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author | Indrajith K L | 2022-12-03 17:00:20 +0530 |
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committer | Indrajith K L | 2022-12-03 17:00:20 +0530 |
commit | f5c4671bfbad96bf346bd7e9a21fc4317b4959df (patch) | |
tree | 2764fc62da58f2ba8da7ed341643fc359873142f /musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/martin - unholy amulet.milk | |
download | cli-tools-windows-f5c4671bfbad96bf346bd7e9a21fc4317b4959df.tar.gz cli-tools-windows-f5c4671bfbad96bf346bd7e9a21fc4317b4959df.tar.bz2 cli-tools-windows-f5c4671bfbad96bf346bd7e9a21fc4317b4959df.zip |
Diffstat (limited to 'musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/martin - unholy amulet.milk')
-rw-r--r-- | musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/martin - unholy amulet.milk | 403 |
1 files changed, 403 insertions, 0 deletions
diff --git a/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/martin - unholy amulet.milk b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/martin - unholy amulet.milk new file mode 100644 index 0000000..e9cee88 --- /dev/null +++ b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/martin - unholy amulet.milk @@ -0,0 +1,403 @@ +MILKDROP_PRESET_VERSION=201 +PSVERSION=2 +PSVERSION_WARP=2 +PSVERSION_COMP=2 +[preset00] +fRating=3.000000 +fGammaAdj=1.980001 +fDecay=0.500000 +fVideoEchoZoom=0.999998 +fVideoEchoAlpha=0.500000 +nVideoEchoOrientation=3 +nWaveMode=0 +bAdditiveWaves=0 +bWaveDots=0 +bWaveThick=0 +bModWaveAlphaByVolume=1 +bMaximizeWaveColor=1 +bTexWrap=1 +bDarkenCenter=0 +bRedBlueStereo=0 +bBrighten=0 +bDarken=1 +bSolarize=0 +bInvert=0 +fWaveAlpha=0.001000 +fWaveScale=10.437056 +fWaveSmoothing=0.450000 +fWaveParam=0.080000 +fModWaveAlphaStart=0.000000 +fModWaveAlphaEnd=1.320000 +fWarpAnimSpeed=1.459500 +fWarpScale=2.006700 +fZoomExponent=1.000000 +fShader=0.000000 +zoom=0.999900 +rot=0.000000 +cx=0.500000 +cy=0.500000 +dx=0.000000 +dy=0.000000 +warp=0.010000 +sx=0.999900 +sy=1.000000 +wave_r=0.000000 +wave_g=0.990000 +wave_b=1.000000 +wave_x=0.500000 +wave_y=0.500000 +ob_size=0.000000 +ob_r=0.000000 +ob_g=0.000000 +ob_b=0.000000 +ob_a=1.000000 +ib_size=0.260000 +ib_r=0.250000 +ib_g=0.250000 +ib_b=0.250000 +ib_a=0.000000 +nMotionVectorsX=64.000000 +nMotionVectorsY=48.000000 +mv_dx=0.000000 +mv_dy=0.000000 +mv_l=0.000000 +mv_r=0.499900 +mv_g=0.499900 +mv_b=0.499900 +mv_a=0.000000 +b1n=0.000000 +b2n=0.000000 +b3n=0.000000 +b1x=1.000000 +b2x=1.000000 +b3x=1.000000 +b1ed=0.000000 +wavecode_0_enabled=0 +wavecode_0_samples=512 +wavecode_0_sep=120 +wavecode_0_bSpectrum=0 +wavecode_0_bUseDots=0 +wavecode_0_bDrawThick=1 +wavecode_0_bAdditive=1 +wavecode_0_scaling=0.891519 +wavecode_0_smoothing=0.820000 +wavecode_0_r=1.000000 +wavecode_0_g=1.000000 +wavecode_0_b=1.000000 +wavecode_0_a=0.600000 +wave_0_init1=t1 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_0_init2=t2 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_0_init3=t3 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_0_init4=t4 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_0_init5=t5 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_0_init6=t6 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_0_init7=t7 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_0_init8=t8 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_0_init9= +wave_0_per_frame1=t2 = t2 + bass_att; +wave_0_per_point1=x = .5 +.001*q22*int(sample*10); y = sample*10 - int(sample*10); +wave_0_per_point2= +wave_0_per_point3=r = 1; b = 1; g = 1; +wave_0_per_point4=a = 1; +wave_0_per_point5= +wave_0_per_point6= +wave_0_per_point7= +wave_0_per_point8= +wavecode_1_enabled=0 +wavecode_1_samples=512 +wavecode_1_sep=0 +wavecode_1_bSpectrum=0 +wavecode_1_bUseDots=1 +wavecode_1_bDrawThick=1 +wavecode_1_bAdditive=0 +wavecode_1_scaling=0.891519 +wavecode_1_smoothing=0.820000 +wavecode_1_r=1.000000 +wavecode_1_g=1.000000 +wavecode_1_b=1.000000 +wavecode_1_a=0.100000 +wave_1_init1=t1 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_1_init2=t2 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_1_init3=t3 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_1_init4=t4 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_1_init5=t5 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_1_init6=t6 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_1_init7=t7 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_1_init8=t8 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_1_init9= +wave_1_per_frame1=tm = time*.1; +wave_1_per_frame2=t1 = t1*sin(tm*t4) + (1-t1)*sin(tm*t7); +wave_1_per_frame3=t2 = t2*sin(tm*t5) + (1-t2)*sin(tm*t8); +wave_1_per_frame4=t3 = t3*sin(tm*t6) + (1-t3)*sin(tm*1); +wave_1_per_frame5= +wave_1_per_frame6=tic = min(time - tin,1); +wave_1_per_frame7=tin = time; +wave_1_per_frame8= +wave_1_per_frame9=tva = (tic*q1*.5); +wave_1_per_frame10=tvb = (tic*q2*.5); +wave_1_per_frame11=tvc = (tic*q3*.5); +wave_1_per_frame12= +wave_1_per_frame13=q1 = tva; +wave_1_per_frame14=q2 = tvb; +wave_1_per_frame15=q3 = tvc; +wave_1_per_frame16= +wave_1_per_frame17=sz = .5; +wave_1_per_frame18=len = q4; +wave_1_per_frame19=t4 = len; +wave_1_per_point1=xi = rand(100)/100; +wave_1_per_point2=yi = rand(100)/100; +wave_1_per_point3= +wave_1_per_point4=x = xi; y = yi; +wave_1_per_point5= +wave_1_per_point6=a = q21/15; +wavecode_2_enabled=0 +wavecode_2_samples=512 +wavecode_2_sep=0 +wavecode_2_bSpectrum=0 +wavecode_2_bUseDots=0 +wavecode_2_bDrawThick=1 +wavecode_2_bAdditive=0 +wavecode_2_scaling=0.891519 +wavecode_2_smoothing=0.820000 +wavecode_2_r=0.000000 +wavecode_2_g=0.200000 +wavecode_2_b=0.000000 +wavecode_2_a=1.000000 +wave_2_init1=t1 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_2_init2=t2 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_2_init3=t3 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_2_init4=t4 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_2_init5=t5 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_2_init6=t6 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_2_init7=t7 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_2_init8=t8 = 1 + (rand(101)*.01 - rand(101)*.01)*.3; +wave_2_init9= +wave_2_per_frame1=tm = time*.1; +wave_2_per_frame2=t1 = t1*sin(tm*t4) + (1-t1)*sin(tm*t7); +wave_2_per_frame3=t2 = t2*sin(tm*t5) + (1-t2)*sin(tm*t8); +wave_2_per_frame4=t3 = t3*sin(tm*t6) + (1-t3)*sin(tm*1); +wave_2_per_frame5= +wave_2_per_frame6=tic = min(time - tin,1); +wave_2_per_frame7=tin = time; +wave_2_per_frame8= +wave_2_per_frame9=tva = (tic*q1*.5); +wave_2_per_frame10=tvb = (tic*q2*.5); +wave_2_per_frame11=tvc = (tic*q3*.5); +wave_2_per_frame12= +wave_2_per_frame13=q1 = tva; +wave_2_per_frame14=q2 = tvb; +wave_2_per_frame15=q3 = tvc; +wave_2_per_frame16= +wave_2_per_frame17=sz = .5; +wave_2_per_frame18=len = 1; +wave_2_per_frame19=t4 = len; +wavecode_3_enabled=0 +wavecode_3_samples=512 +wavecode_3_sep=0 +wavecode_3_bSpectrum=1 +wavecode_3_bUseDots=1 +wavecode_3_bDrawThick=0 +wavecode_3_bAdditive=0 +wavecode_3_scaling=1.000000 +wavecode_3_smoothing=0.500000 +wavecode_3_r=1.000000 +wavecode_3_g=1.000000 +wavecode_3_b=1.000000 +wavecode_3_a=1.000000 +shapecode_0_enabled=0 +shapecode_0_sides=100 +shapecode_0_additive=0 +shapecode_0_thickOutline=0 +shapecode_0_textured=1 +shapecode_0_x=0.500000 +shapecode_0_y=0.500000 +shapecode_0_rad=3.544901 +shapecode_0_ang=0.816814 +shapecode_0_tex_ang=0.000000 +shapecode_0_tex_zoom=1.386143 +shapecode_0_r=0.000000 +shapecode_0_g=1.000000 +shapecode_0_b=1.000000 +shapecode_0_a=0.000000 +shapecode_0_r2=0.000000 +shapecode_0_g2=1.000000 +shapecode_0_b2=1.000000 +shapecode_0_a2=1.000000 +shapecode_0_border_r=1.000000 +shapecode_0_border_g=1.000000 +shapecode_0_border_b=0.000000 +shapecode_0_border_a=0.000000 +shape_0_init1=t1 = .5*aspectx; +shape_0_per_frame1=trig = trig + q24; +shape_0_per_frame2=trig = below(trig,18)*trig; +shape_0_per_frame3= +shape_0_per_frame4=radius = radius + .01*30/fps; +shape_0_per_frame5= +shape_0_per_frame6=radius = radius * (1-bnot(trig)); +shape_0_per_frame7=a2 = 1/(6*radius); +shape_0_per_frame8=ang = 1/radius*1; +shape_0_per_frame9=rad = radius; +shape_0_per_frame10= +shape_0_per_frame11=x = radius; +shape_0_per_frame12= +shapecode_1_enabled=0 +shapecode_1_sides=4 +shapecode_1_additive=0 +shapecode_1_thickOutline=1 +shapecode_1_textured=0 +shapecode_1_x=0.400000 +shapecode_1_y=0.500000 +shapecode_1_rad=2.366958 +shapecode_1_ang=0.000000 +shapecode_1_tex_ang=3.455753 +shapecode_1_tex_zoom=0.993053 +shapecode_1_r=0.500000 +shapecode_1_g=0.000000 +shapecode_1_b=1.000000 +shapecode_1_a=0.200000 +shapecode_1_r2=0.700000 +shapecode_1_g2=0.400000 +shapecode_1_b2=0.000000 +shapecode_1_a2=0.000000 +shapecode_1_border_r=0.500000 +shapecode_1_border_g=0.500000 +shapecode_1_border_b=0.500000 +shapecode_1_border_a=0.000000 +shape_1_per_frame1=a2 =0;a = 0; +shape_1_per_frame2=a = q24/2; +shapecode_2_enabled=0 +shapecode_2_sides=4 +shapecode_2_additive=0 +shapecode_2_thickOutline=0 +shapecode_2_textured=0 +shapecode_2_x=0.503000 +shapecode_2_y=0.500000 +shapecode_2_rad=0.038857 +shapecode_2_ang=0.000000 +shapecode_2_tex_ang=0.000000 +shapecode_2_tex_zoom=0.609857 +shapecode_2_r=1.000000 +shapecode_2_g=0.100000 +shapecode_2_b=0.000000 +shapecode_2_a=0.900000 +shapecode_2_r2=1.000000 +shapecode_2_g2=1.000000 +shapecode_2_b2=1.000000 +shapecode_2_a2=0.000000 +shapecode_2_border_r=0.500000 +shapecode_2_border_g=0.500000 +shapecode_2_border_b=0.500000 +shapecode_2_border_a=0.000000 +shape_2_per_frame1=x = rand(10)/10; +shape_2_per_frame2=y = rand(10)/10; +shape_2_per_frame3= +shape_2_per_frame4=r = rand(4)/3; +shape_2_per_frame5=g = rand(4)/3; +shape_2_per_frame6=b = rand(4)/3; +shape_2_per_frame7= +shape_2_per_frame8=a = min(q21/2 ,.9); +shape_2_per_frame9=rad = a *a/3 ; +shape_2_per_frame10= +shapecode_3_enabled=0 +shapecode_3_sides=63 +shapecode_3_additive=0 +shapecode_3_thickOutline=0 +shapecode_3_textured=1 +shapecode_3_x=0.500000 +shapecode_3_y=0.500000 +shapecode_3_rad=0.301766 +shapecode_3_ang=0.000000 +shapecode_3_tex_ang=0.879646 +shapecode_3_tex_zoom=0.954309 +shapecode_3_r=1.000000 +shapecode_3_g=1.000000 +shapecode_3_b=1.000000 +shapecode_3_a=0.500000 +shapecode_3_r2=1.000000 +shapecode_3_g2=1.000000 +shapecode_3_b2=1.000000 +shapecode_3_a2=0.000000 +shapecode_3_border_r=0.500000 +shapecode_3_border_g=0.500000 +shapecode_3_border_b=0.500000 +shapecode_3_border_a=1.000000 +per_frame_1=dec_med = pow (0.9, 30/fps); +per_frame_2=dec_slow = pow (0.99, 30/fps); +per_frame_3=beat = max (max (bass, mid), treb); +per_frame_4=avg = avg*dec_slow + beat*(1-dec_slow); +per_frame_5=is_beat = above(beat, .5+avg+peak) * above (time, t0+.2); +per_frame_6=t0 = is_beat*time + (1-is_beat)*t0; +per_frame_7=peak = is_beat * beat + (1-is_beat)*peak*dec_med; +per_frame_8=index = (index + is_beat) %8; +per_frame_9=index2 = (index2 + is_beat*bnot(index))%4; +per_frame_10=index3 = (index3 + is_beat*bnot(index)*bnot(index2))%3; +per_frame_11= +per_frame_12=monitor = index4; +per_frame_13= +per_frame_14=q20 = avg; +per_frame_15=q21 = beat; +per_frame_16=q22 = peak; +per_frame_17=q23 = index; +per_frame_18=q24 = is_beat; +per_frame_19=q26 = bass + mid + treb; +per_frame_20= +per_frame_21=//k1 = is_beat*bnot(index)*bnot(index2); +per_frame_22= +per_frame_23=k1 = is_beat*equal(index,0); +per_frame_24=p1 = k1*(p1+1) + (1-k1)*p1; +per_frame_25=p2 = dec_med * p2+ (1-dec_med)*p1; +per_frame_26=rott = p2 * 3.14159265359/4; +per_frame_27= +per_frame_28=q27 = 8-index; +per_frame_29=q28 = index2; +per_frame_30= +per_frame_31=q1 = cos(rott); +per_frame_32=q2 = sin(rott); +per_frame_33=q3 = -q2; +per_frame_34=q4 = q1; +per_frame_35= +per_frame_36=q5 = q1 * bnot(index2); +per_frame_37= +per_pixel_1=rot = .04*q5*(sin(q22*4*(rad))); +per_pixel_2=zoom = 1+.008 ; +warp_1=`float2 uv2; +warp_2=` +warp_3=`shader_body { +warp_4=`//uv2 = mul(uv-.5,float2x2(_qa))+.5; +warp_5=` +warp_6=`float3 ist = GetBlur1(uv); +warp_7=` +warp_8=`float3 crisp = tex2D(sampler_main,uv); +warp_9=`crisp += .015-.0*pow(rad,2); +warp_10=` +warp_11=`float3 ret1 = crisp; +warp_12=` +warp_13=`float k2 = q21*q21*.3; +warp_14=`ret1 = lum(ret1) * (1-.1*abs(tan(k2*ist*1.58))); +warp_15=` +warp_16=` +warp_17=`ret = ret1 - .02/(rad+.02)*ist; +warp_18=`} +comp_1=`shader_body +comp_2=`{ +comp_3=` +comp_4=`float2 uv1 = (uv-.5)*aspect.xy; +comp_5=` +comp_6=` +comp_7=`float3 ret1 = tex2D(sampler_main, uv) + GetBlur1(uv); +comp_8=` +comp_9=`float2 hor = float2 (.001,0); +comp_10=`float2 ver = float2 (0,.001); +comp_11=`float dx = GetPixel (uv-hor) - GetPixel (uv+hor); +comp_12=`float dy = GetPixel (uv-ver) - GetPixel (uv+ver); +comp_13=`float2 dz = float2 (dx,dy); +comp_14=` +comp_15=`uv1 = uv1*0+.3*cos(uv1*9) -dz; +comp_16=` +comp_17=`float dots = saturate(.04*bass_att/length(uv1)); +comp_18=` +comp_19=` +comp_20=`ret1 = (-.5*ret1) + dots + .2; +comp_21=` +comp_22=`ret = ret1*2; +comp_23=`} |