +wavecode_0_bSpectrum=0 +wavecode_0_bUseDots=0 +wavecode_0_bDrawThick=0 +wavecode_0_bAdditive=0 +wavecode_0_scaling=1.000000 +wavecode_0_smoothing=0.500000 +wavecode_0_r=1.000000 +wavecode_0_g=1.000000 +wavecode_0_b=1.000000 +wavecode_0_a=1.000000 +wave_0_per_frame1=basstime=basstime+(bass*bass); +wave_0_per_frame2=t1=basstime*0.003; +wave_0_per_frame3= +wave_0_per_point1=//plot x,y,z to point on circle +wave_0_per_point2=smp=sample*6.283; +wave_0_per_point3=xp=sin(smp )*0.20; +wave_0_per_point4=yp=cos(smp )*0.20; +wave_0_per_point5=zp=0; +wave_0_per_point6= +wave_0_per_point7= +wave_0_per_point8=//alter shape; +wave_0_per_point9=angy=sin(sample*6.28*4 +t1 )*6.28; +wave_0_per_point10=xq=xp*cos(angy) - zp*sin(angy); +wave_0_per_point11=zq=xp*sin(angy) + zp*cos(angy); +wave_0_per_point12=xp=xq; +wave_0_per_point13=zp=zq; +wave_0_per_point14= +wave_0_per_point15= +wave_0_per_point16=//rotate on y axis; +wave_0_per_point17=angy=t1*0.1; +wave_0_per_point18=xq=xp*cos(angy) - zp*sin(angy); +wave_0_per_point19=zq=xp*sin(angy) + zp*cos(angy); +wave_0_per_point20=xp=xq; +wave_0_per_point21=zp=zq; +wave_0_per_point22= +wave_0_per_point23=//rotate on x axis +wave_0_per_point24=axs1 = sin(t1*0.15) + 1.6; +wave_0_per_point25=yq= yp*cos(axs1) - zp*sin(axs1); +wave_0_per_point26=zq= yp*sin(axs1) + zp*cos(axs1); +wave_0_per_point27=yp=yq; +wave_0_per_point28=zp=zq; +wave_0_per_point29= +wave_0_per_point30=//rotate on y axis again +wave_0_per_point31=axs2 = sin(t1*0.1)*3.3; +wave_0_per_point32=xq=xp*cos(axs2) - zp*sin(axs2); +wave_0_per_point33=zq=xp*sin(axs2) + zp*cos(axs2); +wave_0_per_point34=xp=xq; +wave_0_per_point35=zp=zq; +wave_0_per_point36= +wave_0_per_point37=//stretch y axis to compensate for aspect ratio +wave_0_per_point38=yp=yp*1.2; +wave_0_per_point39= +wave_0_per_point40=//push forward into viewpace +wave_0_per_point41=zp=zp+2.1; +wave_0_per_point42= +wave_0_per_point43=//project x,y,z into screenspace +wave_0_per_point44=xs=xp/zp; +wave_0_per_point45=ys=yp/zp; +wave_0_per_point46= +wave_0_per_point47=//center 0,0 in middle of screen +wave_0_per_point48=x=xs+0.5+q4; +wave_0_per_point49=y=ys+0.5+q5; +wave_0_per_point50= +wave_0_per_point51=r=1-q1; +wave_0_per_point52=g=1-q2; +wave_0_per_point53=b=1-q3; +wavecode_1_enabled=0 +wavecode_1_samples=512 +wavecode_1_sep=0 +wavecode_1_bSpectrum=0 +wavecode_1_bUseDots=0 +wavecode_1_bDrawThick=0 +wavecode_1_bAdditive=0 +wavecode_1_scaling=1.000000 +wavecode_1_smoothing=0.500000 +wavecode_1_r=1.000000 +wavecode_1_g=1.000000 +wavecode_1_b=1.000000 +wavecode_1_a=1.000000 +wavecode_2_enabled=0 +wavecode_2_samples=512 +wavecode_2_sep=0 +wavecode_2_bSpectrum=0 +wavecode_2_bUseDots=0 +wavecode_2_bDrawThick=0 +wavecode_2_bAdditive=0 +wavecode_2_scaling=1.000000 +wavecode_2_smoothing=0.500000 +wavecode_2_r=1.000000 +wavecode_2_g=1.000000 +wavecode_2_b=1.000000 +wavecode_2_a=1.000000 +wavecode_3_enabled=0 +wavecode_3_samples=512 +wavecode_3_sep=0 +wavecode_3_bSpectrum=0 +wavecode_3_bUseDots=0 +wavecode_3_bDrawThick=0 +wavecode_3_bAdditive=0 +wavecode_3_scaling=1.000000 +wavecode_3_smoothing=0.500000 +wavecode_3_r=1.000000 +wavecode_3_g=1.000000 +wavecode_3_b=1.000000 +wavecode_3_a=1.000000 +shapecode_0_enabled=0 +shapecode_0_sides=23 +shapecode_0_additive=1 +shapecode_0_thickOutline=0 +shapecode_0_textured=1 +shapecode_0_x=0.500000 +shapecode_0_y=0.700000 +shapecode_0_rad=0.154930 +shapecode_0_ang=0.000000 +shapecode_0_tex_ang=0.000000 +shapecode_0_tex_zoom=0.010000 +shapecode_0_r=1.000000 +shapecode_0_g=1.000000 +shapecode_0_b=1.000000 +shapecode_0_a=1.000000 +shapecode_0_r2=1.000000 +shapecode_0_g2=1.000000 +shapecode_0_b2=1.000000 +shapecode_0_a2=0.000000 +shapecode_0_border_r=1.000000 +shapecode_0_border_g=1.000000 +shapecode_0_border_b=1.000000 +shapecode_0_border_a=0.000000 +shape_0_per_frame1=y=bass_att*0.5+0.2; +shape_0_per_frame2=x=cos(time*2)*0.5+0.5; +shapecode_1_enabled=0 +shapecode_1_sides=4 +shapecode_1_additive=0 +shapecode_1_thickOutline=0 +shapecode_1_textured=1 +shapecode_1_x=0.500000 +shapecode_1_y=0.500000 +shapecode_1_rad=1.801999 +shapecode_1_ang=0.000000 +shapecode_1_tex_ang=3.141593 +shapecode_1_tex_zoom=0.572684 +shapecode_1_r=1.000000 +shapecode_1_g=1.000000 +shapecode_1_b=1.000000 +shapecode_1_a=1.000000 +shapecode_1_r2=1.000000 +shapecode_1_g2=1.000000 +shapecode_1_b2=1.000000 +shapecode_1_a2=1.000000 +shapecode_1_border_r=1.000000 +shapecode_1_border_g=1.000000 +shapecode_1_border_b=1.000000 +shapecode_1_border_a=0.000000 +shape_1_per_frame1=//ang = ang + (bass*.2) + (time*.4); +shape_1_per_frame2=//rad=1.781+(bass*0.025); +shape_1_per_frame3=ang=above(0.5,treb_att)*.063; +shapecode_2_enabled=0 +shapecode_2_sides=100 +shapecode_2_additive=1 +shapecode_2_thickOutline=0 +shapecode_2_textured=1 +shapecode_2_x=0.900000 +shapecode_2_y=0.500000 +shapecode_2_rad=0.100000 +shapecode_2_ang=0.000000 +shapecode_2_tex_ang=0.000000 +shapecode_2_tex_zoom=0.010000 +shapecode_2_r=1.000000 +shapecode_2_g=1.000000 +shapecode_2_b=1.000000 +shapecode_2_a=1.000000 +shapecode_2_r2=1.000000 +shapecode_2_g2=1.000000 +shapecode_2_b2=1.000000 +shapecode_2_a2=0.000000 +shapecode_2_border_r=1.000000 +shapecode_2_border_g=1.000000 +shapecode_2_border_b=1.000000 +shapecode_2_border_a=0.100000 +shape_2_per_frame1=x = sin(time*5) * .4 + .5; +shape_2_per_frame2=y=treb_att*0.5; +shape_2_per_frame3= +shape_2_per_frame4=pow( (bass*.15),2); +shapecode_3_enabled=0 +shapecode_3_sides=100 +shapecode_3_additive=0 +shapecode_3_thickOutline=0 +shapecode_3_textured=1 +shapecode_3_x=0.500000 +shapecode_3_y=0.500000 +shapecode_3_rad=0.033004 +shapecode_3_ang=0.000000 +shapecode_3_tex_ang=0.000000 +shapecode_3_tex_zoom=0.010000 +shapecode_3_r=1.000000 +shapecode_3_g=1.000000 +shapecode_3_b=1.000000 +shapecode_3_a=1.000000 +shapecode_3_r2=1.000000 +shapecode_3_g2=1.000000 +shapecode_3_b2=1.000000 +shapecode_3_a2=0.000000 +shapecode_3_border_r=1.000000 +shapecode_3_border_g=1.000000 +shapecode_3_border_b=1.000000 +shapecode_3_border_a=0.000000 +shape_3_per_frame1=x=.5+(bass*0.07); +per_frame_1=wave_a = 0; +per_frame_2= +per_frame_3= +per_frame_4= +per_frame_5=//Thanks to Zylot for rainbow generator +per_frame_6=counter1 = if(equal(counter2,1),if(equal(counter1,1),0,counter1+.2),1); +per_frame_7=counter2 = if(equal(counter1,1),if(equal(counter2,1),0,counter2+.2),1); +per_frame_8=cdelay1 = if(equal(cdelay2,1),1,if(equal(colorcounter%2,1),if(equal(counter1,1),2 ,0), if(equal(counter2,1),2,0))); +per_frame_9=cdelay2 = if(equal(cdelay1,2),1,0); +per_frame_10=colorcounter = if(above(colorcounter,7),0,if(equal(cdelay1,1),colorcounter+1,colorcounter)); +per_frame_11=ib_r = .5*if(equal(colorcounter,1),1, if(equal(colorcounter,2),1, if(equal(colorcounter,3),1, if(equal(colorcounter,4),sin(counter2+2.1), if(equal(colorcounter,5),0, if(equal(colorcounter,6),0,sin(counter1))))))); +per_frame_12=ib_g = .5*if(equal(colorcounter,1),0, if(equal(colorcounter,2),sin(counter2*.5), if(equal(colorcounter,3),sin((counter1+1.75)*.4), if(equal(colorcounter,4),1, if(equal(colorcounter,5),1, if(equal(colorcounter,6),sin(counter2+2),0)))))); +per_frame_13=ib_b = if(equal(colorcounter,1),sin(counter1+2.1), if(equal(colorcounter,2),0, if(equal(colorcounter,3),0, if(equal(colorcounter,4),0, if(equal(colorcounter,5),sin(counter1), if(equal(colorcounter,6),1,1)))))); +per_frame_14=ib_bass=min(bass_att*1+0.2 , 1); +per_frame_15=ib_r=ib_r*ib_bass; +per_frame_16=ib_g=ib_g*ib_bass; +per_frame_17=ib_b=ib_b*ib_bass; +per_frame_18=gamma=1+min(bass,1)*0.3; +per_frame_19= +per_frame_20= +per_frame_21=ob_r=ib_r-0.5; +per_frame_22=ob_g=ib_g-0.5; +per_frame_23=ob_b=ib_b-0.5; +per_frame_24=q1=ib_r; +per_frame_25=q2=ib_g; +per_frame_26=q3=ib_b; +per_frame_27= +per_frame_28= +per_frame_29= +per_frame_30=decay = 0.99; +per_frame_31= +per_frame_32= +per_frame_33=//echo_orient=((bass_att+mid_att+treb_att)/3)*3; +per_frame_34=//solarize=above(0.5,bass); +per_frame_35=//darken=above(0.4,treb); +per_frame_36= +per_frame_37=musictime=musictime+(bass*bass)*0.003*(75/fps); +per_frame_38=basstime=basstime+(bass*bass)*0.03*(75/fps); +per_frame_39= +per_frame_40= +per_frame_41=xpos=sin(musictime*0.6)*0.2; +per_frame_42=ypos=sin(musictime*0.4)*0.2; +per_frame_43=q4=xpos; +per_frame_44=q5=ypos; +per_frame_45=q6=basstime +per_pixel_1=//flip= (-2 * above(sin(time),-0.9) )+1; +per_pixel_2=//var=(bass+mid+treb)/3; +per_pixel_3=//rot=((ang&rad/rad)/(var*20))/10; +per_pixel_4=//sx=.99-(var*0.01); +per_pixel_5=//cx=var*0.1*(ang/12); +per_pixel_6=//sy=sx; +per_pixel_7= +per_pixel_8=zoom=1; +per_pixel_9= +per_pixel_10=//move center based on musictime +per_pixel_11=cx=0.5+q4; +per_pixel_12=cy=0.5-q5; +per_pixel_13= +per_pixel_14=//adjust x,y values based on musictime +per_pixel_15=nx=(x-0.5-q4)*2; +per_pixel_16=ny=(y-0.5+q5)*1.5; +per_pixel_17= +per_pixel_18=//radians based on adjusted x,y +per_pixel_19=rd=sqrt( sqr(nx) + sqr(ny) ); +per_pixel_20= +per_pixel_21=//ang based on adjusted x,y +per_pixel_22=ag=atan( ny/nx ); +per_pixel_23= +per_pixel_24=zm=(1.1-(rd/4)); +per_pixel_25=//zm=1; +per_pixel_26= +per_pixel_27=shapechange=sin(q6*0.2)*2+2; +per_pixel_28= +per_pixel_29=star=sin(ag*(2+shapechange)+q6)*(1-rd)*0.5 + 0.5; +per_pixel_30=star=star*star*3 -0.4; +per_pixel_31=zm=zm+star*0.1; +per_pixel_32=sx=zm; +per_pixel_33=sy=zm; +per_pixel_34=rot=above(rd,0.7)*(rd-0.7)*sin(time*0.3)*0.6 * -sin(ag*6) |