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author | Indrajith K L | 2022-12-03 17:00:20 +0530 |
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committer | Indrajith K L | 2022-12-03 17:00:20 +0530 |
commit | f5c4671bfbad96bf346bd7e9a21fc4317b4959df (patch) | |
tree | 2764fc62da58f2ba8da7ed341643fc359873142f /musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Stahlregen & fishbrain + flexi + geiss - The Machine that conquered the Aether.milk | |
download | cli-tools-windows-master.tar.gz cli-tools-windows-master.tar.bz2 cli-tools-windows-master.zip |
Diffstat (limited to 'musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Stahlregen & fishbrain + flexi + geiss - The Machine that conquered the Aether.milk')
-rw-r--r-- | musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Stahlregen & fishbrain + flexi + geiss - The Machine that conquered the Aether.milk | 398 |
1 files changed, 398 insertions, 0 deletions
diff --git a/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Stahlregen & fishbrain + flexi + geiss - The Machine that conquered the Aether.milk b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Stahlregen & fishbrain + flexi + geiss - The Machine that conquered the Aether.milk new file mode 100644 index 0000000..9fe2d9d --- /dev/null +++ b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Stahlregen & fishbrain + flexi + geiss - The Machine that conquered the Aether.milk @@ -0,0 +1,398 @@ +MILKDROP_PRESET_VERSION=201 +PSVERSION=2 +PSVERSION_WARP=2 +PSVERSION_COMP=2 +[preset00] +fRating=3.000000 +fGammaAdj=2.000 +fDecay=0.980 +fVideoEchoZoom=2.000 +fVideoEchoAlpha=0.000 +nVideoEchoOrientation=0 +nWaveMode=6 +bAdditiveWaves=1 +bWaveDots=0 +bWaveThick=0 +bModWaveAlphaByVolume=1 +bMaximizeWaveColor=0 +bTexWrap=1 +bDarkenCenter=0 +bRedBlueStereo=0 +bBrighten=0 +bDarken=0 +bSolarize=0 +bInvert=0 +fWaveAlpha=1.069 +fWaveScale=2.115 +fWaveSmoothing=0.630 +fWaveParam=0.000 +fModWaveAlphaStart=0.710 +fModWaveAlphaEnd=1.300 +fWarpAnimSpeed=1.000 +fWarpScale=1.772 +fZoomExponent=5.00873 +fShader=0.000 +zoom=1.04163 +rot=0.00300 +cx=0.500 +cy=0.500 +dx=0.00000 +dy=0.00000 +warp=0.00000 +sx=1.00000 +sy=1.00000 +wave_r=0.000 +wave_g=0.300 +wave_b=0.500 +wave_x=0.500 +wave_y=0.500 +ob_size=0.005 +ob_r=0.000 +ob_g=0.000 +ob_b=0.000 +ob_a=1.000 +ib_size=0.010 +ib_r=0.250 +ib_g=0.250 +ib_b=0.250 +ib_a=0.000 +nMotionVectorsX=64.000 +nMotionVectorsY=48.000 +mv_dx=0.000 +mv_dy=0.000 +mv_l=0.000 +mv_r=1.000 +mv_g=1.000 +mv_b=1.000 +mv_a=0.100 +b1n=0.000 +b2n=0.000 +b3n=0.000 +b1x=1.000 +b2x=1.000 +b3x=1.000 +b1ed=0.250 +wavecode_0_enabled=1 +wavecode_0_samples=512 +wavecode_0_sep=0 +wavecode_0_bSpectrum=0 +wavecode_0_bUseDots=1 +wavecode_0_bDrawThick=1 +wavecode_0_bAdditive=1 +wavecode_0_scaling=1.00000 +wavecode_0_smoothing=0.50000 +wavecode_0_r=1.000 +wavecode_0_g=1.000 +wavecode_0_b=1.000 +wavecode_0_a=1.000 +wave_0_per_point1=tscale=.45+(bass*.02); +wave_0_per_point2=trot=3; +wave_0_per_point3=a=above(sample,0); +wave_0_per_point4= +wave_0_per_point5=tp1x=.5+(cos(3.1415*0+(time*trot))*tscale*.75); +wave_0_per_point6=tp1y=.5+(sin(3.1415*0+(time*trot))*tscale); +wave_0_per_point7= +wave_0_per_point8=tp2x=.5+(cos(3.1415*.6667+(time*trot))*tscale*.75); +wave_0_per_point9=tp2y=.5+(sin(3.1415*.6667+(time*trot))*tscale*sin(time)); //spin +wave_0_per_point10= +wave_0_per_point11=tp3x=.5+(cos(3.1415*1.3333+(time*trot))*tscale*.75); +wave_0_per_point12=tp3y=.5+(sin(3.1415*1.3333+(time*trot))*tscale*sin(time)); //spin +wave_0_per_point13= +wave_0_per_point14= +wave_0_per_point15=//draw via random walk +wave_0_per_point16=tri_point=rand(3); +wave_0_per_point17= +wave_0_per_point18=//point 1 +wave_0_per_point19=t_x=t_x+(equal(tri_point,0)*(tp1x-t_x)*.5); +wave_0_per_point20=t_y=t_y+(equal(tri_point,0)*(tp1y-t_y)*.5); +wave_0_per_point21= +wave_0_per_point22=//point 2 +wave_0_per_point23=t_x=t_x+(equal(tri_point,1)*(tp2x-t_x)*.5); +wave_0_per_point24=t_y=t_y+(equal(tri_point,1)*(tp2y-t_y)*.5); +wave_0_per_point25= +wave_0_per_point26=//point 3 +wave_0_per_point27=t_x=t_x+(equal(tri_point,2)*(tp3x-t_x)*.5); +wave_0_per_point28=t_y=t_y+(equal(tri_point,2)*(tp3y-t_y)*.5); +wave_0_per_point29= +wave_0_per_point30=x=t_x; +wave_0_per_point31=y=t_y; +wavecode_1_enabled=1 +wavecode_1_samples=512 +wavecode_1_sep=0 +wavecode_1_bSpectrum=0 +wavecode_1_bUseDots=1 +wavecode_1_bDrawThick=1 +wavecode_1_bAdditive=1 +wavecode_1_scaling=1.00000 +wavecode_1_smoothing=0.50000 +wavecode_1_r=1.000 +wavecode_1_g=1.000 +wavecode_1_b=1.000 +wavecode_1_a=1.000 +wave_1_per_point1=tscale=.45+(bass*.02); +wave_1_per_point2=trot=3; +wave_1_per_point3=a=above(sample,0); +wave_1_per_point4= +wave_1_per_point5=tp1x=.5+(cos(3.1415*0+(time*trot))*tscale*.75); +wave_1_per_point6=tp1y=.5+(sin(3.1415*0+(time*trot))*tscale); +wave_1_per_point7= +wave_1_per_point8=tp2x=.5+(cos(3.1415*.6667+(time*trot))*tscale*.75); +wave_1_per_point9=tp2y=.5+(sin(3.1415*.6667+(time*trot))*tscale*sin(time)); //spin +wave_1_per_point10= +wave_1_per_point11=tp3x=.5+(cos(3.1415*1.3333+(time*trot))*tscale*.75); +wave_1_per_point12=tp3y=.5+(sin(3.1415*1.3333+(time*trot))*tscale*sin(time)); //spin +wave_1_per_point13= +wave_1_per_point14= +wave_1_per_point15=//draw via random walk +wave_1_per_point16=tri_point=rand(3); +wave_1_per_point17= +wave_1_per_point18=//point 1 +wave_1_per_point19=t_x=t_x+(equal(tri_point,0)*(tp1x-t_x)*.5); +wave_1_per_point20=t_y=t_y+(equal(tri_point,0)*(tp1y-t_y)*.5); +wave_1_per_point21= +wave_1_per_point22=//point 2 +wave_1_per_point23=t_x=t_x+(equal(tri_point,1)*(tp2x-t_x)*.5); +wave_1_per_point24=t_y=t_y+(equal(tri_point,1)*(tp2y-t_y)*.5); +wave_1_per_point25= +wave_1_per_point26=//point 3 +wave_1_per_point27=t_x=t_x+(equal(tri_point,2)*(tp3x-t_x)*.5); +wave_1_per_point28=t_y=t_y+(equal(tri_point,2)*(tp3y-t_y)*.5); +wave_1_per_point29= +wave_1_per_point30=x=t_x; +wave_1_per_point31=y=t_y; +wavecode_2_enabled=1 +wavecode_2_samples=512 +wavecode_2_sep=0 +wavecode_2_bSpectrum=0 +wavecode_2_bUseDots=1 +wavecode_2_bDrawThick=1 +wavecode_2_bAdditive=1 +wavecode_2_scaling=1.00000 +wavecode_2_smoothing=0.50000 +wavecode_2_r=1.000 +wavecode_2_g=1.000 +wavecode_2_b=1.000 +wavecode_2_a=1.000 +wave_2_per_point1=tscale=.45+(bass*.02); +wave_2_per_point2=trot=3; +wave_2_per_point3=a=above(sample,0); +wave_2_per_point4= +wave_2_per_point5=tp1x=.5+(cos(3.1415*0+(time*trot))*tscale*.75); +wave_2_per_point6=tp1y=.5+(sin(3.1415*0+(time*trot))*tscale); +wave_2_per_point7= +wave_2_per_point8=tp2x=.5+(cos(3.1415*.6667+(time*trot))*tscale*.75); +wave_2_per_point9=tp2y=.5+(sin(3.1415*.6667+(time*trot))*tscale*sin(time)); //spin +wave_2_per_point10= +wave_2_per_point11=tp3x=.5+(cos(3.1415*1.3333+(time*trot))*tscale*.75); +wave_2_per_point12=tp3y=.5+(sin(3.1415*1.3333+(time*trot))*tscale*sin(time)); //spin +wave_2_per_point13= +wave_2_per_point14= +wave_2_per_point15=//draw via random walk +wave_2_per_point16=tri_point=rand(3); +wave_2_per_point17= +wave_2_per_point18=//point 1 +wave_2_per_point19=t_x=t_x+(equal(tri_point,0)*(tp1x-t_x)*.5); +wave_2_per_point20=t_y=t_y+(equal(tri_point,0)*(tp1y-t_y)*.5); +wave_2_per_point21= +wave_2_per_point22=//point 2 +wave_2_per_point23=t_x=t_x+(equal(tri_point,1)*(tp2x-t_x)*.5); +wave_2_per_point24=t_y=t_y+(equal(tri_point,1)*(tp2y-t_y)*.5); +wave_2_per_point25= +wave_2_per_point26=//point 3 +wave_2_per_point27=t_x=t_x+(equal(tri_point,2)*(tp3x-t_x)*.5); +wave_2_per_point28=t_y=t_y+(equal(tri_point,2)*(tp3y-t_y)*.5); +wave_2_per_point29= +wave_2_per_point30=x=t_x; +wave_2_per_point31=y=t_y; +wavecode_3_enabled=1 +wavecode_3_samples=512 +wavecode_3_sep=0 +wavecode_3_bSpectrum=0 +wavecode_3_bUseDots=1 +wavecode_3_bDrawThick=1 +wavecode_3_bAdditive=1 +wavecode_3_scaling=1.00000 +wavecode_3_smoothing=0.50000 +wavecode_3_r=1.000 +wavecode_3_g=1.000 +wavecode_3_b=1.000 +wavecode_3_a=1.000 +wave_3_per_point1=tscale=.45+(bass*.02); +wave_3_per_point2=trot=3; +wave_3_per_point3=a=above(sample,0); +wave_3_per_point4= +wave_3_per_point5=tp1x=.5+(cos(3.1415*0+(time*trot))*tscale*.75); +wave_3_per_point6=tp1y=.5+(sin(3.1415*0+(time*trot))*tscale); +wave_3_per_point7= +wave_3_per_point8=tp2x=.5+(cos(3.1415*.6667+(time*trot))*tscale*.75); +wave_3_per_point9=tp2y=.5+(sin(3.1415*.6667+(time*trot))*tscale*sin(time)); //spin +wave_3_per_point10= +wave_3_per_point11=tp3x=.5+(cos(3.1415*1.3333+(time*trot))*tscale*.75); +wave_3_per_point12=tp3y=.5+(sin(3.1415*1.3333+(time*trot))*tscale*sin(time)); //spin +wave_3_per_point13= +wave_3_per_point14= +wave_3_per_point15=//draw via random walk +wave_3_per_point16=tri_point=rand(3); +wave_3_per_point17= +wave_3_per_point18=//point 1 +wave_3_per_point19=t_x=t_x+(equal(tri_point,0)*(tp1x-t_x)*.5); +wave_3_per_point20=t_y=t_y+(equal(tri_point,0)*(tp1y-t_y)*.5); +wave_3_per_point21= +wave_3_per_point22=//point 2 +wave_3_per_point23=t_x=t_x+(equal(tri_point,1)*(tp2x-t_x)*.5); +wave_3_per_point24=t_y=t_y+(equal(tri_point,1)*(tp2y-t_y)*.5); +wave_3_per_point25= +wave_3_per_point26=//point 3 +wave_3_per_point27=t_x=t_x+(equal(tri_point,2)*(tp3x-t_x)*.5); +wave_3_per_point28=t_y=t_y+(equal(tri_point,2)*(tp3y-t_y)*.5); +wave_3_per_point29= +wave_3_per_point30=x=t_x; +wave_3_per_point31=y=t_y; +shapecode_0_enabled=1 +shapecode_0_sides=30 +shapecode_0_additive=0 +shapecode_0_thickOutline=0 +shapecode_0_textured=1 +shapecode_0_num_inst=1 +shapecode_0_x=0.240 +shapecode_0_y=0.500 +shapecode_0_rad=0.47209 +shapecode_0_ang=0.00000 +shapecode_0_tex_ang=0.62832 +shapecode_0_tex_zoom=0.81952 +shapecode_0_r=1.000 +shapecode_0_g=0.000 +shapecode_0_b=0.000 +shapecode_0_a=1.000 +shapecode_0_r2=0.600 +shapecode_0_g2=0.600 +shapecode_0_b2=0.900 +shapecode_0_a2=0.000 +shapecode_0_border_r=1.000 +shapecode_0_border_g=1.000 +shapecode_0_border_b=1.000 +shapecode_0_border_a=0.000 +shape_0_per_frame1=x=(sin(time*.5)*.5)+.5; +shapecode_1_enabled=1 +shapecode_1_sides=4 +shapecode_1_additive=1 +shapecode_1_thickOutline=0 +shapecode_1_textured=1 +shapecode_1_num_inst=1 +shapecode_1_x=0.500 +shapecode_1_y=0.500 +shapecode_1_rad=1.79142 +shapecode_1_ang=0.00000 +shapecode_1_tex_ang=1.57080 +shapecode_1_tex_zoom=1.00000 +shapecode_1_r=1.000 +shapecode_1_g=0.000 +shapecode_1_b=0.000 +shapecode_1_a=1.000 +shapecode_1_r2=0.300 +shapecode_1_g2=0.200 +shapecode_1_b2=0.800 +shapecode_1_a2=0.000 +shapecode_1_border_r=1.000 +shapecode_1_border_g=1.000 +shapecode_1_border_b=1.000 +shapecode_1_border_a=0.000 +shapecode_2_enabled=1 +shapecode_2_sides=4 +shapecode_2_additive=0 +shapecode_2_thickOutline=0 +shapecode_2_textured=1 +shapecode_2_num_inst=1 +shapecode_2_x=0.500 +shapecode_2_y=0.500 +shapecode_2_rad=0.80814 +shapecode_2_ang=0.00000 +shapecode_2_tex_ang=0.00000 +shapecode_2_tex_zoom=1.00000 +shapecode_2_r=0.400 +shapecode_2_g=0.400 +shapecode_2_b=0.800 +shapecode_2_a=1.000 +shapecode_2_r2=0.700 +shapecode_2_g2=0.600 +shapecode_2_b2=0.500 +shapecode_2_a2=0.000 +shapecode_2_border_r=1.000 +shapecode_2_border_g=1.000 +shapecode_2_border_b=1.000 +shapecode_2_border_a=0.000 +shapecode_3_enabled=1 +shapecode_3_sides=100 +shapecode_3_additive=0 +shapecode_3_thickOutline=0 +shapecode_3_textured=1 +shapecode_3_num_inst=1 +shapecode_3_x=0.500 +shapecode_3_y=0.500 +shapecode_3_rad=0.36457 +shapecode_3_ang=0.00000 +shapecode_3_tex_ang=0.00000 +shapecode_3_tex_zoom=0.49831 +shapecode_3_r=1.000 +shapecode_3_g=0.000 +shapecode_3_b=0.000 +shapecode_3_a=0.000 +shapecode_3_r2=0.000 +shapecode_3_g2=1.000 +shapecode_3_b2=0.000 +shapecode_3_a2=0.800 +shapecode_3_border_r=1.000 +shapecode_3_border_g=1.000 +shapecode_3_border_b=1.000 +shapecode_3_border_a=0.100 +per_frame_1=t = time*12.3; +per_frame_2=//wave_x = wave_x + 0.350*( 0.70*sin(2.221*time*5) + 0.30*sin(1.821*time*15) ); +per_frame_3=//wave_y = wave_y + 0.350*( 0.30*sin(1.942*time*5) + 0.70*sin(2.522*time*15) ); +per_frame_4=//wave_r = wave_r + 0.790*( 0.60*sin(0.823*t) + 0.40*sin(0.916*t) ); +per_frame_5=//wave_g = wave_g + 0.790*( 0.60*sin(0.900*t) + 0.40*sin(1.023*t) ); +per_frame_6=//wave_b = wave_b + 0.790*( 0.60*sin(0.808*t) + 0.40*sin(0.949*t) ); +per_frame_7=rot = rot + 0.030*( 0.60*sin(0.38*time) + 0.40*sin(0.54*time) ); +per_frame_8=dx = dx + 0.002*( 0.60*sin(0.434*time) + 0.40*sin(0.277*time) ); +per_frame_9=dy = dy + 0.002*( 0.60*sin(0.384*time) + 0.40*sin(0.477*time) ); +per_frame_10=//rot = 0; +per_frame_11=//wave_a = 0; +warp_1=`sampler sampler_smalltiled_ensign_meat; +warp_2=`float4 texsize_smalltiled_ensign_meat; +warp_3=` +warp_4=`shader_body +warp_5=`{ +warp_6=` // sample previous frame +warp_7=` ret = tex2D( sampler_fc_main, uv ).xyz; +warp_8=` +warp_9=` // this creates an endless texture zoom: +warp_10=` { // the { } block creates a local, temporary scope for any new variables +warp_11=` float t = frac(time*0.5); +warp_12=` float zoom1 = pow(0.5, t); +warp_13=` float zoom2 = zoom1*2; +warp_14=` float2 uv1 = (uv-0.5) * zoom1 + 0.5; +warp_15=` float2 uv2 = (uv-0.5) * zoom2 + 0.5; +warp_16=` float3 c = tex2D(sampler_smalltiled_ensign_meat, +warp_17=` uv1*texsize.xy*texsize_smalltiled_ensign_meat.zw).xyz; +warp_18=` float3 c2 = tex2D(sampler_smalltiled_ensign_meat, +warp_19=` uv2*texsize.xy*texsize_smalltiled_ensign_meat.zw).xyz; +warp_20=` c = lerp(c, c2, t); +warp_21=` c *= saturate(rad*1.3)*1.1; //darken @ center +warp_22=` ret = lerp(ret, c, 0.15); +warp_23=` } +warp_24=` +warp_25=` // darken over time +warp_26=` ret *= 0.80; //or try: ret -= 0.004; +warp_27=` +warp_28=`} +comp_1=`shader_body +comp_2=`{ +comp_3=` float2 d = texsize.zw*4; +comp_4=` float1 dx = ( GetBlur1(uv+float2(1,0)*d)-GetBlur1(uv-float2(1,0)*d) ).y; +comp_5=` float1 dy = ( GetBlur1(uv+float2(0,1)*d)-GetBlur1(uv-float2(0,1)*d) ).y; +comp_6=` float2 uv_y = uv-float2(dx,dy)*0.4; +comp_7=` +comp_8=`ret = lerp(tex2D(sampler_fc_main, uv_y).x*pow(hue_shader.zxy,2), +comp_9=` lerp(pow(hue_shader,4)*1.2,3,GetPixel(uv).z), +comp_10=` GetBlur1(uv).y); +comp_11=`} +comp_12=` |