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authorIndrajith K L2022-12-03 17:00:20 +0530
committerIndrajith K L2022-12-03 17:00:20 +0530
commitf5c4671bfbad96bf346bd7e9a21fc4317b4959df (patch)
tree2764fc62da58f2ba8da7ed341643fc359873142f /musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/fiShbRaiN + Flexi - witchcraft unleashed.milk
downloadcli-tools-windows-master.tar.gz
cli-tools-windows-master.tar.bz2
cli-tools-windows-master.zip
Adds most of the toolsHEADmaster
Diffstat (limited to 'musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/fiShbRaiN + Flexi - witchcraft unleashed.milk')
-rw-r--r--musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/fiShbRaiN + Flexi - witchcraft unleashed.milk433
1 files changed, 433 insertions, 0 deletions
diff --git a/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/fiShbRaiN + Flexi - witchcraft unleashed.milk b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/fiShbRaiN + Flexi - witchcraft unleashed.milk
new file mode 100644
index 0000000..6f4e8fe
--- /dev/null
+++ b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/fiShbRaiN + Flexi - witchcraft unleashed.milk
@@ -0,0 +1,433 @@
+MILKDROP_PRESET_VERSION=201
+PSVERSION=2
+PSVERSION_WARP=2
+PSVERSION_COMP=2
+[preset00]
+fRating=4.000
+fGammaAdj=1.000
+fDecay=0.955
+fVideoEchoZoom=0.997
+fVideoEchoAlpha=0.500
+nVideoEchoOrientation=1
+nWaveMode=7
+bAdditiveWaves=1
+bWaveDots=0
+bWaveThick=0
+bModWaveAlphaByVolume=1
+bMaximizeWaveColor=0
+bTexWrap=0
+bDarkenCenter=0
+bRedBlueStereo=0
+bBrighten=0
+bDarken=0
+bSolarize=0
+bInvert=0
+fWaveAlpha=0.001
+fWaveScale=1.286
+fWaveSmoothing=0.630
+fWaveParam=0.000
+fModWaveAlphaStart=0.710
+fModWaveAlphaEnd=1.300
+fWarpAnimSpeed=1.000
+fWarpScale=1.331
+fZoomExponent=1.00000
+fShader=1.000
+zoom=0.99951
+rot=0.00000
+cx=0.500
+cy=0.500
+dx=0.00000
+dy=0.00000
+warp=0.01000
+sx=1.00000
+sy=1.00000
+wave_r=0.650
+wave_g=0.650
+wave_b=0.650
+wave_x=0.500
+wave_y=0.500
+ob_size=0.005
+ob_r=0.000
+ob_g=0.000
+ob_b=1.000
+ob_a=1.000
+ib_size=0.260
+ib_r=0.250
+ib_g=0.250
+ib_b=0.250
+ib_a=0.000
+nMotionVectorsX=64.000
+nMotionVectorsY=48.000
+mv_dx=0.000
+mv_dy=0.000
+mv_l=0.000
+mv_r=1.000
+mv_g=1.000
+mv_b=1.000
+mv_a=0.000
+b1n=0.000
+b2n=0.000
+b3n=0.000
+b1x=1.000
+b2x=1.000
+b3x=1.000
+b1ed=0.000
+wavecode_0_enabled=0
+wavecode_0_samples=512
+wavecode_0_sep=0
+wavecode_0_bSpectrum=0
+wavecode_0_bUseDots=0
+wavecode_0_bDrawThick=1
+wavecode_0_bAdditive=0
+wavecode_0_scaling=1.00000
+wavecode_0_smoothing=0.50000
+wavecode_0_r=1.000
+wavecode_0_g=1.000
+wavecode_0_b=1.000
+wavecode_0_a=1.000
+wave_0_per_point1=ma=ma+(above(bass,1)*3.1415*.01*bass);
+wave_0_per_point2=ma=ma-(above(treb,1)*3.1415*.01*treb);
+wave_0_per_point3=
+wave_0_per_point4=mx=mx+(.0002*cos(ma));
+wave_0_per_point5=my=my+(.0002*sin(ma));
+wave_0_per_point6=
+wave_0_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
+wave_0_per_point8=my=if(above(my,.9),(.9-my),my);
+wave_0_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
+wave_0_per_point10=my=if(below(my,.1),(.9+my),my);
+wave_0_per_point11=
+wave_0_per_point12=x=mx;
+wave_0_per_point13=y=my;
+wave_0_per_point14=
+wave_0_per_point15=a=(above(bass+mid+treb,.8));
+wavecode_1_enabled=0
+wavecode_1_samples=512
+wavecode_1_sep=0
+wavecode_1_bSpectrum=0
+wavecode_1_bUseDots=0
+wavecode_1_bDrawThick=1
+wavecode_1_bAdditive=0
+wavecode_1_scaling=1.00000
+wavecode_1_smoothing=0.50000
+wavecode_1_r=1.000
+wavecode_1_g=1.000
+wavecode_1_b=1.000
+wavecode_1_a=1.000
+wave_1_per_point1=ma=ma+(above(bass,1)*3.1415*.05*bass);
+wave_1_per_point2=ma=ma-(above(mid,1)*3.1415*.05*mid);
+wave_1_per_point3=
+wave_1_per_point4=mx=mx+(.0001*cos(ma));
+wave_1_per_point5=my=my+(.0001*sin(ma));
+wave_1_per_point6=
+wave_1_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
+wave_1_per_point8=my=if(above(my,.9),(.9-my),my);
+wave_1_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
+wave_1_per_point10=my=if(below(my,.1),(.9+my),my);
+wave_1_per_point11=
+wave_1_per_point12=x=mx;
+wave_1_per_point13=y=my;
+wave_1_per_point14=
+wave_1_per_point15=a=(above(bass+mid+treb,.1));
+wavecode_2_enabled=0
+wavecode_2_samples=512
+wavecode_2_sep=0
+wavecode_2_bSpectrum=0
+wavecode_2_bUseDots=0
+wavecode_2_bDrawThick=1
+wavecode_2_bAdditive=0
+wavecode_2_scaling=1.00000
+wavecode_2_smoothing=0.50000
+wavecode_2_r=1.000
+wavecode_2_g=1.000
+wavecode_2_b=1.000
+wavecode_2_a=1.000
+wave_2_per_point1=ma=ma+(above(mid,1)*3.1415*.01*mid);
+wave_2_per_point2=ma=ma-(above(treb,1)*3.1415*.01*treb);
+wave_2_per_point3=
+wave_2_per_point4=mx=mx+(.0004*cos(ma));
+wave_2_per_point5=my=my+(.0004*sin(ma));
+wave_2_per_point6=
+wave_2_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
+wave_2_per_point8=my=if(above(my,.9),(.9-my),my);
+wave_2_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
+wave_2_per_point10=my=if(below(my,.1),(.9+my),my);
+wave_2_per_point11=
+wave_2_per_point12=x=mx;
+wave_2_per_point13=y=my;
+wave_2_per_point14=
+wave_2_per_point15=a=(above(bass+mid+treb,.3));
+wavecode_3_enabled=0
+wavecode_3_samples=512
+wavecode_3_sep=0
+wavecode_3_bSpectrum=0
+wavecode_3_bUseDots=0
+wavecode_3_bDrawThick=1
+wavecode_3_bAdditive=0
+wavecode_3_scaling=1.00000
+wavecode_3_smoothing=0.50000
+wavecode_3_r=1.000
+wavecode_3_g=1.000
+wavecode_3_b=1.000
+wavecode_3_a=1.000
+wave_3_per_point1=ma=ma+(above(bass,.5)*3.1415*.02*bass);
+wave_3_per_point2=ma=ma-(above(treb,.5)*3.1415*.02*treb);
+wave_3_per_point3=
+wave_3_per_point4=mx=mx+(.0008*cos(ma));
+wave_3_per_point5=my=my+(.0008*sin(ma));
+wave_3_per_point6=
+wave_3_per_point7=mx=if(above(mx,.9),(.9-mx),mx);
+wave_3_per_point8=my=if(above(my,.9),(.9-my),my);
+wave_3_per_point9=mx=if(below(mx,.1),(.9+mx),mx);
+wave_3_per_point10=my=if(below(my,.1),(.9+my),my);
+wave_3_per_point11=
+wave_3_per_point12=x=mx;
+wave_3_per_point13=y=my;
+wave_3_per_point14=
+wave_3_per_point15=a=(above(bass+mid+treb,.2));
+shapecode_0_enabled=1
+shapecode_0_sides=14
+shapecode_0_additive=1
+shapecode_0_thickOutline=0
+shapecode_0_textured=0
+shapecode_0_num_inst=512
+shapecode_0_x=0.500
+shapecode_0_y=0.500
+shapecode_0_rad=0.01220
+shapecode_0_ang=0.00000
+shapecode_0_tex_ang=0.62832
+shapecode_0_tex_zoom=1.00000
+shapecode_0_r=1.000
+shapecode_0_g=0.000
+shapecode_0_b=0.000
+shapecode_0_a=1.000
+shapecode_0_r2=1.000
+shapecode_0_g2=0.000
+shapecode_0_b2=0.000
+shapecode_0_a2=1.000
+shapecode_0_border_r=1.000
+shapecode_0_border_g=1.000
+shapecode_0_border_b=1.000
+shapecode_0_border_a=0.000
+shape_0_per_frame1=ma=ma+(above(bass,1)*3.1415*.01*bass);
+shape_0_per_frame2=ma=ma-(above(treb,1)*3.1415*.01*treb);
+shape_0_per_frame3=
+shape_0_per_frame4=mx=mx+(.0002*cos(ma));
+shape_0_per_frame5=my=my+(.0002*sin(ma));
+shape_0_per_frame6=
+shape_0_per_frame7=mx=if(above(mx,.9),(.9-mx),mx);
+shape_0_per_frame8=my=if(above(my,.9),(.9-my),my);
+shape_0_per_frame9=mx=if(below(mx,.1),(.9+mx),mx);
+shape_0_per_frame10=my=if(below(my,.1),(.9+my),my);
+shape_0_per_frame11=
+shape_0_per_frame12=x=mx;
+shape_0_per_frame13=y=my;
+shape_0_per_frame14=
+shape_0_per_frame15=a=(above(bass+mid+treb,.8));
+shapecode_1_enabled=1
+shapecode_1_sides=23
+shapecode_1_additive=1
+shapecode_1_thickOutline=0
+shapecode_1_textured=0
+shapecode_1_num_inst=1024
+shapecode_1_x=0.500
+shapecode_1_y=0.500
+shapecode_1_rad=0.01489
+shapecode_1_ang=0.43982
+shapecode_1_tex_ang=0.62832
+shapecode_1_tex_zoom=1.00000
+shapecode_1_r=1.000
+shapecode_1_g=0.000
+shapecode_1_b=0.000
+shapecode_1_a=1.000
+shapecode_1_r2=1.000
+shapecode_1_g2=0.000
+shapecode_1_b2=0.000
+shapecode_1_a2=1.000
+shapecode_1_border_r=1.000
+shapecode_1_border_g=1.000
+shapecode_1_border_b=1.000
+shapecode_1_border_a=0.000
+shape_1_per_frame1=ma=ma+(above(bass,1)*3.1415*.05*bass);
+shape_1_per_frame2=ma=ma-(above(mid,1)*3.1415*.05*mid);
+shape_1_per_frame3=
+shape_1_per_frame4=mx=mx+(.0001*cos(ma));
+shape_1_per_frame5=my=my+(.0001*sin(ma));
+shape_1_per_frame6=
+shape_1_per_frame7=mx=if(above(mx,.9),(.9-mx),mx);
+shape_1_per_frame8=my=if(above(my,.9),(.9-my),my);
+shape_1_per_frame9=mx=if(below(mx,.1),(.9+mx),mx);
+shape_1_per_frame10=my=if(below(my,.1),(.9+my),my);
+shape_1_per_frame11=
+shape_1_per_frame12=x=mx;
+shape_1_per_frame13=y=my;
+shape_1_per_frame14=
+shape_1_per_frame15=a=(above(bass+mid+treb,.1));
+shapecode_2_enabled=1
+shapecode_2_sides=14
+shapecode_2_additive=1
+shapecode_2_thickOutline=0
+shapecode_2_textured=0
+shapecode_2_num_inst=256
+shapecode_2_x=0.500
+shapecode_2_y=0.500
+shapecode_2_rad=0.01525
+shapecode_2_ang=0.00000
+shapecode_2_tex_ang=0.62832
+shapecode_2_tex_zoom=1.00000
+shapecode_2_r=1.000
+shapecode_2_g=0.000
+shapecode_2_b=0.000
+shapecode_2_a=1.000
+shapecode_2_r2=1.000
+shapecode_2_g2=0.000
+shapecode_2_b2=0.000
+shapecode_2_a2=1.000
+shapecode_2_border_r=1.000
+shapecode_2_border_g=1.000
+shapecode_2_border_b=1.000
+shapecode_2_border_a=0.000
+shape_2_per_frame1=ma=ma+(above(mid,1)*3.1415*.01*mid);
+shape_2_per_frame2=ma=ma-(above(treb,1)*3.1415*.01*treb);
+shape_2_per_frame3=
+shape_2_per_frame4=mx=mx+(.0004*cos(ma));
+shape_2_per_frame5=my=my+(.0004*sin(ma));
+shape_2_per_frame6=
+shape_2_per_frame7=mx=if(above(mx,.9),(.9-mx),mx);
+shape_2_per_frame8=my=if(above(my,.9),(.9-my),my);
+shape_2_per_frame9=mx=if(below(mx,.1),(.9+mx),mx);
+shape_2_per_frame10=my=if(below(my,.1),(.9+my),my);
+shape_2_per_frame11=
+shape_2_per_frame12=x=mx;
+shape_2_per_frame13=y=my;
+shape_2_per_frame14=
+shape_2_per_frame15=a=(above(bass+mid+treb,.3));
+shapecode_3_enabled=1
+shapecode_3_sides=14
+shapecode_3_additive=1
+shapecode_3_thickOutline=0
+shapecode_3_textured=0
+shapecode_3_num_inst=256
+shapecode_3_x=0.500
+shapecode_3_y=0.500
+shapecode_3_rad=0.01525
+shapecode_3_ang=0.00000
+shapecode_3_tex_ang=0.62832
+shapecode_3_tex_zoom=1.00000
+shapecode_3_r=1.000
+shapecode_3_g=0.000
+shapecode_3_b=0.000
+shapecode_3_a=1.000
+shapecode_3_r2=1.000
+shapecode_3_g2=0.000
+shapecode_3_b2=0.000
+shapecode_3_a2=1.000
+shapecode_3_border_r=1.000
+shapecode_3_border_g=1.000
+shapecode_3_border_b=1.000
+shapecode_3_border_a=0.000
+shape_3_per_frame1=ma=ma+(above(bass,.5)*3.1415*.02*bass);
+shape_3_per_frame2=ma=ma-(above(treb,.5)*3.1415*.02*treb);
+shape_3_per_frame3=
+shape_3_per_frame4=mx=mx+(.0008*cos(ma));
+shape_3_per_frame5=my=my+(.0008*sin(ma));
+shape_3_per_frame6=
+shape_3_per_frame7=mx=if(above(mx,.9),(.9-mx),mx);
+shape_3_per_frame8=my=if(above(my,.9),(.9-my),my);
+shape_3_per_frame9=mx=if(below(mx,.1),(.9+mx),mx);
+shape_3_per_frame10=my=if(below(my,.1),(.9+my),my);
+shape_3_per_frame11=
+shape_3_per_frame12=x=mx;
+shape_3_per_frame13=y=my;
+shape_3_per_frame14=
+shape_3_per_frame15=a=(above(bass+mid+treb,.2));
+per_frame_1=warp = 0;
+per_frame_2=zoom = 1.001;
+per_frame_3=
+per_frame_4=
+per_frame_5=// Flexis dampened sound response functions
+per_frame_6=
+per_frame_7=db = db*0.98 + bass*0.2; // dampener
+per_frame_8=bb = bb + db*0.1; // accumulation, replace time expressions with this ;)
+per_frame_9=
+per_frame_10=dt = dt*0.98 + treb*0.2;
+per_frame_11=tt = tt + dt*0.1;
+per_frame_12=
+per_frame_13=dm = dm*0.98 + mid*0.2;
+per_frame_14=mm = mm + dm*0.1;
+per_frame_15=
+per_frame_16=
+per_frame_17=//***** [q11-q18] variables for Flexis caleidoscope shader code *****
+per_frame_18=
+per_frame_19=// change
+per_frame_20=q13 = 0.5 + sin((bb-mm)*0.1)*0.25; // center x
+per_frame_21=q14 = 0.5 + sin((tt-mm)*0.1)*0.25; // center y
+per_frame_22=w = (bb-tt)*0.1; // angle
+per_frame_23=q16 = 0.5 - (db-dt)*0.04; // size
+per_frame_24=
+per_frame_25=//don't change
+per_frame_26=q11 = sin(w);
+per_frame_27=q12 = cos(w);
+per_frame_28=q17 = sin(-w);
+per_frame_29=q18 = cos(-w);
+per_frame_30=q15 = 1/q16;
+per_frame_31=
+warp_1=`shader_body
+warp_2=`{
+warp_3=`ret.x = GetPixel(uv_orig).x*0.8-0.004;
+warp_4=`
+warp_5=`
+warp_6=`float2 uv_y = saturate(0.5 + (uv-0.5)*2);
+warp_7=`
+warp_8=`float2 uv_x =2*uv ;
+warp_9=`uv_x = 1.0 - abs( frac( uv_x * 0.5 ) * 2.0 - 1.0 ); // Eo.S' mirror code
+warp_10=`uv_x = 0.5 + (uv_x-0.5)*float2(0.75,-0.9) - float2(0,0.05);
+warp_11=`
+warp_12=`ret.y = GetPixel(uv_y).y + GetPixel(uv_x.yx).x;
+warp_13=`
+warp_14=`float2 d = texsize.zw*4;
+warp_15=`float3 dx = ( GetBlur1(uv + float2(1,0)*d) - GetBlur1(uv-float2(1,0)*d) );
+warp_16=`float3 dy = ( GetBlur1(uv + float2(0,1)*d) - GetBlur1(uv-float2(0,1)*d) );
+warp_17=`
+warp_18=`float2 uv_dz = uv_orig + float2(dx.z,dy.z)*texsize.zw*6;
+warp_19=`ret.z = GetPixel(uv_dz).z + (GetPixel(uv_dz).z - GetBlur1(uv).z)*0.06 - 0.008;
+warp_20=`
+warp_21=`
+warp_22=`ret.z += GetPixel(uv_x).x*0.012;
+warp_23=`}
+comp_1=`shader_body
+comp_2=`{
+comp_3=`float2 uv_x = 1.0 - abs( frac( uv ) * 2.0 - 1.0 ); // Eo.S' mirror code
+comp_4=`
+comp_5=`uv_x = 0.5 + (uv_x-0.5)*float2(0.75,-0.9) - float2(0,0.05);
+comp_6=`
+comp_7=`ret.x = GetPixel(uv_x).x;
+comp_8=`
+comp_9=`// ***** Flexis rotating caleidoscope code *****
+comp_10=`
+comp_11=`float2 cntr = float2(q13,q14); float sin = q11; float cos = q12; float scale = q15;
+comp_12=`float2 uv_r = (uv-cntr)*aspect.xy;
+comp_13=` uv_r = scale*float2( cos*uv_r.x - sin*uv_r.y, sin*uv_r.x + cos*uv_r.y); // rotation
+comp_14=` uv_r = cntr + uv_r*aspect.zw;
+comp_15=` uv_r = 1.0 - abs( frac( uv_r * 0.5 ) * 2.0 - 1.0 ); // mirror
+comp_16=`
+comp_17=`sin = q17; cos = q18; scale = q16;
+comp_18=`float2 uv_rr = (uv_r-cntr)*aspect.xy;
+comp_19=` uv_rr = scale*float2( cos*uv_rr.x - sin*uv_rr.y, sin*uv_rr.x + cos*uv_rr.y); // counter-rotation
+comp_20=` uv_rr = cntr + (uv_rr)*aspect.zw;
+comp_21=`
+comp_22=`float2 uv_y = uv_rr;
+comp_23=`
+comp_24=`// ***** :) *****
+comp_25=`
+comp_26=`
+comp_27=`
+comp_28=` float2 d = texsize.zw*4;
+comp_29=` float3 dx = ( GetBlur1(uv + float2(1,0)*d) - GetBlur1(uv-float2(1,0)*d) );
+comp_30=` float3 dy = ( GetBlur1(uv + float2(0,1)*d) - GetBlur1(uv-float2(0,1)*d) );
+comp_31=`
+comp_32=`
+comp_33=`ret = (0.5 +(dx+dy).z*0.5)*GetBlur1(uv+float2(dx.z,dy.z)*0.04).z*float3(0.75,0.4,0);
+comp_34=`ret = lerp(ret,float3(0.3,0.5,1),GetPixel(uv_y).y);
+comp_35=`
+comp_36=`ret = lerp(ret,2,GetBlur3(uv_x).x + (GetPixel(uv_x).x-GetBlur2(uv_x).x));
+comp_37=`}