diff options
author | Indrajith K L | 2022-12-03 17:00:20 +0530 |
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committer | Indrajith K L | 2022-12-03 17:00:20 +0530 |
commit | f5c4671bfbad96bf346bd7e9a21fc4317b4959df (patch) | |
tree | 2764fc62da58f2ba8da7ed341643fc359873142f /musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/martin - disco mix 4.milk | |
download | cli-tools-windows-master.tar.gz cli-tools-windows-master.tar.bz2 cli-tools-windows-master.zip |
Diffstat (limited to 'musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/martin - disco mix 4.milk')
-rw-r--r-- | musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/martin - disco mix 4.milk | 413 |
1 files changed, 413 insertions, 0 deletions
diff --git a/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/martin - disco mix 4.milk b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/martin - disco mix 4.milk new file mode 100644 index 0000000..51d901b --- /dev/null +++ b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/martin - disco mix 4.milk @@ -0,0 +1,413 @@ +MILKDROP_PRESET_VERSION=201 +PSVERSION=2 +PSVERSION_WARP=2 +PSVERSION_COMP=2 +[preset00] +fRating=4.000000 +fGammaAdj=1.980001 +fDecay=0.500000 +fVideoEchoZoom=0.999998 +fVideoEchoAlpha=0.500000 +nVideoEchoOrientation=3 +nWaveMode=2 +bAdditiveWaves=0 +bWaveDots=0 +bWaveThick=0 +bModWaveAlphaByVolume=1 +bMaximizeWaveColor=0 +bTexWrap=0 +bDarkenCenter=0 +bRedBlueStereo=0 +bBrighten=0 +bDarken=1 +bSolarize=0 +bInvert=0 +fWaveAlpha=0.001000 +fWaveScale=20.944651 +fWaveSmoothing=0.000000 +fWaveParam=0.080000 +fModWaveAlphaStart=0.000000 +fModWaveAlphaEnd=1.320000 +fWarpAnimSpeed=1.459500 +fWarpScale=2.006700 +fZoomExponent=1.000000 +fShader=0.000000 +zoom=0.999900 +rot=0.000000 +cx=0.500000 +cy=0.500000 +dx=0.000000 +dy=0.000000 +warp=0.010000 +sx=0.999900 +sy=1.000000 +wave_r=0.000000 +wave_g=0.990000 +wave_b=1.000000 +wave_x=0.500000 +wave_y=0.500000 +ob_size=0.015000 +ob_r=0.000000 +ob_g=0.000000 +ob_b=1.000000 +ob_a=0.000000 +ib_size=0.260000 +ib_r=0.250000 +ib_g=0.250000 +ib_b=0.250000 +ib_a=0.000000 +nMotionVectorsX=64.000000 +nMotionVectorsY=48.000000 +mv_dx=0.000000 +mv_dy=0.000000 +mv_l=1.850000 +mv_r=0.499900 +mv_g=0.499900 +mv_b=0.499900 +mv_a=0.000000 +b1n=0.000000 +b2n=0.000000 +b3n=0.000000 +b1x=1.000000 +b2x=1.000000 +b3x=1.000000 +b1ed=0.000000 +wavecode_0_enabled=1 +wavecode_0_samples=100 +wavecode_0_sep=0 +wavecode_0_bSpectrum=0 +wavecode_0_bUseDots=0 +wavecode_0_bDrawThick=1 +wavecode_0_bAdditive=0 +wavecode_0_scaling=0.045052 +wavecode_0_smoothing=0.100000 +wavecode_0_r=1.000000 +wavecode_0_g=1.000000 +wavecode_0_b=1.000000 +wavecode_0_a=0.600000 +wave_0_per_frame1=t2 = .45 + rand(10)/100; +wave_0_per_point1=k1 = bnot((sample*100+time)%2); +wave_0_per_point2= +wave_0_per_point3=dy = .015*above(sin(sample*11),0) +wave_0_per_point4= +.008*above(sin(time+sample*74),0) +wave_0_per_point5= +.008*above(sin(time+sample*128),0); +wave_0_per_point6= +wave_0_per_point7=dx = .01*above(sin(sample*27),0) + +wave_0_per_point8= +.01*above(sin(time+sample*134),0); +wave_0_per_point9= +wave_0_per_point10=x = .2*(sample-.5) + .5 + dx; +wave_0_per_point11=y = t2 + dy; +wave_0_per_point12= +wave_0_per_point13=a = q24 * k1 * bnot(q27%4); +wave_0_per_point14= +wave_0_per_point15=r = .6; g = 0; b = .6; +wavecode_1_enabled=0 +wavecode_1_samples=512 +wavecode_1_sep=0 +wavecode_1_bSpectrum=0 +wavecode_1_bUseDots=0 +wavecode_1_bDrawThick=1 +wavecode_1_bAdditive=0 +wavecode_1_scaling=0.891519 +wavecode_1_smoothing=0.820000 +wavecode_1_r=1.000000 +wavecode_1_g=1.000000 +wavecode_1_b=1.000000 +wavecode_1_a=0.020000 +wave_1_per_frame1=tm = time*.1; +wave_1_per_frame2=t1 = t1*sin(tm*t4) + (1-t1)*sin(tm*t7); +wave_1_per_frame3=t2 = t2*sin(tm*t5) + (1-t2)*sin(tm*t8); +wave_1_per_frame4=t3 = t3*sin(tm*t6) + (1-t3)*sin(tm*1); +wave_1_per_frame5= +wave_1_per_frame6=tic = min(time - tin,1); +wave_1_per_frame7=tin = time; +wave_1_per_frame8= +wave_1_per_frame9=tva = (tic*q1*.5); +wave_1_per_frame10=tvb = (tic*q2*.5); +wave_1_per_frame11=tvc = (tic*q3*.5); +wave_1_per_frame12= +wave_1_per_frame13=q1 = tva; +wave_1_per_frame14=q2 = tvb; +wave_1_per_frame15=q3 = tvc; +wave_1_per_frame16= +wave_1_per_frame17=sz = .5; +wave_1_per_frame18=len = q4; +wave_1_per_frame19=t4 = len; +wavecode_2_enabled=0 +wavecode_2_samples=512 +wavecode_2_sep=0 +wavecode_2_bSpectrum=0 +wavecode_2_bUseDots=0 +wavecode_2_bDrawThick=1 +wavecode_2_bAdditive=0 +wavecode_2_scaling=0.891519 +wavecode_2_smoothing=0.820000 +wavecode_2_r=0.000000 +wavecode_2_g=0.200000 +wavecode_2_b=0.000000 +wavecode_2_a=1.000000 +wave_2_per_frame1=tm = time*.1; +wave_2_per_frame2=t1 = t1*sin(tm*t4) + (1-t1)*sin(tm*t7); +wave_2_per_frame3=t2 = t2*sin(tm*t5) + (1-t2)*sin(tm*t8); +wave_2_per_frame4=t3 = t3*sin(tm*t6) + (1-t3)*sin(tm*1); +wave_2_per_frame5= +wave_2_per_frame6=tic = min(time - tin,1); +wave_2_per_frame7=tin = time; +wave_2_per_frame8= +wave_2_per_frame9=tva = (tic*q1*.5); +wave_2_per_frame10=tvb = (tic*q2*.5); +wave_2_per_frame11=tvc = (tic*q3*.5); +wave_2_per_frame12= +wave_2_per_frame13=q1 = tva; +wave_2_per_frame14=q2 = tvb; +wave_2_per_frame15=q3 = tvc; +wave_2_per_frame16= +wave_2_per_frame17=sz = .5; +wave_2_per_frame18=len = 1; +wave_2_per_frame19=t4 = len; +wavecode_3_enabled=0 +wavecode_3_samples=512 +wavecode_3_sep=0 +wavecode_3_bSpectrum=1 +wavecode_3_bUseDots=1 +wavecode_3_bDrawThick=0 +wavecode_3_bAdditive=0 +wavecode_3_scaling=1.000000 +wavecode_3_smoothing=0.500000 +wavecode_3_r=1.000000 +wavecode_3_g=1.000000 +wavecode_3_b=1.000000 +wavecode_3_a=1.000000 +shapecode_0_enabled=1 +shapecode_0_sides=4 +shapecode_0_additive=0 +shapecode_0_thickOutline=0 +shapecode_0_textured=1 +shapecode_0_x=0.500000 +shapecode_0_y=0.470000 +shapecode_0_rad=0.240570 +shapecode_0_ang=0.000000 +shapecode_0_tex_ang=0.000000 +shapecode_0_tex_zoom=0.140570 +shapecode_0_r=1.000000 +shapecode_0_g=0.300000 +shapecode_0_b=0.500000 +shapecode_0_a=1.000000 +shapecode_0_r2=0.000000 +shapecode_0_g2=0.000000 +shapecode_0_b2=0.300000 +shapecode_0_a2=1.000000 +shapecode_0_border_r=1.000000 +shapecode_0_border_g=1.000000 +shapecode_0_border_b=0.000000 +shapecode_0_border_a=0.000000 +shape_0_per_frame1= +shape_0_per_frame2=x = .5; y = .5; +shape_0_per_frame3=a = q24; +shape_0_per_frame4=a2 = q24; +shape_0_per_frame5=//a = 1; +shapecode_1_enabled=1 +shapecode_1_sides=100 +shapecode_1_additive=1 +shapecode_1_thickOutline=1 +shapecode_1_textured=0 +shapecode_1_x=0.500000 +shapecode_1_y=0.500000 +shapecode_1_rad=0.051340 +shapecode_1_ang=0.000000 +shapecode_1_tex_ang=0.000000 +shapecode_1_tex_zoom=0.122880 +shapecode_1_r=0.300000 +shapecode_1_g=0.200000 +shapecode_1_b=0.200000 +shapecode_1_a=0.700000 +shapecode_1_r2=0.000000 +shapecode_1_g2=0.000000 +shapecode_1_b2=0.000000 +shapecode_1_a2=0.000000 +shapecode_1_border_r=0.000000 +shapecode_1_border_g=0.500000 +shapecode_1_border_b=0.500000 +shapecode_1_border_a=0.000000 +shape_1_per_frame1=r = .5 + .3 * sin(time); +shape_1_per_frame2=g = .5 + .3 * sin(time/1.5); +shape_1_per_frame3=b = .5 + .3 * sin(time/3.7); +shape_1_per_frame4= +shape_1_per_frame5=r2 = 0; b2 = 0; g2 = 0; +shape_1_per_frame6= +shape_1_per_frame7=a = .05; a2 = 0; +shapecode_2_enabled=0 +shapecode_2_sides=4 +shapecode_2_additive=0 +shapecode_2_thickOutline=0 +shapecode_2_textured=0 +shapecode_2_x=0.503000 +shapecode_2_y=0.500000 +shapecode_2_rad=0.010000 +shapecode_2_ang=0.000000 +shapecode_2_tex_ang=0.000000 +shapecode_2_tex_zoom=0.609857 +shapecode_2_r=0.000000 +shapecode_2_g=0.000000 +shapecode_2_b=0.000000 +shapecode_2_a=0.000000 +shapecode_2_r2=0.000000 +shapecode_2_g2=0.000000 +shapecode_2_b2=0.000000 +shapecode_2_a2=1.000000 +shapecode_2_border_r=1.000000 +shapecode_2_border_g=1.000000 +shapecode_2_border_b=1.000000 +shapecode_2_border_a=0.000000 +shape_2_per_frame1= +shape_2_per_frame2=dy = .1 * sin(time*14);; +shape_2_per_frame3=dx = q1*dy; +shape_2_per_frame4= +shape_2_per_frame5=x = .5 + dx; +shape_2_per_frame6=y = .5 + dy; +shape_2_per_frame7= +shape_2_per_frame8=a = q25; a2 = q25; +shape_2_per_frame9=rad = q21/110; +shapecode_3_enabled=0 +shapecode_3_sides=63 +shapecode_3_additive=0 +shapecode_3_thickOutline=0 +shapecode_3_textured=1 +shapecode_3_x=0.500000 +shapecode_3_y=1.000000 +shapecode_3_rad=0.548217 +shapecode_3_ang=0.000000 +shapecode_3_tex_ang=0.000000 +shapecode_3_tex_zoom=0.499805 +shapecode_3_r=1.000000 +shapecode_3_g=1.000000 +shapecode_3_b=1.000000 +shapecode_3_a=1.000000 +shapecode_3_r2=1.000000 +shapecode_3_g2=1.000000 +shapecode_3_b2=1.000000 +shapecode_3_a2=0.000000 +shapecode_3_border_r=0.500000 +shapecode_3_border_g=0.500000 +shapecode_3_border_b=0.500000 +shapecode_3_border_a=0.000000 +per_frame_init_1=xk = 0; +per_frame_1=dec_med = pow (0.8, 30/fps); +per_frame_2=dec_slow = pow (0.95, 30/fps); +per_frame_3=dec_xlow = pow (0.995, 30/fps); +per_frame_4=beat = max (max (bass, mid), treb); +per_frame_5=avg = avg*dec_slow + beat*(1-dec_slow); +per_frame_6=is_beat = above(beat, .2+avg+peak) * above (time, t0+.2); +per_frame_7=t0 = is_beat*time + (1-is_beat)*t0; +per_frame_8=peak = is_beat * beat + (1-is_beat)*peak*dec_med; +per_frame_9=index = (index + is_beat) %16; +per_frame_10=index2 = (index2 + is_beat*bnot(index))%2; +per_frame_11= +per_frame_12=q20 = avg; +per_frame_13=q21 = beat; +per_frame_14=q22 = peak; +per_frame_15=q23 = index; +per_frame_16=q24 = is_beat; +per_frame_17=q26 = bass_att + mid_att + treb_att; +per_frame_18=q27 = index + 1; +per_frame_19= +per_frame_20=peakx = above(q22,1.5*maxp); +per_frame_21=maxp = max(maxp, q22); +per_frame_22=maxp = maxp*dec_xlow; +per_frame_23= +per_frame_24=k1 = is_beat*equal(index%3,0); +per_frame_25=p1 = k1*(p1+1) + (1-k1)*p1; +per_frame_26=p2 = dec_med * p2+ (1-dec_med)*p1; +per_frame_27=rott = p2 * 3.1416/4; +per_frame_28= +per_frame_29=q1 = cos(rott); +per_frame_30=q2 = sin(rott); +per_frame_31=q3 = -q2; +per_frame_32=q4 = q1; +per_frame_33= +per_frame_34=trig = q24 * bnot(index%4); +per_frame_35=dir = dir + trig * q26*(rand(100)/100-.5)/2 + peakx; +per_frame_36=dir_ = dir_ * dec_slow + dir*(1-dec_slow); +per_frame_37=dir__ = dir__ * dec_slow + dir_*(1-dec_slow); +per_frame_38= +per_frame_39=q5 = cos(dir__); +per_frame_40=q6 = sin(dir__); +per_frame_41= +per_frame_42=speed = speed * bnot(trig) + trig*q26*5/fps ; +per_frame_43=speed_= speed_* dec_slow + speed*(1-dec_slow); +per_frame_44= +per_frame_45=movx = movx + speed_*q6; +per_frame_46=movy = movy + speed_*q5; +per_frame_47= +per_frame_48=//movx = movx + speed; +per_frame_49=//movy = movy + speed; +per_frame_50= +per_frame_51= +per_frame_52=q7 = movx; +per_frame_53=q8 = movy; +per_frame_54= +per_frame_55=tilt = dir - dir__; +per_frame_56=tilt_ = dec_slow*tilt_ + (1-dec_slow)*tilt; +per_frame_57= +per_frame_58= +per_frame_59=monitor = maxp; +per_frame_60=q9 = cos(tilt_*speed_); +per_frame_61=q10 = sin(tilt_*speed_); +per_frame_62= +per_frame_63=q12 = time; +per_pixel_1=zoom = 1.3; +warp_1=`sampler sampler_worms; +warp_2=`float3 color, mus; +warp_3=`float dx,dy; +warp_4=`shader_body { +warp_5=`float2 uv1 = (uv-.5) * aspect.xy; +warp_6=` +warp_7=` +warp_8=`float2 uv6 = uv1; +warp_9=`float z = 2*length(uv1)+rand_frame * 64; +warp_10=`float2 d = normalize(uv1); +warp_11=`float clp = 2; +warp_12=`float2 rs = clamp(tan(z)*d,-clp,clp); +warp_13=`uv += rs/20; +warp_14=` +warp_15=` +warp_16=`uv6 = .4*sin(uv1*22); +warp_17=`mus = .1/(length(uv6)); +warp_18=`mus *= roam_cos; +warp_19=` +warp_20=`float3 blur = GetBlur1(frac(uv)); +warp_21=` +warp_22=`float3 crisp= tex2D(sampler_main,uv); +warp_23=` +warp_24=`float3 ret1 = crisp - blur*.04 + .15*mus; +warp_25=`q25 = q24; +warp_26=`ret = q25*(ret1-.02)*.98 + (1-q25)* GetPixel(uv_orig); +warp_27=`} +comp_1=`sampler sampler_pw_noise_lq; +comp_2=` +comp_3=`float2 rs, rs0; +comp_4=`float3 noise, ret1; +comp_5=` +comp_6=`shader_body { +comp_7=`float corr = texsize.xy*texsize_noise_lq.zw; +comp_8=`float2 uv1 = (uv_orig-.5)*aspect.xy; +comp_9=`uv1 = mul(uv1,float2x2(q9,q10,-q10,q9)); +comp_10=`uv1 *= aspect.yx; +comp_11=`float h1 = 3; +comp_12=`float k1 = 1; +comp_13=`float z = h1/abs(uv1.y); +comp_14=`rs.x = uv1.x * z * k1; +comp_15=`rs.y = z *k1/2; +comp_16=`rs0 = rs; +comp_17=`rs *=1; +comp_18=`rs = mul(float2x2(q5,q6,-q6,q5),rs); +comp_19=`rs += float2 (q7,q8); +comp_20=` +comp_21=` +comp_22=`float mod = sin((uv1-q12)*q27); +comp_23=` +comp_24=`ret1 = GetBlur1(frac(rs/12)); +comp_25=`ret = ret1*32/z +comp_26=`+ q22*sqrt(z)/4*mod * GetPixel(4*ret1/z+uv1/2/(.5+abs(uv1.y))+float2(q5,0)); +comp_27=` +comp_28=`} |