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authorIndrajith K L2022-12-03 17:00:20 +0530
committerIndrajith K L2022-12-03 17:00:20 +0530
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tree2764fc62da58f2ba8da7ed341643fc359873142f /v_windows/v/thirdparty/sokol/sokol_app.h
downloadcli-tools-windows-master.tar.gz
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Adds most of the toolsHEADmaster
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+#if defined(SOKOL_IMPL) && !defined(SOKOL_APP_IMPL)
+#define SOKOL_APP_IMPL
+#endif
+#ifndef SOKOL_APP_INCLUDED
+/*
+ sokol_app.h -- cross-platform application wrapper
+
+ Project URL: https://github.com/floooh/sokol
+
+ Do this:
+ #define SOKOL_IMPL or
+ #define SOKOL_APP_IMPL
+ before you include this file in *one* C or C++ file to create the
+ implementation.
+
+ In the same place define one of the following to select the 3D-API
+ which should be initialized by sokol_app.h (this must also match
+ the backend selected for sokol_gfx.h if both are used in the same
+ project):
+
+ #define SOKOL_GLCORE33
+ #define SOKOL_GLES2
+ #define SOKOL_GLES3
+ #define SOKOL_D3D11
+ #define SOKOL_METAL
+ #define SOKOL_WGPU
+
+ Optionally provide the following defines with your own implementations:
+
+ SOKOL_ASSERT(c) - your own assert macro (default: assert(c))
+ SOKOL_LOG(msg) - your own logging function (default: puts(msg))
+ SOKOL_UNREACHABLE() - a guard macro for unreachable code (default: assert(false))
+ SOKOL_ABORT() - called after an unrecoverable error (default: abort())
+ SOKOL_WIN32_FORCE_MAIN - define this on Win32 to use a main() entry point instead of WinMain
+ SOKOL_NO_ENTRY - define this if sokol_app.h shouldn't "hijack" the main() function
+ SOKOL_APP_API_DECL - public function declaration prefix (default: extern)
+ SOKOL_API_DECL - same as SOKOL_APP_API_DECL
+ SOKOL_API_IMPL - public function implementation prefix (default: -)
+ SOKOL_CALLOC - your own calloc function (default: calloc(n, s))
+ SOKOL_FREE - your own free function (default: free(p))
+
+ Optionally define the following to force debug checks and validations
+ even in release mode:
+
+ SOKOL_DEBUG - by default this is defined if _DEBUG is defined
+
+ If sokol_app.h is compiled as a DLL, define the following before
+ including the declaration or implementation:
+
+ SOKOL_DLL
+
+ On Windows, SOKOL_DLL will define SOKOL_APP_API_DECL as __declspec(dllexport)
+ or __declspec(dllimport) as needed.
+
+ For example code, see https://github.com/floooh/sokol-samples/tree/master/sapp
+
+ Portions of the Windows and Linux GL initialization and event code have been
+ taken from GLFW (http://www.glfw.org/)
+
+ iOS onscreen keyboard support 'inspired' by libgdx.
+
+ Link with the following system libraries:
+
+ - on macOS with Metal: Cocoa, QuartzCore, Metal, MetalKit
+ - on macOS with GL: Cocoa, QuartzCore, OpenGL
+ - on iOS with Metal: Foundation, UIKit, Metal, MetalKit
+ - on iOS with GL: Foundation, UIKit, OpenGLES, GLKit
+ - on Linux: X11, Xi, Xcursor, GL, dl, pthread, m(?)
+ - on Android: GLESv3, EGL, log, android
+ - on Windows with the MSVC or Clang toolchains: no action needed, libs are defined in-source via pragma-comment-lib
+ - on Windows with MINGW/MSYS2 gcc: compile with '-mwin32' so that _WIN32 is defined
+ - link with the following libs: -lkernel32 -luser32 -lshell32
+ - additionally with the GL backend: -lgdi32
+ - additionally with the D3D11 backend: -ld3d11 -ldxgi -dxguid
+
+ On Linux, you also need to use the -pthread compiler and linker option, otherwise weird
+ things will happen, see here for details: https://github.com/floooh/sokol/issues/376
+
+ Building for UWP requires a recent Visual Studio toolchain and Windows SDK
+ (at least VS2019 and Windows SDK 10.0.19041.0). When the UWP backend is
+ selected, the sokol_app.h implementation must be compiled as C++17.
+
+ On macOS and iOS, the implementation must be compiled as Objective-C.
+
+ FEATURE OVERVIEW
+ ================
+ sokol_app.h provides a minimalistic cross-platform API which
+ implements the 'application-wrapper' parts of a 3D application:
+
+ - a common application entry function
+ - creates a window and 3D-API context/device with a 'default framebuffer'
+ - makes the rendered frame visible
+ - provides keyboard-, mouse- and low-level touch-events
+ - platforms: MacOS, iOS, HTML5, Win32, Linux, Android (TODO: RaspberryPi)
+ - 3D-APIs: Metal, D3D11, GL3.2, GLES2, GLES3, WebGL, WebGL2
+
+ FEATURE/PLATFORM MATRIX
+ =======================
+ | Windows | macOS | Linux | iOS | Android | UWP | Raspi | HTML5
+ --------------------+---------+-------+-------+-------+---------+------+-------+-------
+ gl 3.x | YES | YES | YES | --- | --- | --- | --- | ---
+ gles2/webgl | --- | --- | --- | YES | YES | --- | TODO | YES
+ gles3/webgl2 | --- | --- | --- | YES | YES | --- | --- | YES
+ metal | --- | YES | --- | YES | --- | --- | --- | ---
+ d3d11 | YES | --- | --- | --- | --- | YES | --- | ---
+ KEY_DOWN | YES | YES | YES | SOME | TODO | YES | TODO | YES
+ KEY_UP | YES | YES | YES | SOME | TODO | YES | TODO | YES
+ CHAR | YES | YES | YES | YES | TODO | YES | TODO | YES
+ MOUSE_DOWN | YES | YES | YES | --- | --- | YES | TODO | YES
+ MOUSE_UP | YES | YES | YES | --- | --- | YES | TODO | YES
+ MOUSE_SCROLL | YES | YES | YES | --- | --- | YES | TODO | YES
+ MOUSE_MOVE | YES | YES | YES | --- | --- | YES | TODO | YES
+ MOUSE_ENTER | YES | YES | YES | --- | --- | YES | TODO | YES
+ MOUSE_LEAVE | YES | YES | YES | --- | --- | YES | TODO | YES
+ TOUCHES_BEGAN | --- | --- | --- | YES | YES | TODO | --- | YES
+ TOUCHES_MOVED | --- | --- | --- | YES | YES | TODO | --- | YES
+ TOUCHES_ENDED | --- | --- | --- | YES | YES | TODO | --- | YES
+ TOUCHES_CANCELLED | --- | --- | --- | YES | YES | TODO | --- | YES
+ RESIZED | YES | YES | YES | YES | YES | YES | --- | YES
+ ICONIFIED | YES | YES | YES | --- | --- | YES | --- | ---
+ RESTORED | YES | YES | YES | --- | --- | YES | --- | ---
+ SUSPENDED | --- | --- | --- | YES | YES | YES | --- | TODO
+ RESUMED | --- | --- | --- | YES | YES | YES | --- | TODO
+ QUIT_REQUESTED | YES | YES | YES | --- | --- | --- | TODO | YES
+ UPDATE_CURSOR | YES | YES | TODO | --- | --- | TODO | --- | TODO
+ IME | TODO | TODO? | TODO | ??? | TODO | --- | ??? | ???
+ key repeat flag | YES | YES | YES | --- | --- | YES | TODO | YES
+ windowed | YES | YES | YES | --- | --- | YES | TODO | YES
+ fullscreen | YES | YES | YES | YES | YES | YES | TODO | ---
+ mouse hide | YES | YES | YES | --- | --- | YES | TODO | TODO
+ mouse lock | YES | YES | YES | --- | --- | TODO | TODO | YES
+ screen keyboard | --- | --- | --- | YES | TODO | TODO | --- | YES
+ swap interval | YES | YES | YES | YES | TODO | --- | TODO | YES
+ high-dpi | YES | YES | TODO | YES | YES | YES | TODO | YES
+ clipboard | YES | YES | TODO | --- | --- | TODO | --- | YES
+ MSAA | YES | YES | YES | YES | YES | TODO | TODO | YES
+ drag'n'drop | YES | YES | YES | --- | --- | TODO | TODO | YES
+
+ TODO
+ ====
+ - Linux:
+ - clipboard support
+ - UWP:
+ - clipboard, mouselock
+ - sapp_consume_event() on non-web platforms?
+
+ STEP BY STEP
+ ============
+ --- Add a sokol_main() function to your code which returns a sapp_desc structure
+ with initialization parameters and callback function pointers. This
+ function is called very early, usually at the start of the
+ platform's entry function (e.g. main or WinMain). You should do as
+ little as possible here, since the rest of your code might be called
+ from another thread (this depends on the platform):
+
+ sapp_desc sokol_main(int argc, char* argv[]) {
+ return (sapp_desc) {
+ .width = 640,
+ .height = 480,
+ .init_cb = my_init_func,
+ .frame_cb = my_frame_func,
+ .cleanup_cb = my_cleanup_func,
+ .event_cb = my_event_func,
+ ...
+ };
+ }
+
+ There are many more setup parameters, but these are the most important.
+ For a complete list search for the sapp_desc structure declaration
+ below.
+
+ DO NOT call any sokol-app function from inside sokol_main(), since
+ sokol-app will not be initialized at this point.
+
+ The .width and .height parameters are the preferred size of the 3D
+ rendering canvas. The actual size may differ from this depending on
+ platform and other circumstances. Also the canvas size may change at
+ any time (for instance when the user resizes the application window,
+ or rotates the mobile device).
+
+ All provided function callbacks will be called from the same thread,
+ but this may be different from the thread where sokol_main() was called.
+
+ .init_cb (void (*)(void))
+ This function is called once after the application window,
+ 3D rendering context and swap chain have been created. The
+ function takes no arguments and has no return value.
+ .frame_cb (void (*)(void))
+ This is the per-frame callback, which is usually called 60
+ times per second. This is where your application would update
+ most of its state and perform all rendering.
+ .cleanup_cb (void (*)(void))
+ The cleanup callback is called once right before the application
+ quits.
+ .event_cb (void (*)(const sapp_event* event))
+ The event callback is mainly for input handling, but is also
+ used to communicate other types of events to the application. Keep the
+ event_cb struct member zero-initialized if your application doesn't require
+ event handling.
+ .fail_cb (void (*)(const char* msg))
+ The fail callback is called when a fatal error is encountered
+ during start which doesn't allow the program to continue.
+ Providing a callback here gives you a chance to show an error message
+ to the user. The default behaviour is SOKOL_LOG(msg)
+
+ As you can see, those 'standard callbacks' don't have a user_data
+ argument, so any data that needs to be preserved between callbacks
+ must live in global variables. If keeping state in global variables
+ is not an option, there's an alternative set of callbacks with
+ an additional user_data pointer argument:
+
+ .user_data (void*)
+ The user-data argument for the callbacks below
+ .init_userdata_cb (void (*)(void* user_data))
+ .frame_userdata_cb (void (*)(void* user_data))
+ .cleanup_userdata_cb (void (*)(void* user_data))
+ .event_cb (void(*)(const sapp_event* event, void* user_data))
+ .fail_cb (void(*)(const char* msg, void* user_data))
+ These are the user-data versions of the callback functions. You
+ can mix those with the standard callbacks that don't have the
+ user_data argument.
+
+ The function sapp_userdata() can be used to query the user_data
+ pointer provided in the sapp_desc struct.
+
+ You can also call sapp_query_desc() to get a copy of the
+ original sapp_desc structure.
+
+ NOTE that there's also an alternative compile mode where sokol_app.h
+ doesn't "hijack" the main() function. Search below for SOKOL_NO_ENTRY.
+
+ --- Implement the initialization callback function (init_cb), this is called
+ once after the rendering surface, 3D API and swap chain have been
+ initialized by sokol_app. All sokol-app functions can be called
+ from inside the initialization callback, the most useful functions
+ at this point are:
+
+ int sapp_width(void)
+ int sapp_height(void)
+ Returns the current width and height of the default framebuffer in pixels,
+ this may change from one frame to the next, and it may be different
+ from the initial size provided in the sapp_desc struct.
+
+ float sapp_widthf(void)
+ float sapp_heightf(void)
+ These are alternatives to sapp_width() and sapp_height() which return
+ the default framebuffer size as float values instead of integer. This
+ may help to prevent casting back and forth between int and float
+ in more strongly typed languages than C and C++.
+
+ int sapp_color_format(void)
+ int sapp_depth_format(void)
+ The color and depth-stencil pixelformats of the default framebuffer,
+ as integer values which are compatible with sokol-gfx's
+ sg_pixel_format enum (so that they can be plugged directly in places
+ where sg_pixel_format is expected). Possible values are:
+
+ 23 == SG_PIXELFORMAT_RGBA8
+ 27 == SG_PIXELFORMAT_BGRA8
+ 41 == SG_PIXELFORMAT_DEPTH
+ 42 == SG_PIXELFORMAT_DEPTH_STENCIL
+
+ int sapp_sample_count(void)
+ Return the MSAA sample count of the default framebuffer.
+
+ bool sapp_gles2(void)
+ Returns true if a GLES2 or WebGL context has been created. This
+ is useful when a GLES3/WebGL2 context was requested but is not
+ available so that sokol_app.h had to fallback to GLES2/WebGL.
+
+ const void* sapp_metal_get_device(void)
+ const void* sapp_metal_get_renderpass_descriptor(void)
+ const void* sapp_metal_get_drawable(void)
+ If the Metal backend has been selected, these functions return pointers
+ to various Metal API objects required for rendering, otherwise
+ they return a null pointer. These void pointers are actually
+ Objective-C ids converted with a (ARC) __bridge cast so that
+ the ids can be tunnel through C code. Also note that the returned
+ pointers to the renderpass-descriptor and drawable may change from one
+ frame to the next, only the Metal device object is guaranteed to
+ stay the same.
+
+ const void* sapp_macos_get_window(void)
+ On macOS, get the NSWindow object pointer, otherwise a null pointer.
+ Before being used as Objective-C object, the void* must be converted
+ back with a (ARC) __bridge cast.
+
+ const void* sapp_ios_get_window(void)
+ On iOS, get the UIWindow object pointer, otherwise a null pointer.
+ Before being used as Objective-C object, the void* must be converted
+ back with a (ARC) __bridge cast.
+
+ const void* sapp_win32_get_hwnd(void)
+ On Windows, get the window's HWND, otherwise a null pointer. The
+ HWND has been cast to a void pointer in order to be tunneled
+ through code which doesn't include Windows.h.
+
+ const void* sapp_d3d11_get_device(void)
+ const void* sapp_d3d11_get_device_context(void)
+ const void* sapp_d3d11_get_render_target_view(void)
+ const void* sapp_d3d11_get_depth_stencil_view(void)
+ Similar to the sapp_metal_* functions, the sapp_d3d11_* functions
+ return pointers to D3D11 API objects required for rendering,
+ only if the D3D11 backend has been selected. Otherwise they
+ return a null pointer. Note that the returned pointers to the
+ render-target-view and depth-stencil-view may change from one
+ frame to the next!
+
+ const void* sapp_wgpu_get_device(void)
+ const void* sapp_wgpu_get_render_view(void)
+ const void* sapp_wgpu_get_resolve_view(void)
+ const void* sapp_wgpu_get_depth_stencil_view(void)
+ These are the WebGPU-specific functions to get the WebGPU
+ objects and values required for rendering. If sokol_app.h
+ is not compiled with SOKOL_WGPU, these functions return null.
+
+ const void* sapp_android_get_native_activity(void);
+ On Android, get the native activity ANativeActivity pointer, otherwise
+ a null pointer.
+
+ --- Implement the frame-callback function, this function will be called
+ on the same thread as the init callback, but might be on a different
+ thread than the sokol_main() function. Note that the size of
+ the rendering framebuffer might have changed since the frame callback
+ was called last. Call the functions sapp_width() and sapp_height()
+ each frame to get the current size.
+
+ --- Optionally implement the event-callback to handle input events.
+ sokol-app provides the following type of input events:
+ - a 'virtual key' was pressed down or released
+ - a single text character was entered (provided as UTF-32 code point)
+ - a mouse button was pressed down or released (left, right, middle)
+ - mouse-wheel or 2D scrolling events
+ - the mouse was moved
+ - the mouse has entered or left the application window boundaries
+ - low-level, portable multi-touch events (began, moved, ended, cancelled)
+ - the application window was resized, iconified or restored
+ - the application was suspended or restored (on mobile platforms)
+ - the user or application code has asked to quit the application
+ - a string was pasted to the system clipboard
+ - one or more files have been dropped onto the application window
+
+ To explicitly 'consume' an event and prevent that the event is
+ forwarded for further handling to the operating system, call
+ sapp_consume_event() from inside the event handler (NOTE that
+ this behaviour is currently only implemented for some HTML5
+ events, support for other platforms and event types will
+ be added as needed, please open a github ticket and/or provide
+ a PR if needed).
+
+ NOTE: Do *not* call any 3D API rendering functions in the event
+ callback function, since the 3D API context may not be active when the
+ event callback is called (it may work on some platforms and 3D APIs,
+ but not others, and the exact behaviour may change between
+ sokol-app versions).
+
+ --- Implement the cleanup-callback function, this is called once
+ after the user quits the application (see the section
+ "APPLICATION QUIT" for detailed information on quitting
+ behaviour, and how to intercept a pending quit - for instance to show a
+ "Really Quit?" dialog box). Note that the cleanup-callback isn't
+ guaranteed to be called on the web and mobile platforms.
+
+ MOUSE LOCK (AKA POINTER LOCK, AKA MOUSE CAPTURE)
+ ================================================
+ In normal mouse mode, no mouse movement events are reported when the
+ mouse leaves the windows client area or hits the screen border (whether
+ it's one or the other depends on the platform), and the mouse move events
+ (SAPP_EVENTTYPE_MOUSE_MOVE) contain absolute mouse positions in
+ framebuffer pixels in the sapp_event items mouse_x and mouse_y, and
+ relative movement in framebuffer pixels in the sapp_event items mouse_dx
+ and mouse_dy.
+
+ To get continuous mouse movement (also when the mouse leaves the window
+ client area or hits the screen border), activate mouse-lock mode
+ by calling:
+
+ sapp_lock_mouse(true)
+
+ When mouse lock is activated, the mouse pointer is hidden, the
+ reported absolute mouse position (sapp_event.mouse_x/y) appears
+ frozen, and the relative mouse movement in sapp_event.mouse_dx/dy
+ no longer has a direct relation to framebuffer pixels but instead
+ uses "raw mouse input" (what "raw mouse input" exactly means also
+ differs by platform).
+
+ To deactivate mouse lock and return to normal mouse mode, call
+
+ sapp_lock_mouse(false)
+
+ And finally, to check if mouse lock is currently active, call
+
+ if (sapp_mouse_locked()) { ... }
+
+ On native platforms, the sapp_lock_mouse() and sapp_mouse_locked()
+ functions work as expected (mouse lock is activated or deactivated
+ immediately when sapp_lock_mouse() is called, and sapp_mouse_locked()
+ also immediately returns the new state after sapp_lock_mouse()
+ is called.
+
+ On the web platform, sapp_lock_mouse() and sapp_mouse_locked() behave
+ differently, as dictated by the limitations of the HTML5 Pointer Lock API:
+
+ - sapp_lock_mouse(true) can be called at any time, but it will
+ only take effect in a 'short-lived input event handler of a specific
+ type', meaning when one of the following events happens:
+ - SAPP_EVENTTYPE_MOUSE_DOWN
+ - SAPP_EVENTTYPE_MOUSE_UP
+ - SAPP_EVENTTYPE_MOUSE_SCROLL
+ - SAPP_EVENTYTPE_KEY_UP
+ - SAPP_EVENTTYPE_KEY_DOWN
+ - The mouse lock/unlock action on the web platform is asynchronous,
+ this means that sapp_mouse_locked() won't immediately return
+ the new status after calling sapp_lock_mouse(), instead the
+ reported status will only change when the pointer lock has actually
+ been activated or deactivated in the browser.
+ - On the web, mouse lock can be deactivated by the user at any time
+ by pressing the Esc key. When this happens, sokol_app.h behaves
+ the same as if sapp_lock_mouse(false) is called.
+
+ For things like camera manipulation it's most straightforward to lock
+ and unlock the mouse right from the sokol_app.h event handler, for
+ instance the following code enters and leaves mouse lock when the
+ left mouse button is pressed and released, and then uses the relative
+ movement information to manipulate a camera (taken from the
+ cgltf-sapp.c sample in the sokol-samples repository
+ at https://github.com/floooh/sokol-samples):
+
+ static void input(const sapp_event* ev) {
+ switch (ev->type) {
+ case SAPP_EVENTTYPE_MOUSE_DOWN:
+ if (ev->mouse_button == SAPP_MOUSEBUTTON_LEFT) {
+ sapp_lock_mouse(true);
+ }
+ break;
+
+ case SAPP_EVENTTYPE_MOUSE_UP:
+ if (ev->mouse_button == SAPP_MOUSEBUTTON_LEFT) {
+ sapp_lock_mouse(false);
+ }
+ break;
+
+ case SAPP_EVENTTYPE_MOUSE_MOVE:
+ if (sapp_mouse_locked()) {
+ cam_orbit(&state.camera, ev->mouse_dx * 0.25f, ev->mouse_dy * 0.25f);
+ }
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ CLIPBOARD SUPPORT
+ =================
+ Applications can send and receive UTF-8 encoded text data from and to the
+ system clipboard. By default, clipboard support is disabled and
+ must be enabled at startup via the following sapp_desc struct
+ members:
+
+ sapp_desc.enable_clipboard - set to true to enable clipboard support
+ sapp_desc.clipboard_size - size of the internal clipboard buffer in bytes
+
+ Enabling the clipboard will dynamically allocate a clipboard buffer
+ for UTF-8 encoded text data of the requested size in bytes, the default
+ size is 8 KBytes. Strings that don't fit into the clipboard buffer
+ (including the terminating zero) will be silently clipped, so it's
+ important that you provide a big enough clipboard size for your
+ use case.
+
+ To send data to the clipboard, call sapp_set_clipboard_string() with
+ a pointer to an UTF-8 encoded, null-terminated C-string.
+
+ NOTE that on the HTML5 platform, sapp_set_clipboard_string() must be
+ called from inside a 'short-lived event handler', and there are a few
+ other HTML5-specific caveats to workaround. You'll basically have to
+ tinker until it works in all browsers :/ (maybe the situation will
+ improve when all browsers agree on and implement the new
+ HTML5 navigator.clipboard API).
+
+ To get data from the clipboard, check for the SAPP_EVENTTYPE_CLIPBOARD_PASTED
+ event in your event handler function, and then call sapp_get_clipboard_string()
+ to obtain the pasted UTF-8 encoded text.
+
+ NOTE that behaviour of sapp_get_clipboard_string() is slightly different
+ depending on platform:
+
+ - on the HTML5 platform, the internal clipboard buffer will only be updated
+ right before the SAPP_EVENTTYPE_CLIPBOARD_PASTED event is sent,
+ and sapp_get_clipboard_string() will simply return the current content
+ of the clipboard buffer
+ - on 'native' platforms, the call to sapp_get_clipboard_string() will
+ update the internal clipboard buffer with the most recent data
+ from the system clipboard
+
+ Portable code should check for the SAPP_EVENTTYPE_CLIPBOARD_PASTED event,
+ and then call sapp_get_clipboard_string() right in the event handler.
+
+ The SAPP_EVENTTYPE_CLIPBOARD_PASTED event will be generated by sokol-app
+ as follows:
+
+ - on macOS: when the Cmd+V key is pressed down
+ - on HTML5: when the browser sends a 'paste' event to the global 'window' object
+ - on all other platforms: when the Ctrl+V key is pressed down
+
+ DRAG AND DROP SUPPORT
+ =====================
+ PLEASE NOTE: the drag'n'drop feature works differently on WASM/HTML5
+ and on the native desktop platforms (Win32, Linux and macOS) because
+ of security-related restrictions in the HTML5 drag'n'drop API. The
+ WASM/HTML5 specifics are described at the end of this documentation
+ section:
+
+ Like clipboard support, drag'n'drop support must be explicitly enabled
+ at startup in the sapp_desc struct.
+
+ sapp_desc sokol_main() {
+ return (sapp_desc) {
+ .enable_dragndrop = true, // default is false
+ ...
+ };
+ }
+
+ You can also adjust the maximum number of files that are accepted
+ in a drop operation, and the maximum path length in bytes if needed:
+
+ sapp_desc sokol_main() {
+ return (sapp_desc) {
+ .enable_dragndrop = true, // default is false
+ .max_dropped_files = 8, // default is 1
+ .max_dropped_file_path_length = 8192, // in bytes, default is 2048
+ ...
+ };
+ }
+
+ When drag'n'drop is enabled, the event callback will be invoked with an
+ event of type SAPP_EVENTTYPE_FILES_DROPPED whenever the user drops files on
+ the application window.
+
+ After the SAPP_EVENTTYPE_FILES_DROPPED is received, you can query the
+ number of dropped files, and their absolute paths by calling separate
+ functions:
+
+ void on_event(const sapp_event* ev) {
+ if (ev->type == SAPP_EVENTTYPE_FILES_DROPPED) {
+
+ // the mouse position where the drop happened
+ float x = ev->mouse_x;
+ float y = ev->mouse_y;
+
+ // get the number of files and their paths like this:
+ const int num_dropped_files = sapp_get_num_dropped_files();
+ for (int i = 0; i < num_dropped_files; i++) {
+ const char* path = sapp_get_dropped_file_path(i);
+ ...
+ }
+ }
+ }
+
+ The returned file paths are UTF-8 encoded strings.
+
+ You can call sapp_get_num_dropped_files() and sapp_get_dropped_file_path()
+ anywhere, also outside the event handler callback, but be aware that the
+ file path strings will be overwritten with the next drop operation.
+
+ In any case, sapp_get_dropped_file_path() will never return a null pointer,
+ instead an empty string "" will be returned if the drag'n'drop feature
+ hasn't been enabled, the last drop-operation failed, or the file path index
+ is out of range.
+
+ Drag'n'drop caveats:
+
+ - if more files are dropped in a single drop-action
+ than sapp_desc.max_dropped_files, the additional
+ files will be silently ignored
+ - if any of the file paths is longer than
+ sapp_desc.max_dropped_file_path_length (in number of bytes, after UTF-8
+ encoding) the entire drop operation will be silently ignored (this
+ needs some sort of error feedback in the future)
+ - no mouse positions are reported while the drag is in
+ process, this may change in the future
+
+ Drag'n'drop on HTML5/WASM:
+
+ The HTML5 drag'n'drop API doesn't return file paths, but instead
+ black-box 'file objects' which must be used to load the content
+ of dropped files. This is the reason why sokol_app.h adds two
+ HTML5-specific functions to the drag'n'drop API:
+
+ uint32_t sapp_html5_get_dropped_file_size(int index)
+ Returns the size in bytes of a dropped file.
+
+ void sapp_html5_fetch_dropped_file(const sapp_html5_fetch_request* request)
+ Asynchronously loads the content of a dropped file into a
+ provided memory buffer (which must be big enough to hold
+ the file content)
+
+ To start loading the first dropped file after an SAPP_EVENTTYPE_FILES_DROPPED
+ event is received:
+
+ sapp_html5_fetch_dropped_file(&(sapp_html5_fetch_request){
+ .dropped_file_index = 0,
+ .callback = fetch_cb
+ .buffer_ptr = buf,
+ .buffer_size = buf_size,
+ .user_data = ...
+ });
+
+ Make sure that the memory pointed to by 'buf' stays valid until the
+ callback function is called!
+
+ As result of the asynchronous loading operation (no matter if succeeded or
+ failed) the 'fetch_cb' function will be called:
+
+ void fetch_cb(const sapp_html5_fetch_response* response) {
+ // IMPORTANT: check if the loading operation actually succeeded:
+ if (response->succeeded) {
+ // the size of the loaded file:
+ const uint32_t num_bytes = response->fetched_size;
+ // and the pointer to the data (same as 'buf' in the fetch-call):
+ const void* ptr = response->buffer_ptr;
+ }
+ else {
+ // on error check the error code:
+ switch (response->error_code) {
+ case SAPP_HTML5_FETCH_ERROR_BUFFER_TOO_SMALL:
+ ...
+ break;
+ case SAPP_HTML5_FETCH_ERROR_OTHER:
+ ...
+ break;
+ }
+ }
+ }
+
+ Check the droptest-sapp example for a real-world example which works
+ both on native platforms and the web:
+
+ https://github.com/floooh/sokol-samples/blob/master/sapp/droptest-sapp.c
+
+ HIGH-DPI RENDERING
+ ==================
+ You can set the sapp_desc.high_dpi flag during initialization to request
+ a full-resolution framebuffer on HighDPI displays. The default behaviour
+ is sapp_desc.high_dpi=false, this means that the application will
+ render to a lower-resolution framebuffer on HighDPI displays and the
+ rendered content will be upscaled by the window system composer.
+
+ In a HighDPI scenario, you still request the same window size during
+ sokol_main(), but the framebuffer sizes returned by sapp_width()
+ and sapp_height() will be scaled up according to the DPI scaling
+ ratio. You can also get a DPI scaling factor with the function
+ sapp_dpi_scale().
+
+ Here's an example on a Mac with Retina display:
+
+ sapp_desc sokol_main() {
+ return (sapp_desc) {
+ .width = 640,
+ .height = 480,
+ .high_dpi = true,
+ ...
+ };
+ }
+
+ The functions sapp_width(), sapp_height() and sapp_dpi_scale() will
+ return the following values:
+
+ sapp_width -> 1280
+ sapp_height -> 960
+ sapp_dpi_scale -> 2.0
+
+ If the high_dpi flag is false, or you're not running on a Retina display,
+ the values would be:
+
+ sapp_width -> 640
+ sapp_height -> 480
+ sapp_dpi_scale -> 1.0
+
+ APPLICATION QUIT
+ ================
+ Without special quit handling, a sokol_app.h application will quit
+ 'gracefully' when the user clicks the window close-button unless a
+ platform's application model prevents this (e.g. on web or mobile).
+ 'Graceful exit' means that the application-provided cleanup callback will
+ be called before the application quits.
+
+ On native desktop platforms sokol_app.h provides more control over the
+ application-quit-process. It's possible to initiate a 'programmatic quit'
+ from the application code, and a quit initiated by the application user can
+ be intercepted (for instance to show a custom dialog box).
+
+ This 'programmatic quit protocol' is implemented through 3 functions
+ and 1 event:
+
+ - sapp_quit(): This function simply quits the application without
+ giving the user a chance to intervene. Usually this might
+ be called when the user clicks the 'Ok' button in a 'Really Quit?'
+ dialog box
+ - sapp_request_quit(): Calling sapp_request_quit() will send the
+ event SAPP_EVENTTYPE_QUIT_REQUESTED to the applications event handler
+ callback, giving the user code a chance to intervene and cancel the
+ pending quit process (for instance to show a 'Really Quit?' dialog
+ box). If the event handler callback does nothing, the application
+ will be quit as usual. To prevent this, call the function
+ sapp_cancel_quit() from inside the event handler.
+ - sapp_cancel_quit(): Cancels a pending quit request, either initiated
+ by the user clicking the window close button, or programmatically
+ by calling sapp_request_quit(). The only place where calling this
+ function makes sense is from inside the event handler callback when
+ the SAPP_EVENTTYPE_QUIT_REQUESTED event has been received.
+ - SAPP_EVENTTYPE_QUIT_REQUESTED: this event is sent when the user
+ clicks the window's close button or application code calls the
+ sapp_request_quit() function. The event handler callback code can handle
+ this event by calling sapp_cancel_quit() to cancel the quit.
+ If the event is ignored, the application will quit as usual.
+
+ On the web platform, the quit behaviour differs from native platforms,
+ because of web-specific restrictions:
+
+ A `programmatic quit` initiated by calling sapp_quit() or
+ sapp_request_quit() will work as described above: the cleanup callback is
+ called, platform-specific cleanup is performed (on the web
+ this means that JS event handlers are unregisters), and then
+ the request-animation-loop will be exited. However that's all. The
+ web page itself will continue to exist (e.g. it's not possible to
+ programmatically close the browser tab).
+
+ On the web it's also not possible to run custom code when the user
+ closes a brower tab, so it's not possible to prevent this with a
+ fancy custom dialog box.
+
+ Instead the standard "Leave Site?" dialog box can be activated (or
+ deactivated) with the following function:
+
+ sapp_html5_ask_leave_site(bool ask);
+
+ The initial state of the associated internal flag can be provided
+ at startup via sapp_desc.html5_ask_leave_site.
+
+ This feature should only be used sparingly in critical situations - for
+ instance when the user would loose data - since popping up modal dialog
+ boxes is considered quite rude in the web world. Note that there's no way
+ to customize the content of this dialog box or run any code as a result
+ of the user's decision. Also note that the user must have interacted with
+ the site before the dialog box will appear. These are all security measures
+ to prevent fishing.
+
+ The Dear ImGui HighDPI sample contains example code of how to
+ implement a 'Really Quit?' dialog box with Dear ImGui (native desktop
+ platforms only), and for showing the hardwired "Leave Site?" dialog box
+ when running on the web platform:
+
+ https://floooh.github.io/sokol-html5/wasm/imgui-highdpi-sapp.html
+
+ FULLSCREEN
+ ==========
+ If the sapp_desc.fullscreen flag is true, sokol-app will try to create
+ a fullscreen window on platforms with a 'proper' window system
+ (mobile devices will always use fullscreen). The implementation details
+ depend on the target platform, in general sokol-app will use a
+ 'soft approach' which doesn't interfere too much with the platform's
+ window system (for instance borderless fullscreen window instead of
+ a 'real' fullscreen mode). Such details might change over time
+ as sokol-app is adapted for different needs.
+
+ The most important effect of fullscreen mode to keep in mind is that
+ the requested canvas width and height will be ignored for the initial
+ window size, calling sapp_width() and sapp_height() will instead return
+ the resolution of the fullscreen canvas (however the provided size
+ might still be used for the non-fullscreen window, in case the user can
+ switch back from fullscreen- to windowed-mode).
+
+ To toggle fullscreen mode programmatically, call sapp_toggle_fullscreen().
+
+ To check if the application window is currently in fullscreen mode,
+ call sapp_is_fullscreen().
+
+ ONSCREEN KEYBOARD
+ =================
+ On some platforms which don't provide a physical keyboard, sokol-app
+ can display the platform's integrated onscreen keyboard for text
+ input. To request that the onscreen keyboard is shown, call
+
+ sapp_show_keyboard(true);
+
+ Likewise, to hide the keyboard call:
+
+ sapp_show_keyboard(false);
+
+ Note that on the web platform, the keyboard can only be shown from
+ inside an input handler. On such platforms, sapp_show_keyboard()
+ will only work as expected when it is called from inside the
+ sokol-app event callback function. When called from other places,
+ an internal flag will be set, and the onscreen keyboard will be
+ called at the next 'legal' opportunity (when the next input event
+ is handled).
+
+ OPTIONAL: DON'T HIJACK main() (#define SOKOL_NO_ENTRY)
+ ======================================================
+ In its default configuration, sokol_app.h "hijacks" the platform's
+ standard main() function. This was done because different platforms
+ have different main functions which are not compatible with
+ C's main() (for instance WinMain on Windows has completely different
+ arguments). However, this "main hijacking" posed a problem for
+ usage scenarios like integrating sokol_app.h with other languages than
+ C or C++, so an alternative SOKOL_NO_ENTRY mode has been added
+ in which the user code provides the platform's main function:
+
+ - define SOKOL_NO_ENTRY before including the sokol_app.h implementation
+ - do *not* provide a sokol_main() function
+ - instead provide the standard main() function of the platform
+ - from the main function, call the function ```sapp_run()``` which
+ takes a pointer to an ```sapp_desc``` structure.
+ - ```sapp_run()``` takes over control and calls the provided init-, frame-,
+ shutdown- and event-callbacks just like in the default model, it
+ will only return when the application quits (or not at all on some
+ platforms, like emscripten)
+
+ NOTE: SOKOL_NO_ENTRY is currently not supported on Android.
+
+ WINDOWS CONSOLE OUTPUT
+ ======================
+ On Windows, regular windowed applications don't show any stdout/stderr text
+ output, which can be a bit of a hassle for printf() debugging or generally
+ logging text to the console. Also, console output by default uses a local
+ codepage setting and thus international UTF-8 encoded text is printed
+ as garbage.
+
+ To help with these issues, sokol_app.h can be configured at startup
+ via the following Windows-specific sapp_desc flags:
+
+ sapp_desc.win32_console_utf8 (default: false)
+ When set to true, the output console codepage will be switched
+ to UTF-8 (and restored to the original codepage on exit)
+
+ sapp_desc.win32_console_attach (default: false)
+ When set to true, stdout and stderr will be attached to the
+ console of the parent process (if the parent process actually
+ has a console). This means that if the application was started
+ in a command line window, stdout and stderr output will be printed
+ to the terminal, just like a regular command line program. But if
+ the application is started via double-click, it will behave like
+ a regular UI application, and stdout/stderr will not be visible.
+
+ sapp_desc.win32_console_create (default: false)
+ When set to true, a new console window will be created and
+ stdout/stderr will be redirected to that console window. It
+ doesn't matter if the application is started from the command
+ line or via double-click.
+
+ TEMP NOTE DUMP
+ ==============
+ - onscreen keyboard support on Android requires Java :(, should we even bother?
+ - sapp_desc needs a bool whether to initialize depth-stencil surface
+ - GL context initialization needs more control (at least what GL version to initialize)
+ - application icon
+ - the UPDATE_CURSOR event currently behaves differently between Win32 and OSX
+ (Win32 sends the event each frame when the mouse moves and is inside the window
+ client area, OSX sends it only once when the mouse enters the client area)
+ - the Android implementation calls cleanup_cb() and destroys the egl context in onDestroy
+ at the latest but should do it earlier, in onStop, as an app is "killable" after onStop
+ on Android Honeycomb and later (it can't be done at the moment as the app may be started
+ again after onStop and the sokol lifecycle does not yet handle context teardown/bringup)
+
+
+ LICENSE
+ =======
+ zlib/libpng license
+
+ Copyright (c) 2018 Andre Weissflog
+
+ This software is provided 'as-is', without any express or implied warranty.
+ In no event will the authors be held liable for any damages arising from the
+ use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software in a
+ product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+
+ 2. Altered source versions must be plainly marked as such, and must not
+ be misrepresented as being the original software.
+
+ 3. This notice may not be removed or altered from any source
+ distribution.
+*/
+#define SOKOL_APP_INCLUDED (1)
+#include <stdint.h>
+#include <stdbool.h>
+
+#if defined(SOKOL_API_DECL) && !defined(SOKOL_APP_API_DECL)
+#define SOKOL_APP_API_DECL SOKOL_API_DECL
+#endif
+#ifndef SOKOL_APP_API_DECL
+#if defined(_WIN32) && defined(SOKOL_DLL) && defined(SOKOL_APP_IMPL)
+#define SOKOL_APP_API_DECL __declspec(dllexport)
+#elif defined(_WIN32) && defined(SOKOL_DLL)
+#define SOKOL_APP_API_DECL __declspec(dllimport)
+#else
+#define SOKOL_APP_API_DECL extern
+#endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+enum {
+ SAPP_MAX_TOUCHPOINTS = 8,
+ SAPP_MAX_MOUSEBUTTONS = 3,
+ SAPP_MAX_KEYCODES = 512,
+};
+
+typedef enum sapp_event_type {
+ SAPP_EVENTTYPE_INVALID,
+ SAPP_EVENTTYPE_KEY_DOWN,
+ SAPP_EVENTTYPE_KEY_UP,
+ SAPP_EVENTTYPE_CHAR,
+ SAPP_EVENTTYPE_MOUSE_DOWN,
+ SAPP_EVENTTYPE_MOUSE_UP,
+ SAPP_EVENTTYPE_MOUSE_SCROLL,
+ SAPP_EVENTTYPE_MOUSE_MOVE,
+ SAPP_EVENTTYPE_MOUSE_ENTER,
+ SAPP_EVENTTYPE_MOUSE_LEAVE,
+ SAPP_EVENTTYPE_TOUCHES_BEGAN,
+ SAPP_EVENTTYPE_TOUCHES_MOVED,
+ SAPP_EVENTTYPE_TOUCHES_ENDED,
+ SAPP_EVENTTYPE_TOUCHES_CANCELLED,
+ SAPP_EVENTTYPE_RESIZED,
+ SAPP_EVENTTYPE_ICONIFIED,
+ SAPP_EVENTTYPE_RESTORED,
+ SAPP_EVENTTYPE_SUSPENDED,
+ SAPP_EVENTTYPE_RESUMED,
+ SAPP_EVENTTYPE_UPDATE_CURSOR,
+ SAPP_EVENTTYPE_QUIT_REQUESTED,
+ SAPP_EVENTTYPE_CLIPBOARD_PASTED,
+ SAPP_EVENTTYPE_FILES_DROPPED,
+ _SAPP_EVENTTYPE_NUM,
+ _SAPP_EVENTTYPE_FORCE_U32 = 0x7FFFFFFF
+} sapp_event_type;
+
+/* key codes are the same names and values as GLFW */
+typedef enum sapp_keycode {
+ SAPP_KEYCODE_INVALID = 0,
+ SAPP_KEYCODE_SPACE = 32,
+ SAPP_KEYCODE_APOSTROPHE = 39, /* ' */
+ SAPP_KEYCODE_COMMA = 44, /* , */
+ SAPP_KEYCODE_MINUS = 45, /* - */
+ SAPP_KEYCODE_PERIOD = 46, /* . */
+ SAPP_KEYCODE_SLASH = 47, /* / */
+ SAPP_KEYCODE_0 = 48,
+ SAPP_KEYCODE_1 = 49,
+ SAPP_KEYCODE_2 = 50,
+ SAPP_KEYCODE_3 = 51,
+ SAPP_KEYCODE_4 = 52,
+ SAPP_KEYCODE_5 = 53,
+ SAPP_KEYCODE_6 = 54,
+ SAPP_KEYCODE_7 = 55,
+ SAPP_KEYCODE_8 = 56,
+ SAPP_KEYCODE_9 = 57,
+ SAPP_KEYCODE_SEMICOLON = 59, /* ; */
+ SAPP_KEYCODE_EQUAL = 61, /* = */
+ SAPP_KEYCODE_A = 65,
+ SAPP_KEYCODE_B = 66,
+ SAPP_KEYCODE_C = 67,
+ SAPP_KEYCODE_D = 68,
+ SAPP_KEYCODE_E = 69,
+ SAPP_KEYCODE_F = 70,
+ SAPP_KEYCODE_G = 71,
+ SAPP_KEYCODE_H = 72,
+ SAPP_KEYCODE_I = 73,
+ SAPP_KEYCODE_J = 74,
+ SAPP_KEYCODE_K = 75,
+ SAPP_KEYCODE_L = 76,
+ SAPP_KEYCODE_M = 77,
+ SAPP_KEYCODE_N = 78,
+ SAPP_KEYCODE_O = 79,
+ SAPP_KEYCODE_P = 80,
+ SAPP_KEYCODE_Q = 81,
+ SAPP_KEYCODE_R = 82,
+ SAPP_KEYCODE_S = 83,
+ SAPP_KEYCODE_T = 84,
+ SAPP_KEYCODE_U = 85,
+ SAPP_KEYCODE_V = 86,
+ SAPP_KEYCODE_W = 87,
+ SAPP_KEYCODE_X = 88,
+ SAPP_KEYCODE_Y = 89,
+ SAPP_KEYCODE_Z = 90,
+ SAPP_KEYCODE_LEFT_BRACKET = 91, /* [ */
+ SAPP_KEYCODE_BACKSLASH = 92, /* \ */
+ SAPP_KEYCODE_RIGHT_BRACKET = 93, /* ] */
+ SAPP_KEYCODE_GRAVE_ACCENT = 96, /* ` */
+ SAPP_KEYCODE_WORLD_1 = 161, /* non-US #1 */
+ SAPP_KEYCODE_WORLD_2 = 162, /* non-US #2 */
+ SAPP_KEYCODE_ESCAPE = 256,
+ SAPP_KEYCODE_ENTER = 257,
+ SAPP_KEYCODE_TAB = 258,
+ SAPP_KEYCODE_BACKSPACE = 259,
+ SAPP_KEYCODE_INSERT = 260,
+ SAPP_KEYCODE_DELETE = 261,
+ SAPP_KEYCODE_RIGHT = 262,
+ SAPP_KEYCODE_LEFT = 263,
+ SAPP_KEYCODE_DOWN = 264,
+ SAPP_KEYCODE_UP = 265,
+ SAPP_KEYCODE_PAGE_UP = 266,
+ SAPP_KEYCODE_PAGE_DOWN = 267,
+ SAPP_KEYCODE_HOME = 268,
+ SAPP_KEYCODE_END = 269,
+ SAPP_KEYCODE_CAPS_LOCK = 280,
+ SAPP_KEYCODE_SCROLL_LOCK = 281,
+ SAPP_KEYCODE_NUM_LOCK = 282,
+ SAPP_KEYCODE_PRINT_SCREEN = 283,
+ SAPP_KEYCODE_PAUSE = 284,
+ SAPP_KEYCODE_F1 = 290,
+ SAPP_KEYCODE_F2 = 291,
+ SAPP_KEYCODE_F3 = 292,
+ SAPP_KEYCODE_F4 = 293,
+ SAPP_KEYCODE_F5 = 294,
+ SAPP_KEYCODE_F6 = 295,
+ SAPP_KEYCODE_F7 = 296,
+ SAPP_KEYCODE_F8 = 297,
+ SAPP_KEYCODE_F9 = 298,
+ SAPP_KEYCODE_F10 = 299,
+ SAPP_KEYCODE_F11 = 300,
+ SAPP_KEYCODE_F12 = 301,
+ SAPP_KEYCODE_F13 = 302,
+ SAPP_KEYCODE_F14 = 303,
+ SAPP_KEYCODE_F15 = 304,
+ SAPP_KEYCODE_F16 = 305,
+ SAPP_KEYCODE_F17 = 306,
+ SAPP_KEYCODE_F18 = 307,
+ SAPP_KEYCODE_F19 = 308,
+ SAPP_KEYCODE_F20 = 309,
+ SAPP_KEYCODE_F21 = 310,
+ SAPP_KEYCODE_F22 = 311,
+ SAPP_KEYCODE_F23 = 312,
+ SAPP_KEYCODE_F24 = 313,
+ SAPP_KEYCODE_F25 = 314,
+ SAPP_KEYCODE_KP_0 = 320,
+ SAPP_KEYCODE_KP_1 = 321,
+ SAPP_KEYCODE_KP_2 = 322,
+ SAPP_KEYCODE_KP_3 = 323,
+ SAPP_KEYCODE_KP_4 = 324,
+ SAPP_KEYCODE_KP_5 = 325,
+ SAPP_KEYCODE_KP_6 = 326,
+ SAPP_KEYCODE_KP_7 = 327,
+ SAPP_KEYCODE_KP_8 = 328,
+ SAPP_KEYCODE_KP_9 = 329,
+ SAPP_KEYCODE_KP_DECIMAL = 330,
+ SAPP_KEYCODE_KP_DIVIDE = 331,
+ SAPP_KEYCODE_KP_MULTIPLY = 332,
+ SAPP_KEYCODE_KP_SUBTRACT = 333,
+ SAPP_KEYCODE_KP_ADD = 334,
+ SAPP_KEYCODE_KP_ENTER = 335,
+ SAPP_KEYCODE_KP_EQUAL = 336,
+ SAPP_KEYCODE_LEFT_SHIFT = 340,
+ SAPP_KEYCODE_LEFT_CONTROL = 341,
+ SAPP_KEYCODE_LEFT_ALT = 342,
+ SAPP_KEYCODE_LEFT_SUPER = 343,
+ SAPP_KEYCODE_RIGHT_SHIFT = 344,
+ SAPP_KEYCODE_RIGHT_CONTROL = 345,
+ SAPP_KEYCODE_RIGHT_ALT = 346,
+ SAPP_KEYCODE_RIGHT_SUPER = 347,
+ SAPP_KEYCODE_MENU = 348,
+} sapp_keycode;
+
+typedef struct sapp_touchpoint {
+ uintptr_t identifier;
+ float pos_x;
+ float pos_y;
+ bool changed;
+} sapp_touchpoint;
+
+typedef enum sapp_mousebutton {
+ SAPP_MOUSEBUTTON_LEFT = 0x0,
+ SAPP_MOUSEBUTTON_RIGHT = 0x1,
+ SAPP_MOUSEBUTTON_MIDDLE = 0x2,
+ SAPP_MOUSEBUTTON_INVALID = 0x100,
+} sapp_mousebutton;
+
+enum {
+ SAPP_MODIFIER_SHIFT = 0x1,
+ SAPP_MODIFIER_CTRL = 0x2,
+ SAPP_MODIFIER_ALT = 0x4,
+ SAPP_MODIFIER_SUPER = 0x8
+};
+
+typedef struct sapp_event {
+ uint64_t frame_count;
+ sapp_event_type type;
+ sapp_keycode key_code;
+ uint32_t char_code;
+ bool key_repeat;
+ uint32_t modifiers;
+ sapp_mousebutton mouse_button;
+ float mouse_x;
+ float mouse_y;
+ float mouse_dx;
+ float mouse_dy;
+ float scroll_x;
+ float scroll_y;
+ int num_touches;
+ sapp_touchpoint touches[SAPP_MAX_TOUCHPOINTS];
+ int window_width;
+ int window_height;
+ int framebuffer_width;
+ int framebuffer_height;
+} sapp_event;
+
+typedef struct sapp_desc {
+ void (*init_cb)(void); /* these are the user-provided callbacks without user data */
+ void (*frame_cb)(void);
+ void (*cleanup_cb)(void);
+ void (*event_cb)(const sapp_event*);
+ void (*fail_cb)(const char*);
+
+ void* user_data; /* these are the user-provided callbacks with user data */
+ void (*init_userdata_cb)(void*);
+ void (*frame_userdata_cb)(void*);
+ void (*cleanup_userdata_cb)(void*);
+ void (*event_userdata_cb)(const sapp_event*, void*);
+ void (*fail_userdata_cb)(const char*, void*);
+
+ int width; /* the preferred width of the window / canvas */
+ int height; /* the preferred height of the window / canvas */
+ int sample_count; /* MSAA sample count */
+ int swap_interval; /* the preferred swap interval (ignored on some platforms) */
+ bool high_dpi; /* whether the rendering canvas is full-resolution on HighDPI displays */
+ bool fullscreen; /* whether the window should be created in fullscreen mode */
+ bool alpha; /* whether the framebuffer should have an alpha channel (ignored on some platforms) */
+ const char* window_title; /* the window title as UTF-8 encoded string */
+ bool user_cursor; /* if true, user is expected to manage cursor image in SAPP_EVENTTYPE_UPDATE_CURSOR */
+ bool enable_clipboard; /* enable clipboard access, default is false */
+ int clipboard_size; /* max size of clipboard content in bytes */
+ bool enable_dragndrop; /* enable file dropping (drag'n'drop), default is false */
+ int max_dropped_files; /* max number of dropped files to process (default: 1) */
+ int max_dropped_file_path_length; /* max length in bytes of a dropped UTF-8 file path (default: 2048) */
+
+ /* backend-specific options */
+ bool gl_force_gles2; /* if true, setup GLES2/WebGL even if GLES3/WebGL2 is available */
+ bool win32_console_utf8; /* if true, set the output console codepage to UTF-8 */
+ bool win32_console_create; /* if true, attach stdout/stderr to a new console window */
+ bool win32_console_attach; /* if true, attach stdout/stderr to parent process */
+ const char* html5_canvas_name; /* the name (id) of the HTML5 canvas element, default is "canvas" */
+ bool html5_canvas_resize; /* if true, the HTML5 canvas size is set to sapp_desc.width/height, otherwise canvas size is tracked */
+ bool html5_preserve_drawing_buffer; /* HTML5 only: whether to preserve default framebuffer content between frames */
+ bool html5_premultiplied_alpha; /* HTML5 only: whether the rendered pixels use premultiplied alpha convention */
+ bool html5_ask_leave_site; /* initial state of the internal html5_ask_leave_site flag (see sapp_html5_ask_leave_site()) */
+ bool ios_keyboard_resizes_canvas; /* if true, showing the iOS keyboard shrinks the canvas */
+
+ /* V patches */
+ bool __v_native_render; /* V patch to allow for native rendering */
+} sapp_desc;
+
+/* HTML5 specific: request and response structs for
+ asynchronously loading dropped-file content.
+*/
+typedef enum sapp_html5_fetch_error {
+ SAPP_HTML5_FETCH_ERROR_NO_ERROR,
+ SAPP_HTML5_FETCH_ERROR_BUFFER_TOO_SMALL,
+ SAPP_HTML5_FETCH_ERROR_OTHER,
+} sapp_html5_fetch_error;
+
+typedef struct sapp_html5_fetch_response {
+ bool succeeded; /* true if the loading operation has succeeded */
+ sapp_html5_fetch_error error_code;
+ int file_index; /* index of the dropped file (0..sapp_get_num_dropped_filed()-1) */
+ uint32_t fetched_size; /* size in bytes of loaded data */
+ void* buffer_ptr; /* pointer to user-provided buffer which contains the loaded data */
+ uint32_t buffer_size; /* size of user-provided buffer (buffer_size >= fetched_size) */
+ void* user_data; /* user-provided user data pointer */
+} sapp_html5_fetch_response;
+
+typedef struct sapp_html5_fetch_request {
+ int dropped_file_index; /* 0..sapp_get_num_dropped_files()-1 */
+ void (*callback)(const sapp_html5_fetch_response*); /* response callback function pointer (required) */
+ void* buffer_ptr; /* pointer to buffer to load data into */
+ uint32_t buffer_size; /* size in bytes of buffer */
+ void* user_data; /* optional userdata pointer */
+} sapp_html5_fetch_request;
+
+/* user-provided functions */
+extern sapp_desc sokol_main(int argc, char* argv[]);
+
+/* returns true after sokol-app has been initialized */
+SOKOL_APP_API_DECL bool sapp_isvalid(void);
+/* returns the current framebuffer width in pixels */
+SOKOL_APP_API_DECL int sapp_width(void);
+/* same as sapp_width(), but returns float */
+SOKOL_APP_API_DECL float sapp_widthf(void);
+/* returns the current framebuffer height in pixels */
+SOKOL_APP_API_DECL int sapp_height(void);
+/* same as sapp_height(), but returns float */
+SOKOL_APP_API_DECL float sapp_heightf(void);
+/* get default framebuffer color pixel format */
+SOKOL_APP_API_DECL int sapp_color_format(void);
+/* get default framebuffer depth pixel format */
+SOKOL_APP_API_DECL int sapp_depth_format(void);
+/* get default framebuffer sample count */
+SOKOL_APP_API_DECL int sapp_sample_count(void);
+/* returns true when high_dpi was requested and actually running in a high-dpi scenario */
+SOKOL_APP_API_DECL bool sapp_high_dpi(void);
+/* returns the dpi scaling factor (window pixels to framebuffer pixels) */
+SOKOL_APP_API_DECL float sapp_dpi_scale(void);
+/* show or hide the mobile device onscreen keyboard */
+SOKOL_APP_API_DECL void sapp_show_keyboard(bool show);
+/* return true if the mobile device onscreen keyboard is currently shown */
+SOKOL_APP_API_DECL bool sapp_keyboard_shown(void);
+/* query fullscreen mode */
+SOKOL_APP_API_DECL bool sapp_is_fullscreen(void);
+/* toggle fullscreen mode */
+SOKOL_APP_API_DECL void sapp_toggle_fullscreen(void);
+/* show or hide the mouse cursor */
+SOKOL_APP_API_DECL void sapp_show_mouse(bool show);
+/* show or hide the mouse cursor */
+SOKOL_APP_API_DECL bool sapp_mouse_shown();
+/* enable/disable mouse-pointer-lock mode */
+SOKOL_APP_API_DECL void sapp_lock_mouse(bool lock);
+/* return true if in mouse-pointer-lock mode (this may toggle a few frames later) */
+SOKOL_APP_API_DECL bool sapp_mouse_locked(void);
+/* return the userdata pointer optionally provided in sapp_desc */
+SOKOL_APP_API_DECL void* sapp_userdata(void);
+/* return a copy of the sapp_desc structure */
+SOKOL_APP_API_DECL sapp_desc sapp_query_desc(void);
+/* initiate a "soft quit" (sends SAPP_EVENTTYPE_QUIT_REQUESTED) */
+SOKOL_APP_API_DECL void sapp_request_quit(void);
+/* cancel a pending quit (when SAPP_EVENTTYPE_QUIT_REQUESTED has been received) */
+SOKOL_APP_API_DECL void sapp_cancel_quit(void);
+/* initiate a "hard quit" (quit application without sending SAPP_EVENTTYPE_QUIT_REQUSTED) */
+SOKOL_APP_API_DECL void sapp_quit(void);
+/* call from inside event callback to consume the current event (don't forward to platform) */
+SOKOL_APP_API_DECL void sapp_consume_event(void);
+/* get the current frame counter (for comparison with sapp_event.frame_count) */
+SOKOL_APP_API_DECL uint64_t sapp_frame_count(void);
+/* write string into clipboard */
+SOKOL_APP_API_DECL void sapp_set_clipboard_string(const char* str);
+/* read string from clipboard (usually during SAPP_EVENTTYPE_CLIPBOARD_PASTED) */
+SOKOL_APP_API_DECL const char* sapp_get_clipboard_string(void);
+/* set the window title (only on desktop platforms) */
+SOKOL_APP_API_DECL void sapp_set_window_title(const char* str);
+/* gets the total number of dropped files (after an SAPP_EVENTTYPE_FILES_DROPPED event) */
+SOKOL_APP_API_DECL int sapp_get_num_dropped_files(void);
+/* gets the dropped file paths */
+SOKOL_APP_API_DECL const char* sapp_get_dropped_file_path(int index);
+
+/* special run-function for SOKOL_NO_ENTRY (in standard mode this is an empty stub) */
+SOKOL_APP_API_DECL void sapp_run(const sapp_desc* desc);
+
+/* GL: return true when GLES2 fallback is active (to detect fallback from GLES3) */
+SOKOL_APP_API_DECL bool sapp_gles2(void);
+
+/* HTML5: enable or disable the hardwired "Leave Site?" dialog box */
+SOKOL_APP_API_DECL void sapp_html5_ask_leave_site(bool ask);
+/* HTML5: get byte size of a dropped file */
+SOKOL_APP_API_DECL uint32_t sapp_html5_get_dropped_file_size(int index);
+/* HTML5: asynchronously load the content of a dropped file */
+SOKOL_APP_API_DECL void sapp_html5_fetch_dropped_file(const sapp_html5_fetch_request* request);
+
+/* Metal: get bridged pointer to Metal device object */
+SOKOL_APP_API_DECL const void* sapp_metal_get_device(void);
+/* Metal: get bridged pointer to this frame's renderpass descriptor */
+SOKOL_APP_API_DECL const void* sapp_metal_get_renderpass_descriptor(void);
+/* Metal: get bridged pointer to current drawable */
+SOKOL_APP_API_DECL const void* sapp_metal_get_drawable(void);
+/* macOS: get bridged pointer to macOS NSWindow */
+SOKOL_APP_API_DECL const void* sapp_macos_get_window(void);
+/* iOS: get bridged pointer to iOS UIWindow */
+SOKOL_APP_API_DECL const void* sapp_ios_get_window(void);
+
+/* D3D11: get pointer to ID3D11Device object */
+SOKOL_APP_API_DECL const void* sapp_d3d11_get_device(void);
+/* D3D11: get pointer to ID3D11DeviceContext object */
+SOKOL_APP_API_DECL const void* sapp_d3d11_get_device_context(void);
+/* D3D11: get pointer to ID3D11RenderTargetView object */
+SOKOL_APP_API_DECL const void* sapp_d3d11_get_render_target_view(void);
+/* D3D11: get pointer to ID3D11DepthStencilView */
+SOKOL_APP_API_DECL const void* sapp_d3d11_get_depth_stencil_view(void);
+/* Win32: get the HWND window handle */
+SOKOL_APP_API_DECL const void* sapp_win32_get_hwnd(void);
+
+/* WebGPU: get WGPUDevice handle */
+SOKOL_APP_API_DECL const void* sapp_wgpu_get_device(void);
+/* WebGPU: get swapchain's WGPUTextureView handle for rendering */
+SOKOL_APP_API_DECL const void* sapp_wgpu_get_render_view(void);
+/* WebGPU: get swapchain's MSAA-resolve WGPUTextureView (may return null) */
+SOKOL_APP_API_DECL const void* sapp_wgpu_get_resolve_view(void);
+/* WebGPU: get swapchain's WGPUTextureView for the depth-stencil surface */
+SOKOL_APP_API_DECL const void* sapp_wgpu_get_depth_stencil_view(void);
+
+/* Android: get native activity handle */
+SOKOL_APP_API_DECL const void* sapp_android_get_native_activity(void);
+
+#ifdef __cplusplus
+} /* extern "C" */
+
+/* reference-based equivalents for C++ */
+inline void sapp_run(const sapp_desc& desc) { return sapp_run(&desc); }
+
+#endif
+
+// this WinRT specific hack is required when wWinMain is in a static library
+#if defined(_MSC_VER) && defined(UNICODE)
+#include <winapifamily.h>
+#if defined(WINAPI_FAMILY_PARTITION) && !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
+#pragma comment(linker, "/include:wWinMain")
+#endif
+#endif
+
+#endif // SOKOL_APP_INCLUDED
+
+/*-- IMPLEMENTATION ----------------------------------------------------------*/
+#ifdef SOKOL_APP_IMPL
+#define SOKOL_APP_IMPL_INCLUDED (1)
+
+#include <string.h> // memset
+#include <stddef.h> // size_t
+
+/* check if the config defines are alright */
+#if defined(__APPLE__)
+ // see https://clang.llvm.org/docs/LanguageExtensions.html#automatic-reference-counting
+ #if !defined(__cplusplus)
+ #if __has_feature(objc_arc) && !__has_feature(objc_arc_fields)
+ #error "sokol_app.h requires __has_feature(objc_arc_field) if ARC is enabled (use a more recent compiler version)"
+ #endif
+ #endif
+ #define _SAPP_APPLE (1)
+ #include <TargetConditionals.h>
+ #if defined(TARGET_OS_IPHONE) && !TARGET_OS_IPHONE
+ /* MacOS */
+ #define _SAPP_MACOS (1)
+ #if !defined(SOKOL_METAL) && !defined(SOKOL_GLCORE33)
+ #error("sokol_app.h: unknown 3D API selected for MacOS, must be SOKOL_METAL or SOKOL_GLCORE33")
+ #endif
+ #else
+ /* iOS or iOS Simulator */
+ #define _SAPP_IOS (1)
+ #if !defined(SOKOL_METAL) && !defined(SOKOL_GLES3)
+ #error("sokol_app.h: unknown 3D API selected for iOS, must be SOKOL_METAL or SOKOL_GLES3")
+ #endif
+ #endif
+#elif defined(__EMSCRIPTEN__)
+ /* emscripten (asm.js or wasm) */
+ #define _SAPP_EMSCRIPTEN (1)
+ #if !defined(SOKOL_GLES3) && !defined(SOKOL_GLES2) && !defined(SOKOL_WGPU)
+ #error("sokol_app.h: unknown 3D API selected for emscripten, must be SOKOL_GLES3, SOKOL_GLES2 or SOKOL_WGPU")
+ #endif
+#elif defined(_WIN32)
+ /* Windows (D3D11 or GL) */
+ #include <winapifamily.h>
+ #if (defined(WINAPI_FAMILY_PARTITION) && !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP))
+ #define _SAPP_UWP (1)
+ #if !defined(SOKOL_D3D11)
+ #error("sokol_app.h: unknown 3D API selected for UWP, must be SOKOL_D3D11")
+ #endif
+ #if !defined(__cplusplus)
+ #error("sokol_app.h: UWP bindings require C++/17")
+ #endif
+ #else
+ #define _SAPP_WIN32 (1)
+ #if !defined(SOKOL_D3D11) && !defined(SOKOL_GLCORE33)
+ #error("sokol_app.h: unknown 3D API selected for Win32, must be SOKOL_D3D11 or SOKOL_GLCORE33")
+ #endif
+ #endif
+#elif defined(__ANDROID__)
+ /* Android */
+ #define _SAPP_ANDROID (1)
+ #if !defined(SOKOL_GLES3) && !defined(SOKOL_GLES2)
+ #error("sokol_app.h: unknown 3D API selected for Android, must be SOKOL_GLES3 or SOKOL_GLES2")
+ #endif
+ #if defined(SOKOL_NO_ENTRY)
+ #error("sokol_app.h: SOKOL_NO_ENTRY is not supported on Android")
+ #endif
+#elif defined(__linux__) || defined(__unix__)
+ /* Linux */
+ #define _SAPP_LINUX (1)
+ #if !defined(SOKOL_GLCORE33)
+ #error("sokol_app.h: unknown 3D API selected for Linux, must be SOKOL_GLCORE33")
+ #endif
+#else
+#error "sokol_app.h: Unknown platform"
+#endif
+
+#ifndef SOKOL_API_IMPL
+ #define SOKOL_API_IMPL
+#endif
+#ifndef SOKOL_DEBUG
+ #ifndef NDEBUG
+ #define SOKOL_DEBUG (1)
+ #endif
+#endif
+#ifndef SOKOL_ASSERT
+ #include <assert.h>
+ #define SOKOL_ASSERT(c) assert(c)
+#endif
+#ifndef SOKOL_UNREACHABLE
+ #define SOKOL_UNREACHABLE SOKOL_ASSERT(false)
+#endif
+#if !defined(SOKOL_CALLOC) || !defined(SOKOL_FREE)
+ #include <stdlib.h>
+#endif
+#if !defined(SOKOL_CALLOC)
+ #define SOKOL_CALLOC(n,s) calloc(n,s)
+#endif
+#if !defined(SOKOL_FREE)
+ #define SOKOL_FREE(p) free(p)
+#endif
+#ifndef SOKOL_LOG
+ #ifdef SOKOL_DEBUG
+ #if defined(__ANDROID__)
+ #include <android/log.h>
+ #define SOKOL_LOG(s) { SOKOL_ASSERT(s); __android_log_write(ANDROID_LOG_INFO, "SOKOL_APP", s); }
+ #else
+ #include <stdio.h>
+ #define SOKOL_LOG(s) { SOKOL_ASSERT(s); puts(s); }
+ #endif
+ #else
+ #define SOKOL_LOG(s)
+ #endif
+#endif
+#ifndef SOKOL_ABORT
+ #include <stdlib.h>
+ #define SOKOL_ABORT() abort()
+#endif
+#ifndef _SOKOL_PRIVATE
+ #if defined(__GNUC__) || defined(__clang__)
+ #define _SOKOL_PRIVATE __attribute__((unused)) static
+ #else
+ #define _SOKOL_PRIVATE static
+ #endif
+#endif
+#ifndef _SOKOL_UNUSED
+ #define _SOKOL_UNUSED(x) (void)(x)
+#endif
+
+/*== PLATFORM SPECIFIC INCLUDES AND DEFINES ==================================*/
+#if defined(_SAPP_APPLE)
+ #if defined(SOKOL_METAL)
+ #import <Metal/Metal.h>
+ #import <MetalKit/MetalKit.h>
+ #endif
+ #if defined(_SAPP_MACOS)
+ #if !defined(SOKOL_METAL)
+ #ifndef GL_SILENCE_DEPRECATION
+ #define GL_SILENCE_DEPRECATION
+ #endif
+ #include <Cocoa/Cocoa.h>
+ #endif
+ #elif defined(_SAPP_IOS)
+ #import <UIKit/UIKit.h>
+ #if !defined(SOKOL_METAL)
+ #import <GLKit/GLKit.h>
+ #endif
+ #endif
+#elif defined(_SAPP_EMSCRIPTEN)
+ #if defined(SOKOL_WGPU)
+ #include <webgpu/webgpu.h>
+ #endif
+ #include <emscripten/emscripten.h>
+ #include <emscripten/html5.h>
+#elif defined(_SAPP_WIN32)
+ #ifdef _MSC_VER
+ #pragma warning(push)
+ #pragma warning(disable:4201) /* nonstandard extension used: nameless struct/union */
+ #pragma warning(disable:4204) /* nonstandard extension used: non-constant aggregate initializer */
+ #pragma warning(disable:4054) /* 'type cast': from function pointer */
+ #pragma warning(disable:4055) /* 'type cast': from data pointer */
+ #pragma warning(disable:4505) /* unreferenced local function has been removed */
+ #pragma warning(disable:4115) /* /W4: 'ID3D11ModuleInstance': named type definition in parentheses (in d3d11.h) */
+ #endif
+ #ifndef WIN32_LEAN_AND_MEAN
+ #define WIN32_LEAN_AND_MEAN
+ #endif
+ #ifndef NOMINMAX
+ #define NOMINMAX
+ #endif
+ #include <windows.h>
+ #include <windowsx.h>
+ #include <shellapi.h>
+ #if !defined(SOKOL_NO_ENTRY) // if SOKOL_NO_ENTRY is defined, it's the applications' responsibility to use the right subsystem
+ #if defined(SOKOL_WIN32_FORCE_MAIN)
+ #pragma comment (linker, "/subsystem:console")
+ #else
+ #pragma comment (linker, "/subsystem:windows")
+ #endif
+ #endif
+ #include <stdio.h> /* freopen_s() */
+ #include <wchar.h> /* wcslen() */
+
+ #pragma comment (lib, "kernel32")
+ #pragma comment (lib, "user32")
+ #pragma comment (lib, "shell32") /* CommandLineToArgvW, DragQueryFileW, DragFinished */
+ #if defined(SOKOL_D3D11)
+ #pragma comment (lib, "dxgi")
+ #pragma comment (lib, "d3d11")
+ #pragma comment (lib, "dxguid")
+ #endif
+ #if defined(SOKOL_GLCORE33)
+ #pragma comment (lib, "gdi32")
+ #endif
+
+ #if defined(SOKOL_D3D11)
+ #ifndef D3D11_NO_HELPERS
+ #define D3D11_NO_HELPERS
+ #endif
+ #include <d3d11.h>
+ #include <dxgi.h>
+ // DXGI_SWAP_EFFECT_FLIP_DISCARD is only defined in newer Windows SDKs, so don't depend on it
+ #define _SAPP_DXGI_SWAP_EFFECT_FLIP_DISCARD (4)
+ #endif
+ #ifndef WM_MOUSEHWHEEL /* see https://github.com/floooh/sokol/issues/138 */
+ #define WM_MOUSEHWHEEL (0x020E)
+ #endif
+#elif defined(_SAPP_UWP)
+ #ifndef NOMINMAX
+ #define NOMINMAX
+ #endif
+ #ifdef _MSC_VER
+ #pragma warning(push)
+ #pragma warning(disable:4201) /* nonstandard extension used: nameless struct/union */
+ #pragma warning(disable:4054) /* 'type cast': from function pointer */
+ #pragma warning(disable:4055) /* 'type cast': from data pointer */
+ #pragma warning(disable:4505) /* unreferenced local function has been removed */
+ #pragma warning(disable:4115) /* /W4: 'ID3D11ModuleInstance': named type definition in parentheses (in d3d11.h) */
+ #endif
+ #include <windows.h>
+ #include <winrt/Windows.ApplicationModel.Core.h>
+ #include <winrt/Windows.Foundation.h>
+ #include <winrt/Windows.Foundation.Collections.h>
+ #include <winrt/Windows.Graphics.Display.h>
+ #include <winrt/Windows.UI.Core.h>
+ #include <winrt/Windows.UI.Composition.h>
+ #include <winrt/Windows.UI.Input.h>
+ #include <winrt/Windows.UI.ViewManagement.h>
+ #include <winrt/Windows.System.h>
+ #include <ppltasks.h>
+
+ #include <dxgi1_4.h>
+ #include <d3d11_3.h>
+ #include <DirectXMath.h>
+
+ #pragma comment (lib, "WindowsApp")
+ #pragma comment (lib, "dxguid")
+#elif defined(_SAPP_ANDROID)
+ #include <pthread.h>
+ #include <unistd.h>
+ #include <android/native_activity.h>
+ #include <android/looper.h>
+ #include <EGL/egl.h>
+#elif defined(_SAPP_LINUX)
+ #define GL_GLEXT_PROTOTYPES
+ #include <X11/Xlib.h>
+ #include <X11/Xutil.h>
+ #include <X11/XKBlib.h>
+ #include <X11/keysym.h>
+ #include <X11/Xresource.h>
+ #include <X11/Xatom.h>
+ #include <X11/extensions/XInput2.h>
+ #include <X11/Xcursor/Xcursor.h>
+ #include <X11/Xmd.h> /* CARD32 */
+ #include <dlfcn.h> /* dlopen, dlsym, dlclose */
+ #include <limits.h> /* LONG_MAX */
+ #include <pthread.h> /* only used a linker-guard, search for _sapp_linux_run() and see first comment */
+#endif
+
+/*== MACOS DECLARATIONS ======================================================*/
+#if defined(_SAPP_MACOS)
+// __v_
+@interface SokolWindow : NSWindow {
+}
+@end
+@interface MyView2 : NSView
+@end
+
+MyView2* g_view;
+
+// A custom NSWindow interface to handle events in borderless windows.
+@implementation SokolWindow
+- (BOOL)canBecomeKeyWindow { return YES; } // needed for NSWindowStyleMaskBorderless
+- (BOOL)canBecomeMainWindow { return YES; }
+@end
+// __v_
+
+@interface _sapp_macos_app_delegate : NSObject<NSApplicationDelegate>
+@end
+@interface _sapp_macos_window : NSWindow
+@end
+@interface _sapp_macos_window_delegate : NSObject<NSWindowDelegate>
+@end
+#if defined(SOKOL_METAL)
+ @interface _sapp_macos_view : MTKView
+ @end
+#elif defined(SOKOL_GLCORE33)
+ @interface _sapp_macos_view : NSOpenGLView
+ - (void)timerFired:(id)sender;
+ @end
+#endif // SOKOL_GLCORE33
+
+typedef struct {
+ uint32_t flags_changed_store;
+ uint8_t mouse_buttons;
+// NSWindow* window;
+// SokolWindow* window; // __v_
+ _sapp_macos_window* window; // __v_
+ NSTrackingArea* tracking_area;
+ _sapp_macos_app_delegate* app_dlg;
+ _sapp_macos_window_delegate* win_dlg;
+ _sapp_macos_view* view;
+ #if defined(SOKOL_METAL)
+ id<MTLDevice> mtl_device;
+ #endif
+} _sapp_macos_t;
+
+#endif // _SAPP_MACOS
+
+/*== IOS DECLARATIONS ========================================================*/
+#if defined(_SAPP_IOS)
+
+@interface _sapp_app_delegate : NSObject<UIApplicationDelegate>
+@end
+@interface _sapp_textfield_dlg : NSObject<UITextFieldDelegate>
+- (void)keyboardWasShown:(NSNotification*)notif;
+- (void)keyboardWillBeHidden:(NSNotification*)notif;
+- (void)keyboardDidChangeFrame:(NSNotification*)notif;
+@end
+#if defined(SOKOL_METAL)
+ @interface _sapp_ios_view : MTKView;
+ @end
+#else
+ @interface _sapp_ios_view : GLKView
+ @end
+#endif
+
+typedef struct {
+ UIWindow* window;
+ _sapp_ios_view* view;
+ UITextField* textfield;
+ _sapp_textfield_dlg* textfield_dlg;
+ #if defined(SOKOL_METAL)
+ UIViewController* view_ctrl;
+ id<MTLDevice> mtl_device;
+ #else
+ GLKViewController* view_ctrl;
+ EAGLContext* eagl_ctx;
+ #endif
+ bool suspended;
+} _sapp_ios_t;
+
+#endif // _SAPP_IOS
+
+/*== EMSCRIPTEN DECLARATIONS =================================================*/
+#if defined(_SAPP_EMSCRIPTEN)
+
+#if defined(SOKOL_WGPU)
+typedef struct {
+ int state;
+ WGPUDevice device;
+ WGPUSwapChain swapchain;
+ WGPUTextureFormat render_format;
+ WGPUTexture msaa_tex;
+ WGPUTexture depth_stencil_tex;
+ WGPUTextureView swapchain_view;
+ WGPUTextureView msaa_view;
+ WGPUTextureView depth_stencil_view;
+} _sapp_wgpu_t;
+#endif
+
+typedef struct {
+ bool textfield_created;
+ bool wants_show_keyboard;
+ bool wants_hide_keyboard;
+ bool mouse_lock_requested;
+ #if defined(SOKOL_WGPU)
+ _sapp_wgpu_t wgpu;
+ #endif
+} _sapp_emsc_t;
+#endif // _SAPP_EMSCRIPTEN
+
+/*== WIN32 DECLARATIONS ======================================================*/
+#if defined(SOKOL_D3D11) && (defined(_SAPP_WIN32) || defined(_SAPP_UWP))
+typedef struct {
+ ID3D11Device* device;
+ ID3D11DeviceContext* device_context;
+ ID3D11Texture2D* rt;
+ ID3D11RenderTargetView* rtv;
+ ID3D11Texture2D* msaa_rt;
+ ID3D11RenderTargetView* msaa_rtv;
+ ID3D11Texture2D* ds;
+ ID3D11DepthStencilView* dsv;
+ DXGI_SWAP_CHAIN_DESC swap_chain_desc;
+ IDXGISwapChain* swap_chain;
+} _sapp_d3d11_t;
+#endif
+
+/*== WIN32 DECLARATIONS ======================================================*/
+#if defined(_SAPP_WIN32)
+
+#ifndef DPI_ENUMS_DECLARED
+typedef enum PROCESS_DPI_AWARENESS
+{
+ PROCESS_DPI_UNAWARE = 0,
+ PROCESS_SYSTEM_DPI_AWARE = 1,
+ PROCESS_PER_MONITOR_DPI_AWARE = 2
+} PROCESS_DPI_AWARENESS;
+typedef enum MONITOR_DPI_TYPE {
+ MDT_EFFECTIVE_DPI = 0,
+ MDT_ANGULAR_DPI = 1,
+ MDT_RAW_DPI = 2,
+ MDT_DEFAULT = MDT_EFFECTIVE_DPI
+} MONITOR_DPI_TYPE;
+#endif /*DPI_ENUMS_DECLARED*/
+
+typedef struct {
+ bool aware;
+ float content_scale;
+ float window_scale;
+ float mouse_scale;
+} _sapp_win32_dpi_t;
+
+typedef struct {
+ HWND hwnd;
+ HDC dc;
+ UINT orig_codepage;
+ LONG mouse_locked_x, mouse_locked_y;
+ bool is_win10_or_greater;
+ bool in_create_window;
+ bool iconified;
+ bool mouse_tracked;
+ uint8_t mouse_capture_mask;
+ _sapp_win32_dpi_t dpi;
+ bool raw_input_mousepos_valid;
+ LONG raw_input_mousepos_x;
+ LONG raw_input_mousepos_y;
+ uint8_t raw_input_data[256];
+} _sapp_win32_t;
+
+#if defined(SOKOL_GLCORE33)
+#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
+#define WGL_SUPPORT_OPENGL_ARB 0x2010
+#define WGL_DRAW_TO_WINDOW_ARB 0x2001
+#define WGL_PIXEL_TYPE_ARB 0x2013
+#define WGL_TYPE_RGBA_ARB 0x202b
+#define WGL_ACCELERATION_ARB 0x2003
+#define WGL_NO_ACCELERATION_ARB 0x2025
+#define WGL_RED_BITS_ARB 0x2015
+#define WGL_GREEN_BITS_ARB 0x2017
+#define WGL_BLUE_BITS_ARB 0x2019
+#define WGL_ALPHA_BITS_ARB 0x201b
+#define WGL_DEPTH_BITS_ARB 0x2022
+#define WGL_STENCIL_BITS_ARB 0x2023
+#define WGL_DOUBLE_BUFFER_ARB 0x2011
+#define WGL_SAMPLES_ARB 0x2042
+#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
+#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
+#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
+#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
+#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
+#define WGL_CONTEXT_FLAGS_ARB 0x2094
+#define ERROR_INVALID_VERSION_ARB 0x2095
+#define ERROR_INVALID_PROFILE_ARB 0x2096
+#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
+typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC)(int);
+typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC)(HDC,int,int,UINT,const int*,int*);
+typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC)(void);
+typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC)(HDC);
+typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC,HGLRC,const int*);
+typedef HGLRC (WINAPI * PFN_wglCreateContext)(HDC);
+typedef BOOL (WINAPI * PFN_wglDeleteContext)(HGLRC);
+typedef PROC (WINAPI * PFN_wglGetProcAddress)(LPCSTR);
+typedef HDC (WINAPI * PFN_wglGetCurrentDC)(void);
+typedef BOOL (WINAPI * PFN_wglMakeCurrent)(HDC,HGLRC);
+
+typedef struct {
+ HINSTANCE opengl32;
+ HGLRC gl_ctx;
+ PFN_wglCreateContext CreateContext;
+ PFN_wglDeleteContext DeleteContext;
+ PFN_wglGetProcAddress GetProcAddress;
+ PFN_wglGetCurrentDC GetCurrentDC;
+ PFN_wglMakeCurrent MakeCurrent;
+ PFNWGLSWAPINTERVALEXTPROC SwapIntervalEXT;
+ PFNWGLGETPIXELFORMATATTRIBIVARBPROC GetPixelFormatAttribivARB;
+ PFNWGLGETEXTENSIONSSTRINGEXTPROC GetExtensionsStringEXT;
+ PFNWGLGETEXTENSIONSSTRINGARBPROC GetExtensionsStringARB;
+ PFNWGLCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB;
+ bool ext_swap_control;
+ bool arb_multisample;
+ bool arb_pixel_format;
+ bool arb_create_context;
+ bool arb_create_context_profile;
+ HWND msg_hwnd;
+ HDC msg_dc;
+} _sapp_wgl_t;
+#endif // SOKOL_GLCORE33
+
+#endif // _SAPP_WIN32
+
+/*== UWP DECLARATIONS ======================================================*/
+#if defined(_SAPP_UWP)
+
+typedef struct {
+ float content_scale;
+ float window_scale;
+ float mouse_scale;
+} _sapp_uwp_dpi_t;
+
+typedef struct {
+ bool mouse_tracked;
+ uint8_t mouse_buttons;
+ _sapp_uwp_dpi_t dpi;
+} _sapp_uwp_t;
+
+#endif // _SAPP_UWP
+
+/*== ANDROID DECLARATIONS ====================================================*/
+
+#if defined(_SAPP_ANDROID)
+typedef enum {
+ _SOKOL_ANDROID_MSG_CREATE,
+ _SOKOL_ANDROID_MSG_RESUME,
+ _SOKOL_ANDROID_MSG_PAUSE,
+ _SOKOL_ANDROID_MSG_FOCUS,
+ _SOKOL_ANDROID_MSG_NO_FOCUS,
+ _SOKOL_ANDROID_MSG_SET_NATIVE_WINDOW,
+ _SOKOL_ANDROID_MSG_SET_INPUT_QUEUE,
+ _SOKOL_ANDROID_MSG_DESTROY,
+} _sapp_android_msg_t;
+
+typedef struct {
+ pthread_t thread;
+ pthread_mutex_t mutex;
+ pthread_cond_t cond;
+ int read_from_main_fd;
+ int write_from_main_fd;
+} _sapp_android_pt_t;
+
+typedef struct {
+ ANativeWindow* window;
+ AInputQueue* input;
+} _sapp_android_resources_t;
+
+typedef struct {
+ ANativeActivity* activity;
+ _sapp_android_pt_t pt;
+ _sapp_android_resources_t pending;
+ _sapp_android_resources_t current;
+ ALooper* looper;
+ bool is_thread_started;
+ bool is_thread_stopping;
+ bool is_thread_stopped;
+ bool has_created;
+ bool has_resumed;
+ bool has_focus;
+ EGLConfig config;
+ EGLDisplay display;
+ EGLContext context;
+ EGLSurface surface;
+} _sapp_android_t;
+
+#endif // _SAPP_ANDROID
+
+/*== LINUX DECLARATIONS ======================================================*/
+#if defined(_SAPP_LINUX)
+
+#define _SAPP_X11_XDND_VERSION (5)
+
+#define GLX_VENDOR 1
+#define GLX_RGBA_BIT 0x00000001
+#define GLX_WINDOW_BIT 0x00000001
+#define GLX_DRAWABLE_TYPE 0x8010
+#define GLX_RENDER_TYPE 0x8011
+#define GLX_DOUBLEBUFFER 5
+#define GLX_RED_SIZE 8
+#define GLX_GREEN_SIZE 9
+#define GLX_BLUE_SIZE 10
+#define GLX_ALPHA_SIZE 11
+#define GLX_DEPTH_SIZE 12
+#define GLX_STENCIL_SIZE 13
+#define GLX_SAMPLES 0x186a1
+#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
+#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
+#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
+#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
+#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
+#define GLX_CONTEXT_FLAGS_ARB 0x2094
+
+typedef XID GLXWindow;
+typedef XID GLXDrawable;
+typedef struct __GLXFBConfig* GLXFBConfig;
+typedef struct __GLXcontext* GLXContext;
+typedef void (*__GLXextproc)(void);
+
+typedef int (*PFNGLXGETFBCONFIGATTRIBPROC)(Display*,GLXFBConfig,int,int*);
+typedef const char* (*PFNGLXGETCLIENTSTRINGPROC)(Display*,int);
+typedef Bool (*PFNGLXQUERYEXTENSIONPROC)(Display*,int*,int*);
+typedef Bool (*PFNGLXQUERYVERSIONPROC)(Display*,int*,int*);
+typedef void (*PFNGLXDESTROYCONTEXTPROC)(Display*,GLXContext);
+typedef Bool (*PFNGLXMAKECURRENTPROC)(Display*,GLXDrawable,GLXContext);
+typedef void (*PFNGLXSWAPBUFFERSPROC)(Display*,GLXDrawable);
+typedef const char* (*PFNGLXQUERYEXTENSIONSSTRINGPROC)(Display*,int);
+typedef GLXFBConfig* (*PFNGLXGETFBCONFIGSPROC)(Display*,int,int*);
+typedef __GLXextproc (* PFNGLXGETPROCADDRESSPROC)(const char *procName);
+typedef void (*PFNGLXSWAPINTERVALEXTPROC)(Display*,GLXDrawable,int);
+typedef XVisualInfo* (*PFNGLXGETVISUALFROMFBCONFIGPROC)(Display*,GLXFBConfig);
+typedef GLXWindow (*PFNGLXCREATEWINDOWPROC)(Display*,GLXFBConfig,Window,const int*);
+typedef void (*PFNGLXDESTROYWINDOWPROC)(Display*,GLXWindow);
+
+typedef int (*PFNGLXSWAPINTERVALMESAPROC)(int);
+typedef GLXContext (*PFNGLXCREATECONTEXTATTRIBSARBPROC)(Display*,GLXFBConfig,GLXContext,Bool,const int*);
+
+typedef struct {
+ bool available;
+ int major_opcode;
+ int event_base;
+ int error_base;
+ int major;
+ int minor;
+} _sapp_xi_t;
+
+typedef struct {
+ int version;
+ Window source;
+ Atom format;
+ Atom XdndAware;
+ Atom XdndEnter;
+ Atom XdndPosition;
+ Atom XdndStatus;
+ Atom XdndActionCopy;
+ Atom XdndDrop;
+ Atom XdndFinished;
+ Atom XdndSelection;
+ Atom XdndTypeList;
+ Atom text_uri_list;
+} _sapp_xdnd_t;
+
+typedef struct {
+ uint8_t mouse_buttons;
+ Display* display;
+ int screen;
+ Window root;
+ Colormap colormap;
+ Window window;
+ Cursor hidden_cursor;
+ int window_state;
+ float dpi;
+ unsigned char error_code;
+ Atom UTF8_STRING;
+ Atom WM_PROTOCOLS;
+ Atom WM_DELETE_WINDOW;
+ Atom WM_STATE;
+ Atom NET_WM_NAME;
+ Atom NET_WM_ICON_NAME;
+ Atom NET_WM_STATE;
+ Atom NET_WM_STATE_FULLSCREEN;
+ _sapp_xi_t xi;
+ _sapp_xdnd_t xdnd;
+} _sapp_x11_t;
+
+typedef struct {
+ void* libgl;
+ int major;
+ int minor;
+ int event_base;
+ int error_base;
+ GLXContext ctx;
+ GLXWindow window;
+
+ // GLX 1.3 functions
+ PFNGLXGETFBCONFIGSPROC GetFBConfigs;
+ PFNGLXGETFBCONFIGATTRIBPROC GetFBConfigAttrib;
+ PFNGLXGETCLIENTSTRINGPROC GetClientString;
+ PFNGLXQUERYEXTENSIONPROC QueryExtension;
+ PFNGLXQUERYVERSIONPROC QueryVersion;
+ PFNGLXDESTROYCONTEXTPROC DestroyContext;
+ PFNGLXMAKECURRENTPROC MakeCurrent;
+ PFNGLXSWAPBUFFERSPROC SwapBuffers;
+ PFNGLXQUERYEXTENSIONSSTRINGPROC QueryExtensionsString;
+ PFNGLXGETVISUALFROMFBCONFIGPROC GetVisualFromFBConfig;
+ PFNGLXCREATEWINDOWPROC CreateWindow;
+ PFNGLXDESTROYWINDOWPROC DestroyWindow;
+
+ // GLX 1.4 and extension functions
+ PFNGLXGETPROCADDRESSPROC GetProcAddress;
+ PFNGLXGETPROCADDRESSPROC GetProcAddressARB;
+ PFNGLXSWAPINTERVALEXTPROC SwapIntervalEXT;
+ PFNGLXSWAPINTERVALMESAPROC SwapIntervalMESA;
+ PFNGLXCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB;
+
+ // extension availability
+ bool EXT_swap_control;
+ bool MESA_swap_control;
+ bool ARB_multisample;
+ bool ARB_create_context;
+ bool ARB_create_context_profile;
+} _sapp_glx_t;
+
+#endif // _SAPP_LINUX
+
+/*== COMMON DECLARATIONS =====================================================*/
+
+/* helper macros */
+#define _sapp_def(val, def) (((val) == 0) ? (def) : (val))
+#define _sapp_absf(a) (((a)<0.0f)?-(a):(a))
+
+#define _SAPP_MAX_TITLE_LENGTH (128)
+/* NOTE: the pixel format values *must* be compatible with sg_pixel_format */
+#define _SAPP_PIXELFORMAT_RGBA8 (23)
+#define _SAPP_PIXELFORMAT_BGRA8 (27)
+#define _SAPP_PIXELFORMAT_DEPTH (41)
+#define _SAPP_PIXELFORMAT_DEPTH_STENCIL (42)
+
+#if defined(_SAPP_MACOS) || defined(_SAPP_IOS)
+ // this is ARC compatible
+ #if defined(__cplusplus)
+ #define _SAPP_CLEAR(type, item) { item = (type) { }; }
+ #else
+ #define _SAPP_CLEAR(type, item) { item = (type) { 0 }; }
+ #endif
+#else
+ #define _SAPP_CLEAR(type, item) { memset(&item, 0, sizeof(item)); }
+#endif
+
+typedef struct {
+ bool enabled;
+ int buf_size;
+ char* buffer;
+} _sapp_clipboard_t;
+
+typedef struct {
+ bool enabled;
+ int max_files;
+ int max_path_length;
+ int num_files;
+ int buf_size;
+ char* buffer;
+} _sapp_drop_t;
+
+typedef struct {
+ float x, y;
+ float dx, dy;
+ bool shown;
+ bool locked;
+ bool pos_valid;
+} _sapp_mouse_t;
+
+typedef struct {
+ sapp_desc desc;
+ bool valid;
+ bool fullscreen;
+ bool gles2_fallback;
+ bool first_frame;
+ bool init_called;
+ bool cleanup_called;
+ bool quit_requested;
+ bool quit_ordered;
+ bool event_consumed;
+ bool html5_ask_leave_site;
+ bool onscreen_keyboard_shown;
+ int window_width;
+ int window_height;
+ int framebuffer_width;
+ int framebuffer_height;
+ int sample_count;
+ int swap_interval;
+ float dpi_scale;
+ uint64_t frame_count;
+ sapp_event event;
+ _sapp_mouse_t mouse;
+ _sapp_clipboard_t clipboard;
+ _sapp_drop_t drop;
+ #if defined(_SAPP_MACOS)
+ _sapp_macos_t macos;
+ #elif defined(_SAPP_IOS)
+ _sapp_ios_t ios;
+ #elif defined(_SAPP_EMSCRIPTEN)
+ _sapp_emsc_t emsc;
+ #elif defined(_SAPP_WIN32)
+ _sapp_win32_t win32;
+ #if defined(SOKOL_D3D11)
+ _sapp_d3d11_t d3d11;
+ #elif defined(SOKOL_GLCORE33)
+ _sapp_wgl_t wgl;
+ #endif
+ #elif defined(_SAPP_UWP)
+ _sapp_uwp_t uwp;
+ #if defined(SOKOL_D3D11)
+ _sapp_d3d11_t d3d11;
+ #endif
+ #elif defined(_SAPP_ANDROID)
+ _sapp_android_t android;
+ #elif defined(_SAPP_LINUX)
+ _sapp_x11_t x11;
+ _sapp_glx_t glx;
+ #endif
+ char html5_canvas_selector[_SAPP_MAX_TITLE_LENGTH];
+ char window_title[_SAPP_MAX_TITLE_LENGTH]; /* UTF-8 */
+ wchar_t window_title_wide[_SAPP_MAX_TITLE_LENGTH]; /* UTF-32 or UCS-2 */
+ sapp_keycode keycodes[SAPP_MAX_KEYCODES];
+
+ /* V patches */
+ bool __v_native_render; /* V patch to allow for native rendering */
+} _sapp_t;
+static _sapp_t _sapp;
+
+/*=== PRIVATE HELPER FUNCTIONS ===============================================*/
+_SOKOL_PRIVATE void _sapp_fail(const char* msg) {
+ if (_sapp.desc.fail_cb) {
+ _sapp.desc.fail_cb(msg);
+ }
+ else if (_sapp.desc.fail_userdata_cb) {
+ _sapp.desc.fail_userdata_cb(msg, _sapp.desc.user_data);
+ }
+ else {
+ SOKOL_LOG(msg);
+ }
+ SOKOL_ABORT();
+}
+
+_SOKOL_PRIVATE void _sapp_call_init(void) {
+ if (_sapp.desc.init_cb) {
+ _sapp.desc.init_cb();
+ }
+ else if (_sapp.desc.init_userdata_cb) {
+ _sapp.desc.init_userdata_cb(_sapp.desc.user_data);
+ }
+ _sapp.init_called = true;
+}
+
+_SOKOL_PRIVATE void _sapp_call_frame(void) {
+ if (_sapp.__v_native_render) {
+ return;
+ }
+ if (_sapp.init_called && !_sapp.cleanup_called) {
+ if (_sapp.desc.frame_cb) {
+ _sapp.desc.frame_cb();
+ }
+ else if (_sapp.desc.frame_userdata_cb) {
+ _sapp.desc.frame_userdata_cb(_sapp.desc.user_data);
+ }
+ }
+}
+
+// __v_
+_SOKOL_PRIVATE void _sapp_call_frame_native(void) {
+//puts("_sapp_call_frame_native()");
+//printf("init called=%d cleanup_called=%d\n", _sapp.init_called,_sapp.cleanup_called);
+ if (_sapp.init_called && !_sapp.cleanup_called) {
+ if (_sapp.desc.frame_cb) {
+ _sapp.desc.frame_cb();
+ }
+ else if (_sapp.desc.frame_userdata_cb) {
+ _sapp.desc.frame_userdata_cb(_sapp.desc.user_data);
+ }
+ }
+}
+
+
+_SOKOL_PRIVATE void _sapp_call_cleanup(void) {
+ if (!_sapp.cleanup_called) {
+ if (_sapp.desc.cleanup_cb) {
+ _sapp.desc.cleanup_cb();
+ }
+ else if (_sapp.desc.cleanup_userdata_cb) {
+ _sapp.desc.cleanup_userdata_cb(_sapp.desc.user_data);
+ }
+ _sapp.cleanup_called = true;
+ }
+}
+
+_SOKOL_PRIVATE bool _sapp_call_event(const sapp_event* e) {
+ if (!_sapp.cleanup_called) {
+ if (_sapp.desc.event_cb) {
+ _sapp.desc.event_cb(e);
+ }
+ else if (_sapp.desc.event_userdata_cb) {
+ _sapp.desc.event_userdata_cb(e, _sapp.desc.user_data);
+ }
+ }
+ if (_sapp.event_consumed) {
+ _sapp.event_consumed = false;
+ return true;
+ }
+ else {
+ return false;
+ }
+}
+
+_SOKOL_PRIVATE char* _sapp_dropped_file_path_ptr(int index) {
+ SOKOL_ASSERT(_sapp.drop.buffer);
+ SOKOL_ASSERT((index >= 0) && (index <= _sapp.drop.max_files));
+ int offset = index * _sapp.drop.max_path_length;
+ SOKOL_ASSERT(offset < _sapp.drop.buf_size);
+ return &_sapp.drop.buffer[offset];
+}
+
+/* Copy a string into a fixed size buffer with guaranteed zero-
+ termination.
+
+ Return false if the string didn't fit into the buffer and had to be clamped.
+
+ FIXME: Currently UTF-8 strings might become invalid if the string
+ is clamped, because the last zero-byte might be written into
+ the middle of a multi-byte sequence.
+*/
+_SOKOL_PRIVATE bool _sapp_strcpy(const char* src, char* dst, int max_len) {
+ SOKOL_ASSERT(src && dst && (max_len > 0));
+ char* const end = &(dst[max_len-1]);
+ char c = 0;
+ for (int i = 0; i < max_len; i++) {
+ c = *src;
+ if (c != 0) {
+ src++;
+ }
+ *dst++ = c;
+ }
+ /* truncated? */
+ if (c != 0) {
+ *end = 0;
+ return false;
+ }
+ else {
+ return true;
+ }
+}
+
+_SOKOL_PRIVATE sapp_desc _sapp_desc_defaults(const sapp_desc* in_desc) {
+ sapp_desc desc = *in_desc;
+ desc.width = _sapp_def(desc.width, 640);
+ desc.height = _sapp_def(desc.height, 480);
+ desc.sample_count = _sapp_def(desc.sample_count, 1);
+ desc.swap_interval = _sapp_def(desc.swap_interval, 1);
+ desc.html5_canvas_name = _sapp_def(desc.html5_canvas_name, "canvas");
+ desc.clipboard_size = _sapp_def(desc.clipboard_size, 8192);
+ desc.max_dropped_files = _sapp_def(desc.max_dropped_files, 1);
+ desc.max_dropped_file_path_length = _sapp_def(desc.max_dropped_file_path_length, 2048);
+ desc.window_title = _sapp_def(desc.window_title, "sokol_app");
+ return desc;
+}
+
+_SOKOL_PRIVATE void _sapp_init_state(const sapp_desc* desc) {
+ _SAPP_CLEAR(_sapp_t, _sapp);
+ _sapp.desc = _sapp_desc_defaults(desc);
+ _sapp.first_frame = true;
+ _sapp.window_width = _sapp.desc.width;
+ _sapp.window_height = _sapp.desc.height;
+ _sapp.framebuffer_width = _sapp.window_width;
+ _sapp.framebuffer_height = _sapp.window_height;
+ _sapp.sample_count = _sapp.desc.sample_count;
+ _sapp.swap_interval = _sapp.desc.swap_interval;
+ _sapp.html5_canvas_selector[0] = '#';
+ _sapp_strcpy(_sapp.desc.html5_canvas_name, &_sapp.html5_canvas_selector[1], sizeof(_sapp.html5_canvas_selector) - 1);
+ _sapp.desc.html5_canvas_name = &_sapp.html5_canvas_selector[1];
+ _sapp.html5_ask_leave_site = _sapp.desc.html5_ask_leave_site;
+ _sapp.clipboard.enabled = _sapp.desc.enable_clipboard;
+ if (_sapp.clipboard.enabled) {
+ _sapp.clipboard.buf_size = _sapp.desc.clipboard_size;
+ _sapp.clipboard.buffer = (char*) SOKOL_CALLOC(1, (size_t)_sapp.clipboard.buf_size);
+ }
+ _sapp.drop.enabled = _sapp.desc.enable_dragndrop;
+ if (_sapp.drop.enabled) {
+ _sapp.drop.max_files = _sapp.desc.max_dropped_files;
+ _sapp.drop.max_path_length = _sapp.desc.max_dropped_file_path_length;
+ _sapp.drop.buf_size = _sapp.drop.max_files * _sapp.drop.max_path_length;
+ _sapp.drop.buffer = (char*) SOKOL_CALLOC(1, (size_t)_sapp.drop.buf_size);
+ }
+ _sapp_strcpy(_sapp.desc.window_title, _sapp.window_title, sizeof(_sapp.window_title));
+ _sapp.desc.window_title = _sapp.window_title;
+ _sapp.dpi_scale = 1.0f;
+ _sapp.fullscreen = _sapp.desc.fullscreen;
+ _sapp.mouse.shown = true;
+ _sapp.__v_native_render = _sapp.desc.__v_native_render;
+}
+
+_SOKOL_PRIVATE void _sapp_discard_state(void) {
+ if (_sapp.clipboard.enabled) {
+ SOKOL_ASSERT(_sapp.clipboard.buffer);
+ SOKOL_FREE((void*)_sapp.clipboard.buffer);
+ }
+ if (_sapp.drop.enabled) {
+ SOKOL_ASSERT(_sapp.drop.buffer);
+ SOKOL_FREE((void*)_sapp.drop.buffer);
+ }
+ _SAPP_CLEAR(_sapp_t, _sapp);
+}
+
+_SOKOL_PRIVATE void _sapp_init_event(sapp_event_type type) {
+ memset(&_sapp.event, 0, sizeof(_sapp.event));
+ _sapp.event.type = type;
+ _sapp.event.frame_count = _sapp.frame_count;
+ _sapp.event.mouse_button = SAPP_MOUSEBUTTON_INVALID;
+ _sapp.event.window_width = _sapp.window_width;
+ _sapp.event.window_height = _sapp.window_height;
+ _sapp.event.framebuffer_width = _sapp.framebuffer_width;
+ _sapp.event.framebuffer_height = _sapp.framebuffer_height;
+ _sapp.event.mouse_x = _sapp.mouse.x;
+ _sapp.event.mouse_y = _sapp.mouse.y;
+ _sapp.event.mouse_dx = _sapp.mouse.dx;
+ _sapp.event.mouse_dy = _sapp.mouse.dy;
+}
+
+_SOKOL_PRIVATE bool _sapp_events_enabled(void) {
+ /* only send events when an event callback is set, and the init function was called */
+ return (_sapp.desc.event_cb || _sapp.desc.event_userdata_cb) && _sapp.init_called;
+}
+
+_SOKOL_PRIVATE sapp_keycode _sapp_translate_key(int scan_code) {
+ if ((scan_code >= 0) && (scan_code < SAPP_MAX_KEYCODES)) {
+ return _sapp.keycodes[scan_code];
+ }
+ else {
+ return SAPP_KEYCODE_INVALID;
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_clear_drop_buffer(void) {
+ if (_sapp.drop.enabled) {
+ SOKOL_ASSERT(_sapp.drop.buffer);
+ memset(_sapp.drop.buffer, 0, (size_t)_sapp.drop.buf_size);
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_frame(void) {
+ if (_sapp.first_frame) {
+ _sapp.first_frame = false;
+ _sapp_call_init();
+ }
+ _sapp_call_frame();
+ _sapp.frame_count++;
+}
+
+/*== MacOS/iOS ===============================================================*/
+#if defined(_SAPP_APPLE)
+
+#if __has_feature(objc_arc)
+#define _SAPP_OBJC_RELEASE(obj) { obj = nil; }
+#else
+#define _SAPP_OBJC_RELEASE(obj) { [obj release]; obj = nil; }
+#endif
+
+/*== MacOS ===================================================================*/
+#if defined(_SAPP_MACOS)
+
+_SOKOL_PRIVATE void _sapp_macos_init_keytable(void) {
+ _sapp.keycodes[0x1D] = SAPP_KEYCODE_0;
+ _sapp.keycodes[0x12] = SAPP_KEYCODE_1;
+ _sapp.keycodes[0x13] = SAPP_KEYCODE_2;
+ _sapp.keycodes[0x14] = SAPP_KEYCODE_3;
+ _sapp.keycodes[0x15] = SAPP_KEYCODE_4;
+ _sapp.keycodes[0x17] = SAPP_KEYCODE_5;
+ _sapp.keycodes[0x16] = SAPP_KEYCODE_6;
+ _sapp.keycodes[0x1A] = SAPP_KEYCODE_7;
+ _sapp.keycodes[0x1C] = SAPP_KEYCODE_8;
+ _sapp.keycodes[0x19] = SAPP_KEYCODE_9;
+ _sapp.keycodes[0x00] = SAPP_KEYCODE_A;
+ _sapp.keycodes[0x0B] = SAPP_KEYCODE_B;
+ _sapp.keycodes[0x08] = SAPP_KEYCODE_C;
+ _sapp.keycodes[0x02] = SAPP_KEYCODE_D;
+ _sapp.keycodes[0x0E] = SAPP_KEYCODE_E;
+ _sapp.keycodes[0x03] = SAPP_KEYCODE_F;
+ _sapp.keycodes[0x05] = SAPP_KEYCODE_G;
+ _sapp.keycodes[0x04] = SAPP_KEYCODE_H;
+ _sapp.keycodes[0x22] = SAPP_KEYCODE_I;
+ _sapp.keycodes[0x26] = SAPP_KEYCODE_J;
+ _sapp.keycodes[0x28] = SAPP_KEYCODE_K;
+ _sapp.keycodes[0x25] = SAPP_KEYCODE_L;
+ _sapp.keycodes[0x2E] = SAPP_KEYCODE_M;
+ _sapp.keycodes[0x2D] = SAPP_KEYCODE_N;
+ _sapp.keycodes[0x1F] = SAPP_KEYCODE_O;
+ _sapp.keycodes[0x23] = SAPP_KEYCODE_P;
+ _sapp.keycodes[0x0C] = SAPP_KEYCODE_Q;
+ _sapp.keycodes[0x0F] = SAPP_KEYCODE_R;
+ _sapp.keycodes[0x01] = SAPP_KEYCODE_S;
+ _sapp.keycodes[0x11] = SAPP_KEYCODE_T;
+ _sapp.keycodes[0x20] = SAPP_KEYCODE_U;
+ _sapp.keycodes[0x09] = SAPP_KEYCODE_V;
+ _sapp.keycodes[0x0D] = SAPP_KEYCODE_W;
+ _sapp.keycodes[0x07] = SAPP_KEYCODE_X;
+ _sapp.keycodes[0x10] = SAPP_KEYCODE_Y;
+ _sapp.keycodes[0x06] = SAPP_KEYCODE_Z;
+ _sapp.keycodes[0x27] = SAPP_KEYCODE_APOSTROPHE;
+ _sapp.keycodes[0x2A] = SAPP_KEYCODE_BACKSLASH;
+ _sapp.keycodes[0x2B] = SAPP_KEYCODE_COMMA;
+ _sapp.keycodes[0x18] = SAPP_KEYCODE_EQUAL;
+ _sapp.keycodes[0x32] = SAPP_KEYCODE_GRAVE_ACCENT;
+ _sapp.keycodes[0x21] = SAPP_KEYCODE_LEFT_BRACKET;
+ _sapp.keycodes[0x1B] = SAPP_KEYCODE_MINUS;
+ _sapp.keycodes[0x2F] = SAPP_KEYCODE_PERIOD;
+ _sapp.keycodes[0x1E] = SAPP_KEYCODE_RIGHT_BRACKET;
+ _sapp.keycodes[0x29] = SAPP_KEYCODE_SEMICOLON;
+ _sapp.keycodes[0x2C] = SAPP_KEYCODE_SLASH;
+ _sapp.keycodes[0x0A] = SAPP_KEYCODE_WORLD_1;
+ _sapp.keycodes[0x33] = SAPP_KEYCODE_BACKSPACE;
+ _sapp.keycodes[0x39] = SAPP_KEYCODE_CAPS_LOCK;
+ _sapp.keycodes[0x75] = SAPP_KEYCODE_DELETE;
+ _sapp.keycodes[0x7D] = SAPP_KEYCODE_DOWN;
+ _sapp.keycodes[0x77] = SAPP_KEYCODE_END;
+ _sapp.keycodes[0x24] = SAPP_KEYCODE_ENTER;
+ _sapp.keycodes[0x35] = SAPP_KEYCODE_ESCAPE;
+ _sapp.keycodes[0x7A] = SAPP_KEYCODE_F1;
+ _sapp.keycodes[0x78] = SAPP_KEYCODE_F2;
+ _sapp.keycodes[0x63] = SAPP_KEYCODE_F3;
+ _sapp.keycodes[0x76] = SAPP_KEYCODE_F4;
+ _sapp.keycodes[0x60] = SAPP_KEYCODE_F5;
+ _sapp.keycodes[0x61] = SAPP_KEYCODE_F6;
+ _sapp.keycodes[0x62] = SAPP_KEYCODE_F7;
+ _sapp.keycodes[0x64] = SAPP_KEYCODE_F8;
+ _sapp.keycodes[0x65] = SAPP_KEYCODE_F9;
+ _sapp.keycodes[0x6D] = SAPP_KEYCODE_F10;
+ _sapp.keycodes[0x67] = SAPP_KEYCODE_F11;
+ _sapp.keycodes[0x6F] = SAPP_KEYCODE_F12;
+ _sapp.keycodes[0x69] = SAPP_KEYCODE_F13;
+ _sapp.keycodes[0x6B] = SAPP_KEYCODE_F14;
+ _sapp.keycodes[0x71] = SAPP_KEYCODE_F15;
+ _sapp.keycodes[0x6A] = SAPP_KEYCODE_F16;
+ _sapp.keycodes[0x40] = SAPP_KEYCODE_F17;
+ _sapp.keycodes[0x4F] = SAPP_KEYCODE_F18;
+ _sapp.keycodes[0x50] = SAPP_KEYCODE_F19;
+ _sapp.keycodes[0x5A] = SAPP_KEYCODE_F20;
+ _sapp.keycodes[0x73] = SAPP_KEYCODE_HOME;
+ _sapp.keycodes[0x72] = SAPP_KEYCODE_INSERT;
+ _sapp.keycodes[0x7B] = SAPP_KEYCODE_LEFT;
+ _sapp.keycodes[0x3A] = SAPP_KEYCODE_LEFT_ALT;
+ _sapp.keycodes[0x3B] = SAPP_KEYCODE_LEFT_CONTROL;
+ _sapp.keycodes[0x38] = SAPP_KEYCODE_LEFT_SHIFT;
+ _sapp.keycodes[0x37] = SAPP_KEYCODE_LEFT_SUPER;
+ _sapp.keycodes[0x6E] = SAPP_KEYCODE_MENU;
+ _sapp.keycodes[0x47] = SAPP_KEYCODE_NUM_LOCK;
+ _sapp.keycodes[0x79] = SAPP_KEYCODE_PAGE_DOWN;
+ _sapp.keycodes[0x74] = SAPP_KEYCODE_PAGE_UP;
+ _sapp.keycodes[0x7C] = SAPP_KEYCODE_RIGHT;
+ _sapp.keycodes[0x3D] = SAPP_KEYCODE_RIGHT_ALT;
+ _sapp.keycodes[0x3E] = SAPP_KEYCODE_RIGHT_CONTROL;
+ _sapp.keycodes[0x3C] = SAPP_KEYCODE_RIGHT_SHIFT;
+ _sapp.keycodes[0x36] = SAPP_KEYCODE_RIGHT_SUPER;
+ _sapp.keycodes[0x31] = SAPP_KEYCODE_SPACE;
+ _sapp.keycodes[0x30] = SAPP_KEYCODE_TAB;
+ _sapp.keycodes[0x7E] = SAPP_KEYCODE_UP;
+ _sapp.keycodes[0x52] = SAPP_KEYCODE_KP_0;
+ _sapp.keycodes[0x53] = SAPP_KEYCODE_KP_1;
+ _sapp.keycodes[0x54] = SAPP_KEYCODE_KP_2;
+ _sapp.keycodes[0x55] = SAPP_KEYCODE_KP_3;
+ _sapp.keycodes[0x56] = SAPP_KEYCODE_KP_4;
+ _sapp.keycodes[0x57] = SAPP_KEYCODE_KP_5;
+ _sapp.keycodes[0x58] = SAPP_KEYCODE_KP_6;
+ _sapp.keycodes[0x59] = SAPP_KEYCODE_KP_7;
+ _sapp.keycodes[0x5B] = SAPP_KEYCODE_KP_8;
+ _sapp.keycodes[0x5C] = SAPP_KEYCODE_KP_9;
+ _sapp.keycodes[0x45] = SAPP_KEYCODE_KP_ADD;
+ _sapp.keycodes[0x41] = SAPP_KEYCODE_KP_DECIMAL;
+ _sapp.keycodes[0x4B] = SAPP_KEYCODE_KP_DIVIDE;
+ _sapp.keycodes[0x4C] = SAPP_KEYCODE_KP_ENTER;
+ _sapp.keycodes[0x51] = SAPP_KEYCODE_KP_EQUAL;
+ _sapp.keycodes[0x43] = SAPP_KEYCODE_KP_MULTIPLY;
+ _sapp.keycodes[0x4E] = SAPP_KEYCODE_KP_SUBTRACT;
+}
+
+_SOKOL_PRIVATE void _sapp_macos_discard_state(void) {
+ // NOTE: it's safe to call [release] on a nil object
+ _SAPP_OBJC_RELEASE(_sapp.macos.tracking_area);
+ _SAPP_OBJC_RELEASE(_sapp.macos.app_dlg);
+ _SAPP_OBJC_RELEASE(_sapp.macos.win_dlg);
+ _SAPP_OBJC_RELEASE(_sapp.macos.view);
+ #if defined(SOKOL_METAL)
+ _SAPP_OBJC_RELEASE(_sapp.macos.mtl_device);
+ #endif
+ _SAPP_OBJC_RELEASE(_sapp.macos.window);
+}
+
+_SOKOL_PRIVATE void _sapp_macos_run(const sapp_desc* desc) {
+ _sapp_init_state(desc);
+ _sapp_macos_init_keytable();
+ [NSApplication sharedApplication];
+ NSApp.activationPolicy = NSApplicationActivationPolicyRegular;
+ _sapp.macos.app_dlg = [[_sapp_macos_app_delegate alloc] init];
+ NSApp.delegate = _sapp.macos.app_dlg;
+ [NSApp activateIgnoringOtherApps:YES];
+ [NSApp run];
+ // NOTE: [NSApp run] never returns, instead cleanup code
+ // must be put into applicationWillTerminate
+}
+
+/* MacOS entry function */
+#if !defined(SOKOL_NO_ENTRY)
+int main(int argc, char* argv[]) {
+ sapp_desc desc = sokol_main(argc, argv);
+ _sapp_macos_run(&desc);
+ return 0;
+}
+#endif /* SOKOL_NO_ENTRY */
+
+_SOKOL_PRIVATE uint32_t _sapp_macos_mod(NSEventModifierFlags f) {
+ uint32_t m = 0;
+ if (f & NSEventModifierFlagShift) {
+ m |= SAPP_MODIFIER_SHIFT;
+ }
+ if (f & NSEventModifierFlagControl) {
+ m |= SAPP_MODIFIER_CTRL;
+ }
+ if (f & NSEventModifierFlagOption) {
+ m |= SAPP_MODIFIER_ALT;
+ }
+ if (f & NSEventModifierFlagCommand) {
+ m |= SAPP_MODIFIER_SUPER;
+ }
+ return m;
+}
+
+_SOKOL_PRIVATE void _sapp_macos_mouse_event(sapp_event_type type, sapp_mousebutton btn, uint32_t mod) {
+ if (_sapp_events_enabled()) {
+ _sapp_init_event(type);
+ _sapp.event.mouse_button = btn;
+ _sapp.event.modifiers = mod;
+ _sapp_call_event(&_sapp.event);
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_macos_key_event(sapp_event_type type, sapp_keycode key, bool repeat, uint32_t mod) {
+ if (_sapp_events_enabled()) {
+ _sapp_init_event(type);
+ _sapp.event.key_code = key;
+ _sapp.event.key_repeat = repeat;
+ _sapp.event.modifiers = mod;
+ _sapp_call_event(&_sapp.event);
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_macos_app_event(sapp_event_type type) {
+ if (_sapp_events_enabled()) {
+ _sapp_init_event(type);
+ _sapp_call_event(&_sapp.event);
+ }
+}
+
+/* NOTE: unlike the iOS version of this function, the macOS version
+ can dynamically update the DPI scaling factor when a window is moved
+ between HighDPI / LowDPI screens.
+*/
+_SOKOL_PRIVATE void _sapp_macos_update_dimensions(void) {
+ #if defined(SOKOL_METAL)
+ const NSRect fb_rect = [_sapp.macos.view bounds];
+ _sapp.framebuffer_width = fb_rect.size.width * _sapp.dpi_scale;
+ _sapp.framebuffer_height = fb_rect.size.height * _sapp.dpi_scale;
+ #elif defined(SOKOL_GLCORE33)
+ const NSRect fb_rect = [_sapp.macos.view convertRectToBacking:[_sapp.macos.view frame]];
+ _sapp.framebuffer_width = fb_rect.size.width;
+ _sapp.framebuffer_height = fb_rect.size.height;
+ #endif
+ const NSRect bounds = [_sapp.macos.view bounds];
+ _sapp.window_width = bounds.size.width;
+ _sapp.window_height = bounds.size.height;
+ if (_sapp.framebuffer_width == 0) {
+ _sapp.framebuffer_width = 1;
+ }
+ if (_sapp.framebuffer_height == 0) {
+ _sapp.framebuffer_height = 1;
+ }
+ if (_sapp.window_width == 0) {
+ _sapp.window_width = 1;
+ }
+ if (_sapp.window_height == 0) {
+ _sapp.window_height = 1;
+ }
+ _sapp.dpi_scale = (float)_sapp.framebuffer_width / (float)_sapp.window_width;
+
+ /* NOTE: _sapp_macos_update_dimensions() isn't called each frame, but only
+ when the window size actually changes, so resizing the MTKView's
+ in each call is fine even when MTKView doesn't ignore setting an
+ identical drawableSize.
+ */
+ #if defined(SOKOL_METAL)
+ CGSize drawable_size = { (CGFloat) _sapp.framebuffer_width, (CGFloat) _sapp.framebuffer_height };
+ _sapp.macos.view.drawableSize = drawable_size;
+ #endif
+}
+
+_SOKOL_PRIVATE void _sapp_macos_toggle_fullscreen(void) {
+ /* NOTE: the _sapp.fullscreen flag is also notified by the
+ windowDidEnterFullscreen / windowDidExitFullscreen
+ event handlers
+ */
+ _sapp.fullscreen = !_sapp.fullscreen;
+ [_sapp.macos.window toggleFullScreen:nil];
+}
+
+_SOKOL_PRIVATE void _sapp_macos_set_clipboard_string(const char* str) {
+ @autoreleasepool {
+ NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
+ [pasteboard declareTypes:@[NSPasteboardTypeString] owner:nil];
+ [pasteboard setString:@(str) forType:NSPasteboardTypeString];
+ }
+}
+
+_SOKOL_PRIVATE const char* _sapp_macos_get_clipboard_string(void) {
+ SOKOL_ASSERT(_sapp.clipboard.buffer);
+ @autoreleasepool {
+ _sapp.clipboard.buffer[0] = 0;
+ NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
+ if (![[pasteboard types] containsObject:NSPasteboardTypeString]) {
+ return _sapp.clipboard.buffer;
+ }
+ NSString* str = [pasteboard stringForType:NSPasteboardTypeString];
+ if (!str) {
+ return _sapp.clipboard.buffer;
+ }
+ _sapp_strcpy([str UTF8String], _sapp.clipboard.buffer, _sapp.clipboard.buf_size);
+ }
+ return _sapp.clipboard.buffer;
+}
+
+_SOKOL_PRIVATE void _sapp_macos_update_window_title(void) {
+ [_sapp.macos.window setTitle: [NSString stringWithUTF8String:_sapp.window_title]];
+}
+
+_SOKOL_PRIVATE void _sapp_macos_update_mouse(NSEvent* event) {
+ if (!_sapp.mouse.locked) {
+ const NSPoint mouse_pos = event.locationInWindow;
+ float new_x = mouse_pos.x * _sapp.dpi_scale;
+ float new_y = _sapp.framebuffer_height - (mouse_pos.y * _sapp.dpi_scale) - 1;
+ /* don't update dx/dy in the very first update */
+ if (_sapp.mouse.pos_valid) {
+ _sapp.mouse.dx = new_x - _sapp.mouse.x;
+ _sapp.mouse.dy = new_y - _sapp.mouse.y;
+ }
+ _sapp.mouse.x = new_x;
+ _sapp.mouse.y = new_y;
+ _sapp.mouse.pos_valid = true;
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_macos_show_mouse(bool visible) {
+ /* NOTE: this function is only called when the mouse visibility actually changes */
+ if (visible) {
+ CGDisplayShowCursor(kCGDirectMainDisplay);
+ }
+ else {
+ CGDisplayHideCursor(kCGDirectMainDisplay);
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_macos_lock_mouse(bool lock) {
+ if (lock == _sapp.mouse.locked) {
+ return;
+ }
+ _sapp.mouse.dx = 0.0f;
+ _sapp.mouse.dy = 0.0f;
+ _sapp.mouse.locked = lock;
+ /*
+ NOTE that this code doesn't warp the mouse cursor to the window
+ center as everybody else does it. This lead to a spike in the
+ *second* mouse-moved event after the warp happened. The
+ mouse centering doesn't seem to be required (mouse-moved events
+ are reported correctly even when the cursor is at an edge of the screen).
+
+ NOTE also that the hide/show of the mouse cursor should properly
+ stack with calls to sapp_show_mouse()
+ */
+ if (_sapp.mouse.locked) {
+ CGAssociateMouseAndMouseCursorPosition(NO);
+ CGDisplayHideCursor(kCGDirectMainDisplay);
+ }
+ else {
+ CGDisplayShowCursor(kCGDirectMainDisplay);
+ CGAssociateMouseAndMouseCursorPosition(YES);
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_macos_frame(void) {
+ _sapp_frame();
+ if (_sapp.quit_requested || _sapp.quit_ordered) {
+ [_sapp.macos.window performClose:nil];
+ }
+}
+
+#include "sokol_app2.h" // __v_
+
+@implementation _sapp_macos_app_delegate
+- (void)applicationDidFinishLaunching:(NSNotification*)aNotification {
+ _SOKOL_UNUSED(aNotification);
+ if (_sapp.fullscreen) {
+ NSRect screen_rect = NSScreen.mainScreen.frame;
+ _sapp.window_width = screen_rect.size.width;
+ _sapp.window_height = screen_rect.size.height;
+ }
+ if (_sapp.desc.high_dpi) {
+ _sapp.framebuffer_width = 2 * _sapp.window_width;
+ _sapp.framebuffer_height = 2 * _sapp.window_height;
+ }
+ else {
+ _sapp.framebuffer_width = _sapp.window_width;
+ _sapp.framebuffer_height = _sapp.window_height;
+ }
+ _sapp.dpi_scale = (float)_sapp.framebuffer_width / (float) _sapp.window_width;
+ const NSUInteger style = _sapp.desc.fullscreen ? NSWindowStyleMaskBorderless : // __v_
+ NSWindowStyleMaskTitled |
+ NSWindowStyleMaskClosable |
+ NSWindowStyleMaskMiniaturizable |
+ NSWindowStyleMaskResizable;
+ NSRect window_rect = NSMakeRect(0, 0, _sapp.window_width, _sapp.window_height);
+ _sapp.macos.window = [[_sapp_macos_window alloc]
+ initWithContentRect:window_rect
+ styleMask:style
+ backing:NSBackingStoreBuffered
+ defer:NO];
+ _sapp.macos.window.releasedWhenClosed = NO; // this is necessary for proper cleanup in applicationWillTerminate
+ _sapp.macos.window.title = [NSString stringWithUTF8String:_sapp.window_title];
+ _sapp.macos.window.acceptsMouseMovedEvents = YES;
+ _sapp.macos.window.restorable = YES;
+
+
+
+ // _v__
+ _sapp.macos.window.backgroundColor = [NSColor whiteColor];
+
+ // Quit menu
+ NSMenu* menu_bar = [[NSMenu alloc] init];
+NSMenuItem* app_menu_item = [[NSMenuItem alloc] init];
+[menu_bar addItem:app_menu_item];
+NSApp.mainMenu = menu_bar;
+NSMenu* app_menu = [[NSMenu alloc] init];
+NSString* window_title_as_nsstring = [NSString stringWithUTF8String:_sapp.window_title];
+// `quit_title` memory will be owned by the NSMenuItem, so no need to release it ourselves
+NSString* quit_title = [@"Quit " stringByAppendingString:window_title_as_nsstring];
+NSMenuItem* quit_menu_item = [[NSMenuItem alloc]
+ initWithTitle:quit_title
+ action:@selector(terminate:)
+ keyEquivalent:@"q"];
+[app_menu addItem:quit_menu_item];
+app_menu_item.submenu = app_menu;
+_SAPP_OBJC_RELEASE( window_title_as_nsstring );
+_SAPP_OBJC_RELEASE( app_menu );
+_SAPP_OBJC_RELEASE( app_menu_item );
+_SAPP_OBJC_RELEASE( menu_bar );
+
+
+ // _v__
+
+ _sapp.macos.win_dlg = [[_sapp_macos_window_delegate alloc] init];
+ _sapp.macos.window.delegate = _sapp.macos.win_dlg;
+ #if defined(SOKOL_METAL)
+ _sapp.macos.mtl_device = MTLCreateSystemDefaultDevice();
+ _sapp.macos.view = [[_sapp_macos_view alloc] init];
+ [_sapp.macos.view updateTrackingAreas];
+ _sapp.macos.view.preferredFramesPerSecond = 60 / _sapp.swap_interval;
+ _sapp.macos.view.device = _sapp.macos.mtl_device;
+ _sapp.macos.view.colorPixelFormat = MTLPixelFormatBGRA8Unorm;
+ _sapp.macos.view.depthStencilPixelFormat = MTLPixelFormatDepth32Float_Stencil8;
+ _sapp.macos.view.sampleCount = (NSUInteger) _sapp.sample_count;
+ _sapp.macos.view.autoResizeDrawable = false;
+ _sapp.macos.window.contentView = _sapp.macos.view;
+ [_sapp.macos.window makeFirstResponder:_sapp.macos.view];
+ _sapp.macos.view.layer.magnificationFilter = kCAFilterNearest;
+ #elif defined(SOKOL_GLCORE33)
+ NSOpenGLPixelFormatAttribute attrs[32];
+ int i = 0;
+ attrs[i++] = NSOpenGLPFAAccelerated;
+ attrs[i++] = NSOpenGLPFADoubleBuffer;
+ attrs[i++] = NSOpenGLPFAOpenGLProfile; attrs[i++] = NSOpenGLProfileVersion3_2Core;
+ attrs[i++] = NSOpenGLPFAColorSize; attrs[i++] = 24;
+ attrs[i++] = NSOpenGLPFAAlphaSize; attrs[i++] = 8;
+ attrs[i++] = NSOpenGLPFADepthSize; attrs[i++] = 24;
+ attrs[i++] = NSOpenGLPFAStencilSize; attrs[i++] = 8;
+ if (_sapp.sample_count > 1) {
+ attrs[i++] = NSOpenGLPFAMultisample;
+ attrs[i++] = NSOpenGLPFASampleBuffers; attrs[i++] = 1;
+ attrs[i++] = NSOpenGLPFASamples; attrs[i++] = (NSOpenGLPixelFormatAttribute)_sapp.sample_count;
+ }
+ else {
+ attrs[i++] = NSOpenGLPFASampleBuffers; attrs[i++] = 0;
+ }
+ attrs[i++] = 0;
+ NSOpenGLPixelFormat* glpixelformat_obj = [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs];
+ SOKOL_ASSERT(glpixelformat_obj != nil);
+
+ _sapp.macos.view = [[_sapp_macos_view alloc]
+ initWithFrame:window_rect
+ pixelFormat:glpixelformat_obj];
+ _SAPP_OBJC_RELEASE(glpixelformat_obj);
+ [_sapp.macos.view updateTrackingAreas];
+ if (_sapp.desc.high_dpi) {
+ [_sapp.macos.view setWantsBestResolutionOpenGLSurface:YES];
+ }
+ else {
+ [_sapp.macos.view setWantsBestResolutionOpenGLSurface:NO];
+ }
+
+ _sapp.macos.window.contentView = _sapp.macos.view;
+ [_sapp.macos.window makeFirstResponder:_sapp.macos.view];
+
+ NSTimer* timer_obj = [NSTimer timerWithTimeInterval:0.001
+ target:_sapp.macos.view
+ selector:@selector(timerFired:)
+ userInfo:nil
+ repeats:YES];
+ [[NSRunLoop currentRunLoop] addTimer:timer_obj forMode:NSDefaultRunLoopMode];
+ timer_obj = nil;
+ #endif
+ _sapp.valid = true;
+ // __v_
+ if (!_sapp.__v_native_render) {
+ if (_sapp.fullscreen) {
+ // on GL, this already toggles a rendered frame, so set the valid flag before
+ [_sapp.macos.window toggleFullScreen:self];
+ }
+ else {
+ [_sapp.macos.window center];
+ }
+ }
+ // __v C
+ ///////////////////////////////////////////////////////
+ // Create a child view for native rendering
+ if (_sapp.__v_native_render) {
+
+ CGRect wRect = _sapp.macos.window.frame;
+ NSView *contentView =_sapp.macos.window.contentView;
+ CGRect cRect = contentView.frame;
+
+ CGRect rect = CGRectMake(wRect.origin.x, wRect.origin.y, cRect.size.width, cRect.size.height);
+ NSWindow *overlayWindow = [[NSWindow alloc]initWithContentRect:rect
+ styleMask:NSBorderlessWindowMask
+ backing:NSBackingStoreBuffered
+ defer:NO];
+ //overlayWindow.backgroundColor = [NSColor whiteColor];
+
+ //overlayWindow.backgroundColor = [[NSColor whiteColor] colorWithAlphaComponent:0];
+ [overlayWindow setOpaque:YES];
+ [_sapp.macos.window setIgnoresMouseEvents:NO];
+ g_view = [[MyView2 alloc] init];
+ overlayWindow.contentView = g_view;
+
+ [ contentView addSubview:g_view];
+//[ _sapp.macos.window addChildWindow:overlayWindow ordered:NSWindowAbove];
+ [_sapp.macos.window center];
+
+}
+ //////////////////////////////////
+
+ [_sapp.macos.window makeKeyAndOrderFront:nil];
+ _sapp_macos_update_dimensions();
+// [NSEvent setMouseCoalescingEnabled:NO];
+}
+
+- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication*)sender {
+ _SOKOL_UNUSED(sender);
+ return YES;
+}
+
+- (void)applicationWillTerminate:(NSNotification*)notification {
+ _SOKOL_UNUSED(notification);
+ _sapp_call_cleanup();
+ _sapp_macos_discard_state();
+ _sapp_discard_state();
+}
+@end
+
+@implementation _sapp_macos_window_delegate
+- (BOOL)windowShouldClose:(id)sender {
+ _SOKOL_UNUSED(sender);
+ /* only give user-code a chance to intervene when sapp_quit() wasn't already called */
+ if (!_sapp.quit_ordered) {
+ /* if window should be closed and event handling is enabled, give user code
+ a chance to intervene via sapp_cancel_quit()
+ */
+ _sapp.quit_requested = true;
+ _sapp_macos_app_event(SAPP_EVENTTYPE_QUIT_REQUESTED);
+ /* user code hasn't intervened, quit the app */
+ if (_sapp.quit_requested) {
+ _sapp.quit_ordered = true;
+ }
+ }
+ if (_sapp.quit_ordered) {
+ return YES;
+ }
+ else {
+ return NO;
+ }
+}
+
+- (void)windowDidResize:(NSNotification*)notification {
+ _SOKOL_UNUSED(notification);
+ _sapp_macos_update_dimensions();
+ if (!_sapp.first_frame) {
+ _sapp_macos_app_event(SAPP_EVENTTYPE_RESIZED);
+ }
+}
+
+- (void)windowDidMiniaturize:(NSNotification*)notification {
+ _SOKOL_UNUSED(notification);
+ _sapp_macos_app_event(SAPP_EVENTTYPE_ICONIFIED);
+}
+
+- (void)windowDidDeminiaturize:(NSNotification*)notification {
+ _SOKOL_UNUSED(notification);
+ _sapp_macos_app_event(SAPP_EVENTTYPE_RESTORED);
+}
+
+- (void)windowDidEnterFullScreen:(NSNotification*)notification {
+ _SOKOL_UNUSED(notification);
+ _sapp.fullscreen = true;
+}
+
+- (void)windowDidExitFullScreen:(NSNotification*)notification {
+ _SOKOL_UNUSED(notification);
+ _sapp.fullscreen = false;
+}
+@end
+
+@implementation _sapp_macos_window
+
+// __v_
+- (BOOL)canBecomeKeyWindow { return YES; } // needed for NSWindowStyleMaskBorderless
+- (BOOL)canBecomeMainWindow { return YES; }
+// __v_
+
+- (instancetype)initWithContentRect:(NSRect)contentRect
+ styleMask:(NSWindowStyleMask)style
+ backing:(NSBackingStoreType)backingStoreType
+ defer:(BOOL)flag {
+ if (self = [super initWithContentRect:contentRect styleMask:style backing:backingStoreType defer:flag]) {
+ #if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101300
+ [self registerForDraggedTypes:[NSArray arrayWithObject:NSPasteboardTypeFileURL]];
+ #endif
+ }
+ return self;
+}
+
+- (NSDragOperation)draggingEntered:(id<NSDraggingInfo>)sender {
+ return NSDragOperationCopy;
+}
+
+- (NSDragOperation)draggingUpdated:(id<NSDraggingInfo>)sender {
+ return NSDragOperationCopy;
+}
+
+- (BOOL)performDragOperation:(id<NSDraggingInfo>)sender {
+ #if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101300
+ NSPasteboard *pboard = [sender draggingPasteboard];
+ if ([pboard.types containsObject:NSPasteboardTypeFileURL]) {
+ _sapp_clear_drop_buffer();
+ _sapp.drop.num_files = ((int)pboard.pasteboardItems.count > _sapp.drop.max_files) ? _sapp.drop.max_files : pboard.pasteboardItems.count;
+ bool drop_failed = false;
+ for (int i = 0; i < _sapp.drop.num_files; i++) {
+ NSURL *fileUrl = [NSURL fileURLWithPath:[pboard.pasteboardItems[(NSUInteger)i] stringForType:NSPasteboardTypeFileURL]];
+ if (!_sapp_strcpy(fileUrl.standardizedURL.path.UTF8String, _sapp_dropped_file_path_ptr(i), _sapp.drop.max_path_length)) {
+ SOKOL_LOG("sokol_app.h: dropped file path too long (sapp_desc.max_dropped_file_path_length)\n");
+ drop_failed = true;
+ break;
+ }
+ }
+ if (!drop_failed) {
+ if (_sapp_events_enabled()) {
+ _sapp_init_event(SAPP_EVENTTYPE_FILES_DROPPED);
+ _sapp_call_event(&_sapp.event);
+ }
+ }
+ else {
+ _sapp_clear_drop_buffer();
+ _sapp.drop.num_files = 0;
+ }
+ return YES;
+ }
+ #endif
+ return NO;
+}
+@end
+
+@implementation _sapp_macos_view
+#if defined(SOKOL_GLCORE33)
+/* NOTE: this is a hack/fix when the initial window size has been clipped by
+ macOS because it didn't fit on the screen, in that case the
+ frame size of the window is reported wrong if low-dpi rendering
+ was requested (instead the high-dpi dimensions are returned)
+ until the window is resized for the first time.
+
+ Hooking into reshape and getting the frame dimensions seems to report
+ the correct dimensions.
+*/
+- (void)reshape {
+ _sapp_macos_update_dimensions();
+ [super reshape];
+}
+- (void)timerFired:(id)sender {
+ _SOKOL_UNUSED(sender);
+ [self setNeedsDisplay:YES];
+}
+- (void)prepareOpenGL {
+ [super prepareOpenGL];
+ GLint swapInt = 1;
+ NSOpenGLContext* ctx = [_sapp.macos.view openGLContext];
+ [ctx setValues:&swapInt forParameter:NSOpenGLContextParameterSwapInterval];
+ [ctx makeCurrentContext];
+}
+#endif
+
+_SOKOL_PRIVATE void _sapp_macos_poll_input_events() {
+ /*
+
+ NOTE: late event polling temporarily out-commented to check if this
+ causes infrequent and almost impossible to reproduce probelms with the
+ window close events, see:
+ https://github.com/floooh/sokol/pull/483#issuecomment-805148815
+
+
+ const NSEventMask mask = NSEventMaskLeftMouseDown |
+ NSEventMaskLeftMouseUp|
+ NSEventMaskRightMouseDown |
+ NSEventMaskRightMouseUp |
+ NSEventMaskMouseMoved |
+ NSEventMaskLeftMouseDragged |
+ NSEventMaskRightMouseDragged |
+ NSEventMaskMouseEntered |
+ NSEventMaskMouseExited |
+ NSEventMaskKeyDown |
+ NSEventMaskKeyUp |
+ NSEventMaskCursorUpdate |
+ NSEventMaskScrollWheel |
+ NSEventMaskTabletPoint |
+ NSEventMaskTabletProximity |
+ NSEventMaskOtherMouseDown |
+ NSEventMaskOtherMouseUp |
+ NSEventMaskOtherMouseDragged |
+ NSEventMaskPressure |
+ NSEventMaskDirectTouch;
+ @autoreleasepool {
+ for (;;) {
+ // NOTE: using NSDefaultRunLoopMode here causes stuttering in the GL backend,
+ // see: https://github.com/floooh/sokol/issues/486
+ NSEvent* event = [NSApp nextEventMatchingMask:mask untilDate:nil inMode:NSEventTrackingRunLoopMode dequeue:YES];
+ if (event == nil) {
+ break;
+ }
+ [NSApp sendEvent:event];
+ }
+ }
+ */
+}
+
+- (void)drawRect:(NSRect)rect {
+ _SOKOL_UNUSED(rect);
+ /* Catch any last-moment input events */
+ _sapp_macos_poll_input_events();
+ _sapp_macos_frame();
+ #if !defined(SOKOL_METAL)
+ [[_sapp.macos.view openGLContext] flushBuffer];
+ #endif
+}
+
+- (BOOL)isOpaque {
+ return YES;
+}
+- (BOOL)canBecomeKeyView {
+ return YES;
+}
+- (BOOL)acceptsFirstResponder {
+ return YES;
+}
+- (BOOL)acceptsFirstMouse:(NSEvent *)event {
+ return YES;
+}
+
+
+- (void)updateTrackingAreas {
+ if (_sapp.macos.tracking_area != nil) {
+ [self removeTrackingArea:_sapp.macos.tracking_area];
+ _SAPP_OBJC_RELEASE(_sapp.macos.tracking_area);
+ }
+ const NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited |
+ NSTrackingActiveInKeyWindow |
+ NSTrackingEnabledDuringMouseDrag |
+ NSTrackingCursorUpdate |
+ NSTrackingInVisibleRect |
+ NSTrackingAssumeInside;
+ _sapp.macos.tracking_area = [[NSTrackingArea alloc] initWithRect:[self bounds] options:options owner:self userInfo:nil];
+ [self addTrackingArea:_sapp.macos.tracking_area];
+ [super updateTrackingAreas];
+}
+- (void)mouseEntered:(NSEvent*)event {
+ _sapp_macos_update_mouse(event);
+ /* don't send mouse enter/leave while dragging (so that it behaves the same as
+ on Windows while SetCapture is active
+ */
+ if (0 == _sapp.macos.mouse_buttons) {
+ _sapp_macos_mouse_event(SAPP_EVENTTYPE_MOUSE_ENTER, SAPP_MOUSEBUTTON_INVALID, _sapp_macos_mod(event.modifierFlags));
+ }
+}
+- (void)mouseExited:(NSEvent*)event {
+ _sapp_macos_update_mouse(event);
+ if (0 == _sapp.macos.mouse_buttons) {
+ _sapp_macos_mouse_event(SAPP_EVENTTYPE_MOUSE_LEAVE, SAPP_MOUSEBUTTON_INVALID, _sapp_macos_mod(event.modifierFlags));
+ }
+}
+- (void)mouseDown:(NSEvent*)event {
+ _sapp_macos_update_mouse(event);
+ _sapp_macos_mouse_event(SAPP_EVENTTYPE_MOUSE_DOWN, SAPP_MOUSEBUTTON_LEFT, _sapp_macos_mod(event.modifierFlags));
+ _sapp.macos.mouse_buttons |= (1<<SAPP_MOUSEBUTTON_LEFT);
+}
+- (void)mouseUp:(NSEvent*)event {
+ _sapp_macos_update_mouse(event);
+ _sapp_macos_mouse_event(SAPP_EVENTTYPE_MOUSE_UP, SAPP_MOUSEBUTTON_LEFT, _sapp_macos_mod(event.modifierFlags));
+ _sapp.macos.mouse_buttons &= ~(1<<SAPP_MOUSEBUTTON_LEFT);
+}
+- (void)rightMouseDown:(NSEvent*)event {
+ _sapp_macos_update_mouse(event);
+ _sapp_macos_mouse_event(SAPP_EVENTTYPE_MOUSE_DOWN, SAPP_MOUSEBUTTON_RIGHT, _sapp_macos_mod(event.modifierFlags));
+ _sapp.macos.mouse_buttons |= (1<<SAPP_MOUSEBUTTON_RIGHT);
+}
+- (void)rightMouseUp:(NSEvent*)event {
+ _sapp_macos_update_mouse(event);
+ _sapp_macos_mouse_event(SAPP_EVENTTYPE_MOUSE_UP, SAPP_MOUSEBUTTON_RIGHT, _sapp_macos_mod(event.modifierFlags));
+ _sapp.macos.mouse_buttons &= ~(1<<SAPP_MOUSEBUTTON_RIGHT);
+}
+- (void)otherMouseDown:(NSEvent*)event {
+ _sapp_macos_update_mouse(event);
+ if (2 == event.buttonNumber) {
+ _sapp_macos_mouse_event(SAPP_EVENTTYPE_MOUSE_DOWN, SAPP_MOUSEBUTTON_MIDDLE, _sapp_macos_mod(event.modifierFlags));
+ _sapp.macos.mouse_buttons |= (1<<SAPP_MOUSEBUTTON_MIDDLE);
+ }
+}
+- (void)otherMouseUp:(NSEvent*)event {
+ _sapp_macos_update_mouse(event);
+ if (2 == event.buttonNumber) {
+ _sapp_macos_mouse_event(SAPP_EVENTTYPE_MOUSE_UP, SAPP_MOUSEBUTTON_MIDDLE, _sapp_macos_mod(event.modifierFlags));
+ _sapp.macos.mouse_buttons &= (1<<SAPP_MOUSEBUTTON_MIDDLE);
+ }
+}
+- (void)otherMouseDragged:(NSEvent*)event {
+ _sapp_macos_update_mouse(event);
+ if (2 == event.buttonNumber) {
+ if (_sapp.mouse.locked) {
+ _sapp.mouse.dx = [event deltaX];
+ _sapp.mouse.dy = [event deltaY];
+ }
+ _sapp_macos_mouse_event(SAPP_EVENTTYPE_MOUSE_MOVE, SAPP_MOUSEBUTTON_MIDDLE, _sapp_macos_mod(event.modifierFlags));
+ }
+}
+- (void)mouseMoved:(NSEvent*)event {
+ _sapp_macos_update_mouse(event);
+ if (_sapp.mouse.locked) {
+ _sapp.mouse.dx = [event deltaX];
+ _sapp.mouse.dy = [event deltaY];
+ }
+ _sapp_macos_mouse_event(SAPP_EVENTTYPE_MOUSE_MOVE, SAPP_MOUSEBUTTON_INVALID , _sapp_macos_mod(event.modifierFlags));
+}
+- (void)mouseDragged:(NSEvent*)event {
+ _sapp_macos_update_mouse(event);
+ if (_sapp.mouse.locked) {
+ _sapp.mouse.dx = [event deltaX];
+ _sapp.mouse.dy = [event deltaY];
+ }
+ _sapp_macos_mouse_event(SAPP_EVENTTYPE_MOUSE_MOVE, SAPP_MOUSEBUTTON_INVALID , _sapp_macos_mod(event.modifierFlags));
+}
+- (void)rightMouseDragged:(NSEvent*)event {
+ _sapp_macos_update_mouse(event);
+ if (_sapp.mouse.locked) {
+ _sapp.mouse.dx = [event deltaX];
+ _sapp.mouse.dy = [event deltaY];
+ }
+ _sapp_macos_mouse_event(SAPP_EVENTTYPE_MOUSE_MOVE, SAPP_MOUSEBUTTON_INVALID, _sapp_macos_mod(event.modifierFlags));
+}
+- (void)scrollWheel:(NSEvent*)event {
+ _sapp_macos_update_mouse(event);
+ if (_sapp_events_enabled()) {
+ float dx = (float) event.scrollingDeltaX;
+ float dy = (float) event.scrollingDeltaY;
+ if (event.hasPreciseScrollingDeltas) {
+ dx *= 0.1;
+ dy *= 0.1;
+ }
+ if ((_sapp_absf(dx) > 0.0f) || (_sapp_absf(dy) > 0.0f)) {
+ _sapp_init_event(SAPP_EVENTTYPE_MOUSE_SCROLL);
+ _sapp.event.modifiers = _sapp_macos_mod(event.modifierFlags);
+ _sapp.event.scroll_x = dx;
+ _sapp.event.scroll_y = dy;
+ _sapp_call_event(&_sapp.event);
+ }
+ }
+}
+- (void)keyDown:(NSEvent*)event {
+ if (_sapp_events_enabled()) {
+ const uint32_t mods = _sapp_macos_mod(event.modifierFlags);
+ /* NOTE: macOS doesn't send keyUp events while the Cmd key is pressed,
+ as a workaround, to prevent key presses from sticking we'll send
+ a keyup event following right after the keydown if SUPER is also pressed
+ */
+ const sapp_keycode key_code = _sapp_translate_key(event.keyCode);
+ _sapp_macos_key_event(SAPP_EVENTTYPE_KEY_DOWN, key_code, event.isARepeat, mods);
+ if (0 != (mods & SAPP_MODIFIER_SUPER)) {
+ _sapp_macos_key_event(SAPP_EVENTTYPE_KEY_UP, key_code, event.isARepeat, mods);
+ }
+ const NSString* chars = event.characters;
+ const NSUInteger len = chars.length;
+ if (len > 0) {
+ _sapp_init_event(SAPP_EVENTTYPE_CHAR);
+ _sapp.event.modifiers = mods;
+ for (NSUInteger i = 0; i < len; i++) {
+ const unichar codepoint = [chars characterAtIndex:i];
+ if ((codepoint & 0xFF00) == 0xF700) {
+ continue;
+ }
+ _sapp.event.char_code = codepoint;
+ _sapp.event.key_repeat = event.isARepeat;
+ _sapp_call_event(&_sapp.event);
+ }
+ }
+ /* if this is a Cmd+V (paste), also send a CLIPBOARD_PASTE event */
+ if (_sapp.clipboard.enabled && (mods == SAPP_MODIFIER_SUPER) && (key_code == SAPP_KEYCODE_V)) {
+ _sapp_init_event(SAPP_EVENTTYPE_CLIPBOARD_PASTED);
+ _sapp_call_event(&_sapp.event);
+ }
+ }
+}
+- (void)keyUp:(NSEvent*)event {
+ _sapp_macos_key_event(SAPP_EVENTTYPE_KEY_UP,
+ _sapp_translate_key(event.keyCode),
+ event.isARepeat,
+ _sapp_macos_mod(event.modifierFlags));
+}
+- (void)flagsChanged:(NSEvent*)event {
+ const uint32_t old_f = _sapp.macos.flags_changed_store;
+ const uint32_t new_f = event.modifierFlags;
+ _sapp.macos.flags_changed_store = new_f;
+ sapp_keycode key_code = SAPP_KEYCODE_INVALID;
+ bool down = false;
+ if ((new_f ^ old_f) & NSEventModifierFlagShift) {
+ key_code = SAPP_KEYCODE_LEFT_SHIFT;
+ down = 0 != (new_f & NSEventModifierFlagShift);
+ }
+ if ((new_f ^ old_f) & NSEventModifierFlagControl) {
+ key_code = SAPP_KEYCODE_LEFT_CONTROL;
+ down = 0 != (new_f & NSEventModifierFlagControl);
+ }
+ if ((new_f ^ old_f) & NSEventModifierFlagOption) {
+ key_code = SAPP_KEYCODE_LEFT_ALT;
+ down = 0 != (new_f & NSEventModifierFlagOption);
+ }
+ if ((new_f ^ old_f) & NSEventModifierFlagCommand) {
+ key_code = SAPP_KEYCODE_LEFT_SUPER;
+ down = 0 != (new_f & NSEventModifierFlagCommand);
+ }
+ if (key_code != SAPP_KEYCODE_INVALID) {
+ _sapp_macos_key_event(down ? SAPP_EVENTTYPE_KEY_DOWN : SAPP_EVENTTYPE_KEY_UP,
+ key_code,
+ false,
+ _sapp_macos_mod(event.modifierFlags));
+ }
+}
+- (void)cursorUpdate:(NSEvent*)event {
+ _SOKOL_UNUSED(event);
+ if (_sapp.desc.user_cursor) {
+ _sapp_macos_app_event(SAPP_EVENTTYPE_UPDATE_CURSOR);
+ }
+}
+@end
+
+#endif /* MacOS */
+
+/*== iOS =====================================================================*/
+#if defined(_SAPP_IOS)
+
+_SOKOL_PRIVATE void _sapp_ios_discard_state(void) {
+ // NOTE: it's safe to call [release] on a nil object
+ _SAPP_OBJC_RELEASE(_sapp.ios.textfield_dlg);
+ _SAPP_OBJC_RELEASE(_sapp.ios.textfield);
+ #if defined(SOKOL_METAL)
+ _SAPP_OBJC_RELEASE(_sapp.ios.view_ctrl);
+ _SAPP_OBJC_RELEASE(_sapp.ios.mtl_device);
+ #else
+ _SAPP_OBJC_RELEASE(_sapp.ios.view_ctrl);
+ _SAPP_OBJC_RELEASE(_sapp.ios.eagl_ctx);
+ #endif
+ _SAPP_OBJC_RELEASE(_sapp.ios.view);
+ _SAPP_OBJC_RELEASE(_sapp.ios.window);
+}
+
+_SOKOL_PRIVATE void _sapp_ios_run(const sapp_desc* desc) {
+ _sapp_init_state(desc);
+ static int argc = 1;
+ static char* argv[] = { (char*)"sokol_app" };
+ UIApplicationMain(argc, argv, nil, NSStringFromClass([_sapp_app_delegate class]));
+}
+
+/* iOS entry function */
+#if !defined(SOKOL_NO_ENTRY)
+int main(int argc, char* argv[]) {
+ sapp_desc desc = sokol_main(argc, argv);
+ _sapp_ios_run(&desc);
+ return 0;
+}
+#endif /* SOKOL_NO_ENTRY */
+
+_SOKOL_PRIVATE void _sapp_ios_app_event(sapp_event_type type) {
+ if (_sapp_events_enabled()) {
+ _sapp_init_event(type);
+ _sapp_call_event(&_sapp.event);
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_ios_touch_event(sapp_event_type type, NSSet<UITouch *>* touches, UIEvent* event) {
+ if (_sapp_events_enabled()) {
+ _sapp_init_event(type);
+ NSEnumerator* enumerator = event.allTouches.objectEnumerator;
+ UITouch* ios_touch;
+ while ((ios_touch = [enumerator nextObject])) {
+ if ((_sapp.event.num_touches + 1) < SAPP_MAX_TOUCHPOINTS) {
+ CGPoint ios_pos = [ios_touch locationInView:_sapp.ios.view];
+ sapp_touchpoint* cur_point = &_sapp.event.touches[_sapp.event.num_touches++];
+ cur_point->identifier = (uintptr_t) ios_touch;
+ cur_point->pos_x = ios_pos.x * _sapp.dpi_scale;
+ cur_point->pos_y = ios_pos.y * _sapp.dpi_scale;
+ cur_point->changed = [touches containsObject:ios_touch];
+ }
+ }
+ if (_sapp.event.num_touches > 0) {
+ _sapp_call_event(&_sapp.event);
+ }
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_ios_update_dimensions(void) {
+ CGRect screen_rect = UIScreen.mainScreen.bounds;
+ _sapp.framebuffer_width = (int)(screen_rect.size.width * _sapp.dpi_scale);
+ _sapp.framebuffer_height = (int)(screen_rect.size.height * _sapp.dpi_scale);
+ _sapp.window_width = (int)screen_rect.size.width;
+ _sapp.window_height = (int)screen_rect.size.height;
+ int cur_fb_width, cur_fb_height;
+ #if defined(SOKOL_METAL)
+ const CGSize fb_size = _sapp.ios.view.drawableSize;
+ cur_fb_width = (int) fb_size.width;
+ cur_fb_height = (int) fb_size.height;
+ #else
+ cur_fb_width = (int) _sapp.ios.view.drawableWidth;
+ cur_fb_height = (int) _sapp.ios.view.drawableHeight;
+ #endif
+ const bool dim_changed = (_sapp.framebuffer_width != cur_fb_width) ||
+ (_sapp.framebuffer_height != cur_fb_height);
+ if (dim_changed) {
+ #if defined(SOKOL_METAL)
+ const CGSize drawable_size = { (CGFloat) _sapp.framebuffer_width, (CGFloat) _sapp.framebuffer_height };
+ _sapp.ios.view.drawableSize = drawable_size;
+ #else
+ // nothing to do here, GLKView correctly respects the view's contentScaleFactor
+ #endif
+ if (!_sapp.first_frame) {
+ _sapp_ios_app_event(SAPP_EVENTTYPE_RESIZED);
+ }
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_ios_frame(void) {
+ _sapp_ios_update_dimensions();
+ _sapp_frame();
+}
+
+_SOKOL_PRIVATE void _sapp_ios_show_keyboard(bool shown) {
+ /* if not happened yet, create an invisible text field */
+ if (nil == _sapp.ios.textfield) {
+ _sapp.ios.textfield_dlg = [[_sapp_textfield_dlg alloc] init];
+ _sapp.ios.textfield = [[UITextField alloc] initWithFrame:CGRectMake(10, 10, 100, 50)];
+ _sapp.ios.textfield.keyboardType = UIKeyboardTypeDefault;
+ _sapp.ios.textfield.returnKeyType = UIReturnKeyDefault;
+ _sapp.ios.textfield.autocapitalizationType = UITextAutocapitalizationTypeNone;
+ _sapp.ios.textfield.autocorrectionType = UITextAutocorrectionTypeNo;
+ _sapp.ios.textfield.spellCheckingType = UITextSpellCheckingTypeNo;
+ _sapp.ios.textfield.hidden = YES;
+ _sapp.ios.textfield.text = @"x";
+ _sapp.ios.textfield.delegate = _sapp.ios.textfield_dlg;
+ [_sapp.ios.view_ctrl.view addSubview:_sapp.ios.textfield];
+
+ [[NSNotificationCenter defaultCenter] addObserver:_sapp.ios.textfield_dlg
+ selector:@selector(keyboardWasShown:)
+ name:UIKeyboardDidShowNotification object:nil];
+ [[NSNotificationCenter defaultCenter] addObserver:_sapp.ios.textfield_dlg
+ selector:@selector(keyboardWillBeHidden:)
+ name:UIKeyboardWillHideNotification object:nil];
+ [[NSNotificationCenter defaultCenter] addObserver:_sapp.ios.textfield_dlg
+ selector:@selector(keyboardDidChangeFrame:)
+ name:UIKeyboardDidChangeFrameNotification object:nil];
+ }
+ if (shown) {
+ /* setting the text field as first responder brings up the onscreen keyboard */
+ [_sapp.ios.textfield becomeFirstResponder];
+ }
+ else {
+ [_sapp.ios.textfield resignFirstResponder];
+ }
+}
+
+@implementation _sapp_app_delegate
+- (BOOL)application:(UIApplication*)application didFinishLaunchingWithOptions:(NSDictionary*)launchOptions {
+ CGRect screen_rect = UIScreen.mainScreen.bounds;
+ _sapp.ios.window = [[UIWindow alloc] initWithFrame:screen_rect];
+ _sapp.window_width = screen_rect.size.width;
+ _sapp.window_height = screen_rect.size.height;
+ if (_sapp.desc.high_dpi) {
+ _sapp.dpi_scale = (float) UIScreen.mainScreen.nativeScale;
+ }
+ else {
+ _sapp.dpi_scale = 1.0f;
+ }
+ _sapp.framebuffer_width = _sapp.window_width * _sapp.dpi_scale;
+ _sapp.framebuffer_height = _sapp.window_height * _sapp.dpi_scale;
+ #if defined(SOKOL_METAL)
+ _sapp.ios.mtl_device = MTLCreateSystemDefaultDevice();
+ _sapp.ios.view = [[_sapp_ios_view alloc] init];
+ _sapp.ios.view.preferredFramesPerSecond = 60 / _sapp.swap_interval;
+ _sapp.ios.view.device = _sapp.ios.mtl_device;
+ _sapp.ios.view.colorPixelFormat = MTLPixelFormatBGRA8Unorm;
+ _sapp.ios.view.depthStencilPixelFormat = MTLPixelFormatDepth32Float_Stencil8;
+ _sapp.ios.view.sampleCount = (NSUInteger)_sapp.sample_count;
+ /* NOTE: iOS MTKView seems to ignore thew view's contentScaleFactor
+ and automatically renders at Retina resolution. We'll disable
+ autoResize and instead do the resizing in _sapp_ios_update_dimensions()
+ */
+ _sapp.ios.view.autoResizeDrawable = false;
+ _sapp.ios.view.userInteractionEnabled = YES;
+ _sapp.ios.view.multipleTouchEnabled = YES;
+ _sapp.ios.view_ctrl = [[UIViewController alloc] init];
+ _sapp.ios.view_ctrl.modalPresentationStyle = UIModalPresentationFullScreen;
+ _sapp.ios.view_ctrl.view = _sapp.ios.view;
+ _sapp.ios.window.rootViewController = _sapp.ios.view_ctrl;
+ #else
+ if (_sapp.desc.gl_force_gles2) {
+ _sapp.ios.eagl_ctx = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
+ _sapp.gles2_fallback = true;
+ }
+ else {
+ _sapp.ios.eagl_ctx = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3];
+ if (_sapp.ios.eagl_ctx == nil) {
+ _sapp.ios.eagl_ctx = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
+ _sapp.gles2_fallback = true;
+ }
+ }
+ _sapp.ios.view = [[_sapp_ios_view alloc] initWithFrame:screen_rect];
+ _sapp.ios.view.drawableColorFormat = GLKViewDrawableColorFormatRGBA8888;
+ _sapp.ios.view.drawableDepthFormat = GLKViewDrawableDepthFormat24;
+ _sapp.ios.view.drawableStencilFormat = GLKViewDrawableStencilFormatNone;
+ GLKViewDrawableMultisample msaa = _sapp.sample_count > 1 ? GLKViewDrawableMultisample4X : GLKViewDrawableMultisampleNone;
+ _sapp.ios.view.drawableMultisample = msaa;
+ _sapp.ios.view.context = _sapp.ios.eagl_ctx;
+ _sapp.ios.view.enableSetNeedsDisplay = NO;
+ _sapp.ios.view.userInteractionEnabled = YES;
+ _sapp.ios.view.multipleTouchEnabled = YES;
+ // on GLKView, contentScaleFactor appears to work just fine!
+ if (_sapp.desc.high_dpi) {
+ _sapp.ios.view.contentScaleFactor = 2.0;
+ }
+ else {
+ _sapp.ios.view.contentScaleFactor = 1.0;
+ }
+ _sapp.ios.view_ctrl = [[GLKViewController alloc] init];
+ _sapp.ios.view_ctrl.view = _sapp.ios.view;
+ _sapp.ios.view_ctrl.preferredFramesPerSecond = 60 / _sapp.swap_interval;
+ _sapp.ios.window.rootViewController = _sapp.ios.view_ctrl;
+ #endif
+ [_sapp.ios.window makeKeyAndVisible];
+
+ _sapp.valid = true;
+ return YES;
+}
+
+- (void)applicationWillResignActive:(UIApplication *)application {
+ if (!_sapp.ios.suspended) {
+ _sapp.ios.suspended = true;
+ _sapp_ios_app_event(SAPP_EVENTTYPE_SUSPENDED);
+ }
+}
+
+- (void)applicationDidBecomeActive:(UIApplication *)application {
+ if (_sapp.ios.suspended) {
+ _sapp.ios.suspended = false;
+ _sapp_ios_app_event(SAPP_EVENTTYPE_RESUMED);
+ }
+}
+
+/* NOTE: this method will rarely ever be called, iOS application
+ which are terminated by the user are usually killed via signal 9
+ by the operating system.
+*/
+- (void)applicationWillTerminate:(UIApplication *)application {
+ _SOKOL_UNUSED(application);
+ _sapp_call_cleanup();
+ _sapp_ios_discard_state();
+ _sapp_discard_state();
+}
+@end
+
+@implementation _sapp_textfield_dlg
+- (void)keyboardWasShown:(NSNotification*)notif {
+ _sapp.onscreen_keyboard_shown = true;
+ /* query the keyboard's size, and modify the content view's size */
+ if (_sapp.desc.ios_keyboard_resizes_canvas) {
+ NSDictionary* info = notif.userInfo;
+ CGFloat kbd_h = [[info objectForKey:UIKeyboardFrameEndUserInfoKey] CGRectValue].size.height;
+ CGRect view_frame = UIScreen.mainScreen.bounds;
+ view_frame.size.height -= kbd_h;
+ _sapp.ios.view.frame = view_frame;
+ }
+}
+- (void)keyboardWillBeHidden:(NSNotification*)notif {
+ _sapp.onscreen_keyboard_shown = false;
+ if (_sapp.desc.ios_keyboard_resizes_canvas) {
+ _sapp.ios.view.frame = UIScreen.mainScreen.bounds;
+ }
+}
+- (void)keyboardDidChangeFrame:(NSNotification*)notif {
+ /* this is for the case when the screen rotation changes while the keyboard is open */
+ if (_sapp.onscreen_keyboard_shown && _sapp.desc.ios_keyboard_resizes_canvas) {
+ NSDictionary* info = notif.userInfo;
+ CGFloat kbd_h = [[info objectForKey:UIKeyboardFrameEndUserInfoKey] CGRectValue].size.height;
+ CGRect view_frame = UIScreen.mainScreen.bounds;
+ view_frame.size.height -= kbd_h;
+ _sapp.ios.view.frame = view_frame;
+ }
+}
+- (BOOL)textField:(UITextField*)textField shouldChangeCharactersInRange:(NSRange)range replacementString:(NSString*)string {
+ if (_sapp_events_enabled()) {
+ const NSUInteger len = string.length;
+ if (len > 0) {
+ for (NSUInteger i = 0; i < len; i++) {
+ unichar c = [string characterAtIndex:i];
+ if (c >= 32) {
+ /* ignore surrogates for now */
+ if ((c < 0xD800) || (c > 0xDFFF)) {
+ _sapp_init_event(SAPP_EVENTTYPE_CHAR);
+ _sapp.event.char_code = c;
+ _sapp_call_event(&_sapp.event);
+ }
+ }
+ if (c <= 32) {
+ sapp_keycode k = SAPP_KEYCODE_INVALID;
+ switch (c) {
+ case 10: k = SAPP_KEYCODE_ENTER; break;
+ case 32: k = SAPP_KEYCODE_SPACE; break;
+ default: break;
+ }
+ if (k != SAPP_KEYCODE_INVALID) {
+ _sapp_init_event(SAPP_EVENTTYPE_KEY_DOWN);
+ _sapp.event.key_code = k;
+ _sapp_call_event(&_sapp.event);
+ _sapp_init_event(SAPP_EVENTTYPE_KEY_UP);
+ _sapp.event.key_code = k;
+ _sapp_call_event(&_sapp.event);
+ }
+ }
+ }
+ }
+ else {
+ /* this was a backspace */
+ _sapp_init_event(SAPP_EVENTTYPE_KEY_DOWN);
+ _sapp.event.key_code = SAPP_KEYCODE_BACKSPACE;
+ _sapp_call_event(&_sapp.event);
+ _sapp_init_event(SAPP_EVENTTYPE_KEY_UP);
+ _sapp.event.key_code = SAPP_KEYCODE_BACKSPACE;
+ _sapp_call_event(&_sapp.event);
+ }
+ }
+ return NO;
+}
+@end
+
+@implementation _sapp_ios_view
+- (void)drawRect:(CGRect)rect {
+ _SOKOL_UNUSED(rect);
+ _sapp_ios_frame();
+}
+- (BOOL)isOpaque {
+ return YES;
+}
+- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent*)event {
+ _sapp_ios_touch_event(SAPP_EVENTTYPE_TOUCHES_BEGAN, touches, event);
+}
+- (void)touchesMoved:(NSSet<UITouch *> *)touches withEvent:(UIEvent*)event {
+ _sapp_ios_touch_event(SAPP_EVENTTYPE_TOUCHES_MOVED, touches, event);
+}
+- (void)touchesEnded:(NSSet<UITouch *> *)touches withEvent:(UIEvent*)event {
+ _sapp_ios_touch_event(SAPP_EVENTTYPE_TOUCHES_ENDED, touches, event);
+}
+- (void)touchesCancelled:(NSSet<UITouch *> *)touches withEvent:(UIEvent*)event {
+ _sapp_ios_touch_event(SAPP_EVENTTYPE_TOUCHES_CANCELLED, touches, event);
+}
+@end
+#endif /* TARGET_OS_IPHONE */
+
+#endif /* _SAPP_APPLE */
+
+/*== EMSCRIPTEN ==============================================================*/
+#if defined(_SAPP_EMSCRIPTEN)
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef void (*_sapp_html5_fetch_callback) (const sapp_html5_fetch_response*);
+
+/* this function is called from a JS event handler when the user hides
+ the onscreen keyboard pressing the 'dismiss keyboard key'
+*/
+EMSCRIPTEN_KEEPALIVE void _sapp_emsc_notify_keyboard_hidden(void) {
+ _sapp.onscreen_keyboard_shown = false;
+}
+
+EMSCRIPTEN_KEEPALIVE void _sapp_emsc_onpaste(const char* str) {
+ if (_sapp.clipboard.enabled) {
+ _sapp_strcpy(str, _sapp.clipboard.buffer, _sapp.clipboard.buf_size);
+ if (_sapp_events_enabled()) {
+ _sapp_init_event(SAPP_EVENTTYPE_CLIPBOARD_PASTED);
+ _sapp_call_event(&_sapp.event);
+ }
+ }
+}
+
+/* https://developer.mozilla.org/en-US/docs/Web/API/WindowEventHandlers/onbeforeunload */
+EMSCRIPTEN_KEEPALIVE int _sapp_html5_get_ask_leave_site(void) {
+ return _sapp.html5_ask_leave_site ? 1 : 0;
+}
+
+EMSCRIPTEN_KEEPALIVE void _sapp_emsc_begin_drop(int num) {
+ if (!_sapp.drop.enabled) {
+ return;
+ }
+ if (num < 0) {
+ num = 0;
+ }
+ if (num > _sapp.drop.max_files) {
+ num = _sapp.drop.max_files;
+ }
+ _sapp.drop.num_files = num;
+ _sapp_clear_drop_buffer();
+}
+
+EMSCRIPTEN_KEEPALIVE void _sapp_emsc_drop(int i, const char* name) {
+ /* NOTE: name is only the filename part, not a path */
+ if (!_sapp.drop.enabled) {
+ return;
+ }
+ if (0 == name) {
+ return;
+ }
+ SOKOL_ASSERT(_sapp.drop.num_files <= _sapp.drop.max_files);
+ if ((i < 0) || (i >= _sapp.drop.num_files)) {
+ return;
+ }
+ if (!_sapp_strcpy(name, _sapp_dropped_file_path_ptr(i), _sapp.drop.max_path_length)) {
+ SOKOL_LOG("sokol_app.h: dropped file path too long!\n");
+ _sapp.drop.num_files = 0;
+ }
+}
+
+EMSCRIPTEN_KEEPALIVE void _sapp_emsc_end_drop(int x, int y) {
+ if (!_sapp.drop.enabled) {
+ return;
+ }
+ if (0 == _sapp.drop.num_files) {
+ /* there was an error copying the filenames */
+ _sapp_clear_drop_buffer();
+ return;
+
+ }
+ if (_sapp_events_enabled()) {
+ _sapp.mouse.x = (float)x * _sapp.dpi_scale;
+ _sapp.mouse.y = (float)y * _sapp.dpi_scale;
+ _sapp.mouse.dx = 0.0f;
+ _sapp.mouse.dy = 0.0f;
+ _sapp_init_event(SAPP_EVENTTYPE_FILES_DROPPED);
+ _sapp_call_event(&_sapp.event);
+ }
+}
+
+EMSCRIPTEN_KEEPALIVE void _sapp_emsc_invoke_fetch_cb(int index, int success, int error_code, _sapp_html5_fetch_callback callback, uint32_t fetched_size, void* buf_ptr, uint32_t buf_size, void* user_data) {
+ sapp_html5_fetch_response response;
+ memset(&response, 0, sizeof(response));
+ response.succeeded = (0 != success);
+ response.error_code = (sapp_html5_fetch_error) error_code;
+ response.file_index = index;
+ response.fetched_size = fetched_size;
+ response.buffer_ptr = buf_ptr;
+ response.buffer_size = buf_size;
+ response.user_data = user_data;
+ callback(&response);
+}
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
+
+/* Javascript helper functions for mobile virtual keyboard input */
+EM_JS(void, sapp_js_create_textfield, (void), {
+ var _sapp_inp = document.createElement("input");
+ _sapp_inp.type = "text";
+ _sapp_inp.id = "_sokol_app_input_element";
+ _sapp_inp.autocapitalize = "none";
+ _sapp_inp.addEventListener("focusout", function(_sapp_event) {
+ __sapp_emsc_notify_keyboard_hidden()
+
+ });
+ document.body.append(_sapp_inp);
+});
+
+EM_JS(void, sapp_js_focus_textfield, (void), {
+ document.getElementById("_sokol_app_input_element").focus();
+});
+
+EM_JS(void, sapp_js_unfocus_textfield, (void), {
+ document.getElementById("_sokol_app_input_element").blur();
+});
+
+EM_JS(void, sapp_js_add_beforeunload_listener, (void), {
+ Module.sokol_beforeunload = function(event) {
+ if (__sapp_html5_get_ask_leave_site() != 0) {
+ event.preventDefault();
+ event.returnValue = ' ';
+ }
+ };
+ window.addEventListener('beforeunload', Module.sokol_beforeunload);
+});
+
+EM_JS(void, sapp_js_remove_beforeunload_listener, (void), {
+ window.removeEventListener('beforeunload', Module.sokol_beforeunload);
+});
+
+EM_JS(void, sapp_js_add_clipboard_listener, (void), {
+ Module.sokol_paste = function(event) {
+ var pasted_str = event.clipboardData.getData('text');
+ ccall('_sapp_emsc_onpaste', 'void', ['string'], [pasted_str]);
+ };
+ window.addEventListener('paste', Module.sokol_paste);
+});
+
+EM_JS(void, sapp_js_remove_clipboard_listener, (void), {
+ window.removeEventListener('paste', Module.sokol_paste);
+});
+
+EM_JS(void, sapp_js_write_clipboard, (const char* c_str), {
+ var str = UTF8ToString(c_str);
+ var ta = document.createElement('textarea');
+ ta.setAttribute('autocomplete', 'off');
+ ta.setAttribute('autocorrect', 'off');
+ ta.setAttribute('autocapitalize', 'off');
+ ta.setAttribute('spellcheck', 'false');
+ ta.style.left = -100 + 'px';
+ ta.style.top = -100 + 'px';
+ ta.style.height = 1;
+ ta.style.width = 1;
+ ta.value = str;
+ document.body.appendChild(ta);
+ ta.select();
+ document.execCommand('copy');
+ document.body.removeChild(ta);
+});
+
+_SOKOL_PRIVATE void _sapp_emsc_set_clipboard_string(const char* str) {
+ sapp_js_write_clipboard(str);
+}
+
+EM_JS(void, sapp_js_add_dragndrop_listeners, (const char* canvas_name_cstr), {
+ Module.sokol_drop_files = [];
+ var canvas_name = UTF8ToString(canvas_name_cstr);
+ var canvas = document.getElementById(canvas_name);
+ Module.sokol_dragenter = function(event) {
+ event.stopPropagation();
+ event.preventDefault();
+ };
+ Module.sokol_dragleave = function(event) {
+ event.stopPropagation();
+ event.preventDefault();
+ };
+ Module.sokol_dragover = function(event) {
+ event.stopPropagation();
+ event.preventDefault();
+ };
+ Module.sokol_drop = function(event) {
+ event.stopPropagation();
+ event.preventDefault();
+ var files = event.dataTransfer.files;
+ Module.sokol_dropped_files = files;
+ __sapp_emsc_begin_drop(files.length);
+ var i;
+ for (i = 0; i < files.length; i++) {
+ ccall('_sapp_emsc_drop', 'void', ['number', 'string'], [i, files[i].name]);
+ }
+ // FIXME? see computation of targetX/targetY in emscripten via getClientBoundingRect
+ __sapp_emsc_end_drop(event.clientX, event.clientY);
+ };
+ canvas.addEventListener('dragenter', Module.sokol_dragenter, false);
+ canvas.addEventListener('dragleave', Module.sokol_dragleave, false);
+ canvas.addEventListener('dragover', Module.sokol_dragover, false);
+ canvas.addEventListener('drop', Module.sokol_drop, false);
+});
+
+EM_JS(uint32_t, sapp_js_dropped_file_size, (int index), {
+ if ((index < 0) || (index >= Module.sokol_dropped_files.length)) {
+ return 0;
+ }
+ else {
+ return Module.sokol_dropped_files[index].size;
+ }
+});
+
+EM_JS(void, sapp_js_fetch_dropped_file, (int index, _sapp_html5_fetch_callback callback, void* buf_ptr, uint32_t buf_size, void* user_data), {
+ var reader = new FileReader();
+ reader.onload = function(loadEvent) {
+ var content = loadEvent.target.result;
+ if (content.byteLength > buf_size) {
+ // SAPP_HTML5_FETCH_ERROR_BUFFER_TOO_SMALL
+ __sapp_emsc_invoke_fetch_cb(index, 0, 1, callback, 0, buf_ptr, buf_size, user_data);
+ }
+ else {
+ HEAPU8.set(new Uint8Array(content), buf_ptr);
+ __sapp_emsc_invoke_fetch_cb(index, 1, 0, callback, content.byteLength, buf_ptr, buf_size, user_data);
+ }
+ };
+ reader.onerror = function() {
+ // SAPP_HTML5_FETCH_ERROR_OTHER
+ __sapp_emsc_invoke_fetch_cb(index, 0, 2, callback, 0, buf_ptr, buf_size, user_data);
+ };
+ reader.readAsArrayBuffer(Module.sokol_dropped_files[index]);
+});
+
+EM_JS(void, sapp_js_remove_dragndrop_listeners, (const char* canvas_name_cstr), {
+ var canvas_name = UTF8ToString(canvas_name_cstr);
+ var canvas = document.getElementById(canvas_name);
+ canvas.removeEventListener('dragenter', Module.sokol_dragenter);
+ canvas.removeEventListener('dragleave', Module.sokol_dragleave);
+ canvas.removeEventListener('dragover', Module.sokol_dragover);
+ canvas.removeEventListener('drop', Module.sokol_drop);
+});
+
+/* called from the emscripten event handler to update the keyboard visibility
+ state, this must happen from an JS input event handler, otherwise
+ the request will be ignored by the browser
+*/
+_SOKOL_PRIVATE void _sapp_emsc_update_keyboard_state(void) {
+ if (_sapp.emsc.wants_show_keyboard) {
+ /* create input text field on demand */
+ if (!_sapp.emsc.textfield_created) {
+ _sapp.emsc.textfield_created = true;
+ sapp_js_create_textfield();
+ }
+ /* focus the text input field, this will bring up the keyboard */
+ _sapp.onscreen_keyboard_shown = true;
+ _sapp.emsc.wants_show_keyboard = false;
+ sapp_js_focus_textfield();
+ }
+ if (_sapp.emsc.wants_hide_keyboard) {
+ /* unfocus the text input field */
+ if (_sapp.emsc.textfield_created) {
+ _sapp.onscreen_keyboard_shown = false;
+ _sapp.emsc.wants_hide_keyboard = false;
+ sapp_js_unfocus_textfield();
+ }
+ }
+}
+
+/* actually showing the onscreen keyboard must be initiated from a JS
+ input event handler, so we'll just keep track of the desired
+ state, and the actual state change will happen with the next input event
+*/
+_SOKOL_PRIVATE void _sapp_emsc_show_keyboard(bool show) {
+ if (show) {
+ _sapp.emsc.wants_show_keyboard = true;
+ }
+ else {
+ _sapp.emsc.wants_hide_keyboard = true;
+ }
+}
+
+EM_JS(void, sapp_js_pointer_init, (const char* c_str_target), {
+ // lookup and store canvas object by name
+ var target_str = UTF8ToString(c_str_target);
+ Module.sapp_emsc_target = document.getElementById(target_str);
+ if (!Module.sapp_emsc_target) {
+ console.log("sokol_app.h: invalid target:" + target_str);
+ }
+ if (!Module.sapp_emsc_target.requestPointerLock) {
+ console.log("sokol_app.h: target doesn't support requestPointerLock:" + target_str);
+ }
+});
+
+_SOKOL_PRIVATE EM_BOOL _sapp_emsc_pointerlockchange_cb(int emsc_type, const EmscriptenPointerlockChangeEvent* emsc_event, void* user_data) {
+ _SOKOL_UNUSED(emsc_type);
+ _SOKOL_UNUSED(user_data);
+ _sapp.mouse.locked = emsc_event->isActive;
+ return EM_TRUE;
+}
+
+_SOKOL_PRIVATE EM_BOOL _sapp_emsc_pointerlockerror_cb(int emsc_type, const void* reserved, void* user_data) {
+ _SOKOL_UNUSED(emsc_type);
+ _SOKOL_UNUSED(reserved);
+ _SOKOL_UNUSED(user_data);
+ _sapp.mouse.locked = false;
+ _sapp.emsc.mouse_lock_requested = false;
+ return true;
+}
+
+EM_JS(void, sapp_js_request_pointerlock, (void), {
+ if (Module.sapp_emsc_target) {
+ if (Module.sapp_emsc_target.requestPointerLock) {
+ Module.sapp_emsc_target.requestPointerLock();
+ }
+ }
+});
+
+EM_JS(void, sapp_js_exit_pointerlock, (void), {
+ if (document.exitPointerLock) {
+ document.exitPointerLock();
+ }
+});
+
+_SOKOL_PRIVATE void _sapp_emsc_lock_mouse(bool lock) {
+ if (lock) {
+ /* request mouse-lock during event handler invocation (see _sapp_emsc_update_mouse_lock_state) */
+ _sapp.emsc.mouse_lock_requested = true;
+ }
+ else {
+ /* NOTE: the _sapp.mouse_locked state will be set in the pointerlockchange callback */
+ _sapp.emsc.mouse_lock_requested = false;
+ sapp_js_exit_pointerlock();
+ }
+}
+
+/* called from inside event handlers to check if mouse lock had been requested,
+ and if yes, actually enter mouse lock.
+*/
+_SOKOL_PRIVATE void _sapp_emsc_update_mouse_lock_state(void) {
+ if (_sapp.emsc.mouse_lock_requested) {
+ _sapp.emsc.mouse_lock_requested = false;
+ sapp_js_request_pointerlock();
+ }
+}
+
+#if defined(SOKOL_WGPU)
+_SOKOL_PRIVATE void _sapp_emsc_wgpu_surfaces_create(void);
+_SOKOL_PRIVATE void _sapp_emsc_wgpu_surfaces_discard(void);
+#endif
+
+_SOKOL_PRIVATE EM_BOOL _sapp_emsc_size_changed(int event_type, const EmscriptenUiEvent* ui_event, void* user_data) {
+ _SOKOL_UNUSED(event_type);
+ _SOKOL_UNUSED(user_data);
+ double w, h;
+ emscripten_get_element_css_size(_sapp.html5_canvas_selector, &w, &h);
+ /* The above method might report zero when toggling HTML5 fullscreen,
+ in that case use the window's inner width reported by the
+ emscripten event. This works ok when toggling *into* fullscreen
+ but doesn't properly restore the previous canvas size when switching
+ back from fullscreen.
+
+ In general, due to the HTML5's fullscreen API's flaky nature it is
+ recommended to use 'soft fullscreen' (stretching the WebGL canvas
+ over the browser windows client rect) with a CSS definition like this:
+
+ position: absolute;
+ top: 0px;
+ left: 0px;
+ margin: 0px;
+ border: 0;
+ width: 100%;
+ height: 100%;
+ overflow: hidden;
+ display: block;
+ */
+ if (w < 1.0) {
+ w = ui_event->windowInnerWidth;
+ }
+ else {
+ _sapp.window_width = (int) w;
+ }
+ if (h < 1.0) {
+ h = ui_event->windowInnerHeight;
+ }
+ else {
+ _sapp.window_height = (int) h;
+ }
+ if (_sapp.desc.high_dpi) {
+ _sapp.dpi_scale = emscripten_get_device_pixel_ratio();
+ }
+ _sapp.framebuffer_width = (int) (w * _sapp.dpi_scale);
+ _sapp.framebuffer_height = (int) (h * _sapp.dpi_scale);
+ SOKOL_ASSERT((_sapp.framebuffer_width > 0) && (_sapp.framebuffer_height > 0));
+ emscripten_set_canvas_element_size(_sapp.html5_canvas_selector, _sapp.framebuffer_width, _sapp.framebuffer_height);
+ #if defined(SOKOL_WGPU)
+ /* on WebGPU: recreate size-dependent rendering surfaces */
+ _sapp_emsc_wgpu_surfaces_discard();
+ _sapp_emsc_wgpu_surfaces_create();
+ #endif
+ if (_sapp_events_enabled()) {
+ _sapp_init_event(SAPP_EVENTTYPE_RESIZED);
+ _sapp_call_event(&_sapp.event);
+ }
+ return true;
+}
+
+_SOKOL_PRIVATE EM_BOOL _sapp_emsc_mouse_cb(int emsc_type, const EmscriptenMouseEvent* emsc_event, void* user_data) {
+ _SOKOL_UNUSED(user_data);
+ if (_sapp.mouse.locked) {
+ _sapp.mouse.dx = (float) emsc_event->movementX;
+ _sapp.mouse.dy = (float) emsc_event->movementY;
+ }
+ else {
+ float new_x = emsc_event->targetX * _sapp.dpi_scale;
+ float new_y = emsc_event->targetY * _sapp.dpi_scale;
+ if (_sapp.mouse.pos_valid) {
+ _sapp.mouse.dx = new_x - _sapp.mouse.x;
+ _sapp.mouse.dy = new_y - _sapp.mouse.y;
+ }
+ _sapp.mouse.x = new_x;
+ _sapp.mouse.y = new_y;
+ _sapp.mouse.pos_valid = true;
+ }
+ if (_sapp_events_enabled() && (emsc_event->button >= 0) && (emsc_event->button < SAPP_MAX_MOUSEBUTTONS)) {
+ sapp_event_type type;
+ bool is_button_event = false;
+ switch (emsc_type) {
+ case EMSCRIPTEN_EVENT_MOUSEDOWN:
+ type = SAPP_EVENTTYPE_MOUSE_DOWN;
+ is_button_event = true;
+ break;
+ case EMSCRIPTEN_EVENT_MOUSEUP:
+ type = SAPP_EVENTTYPE_MOUSE_UP;
+ is_button_event = true;
+ break;
+ case EMSCRIPTEN_EVENT_MOUSEMOVE:
+ type = SAPP_EVENTTYPE_MOUSE_MOVE;
+ break;
+ case EMSCRIPTEN_EVENT_MOUSEENTER:
+ type = SAPP_EVENTTYPE_MOUSE_ENTER;
+ break;
+ case EMSCRIPTEN_EVENT_MOUSELEAVE:
+ type = SAPP_EVENTTYPE_MOUSE_LEAVE;
+ break;
+ default:
+ type = SAPP_EVENTTYPE_INVALID;
+ break;
+ }
+ if (type != SAPP_EVENTTYPE_INVALID) {
+ _sapp_init_event(type);
+ if (emsc_event->ctrlKey) {
+ _sapp.event.modifiers |= SAPP_MODIFIER_CTRL;
+ }
+ if (emsc_event->shiftKey) {
+ _sapp.event.modifiers |= SAPP_MODIFIER_SHIFT;
+ }
+ if (emsc_event->altKey) {
+ _sapp.event.modifiers |= SAPP_MODIFIER_ALT;
+ }
+ if (emsc_event->metaKey) {
+ _sapp.event.modifiers |= SAPP_MODIFIER_SUPER;
+ }
+ if (is_button_event) {
+ switch (emsc_event->button) {
+ case 0: _sapp.event.mouse_button = SAPP_MOUSEBUTTON_LEFT; break;
+ case 1: _sapp.event.mouse_button = SAPP_MOUSEBUTTON_MIDDLE; break;
+ case 2: _sapp.event.mouse_button = SAPP_MOUSEBUTTON_RIGHT; break;
+ default: _sapp.event.mouse_button = (sapp_mousebutton)emsc_event->button; break;
+ }
+ }
+ else {
+ _sapp.event.mouse_button = SAPP_MOUSEBUTTON_INVALID;
+ }
+ _sapp_call_event(&_sapp.event);
+ }
+ /* mouse lock can only be activated in mouse button events (not in move, enter or leave) */
+ if (is_button_event) {
+ _sapp_emsc_update_mouse_lock_state();
+ }
+ }
+ _sapp_emsc_update_keyboard_state();
+ return true;
+}
+
+_SOKOL_PRIVATE EM_BOOL _sapp_emsc_wheel_cb(int emsc_type, const EmscriptenWheelEvent* emsc_event, void* user_data) {
+ _SOKOL_UNUSED(emsc_type);
+ _SOKOL_UNUSED(user_data);
+ if (_sapp_events_enabled()) {
+ _sapp_init_event(SAPP_EVENTTYPE_MOUSE_SCROLL);
+ if (emsc_event->mouse.ctrlKey) {
+ _sapp.event.modifiers |= SAPP_MODIFIER_CTRL;
+ }
+ if (emsc_event->mouse.shiftKey) {
+ _sapp.event.modifiers |= SAPP_MODIFIER_SHIFT;
+ }
+ if (emsc_event->mouse.altKey) {
+ _sapp.event.modifiers |= SAPP_MODIFIER_ALT;
+ }
+ if (emsc_event->mouse.metaKey) {
+ _sapp.event.modifiers |= SAPP_MODIFIER_SUPER;
+ }
+ /* see https://github.com/floooh/sokol/issues/339 */
+ float scale;
+ switch (emsc_event->deltaMode) {
+ case DOM_DELTA_PIXEL: scale = -0.04f; break;
+ case DOM_DELTA_LINE: scale = -1.33f; break;
+ case DOM_DELTA_PAGE: scale = -10.0f; break; // FIXME: this is a guess
+ default: scale = -0.1f; break; // shouldn't happen
+ }
+ _sapp.event.scroll_x = scale * (float)emsc_event->deltaX;
+ _sapp.event.scroll_y = scale * (float)emsc_event->deltaY;
+ _sapp_call_event(&_sapp.event);
+ }
+ _sapp_emsc_update_keyboard_state();
+ _sapp_emsc_update_mouse_lock_state();
+ return true;
+}
+
+_SOKOL_PRIVATE EM_BOOL _sapp_emsc_key_cb(int emsc_type, const EmscriptenKeyboardEvent* emsc_event, void* user_data) {
+ _SOKOL_UNUSED(user_data);
+ bool retval = true;
+ if (_sapp_events_enabled()) {
+ sapp_event_type type;
+ switch (emsc_type) {
+ case EMSCRIPTEN_EVENT_KEYDOWN:
+ type = SAPP_EVENTTYPE_KEY_DOWN;
+ break;
+ case EMSCRIPTEN_EVENT_KEYUP:
+ type = SAPP_EVENTTYPE_KEY_UP;
+ break;
+ case EMSCRIPTEN_EVENT_KEYPRESS:
+ type = SAPP_EVENTTYPE_CHAR;
+ break;
+ default:
+ type = SAPP_EVENTTYPE_INVALID;
+ break;
+ }
+ if (type != SAPP_EVENTTYPE_INVALID) {
+ bool send_keyup_followup = false;
+ _sapp_init_event(type);
+ _sapp.event.key_repeat = emsc_event->repeat;
+ if (emsc_event->ctrlKey) {
+ _sapp.event.modifiers |= SAPP_MODIFIER_CTRL;
+ }
+ if (emsc_event->shiftKey) {
+ _sapp.event.modifiers |= SAPP_MODIFIER_SHIFT;
+ }
+ if (emsc_event->altKey) {
+ _sapp.event.modifiers |= SAPP_MODIFIER_ALT;
+ }
+ if (emsc_event->metaKey) {
+ _sapp.event.modifiers |= SAPP_MODIFIER_SUPER;
+ }
+ if (type == SAPP_EVENTTYPE_CHAR) {
+ _sapp.event.char_code = emsc_event->charCode;
+ /* workaround to make Cmd+V work on Safari */
+ if ((emsc_event->metaKey) && (emsc_event->charCode == 118)) {
+ retval = false;
+ }
+ }
+ else {
+ _sapp.event.key_code = _sapp_translate_key((int)emsc_event->keyCode);
+ /* Special hack for macOS: if the Super key is pressed, macOS doesn't
+ send keyUp events. As a workaround, to prevent keys from
+ "sticking", we'll send a keyup event following a keydown
+ when the SUPER key is pressed
+ */
+ if ((type == SAPP_EVENTTYPE_KEY_DOWN) &&
+ (_sapp.event.key_code != SAPP_KEYCODE_LEFT_SUPER) &&
+ (_sapp.event.key_code != SAPP_KEYCODE_RIGHT_SUPER) &&
+ (_sapp.event.modifiers & SAPP_MODIFIER_SUPER))
+ {
+ send_keyup_followup = true;
+ }
+ /* only forward a certain key ranges to the browser */
+ switch (_sapp.event.key_code) {
+ case SAPP_KEYCODE_WORLD_1:
+ case SAPP_KEYCODE_WORLD_2:
+ case SAPP_KEYCODE_ESCAPE:
+ case SAPP_KEYCODE_ENTER:
+ case SAPP_KEYCODE_TAB:
+ case SAPP_KEYCODE_BACKSPACE:
+ case SAPP_KEYCODE_INSERT:
+ case SAPP_KEYCODE_DELETE:
+ case SAPP_KEYCODE_RIGHT:
+ case SAPP_KEYCODE_LEFT:
+ case SAPP_KEYCODE_DOWN:
+ case SAPP_KEYCODE_UP:
+ case SAPP_KEYCODE_PAGE_UP:
+ case SAPP_KEYCODE_PAGE_DOWN:
+ case SAPP_KEYCODE_HOME:
+ case SAPP_KEYCODE_END:
+ case SAPP_KEYCODE_CAPS_LOCK:
+ case SAPP_KEYCODE_SCROLL_LOCK:
+ case SAPP_KEYCODE_NUM_LOCK:
+ case SAPP_KEYCODE_PRINT_SCREEN:
+ case SAPP_KEYCODE_PAUSE:
+ case SAPP_KEYCODE_F1:
+ case SAPP_KEYCODE_F2:
+ case SAPP_KEYCODE_F3:
+ case SAPP_KEYCODE_F4:
+ case SAPP_KEYCODE_F5:
+ case SAPP_KEYCODE_F6:
+ case SAPP_KEYCODE_F7:
+ case SAPP_KEYCODE_F8:
+ case SAPP_KEYCODE_F9:
+ case SAPP_KEYCODE_F10:
+ case SAPP_KEYCODE_F11:
+ case SAPP_KEYCODE_F12:
+ case SAPP_KEYCODE_F13:
+ case SAPP_KEYCODE_F14:
+ case SAPP_KEYCODE_F15:
+ case SAPP_KEYCODE_F16:
+ case SAPP_KEYCODE_F17:
+ case SAPP_KEYCODE_F18:
+ case SAPP_KEYCODE_F19:
+ case SAPP_KEYCODE_F20:
+ case SAPP_KEYCODE_F21:
+ case SAPP_KEYCODE_F22:
+ case SAPP_KEYCODE_F23:
+ case SAPP_KEYCODE_F24:
+ case SAPP_KEYCODE_F25:
+ case SAPP_KEYCODE_LEFT_SHIFT:
+ case SAPP_KEYCODE_LEFT_CONTROL:
+ case SAPP_KEYCODE_LEFT_ALT:
+ case SAPP_KEYCODE_LEFT_SUPER:
+ case SAPP_KEYCODE_RIGHT_SHIFT:
+ case SAPP_KEYCODE_RIGHT_CONTROL:
+ case SAPP_KEYCODE_RIGHT_ALT:
+ case SAPP_KEYCODE_RIGHT_SUPER:
+ case SAPP_KEYCODE_MENU:
+ /* consume the event */
+ break;
+ default:
+ /* forward key to browser */
+ retval = false;
+ break;
+ }
+ }
+ if (_sapp_call_event(&_sapp.event)) {
+ /* consume event via sapp_consume_event() */
+ retval = true;
+ }
+ if (send_keyup_followup) {
+ _sapp.event.type = SAPP_EVENTTYPE_KEY_UP;
+ if (_sapp_call_event(&_sapp.event)) {
+ retval = true;
+ }
+ }
+ }
+ }
+ _sapp_emsc_update_keyboard_state();
+ _sapp_emsc_update_mouse_lock_state();
+ return retval;
+}
+
+_SOKOL_PRIVATE EM_BOOL _sapp_emsc_touch_cb(int emsc_type, const EmscriptenTouchEvent* emsc_event, void* user_data) {
+ _SOKOL_UNUSED(user_data);
+ bool retval = true;
+ if (_sapp_events_enabled()) {
+ sapp_event_type type;
+ switch (emsc_type) {
+ case EMSCRIPTEN_EVENT_TOUCHSTART:
+ type = SAPP_EVENTTYPE_TOUCHES_BEGAN;
+ break;
+ case EMSCRIPTEN_EVENT_TOUCHMOVE:
+ type = SAPP_EVENTTYPE_TOUCHES_MOVED;
+ break;
+ case EMSCRIPTEN_EVENT_TOUCHEND:
+ type = SAPP_EVENTTYPE_TOUCHES_ENDED;
+ break;
+ case EMSCRIPTEN_EVENT_TOUCHCANCEL:
+ type = SAPP_EVENTTYPE_TOUCHES_CANCELLED;
+ break;
+ default:
+ type = SAPP_EVENTTYPE_INVALID;
+ retval = false;
+ break;
+ }
+ if (type != SAPP_EVENTTYPE_INVALID) {
+ _sapp_init_event(type);
+ if (emsc_event->ctrlKey) {
+ _sapp.event.modifiers |= SAPP_MODIFIER_CTRL;
+ }
+ if (emsc_event->shiftKey) {
+ _sapp.event.modifiers |= SAPP_MODIFIER_SHIFT;
+ }
+ if (emsc_event->altKey) {
+ _sapp.event.modifiers |= SAPP_MODIFIER_ALT;
+ }
+ if (emsc_event->metaKey) {
+ _sapp.event.modifiers |= SAPP_MODIFIER_SUPER;
+ }
+ _sapp.event.num_touches = emsc_event->numTouches;
+ if (_sapp.event.num_touches > SAPP_MAX_TOUCHPOINTS) {
+ _sapp.event.num_touches = SAPP_MAX_TOUCHPOINTS;
+ }
+ for (int i = 0; i < _sapp.event.num_touches; i++) {
+ const EmscriptenTouchPoint* src = &emsc_event->touches[i];
+ sapp_touchpoint* dst = &_sapp.event.touches[i];
+ dst->identifier = (uintptr_t)src->identifier;
+ dst->pos_x = src->targetX * _sapp.dpi_scale;
+ dst->pos_y = src->targetY * _sapp.dpi_scale;
+ dst->changed = src->isChanged;
+ }
+ _sapp_call_event(&_sapp.event);
+ }
+ }
+ _sapp_emsc_update_keyboard_state();
+ return retval;
+}
+
+_SOKOL_PRIVATE void _sapp_emsc_keytable_init(void) {
+ _sapp.keycodes[8] = SAPP_KEYCODE_BACKSPACE;
+ _sapp.keycodes[9] = SAPP_KEYCODE_TAB;
+ _sapp.keycodes[13] = SAPP_KEYCODE_ENTER;
+ _sapp.keycodes[16] = SAPP_KEYCODE_LEFT_SHIFT;
+ _sapp.keycodes[17] = SAPP_KEYCODE_LEFT_CONTROL;
+ _sapp.keycodes[18] = SAPP_KEYCODE_LEFT_ALT;
+ _sapp.keycodes[19] = SAPP_KEYCODE_PAUSE;
+ _sapp.keycodes[27] = SAPP_KEYCODE_ESCAPE;
+ _sapp.keycodes[32] = SAPP_KEYCODE_SPACE;
+ _sapp.keycodes[33] = SAPP_KEYCODE_PAGE_UP;
+ _sapp.keycodes[34] = SAPP_KEYCODE_PAGE_DOWN;
+ _sapp.keycodes[35] = SAPP_KEYCODE_END;
+ _sapp.keycodes[36] = SAPP_KEYCODE_HOME;
+ _sapp.keycodes[37] = SAPP_KEYCODE_LEFT;
+ _sapp.keycodes[38] = SAPP_KEYCODE_UP;
+ _sapp.keycodes[39] = SAPP_KEYCODE_RIGHT;
+ _sapp.keycodes[40] = SAPP_KEYCODE_DOWN;
+ _sapp.keycodes[45] = SAPP_KEYCODE_INSERT;
+ _sapp.keycodes[46] = SAPP_KEYCODE_DELETE;
+ _sapp.keycodes[48] = SAPP_KEYCODE_0;
+ _sapp.keycodes[49] = SAPP_KEYCODE_1;
+ _sapp.keycodes[50] = SAPP_KEYCODE_2;
+ _sapp.keycodes[51] = SAPP_KEYCODE_3;
+ _sapp.keycodes[52] = SAPP_KEYCODE_4;
+ _sapp.keycodes[53] = SAPP_KEYCODE_5;
+ _sapp.keycodes[54] = SAPP_KEYCODE_6;
+ _sapp.keycodes[55] = SAPP_KEYCODE_7;
+ _sapp.keycodes[56] = SAPP_KEYCODE_8;
+ _sapp.keycodes[57] = SAPP_KEYCODE_9;
+ _sapp.keycodes[59] = SAPP_KEYCODE_SEMICOLON;
+ _sapp.keycodes[64] = SAPP_KEYCODE_EQUAL;
+ _sapp.keycodes[65] = SAPP_KEYCODE_A;
+ _sapp.keycodes[66] = SAPP_KEYCODE_B;
+ _sapp.keycodes[67] = SAPP_KEYCODE_C;
+ _sapp.keycodes[68] = SAPP_KEYCODE_D;
+ _sapp.keycodes[69] = SAPP_KEYCODE_E;
+ _sapp.keycodes[70] = SAPP_KEYCODE_F;
+ _sapp.keycodes[71] = SAPP_KEYCODE_G;
+ _sapp.keycodes[72] = SAPP_KEYCODE_H;
+ _sapp.keycodes[73] = SAPP_KEYCODE_I;
+ _sapp.keycodes[74] = SAPP_KEYCODE_J;
+ _sapp.keycodes[75] = SAPP_KEYCODE_K;
+ _sapp.keycodes[76] = SAPP_KEYCODE_L;
+ _sapp.keycodes[77] = SAPP_KEYCODE_M;
+ _sapp.keycodes[78] = SAPP_KEYCODE_N;
+ _sapp.keycodes[79] = SAPP_KEYCODE_O;
+ _sapp.keycodes[80] = SAPP_KEYCODE_P;
+ _sapp.keycodes[81] = SAPP_KEYCODE_Q;
+ _sapp.keycodes[82] = SAPP_KEYCODE_R;
+ _sapp.keycodes[83] = SAPP_KEYCODE_S;
+ _sapp.keycodes[84] = SAPP_KEYCODE_T;
+ _sapp.keycodes[85] = SAPP_KEYCODE_U;
+ _sapp.keycodes[86] = SAPP_KEYCODE_V;
+ _sapp.keycodes[87] = SAPP_KEYCODE_W;
+ _sapp.keycodes[88] = SAPP_KEYCODE_X;
+ _sapp.keycodes[89] = SAPP_KEYCODE_Y;
+ _sapp.keycodes[90] = SAPP_KEYCODE_Z;
+ _sapp.keycodes[91] = SAPP_KEYCODE_LEFT_SUPER;
+ _sapp.keycodes[93] = SAPP_KEYCODE_MENU;
+ _sapp.keycodes[96] = SAPP_KEYCODE_KP_0;
+ _sapp.keycodes[97] = SAPP_KEYCODE_KP_1;
+ _sapp.keycodes[98] = SAPP_KEYCODE_KP_2;
+ _sapp.keycodes[99] = SAPP_KEYCODE_KP_3;
+ _sapp.keycodes[100] = SAPP_KEYCODE_KP_4;
+ _sapp.keycodes[101] = SAPP_KEYCODE_KP_5;
+ _sapp.keycodes[102] = SAPP_KEYCODE_KP_6;
+ _sapp.keycodes[103] = SAPP_KEYCODE_KP_7;
+ _sapp.keycodes[104] = SAPP_KEYCODE_KP_8;
+ _sapp.keycodes[105] = SAPP_KEYCODE_KP_9;
+ _sapp.keycodes[106] = SAPP_KEYCODE_KP_MULTIPLY;
+ _sapp.keycodes[107] = SAPP_KEYCODE_KP_ADD;
+ _sapp.keycodes[109] = SAPP_KEYCODE_KP_SUBTRACT;
+ _sapp.keycodes[110] = SAPP_KEYCODE_KP_DECIMAL;
+ _sapp.keycodes[111] = SAPP_KEYCODE_KP_DIVIDE;
+ _sapp.keycodes[112] = SAPP_KEYCODE_F1;
+ _sapp.keycodes[113] = SAPP_KEYCODE_F2;
+ _sapp.keycodes[114] = SAPP_KEYCODE_F3;
+ _sapp.keycodes[115] = SAPP_KEYCODE_F4;
+ _sapp.keycodes[116] = SAPP_KEYCODE_F5;
+ _sapp.keycodes[117] = SAPP_KEYCODE_F6;
+ _sapp.keycodes[118] = SAPP_KEYCODE_F7;
+ _sapp.keycodes[119] = SAPP_KEYCODE_F8;
+ _sapp.keycodes[120] = SAPP_KEYCODE_F9;
+ _sapp.keycodes[121] = SAPP_KEYCODE_F10;
+ _sapp.keycodes[122] = SAPP_KEYCODE_F11;
+ _sapp.keycodes[123] = SAPP_KEYCODE_F12;
+ _sapp.keycodes[144] = SAPP_KEYCODE_NUM_LOCK;
+ _sapp.keycodes[145] = SAPP_KEYCODE_SCROLL_LOCK;
+ _sapp.keycodes[173] = SAPP_KEYCODE_MINUS;
+ _sapp.keycodes[186] = SAPP_KEYCODE_SEMICOLON;
+ _sapp.keycodes[187] = SAPP_KEYCODE_EQUAL;
+ _sapp.keycodes[188] = SAPP_KEYCODE_COMMA;
+ _sapp.keycodes[189] = SAPP_KEYCODE_MINUS;
+ _sapp.keycodes[190] = SAPP_KEYCODE_PERIOD;
+ _sapp.keycodes[191] = SAPP_KEYCODE_SLASH;
+ _sapp.keycodes[192] = SAPP_KEYCODE_GRAVE_ACCENT;
+ _sapp.keycodes[219] = SAPP_KEYCODE_LEFT_BRACKET;
+ _sapp.keycodes[220] = SAPP_KEYCODE_BACKSLASH;
+ _sapp.keycodes[221] = SAPP_KEYCODE_RIGHT_BRACKET;
+ _sapp.keycodes[222] = SAPP_KEYCODE_APOSTROPHE;
+ _sapp.keycodes[224] = SAPP_KEYCODE_LEFT_SUPER;
+}
+
+#if defined(SOKOL_GLES2) || defined(SOKOL_GLES3)
+_SOKOL_PRIVATE EM_BOOL _sapp_emsc_webgl_context_cb(int emsc_type, const void* reserved, void* user_data) {
+ _SOKOL_UNUSED(reserved);
+ _SOKOL_UNUSED(user_data);
+ sapp_event_type type;
+ switch (emsc_type) {
+ case EMSCRIPTEN_EVENT_WEBGLCONTEXTLOST: type = SAPP_EVENTTYPE_SUSPENDED; break;
+ case EMSCRIPTEN_EVENT_WEBGLCONTEXTRESTORED: type = SAPP_EVENTTYPE_RESUMED; break;
+ default: type = SAPP_EVENTTYPE_INVALID; break;
+ }
+ if (_sapp_events_enabled() && (SAPP_EVENTTYPE_INVALID != type)) {
+ _sapp_init_event(type);
+ _sapp_call_event(&_sapp.event);
+ }
+ return true;
+}
+
+_SOKOL_PRIVATE void _sapp_emsc_webgl_init(void) {
+ EmscriptenWebGLContextAttributes attrs;
+ emscripten_webgl_init_context_attributes(&attrs);
+ attrs.alpha = _sapp.desc.alpha;
+ attrs.depth = true;
+ attrs.stencil = true;
+ attrs.antialias = _sapp.sample_count > 1;
+ attrs.premultipliedAlpha = _sapp.desc.html5_premultiplied_alpha;
+ attrs.preserveDrawingBuffer = _sapp.desc.html5_preserve_drawing_buffer;
+ attrs.enableExtensionsByDefault = true;
+ #if defined(SOKOL_GLES3)
+ if (_sapp.desc.gl_force_gles2) {
+ attrs.majorVersion = 1;
+ _sapp.gles2_fallback = true;
+ }
+ else {
+ attrs.majorVersion = 2;
+ }
+ #endif
+ EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(_sapp.html5_canvas_selector, &attrs);
+ if (!ctx) {
+ attrs.majorVersion = 1;
+ ctx = emscripten_webgl_create_context(_sapp.html5_canvas_selector, &attrs);
+ _sapp.gles2_fallback = true;
+ }
+ emscripten_webgl_make_context_current(ctx);
+
+ /* some WebGL extension are not enabled automatically by emscripten */
+ emscripten_webgl_enable_extension(ctx, "WEBKIT_WEBGL_compressed_texture_pvrtc");
+}
+#endif
+
+#if defined(SOKOL_WGPU)
+#define _SAPP_EMSC_WGPU_STATE_INITIAL (0)
+#define _SAPP_EMSC_WGPU_STATE_READY (1)
+#define _SAPP_EMSC_WGPU_STATE_RUNNING (2)
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+/* called when the asynchronous WebGPU device + swapchain init code in JS has finished */
+EMSCRIPTEN_KEEPALIVE void _sapp_emsc_wgpu_ready(int device_id, int swapchain_id, int swapchain_fmt) {
+ SOKOL_ASSERT(0 == _sapp.emsc.wgpu.device);
+ _sapp.emsc.wgpu.device = (WGPUDevice) device_id;
+ _sapp.emsc.wgpu.swapchain = (WGPUSwapChain) swapchain_id;
+ _sapp.emsc.wgpu.render_format = (WGPUTextureFormat) swapchain_fmt;
+ _sapp.emsc.wgpu.state = _SAPP_EMSC_WGPU_STATE_READY;
+}
+#if defined(__cplusplus)
+} // extern "C"
+#endif
+
+/* embedded JS function to handle all the asynchronous WebGPU setup */
+EM_JS(void, sapp_js_wgpu_init, (), {
+ WebGPU.initManagers();
+ // FIXME: the extension activation must be more clever here
+ navigator.gpu.requestAdapter().then(function(adapter) {
+ console.log("wgpu adapter extensions: " + adapter.extensions);
+ adapter.requestDevice({ extensions: ["textureCompressionBC"]}).then(function(device) {
+ var gpuContext = document.getElementById("canvas").getContext("gpupresent");
+ console.log("wgpu device extensions: " + adapter.extensions);
+ gpuContext.getSwapChainPreferredFormat(device).then(function(fmt) {
+ var swapChainDescriptor = { device: device, format: fmt };
+ var swapChain = gpuContext.configureSwapChain(swapChainDescriptor);
+ var deviceId = WebGPU.mgrDevice.create(device);
+ var swapChainId = WebGPU.mgrSwapChain.create(swapChain);
+ var fmtId = WebGPU.TextureFormat.findIndex(function(elm) { return elm==fmt; });
+ console.log("wgpu device: " + device);
+ console.log("wgpu swap chain: " + swapChain);
+ console.log("wgpu preferred format: " + fmt + " (" + fmtId + ")");
+ __sapp_emsc_wgpu_ready(deviceId, swapChainId, fmtId);
+ });
+ });
+ });
+});
+
+_SOKOL_PRIVATE void _sapp_emsc_wgpu_surfaces_create(void) {
+ SOKOL_ASSERT(_sapp.emsc.wgpu.device);
+ SOKOL_ASSERT(_sapp.emsc.wgpu.swapchain);
+ SOKOL_ASSERT(0 == _sapp.emsc.wgpu.depth_stencil_tex);
+ SOKOL_ASSERT(0 == _sapp.emsc.wgpu.depth_stencil_view);
+ SOKOL_ASSERT(0 == _sapp.emsc.wgpu.msaa_tex);
+ SOKOL_ASSERT(0 == _sapp.emsc.wgpu.msaa_view);
+
+ WGPUTextureDescriptor ds_desc;
+ memset(&ds_desc, 0, sizeof(ds_desc));
+ ds_desc.usage = WGPUTextureUsage_OutputAttachment;
+ ds_desc.dimension = WGPUTextureDimension_2D;
+ ds_desc.size.width = (uint32_t) _sapp.framebuffer_width;
+ ds_desc.size.height = (uint32_t) _sapp.framebuffer_height;
+ ds_desc.size.depth = 1;
+ ds_desc.arrayLayerCount = 1;
+ ds_desc.format = WGPUTextureFormat_Depth24PlusStencil8;
+ ds_desc.mipLevelCount = 1;
+ ds_desc.sampleCount = _sapp.sample_count;
+ _sapp.emsc.wgpu.depth_stencil_tex = wgpuDeviceCreateTexture(_sapp.emsc.wgpu.device, &ds_desc);
+ _sapp.emsc.wgpu.depth_stencil_view = wgpuTextureCreateView(_sapp.emsc.wgpu.depth_stencil_tex, 0);
+
+ if (_sapp.sample_count > 1) {
+ WGPUTextureDescriptor msaa_desc;
+ memset(&msaa_desc, 0, sizeof(msaa_desc));
+ msaa_desc.usage = WGPUTextureUsage_OutputAttachment;
+ msaa_desc.dimension = WGPUTextureDimension_2D;
+ msaa_desc.size.width = (uint32_t) _sapp.framebuffer_width;
+ msaa_desc.size.height = (uint32_t) _sapp.framebuffer_height;
+ msaa_desc.size.depth = 1;
+ msaa_desc.arrayLayerCount = 1;
+ msaa_desc.format = _sapp.emsc.wgpu.render_format;
+ msaa_desc.mipLevelCount = 1;
+ msaa_desc.sampleCount = _sapp.sample_count;
+ _sapp.emsc.wgpu.msaa_tex = wgpuDeviceCreateTexture(_sapp.emsc.wgpu.device, &msaa_desc);
+ _sapp.emsc.wgpu.msaa_view = wgpuTextureCreateView(_sapp.emsc.wgpu.msaa_tex, 0);
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_emsc_wgpu_surfaces_discard(void) {
+ if (_sapp.emsc.wgpu.msaa_tex) {
+ wgpuTextureRelease(_sapp.emsc.wgpu.msaa_tex);
+ _sapp.emsc.wgpu.msaa_tex = 0;
+ }
+ if (_sapp.emsc.wgpu.msaa_view) {
+ wgpuTextureViewRelease(_sapp.emsc.wgpu.msaa_view);
+ _sapp.emsc.wgpu.msaa_view = 0;
+ }
+ if (_sapp.emsc.wgpu.depth_stencil_tex) {
+ wgpuTextureRelease(_sapp.emsc.wgpu.depth_stencil_tex);
+ _sapp.emsc.wgpu.depth_stencil_tex = 0;
+ }
+ if (_sapp.emsc.wgpu.depth_stencil_view) {
+ wgpuTextureViewRelease(_sapp.emsc.wgpu.depth_stencil_view);
+ _sapp.emsc.wgpu.depth_stencil_view = 0;
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_emsc_wgpu_next_frame(void) {
+ if (_sapp.emsc.wgpu.swapchain_view) {
+ wgpuTextureViewRelease(_sapp.emsc.wgpu.swapchain_view);
+ }
+ _sapp.emsc.wgpu.swapchain_view = wgpuSwapChainGetCurrentTextureView(_sapp.emsc.wgpu.swapchain);
+}
+#endif
+
+_SOKOL_PRIVATE void _sapp_emsc_register_eventhandlers(void) {
+ emscripten_set_mousedown_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_mouse_cb);
+ emscripten_set_mouseup_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_mouse_cb);
+ emscripten_set_mousemove_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_mouse_cb);
+ emscripten_set_mouseenter_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_mouse_cb);
+ emscripten_set_mouseleave_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_mouse_cb);
+ emscripten_set_wheel_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_wheel_cb);
+ emscripten_set_keydown_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, 0, true, _sapp_emsc_key_cb);
+ emscripten_set_keyup_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, 0, true, _sapp_emsc_key_cb);
+ emscripten_set_keypress_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, 0, true, _sapp_emsc_key_cb);
+ emscripten_set_touchstart_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_touch_cb);
+ emscripten_set_touchmove_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_touch_cb);
+ emscripten_set_touchend_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_touch_cb);
+ emscripten_set_touchcancel_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_touch_cb);
+ emscripten_set_pointerlockchange_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, 0, true, _sapp_emsc_pointerlockchange_cb);
+ emscripten_set_pointerlockerror_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, 0, true, _sapp_emsc_pointerlockerror_cb);
+ sapp_js_add_beforeunload_listener();
+ if (_sapp.clipboard.enabled) {
+ sapp_js_add_clipboard_listener();
+ }
+ if (_sapp.drop.enabled) {
+ sapp_js_add_dragndrop_listeners(&_sapp.html5_canvas_selector[1]);
+ }
+ #if defined(SOKOL_GLES2) || defined(SOKOL_GLES3)
+ emscripten_set_webglcontextlost_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_webgl_context_cb);
+ emscripten_set_webglcontextrestored_callback(_sapp.html5_canvas_selector, 0, true, _sapp_emsc_webgl_context_cb);
+ #endif
+}
+
+_SOKOL_PRIVATE void _sapp_emsc_unregister_eventhandlers() {
+ emscripten_set_mousedown_callback(_sapp.html5_canvas_selector, 0, true, 0);
+ emscripten_set_mouseup_callback(_sapp.html5_canvas_selector, 0, true, 0);
+ emscripten_set_mousemove_callback(_sapp.html5_canvas_selector, 0, true, 0);
+ emscripten_set_mouseenter_callback(_sapp.html5_canvas_selector, 0, true, 0);
+ emscripten_set_mouseleave_callback(_sapp.html5_canvas_selector, 0, true, 0);
+ emscripten_set_wheel_callback(_sapp.html5_canvas_selector, 0, true, 0);
+ emscripten_set_keydown_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, 0, true, 0);
+ emscripten_set_keyup_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, 0, true, 0);
+ emscripten_set_keypress_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, 0, true, 0);
+ emscripten_set_touchstart_callback(_sapp.html5_canvas_selector, 0, true, 0);
+ emscripten_set_touchmove_callback(_sapp.html5_canvas_selector, 0, true, 0);
+ emscripten_set_touchend_callback(_sapp.html5_canvas_selector, 0, true, 0);
+ emscripten_set_touchcancel_callback(_sapp.html5_canvas_selector, 0, true, 0);
+ emscripten_set_pointerlockchange_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, 0, true, 0);
+ emscripten_set_pointerlockerror_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, 0, true, 0);
+ sapp_js_remove_beforeunload_listener();
+ if (_sapp.clipboard.enabled) {
+ sapp_js_remove_clipboard_listener();
+ }
+ if (_sapp.drop.enabled) {
+ sapp_js_remove_dragndrop_listeners(&_sapp.html5_canvas_selector[1]);
+ }
+ #if defined(SOKOL_GLES2) || defined(SOKOL_GLES3)
+ emscripten_set_webglcontextlost_callback(_sapp.html5_canvas_selector, 0, true, 0);
+ emscripten_set_webglcontextrestored_callback(_sapp.html5_canvas_selector, 0, true, 0);
+ #endif
+}
+
+_SOKOL_PRIVATE EM_BOOL _sapp_emsc_frame(double time, void* userData) {
+ _SOKOL_UNUSED(time);
+ _SOKOL_UNUSED(userData);
+
+ #if defined(SOKOL_WGPU)
+ /*
+ on WebGPU, the emscripten frame callback will already be called while
+ the asynchronous WebGPU device and swapchain initialization is still
+ in progress
+ */
+ switch (_sapp.emsc.wgpu.state) {
+ case _SAPP_EMSC_WGPU_STATE_INITIAL:
+ /* async JS init hasn't finished yet */
+ break;
+ case _SAPP_EMSC_WGPU_STATE_READY:
+ /* perform post-async init stuff */
+ _sapp_emsc_wgpu_surfaces_create();
+ _sapp.emsc.wgpu.state = _SAPP_EMSC_WGPU_STATE_RUNNING;
+ break;
+ case _SAPP_EMSC_WGPU_STATE_RUNNING:
+ /* a regular frame */
+ _sapp_emsc_wgpu_next_frame();
+ _sapp_frame();
+ break;
+ }
+ #else
+ /* WebGL code path */
+ _sapp_frame();
+ #endif
+
+ /* quit-handling */
+ if (_sapp.quit_requested) {
+ _sapp_init_event(SAPP_EVENTTYPE_QUIT_REQUESTED);
+ _sapp_call_event(&_sapp.event);
+ if (_sapp.quit_requested) {
+ _sapp.quit_ordered = true;
+ }
+ }
+ if (_sapp.quit_ordered) {
+ _sapp_emsc_unregister_eventhandlers();
+ _sapp_call_cleanup();
+ _sapp_discard_state();
+ return EM_FALSE;
+ }
+ return EM_TRUE;
+}
+
+_SOKOL_PRIVATE void _sapp_emsc_run(const sapp_desc* desc) {
+ _sapp_init_state(desc);
+ sapp_js_pointer_init(&_sapp.html5_canvas_selector[1]);
+ _sapp_emsc_keytable_init();
+ double w, h;
+ if (_sapp.desc.html5_canvas_resize) {
+ w = (double) _sapp.desc.width;
+ h = (double) _sapp.desc.height;
+ }
+ else {
+ emscripten_get_element_css_size(_sapp.html5_canvas_selector, &w, &h);
+ emscripten_set_resize_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, 0, false, _sapp_emsc_size_changed);
+ }
+ if (_sapp.desc.high_dpi) {
+ _sapp.dpi_scale = emscripten_get_device_pixel_ratio();
+ }
+ _sapp.window_width = (int) w;
+ _sapp.window_height = (int) h;
+ _sapp.framebuffer_width = (int) (w * _sapp.dpi_scale);
+ _sapp.framebuffer_height = (int) (h * _sapp.dpi_scale);
+ emscripten_set_canvas_element_size(_sapp.html5_canvas_selector, _sapp.framebuffer_width, _sapp.framebuffer_height);
+ #if defined(SOKOL_GLES2) || defined(SOKOL_GLES3)
+ _sapp_emsc_webgl_init();
+ #elif defined(SOKOL_WGPU)
+ sapp_js_wgpu_init();
+ #endif
+ _sapp.valid = true;
+ _sapp_emsc_register_eventhandlers();
+
+ /* start the frame loop */
+ emscripten_request_animation_frame_loop(_sapp_emsc_frame, 0);
+
+ /* NOT A BUG: do not call _sapp_discard_state() here, instead this is
+ called in _sapp_emsc_frame() when the application is ordered to quit
+ */
+}
+
+#if !defined(SOKOL_NO_ENTRY)
+int main(int argc, char* argv[]) {
+ sapp_desc desc = sokol_main(argc, argv);
+ _sapp_emsc_run(&desc);
+ return 0;
+}
+#endif /* SOKOL_NO_ENTRY */
+#endif /* _SAPP_EMSCRIPTEN */
+
+/*== MISC GL SUPPORT FUNCTIONS ================================================*/
+#if defined(SOKOL_GLCORE33)
+typedef struct {
+ int red_bits;
+ int green_bits;
+ int blue_bits;
+ int alpha_bits;
+ int depth_bits;
+ int stencil_bits;
+ int samples;
+ bool doublebuffer;
+ uintptr_t handle;
+} _sapp_gl_fbconfig;
+
+_SOKOL_PRIVATE void _sapp_gl_init_fbconfig(_sapp_gl_fbconfig* fbconfig) {
+ memset(fbconfig, 0, sizeof(_sapp_gl_fbconfig));
+ /* -1 means "don't care" */
+ fbconfig->red_bits = -1;
+ fbconfig->green_bits = -1;
+ fbconfig->blue_bits = -1;
+ fbconfig->alpha_bits = -1;
+ fbconfig->depth_bits = -1;
+ fbconfig->stencil_bits = -1;
+ fbconfig->samples = -1;
+}
+
+_SOKOL_PRIVATE const _sapp_gl_fbconfig* _sapp_gl_choose_fbconfig(const _sapp_gl_fbconfig* desired, const _sapp_gl_fbconfig* alternatives, int count) {
+ int missing, least_missing = 1000000;
+ int color_diff, least_color_diff = 10000000;
+ int extra_diff, least_extra_diff = 10000000;
+ const _sapp_gl_fbconfig* current;
+ const _sapp_gl_fbconfig* closest = 0;
+ for (int i = 0; i < count; i++) {
+ current = alternatives + i;
+ if (desired->doublebuffer != current->doublebuffer) {
+ continue;
+ }
+ missing = 0;
+ if (desired->alpha_bits > 0 && current->alpha_bits == 0) {
+ missing++;
+ }
+ if (desired->depth_bits > 0 && current->depth_bits == 0) {
+ missing++;
+ }
+ if (desired->stencil_bits > 0 && current->stencil_bits == 0) {
+ missing++;
+ }
+ if (desired->samples > 0 && current->samples == 0) {
+ /* Technically, several multisampling buffers could be
+ involved, but that's a lower level implementation detail and
+ not important to us here, so we count them as one
+ */
+ missing++;
+ }
+
+ /* These polynomials make many small channel size differences matter
+ less than one large channel size difference
+ Calculate color channel size difference value
+ */
+ color_diff = 0;
+ if (desired->red_bits != -1) {
+ color_diff += (desired->red_bits - current->red_bits) * (desired->red_bits - current->red_bits);
+ }
+ if (desired->green_bits != -1) {
+ color_diff += (desired->green_bits - current->green_bits) * (desired->green_bits - current->green_bits);
+ }
+ if (desired->blue_bits != -1) {
+ color_diff += (desired->blue_bits - current->blue_bits) * (desired->blue_bits - current->blue_bits);
+ }
+
+ /* Calculate non-color channel size difference value */
+ extra_diff = 0;
+ if (desired->alpha_bits != -1) {
+ extra_diff += (desired->alpha_bits - current->alpha_bits) * (desired->alpha_bits - current->alpha_bits);
+ }
+ if (desired->depth_bits != -1) {
+ extra_diff += (desired->depth_bits - current->depth_bits) * (desired->depth_bits - current->depth_bits);
+ }
+ if (desired->stencil_bits != -1) {
+ extra_diff += (desired->stencil_bits - current->stencil_bits) * (desired->stencil_bits - current->stencil_bits);
+ }
+ if (desired->samples != -1) {
+ extra_diff += (desired->samples - current->samples) * (desired->samples - current->samples);
+ }
+
+ /* Figure out if the current one is better than the best one found so far
+ Least number of missing buffers is the most important heuristic,
+ then color buffer size match and lastly size match for other buffers
+ */
+ if (missing < least_missing) {
+ closest = current;
+ }
+ else if (missing == least_missing) {
+ if ((color_diff < least_color_diff) ||
+ (color_diff == least_color_diff && extra_diff < least_extra_diff))
+ {
+ closest = current;
+ }
+ }
+ if (current == closest) {
+ least_missing = missing;
+ least_color_diff = color_diff;
+ least_extra_diff = extra_diff;
+ }
+ }
+ return closest;
+}
+#endif
+
+/*== WINDOWS DESKTOP and UWP====================================================*/
+#if defined(_SAPP_WIN32) || defined(_SAPP_UWP)
+_SOKOL_PRIVATE bool _sapp_win32_uwp_utf8_to_wide(const char* src, wchar_t* dst, int dst_num_bytes) {
+ SOKOL_ASSERT(src && dst && (dst_num_bytes > 1));
+ memset(dst, 0, (size_t)dst_num_bytes);
+ const int dst_chars = dst_num_bytes / (int)sizeof(wchar_t);
+ const int dst_needed = MultiByteToWideChar(CP_UTF8, 0, src, -1, 0, 0);
+ if ((dst_needed > 0) && (dst_needed < dst_chars)) {
+ MultiByteToWideChar(CP_UTF8, 0, src, -1, dst, dst_chars);
+ return true;
+ }
+ else {
+ /* input string doesn't fit into destination buffer */
+ return false;
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_win32_uwp_app_event(sapp_event_type type) {
+ if (_sapp_events_enabled()) {
+ _sapp_init_event(type);
+ _sapp_call_event(&_sapp.event);
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_win32_uwp_init_keytable(void) {
+ /* same as GLFW */
+ _sapp.keycodes[0x00B] = SAPP_KEYCODE_0;
+ _sapp.keycodes[0x002] = SAPP_KEYCODE_1;
+ _sapp.keycodes[0x003] = SAPP_KEYCODE_2;
+ _sapp.keycodes[0x004] = SAPP_KEYCODE_3;
+ _sapp.keycodes[0x005] = SAPP_KEYCODE_4;
+ _sapp.keycodes[0x006] = SAPP_KEYCODE_5;
+ _sapp.keycodes[0x007] = SAPP_KEYCODE_6;
+ _sapp.keycodes[0x008] = SAPP_KEYCODE_7;
+ _sapp.keycodes[0x009] = SAPP_KEYCODE_8;
+ _sapp.keycodes[0x00A] = SAPP_KEYCODE_9;
+ _sapp.keycodes[0x01E] = SAPP_KEYCODE_A;
+ _sapp.keycodes[0x030] = SAPP_KEYCODE_B;
+ _sapp.keycodes[0x02E] = SAPP_KEYCODE_C;
+ _sapp.keycodes[0x020] = SAPP_KEYCODE_D;
+ _sapp.keycodes[0x012] = SAPP_KEYCODE_E;
+ _sapp.keycodes[0x021] = SAPP_KEYCODE_F;
+ _sapp.keycodes[0x022] = SAPP_KEYCODE_G;
+ _sapp.keycodes[0x023] = SAPP_KEYCODE_H;
+ _sapp.keycodes[0x017] = SAPP_KEYCODE_I;
+ _sapp.keycodes[0x024] = SAPP_KEYCODE_J;
+ _sapp.keycodes[0x025] = SAPP_KEYCODE_K;
+ _sapp.keycodes[0x026] = SAPP_KEYCODE_L;
+ _sapp.keycodes[0x032] = SAPP_KEYCODE_M;
+ _sapp.keycodes[0x031] = SAPP_KEYCODE_N;
+ _sapp.keycodes[0x018] = SAPP_KEYCODE_O;
+ _sapp.keycodes[0x019] = SAPP_KEYCODE_P;
+ _sapp.keycodes[0x010] = SAPP_KEYCODE_Q;
+ _sapp.keycodes[0x013] = SAPP_KEYCODE_R;
+ _sapp.keycodes[0x01F] = SAPP_KEYCODE_S;
+ _sapp.keycodes[0x014] = SAPP_KEYCODE_T;
+ _sapp.keycodes[0x016] = SAPP_KEYCODE_U;
+ _sapp.keycodes[0x02F] = SAPP_KEYCODE_V;
+ _sapp.keycodes[0x011] = SAPP_KEYCODE_W;
+ _sapp.keycodes[0x02D] = SAPP_KEYCODE_X;
+ _sapp.keycodes[0x015] = SAPP_KEYCODE_Y;
+ _sapp.keycodes[0x02C] = SAPP_KEYCODE_Z;
+ _sapp.keycodes[0x028] = SAPP_KEYCODE_APOSTROPHE;
+ _sapp.keycodes[0x02B] = SAPP_KEYCODE_BACKSLASH;
+ _sapp.keycodes[0x033] = SAPP_KEYCODE_COMMA;
+ _sapp.keycodes[0x00D] = SAPP_KEYCODE_EQUAL;
+ _sapp.keycodes[0x029] = SAPP_KEYCODE_GRAVE_ACCENT;
+ _sapp.keycodes[0x01A] = SAPP_KEYCODE_LEFT_BRACKET;
+ _sapp.keycodes[0x00C] = SAPP_KEYCODE_MINUS;
+ _sapp.keycodes[0x034] = SAPP_KEYCODE_PERIOD;
+ _sapp.keycodes[0x01B] = SAPP_KEYCODE_RIGHT_BRACKET;
+ _sapp.keycodes[0x027] = SAPP_KEYCODE_SEMICOLON;
+ _sapp.keycodes[0x035] = SAPP_KEYCODE_SLASH;
+ _sapp.keycodes[0x056] = SAPP_KEYCODE_WORLD_2;
+ _sapp.keycodes[0x00E] = SAPP_KEYCODE_BACKSPACE;
+ _sapp.keycodes[0x153] = SAPP_KEYCODE_DELETE;
+ _sapp.keycodes[0x14F] = SAPP_KEYCODE_END;
+ _sapp.keycodes[0x01C] = SAPP_KEYCODE_ENTER;
+ _sapp.keycodes[0x001] = SAPP_KEYCODE_ESCAPE;
+ _sapp.keycodes[0x147] = SAPP_KEYCODE_HOME;
+ _sapp.keycodes[0x152] = SAPP_KEYCODE_INSERT;
+ _sapp.keycodes[0x15D] = SAPP_KEYCODE_MENU;
+ _sapp.keycodes[0x151] = SAPP_KEYCODE_PAGE_DOWN;
+ _sapp.keycodes[0x149] = SAPP_KEYCODE_PAGE_UP;
+ _sapp.keycodes[0x045] = SAPP_KEYCODE_PAUSE;
+ _sapp.keycodes[0x146] = SAPP_KEYCODE_PAUSE;
+ _sapp.keycodes[0x039] = SAPP_KEYCODE_SPACE;
+ _sapp.keycodes[0x00F] = SAPP_KEYCODE_TAB;
+ _sapp.keycodes[0x03A] = SAPP_KEYCODE_CAPS_LOCK;
+ _sapp.keycodes[0x145] = SAPP_KEYCODE_NUM_LOCK;
+ _sapp.keycodes[0x046] = SAPP_KEYCODE_SCROLL_LOCK;
+ _sapp.keycodes[0x03B] = SAPP_KEYCODE_F1;
+ _sapp.keycodes[0x03C] = SAPP_KEYCODE_F2;
+ _sapp.keycodes[0x03D] = SAPP_KEYCODE_F3;
+ _sapp.keycodes[0x03E] = SAPP_KEYCODE_F4;
+ _sapp.keycodes[0x03F] = SAPP_KEYCODE_F5;
+ _sapp.keycodes[0x040] = SAPP_KEYCODE_F6;
+ _sapp.keycodes[0x041] = SAPP_KEYCODE_F7;
+ _sapp.keycodes[0x042] = SAPP_KEYCODE_F8;
+ _sapp.keycodes[0x043] = SAPP_KEYCODE_F9;
+ _sapp.keycodes[0x044] = SAPP_KEYCODE_F10;
+ _sapp.keycodes[0x057] = SAPP_KEYCODE_F11;
+ _sapp.keycodes[0x058] = SAPP_KEYCODE_F12;
+ _sapp.keycodes[0x064] = SAPP_KEYCODE_F13;
+ _sapp.keycodes[0x065] = SAPP_KEYCODE_F14;
+ _sapp.keycodes[0x066] = SAPP_KEYCODE_F15;
+ _sapp.keycodes[0x067] = SAPP_KEYCODE_F16;
+ _sapp.keycodes[0x068] = SAPP_KEYCODE_F17;
+ _sapp.keycodes[0x069] = SAPP_KEYCODE_F18;
+ _sapp.keycodes[0x06A] = SAPP_KEYCODE_F19;
+ _sapp.keycodes[0x06B] = SAPP_KEYCODE_F20;
+ _sapp.keycodes[0x06C] = SAPP_KEYCODE_F21;
+ _sapp.keycodes[0x06D] = SAPP_KEYCODE_F22;
+ _sapp.keycodes[0x06E] = SAPP_KEYCODE_F23;
+ _sapp.keycodes[0x076] = SAPP_KEYCODE_F24;
+ _sapp.keycodes[0x038] = SAPP_KEYCODE_LEFT_ALT;
+ _sapp.keycodes[0x01D] = SAPP_KEYCODE_LEFT_CONTROL;
+ _sapp.keycodes[0x02A] = SAPP_KEYCODE_LEFT_SHIFT;
+ _sapp.keycodes[0x15B] = SAPP_KEYCODE_LEFT_SUPER;
+ _sapp.keycodes[0x137] = SAPP_KEYCODE_PRINT_SCREEN;
+ _sapp.keycodes[0x138] = SAPP_KEYCODE_RIGHT_ALT;
+ _sapp.keycodes[0x11D] = SAPP_KEYCODE_RIGHT_CONTROL;
+ _sapp.keycodes[0x036] = SAPP_KEYCODE_RIGHT_SHIFT;
+ _sapp.keycodes[0x15C] = SAPP_KEYCODE_RIGHT_SUPER;
+ _sapp.keycodes[0x150] = SAPP_KEYCODE_DOWN;
+ _sapp.keycodes[0x14B] = SAPP_KEYCODE_LEFT;
+ _sapp.keycodes[0x14D] = SAPP_KEYCODE_RIGHT;
+ _sapp.keycodes[0x148] = SAPP_KEYCODE_UP;
+ _sapp.keycodes[0x052] = SAPP_KEYCODE_KP_0;
+ _sapp.keycodes[0x04F] = SAPP_KEYCODE_KP_1;
+ _sapp.keycodes[0x050] = SAPP_KEYCODE_KP_2;
+ _sapp.keycodes[0x051] = SAPP_KEYCODE_KP_3;
+ _sapp.keycodes[0x04B] = SAPP_KEYCODE_KP_4;
+ _sapp.keycodes[0x04C] = SAPP_KEYCODE_KP_5;
+ _sapp.keycodes[0x04D] = SAPP_KEYCODE_KP_6;
+ _sapp.keycodes[0x047] = SAPP_KEYCODE_KP_7;
+ _sapp.keycodes[0x048] = SAPP_KEYCODE_KP_8;
+ _sapp.keycodes[0x049] = SAPP_KEYCODE_KP_9;
+ _sapp.keycodes[0x04E] = SAPP_KEYCODE_KP_ADD;
+ _sapp.keycodes[0x053] = SAPP_KEYCODE_KP_DECIMAL;
+ _sapp.keycodes[0x135] = SAPP_KEYCODE_KP_DIVIDE;
+ _sapp.keycodes[0x11C] = SAPP_KEYCODE_KP_ENTER;
+ _sapp.keycodes[0x037] = SAPP_KEYCODE_KP_MULTIPLY;
+ _sapp.keycodes[0x04A] = SAPP_KEYCODE_KP_SUBTRACT;
+}
+#endif // _SAPP_WIN32 || _SAPP_UWP
+
+/*== WINDOWS DESKTOP===========================================================*/
+#if defined(_SAPP_WIN32)
+
+#if defined(SOKOL_D3D11)
+
+#if defined(__cplusplus)
+#define _sapp_d3d11_Release(self) (self)->Release()
+#else
+#define _sapp_d3d11_Release(self) (self)->lpVtbl->Release(self)
+#endif
+
+#define _SAPP_SAFE_RELEASE(obj) if (obj) { _sapp_d3d11_Release(obj); obj=0; }
+
+static inline HRESULT _sapp_dxgi_GetBuffer(IDXGISwapChain* self, UINT Buffer, REFIID riid, void** ppSurface) {
+ #if defined(__cplusplus)
+ return self->GetBuffer(Buffer, riid, ppSurface);
+ #else
+ return self->lpVtbl->GetBuffer(self, Buffer, riid, ppSurface);
+ #endif
+}
+
+static inline HRESULT _sapp_d3d11_CreateRenderTargetView(ID3D11Device* self, ID3D11Resource *pResource, const D3D11_RENDER_TARGET_VIEW_DESC* pDesc, ID3D11RenderTargetView** ppRTView) {
+ #if defined(__cplusplus)
+ return self->CreateRenderTargetView(pResource, pDesc, ppRTView);
+ #else
+ return self->lpVtbl->CreateRenderTargetView(self, pResource, pDesc, ppRTView);
+ #endif
+}
+
+static inline HRESULT _sapp_d3d11_CreateTexture2D(ID3D11Device* self, const D3D11_TEXTURE2D_DESC* pDesc, const D3D11_SUBRESOURCE_DATA* pInitialData, ID3D11Texture2D** ppTexture2D) {
+ #if defined(__cplusplus)
+ return self->CreateTexture2D(pDesc, pInitialData, ppTexture2D);
+ #else
+ return self->lpVtbl->CreateTexture2D(self, pDesc, pInitialData, ppTexture2D);
+ #endif
+}
+
+static inline HRESULT _sapp_d3d11_CreateDepthStencilView(ID3D11Device* self, ID3D11Resource* pResource, const D3D11_DEPTH_STENCIL_VIEW_DESC* pDesc, ID3D11DepthStencilView** ppDepthStencilView) {
+ #if defined(__cplusplus)
+ return self->CreateDepthStencilView(pResource, pDesc, ppDepthStencilView);
+ #else
+ return self->lpVtbl->CreateDepthStencilView(self, pResource, pDesc, ppDepthStencilView);
+ #endif
+}
+
+static inline void _sapp_d3d11_ResolveSubresource(ID3D11DeviceContext* self, ID3D11Resource* pDstResource, UINT DstSubresource, ID3D11Resource* pSrcResource, UINT SrcSubresource, DXGI_FORMAT Format) {
+ #if defined(__cplusplus)
+ self->ResolveSubresource(pDstResource, DstSubresource, pSrcResource, SrcSubresource, Format);
+ #else
+ self->lpVtbl->ResolveSubresource(self, pDstResource, DstSubresource, pSrcResource, SrcSubresource, Format);
+ #endif
+}
+
+static inline HRESULT _sapp_dxgi_ResizeBuffers(IDXGISwapChain* self, UINT BufferCount, UINT Width, UINT Height, DXGI_FORMAT NewFormat, UINT SwapChainFlags) {
+ #if defined(__cplusplus)
+ return self->ResizeBuffers(BufferCount, Width, Height, NewFormat, SwapChainFlags);
+ #else
+ return self->lpVtbl->ResizeBuffers(self, BufferCount, Width, Height, NewFormat, SwapChainFlags);
+ #endif
+}
+
+static inline HRESULT _sapp_dxgi_Present(IDXGISwapChain* self, UINT SyncInterval, UINT Flags) {
+ #if defined(__cplusplus)
+ return self->Present(SyncInterval, Flags);
+ #else
+ return self->lpVtbl->Present(self, SyncInterval, Flags);
+ #endif
+}
+
+_SOKOL_PRIVATE void _sapp_d3d11_create_device_and_swapchain(void) {
+ DXGI_SWAP_CHAIN_DESC* sc_desc = &_sapp.d3d11.swap_chain_desc;
+ sc_desc->BufferDesc.Width = (UINT)_sapp.framebuffer_width;
+ sc_desc->BufferDesc.Height = (UINT)_sapp.framebuffer_height;
+ sc_desc->BufferDesc.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
+ sc_desc->BufferDesc.RefreshRate.Numerator = 60;
+ sc_desc->BufferDesc.RefreshRate.Denominator = 1;
+ sc_desc->OutputWindow = _sapp.win32.hwnd;
+ sc_desc->Windowed = true;
+ if (_sapp.win32.is_win10_or_greater) {
+ sc_desc->BufferCount = 2;
+ sc_desc->SwapEffect = (DXGI_SWAP_EFFECT) _SAPP_DXGI_SWAP_EFFECT_FLIP_DISCARD;
+ }
+ else {
+ sc_desc->BufferCount = 1;
+ sc_desc->SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
+ }
+ sc_desc->SampleDesc.Count = 1;
+ sc_desc->SampleDesc.Quality = 0;
+ sc_desc->BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
+ UINT create_flags = D3D11_CREATE_DEVICE_SINGLETHREADED | D3D11_CREATE_DEVICE_BGRA_SUPPORT;
+ #if defined(SOKOL_DEBUG)
+ create_flags |= D3D11_CREATE_DEVICE_DEBUG;
+ #endif
+ D3D_FEATURE_LEVEL feature_level;
+ HRESULT hr = D3D11CreateDeviceAndSwapChain(
+ NULL, /* pAdapter (use default) */
+ D3D_DRIVER_TYPE_HARDWARE, /* DriverType */
+ NULL, /* Software */
+ create_flags, /* Flags */
+ NULL, /* pFeatureLevels */
+ 0, /* FeatureLevels */
+ D3D11_SDK_VERSION, /* SDKVersion */
+ sc_desc, /* pSwapChainDesc */
+ &_sapp.d3d11.swap_chain, /* ppSwapChain */
+ &_sapp.d3d11.device, /* ppDevice */
+ &feature_level, /* pFeatureLevel */
+ &_sapp.d3d11.device_context); /* ppImmediateContext */
+ _SOKOL_UNUSED(hr);
+ SOKOL_ASSERT(SUCCEEDED(hr) && _sapp.d3d11.swap_chain && _sapp.d3d11.device && _sapp.d3d11.device_context);
+}
+
+_SOKOL_PRIVATE void _sapp_d3d11_destroy_device_and_swapchain(void) {
+ _SAPP_SAFE_RELEASE(_sapp.d3d11.swap_chain);
+ _SAPP_SAFE_RELEASE(_sapp.d3d11.device_context);
+ _SAPP_SAFE_RELEASE(_sapp.d3d11.device);
+}
+
+_SOKOL_PRIVATE void _sapp_d3d11_create_default_render_target(void) {
+ SOKOL_ASSERT(0 == _sapp.d3d11.rt);
+ SOKOL_ASSERT(0 == _sapp.d3d11.rtv);
+ SOKOL_ASSERT(0 == _sapp.d3d11.msaa_rt);
+ SOKOL_ASSERT(0 == _sapp.d3d11.msaa_rtv);
+ SOKOL_ASSERT(0 == _sapp.d3d11.ds);
+ SOKOL_ASSERT(0 == _sapp.d3d11.dsv);
+
+ HRESULT hr;
+
+ /* view for the swapchain-created framebuffer */
+ #ifdef __cplusplus
+ hr = _sapp_dxgi_GetBuffer(_sapp.d3d11.swap_chain, 0, IID_ID3D11Texture2D, (void**)&_sapp.d3d11.rt);
+ #else
+ hr = _sapp_dxgi_GetBuffer(_sapp.d3d11.swap_chain, 0, &IID_ID3D11Texture2D, (void**)&_sapp.d3d11.rt);
+ #endif
+ SOKOL_ASSERT(SUCCEEDED(hr) && _sapp.d3d11.rt);
+ hr = _sapp_d3d11_CreateRenderTargetView(_sapp.d3d11.device, (ID3D11Resource*)_sapp.d3d11.rt, NULL, &_sapp.d3d11.rtv);
+ SOKOL_ASSERT(SUCCEEDED(hr) && _sapp.d3d11.rtv);
+
+ /* common desc for MSAA and depth-stencil texture */
+ D3D11_TEXTURE2D_DESC tex_desc;
+ memset(&tex_desc, 0, sizeof(tex_desc));
+ tex_desc.Width = (UINT)_sapp.framebuffer_width;
+ tex_desc.Height = (UINT)_sapp.framebuffer_height;
+ tex_desc.MipLevels = 1;
+ tex_desc.ArraySize = 1;
+ tex_desc.Usage = D3D11_USAGE_DEFAULT;
+ tex_desc.BindFlags = D3D11_BIND_RENDER_TARGET;
+ tex_desc.SampleDesc.Count = (UINT) _sapp.sample_count;
+ tex_desc.SampleDesc.Quality = (UINT) (_sapp.sample_count > 1 ? D3D11_STANDARD_MULTISAMPLE_PATTERN : 0);
+
+ /* create MSAA texture and view if antialiasing requested */
+ if (_sapp.sample_count > 1) {
+ tex_desc.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
+ hr = _sapp_d3d11_CreateTexture2D(_sapp.d3d11.device, &tex_desc, NULL, &_sapp.d3d11.msaa_rt);
+ SOKOL_ASSERT(SUCCEEDED(hr) && _sapp.d3d11.msaa_rt);
+ hr = _sapp_d3d11_CreateRenderTargetView(_sapp.d3d11.device, (ID3D11Resource*)_sapp.d3d11.msaa_rt, NULL, &_sapp.d3d11.msaa_rtv);
+ SOKOL_ASSERT(SUCCEEDED(hr) && _sapp.d3d11.msaa_rtv);
+ }
+
+ /* texture and view for the depth-stencil-surface */
+ tex_desc.Format = DXGI_FORMAT_D24_UNORM_S8_UINT;
+ tex_desc.BindFlags = D3D11_BIND_DEPTH_STENCIL;
+ hr = _sapp_d3d11_CreateTexture2D(_sapp.d3d11.device, &tex_desc, NULL, &_sapp.d3d11.ds);
+ SOKOL_ASSERT(SUCCEEDED(hr) && _sapp.d3d11.ds);
+ hr = _sapp_d3d11_CreateDepthStencilView(_sapp.d3d11.device, (ID3D11Resource*)_sapp.d3d11.ds, NULL, &_sapp.d3d11.dsv);
+ SOKOL_ASSERT(SUCCEEDED(hr) && _sapp.d3d11.dsv);
+}
+
+_SOKOL_PRIVATE void _sapp_d3d11_destroy_default_render_target(void) {
+ _SAPP_SAFE_RELEASE(_sapp.d3d11.rt);
+ _SAPP_SAFE_RELEASE(_sapp.d3d11.rtv);
+ _SAPP_SAFE_RELEASE(_sapp.d3d11.msaa_rt);
+ _SAPP_SAFE_RELEASE(_sapp.d3d11.msaa_rtv);
+ _SAPP_SAFE_RELEASE(_sapp.d3d11.ds);
+ _SAPP_SAFE_RELEASE(_sapp.d3d11.dsv);
+}
+
+_SOKOL_PRIVATE void _sapp_d3d11_resize_default_render_target(void) {
+ if (_sapp.d3d11.swap_chain) {
+ _sapp_d3d11_destroy_default_render_target();
+ _sapp_dxgi_ResizeBuffers(_sapp.d3d11.swap_chain, _sapp.d3d11.swap_chain_desc.BufferCount, (UINT)_sapp.framebuffer_width, (UINT)_sapp.framebuffer_height, DXGI_FORMAT_B8G8R8A8_UNORM, 0);
+ _sapp_d3d11_create_default_render_target();
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_d3d11_present(void) {
+ /* do MSAA resolve if needed */
+ if (_sapp.sample_count > 1) {
+ SOKOL_ASSERT(_sapp.d3d11.rt);
+ SOKOL_ASSERT(_sapp.d3d11.msaa_rt);
+ _sapp_d3d11_ResolveSubresource(_sapp.d3d11.device_context, (ID3D11Resource*)_sapp.d3d11.rt, 0, (ID3D11Resource*)_sapp.d3d11.msaa_rt, 0, DXGI_FORMAT_B8G8R8A8_UNORM);
+ }
+ _sapp_dxgi_Present(_sapp.d3d11.swap_chain, (UINT)_sapp.swap_interval, 0);
+}
+
+#endif /* SOKOL_D3D11 */
+
+#if defined(SOKOL_GLCORE33)
+_SOKOL_PRIVATE void _sapp_wgl_init(void) {
+ _sapp.wgl.opengl32 = LoadLibraryA("opengl32.dll");
+ if (!_sapp.wgl.opengl32) {
+ _sapp_fail("Failed to load opengl32.dll\n");
+ }
+ SOKOL_ASSERT(_sapp.wgl.opengl32);
+ _sapp.wgl.CreateContext = (PFN_wglCreateContext)(void*) GetProcAddress(_sapp.wgl.opengl32, "wglCreateContext");
+ SOKOL_ASSERT(_sapp.wgl.CreateContext);
+ _sapp.wgl.DeleteContext = (PFN_wglDeleteContext)(void*) GetProcAddress(_sapp.wgl.opengl32, "wglDeleteContext");
+ SOKOL_ASSERT(_sapp.wgl.DeleteContext);
+ _sapp.wgl.GetProcAddress = (PFN_wglGetProcAddress)(void*) GetProcAddress(_sapp.wgl.opengl32, "wglGetProcAddress");
+ SOKOL_ASSERT(_sapp.wgl.GetProcAddress);
+ _sapp.wgl.GetCurrentDC = (PFN_wglGetCurrentDC)(void*) GetProcAddress(_sapp.wgl.opengl32, "wglGetCurrentDC");
+ SOKOL_ASSERT(_sapp.wgl.GetCurrentDC);
+ _sapp.wgl.MakeCurrent = (PFN_wglMakeCurrent)(void*) GetProcAddress(_sapp.wgl.opengl32, "wglMakeCurrent");
+ SOKOL_ASSERT(_sapp.wgl.MakeCurrent);
+
+ _sapp.wgl.msg_hwnd = CreateWindowExW(WS_EX_OVERLAPPEDWINDOW,
+ L"SOKOLAPP",
+ L"sokol-app message window",
+ WS_CLIPSIBLINGS|WS_CLIPCHILDREN,
+ 0, 0, 1, 1,
+ NULL, NULL,
+ GetModuleHandleW(NULL),
+ NULL);
+ if (!_sapp.wgl.msg_hwnd) {
+ _sapp_fail("Win32: failed to create helper window!\n");
+ }
+ SOKOL_ASSERT(_sapp.wgl.msg_hwnd);
+ ShowWindow(_sapp.wgl.msg_hwnd, SW_HIDE);
+ MSG msg;
+ while (PeekMessageW(&msg, _sapp.wgl.msg_hwnd, 0, 0, PM_REMOVE)) {
+ TranslateMessage(&msg);
+ DispatchMessageW(&msg);
+ }
+ _sapp.wgl.msg_dc = GetDC(_sapp.wgl.msg_hwnd);
+ if (!_sapp.wgl.msg_dc) {
+ _sapp_fail("Win32: failed to obtain helper window DC!\n");
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_wgl_shutdown(void) {
+ SOKOL_ASSERT(_sapp.wgl.opengl32 && _sapp.wgl.msg_hwnd);
+ DestroyWindow(_sapp.wgl.msg_hwnd); _sapp.wgl.msg_hwnd = 0;
+ FreeLibrary(_sapp.wgl.opengl32); _sapp.wgl.opengl32 = 0;
+}
+
+_SOKOL_PRIVATE bool _sapp_wgl_has_ext(const char* ext, const char* extensions) {
+ SOKOL_ASSERT(ext && extensions);
+ const char* start = extensions;
+ while (true) {
+ const char* where = strstr(start, ext);
+ if (!where) {
+ return false;
+ }
+ const char* terminator = where + strlen(ext);
+ if ((where == start) || (*(where - 1) == ' ')) {
+ if (*terminator == ' ' || *terminator == '\0') {
+ break;
+ }
+ }
+ start = terminator;
+ }
+ return true;
+}
+
+_SOKOL_PRIVATE bool _sapp_wgl_ext_supported(const char* ext) {
+ SOKOL_ASSERT(ext);
+ if (_sapp.wgl.GetExtensionsStringEXT) {
+ const char* extensions = _sapp.wgl.GetExtensionsStringEXT();
+ if (extensions) {
+ if (_sapp_wgl_has_ext(ext, extensions)) {
+ return true;
+ }
+ }
+ }
+ if (_sapp.wgl.GetExtensionsStringARB) {
+ const char* extensions = _sapp.wgl.GetExtensionsStringARB(_sapp.wgl.GetCurrentDC());
+ if (extensions) {
+ if (_sapp_wgl_has_ext(ext, extensions)) {
+ return true;
+ }
+ }
+ }
+ return false;
+}
+
+_SOKOL_PRIVATE void _sapp_wgl_load_extensions(void) {
+ SOKOL_ASSERT(_sapp.wgl.msg_dc);
+ PIXELFORMATDESCRIPTOR pfd;
+ memset(&pfd, 0, sizeof(pfd));
+ pfd.nSize = sizeof(pfd);
+ pfd.nVersion = 1;
+ pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
+ pfd.iPixelType = PFD_TYPE_RGBA;
+ pfd.cColorBits = 24;
+ if (!SetPixelFormat(_sapp.wgl.msg_dc, ChoosePixelFormat(_sapp.wgl.msg_dc, &pfd), &pfd)) {
+ _sapp_fail("WGL: failed to set pixel format for dummy context\n");
+ }
+ HGLRC rc = _sapp.wgl.CreateContext(_sapp.wgl.msg_dc);
+ if (!rc) {
+ _sapp_fail("WGL: Failed to create dummy context\n");
+ }
+ if (!_sapp.wgl.MakeCurrent(_sapp.wgl.msg_dc, rc)) {
+ _sapp_fail("WGL: Failed to make context current\n");
+ }
+ _sapp.wgl.GetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)(void*) _sapp.wgl.GetProcAddress("wglGetExtensionsStringEXT");
+ _sapp.wgl.GetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)(void*) _sapp.wgl.GetProcAddress("wglGetExtensionsStringARB");
+ _sapp.wgl.CreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)(void*) _sapp.wgl.GetProcAddress("wglCreateContextAttribsARB");
+ _sapp.wgl.SwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)(void*) _sapp.wgl.GetProcAddress("wglSwapIntervalEXT");
+ _sapp.wgl.GetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)(void*) _sapp.wgl.GetProcAddress("wglGetPixelFormatAttribivARB");
+ _sapp.wgl.arb_multisample = _sapp_wgl_ext_supported("WGL_ARB_multisample");
+ _sapp.wgl.arb_create_context = _sapp_wgl_ext_supported("WGL_ARB_create_context");
+ _sapp.wgl.arb_create_context_profile = _sapp_wgl_ext_supported("WGL_ARB_create_context_profile");
+ _sapp.wgl.ext_swap_control = _sapp_wgl_ext_supported("WGL_EXT_swap_control");
+ _sapp.wgl.arb_pixel_format = _sapp_wgl_ext_supported("WGL_ARB_pixel_format");
+ _sapp.wgl.MakeCurrent(_sapp.wgl.msg_dc, 0);
+ _sapp.wgl.DeleteContext(rc);
+}
+
+_SOKOL_PRIVATE int _sapp_wgl_attrib(int pixel_format, int attrib) {
+ SOKOL_ASSERT(_sapp.wgl.arb_pixel_format);
+ int value = 0;
+ if (!_sapp.wgl.GetPixelFormatAttribivARB(_sapp.win32.dc, pixel_format, 0, 1, &attrib, &value)) {
+ _sapp_fail("WGL: Failed to retrieve pixel format attribute\n");
+ }
+ return value;
+}
+
+_SOKOL_PRIVATE int _sapp_wgl_find_pixel_format(void) {
+ SOKOL_ASSERT(_sapp.win32.dc);
+ SOKOL_ASSERT(_sapp.wgl.arb_pixel_format);
+ const _sapp_gl_fbconfig* closest;
+
+ int native_count = _sapp_wgl_attrib(1, WGL_NUMBER_PIXEL_FORMATS_ARB);
+ _sapp_gl_fbconfig* usable_configs = (_sapp_gl_fbconfig*) SOKOL_CALLOC((size_t)native_count, sizeof(_sapp_gl_fbconfig));
+ SOKOL_ASSERT(usable_configs);
+ int usable_count = 0;
+ for (int i = 0; i < native_count; i++) {
+ const int n = i + 1;
+ _sapp_gl_fbconfig* u = usable_configs + usable_count;
+ _sapp_gl_init_fbconfig(u);
+ if (!_sapp_wgl_attrib(n, WGL_SUPPORT_OPENGL_ARB) || !_sapp_wgl_attrib(n, WGL_DRAW_TO_WINDOW_ARB)) {
+ continue;
+ }
+ if (_sapp_wgl_attrib(n, WGL_PIXEL_TYPE_ARB) != WGL_TYPE_RGBA_ARB) {
+ continue;
+ }
+ if (_sapp_wgl_attrib(n, WGL_ACCELERATION_ARB) == WGL_NO_ACCELERATION_ARB) {
+ continue;
+ }
+ u->red_bits = _sapp_wgl_attrib(n, WGL_RED_BITS_ARB);
+ u->green_bits = _sapp_wgl_attrib(n, WGL_GREEN_BITS_ARB);
+ u->blue_bits = _sapp_wgl_attrib(n, WGL_BLUE_BITS_ARB);
+ u->alpha_bits = _sapp_wgl_attrib(n, WGL_ALPHA_BITS_ARB);
+ u->depth_bits = _sapp_wgl_attrib(n, WGL_DEPTH_BITS_ARB);
+ u->stencil_bits = _sapp_wgl_attrib(n, WGL_STENCIL_BITS_ARB);
+ if (_sapp_wgl_attrib(n, WGL_DOUBLE_BUFFER_ARB)) {
+ u->doublebuffer = true;
+ }
+ if (_sapp.wgl.arb_multisample) {
+ u->samples = _sapp_wgl_attrib(n, WGL_SAMPLES_ARB);
+ }
+ u->handle = (uintptr_t)n;
+ usable_count++;
+ }
+ SOKOL_ASSERT(usable_count > 0);
+ _sapp_gl_fbconfig desired;
+ _sapp_gl_init_fbconfig(&desired);
+ desired.red_bits = 8;
+ desired.green_bits = 8;
+ desired.blue_bits = 8;
+ desired.alpha_bits = 8;
+ desired.depth_bits = 24;
+ desired.stencil_bits = 8;
+ desired.doublebuffer = true;
+ desired.samples = _sapp.sample_count > 1 ? _sapp.sample_count : 0;
+ closest = _sapp_gl_choose_fbconfig(&desired, usable_configs, usable_count);
+ int pixel_format = 0;
+ if (closest) {
+ pixel_format = (int) closest->handle;
+ }
+ SOKOL_FREE(usable_configs);
+ return pixel_format;
+}
+
+_SOKOL_PRIVATE void _sapp_wgl_create_context(void) {
+ int pixel_format = _sapp_wgl_find_pixel_format();
+ if (0 == pixel_format) {
+ _sapp_fail("WGL: Didn't find matching pixel format.\n");
+ }
+ PIXELFORMATDESCRIPTOR pfd;
+ if (!DescribePixelFormat(_sapp.win32.dc, pixel_format, sizeof(pfd), &pfd)) {
+ _sapp_fail("WGL: Failed to retrieve PFD for selected pixel format!\n");
+ }
+ if (!SetPixelFormat(_sapp.win32.dc, pixel_format, &pfd)) {
+ _sapp_fail("WGL: Failed to set selected pixel format!\n");
+ }
+ if (!_sapp.wgl.arb_create_context) {
+ _sapp_fail("WGL: ARB_create_context required!\n");
+ }
+ if (!_sapp.wgl.arb_create_context_profile) {
+ _sapp_fail("WGL: ARB_create_context_profile required!\n");
+ }
+ const int attrs[] = {
+ WGL_CONTEXT_MAJOR_VERSION_ARB, 3,
+ WGL_CONTEXT_MINOR_VERSION_ARB, 3,
+ WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
+ WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
+ 0, 0
+ };
+ _sapp.wgl.gl_ctx = _sapp.wgl.CreateContextAttribsARB(_sapp.win32.dc, 0, attrs);
+ if (!_sapp.wgl.gl_ctx) {
+ const DWORD err = GetLastError();
+ if (err == (0xc0070000 | ERROR_INVALID_VERSION_ARB)) {
+ _sapp_fail("WGL: Driver does not support OpenGL version 3.3\n");
+ }
+ else if (err == (0xc0070000 | ERROR_INVALID_PROFILE_ARB)) {
+ _sapp_fail("WGL: Driver does not support the requested OpenGL profile");
+ }
+ else if (err == (0xc0070000 | ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB)) {
+ _sapp_fail("WGL: The share context is not compatible with the requested context");
+ }
+ else {
+ _sapp_fail("WGL: Failed to create OpenGL context");
+ }
+ }
+ _sapp.wgl.MakeCurrent(_sapp.win32.dc, _sapp.wgl.gl_ctx);
+ if (_sapp.wgl.ext_swap_control) {
+ /* FIXME: DwmIsCompositionEnabled() (see GLFW) */
+ _sapp.wgl.SwapIntervalEXT(_sapp.swap_interval);
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_wgl_destroy_context(void) {
+ SOKOL_ASSERT(_sapp.wgl.gl_ctx);
+ _sapp.wgl.DeleteContext(_sapp.wgl.gl_ctx);
+ _sapp.wgl.gl_ctx = 0;
+}
+
+_SOKOL_PRIVATE void _sapp_wgl_swap_buffers(void) {
+ SOKOL_ASSERT(_sapp.win32.dc);
+ /* FIXME: DwmIsCompositionEnabled? (see GLFW) */
+ SwapBuffers(_sapp.win32.dc);
+}
+#endif /* SOKOL_GLCORE33 */
+
+_SOKOL_PRIVATE bool _sapp_win32_wide_to_utf8(const wchar_t* src, char* dst, int dst_num_bytes) {
+ SOKOL_ASSERT(src && dst && (dst_num_bytes > 1));
+ memset(dst, 0, (size_t)dst_num_bytes);
+ const int bytes_needed = WideCharToMultiByte(CP_UTF8, 0, src, -1, NULL, 0, NULL, NULL);
+ if (bytes_needed <= dst_num_bytes) {
+ WideCharToMultiByte(CP_UTF8, 0, src, -1, dst, dst_num_bytes, NULL, NULL);
+ return true;
+ }
+ else {
+ return false;
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_win32_toggle_fullscreen(void) {
+ HMONITOR monitor = MonitorFromWindow(_sapp.win32.hwnd, MONITOR_DEFAULTTONEAREST);
+ MONITORINFO minfo;
+ memset(&minfo, 0, sizeof(minfo));
+ minfo.cbSize = sizeof(MONITORINFO);
+ GetMonitorInfo(monitor, &minfo);
+ const RECT mr = minfo.rcMonitor;
+ const int monitor_w = mr.right - mr.left;
+ const int monitor_h = mr.bottom - mr.top;
+
+ const DWORD win_ex_style = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
+ DWORD win_style;
+ RECT rect = { 0, 0, 0, 0 };
+
+ _sapp.fullscreen = !_sapp.fullscreen;
+ if (!_sapp.fullscreen) {
+ win_style = WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_SIZEBOX;
+ rect.right = (int) ((float)_sapp.desc.width * _sapp.win32.dpi.window_scale);
+ rect.bottom = (int) ((float)_sapp.desc.height * _sapp.win32.dpi.window_scale);
+ }
+ else {
+ win_style = WS_POPUP | WS_SYSMENU | WS_VISIBLE;
+ rect.right = monitor_w;
+ rect.bottom = monitor_h;
+ }
+ AdjustWindowRectEx(&rect, win_style, FALSE, win_ex_style);
+ int win_width = rect.right - rect.left;
+ int win_height = rect.bottom - rect.top;
+ if (!_sapp.fullscreen) {
+ rect.left = (monitor_w - win_width) / 2;
+ rect.top = (monitor_h - win_height) / 2;
+ }
+
+ SetWindowLongPtr(_sapp.win32.hwnd, GWL_STYLE, win_style);
+ SetWindowPos(_sapp.win32.hwnd, HWND_TOP, mr.left + rect.left, mr.top + rect.top, win_width, win_height, SWP_SHOWWINDOW | SWP_FRAMECHANGED);
+}
+
+_SOKOL_PRIVATE void _sapp_win32_show_mouse(bool visible) {
+ /* NOTE: this function is only called when the mouse visibility actually changes */
+ ShowCursor((BOOL)visible);
+}
+
+_SOKOL_PRIVATE void _sapp_win32_capture_mouse(uint8_t btn_mask) {
+ if (0 == _sapp.win32.mouse_capture_mask) {
+ SetCapture(_sapp.win32.hwnd);
+ }
+ _sapp.win32.mouse_capture_mask |= btn_mask;
+}
+
+_SOKOL_PRIVATE void _sapp_win32_release_mouse(uint8_t btn_mask) {
+ if (0 != _sapp.win32.mouse_capture_mask) {
+ _sapp.win32.mouse_capture_mask &= ~btn_mask;
+ if (0 == _sapp.win32.mouse_capture_mask) {
+ ReleaseCapture();
+ }
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_win32_lock_mouse(bool lock) {
+ if (lock == _sapp.mouse.locked) {
+ return;
+ }
+ _sapp.mouse.dx = 0.0f;
+ _sapp.mouse.dy = 0.0f;
+ _sapp.mouse.locked = lock;
+ _sapp_win32_release_mouse(0xFF);
+ if (_sapp.mouse.locked) {
+ /* store the current mouse position, so it can be restored when unlocked */
+ POINT pos;
+ BOOL res = GetCursorPos(&pos);
+ SOKOL_ASSERT(res); _SOKOL_UNUSED(res);
+ _sapp.win32.mouse_locked_x = pos.x;
+ _sapp.win32.mouse_locked_y = pos.y;
+
+ /* while the mouse is locked, make the mouse cursor invisible and
+ confine the mouse movement to a small rectangle inside our window
+ (so that we dont miss any mouse up events)
+ */
+ RECT client_rect = {
+ _sapp.win32.mouse_locked_x,
+ _sapp.win32.mouse_locked_y,
+ _sapp.win32.mouse_locked_x,
+ _sapp.win32.mouse_locked_y
+ };
+ ClipCursor(&client_rect);
+
+ /* make the mouse cursor invisible, this will stack with sapp_show_mouse() */
+ ShowCursor(FALSE);
+
+ /* enable raw input for mouse, starts sending WM_INPUT messages to WinProc (see GLFW) */
+ const RAWINPUTDEVICE rid = {
+ 0x01, // usUsagePage: HID_USAGE_PAGE_GENERIC
+ 0x02, // usUsage: HID_USAGE_GENERIC_MOUSE
+ 0, // dwFlags
+ _sapp.win32.hwnd // hwndTarget
+ };
+ if (!RegisterRawInputDevices(&rid, 1, sizeof(rid))) {
+ SOKOL_LOG("RegisterRawInputDevices() failed (on mouse lock).\n");
+ }
+ /* in case the raw mouse device only supports absolute position reporting,
+ we need to skip the dx/dy compution for the first WM_INPUT event
+ */
+ _sapp.win32.raw_input_mousepos_valid = false;
+ }
+ else {
+ /* disable raw input for mouse */
+ const RAWINPUTDEVICE rid = { 0x01, 0x02, RIDEV_REMOVE, NULL };
+ if (!RegisterRawInputDevices(&rid, 1, sizeof(rid))) {
+ SOKOL_LOG("RegisterRawInputDevices() failed (on mouse unlock).\n");
+ }
+
+ /* let the mouse roam freely again */
+ ClipCursor(NULL);
+ ShowCursor(TRUE);
+
+ /* restore the 'pre-locked' mouse position */
+ BOOL res = SetCursorPos(_sapp.win32.mouse_locked_x, _sapp.win32.mouse_locked_y);
+ SOKOL_ASSERT(res); _SOKOL_UNUSED(res);
+ }
+}
+
+/* updates current window and framebuffer size from the window's client rect, returns true if size has changed */
+_SOKOL_PRIVATE bool _sapp_win32_update_dimensions(void) {
+ RECT rect;
+ if (GetClientRect(_sapp.win32.hwnd, &rect)) {
+ _sapp.window_width = (int)((float)(rect.right - rect.left) / _sapp.win32.dpi.window_scale);
+ _sapp.window_height = (int)((float)(rect.bottom - rect.top) / _sapp.win32.dpi.window_scale);
+ const int fb_width = (int)((float)_sapp.window_width * _sapp.win32.dpi.content_scale);
+ const int fb_height = (int)((float)_sapp.window_height * _sapp.win32.dpi.content_scale);
+ if ((fb_width != _sapp.framebuffer_width) || (fb_height != _sapp.framebuffer_height)) {
+ _sapp.framebuffer_width = fb_width;
+ _sapp.framebuffer_height = fb_height;
+ /* prevent a framebuffer size of 0 when window is minimized */
+ if (_sapp.framebuffer_width == 0) {
+ _sapp.framebuffer_width = 1;
+ }
+ if (_sapp.framebuffer_height == 0) {
+ _sapp.framebuffer_height = 1;
+ }
+ return true;
+ }
+ }
+ else {
+ _sapp.window_width = _sapp.window_height = 1;
+ _sapp.framebuffer_width = _sapp.framebuffer_height = 1;
+ }
+ return false;
+}
+
+_SOKOL_PRIVATE uint32_t _sapp_win32_mods(void) {
+ uint32_t mods = 0;
+ if (GetKeyState(VK_SHIFT) & (1<<15)) {
+ mods |= SAPP_MODIFIER_SHIFT;
+ }
+ if (GetKeyState(VK_CONTROL) & (1<<15)) {
+ mods |= SAPP_MODIFIER_CTRL;
+ }
+ if (GetKeyState(VK_MENU) & (1<<15)) {
+ mods |= SAPP_MODIFIER_ALT;
+ }
+ if ((GetKeyState(VK_LWIN) | GetKeyState(VK_RWIN)) & (1<<15)) {
+ mods |= SAPP_MODIFIER_SUPER;
+ }
+ return mods;
+}
+
+_SOKOL_PRIVATE void _sapp_win32_mouse_event(sapp_event_type type, sapp_mousebutton btn) {
+ if (_sapp_events_enabled()) {
+ _sapp_init_event(type);
+ _sapp.event.modifiers = _sapp_win32_mods();
+ _sapp.event.mouse_button = btn;
+ _sapp_call_event(&_sapp.event);
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_win32_scroll_event(float x, float y) {
+ if (_sapp_events_enabled()) {
+ _sapp_init_event(SAPP_EVENTTYPE_MOUSE_SCROLL);
+ _sapp.event.modifiers = _sapp_win32_mods();
+ _sapp.event.scroll_x = -x / 30.0f;
+ _sapp.event.scroll_y = y / 30.0f;
+ _sapp_call_event(&_sapp.event);
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_win32_key_event(sapp_event_type type, int vk, bool repeat) {
+ if (_sapp_events_enabled() && (vk < SAPP_MAX_KEYCODES)) {
+ _sapp_init_event(type);
+ _sapp.event.modifiers = _sapp_win32_mods();
+ _sapp.event.key_code = _sapp.keycodes[vk];
+ _sapp.event.key_repeat = repeat;
+ _sapp_call_event(&_sapp.event);
+ /* check if a CLIPBOARD_PASTED event must be sent too */
+ if (_sapp.clipboard.enabled &&
+ (type == SAPP_EVENTTYPE_KEY_DOWN) &&
+ (_sapp.event.modifiers == SAPP_MODIFIER_CTRL) &&
+ (_sapp.event.key_code == SAPP_KEYCODE_V))
+ {
+ _sapp_init_event(SAPP_EVENTTYPE_CLIPBOARD_PASTED);
+ _sapp_call_event(&_sapp.event);
+ }
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_win32_char_event(uint32_t c, bool repeat) {
+ if (_sapp_events_enabled() && (c >= 32)) {
+ _sapp_init_event(SAPP_EVENTTYPE_CHAR);
+ _sapp.event.modifiers = _sapp_win32_mods();
+ _sapp.event.char_code = c;
+ _sapp.event.key_repeat = repeat;
+ _sapp_call_event(&_sapp.event);
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_win32_files_dropped(HDROP hdrop) {
+ if (!_sapp.drop.enabled) {
+ return;
+ }
+ _sapp_clear_drop_buffer();
+ bool drop_failed = false;
+ const int count = (int) DragQueryFileW(hdrop, 0xffffffff, NULL, 0);
+ _sapp.drop.num_files = (count > _sapp.drop.max_files) ? _sapp.drop.max_files : count;
+ for (UINT i = 0; i < (UINT)_sapp.drop.num_files; i++) {
+ const UINT num_chars = DragQueryFileW(hdrop, i, NULL, 0) + 1;
+ WCHAR* buffer = (WCHAR*) SOKOL_CALLOC(num_chars, sizeof(WCHAR));
+ DragQueryFileW(hdrop, i, buffer, num_chars);
+ if (!_sapp_win32_wide_to_utf8(buffer, _sapp_dropped_file_path_ptr((int)i), _sapp.drop.max_path_length)) {
+ SOKOL_LOG("sokol_app.h: dropped file path too long (sapp_desc.max_dropped_file_path_length)\n");
+ drop_failed = true;
+ }
+ SOKOL_FREE(buffer);
+ }
+ DragFinish(hdrop);
+ if (!drop_failed) {
+ if (_sapp_events_enabled()) {
+ _sapp_init_event(SAPP_EVENTTYPE_FILES_DROPPED);
+ _sapp_call_event(&_sapp.event);
+ }
+ }
+ else {
+ _sapp_clear_drop_buffer();
+ _sapp.drop.num_files = 0;
+ }
+}
+
+_SOKOL_PRIVATE LRESULT CALLBACK _sapp_win32_wndproc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
+ if (!_sapp.win32.in_create_window) {
+ switch (uMsg) {
+ case WM_CLOSE:
+ /* only give user a chance to intervene when sapp_quit() wasn't already called */
+ if (!_sapp.quit_ordered) {
+ /* if window should be closed and event handling is enabled, give user code
+ a change to intervene via sapp_cancel_quit()
+ */
+ _sapp.quit_requested = true;
+ _sapp_win32_uwp_app_event(SAPP_EVENTTYPE_QUIT_REQUESTED);
+ /* if user code hasn't intervened, quit the app */
+ if (_sapp.quit_requested) {
+ _sapp.quit_ordered = true;
+ }
+ }
+ if (_sapp.quit_ordered) {
+ PostQuitMessage(0);
+ }
+ return 0;
+ case WM_SYSCOMMAND:
+ switch (wParam & 0xFFF0) {
+ case SC_SCREENSAVE:
+ case SC_MONITORPOWER:
+ if (_sapp.fullscreen) {
+ /* disable screen saver and blanking in fullscreen mode */
+ return 0;
+ }
+ break;
+ case SC_KEYMENU:
+ /* user trying to access menu via ALT */
+ return 0;
+ }
+ break;
+ case WM_ERASEBKGND:
+ return 1;
+ case WM_SIZE:
+ {
+ const bool iconified = wParam == SIZE_MINIMIZED;
+ if (iconified != _sapp.win32.iconified) {
+ _sapp.win32.iconified = iconified;
+ if (iconified) {
+ _sapp_win32_uwp_app_event(SAPP_EVENTTYPE_ICONIFIED);
+ }
+ else {
+ _sapp_win32_uwp_app_event(SAPP_EVENTTYPE_RESTORED);
+ }
+ }
+ }
+ break;
+ case WM_SETCURSOR:
+ if (_sapp.desc.user_cursor) {
+ if (LOWORD(lParam) == HTCLIENT) {
+ _sapp_win32_uwp_app_event(SAPP_EVENTTYPE_UPDATE_CURSOR);
+ return 1;
+ }
+ }
+ break;
+ case WM_LBUTTONDOWN:
+ _sapp_win32_mouse_event(SAPP_EVENTTYPE_MOUSE_DOWN, SAPP_MOUSEBUTTON_LEFT);
+ _sapp_win32_capture_mouse(1<<SAPP_MOUSEBUTTON_LEFT);
+ break;
+ case WM_RBUTTONDOWN:
+ _sapp_win32_mouse_event(SAPP_EVENTTYPE_MOUSE_DOWN, SAPP_MOUSEBUTTON_RIGHT);
+ _sapp_win32_capture_mouse(1<<SAPP_MOUSEBUTTON_RIGHT);
+ break;
+ case WM_MBUTTONDOWN:
+ _sapp_win32_mouse_event(SAPP_EVENTTYPE_MOUSE_DOWN, SAPP_MOUSEBUTTON_MIDDLE);
+ _sapp_win32_capture_mouse(1<<SAPP_MOUSEBUTTON_MIDDLE);
+ break;
+ case WM_LBUTTONUP:
+ _sapp_win32_mouse_event(SAPP_EVENTTYPE_MOUSE_UP, SAPP_MOUSEBUTTON_LEFT);
+ _sapp_win32_release_mouse(1<<SAPP_MOUSEBUTTON_LEFT);
+ break;
+ case WM_RBUTTONUP:
+ _sapp_win32_mouse_event(SAPP_EVENTTYPE_MOUSE_UP, SAPP_MOUSEBUTTON_RIGHT);
+ _sapp_win32_release_mouse(1<<SAPP_MOUSEBUTTON_RIGHT);
+ break;
+ case WM_MBUTTONUP:
+ _sapp_win32_mouse_event(SAPP_EVENTTYPE_MOUSE_UP, SAPP_MOUSEBUTTON_MIDDLE);
+ _sapp_win32_release_mouse(1<<SAPP_MOUSEBUTTON_MIDDLE);
+ break;
+ case WM_MOUSEMOVE:
+ if (!_sapp.mouse.locked) {
+ const float new_x = (float)GET_X_LPARAM(lParam) * _sapp.win32.dpi.mouse_scale;
+ const float new_y = (float)GET_Y_LPARAM(lParam) * _sapp.win32.dpi.mouse_scale;
+ /* don't update dx/dy in the very first event */
+ if (_sapp.mouse.pos_valid) {
+ _sapp.mouse.dx = new_x - _sapp.mouse.x;
+ _sapp.mouse.dy = new_y - _sapp.mouse.y;
+ }
+ _sapp.mouse.x = new_x;
+ _sapp.mouse.y = new_y;
+ _sapp.mouse.pos_valid = true;
+ if (!_sapp.win32.mouse_tracked) {
+ _sapp.win32.mouse_tracked = true;
+ TRACKMOUSEEVENT tme;
+ memset(&tme, 0, sizeof(tme));
+ tme.cbSize = sizeof(tme);
+ tme.dwFlags = TME_LEAVE;
+ tme.hwndTrack = _sapp.win32.hwnd;
+ TrackMouseEvent(&tme);
+ _sapp_win32_mouse_event(SAPP_EVENTTYPE_MOUSE_ENTER, SAPP_MOUSEBUTTON_INVALID);
+ }
+ _sapp_win32_mouse_event(SAPP_EVENTTYPE_MOUSE_MOVE, SAPP_MOUSEBUTTON_INVALID);
+ }
+ break;
+ case WM_INPUT:
+ /* raw mouse input during mouse-lock */
+ if (_sapp.mouse.locked) {
+ HRAWINPUT ri = (HRAWINPUT) lParam;
+ UINT size = sizeof(_sapp.win32.raw_input_data);
+ // see: https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getrawinputdata
+ if ((UINT)-1 == GetRawInputData(ri, RID_INPUT, &_sapp.win32.raw_input_data, &size, sizeof(RAWINPUTHEADER))) {
+ SOKOL_LOG("GetRawInputData() failed\n");
+ break;
+ }
+ const RAWINPUT* raw_mouse_data = (const RAWINPUT*) &_sapp.win32.raw_input_data;
+ if (raw_mouse_data->data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE) {
+ /* mouse only reports absolute position
+ NOTE: THIS IS UNTESTED, it's unclear from reading the
+ Win32 RawInput docs under which circumstances absolute
+ positions are sent.
+ */
+ if (_sapp.win32.raw_input_mousepos_valid) {
+ LONG new_x = raw_mouse_data->data.mouse.lLastX;
+ LONG new_y = raw_mouse_data->data.mouse.lLastY;
+ _sapp.mouse.dx = (float) (new_x - _sapp.win32.raw_input_mousepos_x);
+ _sapp.mouse.dy = (float) (new_y - _sapp.win32.raw_input_mousepos_y);
+ _sapp.win32.raw_input_mousepos_x = new_x;
+ _sapp.win32.raw_input_mousepos_y = new_y;
+ _sapp.win32.raw_input_mousepos_valid = true;
+ }
+ }
+ else {
+ /* mouse reports movement delta (this seems to be the common case) */
+ _sapp.mouse.dx = (float) raw_mouse_data->data.mouse.lLastX;
+ _sapp.mouse.dy = (float) raw_mouse_data->data.mouse.lLastY;
+ }
+ _sapp_win32_mouse_event(SAPP_EVENTTYPE_MOUSE_MOVE, SAPP_MOUSEBUTTON_INVALID);
+ }
+ break;
+
+ case WM_MOUSELEAVE:
+ if (!_sapp.mouse.locked) {
+ _sapp.win32.mouse_tracked = false;
+ _sapp_win32_mouse_event(SAPP_EVENTTYPE_MOUSE_LEAVE, SAPP_MOUSEBUTTON_INVALID);
+ }
+ break;
+ case WM_MOUSEWHEEL:
+ _sapp_win32_scroll_event(0.0f, (float)((SHORT)HIWORD(wParam)));
+ break;
+ case WM_MOUSEHWHEEL:
+ _sapp_win32_scroll_event((float)((SHORT)HIWORD(wParam)), 0.0f);
+ break;
+ case WM_CHAR:
+ _sapp_win32_char_event((uint32_t)wParam, !!(lParam&0x40000000));
+ break;
+ case WM_KEYDOWN:
+ case WM_SYSKEYDOWN:
+ _sapp_win32_key_event(SAPP_EVENTTYPE_KEY_DOWN, (int)(HIWORD(lParam)&0x1FF), !!(lParam&0x40000000));
+ break;
+ case WM_KEYUP:
+ case WM_SYSKEYUP:
+ _sapp_win32_key_event(SAPP_EVENTTYPE_KEY_UP, (int)(HIWORD(lParam)&0x1FF), false);
+ break;
+ case WM_ENTERSIZEMOVE:
+ SetTimer(_sapp.win32.hwnd, 1, USER_TIMER_MINIMUM, NULL);
+ break;
+ case WM_EXITSIZEMOVE:
+ KillTimer(_sapp.win32.hwnd, 1);
+ break;
+ case WM_TIMER:
+ _sapp_frame();
+ #if defined(SOKOL_D3D11)
+ _sapp_d3d11_present();
+ #endif
+ #if defined(SOKOL_GLCORE33)
+ _sapp_wgl_swap_buffers();
+ #endif
+ /* NOTE: resizing the swap-chain during resize leads to a substantial
+ memory spike (hundreds of megabytes for a few seconds).
+
+ if (_sapp_win32_update_dimensions()) {
+ #if defined(SOKOL_D3D11)
+ _sapp_d3d11_resize_default_render_target();
+ #endif
+ _sapp_win32_uwp_app_event(SAPP_EVENTTYPE_RESIZED);
+ }
+ */
+ break;
+ case WM_DROPFILES:
+ _sapp_win32_files_dropped((HDROP)wParam);
+ break;
+ default:
+ break;
+ }
+ }
+ return DefWindowProcW(hWnd, uMsg, wParam, lParam);
+}
+
+_SOKOL_PRIVATE void _sapp_win32_create_window(void) {
+ WNDCLASSW wndclassw;
+ memset(&wndclassw, 0, sizeof(wndclassw));
+ wndclassw.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
+ wndclassw.lpfnWndProc = (WNDPROC) _sapp_win32_wndproc;
+ wndclassw.hInstance = GetModuleHandleW(NULL);
+ wndclassw.hCursor = LoadCursor(NULL, IDC_ARROW);
+ wndclassw.hIcon = LoadIcon(NULL, IDI_WINLOGO);
+ wndclassw.lpszClassName = L"SOKOLAPP";
+ RegisterClassW(&wndclassw);
+
+ DWORD win_style;
+ const DWORD win_ex_style = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
+ RECT rect = { 0, 0, 0, 0 };
+ if (_sapp.fullscreen) {
+ win_style = WS_POPUP | WS_SYSMENU | WS_VISIBLE;
+ rect.right = GetSystemMetrics(SM_CXSCREEN);
+ rect.bottom = GetSystemMetrics(SM_CYSCREEN);
+ }
+ else {
+ win_style = WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_SIZEBOX;
+ rect.right = (int) ((float)_sapp.window_width * _sapp.win32.dpi.window_scale);
+ rect.bottom = (int) ((float)_sapp.window_height * _sapp.win32.dpi.window_scale);
+ }
+ AdjustWindowRectEx(&rect, win_style, FALSE, win_ex_style);
+ const int win_width = rect.right - rect.left;
+ const int win_height = rect.bottom - rect.top;
+ _sapp.win32.in_create_window = true;
+ _sapp.win32.hwnd = CreateWindowExW(
+ win_ex_style, /* dwExStyle */
+ L"SOKOLAPP", /* lpClassName */
+ _sapp.window_title_wide, /* lpWindowName */
+ win_style, /* dwStyle */
+ CW_USEDEFAULT, /* X */
+ CW_USEDEFAULT, /* Y */
+ win_width, /* nWidth */
+ win_height, /* nHeight */
+ NULL, /* hWndParent */
+ NULL, /* hMenu */
+ GetModuleHandle(NULL), /* hInstance */
+ NULL); /* lParam */
+ ShowWindow(_sapp.win32.hwnd, SW_SHOW);
+ _sapp.win32.in_create_window = false;
+ _sapp.win32.dc = GetDC(_sapp.win32.hwnd);
+ SOKOL_ASSERT(_sapp.win32.dc);
+ _sapp_win32_update_dimensions();
+
+ DragAcceptFiles(_sapp.win32.hwnd, 1);
+}
+
+_SOKOL_PRIVATE void _sapp_win32_destroy_window(void) {
+ DestroyWindow(_sapp.win32.hwnd); _sapp.win32.hwnd = 0;
+ UnregisterClassW(L"SOKOLAPP", GetModuleHandleW(NULL));
+}
+
+_SOKOL_PRIVATE void _sapp_win32_init_console(void) {
+ if (_sapp.desc.win32_console_create || _sapp.desc.win32_console_attach) {
+ BOOL con_valid = FALSE;
+ if (_sapp.desc.win32_console_create) {
+ con_valid = AllocConsole();
+ }
+ else if (_sapp.desc.win32_console_attach) {
+ con_valid = AttachConsole(ATTACH_PARENT_PROCESS);
+ }
+ if (con_valid) {
+ FILE* res_fp = 0;
+ errno_t err;
+ err = freopen_s(&res_fp, "CON", "w", stdout);
+ err = freopen_s(&res_fp, "CON", "w", stderr);
+ (void)err;
+ }
+ }
+ if (_sapp.desc.win32_console_utf8) {
+ _sapp.win32.orig_codepage = GetConsoleOutputCP();
+ SetConsoleOutputCP(CP_UTF8);
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_win32_restore_console(void) {
+ if (_sapp.desc.win32_console_utf8) {
+ SetConsoleOutputCP(_sapp.win32.orig_codepage);
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_win32_init_dpi(void) {
+
+ typedef BOOL(WINAPI * SETPROCESSDPIAWARE_T)(void);
+ typedef HRESULT(WINAPI * SETPROCESSDPIAWARENESS_T)(PROCESS_DPI_AWARENESS);
+ typedef HRESULT(WINAPI * GETDPIFORMONITOR_T)(HMONITOR, MONITOR_DPI_TYPE, UINT*, UINT*);
+
+ SETPROCESSDPIAWARE_T fn_setprocessdpiaware = 0;
+ SETPROCESSDPIAWARENESS_T fn_setprocessdpiawareness = 0;
+ GETDPIFORMONITOR_T fn_getdpiformonitor = 0;
+ HINSTANCE user32 = LoadLibraryA("user32.dll");
+ if (user32) {
+ fn_setprocessdpiaware = (SETPROCESSDPIAWARE_T)(void*) GetProcAddress(user32, "SetProcessDPIAware");
+ }
+ HINSTANCE shcore = LoadLibraryA("shcore.dll");
+ if (shcore) {
+ fn_setprocessdpiawareness = (SETPROCESSDPIAWARENESS_T)(void*) GetProcAddress(shcore, "SetProcessDpiAwareness");
+ fn_getdpiformonitor = (GETDPIFORMONITOR_T)(void*) GetProcAddress(shcore, "GetDpiForMonitor");
+ }
+ if (fn_setprocessdpiawareness) {
+ /* if the app didn't request HighDPI rendering, let Windows do the upscaling */
+ PROCESS_DPI_AWARENESS process_dpi_awareness = PROCESS_SYSTEM_DPI_AWARE;
+ _sapp.win32.dpi.aware = true;
+ if (!_sapp.desc.high_dpi) {
+ process_dpi_awareness = PROCESS_DPI_UNAWARE;
+ _sapp.win32.dpi.aware = false;
+ }
+ fn_setprocessdpiawareness(process_dpi_awareness);
+ }
+ else if (fn_setprocessdpiaware) {
+ fn_setprocessdpiaware();
+ _sapp.win32.dpi.aware = true;
+ }
+ /* get dpi scale factor for main monitor */
+ if (fn_getdpiformonitor && _sapp.win32.dpi.aware) {
+ POINT pt = { 1, 1 };
+ HMONITOR hm = MonitorFromPoint(pt, MONITOR_DEFAULTTONEAREST);
+ UINT dpix, dpiy;
+ HRESULT hr = fn_getdpiformonitor(hm, MDT_EFFECTIVE_DPI, &dpix, &dpiy);
+ _SOKOL_UNUSED(hr);
+ SOKOL_ASSERT(SUCCEEDED(hr));
+ /* clamp window scale to an integer factor */
+ _sapp.win32.dpi.window_scale = (float)dpix / 96.0f;
+ }
+ else {
+ _sapp.win32.dpi.window_scale = 1.0f;
+ }
+ if (_sapp.desc.high_dpi) {
+ _sapp.win32.dpi.content_scale = _sapp.win32.dpi.window_scale;
+ _sapp.win32.dpi.mouse_scale = 1.0f;
+ }
+ else {
+ _sapp.win32.dpi.content_scale = 1.0f;
+ _sapp.win32.dpi.mouse_scale = 1.0f / _sapp.win32.dpi.window_scale;
+ }
+ _sapp.dpi_scale = _sapp.win32.dpi.content_scale;
+ if (user32) {
+ FreeLibrary(user32);
+ }
+ if (shcore) {
+ FreeLibrary(shcore);
+ }
+}
+
+_SOKOL_PRIVATE bool _sapp_win32_set_clipboard_string(const char* str) {
+ SOKOL_ASSERT(str);
+ SOKOL_ASSERT(_sapp.win32.hwnd);
+ SOKOL_ASSERT(_sapp.clipboard.enabled && (_sapp.clipboard.buf_size > 0));
+
+ wchar_t* wchar_buf = 0;
+ const SIZE_T wchar_buf_size = (SIZE_T)_sapp.clipboard.buf_size * sizeof(wchar_t);
+ HANDLE object = GlobalAlloc(GMEM_MOVEABLE, wchar_buf_size);
+ if (!object) {
+ goto error;
+ }
+ wchar_buf = (wchar_t*) GlobalLock(object);
+ if (!wchar_buf) {
+ goto error;
+ }
+ if (!_sapp_win32_uwp_utf8_to_wide(str, wchar_buf, (int)wchar_buf_size)) {
+ goto error;
+ }
+ GlobalUnlock(wchar_buf);
+ wchar_buf = 0;
+ if (!OpenClipboard(_sapp.win32.hwnd)) {
+ goto error;
+ }
+ EmptyClipboard();
+ SetClipboardData(CF_UNICODETEXT, object);
+ CloseClipboard();
+ return true;
+
+error:
+ if (wchar_buf) {
+ GlobalUnlock(object);
+ }
+ if (object) {
+ GlobalFree(object);
+ }
+ return false;
+}
+
+_SOKOL_PRIVATE const char* _sapp_win32_get_clipboard_string(void) {
+ SOKOL_ASSERT(_sapp.clipboard.enabled && _sapp.clipboard.buffer);
+ SOKOL_ASSERT(_sapp.win32.hwnd);
+ if (!OpenClipboard(_sapp.win32.hwnd)) {
+ /* silently ignore any errors and just return the current
+ content of the local clipboard buffer
+ */
+ return _sapp.clipboard.buffer;
+ }
+ HANDLE object = GetClipboardData(CF_UNICODETEXT);
+ if (!object) {
+ CloseClipboard();
+ return _sapp.clipboard.buffer;
+ }
+ const wchar_t* wchar_buf = (const wchar_t*) GlobalLock(object);
+ if (!wchar_buf) {
+ CloseClipboard();
+ return _sapp.clipboard.buffer;
+ }
+ if (!_sapp_win32_wide_to_utf8(wchar_buf, _sapp.clipboard.buffer, _sapp.clipboard.buf_size)) {
+ SOKOL_LOG("sokol_app.h: clipboard string didn't fit into clipboard buffer\n");
+ }
+ GlobalUnlock(object);
+ CloseClipboard();
+ return _sapp.clipboard.buffer;
+}
+
+_SOKOL_PRIVATE void _sapp_win32_update_window_title(void) {
+ _sapp_win32_uwp_utf8_to_wide(_sapp.window_title, _sapp.window_title_wide, sizeof(_sapp.window_title_wide));
+ SetWindowTextW(_sapp.win32.hwnd, _sapp.window_title_wide);
+}
+
+/* don't laugh, but this seems to be the easiest and most robust
+ way to check if we're running on Win10
+
+ From: https://github.com/videolan/vlc/blob/232fb13b0d6110c4d1b683cde24cf9a7f2c5c2ea/modules/video_output/win32/d3d11_swapchain.c#L263
+*/
+_SOKOL_PRIVATE bool _sapp_win32_is_win10_or_greater(void) {
+ HMODULE h = GetModuleHandleW(L"kernel32.dll");
+ if (NULL != h) {
+ return (NULL != GetProcAddress(h, "GetSystemCpuSetInformation"));
+ }
+ else {
+ return false;
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_win32_run(const sapp_desc* desc) {
+ _sapp_init_state(desc);
+ _sapp_win32_init_console();
+ _sapp.win32.is_win10_or_greater = _sapp_win32_is_win10_or_greater();
+ _sapp_win32_uwp_init_keytable();
+ _sapp_win32_uwp_utf8_to_wide(_sapp.window_title, _sapp.window_title_wide, sizeof(_sapp.window_title_wide));
+ _sapp_win32_init_dpi();
+ _sapp_win32_create_window();
+ #if defined(SOKOL_D3D11)
+ _sapp_d3d11_create_device_and_swapchain();
+ _sapp_d3d11_create_default_render_target();
+ #endif
+ #if defined(SOKOL_GLCORE33)
+ _sapp_wgl_init();
+ _sapp_wgl_load_extensions();
+ _sapp_wgl_create_context();
+ #endif
+ _sapp.valid = true;
+
+ bool done = false;
+ while (!(done || _sapp.quit_ordered)) {
+ MSG msg;
+ while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE)) {
+ if (WM_QUIT == msg.message) {
+ done = true;
+ continue;
+ }
+ else {
+ TranslateMessage(&msg);
+ DispatchMessage(&msg);
+ }
+ }
+ _sapp_frame();
+ #if defined(SOKOL_D3D11)
+ _sapp_d3d11_present();
+ if (IsIconic(_sapp.win32.hwnd)) {
+ Sleep((DWORD)(16 * _sapp.swap_interval));
+ }
+ #endif
+ #if defined(SOKOL_GLCORE33)
+ _sapp_wgl_swap_buffers();
+ #endif
+ /* check for window resized, this cannot happen in WM_SIZE as it explodes memory usage */
+ if (_sapp_win32_update_dimensions()) {
+ #if defined(SOKOL_D3D11)
+ _sapp_d3d11_resize_default_render_target();
+ #endif
+ _sapp_win32_uwp_app_event(SAPP_EVENTTYPE_RESIZED);
+ }
+ if (_sapp.quit_requested) {
+ PostMessage(_sapp.win32.hwnd, WM_CLOSE, 0, 0);
+ }
+ }
+ _sapp_call_cleanup();
+
+ #if defined(SOKOL_D3D11)
+ _sapp_d3d11_destroy_default_render_target();
+ _sapp_d3d11_destroy_device_and_swapchain();
+ #else
+ _sapp_wgl_destroy_context();
+ _sapp_wgl_shutdown();
+ #endif
+ _sapp_win32_destroy_window();
+ _sapp_win32_restore_console();
+ _sapp_discard_state();
+}
+
+_SOKOL_PRIVATE char** _sapp_win32_command_line_to_utf8_argv(LPWSTR w_command_line, int* o_argc) {
+ int argc = 0;
+ char** argv = 0;
+ char* args;
+
+ LPWSTR* w_argv = CommandLineToArgvW(w_command_line, &argc);
+ if (w_argv == NULL) {
+ _sapp_fail("Win32: failed to parse command line");
+ } else {
+ size_t size = wcslen(w_command_line) * 4;
+ argv = (char**) SOKOL_CALLOC(1, ((size_t)argc + 1) * sizeof(char*) + size);
+ SOKOL_ASSERT(argv);
+ args = (char*) &argv[argc + 1];
+ int n;
+ for (int i = 0; i < argc; ++i) {
+ n = WideCharToMultiByte(CP_UTF8, 0, w_argv[i], -1, args, (int)size, NULL, NULL);
+ if (n == 0) {
+ _sapp_fail("Win32: failed to convert all arguments to utf8");
+ break;
+ }
+ argv[i] = args;
+ size -= (size_t)n;
+ args += n;
+ }
+ LocalFree(w_argv);
+ }
+ *o_argc = argc;
+ return argv;
+}
+
+#if !defined(SOKOL_NO_ENTRY)
+#if defined(SOKOL_WIN32_FORCE_MAIN)
+int main(int argc, char* argv[]) {
+ sapp_desc desc = sokol_main(argc, argv);
+ _sapp_win32_run(&desc);
+ return 0;
+}
+#else
+int WINAPI WinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPSTR lpCmdLine, _In_ int nCmdShow) {
+ _SOKOL_UNUSED(hInstance);
+ _SOKOL_UNUSED(hPrevInstance);
+ _SOKOL_UNUSED(lpCmdLine);
+ _SOKOL_UNUSED(nCmdShow);
+ int argc_utf8 = 0;
+ char** argv_utf8 = _sapp_win32_command_line_to_utf8_argv(GetCommandLineW(), &argc_utf8);
+ sapp_desc desc = sokol_main(argc_utf8, argv_utf8);
+ _sapp_win32_run(&desc);
+ SOKOL_FREE(argv_utf8);
+ return 0;
+}
+#endif /* SOKOL_WIN32_FORCE_MAIN */
+#endif /* SOKOL_NO_ENTRY */
+
+#ifdef _MSC_VER
+ #pragma warning(pop)
+#endif
+
+#endif /* _SAPP_WIN32 */
+
+/*== UWP ================================================================*/
+#if defined(_SAPP_UWP)
+
+// Helper functions
+_SOKOL_PRIVATE void _sapp_uwp_configure_dpi(float monitor_dpi) {
+ _sapp.uwp.dpi.window_scale = monitor_dpi / 96.0f;
+ if (_sapp.desc.high_dpi) {
+ _sapp.uwp.dpi.content_scale = _sapp.uwp.dpi.window_scale;
+ _sapp.uwp.dpi.mouse_scale = 1.0f * _sapp.uwp.dpi.window_scale;
+ }
+ else {
+ _sapp.uwp.dpi.content_scale = 1.0f;
+ _sapp.uwp.dpi.mouse_scale = 1.0f;
+ }
+ _sapp.dpi_scale = _sapp.uwp.dpi.content_scale;
+}
+
+_SOKOL_PRIVATE void _sapp_uwp_show_mouse(bool visible) {
+ using namespace winrt::Windows::UI::Core;
+
+ /* NOTE: this function is only called when the mouse visibility actually changes */
+ CoreWindow::GetForCurrentThread().PointerCursor(visible ?
+ CoreCursor(CoreCursorType::Arrow, 0) :
+ CoreCursor(nullptr));
+}
+
+_SOKOL_PRIVATE uint32_t _sapp_uwp_mods(winrt::Windows::UI::Core::CoreWindow const& sender_window) {
+ using namespace winrt::Windows::System;
+ using namespace winrt::Windows::UI::Core;
+
+ uint32_t mods = 0;
+ if ((sender_window.GetKeyState(VirtualKey::Shift) & CoreVirtualKeyStates::Down) == CoreVirtualKeyStates::Down) {
+ mods |= SAPP_MODIFIER_SHIFT;
+ }
+ if ((sender_window.GetKeyState(VirtualKey::Control) & CoreVirtualKeyStates::Down) == CoreVirtualKeyStates::Down) {
+ mods |= SAPP_MODIFIER_CTRL;
+ }
+ if ((sender_window.GetKeyState(VirtualKey::Menu) & CoreVirtualKeyStates::Down) == CoreVirtualKeyStates::Down) {
+ mods |= SAPP_MODIFIER_ALT;
+ }
+ if (((sender_window.GetKeyState(VirtualKey::LeftWindows) & CoreVirtualKeyStates::Down) == CoreVirtualKeyStates::Down) ||
+ ((sender_window.GetKeyState(VirtualKey::RightWindows) & CoreVirtualKeyStates::Down) == CoreVirtualKeyStates::Down))
+ {
+ mods |= SAPP_MODIFIER_SUPER;
+ }
+ return mods;
+}
+
+_SOKOL_PRIVATE void _sapp_uwp_mouse_event(sapp_event_type type, sapp_mousebutton btn, winrt::Windows::UI::Core::CoreWindow const& sender_window) {
+ if (_sapp_events_enabled()) {
+ _sapp_init_event(type);
+ _sapp.event.modifiers = _sapp_uwp_mods(sender_window);
+ _sapp.event.mouse_button = btn;
+ _sapp_call_event(&_sapp.event);
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_uwp_scroll_event(float delta, bool horizontal, winrt::Windows::UI::Core::CoreWindow const& sender_window) {
+ if (_sapp_events_enabled()) {
+ _sapp_init_event(SAPP_EVENTTYPE_MOUSE_SCROLL);
+ _sapp.event.modifiers = _sapp_uwp_mods(sender_window);
+ _sapp.event.scroll_x = horizontal ? (-delta / 30.0f) : 0.0f;
+ _sapp.event.scroll_y = horizontal ? 0.0f : (delta / 30.0f);
+ _sapp_call_event(&_sapp.event);
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_uwp_extract_mouse_button_events(winrt::Windows::UI::Core::CoreWindow const& sender, winrt::Windows::UI::Core::PointerEventArgs const& args) {
+
+ // we need to figure out ourselves what mouse buttons have been pressed and released,
+ // because UWP doesn't properly send down/up mouse button events when multiple buttons
+ // are pressed down, so we also need to check the mouse button state in other mouse events
+ // to track what buttons have been pressed down and released
+ //
+ auto properties = args.CurrentPoint().Properties();
+ const uint8_t lmb_bit = (1 << SAPP_MOUSEBUTTON_LEFT);
+ const uint8_t rmb_bit = (1 << SAPP_MOUSEBUTTON_RIGHT);
+ const uint8_t mmb_bit = (1 << SAPP_MOUSEBUTTON_MIDDLE);
+ uint8_t new_btns = 0;
+ if (properties.IsLeftButtonPressed()) {
+ new_btns |= lmb_bit;
+ }
+ if (properties.IsRightButtonPressed()) {
+ new_btns |= rmb_bit;
+ }
+ if (properties.IsMiddleButtonPressed()) {
+ new_btns |= mmb_bit;
+ }
+ const uint8_t old_btns = _sapp.uwp.mouse_buttons;
+ const uint8_t chg_btns = new_btns ^ old_btns;
+
+ _sapp.uwp.mouse_buttons = new_btns;
+
+ sapp_event_type type = SAPP_EVENTTYPE_INVALID;
+ sapp_mousebutton btn = SAPP_MOUSEBUTTON_INVALID;
+ if (chg_btns & lmb_bit) {
+ btn = SAPP_MOUSEBUTTON_LEFT;
+ type = (new_btns & lmb_bit) ? SAPP_EVENTTYPE_MOUSE_DOWN : SAPP_EVENTTYPE_MOUSE_UP;
+ }
+ if (chg_btns & rmb_bit) {
+ btn = SAPP_MOUSEBUTTON_RIGHT;
+ type = (new_btns & rmb_bit) ? SAPP_EVENTTYPE_MOUSE_DOWN : SAPP_EVENTTYPE_MOUSE_UP;
+ }
+ if (chg_btns & mmb_bit) {
+ btn = SAPP_MOUSEBUTTON_MIDDLE;
+ type = (new_btns & mmb_bit) ? SAPP_EVENTTYPE_MOUSE_DOWN : SAPP_EVENTTYPE_MOUSE_UP;
+ }
+ if (type != SAPP_EVENTTYPE_INVALID) {
+ _sapp_uwp_mouse_event(type, btn, sender);
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_uwp_key_event(sapp_event_type type, winrt::Windows::UI::Core::CoreWindow const& sender_window, winrt::Windows::UI::Core::KeyEventArgs const& args) {
+ auto key_status = args.KeyStatus();
+ uint32_t ext_scan_code = key_status.ScanCode | (key_status.IsExtendedKey ? 0x100 : 0);
+ if (_sapp_events_enabled() && (ext_scan_code < SAPP_MAX_KEYCODES)) {
+ _sapp_init_event(type);
+ _sapp.event.modifiers = _sapp_uwp_mods(sender_window);
+ _sapp.event.key_code = _sapp.keycodes[ext_scan_code];
+ _sapp.event.key_repeat = type == SAPP_EVENTTYPE_KEY_UP ? false : key_status.WasKeyDown;
+ _sapp_call_event(&_sapp.event);
+ /* check if a CLIPBOARD_PASTED event must be sent too */
+ if (_sapp.clipboard.enabled &&
+ (type == SAPP_EVENTTYPE_KEY_DOWN) &&
+ (_sapp.event.modifiers == SAPP_MODIFIER_CTRL) &&
+ (_sapp.event.key_code == SAPP_KEYCODE_V))
+ {
+ _sapp_init_event(SAPP_EVENTTYPE_CLIPBOARD_PASTED);
+ _sapp_call_event(&_sapp.event);
+ }
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_uwp_char_event(uint32_t c, bool repeat, winrt::Windows::UI::Core::CoreWindow const& sender_window) {
+ if (_sapp_events_enabled() && (c >= 32)) {
+ _sapp_init_event(SAPP_EVENTTYPE_CHAR);
+ _sapp.event.modifiers = _sapp_uwp_mods(sender_window);
+ _sapp.event.char_code = c;
+ _sapp.event.key_repeat = repeat;
+ _sapp_call_event(&_sapp.event);
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_uwp_toggle_fullscreen(void) {
+ auto appView = winrt::Windows::UI::ViewManagement::ApplicationView::GetForCurrentView();
+ _sapp.fullscreen = appView.IsFullScreenMode();
+ if (!_sapp.fullscreen) {
+ appView.TryEnterFullScreenMode();
+ }
+ else {
+ appView.ExitFullScreenMode();
+ }
+ _sapp.fullscreen = appView.IsFullScreenMode();
+}
+
+namespace {/* Empty namespace to ensure internal linkage (same as _SOKOL_PRIVATE) */
+
+// Controls all the DirectX device resources.
+class DeviceResources {
+public:
+ // Provides an interface for an application that owns DeviceResources to be notified of the device being lost or created.
+ interface IDeviceNotify {
+ virtual void OnDeviceLost() = 0;
+ virtual void OnDeviceRestored() = 0;
+ };
+
+ DeviceResources();
+ ~DeviceResources();
+ void SetWindow(winrt::Windows::UI::Core::CoreWindow const& window);
+ void SetLogicalSize(winrt::Windows::Foundation::Size logicalSize);
+ void SetCurrentOrientation(winrt::Windows::Graphics::Display::DisplayOrientations currentOrientation);
+ void SetDpi(float dpi);
+ void ValidateDevice();
+ void HandleDeviceLost();
+ void RegisterDeviceNotify(IDeviceNotify* deviceNotify);
+ void Trim();
+ void Present();
+
+private:
+
+ // Swapchain Rotation Matrices (Z-rotation)
+ static inline const DirectX::XMFLOAT4X4 DeviceResources::m_rotation0 = {
+ 1.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 1.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 1.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 1.0f
+ };
+ static inline const DirectX::XMFLOAT4X4 DeviceResources::m_rotation90 = {
+ 0.0f, 1.0f, 0.0f, 0.0f,
+ -1.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 1.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 1.0f
+ };
+ static inline const DirectX::XMFLOAT4X4 DeviceResources::m_rotation180 = {
+ -1.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, -1.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 1.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 1.0f
+ };
+ static inline const DirectX::XMFLOAT4X4 DeviceResources::m_rotation270 = {
+ 0.0f, -1.0f, 0.0f, 0.0f,
+ 1.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 1.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 1.0f
+ };
+
+ void CreateDeviceResources();
+ void CreateWindowSizeDependentResources();
+ void UpdateRenderTargetSize();
+ DXGI_MODE_ROTATION ComputeDisplayRotation();
+ bool SdkLayersAvailable();
+
+ // Direct3D objects.
+ winrt::com_ptr<ID3D11Device3> m_d3dDevice;
+ winrt::com_ptr<ID3D11DeviceContext3> m_d3dContext;
+ winrt::com_ptr<IDXGISwapChain3> m_swapChain;
+
+ // Direct3D rendering objects. Required for 3D.
+ winrt::com_ptr<ID3D11Texture2D1> m_d3dRenderTarget;
+ winrt::com_ptr<ID3D11RenderTargetView1> m_d3dRenderTargetView;
+ winrt::com_ptr<ID3D11Texture2D1> m_d3dMSAARenderTarget;
+ winrt::com_ptr<ID3D11RenderTargetView1> m_d3dMSAARenderTargetView;
+ winrt::com_ptr<ID3D11Texture2D1> m_d3dDepthStencil;
+ winrt::com_ptr<ID3D11DepthStencilView> m_d3dDepthStencilView;
+ D3D11_VIEWPORT m_screenViewport = { };
+
+ // Cached reference to the Window.
+ winrt::agile_ref< winrt::Windows::UI::Core::CoreWindow> m_window;
+
+ // Cached device properties.
+ D3D_FEATURE_LEVEL m_d3dFeatureLevel = D3D_FEATURE_LEVEL_9_1;
+ winrt::Windows::Foundation::Size m_d3dRenderTargetSize = { };
+ winrt::Windows::Foundation::Size m_outputSize = { };
+ winrt::Windows::Foundation::Size m_logicalSize = { };
+ winrt::Windows::Graphics::Display::DisplayOrientations m_nativeOrientation = winrt::Windows::Graphics::Display::DisplayOrientations::None;
+ winrt::Windows::Graphics::Display::DisplayOrientations m_currentOrientation = winrt::Windows::Graphics::Display::DisplayOrientations::None;
+ float m_dpi = -1.0f;
+
+ // Transforms used for display orientation.
+ DirectX::XMFLOAT4X4 m_orientationTransform3D;
+
+ // The IDeviceNotify can be held directly as it owns the DeviceResources.
+ IDeviceNotify* m_deviceNotify = nullptr;
+};
+
+// Main entry point for our app. Connects the app with the Windows shell and handles application lifecycle events.
+struct App : winrt::implements<App, winrt::Windows::ApplicationModel::Core::IFrameworkViewSource, winrt::Windows::ApplicationModel::Core::IFrameworkView> {
+public:
+ // IFrameworkViewSource Methods
+ winrt::Windows::ApplicationModel::Core::IFrameworkView CreateView() { return *this; }
+
+ // IFrameworkView Methods.
+ virtual void Initialize(winrt::Windows::ApplicationModel::Core::CoreApplicationView const& applicationView);
+ virtual void SetWindow(winrt::Windows::UI::Core::CoreWindow const& window);
+ virtual void Load(winrt::hstring const& entryPoint);
+ virtual void Run();
+ virtual void Uninitialize();
+
+protected:
+ // Application lifecycle event handlers
+ void OnActivated(winrt::Windows::ApplicationModel::Core::CoreApplicationView const& applicationView, winrt::Windows::ApplicationModel::Activation::IActivatedEventArgs const& args);
+ void OnSuspending(winrt::Windows::Foundation::IInspectable const& sender, winrt::Windows::ApplicationModel::SuspendingEventArgs const& args);
+ void OnResuming(winrt::Windows::Foundation::IInspectable const& sender, winrt::Windows::Foundation::IInspectable const& args);
+
+ // Window event handlers
+ void OnWindowSizeChanged(winrt::Windows::UI::Core::CoreWindow const& sender, winrt::Windows::UI::Core::WindowSizeChangedEventArgs const& args);
+ void OnVisibilityChanged(winrt::Windows::UI::Core::CoreWindow const& sender, winrt::Windows::UI::Core::VisibilityChangedEventArgs const& args);
+
+ // Navigation event handlers
+ void OnBackRequested(winrt::Windows::Foundation::IInspectable const& sender, winrt::Windows::UI::Core::BackRequestedEventArgs const& args);
+
+ // Input event handlers
+ void OnKeyDown(winrt::Windows::UI::Core::CoreWindow const& sender, winrt::Windows::UI::Core::KeyEventArgs const& args);
+ void OnKeyUp(winrt::Windows::UI::Core::CoreWindow const& sender, winrt::Windows::UI::Core::KeyEventArgs const& args);
+ void OnCharacterReceived(winrt::Windows::UI::Core::CoreWindow const& sender, winrt::Windows::UI::Core::CharacterReceivedEventArgs const& args);
+
+ // Pointer event handlers
+ void OnPointerEntered(winrt::Windows::UI::Core::CoreWindow const& sender, winrt::Windows::UI::Core::PointerEventArgs const& args);
+ void OnPointerExited(winrt::Windows::UI::Core::CoreWindow const& sender, winrt::Windows::UI::Core::PointerEventArgs const& args);
+ void OnPointerPressed(winrt::Windows::UI::Core::CoreWindow const& sender, winrt::Windows::UI::Core::PointerEventArgs const& args);
+ void OnPointerReleased(winrt::Windows::UI::Core::CoreWindow const& sender, winrt::Windows::UI::Core::PointerEventArgs const& args);
+ void OnPointerMoved(winrt::Windows::UI::Core::CoreWindow const& sender, winrt::Windows::UI::Core::PointerEventArgs const& args);
+ void OnPointerWheelChanged(winrt::Windows::UI::Core::CoreWindow const& sender, winrt::Windows::UI::Core::PointerEventArgs const& args);
+
+ // DisplayInformation event handlers.
+ void OnDpiChanged(winrt::Windows::Graphics::Display::DisplayInformation const& sender, winrt::Windows::Foundation::IInspectable const& args);
+ void OnOrientationChanged(winrt::Windows::Graphics::Display::DisplayInformation const& sender, winrt::Windows::Foundation::IInspectable const& args);
+ void OnDisplayContentsInvalidated(winrt::Windows::Graphics::Display::DisplayInformation const& sender, winrt::Windows::Foundation::IInspectable const& args);
+
+private:
+ std::unique_ptr<DeviceResources> m_deviceResources;
+ bool m_windowVisible = true;
+};
+
+DeviceResources::DeviceResources() {
+ CreateDeviceResources();
+}
+
+DeviceResources::~DeviceResources() {
+ // Cleanup Sokol Context
+ _sapp.d3d11.device = nullptr;
+ _sapp.d3d11.device_context = nullptr;
+}
+
+void DeviceResources::CreateDeviceResources() {
+ // This flag adds support for surfaces with a different color channel ordering
+ // than the API default. It is required for compatibility with Direct2D.
+ UINT creationFlags = D3D11_CREATE_DEVICE_BGRA_SUPPORT;
+
+ #if defined(_DEBUG)
+ if (SdkLayersAvailable()) {
+ // If the project is in a debug build, enable debugging via SDK Layers with this flag.
+ creationFlags |= D3D11_CREATE_DEVICE_DEBUG;
+ }
+ #endif
+
+ // This array defines the set of DirectX hardware feature levels this app will support.
+ // Note the ordering should be preserved.
+ // Don't forget to declare your application's minimum required feature level in its
+ // description. All applications are assumed to support 9.1 unless otherwise stated.
+ D3D_FEATURE_LEVEL featureLevels[] = {
+ D3D_FEATURE_LEVEL_12_1,
+ D3D_FEATURE_LEVEL_12_0,
+ D3D_FEATURE_LEVEL_11_1,
+ D3D_FEATURE_LEVEL_11_0,
+ D3D_FEATURE_LEVEL_10_1,
+ D3D_FEATURE_LEVEL_10_0,
+ D3D_FEATURE_LEVEL_9_3,
+ D3D_FEATURE_LEVEL_9_2,
+ D3D_FEATURE_LEVEL_9_1
+ };
+
+ // Create the Direct3D 11 API device object and a corresponding context.
+ winrt::com_ptr<ID3D11Device> device;
+ winrt::com_ptr<ID3D11DeviceContext> context;
+
+ HRESULT hr = D3D11CreateDevice(
+ nullptr, // Specify nullptr to use the default adapter.
+ D3D_DRIVER_TYPE_HARDWARE, // Create a device using the hardware graphics driver.
+ 0, // Should be 0 unless the driver is D3D_DRIVER_TYPE_SOFTWARE.
+ creationFlags, // Set debug and Direct2D compatibility flags.
+ featureLevels, // List of feature levels this app can support.
+ ARRAYSIZE(featureLevels), // Size of the list above.
+ D3D11_SDK_VERSION, // Always set this to D3D11_SDK_VERSION for Microsoft Store apps.
+ device.put(), // Returns the Direct3D device created.
+ &m_d3dFeatureLevel, // Returns feature level of device created.
+ context.put() // Returns the device immediate context.
+ );
+
+ if (FAILED(hr)) {
+ // If the initialization fails, fall back to the WARP device.
+ // For more information on WARP, see:
+ // https://go.microsoft.com/fwlink/?LinkId=286690
+ winrt::check_hresult(
+ D3D11CreateDevice(
+ nullptr,
+ D3D_DRIVER_TYPE_WARP, // Create a WARP device instead of a hardware device.
+ 0,
+ creationFlags,
+ featureLevels,
+ ARRAYSIZE(featureLevels),
+ D3D11_SDK_VERSION,
+ device.put(),
+ &m_d3dFeatureLevel,
+ context.put()
+ )
+ );
+ }
+
+ // Store pointers to the Direct3D 11.3 API device and immediate context.
+ m_d3dDevice = device.as<ID3D11Device3>();
+ m_d3dContext = context.as<ID3D11DeviceContext3>();
+
+ // Setup Sokol Context
+ _sapp.d3d11.device = m_d3dDevice.get();
+ _sapp.d3d11.device_context = m_d3dContext.get();
+}
+
+void DeviceResources::CreateWindowSizeDependentResources() {
+ // Cleanup Sokol Context (these are non-owning raw pointers)
+ _sapp.d3d11.rt = nullptr;
+ _sapp.d3d11.rtv = nullptr;
+ _sapp.d3d11.msaa_rt = nullptr;
+ _sapp.d3d11.msaa_rtv = nullptr;
+ _sapp.d3d11.ds = nullptr;
+ _sapp.d3d11.dsv = nullptr;
+
+ // Clear the previous window size specific context.
+ ID3D11RenderTargetView* nullViews[] = { nullptr };
+ m_d3dContext->OMSetRenderTargets(ARRAYSIZE(nullViews), nullViews, nullptr);
+ // these are smart pointers, setting to nullptr will delete the objects
+ m_d3dRenderTarget = nullptr;
+ m_d3dRenderTargetView = nullptr;
+ m_d3dMSAARenderTarget = nullptr;
+ m_d3dMSAARenderTargetView = nullptr;
+ m_d3dDepthStencilView = nullptr;
+ m_d3dDepthStencil = nullptr;
+ m_d3dContext->Flush1(D3D11_CONTEXT_TYPE_ALL, nullptr);
+
+ UpdateRenderTargetSize();
+
+ // The width and height of the swap chain must be based on the window's
+ // natively-oriented width and height. If the window is not in the native
+ // orientation, the dimensions must be reversed.
+ DXGI_MODE_ROTATION displayRotation = ComputeDisplayRotation();
+
+ bool swapDimensions = displayRotation == DXGI_MODE_ROTATION_ROTATE90 || displayRotation == DXGI_MODE_ROTATION_ROTATE270;
+ m_d3dRenderTargetSize.Width = swapDimensions ? m_outputSize.Height : m_outputSize.Width;
+ m_d3dRenderTargetSize.Height = swapDimensions ? m_outputSize.Width : m_outputSize.Height;
+
+ if (m_swapChain != nullptr) {
+ // If the swap chain already exists, resize it.
+ HRESULT hr = m_swapChain->ResizeBuffers(
+ 2, // Double-buffered swap chain.
+ lround(m_d3dRenderTargetSize.Width),
+ lround(m_d3dRenderTargetSize.Height),
+ DXGI_FORMAT_B8G8R8A8_UNORM,
+ 0
+ );
+
+ if (hr == DXGI_ERROR_DEVICE_REMOVED || hr == DXGI_ERROR_DEVICE_RESET) {
+ // If the device was removed for any reason, a new device and swap chain will need to be created.
+ HandleDeviceLost();
+
+ // Everything is set up now. Do not continue execution of this method. HandleDeviceLost will reenter this method
+ // and correctly set up the new device.
+ return;
+ }
+ else {
+ winrt::check_hresult(hr);
+ }
+ }
+ else {
+ // Otherwise, create a new one using the same adapter as the existing Direct3D device.
+ DXGI_SCALING scaling = (_sapp.uwp.dpi.content_scale == _sapp.uwp.dpi.window_scale) ? DXGI_SCALING_NONE : DXGI_SCALING_STRETCH;
+ DXGI_SWAP_CHAIN_DESC1 swapChainDesc = { 0 };
+
+ swapChainDesc.Width = lround(m_d3dRenderTargetSize.Width); // Match the size of the window.
+ swapChainDesc.Height = lround(m_d3dRenderTargetSize.Height);
+ swapChainDesc.Format = DXGI_FORMAT_B8G8R8A8_UNORM; // This is the most common swap chain format.
+ swapChainDesc.Stereo = false;
+ swapChainDesc.SampleDesc.Count = 1; // Don't use multi-sampling.
+ swapChainDesc.SampleDesc.Quality = 0;
+ swapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
+ swapChainDesc.BufferCount = 2; // Use double-buffering to minimize latency.
+ swapChainDesc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL; // All Microsoft Store apps must use this SwapEffect.
+ swapChainDesc.Flags = 0;
+ swapChainDesc.Scaling = scaling;
+ swapChainDesc.AlphaMode = DXGI_ALPHA_MODE_IGNORE;
+
+ // This sequence obtains the DXGI factory that was used to create the Direct3D device above.
+ winrt::com_ptr<IDXGIDevice3> dxgiDevice = m_d3dDevice.as<IDXGIDevice3>();
+ winrt::com_ptr<IDXGIAdapter> dxgiAdapter;
+ winrt::check_hresult(dxgiDevice->GetAdapter(dxgiAdapter.put()));
+ winrt::com_ptr<IDXGIFactory4> dxgiFactory;
+ winrt::check_hresult(dxgiAdapter->GetParent(__uuidof(IDXGIFactory4), dxgiFactory.put_void()));
+ winrt::com_ptr<IDXGISwapChain1> swapChain;
+ winrt::check_hresult(dxgiFactory->CreateSwapChainForCoreWindow(m_d3dDevice.get(), m_window.get().as<::IUnknown>().get(), &swapChainDesc, nullptr, swapChain.put()));
+ m_swapChain = swapChain.as<IDXGISwapChain3>();
+
+ // Ensure that DXGI does not queue more than one frame at a time. This both reduces latency and
+ // ensures that the application will only render after each VSync, minimizing power consumption.
+ winrt::check_hresult(dxgiDevice->SetMaximumFrameLatency(1));
+
+ // Setup Sokol Context
+ winrt::check_hresult(swapChain->GetDesc(&_sapp.d3d11.swap_chain_desc));
+ _sapp.d3d11.swap_chain = m_swapChain.as<IDXGISwapChain3>().detach();
+ }
+
+ // Set the proper orientation for the swap chain, and generate 2D and
+ // 3D matrix transformations for rendering to the rotated swap chain.
+ // Note the rotation angle for the 2D and 3D transforms are different.
+ // This is due to the difference in coordinate spaces. Additionally,
+ // the 3D matrix is specified explicitly to avoid rounding errors.
+ switch (displayRotation) {
+ case DXGI_MODE_ROTATION_IDENTITY:
+ m_orientationTransform3D = m_rotation0;
+ break;
+
+ case DXGI_MODE_ROTATION_ROTATE90:
+ m_orientationTransform3D = m_rotation270;
+ break;
+
+ case DXGI_MODE_ROTATION_ROTATE180:
+ m_orientationTransform3D = m_rotation180;
+ break;
+
+ case DXGI_MODE_ROTATION_ROTATE270:
+ m_orientationTransform3D = m_rotation90;
+ break;
+ }
+ winrt::check_hresult(m_swapChain->SetRotation(displayRotation));
+
+ // Create a render target view of the swap chain back buffer.
+ winrt::check_hresult(m_swapChain->GetBuffer(0, IID_PPV_ARGS(&m_d3dRenderTarget)));
+ winrt::check_hresult(m_d3dDevice->CreateRenderTargetView1(m_d3dRenderTarget.get(), nullptr, m_d3dRenderTargetView.put()));
+
+ // Create MSAA texture and view if needed
+ if (_sapp.sample_count > 1) {
+ CD3D11_TEXTURE2D_DESC1 msaaTexDesc(
+ DXGI_FORMAT_B8G8R8A8_UNORM,
+ lround(m_d3dRenderTargetSize.Width),
+ lround(m_d3dRenderTargetSize.Height),
+ 1, // arraySize
+ 1, // mipLevels
+ D3D11_BIND_RENDER_TARGET,
+ D3D11_USAGE_DEFAULT,
+ 0, // cpuAccessFlags
+ _sapp.sample_count,
+ _sapp.sample_count > 1 ? D3D11_STANDARD_MULTISAMPLE_PATTERN : 0
+ );
+ winrt::check_hresult(m_d3dDevice->CreateTexture2D1(&msaaTexDesc, nullptr, m_d3dMSAARenderTarget.put()));
+ winrt::check_hresult(m_d3dDevice->CreateRenderTargetView1(m_d3dMSAARenderTarget.get(), nullptr, m_d3dMSAARenderTargetView.put()));
+ }
+
+ // Create a depth stencil view for use with 3D rendering if needed.
+ CD3D11_TEXTURE2D_DESC1 depthStencilDesc(
+ DXGI_FORMAT_D24_UNORM_S8_UINT,
+ lround(m_d3dRenderTargetSize.Width),
+ lround(m_d3dRenderTargetSize.Height),
+ 1, // This depth stencil view has only one texture.
+ 1, // Use a single mipmap level.
+ D3D11_BIND_DEPTH_STENCIL,
+ D3D11_USAGE_DEFAULT,
+ 0, // cpuAccessFlag
+ _sapp.sample_count,
+ _sapp.sample_count > 1 ? D3D11_STANDARD_MULTISAMPLE_PATTERN : 0
+ );
+ winrt::check_hresult(m_d3dDevice->CreateTexture2D1(&depthStencilDesc, nullptr, m_d3dDepthStencil.put()));
+
+ CD3D11_DEPTH_STENCIL_VIEW_DESC depthStencilViewDesc(D3D11_DSV_DIMENSION_TEXTURE2D);
+ winrt::check_hresult(m_d3dDevice->CreateDepthStencilView(m_d3dDepthStencil.get(), nullptr, m_d3dDepthStencilView.put()));
+
+ // Set sokol window and framebuffer sizes
+ _sapp.window_width = (int) m_logicalSize.Width;
+ _sapp.window_height = (int) m_logicalSize.Height;
+ _sapp.framebuffer_width = lround(m_d3dRenderTargetSize.Width);
+ _sapp.framebuffer_height = lround(m_d3dRenderTargetSize.Height);
+
+ // Setup Sokol Context
+ _sapp.d3d11.rt = m_d3dRenderTarget.as<ID3D11Texture2D>().get();
+ _sapp.d3d11.rtv = m_d3dRenderTargetView.as<ID3D11RenderTargetView>().get();
+ _sapp.d3d11.ds = m_d3dDepthStencil.as<ID3D11Texture2D>().get();
+ _sapp.d3d11.dsv = m_d3dDepthStencilView.get();
+ if (_sapp.sample_count > 1) {
+ _sapp.d3d11.msaa_rt = m_d3dMSAARenderTarget.as<ID3D11Texture2D>().get();
+ _sapp.d3d11.msaa_rtv = m_d3dMSAARenderTargetView.as<ID3D11RenderTargetView>().get();
+ }
+
+ // Sokol app is now valid
+ _sapp.valid = true;
+}
+
+// Determine the dimensions of the render target and whether it will be scaled down.
+void DeviceResources::UpdateRenderTargetSize() {
+ // Calculate the necessary render target size in pixels.
+ m_outputSize.Width = m_logicalSize.Width * _sapp.uwp.dpi.content_scale;
+ m_outputSize.Height = m_logicalSize.Height * _sapp.uwp.dpi.content_scale;
+
+ // Prevent zero size DirectX content from being created.
+ m_outputSize.Width = std::max(m_outputSize.Width, 1.0f);
+ m_outputSize.Height = std::max(m_outputSize.Height, 1.0f);
+}
+
+// This method is called when the CoreWindow is created (or re-created).
+void DeviceResources::SetWindow(winrt::Windows::UI::Core::CoreWindow const& window) {
+ auto currentDisplayInformation = winrt::Windows::Graphics::Display::DisplayInformation::GetForCurrentView();
+ m_window = window;
+ m_logicalSize = winrt::Windows::Foundation::Size(window.Bounds().Width, window.Bounds().Height);
+ m_nativeOrientation = currentDisplayInformation.NativeOrientation();
+ m_currentOrientation = currentDisplayInformation.CurrentOrientation();
+ m_dpi = currentDisplayInformation.LogicalDpi();
+ _sapp_uwp_configure_dpi(m_dpi);
+ CreateWindowSizeDependentResources();
+}
+
+// This method is called in the event handler for the SizeChanged event.
+void DeviceResources::SetLogicalSize(winrt::Windows::Foundation::Size logicalSize) {
+ if (m_logicalSize != logicalSize) {
+ m_logicalSize = logicalSize;
+ CreateWindowSizeDependentResources();
+ }
+}
+
+// This method is called in the event handler for the DpiChanged event.
+void DeviceResources::SetDpi(float dpi) {
+ if (dpi != m_dpi) {
+ m_dpi = dpi;
+ _sapp_uwp_configure_dpi(m_dpi);
+ // When the display DPI changes, the logical size of the window (measured in Dips) also changes and needs to be updated.
+ auto window = m_window.get();
+ m_logicalSize = winrt::Windows::Foundation::Size(window.Bounds().Width, window.Bounds().Height);
+ CreateWindowSizeDependentResources();
+ }
+}
+
+// This method is called in the event handler for the OrientationChanged event.
+void DeviceResources::SetCurrentOrientation(winrt::Windows::Graphics::Display::DisplayOrientations currentOrientation) {
+ if (m_currentOrientation != currentOrientation) {
+ m_currentOrientation = currentOrientation;
+ CreateWindowSizeDependentResources();
+ }
+}
+
+// This method is called in the event handler for the DisplayContentsInvalidated event.
+void DeviceResources::ValidateDevice() {
+ // The D3D Device is no longer valid if the default adapter changed since the device
+ // was created or if the device has been removed.
+
+ // First, get the information for the default adapter from when the device was created.
+ winrt::com_ptr<IDXGIDevice3> dxgiDevice = m_d3dDevice.as< IDXGIDevice3>();
+ winrt::com_ptr<IDXGIAdapter> deviceAdapter;
+ winrt::check_hresult(dxgiDevice->GetAdapter(deviceAdapter.put()));
+ winrt::com_ptr<IDXGIFactory4> deviceFactory;
+ winrt::check_hresult(deviceAdapter->GetParent(IID_PPV_ARGS(&deviceFactory)));
+ winrt::com_ptr<IDXGIAdapter1> previousDefaultAdapter;
+ winrt::check_hresult(deviceFactory->EnumAdapters1(0, previousDefaultAdapter.put()));
+ DXGI_ADAPTER_DESC1 previousDesc;
+ winrt::check_hresult(previousDefaultAdapter->GetDesc1(&previousDesc));
+
+ // Next, get the information for the current default adapter.
+ winrt::com_ptr<IDXGIFactory4> currentFactory;
+ winrt::check_hresult(CreateDXGIFactory1(IID_PPV_ARGS(&currentFactory)));
+ winrt::com_ptr<IDXGIAdapter1> currentDefaultAdapter;
+ winrt::check_hresult(currentFactory->EnumAdapters1(0, currentDefaultAdapter.put()));
+ DXGI_ADAPTER_DESC1 currentDesc;
+ winrt::check_hresult(currentDefaultAdapter->GetDesc1(&currentDesc));
+
+ // If the adapter LUIDs don't match, or if the device reports that it has been removed,
+ // a new D3D device must be created.
+ if (previousDesc.AdapterLuid.LowPart != currentDesc.AdapterLuid.LowPart ||
+ previousDesc.AdapterLuid.HighPart != currentDesc.AdapterLuid.HighPart ||
+ FAILED(m_d3dDevice->GetDeviceRemovedReason()))
+ {
+ // Release references to resources related to the old device.
+ dxgiDevice = nullptr;
+ deviceAdapter = nullptr;
+ deviceFactory = nullptr;
+ previousDefaultAdapter = nullptr;
+
+ // Create a new device and swap chain.
+ HandleDeviceLost();
+ }
+}
+
+// Recreate all device resources and set them back to the current state.
+void DeviceResources::HandleDeviceLost() {
+ m_swapChain = nullptr;
+ if (m_deviceNotify != nullptr) {
+ m_deviceNotify->OnDeviceLost();
+ }
+ CreateDeviceResources();
+ CreateWindowSizeDependentResources();
+ if (m_deviceNotify != nullptr) {
+ m_deviceNotify->OnDeviceRestored();
+ }
+}
+
+// Register our DeviceNotify to be informed on device lost and creation.
+void DeviceResources::RegisterDeviceNotify(IDeviceNotify* deviceNotify) {
+ m_deviceNotify = deviceNotify;
+}
+
+// Call this method when the app suspends. It provides a hint to the driver that the app
+// is entering an idle state and that temporary buffers can be reclaimed for use by other apps.
+void DeviceResources::Trim() {
+ m_d3dDevice.as<IDXGIDevice3>()->Trim();
+}
+
+// Present the contents of the swap chain to the screen.
+void DeviceResources::Present() {
+
+ // MSAA resolve if needed
+ if (_sapp.sample_count > 1) {
+ m_d3dContext->ResolveSubresource(m_d3dRenderTarget.get(), 0, m_d3dMSAARenderTarget.get(), 0, DXGI_FORMAT_B8G8R8A8_UNORM);
+ m_d3dContext->DiscardView1(m_d3dMSAARenderTargetView.get(), nullptr, 0);
+ }
+
+ // The first argument instructs DXGI to block until VSync, putting the application
+ // to sleep until the next VSync. This ensures we don't waste any cycles rendering
+ // frames that will never be displayed to the screen.
+ DXGI_PRESENT_PARAMETERS parameters = { 0 };
+ HRESULT hr = m_swapChain->Present1(1, 0, &parameters);
+
+ // Discard the contents of the render target.
+ // This is a valid operation only when the existing contents will be entirely
+ // overwritten. If dirty or scroll rects are used, this call should be removed.
+ m_d3dContext->DiscardView1(m_d3dRenderTargetView.get(), nullptr, 0);
+
+ // Discard the contents of the depth stencil.
+ m_d3dContext->DiscardView1(m_d3dDepthStencilView.get(), nullptr, 0);
+
+ // If the device was removed either by a disconnection or a driver upgrade, we
+ // must recreate all device resources.
+ if (hr == DXGI_ERROR_DEVICE_REMOVED || hr == DXGI_ERROR_DEVICE_RESET) {
+ HandleDeviceLost();
+ }
+ else {
+ winrt::check_hresult(hr);
+ }
+}
+
+// This method determines the rotation between the display device's native orientation and the
+// current display orientation.
+DXGI_MODE_ROTATION DeviceResources::ComputeDisplayRotation() {
+ DXGI_MODE_ROTATION rotation = DXGI_MODE_ROTATION_UNSPECIFIED;
+
+ // Note: NativeOrientation can only be Landscape or Portrait even though
+ // the DisplayOrientations enum has other values.
+ switch (m_nativeOrientation) {
+ case winrt::Windows::Graphics::Display::DisplayOrientations::Landscape:
+ switch (m_currentOrientation) {
+ case winrt::Windows::Graphics::Display::DisplayOrientations::Landscape:
+ rotation = DXGI_MODE_ROTATION_IDENTITY;
+ break;
+
+ case winrt::Windows::Graphics::Display::DisplayOrientations::Portrait:
+ rotation = DXGI_MODE_ROTATION_ROTATE270;
+ break;
+
+ case winrt::Windows::Graphics::Display::DisplayOrientations::LandscapeFlipped:
+ rotation = DXGI_MODE_ROTATION_ROTATE180;
+ break;
+
+ case winrt::Windows::Graphics::Display::DisplayOrientations::PortraitFlipped:
+ rotation = DXGI_MODE_ROTATION_ROTATE90;
+ break;
+ }
+ break;
+
+ case winrt::Windows::Graphics::Display::DisplayOrientations::Portrait:
+ switch (m_currentOrientation) {
+ case winrt::Windows::Graphics::Display::DisplayOrientations::Landscape:
+ rotation = DXGI_MODE_ROTATION_ROTATE90;
+ break;
+
+ case winrt::Windows::Graphics::Display::DisplayOrientations::Portrait:
+ rotation = DXGI_MODE_ROTATION_IDENTITY;
+ break;
+
+ case winrt::Windows::Graphics::Display::DisplayOrientations::LandscapeFlipped:
+ rotation = DXGI_MODE_ROTATION_ROTATE270;
+ break;
+
+ case winrt::Windows::Graphics::Display::DisplayOrientations::PortraitFlipped:
+ rotation = DXGI_MODE_ROTATION_ROTATE180;
+ break;
+ }
+ break;
+ }
+ return rotation;
+}
+
+// Check for SDK Layer support.
+bool DeviceResources::SdkLayersAvailable() {
+ #if defined(_DEBUG)
+ HRESULT hr = D3D11CreateDevice(
+ nullptr,
+ D3D_DRIVER_TYPE_NULL, // There is no need to create a real hardware device.
+ 0,
+ D3D11_CREATE_DEVICE_DEBUG, // Check for the SDK layers.
+ nullptr, // Any feature level will do.
+ 0,
+ D3D11_SDK_VERSION, // Always set this to D3D11_SDK_VERSION for Microsoft Store apps.
+ nullptr, // No need to keep the D3D device reference.
+ nullptr, // No need to know the feature level.
+ nullptr // No need to keep the D3D device context reference.
+ );
+ return SUCCEEDED(hr);
+ #else
+ return false;
+ #endif
+}
+
+// The first method called when the IFrameworkView is being created.
+void App::Initialize(winrt::Windows::ApplicationModel::Core::CoreApplicationView const& applicationView) {
+ // Register event handlers for app lifecycle. This example includes Activated, so that we
+ // can make the CoreWindow active and start rendering on the window.
+ applicationView.Activated({ this, &App::OnActivated });
+
+ winrt::Windows::ApplicationModel::Core::CoreApplication::Suspending({ this, &App::OnSuspending });
+ winrt::Windows::ApplicationModel::Core::CoreApplication::Resuming({ this, &App::OnResuming });
+
+ // At this point we have access to the device.
+ // We can create the device-dependent resources.
+ m_deviceResources = std::make_unique<DeviceResources>();
+}
+
+// Called when the CoreWindow object is created (or re-created).
+void App::SetWindow(winrt::Windows::UI::Core::CoreWindow const& window) {
+ window.SizeChanged({ this, &App::OnWindowSizeChanged });
+ window.VisibilityChanged({ this, &App::OnVisibilityChanged });
+
+ window.KeyDown({ this, &App::OnKeyDown });
+ window.KeyUp({ this, &App::OnKeyUp });
+ window.CharacterReceived({ this, &App::OnCharacterReceived });
+
+ window.PointerEntered({ this, &App::OnPointerEntered });
+ window.PointerExited({ this, &App::OnPointerExited });
+ window.PointerPressed({ this, &App::OnPointerPressed });
+ window.PointerReleased({ this, &App::OnPointerReleased });
+ window.PointerMoved({ this, &App::OnPointerMoved });
+ window.PointerWheelChanged({ this, &App::OnPointerWheelChanged });
+
+ auto currentDisplayInformation = winrt::Windows::Graphics::Display::DisplayInformation::GetForCurrentView();
+
+ currentDisplayInformation.DpiChanged({ this, &App::OnDpiChanged });
+ currentDisplayInformation.OrientationChanged({ this, &App::OnOrientationChanged });
+ winrt::Windows::Graphics::Display::DisplayInformation::DisplayContentsInvalidated({ this, &App::OnDisplayContentsInvalidated });
+
+ winrt::Windows::UI::Core::SystemNavigationManager::GetForCurrentView().BackRequested({ this, &App::OnBackRequested });
+
+ m_deviceResources->SetWindow(window);
+}
+
+// Initializes scene resources, or loads a previously saved app state.
+void App::Load(winrt::hstring const& entryPoint) {
+ _SOKOL_UNUSED(entryPoint);
+}
+
+// This method is called after the window becomes active.
+void App::Run() {
+ // NOTE: UWP will simply terminate an application, it's not possible to detect when an application is being closed
+ while (true) {
+ if (m_windowVisible) {
+ winrt::Windows::UI::Core::CoreWindow::GetForCurrentThread().Dispatcher().ProcessEvents(winrt::Windows::UI::Core::CoreProcessEventsOption::ProcessAllIfPresent);
+ _sapp_frame();
+ m_deviceResources->Present();
+ }
+ else {
+ winrt::Windows::UI::Core::CoreWindow::GetForCurrentThread().Dispatcher().ProcessEvents(winrt::Windows::UI::Core::CoreProcessEventsOption::ProcessOneAndAllPending);
+ }
+ }
+}
+
+// Required for IFrameworkView.
+// Terminate events do not cause Uninitialize to be called. It will be called if your IFrameworkView
+// class is torn down while the app is in the foreground.
+void App::Uninitialize() {
+ // empty
+}
+
+// Application lifecycle event handlers.
+void App::OnActivated(winrt::Windows::ApplicationModel::Core::CoreApplicationView const& applicationView, winrt::Windows::ApplicationModel::Activation::IActivatedEventArgs const& args) {
+ _SOKOL_UNUSED(args);
+ _SOKOL_UNUSED(applicationView);
+ auto appView = winrt::Windows::UI::ViewManagement::ApplicationView::GetForCurrentView();
+ auto targetSize = winrt::Windows::Foundation::Size((float)_sapp.desc.width, (float)_sapp.desc.height);
+ appView.SetPreferredMinSize(targetSize);
+ appView.TryResizeView(targetSize);
+
+ // Disabling this since it can only append the title to the app name (Title - Appname).
+ // There's no way of just setting a string to be the window title.
+ //appView.Title(_sapp.window_title_wide);
+
+ // Run() won't start until the CoreWindow is activated.
+ winrt::Windows::UI::Core::CoreWindow::GetForCurrentThread().Activate();
+ if (_sapp.desc.fullscreen) {
+ appView.TryEnterFullScreenMode();
+ }
+ _sapp.fullscreen = appView.IsFullScreenMode();
+}
+
+void App::OnSuspending(winrt::Windows::Foundation::IInspectable const& sender, winrt::Windows::ApplicationModel::SuspendingEventArgs const& args) {
+ _SOKOL_UNUSED(sender);
+ _SOKOL_UNUSED(args);
+ _sapp_win32_uwp_app_event(SAPP_EVENTTYPE_SUSPENDED);
+}
+
+void App::OnResuming(winrt::Windows::Foundation::IInspectable const& sender, winrt::Windows::Foundation::IInspectable const& args) {
+ _SOKOL_UNUSED(args);
+ _SOKOL_UNUSED(sender);
+ _sapp_win32_uwp_app_event(SAPP_EVENTTYPE_RESUMED);
+}
+
+void App::OnWindowSizeChanged(winrt::Windows::UI::Core::CoreWindow const& sender, winrt::Windows::UI::Core::WindowSizeChangedEventArgs const& args) {
+ _SOKOL_UNUSED(args);
+ m_deviceResources->SetLogicalSize(winrt::Windows::Foundation::Size(sender.Bounds().Width, sender.Bounds().Height));
+ _sapp_win32_uwp_app_event(SAPP_EVENTTYPE_RESIZED);
+}
+
+void App::OnVisibilityChanged(winrt::Windows::UI::Core::CoreWindow const& sender, winrt::Windows::UI::Core::VisibilityChangedEventArgs const& args) {
+ _SOKOL_UNUSED(sender);
+ m_windowVisible = args.Visible();
+ _sapp_win32_uwp_app_event(m_windowVisible ? SAPP_EVENTTYPE_RESTORED : SAPP_EVENTTYPE_ICONIFIED);
+}
+
+void App::OnBackRequested(winrt::Windows::Foundation::IInspectable const& sender, winrt::Windows::UI::Core::BackRequestedEventArgs const& args) {
+ _SOKOL_UNUSED(sender);
+ args.Handled(true);
+}
+
+void App::OnKeyDown(winrt::Windows::UI::Core::CoreWindow const& sender, winrt::Windows::UI::Core::KeyEventArgs const& args) {
+ auto status = args.KeyStatus();
+ _sapp_uwp_key_event(SAPP_EVENTTYPE_KEY_DOWN, sender, args);
+}
+
+void App::OnKeyUp(winrt::Windows::UI::Core::CoreWindow const& sender, winrt::Windows::UI::Core::KeyEventArgs const& args) {
+ auto status = args.KeyStatus();
+ _sapp_uwp_key_event(SAPP_EVENTTYPE_KEY_UP, sender, args);
+}
+
+void App::OnCharacterReceived(winrt::Windows::UI::Core::CoreWindow const& sender, winrt::Windows::UI::Core::CharacterReceivedEventArgs const& args) {
+ _sapp_uwp_char_event(args.KeyCode(), args.KeyStatus().WasKeyDown, sender);
+}
+
+void App::OnPointerEntered(winrt::Windows::UI::Core::CoreWindow const& sender, winrt::Windows::UI::Core::PointerEventArgs const& args) {
+ _SOKOL_UNUSED(args);
+ _sapp.uwp.mouse_tracked = true;
+ _sapp_uwp_mouse_event(SAPP_EVENTTYPE_MOUSE_ENTER, SAPP_MOUSEBUTTON_INVALID, sender);
+}
+
+void App::OnPointerExited(winrt::Windows::UI::Core::CoreWindow const& sender, winrt::Windows::UI::Core::PointerEventArgs const& args) {
+ _SOKOL_UNUSED(args);
+ _sapp.uwp.mouse_tracked = false;
+ _sapp_uwp_mouse_event(SAPP_EVENTTYPE_MOUSE_LEAVE, SAPP_MOUSEBUTTON_INVALID, sender);
+}
+
+void App::OnPointerPressed(winrt::Windows::UI::Core::CoreWindow const& sender, winrt::Windows::UI::Core::PointerEventArgs const& args) {
+ _sapp_uwp_extract_mouse_button_events(sender, args);
+}
+
+// NOTE: for some reason this event handler is never called??
+void App::OnPointerReleased(winrt::Windows::UI::Core::CoreWindow const& sender, winrt::Windows::UI::Core::PointerEventArgs const& args) {
+ _sapp_uwp_extract_mouse_button_events(sender, args);
+}
+
+void App::OnPointerMoved(winrt::Windows::UI::Core::CoreWindow const& sender, winrt::Windows::UI::Core::PointerEventArgs const& args) {
+ auto position = args.CurrentPoint().Position();
+ const float new_x = (float)(int)(position.X * _sapp.uwp.dpi.mouse_scale + 0.5f);
+ const float new_y = (float)(int)(position.Y * _sapp.uwp.dpi.mouse_scale + 0.5f);
+ // don't update dx/dy in the very first event
+ if (_sapp.mouse.pos_valid) {
+ _sapp.mouse.dx = new_x - _sapp.mouse.x;
+ _sapp.mouse.dy = new_y - _sapp.mouse.y;
+ }
+ _sapp.mouse.x = new_x;
+ _sapp.mouse.y = new_y;
+ _sapp.mouse.pos_valid = true;
+ if (!_sapp.uwp.mouse_tracked) {
+ _sapp.uwp.mouse_tracked = true;
+ _sapp_uwp_mouse_event(SAPP_EVENTTYPE_MOUSE_ENTER, SAPP_MOUSEBUTTON_INVALID, sender);
+ }
+ _sapp_uwp_mouse_event(SAPP_EVENTTYPE_MOUSE_MOVE, SAPP_MOUSEBUTTON_INVALID, sender);
+
+ // HACK for detecting multiple mouse button presses
+ _sapp_uwp_extract_mouse_button_events(sender, args);
+}
+
+void App::OnPointerWheelChanged(winrt::Windows::UI::Core::CoreWindow const& sender, winrt::Windows::UI::Core::PointerEventArgs const& args) {
+ auto properties = args.CurrentPoint().Properties();
+ _sapp_uwp_scroll_event((float)properties.MouseWheelDelta(), properties.IsHorizontalMouseWheel(), sender);
+}
+
+void App::OnDpiChanged(winrt::Windows::Graphics::Display::DisplayInformation const& sender, winrt::Windows::Foundation::IInspectable const& args) {
+ // NOTE: UNTESTED
+ _SOKOL_UNUSED(args);
+ m_deviceResources->SetDpi(sender.LogicalDpi());
+ _sapp_win32_uwp_app_event(SAPP_EVENTTYPE_RESIZED);
+}
+
+void App::OnOrientationChanged(winrt::Windows::Graphics::Display::DisplayInformation const& sender, winrt::Windows::Foundation::IInspectable const& args) {
+ // NOTE: UNTESTED
+ _SOKOL_UNUSED(args);
+ m_deviceResources->SetCurrentOrientation(sender.CurrentOrientation());
+ _sapp_win32_uwp_app_event(SAPP_EVENTTYPE_RESIZED);
+}
+
+void App::OnDisplayContentsInvalidated(winrt::Windows::Graphics::Display::DisplayInformation const& sender, winrt::Windows::Foundation::IInspectable const& args) {
+ // NOTE: UNTESTED
+ _SOKOL_UNUSED(args);
+ _SOKOL_UNUSED(sender);
+ m_deviceResources->ValidateDevice();
+}
+
+} /* End empty namespace */
+
+_SOKOL_PRIVATE void _sapp_uwp_run(const sapp_desc* desc) {
+ _sapp_init_state(desc);
+ _sapp_win32_uwp_init_keytable();
+ _sapp_win32_uwp_utf8_to_wide(_sapp.window_title, _sapp.window_title_wide, sizeof(_sapp.window_title_wide));
+ winrt::Windows::ApplicationModel::Core::CoreApplication::Run(winrt::make<App>());
+}
+
+#if !defined(SOKOL_NO_ENTRY)
+#if defined(UNICODE)
+int WINAPI wWinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPWSTR lpCmdLine, _In_ int nCmdShow) {
+#else
+int WINAPI WinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPSTR lpCmdLine, _In_ int nCmdShow) {
+#endif
+ _SOKOL_UNUSED(hInstance);
+ _SOKOL_UNUSED(hPrevInstance);
+ _SOKOL_UNUSED(lpCmdLine);
+ _SOKOL_UNUSED(nCmdShow);
+ sapp_desc desc = sokol_main(0, nullptr);
+ _sapp_uwp_run(&desc);
+ return 0;
+}
+#endif /* SOKOL_NO_ENTRY */
+#endif /* _SAPP_UWP */
+
+/*== Android ================================================================*/
+#if defined(_SAPP_ANDROID)
+
+/* android loop thread */
+_SOKOL_PRIVATE bool _sapp_android_init_egl(void) {
+ SOKOL_ASSERT(_sapp.android.display == EGL_NO_DISPLAY);
+ SOKOL_ASSERT(_sapp.android.context == EGL_NO_CONTEXT);
+
+ EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ if (display == EGL_NO_DISPLAY) {
+ return false;
+ }
+ if (eglInitialize(display, NULL, NULL) == EGL_FALSE) {
+ return false;
+ }
+
+ EGLint alpha_size = _sapp.desc.alpha ? 8 : 0;
+ const EGLint cfg_attributes[] = {
+ EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
+ EGL_RED_SIZE, 8,
+ EGL_GREEN_SIZE, 8,
+ EGL_BLUE_SIZE, 8,
+ EGL_ALPHA_SIZE, alpha_size,
+ EGL_DEPTH_SIZE, 16,
+ EGL_STENCIL_SIZE, 0,
+ EGL_NONE,
+ };
+ EGLConfig available_cfgs[32];
+ EGLint cfg_count;
+ eglChooseConfig(display, cfg_attributes, available_cfgs, 32, &cfg_count);
+ SOKOL_ASSERT(cfg_count > 0);
+ SOKOL_ASSERT(cfg_count <= 32);
+
+ /* find config with 8-bit rgb buffer if available, ndk sample does not trust egl spec */
+ EGLConfig config;
+ bool exact_cfg_found = false;
+ for (int i = 0; i < cfg_count; ++i) {
+ EGLConfig c = available_cfgs[i];
+ EGLint r, g, b, a, d;
+ if (eglGetConfigAttrib(display, c, EGL_RED_SIZE, &r) == EGL_TRUE &&
+ eglGetConfigAttrib(display, c, EGL_GREEN_SIZE, &g) == EGL_TRUE &&
+ eglGetConfigAttrib(display, c, EGL_BLUE_SIZE, &b) == EGL_TRUE &&
+ eglGetConfigAttrib(display, c, EGL_ALPHA_SIZE, &a) == EGL_TRUE &&
+ eglGetConfigAttrib(display, c, EGL_DEPTH_SIZE, &d) == EGL_TRUE &&
+ r == 8 && g == 8 && b == 8 && (alpha_size == 0 || a == alpha_size) && d == 16) {
+ exact_cfg_found = true;
+ config = c;
+ break;
+ }
+ }
+ if (!exact_cfg_found) {
+ config = available_cfgs[0];
+ }
+
+ EGLint ctx_attributes[] = {
+ #if defined(SOKOL_GLES3)
+ EGL_CONTEXT_CLIENT_VERSION, _sapp.desc.gl_force_gles2 ? 2 : 3,
+ #else
+ EGL_CONTEXT_CLIENT_VERSION, 2,
+ #endif
+ EGL_NONE,
+ };
+ EGLContext context = eglCreateContext(display, config, EGL_NO_CONTEXT, ctx_attributes);
+ if (context == EGL_NO_CONTEXT) {
+ return false;
+ }
+
+ _sapp.android.config = config;
+ _sapp.android.display = display;
+ _sapp.android.context = context;
+ return true;
+}
+
+_SOKOL_PRIVATE void _sapp_android_cleanup_egl(void) {
+ if (_sapp.android.display != EGL_NO_DISPLAY) {
+ eglMakeCurrent(_sapp.android.display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+ if (_sapp.android.surface != EGL_NO_SURFACE) {
+ SOKOL_LOG("Destroying egl surface");
+ eglDestroySurface(_sapp.android.display, _sapp.android.surface);
+ _sapp.android.surface = EGL_NO_SURFACE;
+ }
+ if (_sapp.android.context != EGL_NO_CONTEXT) {
+ SOKOL_LOG("Destroying egl context");
+ eglDestroyContext(_sapp.android.display, _sapp.android.context);
+ _sapp.android.context = EGL_NO_CONTEXT;
+ }
+ SOKOL_LOG("Terminating egl display");
+ eglTerminate(_sapp.android.display);
+ _sapp.android.display = EGL_NO_DISPLAY;
+ }
+}
+
+_SOKOL_PRIVATE bool _sapp_android_init_egl_surface(ANativeWindow* window) {
+ SOKOL_ASSERT(_sapp.android.display != EGL_NO_DISPLAY);
+ SOKOL_ASSERT(_sapp.android.context != EGL_NO_CONTEXT);
+ SOKOL_ASSERT(_sapp.android.surface == EGL_NO_SURFACE);
+ SOKOL_ASSERT(window);
+
+ /* TODO: set window flags */
+ /* ANativeActivity_setWindowFlags(activity, AWINDOW_FLAG_KEEP_SCREEN_ON, 0); */
+
+ /* create egl surface and make it current */
+ EGLSurface surface = eglCreateWindowSurface(_sapp.android.display, _sapp.android.config, window, NULL);
+ if (surface == EGL_NO_SURFACE) {
+ return false;
+ }
+ if (eglMakeCurrent(_sapp.android.display, surface, surface, _sapp.android.context) == EGL_FALSE) {
+ return false;
+ }
+ _sapp.android.surface = surface;
+ return true;
+}
+
+_SOKOL_PRIVATE void _sapp_android_cleanup_egl_surface(void) {
+ if (_sapp.android.display == EGL_NO_DISPLAY) {
+ return;
+ }
+ eglMakeCurrent(_sapp.android.display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+ if (_sapp.android.surface != EGL_NO_SURFACE) {
+ eglDestroySurface(_sapp.android.display, _sapp.android.surface);
+ _sapp.android.surface = EGL_NO_SURFACE;
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_android_app_event(sapp_event_type type) {
+ if (_sapp_events_enabled()) {
+ _sapp_init_event(type);
+ SOKOL_LOG("event_cb()");
+ _sapp_call_event(&_sapp.event);
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_android_update_dimensions(ANativeWindow* window, bool force_update) {
+ SOKOL_ASSERT(_sapp.android.display != EGL_NO_DISPLAY);
+ SOKOL_ASSERT(_sapp.android.context != EGL_NO_CONTEXT);
+ SOKOL_ASSERT(_sapp.android.surface != EGL_NO_SURFACE);
+ SOKOL_ASSERT(window);
+
+ const int32_t win_w = ANativeWindow_getWidth(window);
+ const int32_t win_h = ANativeWindow_getHeight(window);
+ SOKOL_ASSERT(win_w >= 0 && win_h >= 0);
+ const bool win_changed = (win_w != _sapp.window_width) || (win_h != _sapp.window_height);
+ _sapp.window_width = win_w;
+ _sapp.window_height = win_h;
+ if (win_changed || force_update) {
+ if (!_sapp.desc.high_dpi) {
+ const int32_t buf_w = win_w / 2;
+ const int32_t buf_h = win_h / 2;
+ EGLint format;
+ EGLBoolean egl_result = eglGetConfigAttrib(_sapp.android.display, _sapp.android.config, EGL_NATIVE_VISUAL_ID, &format);
+ SOKOL_ASSERT(egl_result == EGL_TRUE);
+ /* NOTE: calling ANativeWindow_setBuffersGeometry() with the same dimensions
+ as the ANativeWindow size results in weird display artefacts, that's
+ why it's only called when the buffer geometry is different from
+ the window size
+ */
+ int32_t result = ANativeWindow_setBuffersGeometry(window, buf_w, buf_h, format);
+ SOKOL_ASSERT(result == 0);
+ }
+ }
+
+ /* query surface size */
+ EGLint fb_w, fb_h;
+ EGLBoolean egl_result_w = eglQuerySurface(_sapp.android.display, _sapp.android.surface, EGL_WIDTH, &fb_w);
+ EGLBoolean egl_result_h = eglQuerySurface(_sapp.android.display, _sapp.android.surface, EGL_HEIGHT, &fb_h);
+ SOKOL_ASSERT(egl_result_w == EGL_TRUE);
+ SOKOL_ASSERT(egl_result_h == EGL_TRUE);
+ const bool fb_changed = (fb_w != _sapp.framebuffer_width) || (fb_h != _sapp.framebuffer_height);
+ _sapp.framebuffer_width = fb_w;
+ _sapp.framebuffer_height = fb_h;
+ _sapp.dpi_scale = (float)_sapp.framebuffer_width / (float)_sapp.window_width;
+ if (win_changed || fb_changed || force_update) {
+ if (!_sapp.first_frame) {
+ SOKOL_LOG("SAPP_EVENTTYPE_RESIZED");
+ _sapp_android_app_event(SAPP_EVENTTYPE_RESIZED);
+ }
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_android_cleanup(void) {
+ SOKOL_LOG("Cleaning up");
+ if (_sapp.android.surface != EGL_NO_SURFACE) {
+ /* egl context is bound, cleanup gracefully */
+ if (_sapp.init_called && !_sapp.cleanup_called) {
+ SOKOL_LOG("cleanup_cb()");
+ _sapp_call_cleanup();
+ }
+ }
+ /* always try to cleanup by destroying egl context */
+ _sapp_android_cleanup_egl();
+}
+
+_SOKOL_PRIVATE void _sapp_android_shutdown(void) {
+ /* try to cleanup while we still have a surface and can call cleanup_cb() */
+ _sapp_android_cleanup();
+ /* request exit */
+ ANativeActivity_finish(_sapp.android.activity);
+}
+
+_SOKOL_PRIVATE void _sapp_android_frame(void) {
+ SOKOL_ASSERT(_sapp.android.display != EGL_NO_DISPLAY);
+ SOKOL_ASSERT(_sapp.android.context != EGL_NO_CONTEXT);
+ SOKOL_ASSERT(_sapp.android.surface != EGL_NO_SURFACE);
+ _sapp_android_update_dimensions(_sapp.android.current.window, false);
+ _sapp_frame();
+ eglSwapBuffers(_sapp.android.display, _sapp.android.surface);
+}
+
+_SOKOL_PRIVATE bool _sapp_android_touch_event(const AInputEvent* e) {
+ if (AInputEvent_getType(e) != AINPUT_EVENT_TYPE_MOTION) {
+ return false;
+ }
+ if (!_sapp_events_enabled()) {
+ return false;
+ }
+ int32_t action_idx = AMotionEvent_getAction(e);
+ int32_t action = action_idx & AMOTION_EVENT_ACTION_MASK;
+ sapp_event_type type = SAPP_EVENTTYPE_INVALID;
+ switch (action) {
+ case AMOTION_EVENT_ACTION_DOWN:
+ SOKOL_LOG("Touch: down");
+ case AMOTION_EVENT_ACTION_POINTER_DOWN:
+ SOKOL_LOG("Touch: ptr down");
+ type = SAPP_EVENTTYPE_TOUCHES_BEGAN;
+ break;
+ case AMOTION_EVENT_ACTION_MOVE:
+ type = SAPP_EVENTTYPE_TOUCHES_MOVED;
+ break;
+ case AMOTION_EVENT_ACTION_UP:
+ SOKOL_LOG("Touch: up");
+ case AMOTION_EVENT_ACTION_POINTER_UP:
+ SOKOL_LOG("Touch: ptr up");
+ type = SAPP_EVENTTYPE_TOUCHES_ENDED;
+ break;
+ case AMOTION_EVENT_ACTION_CANCEL:
+ SOKOL_LOG("Touch: cancel");
+ type = SAPP_EVENTTYPE_TOUCHES_CANCELLED;
+ break;
+ default:
+ break;
+ }
+ if (type == SAPP_EVENTTYPE_INVALID) {
+ return false;
+ }
+ int32_t idx = action_idx >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
+ _sapp_init_event(type);
+ _sapp.event.num_touches = (int)AMotionEvent_getPointerCount(e);
+ if (_sapp.event.num_touches > SAPP_MAX_TOUCHPOINTS) {
+ _sapp.event.num_touches = SAPP_MAX_TOUCHPOINTS;
+ }
+ for (int32_t i = 0; i < _sapp.event.num_touches; i++) {
+ sapp_touchpoint* dst = &_sapp.event.touches[i];
+ dst->identifier = (uintptr_t)AMotionEvent_getPointerId(e, (size_t)i);
+ dst->pos_x = (AMotionEvent_getRawX(e, (size_t)i) / _sapp.window_width) * _sapp.framebuffer_width;
+ dst->pos_y = (AMotionEvent_getRawY(e, (size_t)i) / _sapp.window_height) * _sapp.framebuffer_height;
+
+ if (action == AMOTION_EVENT_ACTION_POINTER_DOWN ||
+ action == AMOTION_EVENT_ACTION_POINTER_UP) {
+ dst->changed = (i == idx);
+ } else {
+ dst->changed = true;
+ }
+ }
+ _sapp_call_event(&_sapp.event);
+ return true;
+}
+
+_SOKOL_PRIVATE bool _sapp_android_key_event(const AInputEvent* e) {
+ if (AInputEvent_getType(e) != AINPUT_EVENT_TYPE_KEY) {
+ return false;
+ }
+ if (AKeyEvent_getKeyCode(e) == AKEYCODE_BACK) {
+ /* FIXME: this should be hooked into a "really quit?" mechanism
+ so the app can ask the user for confirmation, this is currently
+ generally missing in sokol_app.h
+ */
+ _sapp_android_shutdown();
+ return true;
+ }
+ return false;
+}
+
+_SOKOL_PRIVATE int _sapp_android_input_cb(int fd, int events, void* data) {
+ if ((events & ALOOPER_EVENT_INPUT) == 0) {
+ SOKOL_LOG("_sapp_android_input_cb() encountered unsupported event");
+ return 1;
+ }
+ SOKOL_ASSERT(_sapp.android.current.input);
+ AInputEvent* event = NULL;
+ while (AInputQueue_getEvent(_sapp.android.current.input, &event) >= 0) {
+ if (AInputQueue_preDispatchEvent(_sapp.android.current.input, event) != 0) {
+ continue;
+ }
+ int32_t handled = 0;
+ if (_sapp_android_touch_event(event) || _sapp_android_key_event(event)) {
+ handled = 1;
+ }
+ AInputQueue_finishEvent(_sapp.android.current.input, event, handled);
+ }
+ return 1;
+}
+
+_SOKOL_PRIVATE int _sapp_android_main_cb(int fd, int events, void* data) {
+ if ((events & ALOOPER_EVENT_INPUT) == 0) {
+ SOKOL_LOG("_sapp_android_main_cb() encountered unsupported event");
+ return 1;
+ }
+
+ _sapp_android_msg_t msg;
+ if (read(fd, &msg, sizeof(msg)) != sizeof(msg)) {
+ SOKOL_LOG("Could not write to read_from_main_fd");
+ return 1;
+ }
+
+ pthread_mutex_lock(&_sapp.android.pt.mutex);
+ switch (msg) {
+ case _SOKOL_ANDROID_MSG_CREATE:
+ {
+ SOKOL_LOG("MSG_CREATE");
+ SOKOL_ASSERT(!_sapp.valid);
+ bool result = _sapp_android_init_egl();
+ SOKOL_ASSERT(result);
+ _sapp.valid = true;
+ _sapp.android.has_created = true;
+ }
+ break;
+ case _SOKOL_ANDROID_MSG_RESUME:
+ SOKOL_LOG("MSG_RESUME");
+ _sapp.android.has_resumed = true;
+ _sapp_android_app_event(SAPP_EVENTTYPE_RESUMED);
+ break;
+ case _SOKOL_ANDROID_MSG_PAUSE:
+ SOKOL_LOG("MSG_PAUSE");
+ _sapp.android.has_resumed = false;
+ _sapp_android_app_event(SAPP_EVENTTYPE_SUSPENDED);
+ break;
+ case _SOKOL_ANDROID_MSG_FOCUS:
+ SOKOL_LOG("MSG_FOCUS");
+ _sapp.android.has_focus = true;
+ break;
+ case _SOKOL_ANDROID_MSG_NO_FOCUS:
+ SOKOL_LOG("MSG_NO_FOCUS");
+ _sapp.android.has_focus = false;
+ break;
+ case _SOKOL_ANDROID_MSG_SET_NATIVE_WINDOW:
+ SOKOL_LOG("MSG_SET_NATIVE_WINDOW");
+ if (_sapp.android.current.window != _sapp.android.pending.window) {
+ if (_sapp.android.current.window != NULL) {
+ _sapp_android_cleanup_egl_surface();
+ }
+ if (_sapp.android.pending.window != NULL) {
+ SOKOL_LOG("Creating egl surface ...");
+ if (_sapp_android_init_egl_surface(_sapp.android.pending.window)) {
+ SOKOL_LOG("... ok!");
+ _sapp_android_update_dimensions(_sapp.android.pending.window, true);
+ } else {
+ SOKOL_LOG("... failed!");
+ _sapp_android_shutdown();
+ }
+ }
+ }
+ _sapp.android.current.window = _sapp.android.pending.window;
+ break;
+ case _SOKOL_ANDROID_MSG_SET_INPUT_QUEUE:
+ SOKOL_LOG("MSG_SET_INPUT_QUEUE");
+ if (_sapp.android.current.input != _sapp.android.pending.input) {
+ if (_sapp.android.current.input != NULL) {
+ AInputQueue_detachLooper(_sapp.android.current.input);
+ }
+ if (_sapp.android.pending.input != NULL) {
+ AInputQueue_attachLooper(
+ _sapp.android.pending.input,
+ _sapp.android.looper,
+ ALOOPER_POLL_CALLBACK,
+ _sapp_android_input_cb,
+ NULL); /* data */
+ }
+ }
+ _sapp.android.current.input = _sapp.android.pending.input;
+ break;
+ case _SOKOL_ANDROID_MSG_DESTROY:
+ SOKOL_LOG("MSG_DESTROY");
+ _sapp_android_cleanup();
+ _sapp.valid = false;
+ _sapp.android.is_thread_stopping = true;
+ break;
+ default:
+ SOKOL_LOG("Unknown msg type received");
+ break;
+ }
+ pthread_cond_broadcast(&_sapp.android.pt.cond); /* signal "received" */
+ pthread_mutex_unlock(&_sapp.android.pt.mutex);
+ return 1;
+}
+
+_SOKOL_PRIVATE bool _sapp_android_should_update(void) {
+ bool is_in_front = _sapp.android.has_resumed && _sapp.android.has_focus;
+ bool has_surface = _sapp.android.surface != EGL_NO_SURFACE;
+ return is_in_front && has_surface;
+}
+
+_SOKOL_PRIVATE void _sapp_android_show_keyboard(bool shown) {
+ SOKOL_ASSERT(_sapp.valid);
+ /* This seems to be broken in the NDK, but there is (a very cumbersome) workaround... */
+ if (shown) {
+ SOKOL_LOG("Showing keyboard");
+ ANativeActivity_showSoftInput(_sapp.android.activity, ANATIVEACTIVITY_SHOW_SOFT_INPUT_FORCED);
+ } else {
+ SOKOL_LOG("Hiding keyboard");
+ ANativeActivity_hideSoftInput(_sapp.android.activity, ANATIVEACTIVITY_HIDE_SOFT_INPUT_NOT_ALWAYS);
+ }
+}
+
+_SOKOL_PRIVATE void* _sapp_android_loop(void* arg) {
+ _SOKOL_UNUSED(arg);
+ SOKOL_LOG("Loop thread started");
+
+ _sapp.android.looper = ALooper_prepare(0 /* or ALOOPER_PREPARE_ALLOW_NON_CALLBACKS*/);
+ ALooper_addFd(_sapp.android.looper,
+ _sapp.android.pt.read_from_main_fd,
+ ALOOPER_POLL_CALLBACK,
+ ALOOPER_EVENT_INPUT,
+ _sapp_android_main_cb,
+ NULL); /* data */
+
+ /* signal start to main thread */
+ pthread_mutex_lock(&_sapp.android.pt.mutex);
+ _sapp.android.is_thread_started = true;
+ pthread_cond_broadcast(&_sapp.android.pt.cond);
+ pthread_mutex_unlock(&_sapp.android.pt.mutex);
+
+ /* main loop */
+ while (!_sapp.android.is_thread_stopping) {
+ /* sokol frame */
+ if (_sapp_android_should_update()) {
+ _sapp_android_frame();
+ }
+
+ /* process all events (or stop early if app is requested to quit) */
+ bool process_events = true;
+ while (process_events && !_sapp.android.is_thread_stopping) {
+ bool block_until_event = !_sapp.android.is_thread_stopping && !_sapp_android_should_update();
+ process_events = ALooper_pollOnce(block_until_event ? -1 : 0, NULL, NULL, NULL) == ALOOPER_POLL_CALLBACK;
+ }
+ }
+
+ /* cleanup thread */
+ if (_sapp.android.current.input != NULL) {
+ AInputQueue_detachLooper(_sapp.android.current.input);
+ }
+
+ /* the following causes heap corruption on exit, why??
+ ALooper_removeFd(_sapp.android.looper, _sapp.android.pt.read_from_main_fd);
+ ALooper_release(_sapp.android.looper);*/
+
+ /* signal "destroyed" */
+ pthread_mutex_lock(&_sapp.android.pt.mutex);
+ _sapp.android.is_thread_stopped = true;
+ pthread_cond_broadcast(&_sapp.android.pt.cond);
+ pthread_mutex_unlock(&_sapp.android.pt.mutex);
+ SOKOL_LOG("Loop thread done");
+ return NULL;
+}
+
+/* android main/ui thread */
+_SOKOL_PRIVATE void _sapp_android_msg(_sapp_android_msg_t msg) {
+ if (write(_sapp.android.pt.write_from_main_fd, &msg, sizeof(msg)) != sizeof(msg)) {
+ SOKOL_LOG("Could not write to write_from_main_fd");
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_android_on_start(ANativeActivity* activity) {
+ SOKOL_LOG("NativeActivity onStart()");
+}
+
+_SOKOL_PRIVATE void _sapp_android_on_resume(ANativeActivity* activity) {
+ SOKOL_LOG("NativeActivity onResume()");
+ _sapp_android_msg(_SOKOL_ANDROID_MSG_RESUME);
+}
+
+_SOKOL_PRIVATE void* _sapp_android_on_save_instance_state(ANativeActivity* activity, size_t* out_size) {
+ SOKOL_LOG("NativeActivity onSaveInstanceState()");
+ *out_size = 0;
+ return NULL;
+}
+
+_SOKOL_PRIVATE void _sapp_android_on_window_focus_changed(ANativeActivity* activity, int has_focus) {
+ SOKOL_LOG("NativeActivity onWindowFocusChanged()");
+ if (has_focus) {
+ _sapp_android_msg(_SOKOL_ANDROID_MSG_FOCUS);
+ } else {
+ _sapp_android_msg(_SOKOL_ANDROID_MSG_NO_FOCUS);
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_android_on_pause(ANativeActivity* activity) {
+ SOKOL_LOG("NativeActivity onPause()");
+ _sapp_android_msg(_SOKOL_ANDROID_MSG_PAUSE);
+}
+
+_SOKOL_PRIVATE void _sapp_android_on_stop(ANativeActivity* activity) {
+ SOKOL_LOG("NativeActivity onStop()");
+}
+
+_SOKOL_PRIVATE void _sapp_android_msg_set_native_window(ANativeWindow* window) {
+ pthread_mutex_lock(&_sapp.android.pt.mutex);
+ _sapp.android.pending.window = window;
+ _sapp_android_msg(_SOKOL_ANDROID_MSG_SET_NATIVE_WINDOW);
+ while (_sapp.android.current.window != window) {
+ pthread_cond_wait(&_sapp.android.pt.cond, &_sapp.android.pt.mutex);
+ }
+ pthread_mutex_unlock(&_sapp.android.pt.mutex);
+}
+
+_SOKOL_PRIVATE void _sapp_android_on_native_window_created(ANativeActivity* activity, ANativeWindow* window) {
+ SOKOL_LOG("NativeActivity onNativeWindowCreated()");
+ _sapp_android_msg_set_native_window(window);
+}
+
+_SOKOL_PRIVATE void _sapp_android_on_native_window_destroyed(ANativeActivity* activity, ANativeWindow* window) {
+ SOKOL_LOG("NativeActivity onNativeWindowDestroyed()");
+ _sapp_android_msg_set_native_window(NULL);
+}
+
+_SOKOL_PRIVATE void _sapp_android_msg_set_input_queue(AInputQueue* input) {
+ pthread_mutex_lock(&_sapp.android.pt.mutex);
+ _sapp.android.pending.input = input;
+ _sapp_android_msg(_SOKOL_ANDROID_MSG_SET_INPUT_QUEUE);
+ while (_sapp.android.current.input != input) {
+ pthread_cond_wait(&_sapp.android.pt.cond, &_sapp.android.pt.mutex);
+ }
+ pthread_mutex_unlock(&_sapp.android.pt.mutex);
+}
+
+_SOKOL_PRIVATE void _sapp_android_on_input_queue_created(ANativeActivity* activity, AInputQueue* queue) {
+ SOKOL_LOG("NativeActivity onInputQueueCreated()");
+ _sapp_android_msg_set_input_queue(queue);
+}
+
+_SOKOL_PRIVATE void _sapp_android_on_input_queue_destroyed(ANativeActivity* activity, AInputQueue* queue) {
+ SOKOL_LOG("NativeActivity onInputQueueDestroyed()");
+ _sapp_android_msg_set_input_queue(NULL);
+}
+
+_SOKOL_PRIVATE void _sapp_android_on_config_changed(ANativeActivity* activity) {
+ SOKOL_LOG("NativeActivity onConfigurationChanged()");
+ /* see android:configChanges in manifest */
+}
+
+_SOKOL_PRIVATE void _sapp_android_on_low_memory(ANativeActivity* activity) {
+ SOKOL_LOG("NativeActivity onLowMemory()");
+}
+
+_SOKOL_PRIVATE void _sapp_android_on_destroy(ANativeActivity* activity) {
+ /*
+ * For some reason even an empty app using nativeactivity.h will crash (WIN DEATH)
+ * on my device (Moto X 2nd gen) when the app is removed from the task view
+ * (TaskStackView: onTaskViewDismissed).
+ *
+ * However, if ANativeActivity_finish() is explicitly called from for example
+ * _sapp_android_on_stop(), the crash disappears. Is this a bug in NativeActivity?
+ */
+ SOKOL_LOG("NativeActivity onDestroy()");
+
+ /* send destroy msg */
+ pthread_mutex_lock(&_sapp.android.pt.mutex);
+ _sapp_android_msg(_SOKOL_ANDROID_MSG_DESTROY);
+ while (!_sapp.android.is_thread_stopped) {
+ pthread_cond_wait(&_sapp.android.pt.cond, &_sapp.android.pt.mutex);
+ }
+ pthread_mutex_unlock(&_sapp.android.pt.mutex);
+
+ /* clean up main thread */
+ pthread_cond_destroy(&_sapp.android.pt.cond);
+ pthread_mutex_destroy(&_sapp.android.pt.mutex);
+
+ close(_sapp.android.pt.read_from_main_fd);
+ close(_sapp.android.pt.write_from_main_fd);
+
+ SOKOL_LOG("NativeActivity done");
+
+ /* this is a bit naughty, but causes a clean restart of the app (static globals are reset) */
+ exit(0);
+}
+
+JNIEXPORT
+void ANativeActivity_onCreate(ANativeActivity* activity, void* saved_state, size_t saved_state_size) {
+ SOKOL_LOG("NativeActivity onCreate()");
+
+ sapp_desc desc = sokol_main(0, NULL);
+ _sapp_init_state(&desc);
+
+ /* start loop thread */
+ _sapp.android.activity = activity;
+
+ int pipe_fd[2];
+ if (pipe(pipe_fd) != 0) {
+ SOKOL_LOG("Could not create thread pipe");
+ return;
+ }
+ _sapp.android.pt.read_from_main_fd = pipe_fd[0];
+ _sapp.android.pt.write_from_main_fd = pipe_fd[1];
+
+ pthread_mutex_init(&_sapp.android.pt.mutex, NULL);
+ pthread_cond_init(&_sapp.android.pt.cond, NULL);
+
+ pthread_attr_t attr;
+ pthread_attr_init(&attr);
+ pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
+ pthread_create(&_sapp.android.pt.thread, &attr, _sapp_android_loop, 0);
+ pthread_attr_destroy(&attr);
+
+ /* wait until main loop has started */
+ pthread_mutex_lock(&_sapp.android.pt.mutex);
+ while (!_sapp.android.is_thread_started) {
+ pthread_cond_wait(&_sapp.android.pt.cond, &_sapp.android.pt.mutex);
+ }
+ pthread_mutex_unlock(&_sapp.android.pt.mutex);
+
+ /* send create msg */
+ pthread_mutex_lock(&_sapp.android.pt.mutex);
+ _sapp_android_msg(_SOKOL_ANDROID_MSG_CREATE);
+ while (!_sapp.android.has_created) {
+ pthread_cond_wait(&_sapp.android.pt.cond, &_sapp.android.pt.mutex);
+ }
+ pthread_mutex_unlock(&_sapp.android.pt.mutex);
+
+ /* register for callbacks */
+ activity->callbacks->onStart = _sapp_android_on_start;
+ activity->callbacks->onResume = _sapp_android_on_resume;
+ activity->callbacks->onSaveInstanceState = _sapp_android_on_save_instance_state;
+ activity->callbacks->onWindowFocusChanged = _sapp_android_on_window_focus_changed;
+ activity->callbacks->onPause = _sapp_android_on_pause;
+ activity->callbacks->onStop = _sapp_android_on_stop;
+ activity->callbacks->onDestroy = _sapp_android_on_destroy;
+ activity->callbacks->onNativeWindowCreated = _sapp_android_on_native_window_created;
+ /* activity->callbacks->onNativeWindowResized = _sapp_android_on_native_window_resized; */
+ /* activity->callbacks->onNativeWindowRedrawNeeded = _sapp_android_on_native_window_redraw_needed; */
+ activity->callbacks->onNativeWindowDestroyed = _sapp_android_on_native_window_destroyed;
+ activity->callbacks->onInputQueueCreated = _sapp_android_on_input_queue_created;
+ activity->callbacks->onInputQueueDestroyed = _sapp_android_on_input_queue_destroyed;
+ /* activity->callbacks->onContentRectChanged = _sapp_android_on_content_rect_changed; */
+ activity->callbacks->onConfigurationChanged = _sapp_android_on_config_changed;
+ activity->callbacks->onLowMemory = _sapp_android_on_low_memory;
+
+ SOKOL_LOG("NativeActivity successfully created");
+
+ /* NOT A BUG: do NOT call sapp_discard_state() */
+}
+
+#endif /* _SAPP_ANDROID */
+
+/*== LINUX ==================================================================*/
+#if defined(_SAPP_LINUX)
+
+/* see GLFW's xkb_unicode.c */
+static const struct _sapp_x11_codepair {
+ uint16_t keysym;
+ uint16_t ucs;
+} _sapp_x11_keysymtab[] = {
+ { 0x01a1, 0x0104 },
+ { 0x01a2, 0x02d8 },
+ { 0x01a3, 0x0141 },
+ { 0x01a5, 0x013d },
+ { 0x01a6, 0x015a },
+ { 0x01a9, 0x0160 },
+ { 0x01aa, 0x015e },
+ { 0x01ab, 0x0164 },
+ { 0x01ac, 0x0179 },
+ { 0x01ae, 0x017d },
+ { 0x01af, 0x017b },
+ { 0x01b1, 0x0105 },
+ { 0x01b2, 0x02db },
+ { 0x01b3, 0x0142 },
+ { 0x01b5, 0x013e },
+ { 0x01b6, 0x015b },
+ { 0x01b7, 0x02c7 },
+ { 0x01b9, 0x0161 },
+ { 0x01ba, 0x015f },
+ { 0x01bb, 0x0165 },
+ { 0x01bc, 0x017a },
+ { 0x01bd, 0x02dd },
+ { 0x01be, 0x017e },
+ { 0x01bf, 0x017c },
+ { 0x01c0, 0x0154 },
+ { 0x01c3, 0x0102 },
+ { 0x01c5, 0x0139 },
+ { 0x01c6, 0x0106 },
+ { 0x01c8, 0x010c },
+ { 0x01ca, 0x0118 },
+ { 0x01cc, 0x011a },
+ { 0x01cf, 0x010e },
+ { 0x01d0, 0x0110 },
+ { 0x01d1, 0x0143 },
+ { 0x01d2, 0x0147 },
+ { 0x01d5, 0x0150 },
+ { 0x01d8, 0x0158 },
+ { 0x01d9, 0x016e },
+ { 0x01db, 0x0170 },
+ { 0x01de, 0x0162 },
+ { 0x01e0, 0x0155 },
+ { 0x01e3, 0x0103 },
+ { 0x01e5, 0x013a },
+ { 0x01e6, 0x0107 },
+ { 0x01e8, 0x010d },
+ { 0x01ea, 0x0119 },
+ { 0x01ec, 0x011b },
+ { 0x01ef, 0x010f },
+ { 0x01f0, 0x0111 },
+ { 0x01f1, 0x0144 },
+ { 0x01f2, 0x0148 },
+ { 0x01f5, 0x0151 },
+ { 0x01f8, 0x0159 },
+ { 0x01f9, 0x016f },
+ { 0x01fb, 0x0171 },
+ { 0x01fe, 0x0163 },
+ { 0x01ff, 0x02d9 },
+ { 0x02a1, 0x0126 },
+ { 0x02a6, 0x0124 },
+ { 0x02a9, 0x0130 },
+ { 0x02ab, 0x011e },
+ { 0x02ac, 0x0134 },
+ { 0x02b1, 0x0127 },
+ { 0x02b6, 0x0125 },
+ { 0x02b9, 0x0131 },
+ { 0x02bb, 0x011f },
+ { 0x02bc, 0x0135 },
+ { 0x02c5, 0x010a },
+ { 0x02c6, 0x0108 },
+ { 0x02d5, 0x0120 },
+ { 0x02d8, 0x011c },
+ { 0x02dd, 0x016c },
+ { 0x02de, 0x015c },
+ { 0x02e5, 0x010b },
+ { 0x02e6, 0x0109 },
+ { 0x02f5, 0x0121 },
+ { 0x02f8, 0x011d },
+ { 0x02fd, 0x016d },
+ { 0x02fe, 0x015d },
+ { 0x03a2, 0x0138 },
+ { 0x03a3, 0x0156 },
+ { 0x03a5, 0x0128 },
+ { 0x03a6, 0x013b },
+ { 0x03aa, 0x0112 },
+ { 0x03ab, 0x0122 },
+ { 0x03ac, 0x0166 },
+ { 0x03b3, 0x0157 },
+ { 0x03b5, 0x0129 },
+ { 0x03b6, 0x013c },
+ { 0x03ba, 0x0113 },
+ { 0x03bb, 0x0123 },
+ { 0x03bc, 0x0167 },
+ { 0x03bd, 0x014a },
+ { 0x03bf, 0x014b },
+ { 0x03c0, 0x0100 },
+ { 0x03c7, 0x012e },
+ { 0x03cc, 0x0116 },
+ { 0x03cf, 0x012a },
+ { 0x03d1, 0x0145 },
+ { 0x03d2, 0x014c },
+ { 0x03d3, 0x0136 },
+ { 0x03d9, 0x0172 },
+ { 0x03dd, 0x0168 },
+ { 0x03de, 0x016a },
+ { 0x03e0, 0x0101 },
+ { 0x03e7, 0x012f },
+ { 0x03ec, 0x0117 },
+ { 0x03ef, 0x012b },
+ { 0x03f1, 0x0146 },
+ { 0x03f2, 0x014d },
+ { 0x03f3, 0x0137 },
+ { 0x03f9, 0x0173 },
+ { 0x03fd, 0x0169 },
+ { 0x03fe, 0x016b },
+ { 0x047e, 0x203e },
+ { 0x04a1, 0x3002 },
+ { 0x04a2, 0x300c },
+ { 0x04a3, 0x300d },
+ { 0x04a4, 0x3001 },
+ { 0x04a5, 0x30fb },
+ { 0x04a6, 0x30f2 },
+ { 0x04a7, 0x30a1 },
+ { 0x04a8, 0x30a3 },
+ { 0x04a9, 0x30a5 },
+ { 0x04aa, 0x30a7 },
+ { 0x04ab, 0x30a9 },
+ { 0x04ac, 0x30e3 },
+ { 0x04ad, 0x30e5 },
+ { 0x04ae, 0x30e7 },
+ { 0x04af, 0x30c3 },
+ { 0x04b0, 0x30fc },
+ { 0x04b1, 0x30a2 },
+ { 0x04b2, 0x30a4 },
+ { 0x04b3, 0x30a6 },
+ { 0x04b4, 0x30a8 },
+ { 0x04b5, 0x30aa },
+ { 0x04b6, 0x30ab },
+ { 0x04b7, 0x30ad },
+ { 0x04b8, 0x30af },
+ { 0x04b9, 0x30b1 },
+ { 0x04ba, 0x30b3 },
+ { 0x04bb, 0x30b5 },
+ { 0x04bc, 0x30b7 },
+ { 0x04bd, 0x30b9 },
+ { 0x04be, 0x30bb },
+ { 0x04bf, 0x30bd },
+ { 0x04c0, 0x30bf },
+ { 0x04c1, 0x30c1 },
+ { 0x04c2, 0x30c4 },
+ { 0x04c3, 0x30c6 },
+ { 0x04c4, 0x30c8 },
+ { 0x04c5, 0x30ca },
+ { 0x04c6, 0x30cb },
+ { 0x04c7, 0x30cc },
+ { 0x04c8, 0x30cd },
+ { 0x04c9, 0x30ce },
+ { 0x04ca, 0x30cf },
+ { 0x04cb, 0x30d2 },
+ { 0x04cc, 0x30d5 },
+ { 0x04cd, 0x30d8 },
+ { 0x04ce, 0x30db },
+ { 0x04cf, 0x30de },
+ { 0x04d0, 0x30df },
+ { 0x04d1, 0x30e0 },
+ { 0x04d2, 0x30e1 },
+ { 0x04d3, 0x30e2 },
+ { 0x04d4, 0x30e4 },
+ { 0x04d5, 0x30e6 },
+ { 0x04d6, 0x30e8 },
+ { 0x04d7, 0x30e9 },
+ { 0x04d8, 0x30ea },
+ { 0x04d9, 0x30eb },
+ { 0x04da, 0x30ec },
+ { 0x04db, 0x30ed },
+ { 0x04dc, 0x30ef },
+ { 0x04dd, 0x30f3 },
+ { 0x04de, 0x309b },
+ { 0x04df, 0x309c },
+ { 0x05ac, 0x060c },
+ { 0x05bb, 0x061b },
+ { 0x05bf, 0x061f },
+ { 0x05c1, 0x0621 },
+ { 0x05c2, 0x0622 },
+ { 0x05c3, 0x0623 },
+ { 0x05c4, 0x0624 },
+ { 0x05c5, 0x0625 },
+ { 0x05c6, 0x0626 },
+ { 0x05c7, 0x0627 },
+ { 0x05c8, 0x0628 },
+ { 0x05c9, 0x0629 },
+ { 0x05ca, 0x062a },
+ { 0x05cb, 0x062b },
+ { 0x05cc, 0x062c },
+ { 0x05cd, 0x062d },
+ { 0x05ce, 0x062e },
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+ { 0x0ee8, 0x11bc },
+ { 0x0ee9, 0x11bd },
+ { 0x0eea, 0x11be },
+ { 0x0eeb, 0x11bf },
+ { 0x0eec, 0x11c0 },
+ { 0x0eed, 0x11c1 },
+ { 0x0eee, 0x11c2 },
+ { 0x0eef, 0x316d },
+ { 0x0ef0, 0x3171 },
+ { 0x0ef1, 0x3178 },
+ { 0x0ef2, 0x317f },
+ { 0x0ef3, 0x3181 },
+ { 0x0ef4, 0x3184 },
+ { 0x0ef5, 0x3186 },
+ { 0x0ef6, 0x318d },
+ { 0x0ef7, 0x318e },
+ { 0x0ef8, 0x11eb },
+ { 0x0ef9, 0x11f0 },
+ { 0x0efa, 0x11f9 },
+ { 0x0eff, 0x20a9 },
+ { 0x13a4, 0x20ac },
+ { 0x13bc, 0x0152 },
+ { 0x13bd, 0x0153 },
+ { 0x13be, 0x0178 },
+ { 0x20ac, 0x20ac },
+ { 0xfe50, '`' },
+ { 0xfe51, 0x00b4 },
+ { 0xfe52, '^' },
+ { 0xfe53, '~' },
+ { 0xfe54, 0x00af },
+ { 0xfe55, 0x02d8 },
+ { 0xfe56, 0x02d9 },
+ { 0xfe57, 0x00a8 },
+ { 0xfe58, 0x02da },
+ { 0xfe59, 0x02dd },
+ { 0xfe5a, 0x02c7 },
+ { 0xfe5b, 0x00b8 },
+ { 0xfe5c, 0x02db },
+ { 0xfe5d, 0x037a },
+ { 0xfe5e, 0x309b },
+ { 0xfe5f, 0x309c },
+ { 0xfe63, '/' },
+ { 0xfe64, 0x02bc },
+ { 0xfe65, 0x02bd },
+ { 0xfe66, 0x02f5 },
+ { 0xfe67, 0x02f3 },
+ { 0xfe68, 0x02cd },
+ { 0xfe69, 0xa788 },
+ { 0xfe6a, 0x02f7 },
+ { 0xfe6e, ',' },
+ { 0xfe6f, 0x00a4 },
+ { 0xfe80, 'a' }, /* XK_dead_a */
+ { 0xfe81, 'A' }, /* XK_dead_A */
+ { 0xfe82, 'e' }, /* XK_dead_e */
+ { 0xfe83, 'E' }, /* XK_dead_E */
+ { 0xfe84, 'i' }, /* XK_dead_i */
+ { 0xfe85, 'I' }, /* XK_dead_I */
+ { 0xfe86, 'o' }, /* XK_dead_o */
+ { 0xfe87, 'O' }, /* XK_dead_O */
+ { 0xfe88, 'u' }, /* XK_dead_u */
+ { 0xfe89, 'U' }, /* XK_dead_U */
+ { 0xfe8a, 0x0259 },
+ { 0xfe8b, 0x018f },
+ { 0xfe8c, 0x00b5 },
+ { 0xfe90, '_' },
+ { 0xfe91, 0x02c8 },
+ { 0xfe92, 0x02cc },
+ { 0xff80 /*XKB_KEY_KP_Space*/, ' ' },
+ { 0xff95 /*XKB_KEY_KP_7*/, 0x0037 },
+ { 0xff96 /*XKB_KEY_KP_4*/, 0x0034 },
+ { 0xff97 /*XKB_KEY_KP_8*/, 0x0038 },
+ { 0xff98 /*XKB_KEY_KP_6*/, 0x0036 },
+ { 0xff99 /*XKB_KEY_KP_2*/, 0x0032 },
+ { 0xff9a /*XKB_KEY_KP_9*/, 0x0039 },
+ { 0xff9b /*XKB_KEY_KP_3*/, 0x0033 },
+ { 0xff9c /*XKB_KEY_KP_1*/, 0x0031 },
+ { 0xff9d /*XKB_KEY_KP_5*/, 0x0035 },
+ { 0xff9e /*XKB_KEY_KP_0*/, 0x0030 },
+ { 0xffaa /*XKB_KEY_KP_Multiply*/, '*' },
+ { 0xffab /*XKB_KEY_KP_Add*/, '+' },
+ { 0xffac /*XKB_KEY_KP_Separator*/, ',' },
+ { 0xffad /*XKB_KEY_KP_Subtract*/, '-' },
+ { 0xffae /*XKB_KEY_KP_Decimal*/, '.' },
+ { 0xffaf /*XKB_KEY_KP_Divide*/, '/' },
+ { 0xffb0 /*XKB_KEY_KP_0*/, 0x0030 },
+ { 0xffb1 /*XKB_KEY_KP_1*/, 0x0031 },
+ { 0xffb2 /*XKB_KEY_KP_2*/, 0x0032 },
+ { 0xffb3 /*XKB_KEY_KP_3*/, 0x0033 },
+ { 0xffb4 /*XKB_KEY_KP_4*/, 0x0034 },
+ { 0xffb5 /*XKB_KEY_KP_5*/, 0x0035 },
+ { 0xffb6 /*XKB_KEY_KP_6*/, 0x0036 },
+ { 0xffb7 /*XKB_KEY_KP_7*/, 0x0037 },
+ { 0xffb8 /*XKB_KEY_KP_8*/, 0x0038 },
+ { 0xffb9 /*XKB_KEY_KP_9*/, 0x0039 },
+ { 0xffbd /*XKB_KEY_KP_Equal*/, '=' }
+};
+
+_SOKOL_PRIVATE int _sapp_x11_error_handler(Display* display, XErrorEvent* event) {
+ _SOKOL_UNUSED(display);
+ _sapp.x11.error_code = event->error_code;
+ return 0;
+}
+
+_SOKOL_PRIVATE void _sapp_x11_grab_error_handler(void) {
+ _sapp.x11.error_code = Success;
+ XSetErrorHandler(_sapp_x11_error_handler);
+}
+
+_SOKOL_PRIVATE void _sapp_x11_release_error_handler(void) {
+ XSync(_sapp.x11.display, False);
+ XSetErrorHandler(NULL);
+}
+
+_SOKOL_PRIVATE void _sapp_x11_init_extensions(void) {
+ _sapp.x11.UTF8_STRING = XInternAtom(_sapp.x11.display, "UTF8_STRING", False);
+ _sapp.x11.WM_PROTOCOLS = XInternAtom(_sapp.x11.display, "WM_PROTOCOLS", False);
+ _sapp.x11.WM_DELETE_WINDOW = XInternAtom(_sapp.x11.display, "WM_DELETE_WINDOW", False);
+ _sapp.x11.WM_STATE = XInternAtom(_sapp.x11.display, "WM_STATE", False);
+ _sapp.x11.NET_WM_NAME = XInternAtom(_sapp.x11.display, "_NET_WM_NAME", False);
+ _sapp.x11.NET_WM_ICON_NAME = XInternAtom(_sapp.x11.display, "_NET_WM_ICON_NAME", False);
+ _sapp.x11.NET_WM_STATE = XInternAtom(_sapp.x11.display, "_NET_WM_STATE", False);
+ _sapp.x11.NET_WM_STATE_FULLSCREEN = XInternAtom(_sapp.x11.display, "_NET_WM_STATE_FULLSCREEN", False);
+ if (_sapp.drop.enabled) {
+ _sapp.x11.xdnd.XdndAware = XInternAtom(_sapp.x11.display, "XdndAware", False);
+ _sapp.x11.xdnd.XdndEnter = XInternAtom(_sapp.x11.display, "XdndEnter", False);
+ _sapp.x11.xdnd.XdndPosition = XInternAtom(_sapp.x11.display, "XdndPosition", False);
+ _sapp.x11.xdnd.XdndStatus = XInternAtom(_sapp.x11.display, "XdndStatus", False);
+ _sapp.x11.xdnd.XdndActionCopy = XInternAtom(_sapp.x11.display, "XdndActionCopy", False);
+ _sapp.x11.xdnd.XdndDrop = XInternAtom(_sapp.x11.display, "XdndDrop", False);
+ _sapp.x11.xdnd.XdndFinished = XInternAtom(_sapp.x11.display, "XdndFinished", False);
+ _sapp.x11.xdnd.XdndSelection = XInternAtom(_sapp.x11.display, "XdndSelection", False);
+ _sapp.x11.xdnd.XdndTypeList = XInternAtom(_sapp.x11.display, "XdndTypeList", False);
+ _sapp.x11.xdnd.text_uri_list = XInternAtom(_sapp.x11.display, "text/uri-list", False);
+ }
+
+ /* check Xi extension for raw mouse input */
+ if (XQueryExtension(_sapp.x11.display, "XInputExtension", &_sapp.x11.xi.major_opcode, &_sapp.x11.xi.event_base, &_sapp.x11.xi.error_base)) {
+ _sapp.x11.xi.major = 2;
+ _sapp.x11.xi.minor = 0;
+ if (XIQueryVersion(_sapp.x11.display, &_sapp.x11.xi.major, &_sapp.x11.xi.minor) == Success) {
+ _sapp.x11.xi.available = true;
+ }
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_x11_query_system_dpi(void) {
+ /* from GLFW:
+
+ NOTE: Default to the display-wide DPI as we don't currently have a policy
+ for which monitor a window is considered to be on
+
+ _sapp.x11.dpi = DisplayWidth(_sapp.x11.display, _sapp.x11.screen) *
+ 25.4f / DisplayWidthMM(_sapp.x11.display, _sapp.x11.screen);
+
+ NOTE: Basing the scale on Xft.dpi where available should provide the most
+ consistent user experience (matches Qt, Gtk, etc), although not
+ always the most accurate one
+ */
+ char* rms = XResourceManagerString(_sapp.x11.display);
+ if (rms) {
+ XrmDatabase db = XrmGetStringDatabase(rms);
+ if (db) {
+ XrmValue value;
+ char* type = NULL;
+ if (XrmGetResource(db, "Xft.dpi", "Xft.Dpi", &type, &value)) {
+ if (type && strcmp(type, "String") == 0) {
+ _sapp.x11.dpi = atof(value.addr);
+ }
+ }
+ XrmDestroyDatabase(db);
+ }
+ }
+}
+
+_SOKOL_PRIVATE bool _sapp_glx_has_ext(const char* ext, const char* extensions) {
+ SOKOL_ASSERT(ext);
+ const char* start = extensions;
+ while (true) {
+ const char* where = strstr(start, ext);
+ if (!where) {
+ return false;
+ }
+ const char* terminator = where + strlen(ext);
+ if ((where == start) || (*(where - 1) == ' ')) {
+ if (*terminator == ' ' || *terminator == '\0') {
+ break;
+ }
+ }
+ start = terminator;
+ }
+ return true;
+}
+
+_SOKOL_PRIVATE bool _sapp_glx_extsupported(const char* ext, const char* extensions) {
+ if (extensions) {
+ return _sapp_glx_has_ext(ext, extensions);
+ }
+ else {
+ return false;
+ }
+}
+
+_SOKOL_PRIVATE void* _sapp_glx_getprocaddr(const char* procname)
+{
+ if (_sapp.glx.GetProcAddress) {
+ return (void*) _sapp.glx.GetProcAddress(procname);
+ }
+ else if (_sapp.glx.GetProcAddressARB) {
+ return (void*) _sapp.glx.GetProcAddressARB(procname);
+ }
+ else {
+ return dlsym(_sapp.glx.libgl, procname);
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_glx_init() {
+ const char* sonames[] = { "libGL.so.1", "libGL.so", 0 };
+ for (int i = 0; sonames[i]; i++) {
+ _sapp.glx.libgl = dlopen(sonames[i], RTLD_LAZY|RTLD_GLOBAL);
+ if (_sapp.glx.libgl) {
+ break;
+ }
+ }
+ if (!_sapp.glx.libgl) {
+ _sapp_fail("GLX: failed to load libGL");
+ }
+ _sapp.glx.GetFBConfigs = (PFNGLXGETFBCONFIGSPROC) dlsym(_sapp.glx.libgl, "glXGetFBConfigs");
+ _sapp.glx.GetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC) dlsym(_sapp.glx.libgl, "glXGetFBConfigAttrib");
+ _sapp.glx.GetClientString = (PFNGLXGETCLIENTSTRINGPROC) dlsym(_sapp.glx.libgl, "glXGetClientString");
+ _sapp.glx.QueryExtension = (PFNGLXQUERYEXTENSIONPROC) dlsym(_sapp.glx.libgl, "glXQueryExtension");
+ _sapp.glx.QueryVersion = (PFNGLXQUERYVERSIONPROC) dlsym(_sapp.glx.libgl, "glXQueryVersion");
+ _sapp.glx.DestroyContext = (PFNGLXDESTROYCONTEXTPROC) dlsym(_sapp.glx.libgl, "glXDestroyContext");
+ _sapp.glx.MakeCurrent = (PFNGLXMAKECURRENTPROC) dlsym(_sapp.glx.libgl, "glXMakeCurrent");
+ _sapp.glx.SwapBuffers = (PFNGLXSWAPBUFFERSPROC) dlsym(_sapp.glx.libgl, "glXSwapBuffers");
+ _sapp.glx.QueryExtensionsString = (PFNGLXQUERYEXTENSIONSSTRINGPROC) dlsym(_sapp.glx.libgl, "glXQueryExtensionsString");
+ _sapp.glx.CreateWindow = (PFNGLXCREATEWINDOWPROC) dlsym(_sapp.glx.libgl, "glXCreateWindow");
+ _sapp.glx.DestroyWindow = (PFNGLXDESTROYWINDOWPROC) dlsym(_sapp.glx.libgl, "glXDestroyWindow");
+ _sapp.glx.GetProcAddress = (PFNGLXGETPROCADDRESSPROC) dlsym(_sapp.glx.libgl, "glXGetProcAddress");
+ _sapp.glx.GetProcAddressARB = (PFNGLXGETPROCADDRESSPROC) dlsym(_sapp.glx.libgl, "glXGetProcAddressARB");
+ _sapp.glx.GetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC) dlsym(_sapp.glx.libgl, "glXGetVisualFromFBConfig");
+ if (!_sapp.glx.GetFBConfigs ||
+ !_sapp.glx.GetFBConfigAttrib ||
+ !_sapp.glx.GetClientString ||
+ !_sapp.glx.QueryExtension ||
+ !_sapp.glx.QueryVersion ||
+ !_sapp.glx.DestroyContext ||
+ !_sapp.glx.MakeCurrent ||
+ !_sapp.glx.SwapBuffers ||
+ !_sapp.glx.QueryExtensionsString ||
+ !_sapp.glx.CreateWindow ||
+ !_sapp.glx.DestroyWindow ||
+ !_sapp.glx.GetProcAddress ||
+ !_sapp.glx.GetProcAddressARB ||
+ !_sapp.glx.GetVisualFromFBConfig)
+ {
+ _sapp_fail("GLX: failed to load required entry points");
+ }
+
+ if (!_sapp.glx.QueryExtension(_sapp.x11.display, &_sapp.glx.error_base, &_sapp.glx.event_base)) {
+ _sapp_fail("GLX: GLX extension not found");
+ }
+ if (!_sapp.glx.QueryVersion(_sapp.x11.display, &_sapp.glx.major, &_sapp.glx.minor)) {
+ _sapp_fail("GLX: Failed to query GLX version");
+ }
+ if (_sapp.glx.major == 1 && _sapp.glx.minor < 3) {
+ _sapp_fail("GLX: GLX version 1.3 is required");
+ }
+ const char* exts = _sapp.glx.QueryExtensionsString(_sapp.x11.display, _sapp.x11.screen);
+ if (_sapp_glx_extsupported("GLX_EXT_swap_control", exts)) {
+ _sapp.glx.SwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC) _sapp_glx_getprocaddr("glXSwapIntervalEXT");
+ _sapp.glx.EXT_swap_control = 0 != _sapp.glx.SwapIntervalEXT;
+ }
+ if (_sapp_glx_extsupported("GLX_MESA_swap_control", exts)) {
+ _sapp.glx.SwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC) _sapp_glx_getprocaddr("glXSwapIntervalMESA");
+ _sapp.glx.MESA_swap_control = 0 != _sapp.glx.SwapIntervalMESA;
+ }
+ _sapp.glx.ARB_multisample = _sapp_glx_extsupported("GLX_ARB_multisample", exts);
+ if (_sapp_glx_extsupported("GLX_ARB_create_context", exts)) {
+ _sapp.glx.CreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC) _sapp_glx_getprocaddr("glXCreateContextAttribsARB");
+ _sapp.glx.ARB_create_context = 0 != _sapp.glx.CreateContextAttribsARB;
+ }
+ _sapp.glx.ARB_create_context_profile = _sapp_glx_extsupported("GLX_ARB_create_context_profile", exts);
+}
+
+_SOKOL_PRIVATE int _sapp_glx_attrib(GLXFBConfig fbconfig, int attrib) {
+ int value;
+ _sapp.glx.GetFBConfigAttrib(_sapp.x11.display, fbconfig, attrib, &value);
+ return value;
+}
+
+_SOKOL_PRIVATE GLXFBConfig _sapp_glx_choosefbconfig() {
+ GLXFBConfig* native_configs;
+ _sapp_gl_fbconfig* usable_configs;
+ const _sapp_gl_fbconfig* closest;
+ int i, native_count, usable_count;
+ const char* vendor;
+ bool trust_window_bit = true;
+
+ /* HACK: This is a (hopefully temporary) workaround for Chromium
+ (VirtualBox GL) not setting the window bit on any GLXFBConfigs
+ */
+ vendor = _sapp.glx.GetClientString(_sapp.x11.display, GLX_VENDOR);
+ if (vendor && strcmp(vendor, "Chromium") == 0) {
+ trust_window_bit = false;
+ }
+
+ native_configs = _sapp.glx.GetFBConfigs(_sapp.x11.display, _sapp.x11.screen, &native_count);
+ if (!native_configs || !native_count) {
+ _sapp_fail("GLX: No GLXFBConfigs returned");
+ }
+
+ usable_configs = (_sapp_gl_fbconfig*) SOKOL_CALLOC((size_t)native_count, sizeof(_sapp_gl_fbconfig));
+ usable_count = 0;
+ for (i = 0; i < native_count; i++) {
+ const GLXFBConfig n = native_configs[i];
+ _sapp_gl_fbconfig* u = usable_configs + usable_count;
+ _sapp_gl_init_fbconfig(u);
+
+ /* Only consider RGBA GLXFBConfigs */
+ if (0 == (_sapp_glx_attrib(n, GLX_RENDER_TYPE) & GLX_RGBA_BIT)) {
+ continue;
+ }
+ /* Only consider window GLXFBConfigs */
+ if (0 == (_sapp_glx_attrib(n, GLX_DRAWABLE_TYPE) & GLX_WINDOW_BIT)) {
+ if (trust_window_bit) {
+ continue;
+ }
+ }
+ u->red_bits = _sapp_glx_attrib(n, GLX_RED_SIZE);
+ u->green_bits = _sapp_glx_attrib(n, GLX_GREEN_SIZE);
+ u->blue_bits = _sapp_glx_attrib(n, GLX_BLUE_SIZE);
+ u->alpha_bits = _sapp_glx_attrib(n, GLX_ALPHA_SIZE);
+ u->depth_bits = _sapp_glx_attrib(n, GLX_DEPTH_SIZE);
+ u->stencil_bits = _sapp_glx_attrib(n, GLX_STENCIL_SIZE);
+ if (_sapp_glx_attrib(n, GLX_DOUBLEBUFFER)) {
+ u->doublebuffer = true;
+ }
+ if (_sapp.glx.ARB_multisample) {
+ u->samples = _sapp_glx_attrib(n, GLX_SAMPLES);
+ }
+ u->handle = (uintptr_t) n;
+ usable_count++;
+ }
+ _sapp_gl_fbconfig desired;
+ _sapp_gl_init_fbconfig(&desired);
+ desired.red_bits = 8;
+ desired.green_bits = 8;
+ desired.blue_bits = 8;
+ desired.alpha_bits = 8;
+ desired.depth_bits = 24;
+ desired.stencil_bits = 8;
+ desired.doublebuffer = true;
+ desired.samples = _sapp.sample_count > 1 ? _sapp.sample_count : 0;
+ closest = _sapp_gl_choose_fbconfig(&desired, usable_configs, usable_count);
+ GLXFBConfig result = 0;
+ if (closest) {
+ result = (GLXFBConfig) closest->handle;
+ }
+ XFree(native_configs);
+ SOKOL_FREE(usable_configs);
+ return result;
+}
+
+_SOKOL_PRIVATE void _sapp_glx_choose_visual(Visual** visual, int* depth) {
+ GLXFBConfig native = _sapp_glx_choosefbconfig();
+ if (0 == native) {
+ _sapp_fail("GLX: Failed to find a suitable GLXFBConfig");
+ }
+ XVisualInfo* result = _sapp.glx.GetVisualFromFBConfig(_sapp.x11.display, native);
+ if (!result) {
+ _sapp_fail("GLX: Failed to retrieve Visual for GLXFBConfig");
+ }
+ *visual = result->visual;
+ *depth = result->depth;
+ XFree(result);
+}
+
+_SOKOL_PRIVATE void _sapp_glx_create_context(void) {
+ GLXFBConfig native = _sapp_glx_choosefbconfig();
+ if (0 == native){
+ _sapp_fail("GLX: Failed to find a suitable GLXFBConfig (2)");
+ }
+ if (!(_sapp.glx.ARB_create_context && _sapp.glx.ARB_create_context_profile)) {
+ _sapp_fail("GLX: ARB_create_context and ARB_create_context_profile required");
+ }
+ _sapp_x11_grab_error_handler();
+ const int attribs[] = {
+ GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
+ GLX_CONTEXT_MINOR_VERSION_ARB, 3,
+ GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
+ GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
+ 0, 0
+ };
+ _sapp.glx.ctx = _sapp.glx.CreateContextAttribsARB(_sapp.x11.display, native, NULL, True, attribs);
+ if (!_sapp.glx.ctx) {
+ _sapp_fail("GLX: failed to create GL context");
+ }
+ _sapp_x11_release_error_handler();
+ _sapp.glx.window = _sapp.glx.CreateWindow(_sapp.x11.display, native, _sapp.x11.window, NULL);
+ if (!_sapp.glx.window) {
+ _sapp_fail("GLX: failed to create window");
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_glx_destroy_context(void) {
+ if (_sapp.glx.window) {
+ _sapp.glx.DestroyWindow(_sapp.x11.display, _sapp.glx.window);
+ _sapp.glx.window = 0;
+ }
+ if (_sapp.glx.ctx) {
+ _sapp.glx.DestroyContext(_sapp.x11.display, _sapp.glx.ctx);
+ _sapp.glx.ctx = 0;
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_glx_make_current(void) {
+ _sapp.glx.MakeCurrent(_sapp.x11.display, _sapp.glx.window, _sapp.glx.ctx);
+}
+
+_SOKOL_PRIVATE void _sapp_glx_swap_buffers(void) {
+ _sapp.glx.SwapBuffers(_sapp.x11.display, _sapp.glx.window);
+}
+
+_SOKOL_PRIVATE void _sapp_glx_swapinterval(int interval) {
+ _sapp_glx_make_current();
+ if (_sapp.glx.EXT_swap_control) {
+ _sapp.glx.SwapIntervalEXT(_sapp.x11.display, _sapp.glx.window, interval);
+ }
+ else if (_sapp.glx.MESA_swap_control) {
+ _sapp.glx.SwapIntervalMESA(interval);
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_x11_send_event(Atom type, int a, int b, int c, int d, int e) {
+ XEvent event;
+ memset(&event, 0, sizeof(event));
+
+ event.type = ClientMessage;
+ event.xclient.window = _sapp.x11.window;
+ event.xclient.format = 32;
+ event.xclient.message_type = type;
+ event.xclient.data.l[0] = a;
+ event.xclient.data.l[1] = b;
+ event.xclient.data.l[2] = c;
+ event.xclient.data.l[3] = d;
+ event.xclient.data.l[4] = e;
+
+ XSendEvent(_sapp.x11.display, _sapp.x11.root,
+ False,
+ SubstructureNotifyMask | SubstructureRedirectMask,
+ &event);
+}
+
+_SOKOL_PRIVATE void _sapp_x11_query_window_size(void) {
+ XWindowAttributes attribs;
+ XGetWindowAttributes(_sapp.x11.display, _sapp.x11.window, &attribs);
+ _sapp.window_width = attribs.width;
+ _sapp.window_height = attribs.height;
+ _sapp.framebuffer_width = _sapp.window_width;
+ _sapp.framebuffer_height = _sapp.window_height;
+}
+
+_SOKOL_PRIVATE void _sapp_x11_set_fullscreen(bool enable) {
+ /* NOTE: this function must be called after XMapWindow (which happens in _sapp_x11_show_window()) */
+ if (_sapp.x11.NET_WM_STATE && _sapp.x11.NET_WM_STATE_FULLSCREEN) {
+ if (enable) {
+ const int _NET_WM_STATE_ADD = 1;
+ _sapp_x11_send_event(_sapp.x11.NET_WM_STATE,
+ _NET_WM_STATE_ADD,
+ _sapp.x11.NET_WM_STATE_FULLSCREEN,
+ 0, 1, 0);
+ }
+ else {
+ const int _NET_WM_STATE_REMOVE = 0;
+ _sapp_x11_send_event(_sapp.x11.NET_WM_STATE,
+ _NET_WM_STATE_REMOVE,
+ _sapp.x11.NET_WM_STATE_FULLSCREEN,
+ 0, 1, 0);
+ }
+ }
+ XFlush(_sapp.x11.display);
+}
+
+_SOKOL_PRIVATE void _sapp_x11_create_hidden_cursor(void) {
+ SOKOL_ASSERT(0 == _sapp.x11.hidden_cursor);
+ const int w = 16;
+ const int h = 16;
+ XcursorImage* img = XcursorImageCreate(w, h);
+ SOKOL_ASSERT(img && (img->width == 16) && (img->height == 16) && img->pixels);
+ img->xhot = 0;
+ img->yhot = 0;
+ const size_t num_bytes = (size_t)(w * h) * sizeof(XcursorPixel);
+ memset(img->pixels, 0, num_bytes);
+ _sapp.x11.hidden_cursor = XcursorImageLoadCursor(_sapp.x11.display, img);
+ XcursorImageDestroy(img);
+}
+
+_SOKOL_PRIVATE void _sapp_x11_toggle_fullscreen(void) {
+ _sapp.fullscreen = !_sapp.fullscreen;
+ _sapp_x11_set_fullscreen(_sapp.fullscreen);
+ _sapp_x11_query_window_size();
+}
+
+_SOKOL_PRIVATE void _sapp_x11_show_mouse(bool show) {
+ if (show) {
+ XUndefineCursor(_sapp.x11.display, _sapp.x11.window);
+ }
+ else {
+ XDefineCursor(_sapp.x11.display, _sapp.x11.window, _sapp.x11.hidden_cursor);
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_x11_lock_mouse(bool lock) {
+ if (lock == _sapp.mouse.locked) {
+ return;
+ }
+ _sapp.mouse.dx = 0.0f;
+ _sapp.mouse.dy = 0.0f;
+ _sapp.mouse.locked = lock;
+ if (_sapp.mouse.locked) {
+ if (_sapp.x11.xi.available) {
+ XIEventMask em;
+ unsigned char mask[XIMaskLen(XI_RawMotion)] = { 0 }; // XIMaskLen is a macro
+ em.deviceid = XIAllMasterDevices;
+ em.mask_len = sizeof(mask);
+ em.mask = mask;
+ XISetMask(mask, XI_RawMotion);
+ XISelectEvents(_sapp.x11.display, _sapp.x11.root, &em, 1);
+ }
+ XGrabPointer(_sapp.x11.display, // display
+ _sapp.x11.window, // grab_window
+ True, // owner_events
+ ButtonPressMask | ButtonReleaseMask | PointerMotionMask, // event_mask
+ GrabModeAsync, // pointer_mode
+ GrabModeAsync, // keyboard_mode
+ _sapp.x11.window, // confine_to
+ _sapp.x11.hidden_cursor, // cursor
+ CurrentTime); // time
+ }
+ else {
+ if (_sapp.x11.xi.available) {
+ XIEventMask em;
+ unsigned char mask[] = { 0 };
+ em.deviceid = XIAllMasterDevices;
+ em.mask_len = sizeof(mask);
+ em.mask = mask;
+ XISelectEvents(_sapp.x11.display, _sapp.x11.root, &em, 1);
+ }
+ XWarpPointer(_sapp.x11.display, None, _sapp.x11.window, 0, 0, 0, 0, (int) _sapp.mouse.x, _sapp.mouse.y);
+ XUngrabPointer(_sapp.x11.display, CurrentTime);
+ }
+ XFlush(_sapp.x11.display);
+}
+
+_SOKOL_PRIVATE void _sapp_x11_update_window_title(void) {
+ Xutf8SetWMProperties(_sapp.x11.display,
+ _sapp.x11.window,
+ _sapp.window_title, _sapp.window_title,
+ NULL, 0, NULL, NULL, NULL);
+ XChangeProperty(_sapp.x11.display, _sapp.x11.window,
+ _sapp.x11.NET_WM_NAME, _sapp.x11.UTF8_STRING, 8,
+ PropModeReplace,
+ (unsigned char*)_sapp.window_title,
+ strlen(_sapp.window_title));
+ XChangeProperty(_sapp.x11.display, _sapp.x11.window,
+ _sapp.x11.NET_WM_ICON_NAME, _sapp.x11.UTF8_STRING, 8,
+ PropModeReplace,
+ (unsigned char*)_sapp.window_title,
+ strlen(_sapp.window_title));
+ XFlush(_sapp.x11.display);
+}
+
+_SOKOL_PRIVATE void _sapp_x11_create_window(Visual* visual, int depth) {
+ _sapp.x11.colormap = XCreateColormap(_sapp.x11.display, _sapp.x11.root, visual, AllocNone);
+ XSetWindowAttributes wa;
+ memset(&wa, 0, sizeof(wa));
+ const uint32_t wamask = CWBorderPixel | CWColormap | CWEventMask;
+ wa.colormap = _sapp.x11.colormap;
+ wa.border_pixel = 0;
+ wa.event_mask = StructureNotifyMask | KeyPressMask | KeyReleaseMask |
+ PointerMotionMask | ButtonPressMask | ButtonReleaseMask |
+ ExposureMask | FocusChangeMask | VisibilityChangeMask |
+ EnterWindowMask | LeaveWindowMask | PropertyChangeMask;
+ _sapp_x11_grab_error_handler();
+ _sapp.x11.window = XCreateWindow(_sapp.x11.display,
+ _sapp.x11.root,
+ 0, 0,
+ (uint32_t)_sapp.window_width,
+ (uint32_t)_sapp.window_height,
+ 0, /* border width */
+ depth, /* color depth */
+ InputOutput,
+ visual,
+ wamask,
+ &wa);
+ _sapp_x11_release_error_handler();
+ if (!_sapp.x11.window) {
+ _sapp_fail("X11: Failed to create window");
+ }
+ Atom protocols[] = {
+ _sapp.x11.WM_DELETE_WINDOW
+ };
+ XSetWMProtocols(_sapp.x11.display, _sapp.x11.window, protocols, 1);
+
+ XSizeHints* hints = XAllocSizeHints();
+ hints->flags |= PWinGravity;
+ hints->win_gravity = StaticGravity;
+ XSetWMNormalHints(_sapp.x11.display, _sapp.x11.window, hints);
+ XFree(hints);
+
+ /* announce support for drag'n'drop */
+ if (_sapp.drop.enabled) {
+ const Atom version = _SAPP_X11_XDND_VERSION;
+ XChangeProperty(_sapp.x11.display, _sapp.x11.window, _sapp.x11.xdnd.XdndAware, XA_ATOM, 32, PropModeReplace, (unsigned char*) &version, 1);
+ }
+
+ _sapp_x11_update_window_title();
+}
+
+_SOKOL_PRIVATE void _sapp_x11_destroy_window(void) {
+ if (_sapp.x11.window) {
+ XUnmapWindow(_sapp.x11.display, _sapp.x11.window);
+ XDestroyWindow(_sapp.x11.display, _sapp.x11.window);
+ _sapp.x11.window = 0;
+ }
+ if (_sapp.x11.colormap) {
+ XFreeColormap(_sapp.x11.display, _sapp.x11.colormap);
+ _sapp.x11.colormap = 0;
+ }
+ XFlush(_sapp.x11.display);
+}
+
+_SOKOL_PRIVATE bool _sapp_x11_window_visible(void) {
+ XWindowAttributes wa;
+ XGetWindowAttributes(_sapp.x11.display, _sapp.x11.window, &wa);
+ return wa.map_state == IsViewable;
+}
+
+_SOKOL_PRIVATE void _sapp_x11_show_window(void) {
+ if (!_sapp_x11_window_visible()) {
+ XMapWindow(_sapp.x11.display, _sapp.x11.window);
+ XRaiseWindow(_sapp.x11.display, _sapp.x11.window);
+ XFlush(_sapp.x11.display);
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_x11_hide_window(void) {
+ XUnmapWindow(_sapp.x11.display, _sapp.x11.window);
+ XFlush(_sapp.x11.display);
+}
+
+_SOKOL_PRIVATE unsigned long _sapp_x11_get_window_property(Window window, Atom property, Atom type, unsigned char** value) {
+ Atom actualType;
+ int actualFormat;
+ unsigned long itemCount, bytesAfter;
+ XGetWindowProperty(_sapp.x11.display,
+ window,
+ property,
+ 0,
+ LONG_MAX,
+ False,
+ type,
+ &actualType,
+ &actualFormat,
+ &itemCount,
+ &bytesAfter,
+ value);
+ return itemCount;
+}
+
+_SOKOL_PRIVATE int _sapp_x11_get_window_state(void) {
+ int result = WithdrawnState;
+ struct {
+ CARD32 state;
+ Window icon;
+ } *state = NULL;
+
+ if (_sapp_x11_get_window_property(_sapp.x11.window, _sapp.x11.WM_STATE, _sapp.x11.WM_STATE, (unsigned char**)&state) >= 2) {
+ result = (int)state->state;
+ }
+ if (state) {
+ XFree(state);
+ }
+ return result;
+}
+
+_SOKOL_PRIVATE uint32_t _sapp_x11_mod(uint32_t x11_mods) {
+ uint32_t mods = 0;
+ if (x11_mods & ShiftMask) {
+ mods |= SAPP_MODIFIER_SHIFT;
+ }
+ if (x11_mods & ControlMask) {
+ mods |= SAPP_MODIFIER_CTRL;
+ }
+ if (x11_mods & Mod1Mask) {
+ mods |= SAPP_MODIFIER_ALT;
+ }
+ if (x11_mods & Mod4Mask) {
+ mods |= SAPP_MODIFIER_SUPER;
+ }
+ return mods;
+}
+
+_SOKOL_PRIVATE void _sapp_x11_app_event(sapp_event_type type) {
+ if (_sapp_events_enabled()) {
+ _sapp_init_event(type);
+ _sapp_call_event(&_sapp.event);
+ }
+}
+
+_SOKOL_PRIVATE sapp_mousebutton _sapp_x11_translate_button(const XEvent* event) {
+ switch (event->xbutton.button) {
+ case Button1: return SAPP_MOUSEBUTTON_LEFT;
+ case Button2: return SAPP_MOUSEBUTTON_MIDDLE;
+ case Button3: return SAPP_MOUSEBUTTON_RIGHT;
+ default: return SAPP_MOUSEBUTTON_INVALID;
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_x11_mouse_event(sapp_event_type type, sapp_mousebutton btn, uint32_t mods) {
+ if (_sapp_events_enabled()) {
+ _sapp_init_event(type);
+ _sapp.event.mouse_button = btn;
+ _sapp.event.modifiers = mods;
+ _sapp_call_event(&_sapp.event);
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_x11_scroll_event(float x, float y, uint32_t mods) {
+ if (_sapp_events_enabled()) {
+ _sapp_init_event(SAPP_EVENTTYPE_MOUSE_SCROLL);
+ _sapp.event.modifiers = mods;
+ _sapp.event.scroll_x = x;
+ _sapp.event.scroll_y = y;
+ _sapp_call_event(&_sapp.event);
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_x11_key_event(sapp_event_type type, sapp_keycode key, bool repeat, uint32_t mods) {
+ if (_sapp_events_enabled()) {
+ _sapp_init_event(type);
+ _sapp.event.key_code = key;
+ _sapp.event.key_repeat = repeat;
+ _sapp.event.modifiers = mods;
+ _sapp_call_event(&_sapp.event);
+ /* check if a CLIPBOARD_PASTED event must be sent too */
+ if (_sapp.clipboard.enabled &&
+ (type == SAPP_EVENTTYPE_KEY_DOWN) &&
+ (_sapp.event.modifiers == SAPP_MODIFIER_CTRL) &&
+ (_sapp.event.key_code == SAPP_KEYCODE_V))
+ {
+ _sapp_init_event(SAPP_EVENTTYPE_CLIPBOARD_PASTED);
+ _sapp_call_event(&_sapp.event);
+ }
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_x11_char_event(uint32_t chr, bool repeat, uint32_t mods) {
+ if (_sapp_events_enabled()) {
+ _sapp_init_event(SAPP_EVENTTYPE_CHAR);
+ _sapp.event.char_code = chr;
+ _sapp.event.key_repeat = repeat;
+ _sapp.event.modifiers = mods;
+ _sapp_call_event(&_sapp.event);
+ }
+}
+
+_SOKOL_PRIVATE sapp_keycode _sapp_x11_translate_key(int scancode) {
+ int dummy;
+ KeySym* keysyms = XGetKeyboardMapping(_sapp.x11.display, scancode, 1, &dummy);
+ SOKOL_ASSERT(keysyms);
+ KeySym keysym = keysyms[0];
+ XFree(keysyms);
+ switch (keysym) {
+ case XK_Escape: return SAPP_KEYCODE_ESCAPE;
+ case XK_Tab: return SAPP_KEYCODE_TAB;
+ case XK_Shift_L: return SAPP_KEYCODE_LEFT_SHIFT;
+ case XK_Shift_R: return SAPP_KEYCODE_RIGHT_SHIFT;
+ case XK_Control_L: return SAPP_KEYCODE_LEFT_CONTROL;
+ case XK_Control_R: return SAPP_KEYCODE_RIGHT_CONTROL;
+ case XK_Meta_L:
+ case XK_Alt_L: return SAPP_KEYCODE_LEFT_ALT;
+ case XK_Mode_switch: /* Mapped to Alt_R on many keyboards */
+ case XK_ISO_Level3_Shift: /* AltGr on at least some machines */
+ case XK_Meta_R:
+ case XK_Alt_R: return SAPP_KEYCODE_RIGHT_ALT;
+ case XK_Super_L: return SAPP_KEYCODE_LEFT_SUPER;
+ case XK_Super_R: return SAPP_KEYCODE_RIGHT_SUPER;
+ case XK_Menu: return SAPP_KEYCODE_MENU;
+ case XK_Num_Lock: return SAPP_KEYCODE_NUM_LOCK;
+ case XK_Caps_Lock: return SAPP_KEYCODE_CAPS_LOCK;
+ case XK_Print: return SAPP_KEYCODE_PRINT_SCREEN;
+ case XK_Scroll_Lock: return SAPP_KEYCODE_SCROLL_LOCK;
+ case XK_Pause: return SAPP_KEYCODE_PAUSE;
+ case XK_Delete: return SAPP_KEYCODE_DELETE;
+ case XK_BackSpace: return SAPP_KEYCODE_BACKSPACE;
+ case XK_Return: return SAPP_KEYCODE_ENTER;
+ case XK_Home: return SAPP_KEYCODE_HOME;
+ case XK_End: return SAPP_KEYCODE_END;
+ case XK_Page_Up: return SAPP_KEYCODE_PAGE_UP;
+ case XK_Page_Down: return SAPP_KEYCODE_PAGE_DOWN;
+ case XK_Insert: return SAPP_KEYCODE_INSERT;
+ case XK_Left: return SAPP_KEYCODE_LEFT;
+ case XK_Right: return SAPP_KEYCODE_RIGHT;
+ case XK_Down: return SAPP_KEYCODE_DOWN;
+ case XK_Up: return SAPP_KEYCODE_UP;
+ case XK_F1: return SAPP_KEYCODE_F1;
+ case XK_F2: return SAPP_KEYCODE_F2;
+ case XK_F3: return SAPP_KEYCODE_F3;
+ case XK_F4: return SAPP_KEYCODE_F4;
+ case XK_F5: return SAPP_KEYCODE_F5;
+ case XK_F6: return SAPP_KEYCODE_F6;
+ case XK_F7: return SAPP_KEYCODE_F7;
+ case XK_F8: return SAPP_KEYCODE_F8;
+ case XK_F9: return SAPP_KEYCODE_F9;
+ case XK_F10: return SAPP_KEYCODE_F10;
+ case XK_F11: return SAPP_KEYCODE_F11;
+ case XK_F12: return SAPP_KEYCODE_F12;
+ case XK_F13: return SAPP_KEYCODE_F13;
+ case XK_F14: return SAPP_KEYCODE_F14;
+ case XK_F15: return SAPP_KEYCODE_F15;
+ case XK_F16: return SAPP_KEYCODE_F16;
+ case XK_F17: return SAPP_KEYCODE_F17;
+ case XK_F18: return SAPP_KEYCODE_F18;
+ case XK_F19: return SAPP_KEYCODE_F19;
+ case XK_F20: return SAPP_KEYCODE_F20;
+ case XK_F21: return SAPP_KEYCODE_F21;
+ case XK_F22: return SAPP_KEYCODE_F22;
+ case XK_F23: return SAPP_KEYCODE_F23;
+ case XK_F24: return SAPP_KEYCODE_F24;
+ case XK_F25: return SAPP_KEYCODE_F25;
+
+ case XK_KP_Divide: return SAPP_KEYCODE_KP_DIVIDE;
+ case XK_KP_Multiply: return SAPP_KEYCODE_KP_MULTIPLY;
+ case XK_KP_Subtract: return SAPP_KEYCODE_KP_SUBTRACT;
+ case XK_KP_Add: return SAPP_KEYCODE_KP_ADD;
+
+ case XK_KP_Insert: return SAPP_KEYCODE_KP_0;
+ case XK_KP_End: return SAPP_KEYCODE_KP_1;
+ case XK_KP_Down: return SAPP_KEYCODE_KP_2;
+ case XK_KP_Page_Down: return SAPP_KEYCODE_KP_3;
+ case XK_KP_Left: return SAPP_KEYCODE_KP_4;
+ case XK_KP_Begin: return SAPP_KEYCODE_KP_5;
+ case XK_KP_Right: return SAPP_KEYCODE_KP_6;
+ case XK_KP_Home: return SAPP_KEYCODE_KP_7;
+ case XK_KP_Up: return SAPP_KEYCODE_KP_8;
+ case XK_KP_Page_Up: return SAPP_KEYCODE_KP_9;
+ case XK_KP_Delete: return SAPP_KEYCODE_KP_DECIMAL;
+ case XK_KP_Equal: return SAPP_KEYCODE_KP_EQUAL;
+ case XK_KP_Enter: return SAPP_KEYCODE_KP_ENTER;
+
+ case XK_a: return SAPP_KEYCODE_A;
+ case XK_b: return SAPP_KEYCODE_B;
+ case XK_c: return SAPP_KEYCODE_C;
+ case XK_d: return SAPP_KEYCODE_D;
+ case XK_e: return SAPP_KEYCODE_E;
+ case XK_f: return SAPP_KEYCODE_F;
+ case XK_g: return SAPP_KEYCODE_G;
+ case XK_h: return SAPP_KEYCODE_H;
+ case XK_i: return SAPP_KEYCODE_I;
+ case XK_j: return SAPP_KEYCODE_J;
+ case XK_k: return SAPP_KEYCODE_K;
+ case XK_l: return SAPP_KEYCODE_L;
+ case XK_m: return SAPP_KEYCODE_M;
+ case XK_n: return SAPP_KEYCODE_N;
+ case XK_o: return SAPP_KEYCODE_O;
+ case XK_p: return SAPP_KEYCODE_P;
+ case XK_q: return SAPP_KEYCODE_Q;
+ case XK_r: return SAPP_KEYCODE_R;
+ case XK_s: return SAPP_KEYCODE_S;
+ case XK_t: return SAPP_KEYCODE_T;
+ case XK_u: return SAPP_KEYCODE_U;
+ case XK_v: return SAPP_KEYCODE_V;
+ case XK_w: return SAPP_KEYCODE_W;
+ case XK_x: return SAPP_KEYCODE_X;
+ case XK_y: return SAPP_KEYCODE_Y;
+ case XK_z: return SAPP_KEYCODE_Z;
+ case XK_1: return SAPP_KEYCODE_1;
+ case XK_2: return SAPP_KEYCODE_2;
+ case XK_3: return SAPP_KEYCODE_3;
+ case XK_4: return SAPP_KEYCODE_4;
+ case XK_5: return SAPP_KEYCODE_5;
+ case XK_6: return SAPP_KEYCODE_6;
+ case XK_7: return SAPP_KEYCODE_7;
+ case XK_8: return SAPP_KEYCODE_8;
+ case XK_9: return SAPP_KEYCODE_9;
+ case XK_0: return SAPP_KEYCODE_0;
+ case XK_space: return SAPP_KEYCODE_SPACE;
+ case XK_minus: return SAPP_KEYCODE_MINUS;
+ case XK_equal: return SAPP_KEYCODE_EQUAL;
+ case XK_bracketleft: return SAPP_KEYCODE_LEFT_BRACKET;
+ case XK_bracketright: return SAPP_KEYCODE_RIGHT_BRACKET;
+ case XK_backslash: return SAPP_KEYCODE_BACKSLASH;
+ case XK_semicolon: return SAPP_KEYCODE_SEMICOLON;
+ case XK_apostrophe: return SAPP_KEYCODE_APOSTROPHE;
+ case XK_grave: return SAPP_KEYCODE_GRAVE_ACCENT;
+ case XK_comma: return SAPP_KEYCODE_COMMA;
+ case XK_period: return SAPP_KEYCODE_PERIOD;
+ case XK_slash: return SAPP_KEYCODE_SLASH;
+ case XK_less: return SAPP_KEYCODE_WORLD_1; /* At least in some layouts... */
+ default: return SAPP_KEYCODE_INVALID;
+ }
+}
+
+_SOKOL_PRIVATE int32_t _sapp_x11_keysym_to_unicode(KeySym keysym) {
+ int min = 0;
+ int max = sizeof(_sapp_x11_keysymtab) / sizeof(struct _sapp_x11_codepair) - 1;
+ int mid;
+
+ /* First check for Latin-1 characters (1:1 mapping) */
+ if ((keysym >= 0x0020 && keysym <= 0x007e) ||
+ (keysym >= 0x00a0 && keysym <= 0x00ff))
+ {
+ return keysym;
+ }
+
+ /* Also check for directly encoded 24-bit UCS characters */
+ if ((keysym & 0xff000000) == 0x01000000) {
+ return keysym & 0x00ffffff;
+ }
+
+ /* Binary search in table */
+ while (max >= min) {
+ mid = (min + max) / 2;
+ if (_sapp_x11_keysymtab[mid].keysym < keysym) {
+ min = mid + 1;
+ }
+ else if (_sapp_x11_keysymtab[mid].keysym > keysym) {
+ max = mid - 1;
+ }
+ else {
+ return _sapp_x11_keysymtab[mid].ucs;
+ }
+ }
+
+ /* No matching Unicode value found */
+ return -1;
+}
+
+_SOKOL_PRIVATE bool _sapp_x11_parse_dropped_files_list(const char* src) {
+ SOKOL_ASSERT(src);
+ SOKOL_ASSERT(_sapp.drop.buffer);
+
+ _sapp_clear_drop_buffer();
+ _sapp.drop.num_files = 0;
+
+ /*
+ src is (potentially percent-encoded) string made of one or multiple paths
+ separated by \r\n, each path starting with 'file://'
+ */
+ bool err = false;
+ int src_count = 0;
+ char src_chr = 0;
+ char* dst_ptr = _sapp.drop.buffer;
+ const char* dst_end_ptr = dst_ptr + (_sapp.drop.max_path_length - 1); // room for terminating 0
+ while (0 != (src_chr = *src++)) {
+ src_count++;
+ char dst_chr = 0;
+ /* check leading 'file://' */
+ if (src_count <= 7) {
+ if (((src_count == 1) && (src_chr != 'f')) ||
+ ((src_count == 2) && (src_chr != 'i')) ||
+ ((src_count == 3) && (src_chr != 'l')) ||
+ ((src_count == 4) && (src_chr != 'e')) ||
+ ((src_count == 5) && (src_chr != ':')) ||
+ ((src_count == 6) && (src_chr != '/')) ||
+ ((src_count == 7) && (src_chr != '/')))
+ {
+ SOKOL_LOG("sokol_app.h: dropped file URI doesn't start with file://");
+ err = true;
+ break;
+ }
+ }
+ else if (src_chr == '\r') {
+ // skip
+ }
+ else if (src_chr == '\n') {
+ src_chr = 0;
+ src_count = 0;
+ _sapp.drop.num_files++;
+ // too many files is not an error
+ if (_sapp.drop.num_files >= _sapp.drop.max_files) {
+ break;
+ }
+ dst_ptr = _sapp.drop.buffer + _sapp.drop.num_files * _sapp.drop.max_path_length;
+ dst_end_ptr = dst_ptr + (_sapp.drop.max_path_length - 1);
+ }
+ else if ((src_chr == '%') && src[0] && src[1]) {
+ // a percent-encoded byte (most like UTF-8 multibyte sequence)
+ const char digits[3] = { src[0], src[1], 0 };
+ src += 2;
+ dst_chr = (char) strtol(digits, 0, 16);
+ }
+ else {
+ dst_chr = src_chr;
+ }
+ if (dst_chr) {
+ // dst_end_ptr already has adjustment for terminating zero
+ if (dst_ptr < dst_end_ptr) {
+ *dst_ptr++ = dst_chr;
+ }
+ else {
+ SOKOL_LOG("sokol_app.h: dropped file path too long (sapp_desc.max_dropped_file_path_length)");
+ err = true;
+ break;
+ }
+ }
+ }
+ if (err) {
+ _sapp_clear_drop_buffer();
+ _sapp.drop.num_files = 0;
+ return false;
+ }
+ else {
+ return true;
+ }
+}
+
+// XLib manual says keycodes are in the range [8, 255] inclusive.
+// https://tronche.com/gui/x/xlib/input/keyboard-encoding.html
+static bool _sapp_x11_keycodes[256];
+
+_SOKOL_PRIVATE void _sapp_x11_process_event(XEvent* event) {
+ Bool filtered = XFilterEvent(event, None);
+ switch (event->type) {
+ case GenericEvent:
+ if (_sapp.mouse.locked && _sapp.x11.xi.available) {
+ if (event->xcookie.extension == _sapp.x11.xi.major_opcode) {
+ if (XGetEventData(_sapp.x11.display, &event->xcookie)) {
+ if (event->xcookie.evtype == XI_RawMotion) {
+ XIRawEvent* re = (XIRawEvent*) event->xcookie.data;
+ if (re->valuators.mask_len) {
+ const double* values = re->raw_values;
+ if (XIMaskIsSet(re->valuators.mask, 0)) {
+ _sapp.mouse.dx = (float) *values;
+ values++;
+ }
+ if (XIMaskIsSet(re->valuators.mask, 1)) {
+ _sapp.mouse.dy = (float) *values;
+ }
+ _sapp_x11_mouse_event(SAPP_EVENTTYPE_MOUSE_MOVE, SAPP_MOUSEBUTTON_INVALID, _sapp_x11_mod(event->xmotion.state));
+ }
+ }
+ XFreeEventData(_sapp.x11.display, &event->xcookie);
+ }
+ }
+ }
+ break;
+ case FocusOut:
+ /* if focus is lost for any reason, and we're in mouse locked mode, disable mouse lock */
+ if (_sapp.mouse.locked) {
+ _sapp_x11_lock_mouse(false);
+ }
+ break;
+ case KeyPress:
+ {
+ int keycode = (int)event->xkey.keycode;
+ const sapp_keycode key = _sapp_x11_translate_key(keycode);
+ bool repeat = _sapp_x11_keycodes[keycode & 0xFF];
+ _sapp_x11_keycodes[keycode & 0xFF] = true;
+ const uint32_t mods = _sapp_x11_mod(event->xkey.state);
+ if (key != SAPP_KEYCODE_INVALID) {
+ _sapp_x11_key_event(SAPP_EVENTTYPE_KEY_DOWN, key, repeat, mods);
+ }
+ KeySym keysym;
+ XLookupString(&event->xkey, NULL, 0, &keysym, NULL);
+ int32_t chr = _sapp_x11_keysym_to_unicode(keysym);
+ if (chr > 0) {
+ _sapp_x11_char_event((uint32_t)chr, repeat, mods);
+ }
+ }
+ break;
+ case KeyRelease:
+ {
+ int keycode = (int)event->xkey.keycode;
+ const sapp_keycode key = _sapp_x11_translate_key(keycode);
+ _sapp_x11_keycodes[keycode & 0xFF] = false;
+ if (key != SAPP_KEYCODE_INVALID) {
+ const uint32_t mods = _sapp_x11_mod(event->xkey.state);
+ _sapp_x11_key_event(SAPP_EVENTTYPE_KEY_UP, key, false, mods);
+ }
+ }
+ break;
+ case ButtonPress:
+ {
+ const sapp_mousebutton btn = _sapp_x11_translate_button(event);
+ const uint32_t mods = _sapp_x11_mod(event->xbutton.state);
+ if (btn != SAPP_MOUSEBUTTON_INVALID) {
+ _sapp_x11_mouse_event(SAPP_EVENTTYPE_MOUSE_DOWN, btn, mods);
+ _sapp.x11.mouse_buttons |= (1 << btn);
+ }
+ else {
+ /* might be a scroll event */
+ switch (event->xbutton.button) {
+ case 4: _sapp_x11_scroll_event(0.0f, 1.0f, mods); break;
+ case 5: _sapp_x11_scroll_event(0.0f, -1.0f, mods); break;
+ case 6: _sapp_x11_scroll_event(1.0f, 0.0f, mods); break;
+ case 7: _sapp_x11_scroll_event(-1.0f, 0.0f, mods); break;
+ }
+ }
+ }
+ break;
+ case ButtonRelease:
+ {
+ const sapp_mousebutton btn = _sapp_x11_translate_button(event);
+ if (btn != SAPP_MOUSEBUTTON_INVALID) {
+ _sapp_x11_mouse_event(SAPP_EVENTTYPE_MOUSE_UP, btn, _sapp_x11_mod(event->xbutton.state));
+ _sapp.x11.mouse_buttons &= ~(1 << btn);
+ }
+ }
+ break;
+ case EnterNotify:
+ /* don't send enter/leave events while mouse button held down */
+ if (0 == _sapp.x11.mouse_buttons) {
+ _sapp_x11_mouse_event(SAPP_EVENTTYPE_MOUSE_ENTER, SAPP_MOUSEBUTTON_INVALID, _sapp_x11_mod(event->xcrossing.state));
+ }
+ break;
+ case LeaveNotify:
+ if (0 == _sapp.x11.mouse_buttons) {
+ _sapp_x11_mouse_event(SAPP_EVENTTYPE_MOUSE_LEAVE, SAPP_MOUSEBUTTON_INVALID, _sapp_x11_mod(event->xcrossing.state));
+ }
+ break;
+ case MotionNotify:
+ if (!_sapp.mouse.locked) {
+ const float new_x = (float) event->xmotion.x;
+ const float new_y = (float) event->xmotion.y;
+ if (_sapp.mouse.pos_valid) {
+ _sapp.mouse.dx = new_x - _sapp.mouse.x;
+ _sapp.mouse.dy = new_y - _sapp.mouse.y;
+ }
+ _sapp.mouse.x = new_x;
+ _sapp.mouse.y = new_y;
+ _sapp.mouse.pos_valid = true;
+ _sapp_x11_mouse_event(SAPP_EVENTTYPE_MOUSE_MOVE, SAPP_MOUSEBUTTON_INVALID, _sapp_x11_mod(event->xmotion.state));
+ }
+ break;
+ case ConfigureNotify:
+ if ((event->xconfigure.width != _sapp.window_width) || (event->xconfigure.height != _sapp.window_height)) {
+ _sapp.window_width = event->xconfigure.width;
+ _sapp.window_height = event->xconfigure.height;
+ _sapp.framebuffer_width = _sapp.window_width;
+ _sapp.framebuffer_height = _sapp.window_height;
+ _sapp_x11_app_event(SAPP_EVENTTYPE_RESIZED);
+ }
+ break;
+ case PropertyNotify:
+ if (event->xproperty.state == PropertyNewValue) {
+ if (event->xproperty.atom == _sapp.x11.WM_STATE) {
+ const int state = _sapp_x11_get_window_state();
+ if (state != _sapp.x11.window_state) {
+ _sapp.x11.window_state = state;
+ if (state == IconicState) {
+ _sapp_x11_app_event(SAPP_EVENTTYPE_ICONIFIED);
+ }
+ else if (state == NormalState) {
+ _sapp_x11_app_event(SAPP_EVENTTYPE_RESTORED);
+ }
+ }
+ }
+ }
+ break;
+ case ClientMessage:
+ if (filtered) {
+ return;
+ }
+ if (event->xclient.message_type == _sapp.x11.WM_PROTOCOLS) {
+ const Atom protocol = (Atom)event->xclient.data.l[0];
+ if (protocol == _sapp.x11.WM_DELETE_WINDOW) {
+ _sapp.quit_requested = true;
+ }
+ }
+ else if (event->xclient.message_type == _sapp.x11.xdnd.XdndEnter) {
+ const bool is_list = 0 != (event->xclient.data.l[1] & 1);
+ _sapp.x11.xdnd.source = (Window)event->xclient.data.l[0];
+ _sapp.x11.xdnd.version = event->xclient.data.l[1] >> 24;
+ _sapp.x11.xdnd.format = None;
+ if (_sapp.x11.xdnd.version > _SAPP_X11_XDND_VERSION) {
+ return;
+ }
+ uint32_t count = 0;
+ Atom* formats = 0;
+ if (is_list) {
+ count = _sapp_x11_get_window_property(_sapp.x11.xdnd.source, _sapp.x11.xdnd.XdndTypeList, XA_ATOM, (unsigned char**)&formats);
+ }
+ else {
+ count = 3;
+ formats = (Atom*) event->xclient.data.l + 2;
+ }
+ for (uint32_t i = 0; i < count; i++) {
+ if (formats[i] == _sapp.x11.xdnd.text_uri_list) {
+ _sapp.x11.xdnd.format = _sapp.x11.xdnd.text_uri_list;
+ break;
+ }
+ }
+ if (is_list && formats) {
+ XFree(formats);
+ }
+ }
+ else if (event->xclient.message_type == _sapp.x11.xdnd.XdndDrop) {
+ if (_sapp.x11.xdnd.version > _SAPP_X11_XDND_VERSION) {
+ return;
+ }
+ Time time = CurrentTime;
+ if (_sapp.x11.xdnd.format) {
+ if (_sapp.x11.xdnd.version >= 1) {
+ time = (Time)event->xclient.data.l[2];
+ }
+ XConvertSelection(_sapp.x11.display,
+ _sapp.x11.xdnd.XdndSelection,
+ _sapp.x11.xdnd.format,
+ _sapp.x11.xdnd.XdndSelection,
+ _sapp.x11.window,
+ time);
+ }
+ else if (_sapp.x11.xdnd.version >= 2) {
+ XEvent reply;
+ memset(&reply, 0, sizeof(reply));
+ reply.type = ClientMessage;
+ reply.xclient.window = _sapp.x11.window;
+ reply.xclient.message_type = _sapp.x11.xdnd.XdndFinished;
+ reply.xclient.format = 32;
+ reply.xclient.data.l[0] = (long)_sapp.x11.window;
+ reply.xclient.data.l[1] = 0; // drag was rejected
+ reply.xclient.data.l[2] = None;
+ XSendEvent(_sapp.x11.display, _sapp.x11.xdnd.source, False, NoEventMask, &reply);
+ XFlush(_sapp.x11.display);
+ }
+ }
+ else if (event->xclient.message_type == _sapp.x11.xdnd.XdndPosition) {
+ /* drag operation has moved over the window
+ FIXME: we could track the mouse position here, but
+ this isn't implemented on other platforms either so far
+ */
+ if (_sapp.x11.xdnd.version > _SAPP_X11_XDND_VERSION) {
+ return;
+ }
+ XEvent reply;
+ memset(&reply, 0, sizeof(reply));
+ reply.type = ClientMessage;
+ reply.xclient.window = _sapp.x11.xdnd.source;
+ reply.xclient.message_type = _sapp.x11.xdnd.XdndStatus;
+ reply.xclient.format = 32;
+ reply.xclient.data.l[0] = (long)_sapp.x11.window;
+ if (_sapp.x11.xdnd.format) {
+ /* reply that we are ready to copy the dragged data */
+ reply.xclient.data.l[1] = 1; // accept with no rectangle
+ if (_sapp.x11.xdnd.version >= 2) {
+ reply.xclient.data.l[4] = (long)_sapp.x11.xdnd.XdndActionCopy;
+ }
+ }
+ XSendEvent(_sapp.x11.display, _sapp.x11.xdnd.source, False, NoEventMask, &reply);
+ XFlush(_sapp.x11.display);
+ }
+ break;
+ case SelectionNotify:
+ if (event->xselection.property == _sapp.x11.xdnd.XdndSelection) {
+ char* data = 0;
+ uint32_t result = _sapp_x11_get_window_property(event->xselection.requestor,
+ event->xselection.property,
+ event->xselection.target,
+ (unsigned char**) &data);
+ if (_sapp.drop.enabled && result) {
+ if (_sapp_x11_parse_dropped_files_list(data)) {
+ if (_sapp_events_enabled()) {
+ _sapp_init_event(SAPP_EVENTTYPE_FILES_DROPPED);
+ _sapp_call_event(&_sapp.event);
+ }
+ }
+ }
+ if (_sapp.x11.xdnd.version >= 2) {
+ XEvent reply;
+ memset(&reply, 0, sizeof(reply));
+ reply.type = ClientMessage;
+ reply.xclient.window = _sapp.x11.window;
+ reply.xclient.message_type = _sapp.x11.xdnd.XdndFinished;
+ reply.xclient.format = 32;
+ reply.xclient.data.l[0] = (long)_sapp.x11.window;
+ reply.xclient.data.l[1] = result;
+ reply.xclient.data.l[2] = (long)_sapp.x11.xdnd.XdndActionCopy;
+ XSendEvent(_sapp.x11.display, _sapp.x11.xdnd.source, False, NoEventMask, &reply);
+ XFlush(_sapp.x11.display);
+ }
+ }
+ break;
+ case DestroyNotify:
+ break;
+ }
+}
+
+_SOKOL_PRIVATE void _sapp_linux_run(const sapp_desc* desc) {
+ /* The following lines are here to trigger a linker error instead of an
+ obscure runtime error if the user has forgotten to add -pthread to
+ the compiler or linker options. They have no other purpose.
+ */
+ pthread_attr_t pthread_attr;
+ pthread_attr_init(&pthread_attr);
+ pthread_attr_destroy(&pthread_attr);
+
+ _sapp_init_state(desc);
+ _sapp.x11.window_state = NormalState;
+
+ XInitThreads();
+ XrmInitialize();
+ _sapp.x11.display = XOpenDisplay(NULL);
+ if (!_sapp.x11.display) {
+ _sapp_fail("XOpenDisplay() failed!\n");
+ }
+ _sapp.x11.screen = DefaultScreen(_sapp.x11.display);
+ _sapp.x11.root = DefaultRootWindow(_sapp.x11.display);
+ XkbSetDetectableAutoRepeat(_sapp.x11.display, true, NULL);
+ _sapp_x11_query_system_dpi();
+ _sapp.dpi_scale = _sapp.x11.dpi / 96.0f;
+ _sapp_x11_init_extensions();
+ _sapp_x11_create_hidden_cursor();
+ _sapp_glx_init();
+ Visual* visual = 0;
+ int depth = 0;
+ _sapp_glx_choose_visual(&visual, &depth);
+ _sapp_x11_create_window(visual, depth);
+ _sapp_glx_create_context();
+ _sapp.valid = true;
+ _sapp_x11_show_window();
+ if (_sapp.fullscreen) {
+ _sapp_x11_set_fullscreen(true);
+ }
+ _sapp_x11_query_window_size();
+ _sapp_glx_swapinterval(_sapp.swap_interval);
+ XFlush(_sapp.x11.display);
+ while (!_sapp.quit_ordered) {
+ _sapp_glx_make_current();
+ int count = XPending(_sapp.x11.display);
+ while (count--) {
+ XEvent event;
+ XNextEvent(_sapp.x11.display, &event);
+ _sapp_x11_process_event(&event);
+ }
+ _sapp_frame();
+ _sapp_glx_swap_buffers();
+ XFlush(_sapp.x11.display);
+ /* handle quit-requested, either from window or from sapp_request_quit() */
+ if (_sapp.quit_requested && !_sapp.quit_ordered) {
+ /* give user code a chance to intervene */
+ _sapp_x11_app_event(SAPP_EVENTTYPE_QUIT_REQUESTED);
+ /* if user code hasn't intervened, quit the app */
+ if (_sapp.quit_requested) {
+ _sapp.quit_ordered = true;
+ }
+ }
+ }
+ _sapp_call_cleanup();
+ _sapp_glx_destroy_context();
+ _sapp_x11_destroy_window();
+ XCloseDisplay(_sapp.x11.display);
+ _sapp_discard_state();
+}
+
+#if !defined(SOKOL_NO_ENTRY)
+int main(int argc, char* argv[]) {
+ sapp_desc desc = sokol_main(argc, argv);
+ _sapp_linux_run(&desc);
+ return 0;
+}
+#endif /* SOKOL_NO_ENTRY */
+#endif /* _SAPP_LINUX */
+
+/*== PUBLIC API FUNCTIONS ====================================================*/
+#if defined(SOKOL_NO_ENTRY)
+SOKOL_API_IMPL void sapp_run(const sapp_desc* desc) {
+ SOKOL_ASSERT(desc);
+ #if defined(_SAPP_MACOS)
+ _sapp_macos_run(desc);
+ #elif defined(_SAPP_IOS)
+ _sapp_ios_run(desc);
+ #elif defined(_SAPP_EMSCRIPTEN)
+ _sapp_emsc_run(desc);
+ #elif defined(_SAPP_WIN32)
+ _sapp_win32_run(desc);
+ #elif defined(_SAPP_UWP)
+ _sapp_uwp_run(desc);
+ #elif defined(_SAPP_LINUX)
+ _sapp_linux_run(desc);
+ #else
+ // calling sapp_run() directly is not supported on Android)
+ _sapp_fail("sapp_run() not supported on this platform!");
+ #endif
+}
+
+/* this is just a stub so the linker doesn't complain */
+sapp_desc sokol_main(int argc, char* argv[]) {
+ _SOKOL_UNUSED(argc);
+ _SOKOL_UNUSED(argv);
+ sapp_desc desc;
+ memset(&desc, 0, sizeof(desc));
+ return desc;
+}
+#else
+/* likewise, in normal mode, sapp_run() is just an empty stub */
+SOKOL_API_IMPL void sapp_run(const sapp_desc* desc) {
+ _SOKOL_UNUSED(desc);
+}
+#endif
+
+SOKOL_API_IMPL bool sapp_isvalid(void) {
+ return _sapp.valid;
+}
+
+SOKOL_API_IMPL void* sapp_userdata(void) {
+ return _sapp.desc.user_data;
+}
+
+SOKOL_API_IMPL sapp_desc sapp_query_desc(void) {
+ return _sapp.desc;
+}
+
+SOKOL_API_IMPL uint64_t sapp_frame_count(void) {
+ return _sapp.frame_count;
+}
+
+SOKOL_API_IMPL int sapp_width(void) {
+ return (_sapp.framebuffer_width > 0) ? _sapp.framebuffer_width : 1;
+}
+
+SOKOL_API_IMPL float sapp_widthf(void) {
+ return (float)sapp_width();
+}
+
+SOKOL_API_IMPL int sapp_height(void) {
+ return (_sapp.framebuffer_height > 0) ? _sapp.framebuffer_height : 1;
+}
+
+SOKOL_API_IMPL float sapp_heightf(void) {
+ return (float)sapp_height();
+}
+
+SOKOL_API_IMPL int sapp_color_format(void) {
+ #if defined(_SAPP_EMSCRIPTEN) && defined(SOKOL_WGPU)
+ switch (_sapp.emsc.wgpu.render_format) {
+ case WGPUTextureFormat_RGBA8Unorm:
+ return _SAPP_PIXELFORMAT_RGBA8;
+ case WGPUTextureFormat_BGRA8Unorm:
+ return _SAPP_PIXELFORMAT_BGRA8;
+ default:
+ SOKOL_UNREACHABLE;
+ return 0;
+ }
+ #elif defined(SOKOL_METAL) || defined(SOKOL_D3D11)
+ return _SAPP_PIXELFORMAT_BGRA8;
+ #else
+ return _SAPP_PIXELFORMAT_RGBA8;
+ #endif
+}
+
+SOKOL_API_IMPL int sapp_depth_format(void) {
+ return _SAPP_PIXELFORMAT_DEPTH_STENCIL;
+}
+
+SOKOL_API_IMPL int sapp_sample_count(void) {
+ return _sapp.sample_count;
+}
+
+SOKOL_API_IMPL bool sapp_high_dpi(void) {
+ return _sapp.desc.high_dpi && (_sapp.dpi_scale >= 1.5f);
+}
+
+SOKOL_API_IMPL float sapp_dpi_scale(void) {
+ return _sapp.dpi_scale;
+}
+
+SOKOL_API_IMPL bool sapp_gles2(void) {
+ return _sapp.gles2_fallback;
+}
+
+SOKOL_API_IMPL void sapp_show_keyboard(bool show) {
+ #if defined(_SAPP_IOS)
+ _sapp_ios_show_keyboard(show);
+ #elif defined(_SAPP_EMSCRIPTEN)
+ _sapp_emsc_show_keyboard(show);
+ #elif defined(_SAPP_ANDROID)
+ _sapp_android_show_keyboard(show);
+ #else
+ _SOKOL_UNUSED(show);
+ #endif
+}
+
+SOKOL_API_IMPL bool sapp_keyboard_shown(void) {
+ return _sapp.onscreen_keyboard_shown;
+}
+
+SOKOL_APP_API_DECL bool sapp_is_fullscreen(void) {
+ return _sapp.fullscreen;
+}
+
+SOKOL_APP_API_DECL void sapp_toggle_fullscreen(void) {
+ #if defined(_SAPP_MACOS)
+ _sapp_macos_toggle_fullscreen();
+ #elif defined(_SAPP_WIN32)
+ _sapp_win32_toggle_fullscreen();
+ #elif defined(_SAPP_UWP)
+ _sapp_uwp_toggle_fullscreen();
+ #elif defined(_SAPP_LINUX)
+ _sapp_x11_toggle_fullscreen();
+ #endif
+}
+
+/* NOTE that sapp_show_mouse() does not "stack" like the Win32 or macOS API functions! */
+SOKOL_API_IMPL void sapp_show_mouse(bool show) {
+ if (_sapp.mouse.shown != show) {
+ #if defined(_SAPP_MACOS)
+ _sapp_macos_show_mouse(show);
+ #elif defined(_SAPP_WIN32)
+ _sapp_win32_show_mouse(show);
+ #elif defined(_SAPP_LINUX)
+ _sapp_x11_show_mouse(show);
+ #elif defined(_SAPP_UWP)
+ _sapp_uwp_show_mouse(show);
+ #endif
+ _sapp.mouse.shown = show;
+ }
+}
+
+SOKOL_API_IMPL bool sapp_mouse_shown(void) {
+ return _sapp.mouse.shown;
+}
+
+SOKOL_API_IMPL void sapp_lock_mouse(bool lock) {
+ #if defined(_SAPP_MACOS)
+ _sapp_macos_lock_mouse(lock);
+ #elif defined(_SAPP_EMSCRIPTEN)
+ _sapp_emsc_lock_mouse(lock);
+ #elif defined(_SAPP_WIN32)
+ _sapp_win32_lock_mouse(lock);
+ #elif defined(_SAPP_LINUX)
+ _sapp_x11_lock_mouse(lock);
+ #else
+ _sapp.mouse.locked = lock;
+ #endif
+}
+
+SOKOL_API_IMPL bool sapp_mouse_locked(void) {
+ return _sapp.mouse.locked;
+}
+
+SOKOL_API_IMPL void sapp_request_quit(void) {
+ _sapp.quit_requested = true;
+}
+
+SOKOL_API_IMPL void sapp_cancel_quit(void) {
+ _sapp.quit_requested = false;
+}
+
+SOKOL_API_IMPL void sapp_quit(void) {
+ _sapp.quit_ordered = true;
+}
+
+SOKOL_API_IMPL void sapp_consume_event(void) {
+ _sapp.event_consumed = true;
+}
+
+/* NOTE: on HTML5, sapp_set_clipboard_string() must be called from within event handler! */
+SOKOL_API_IMPL void sapp_set_clipboard_string(const char* str) {
+ SOKOL_ASSERT(_sapp.clipboard.enabled);
+ if (!_sapp.clipboard.enabled) {
+ return;
+ }
+ SOKOL_ASSERT(str);
+ #if defined(_SAPP_MACOS)
+ _sapp_macos_set_clipboard_string(str);
+ #elif defined(_SAPP_EMSCRIPTEN)
+ _sapp_emsc_set_clipboard_string(str);
+ #elif defined(_SAPP_WIN32)
+ _sapp_win32_set_clipboard_string(str);
+ #else
+ /* not implemented */
+ #endif
+ _sapp_strcpy(str, _sapp.clipboard.buffer, _sapp.clipboard.buf_size);
+}
+
+SOKOL_API_IMPL const char* sapp_get_clipboard_string(void) {
+ SOKOL_ASSERT(_sapp.clipboard.enabled);
+ if (!_sapp.clipboard.enabled) {
+ return "";
+ }
+ #if defined(_SAPP_MACOS)
+ return _sapp_macos_get_clipboard_string();
+ #elif defined(_SAPP_EMSCRIPTEN)
+ return _sapp.clipboard.buffer;
+ #elif defined(_SAPP_WIN32)
+ return _sapp_win32_get_clipboard_string();
+ #else
+ /* not implemented */
+ return _sapp.clipboard.buffer;
+ #endif
+}
+
+SOKOL_API_IMPL void sapp_set_window_title(const char* title) {
+ SOKOL_ASSERT(title);
+ _sapp_strcpy(title, _sapp.window_title, sizeof(_sapp.window_title));
+ #if defined(_SAPP_MACOS)
+ _sapp_macos_update_window_title();
+ #elif defined(_SAPP_WIN32)
+ _sapp_win32_update_window_title();
+ #elif defined(_SAPP_LINUX)
+ _sapp_x11_update_window_title();
+ #endif
+}
+
+SOKOL_API_IMPL int sapp_get_num_dropped_files(void) {
+ SOKOL_ASSERT(_sapp.drop.enabled);
+ return _sapp.drop.num_files;
+}
+
+SOKOL_API_IMPL const char* sapp_get_dropped_file_path(int index) {
+ SOKOL_ASSERT(_sapp.drop.enabled);
+ SOKOL_ASSERT((index >= 0) && (index < _sapp.drop.num_files));
+ SOKOL_ASSERT(_sapp.drop.buffer);
+ if (!_sapp.drop.enabled) {
+ return "";
+ }
+ if ((index < 0) || (index >= _sapp.drop.max_files)) {
+ return "";
+ }
+ return (const char*) _sapp_dropped_file_path_ptr(index);
+}
+
+SOKOL_API_IMPL uint32_t sapp_html5_get_dropped_file_size(int index) {
+ SOKOL_ASSERT(_sapp.drop.enabled);
+ SOKOL_ASSERT((index >= 0) && (index < _sapp.drop.num_files));
+ #if defined(_SAPP_EMSCRIPTEN)
+ if (!_sapp.drop.enabled) {
+ return 0;
+ }
+ return sapp_js_dropped_file_size(index);
+ #else
+ (void)index;
+ return 0;
+ #endif
+}
+
+SOKOL_API_IMPL void sapp_html5_fetch_dropped_file(const sapp_html5_fetch_request* request) {
+ SOKOL_ASSERT(_sapp.drop.enabled);
+ SOKOL_ASSERT(request);
+ SOKOL_ASSERT(request->callback);
+ SOKOL_ASSERT(request->buffer_ptr);
+ SOKOL_ASSERT(request->buffer_size > 0);
+ #if defined(_SAPP_EMSCRIPTEN)
+ const int index = request->dropped_file_index;
+ sapp_html5_fetch_error error_code = SAPP_HTML5_FETCH_ERROR_NO_ERROR;
+ if ((index < 0) || (index >= _sapp.drop.num_files)) {
+ error_code = SAPP_HTML5_FETCH_ERROR_OTHER;
+ }
+ if (sapp_html5_get_dropped_file_size(index) > request->buffer_size) {
+ error_code = SAPP_HTML5_FETCH_ERROR_BUFFER_TOO_SMALL;
+ }
+ if (SAPP_HTML5_FETCH_ERROR_NO_ERROR != error_code) {
+ _sapp_emsc_invoke_fetch_cb(index,
+ false, // success
+ (int)error_code,
+ request->callback,
+ 0, // fetched_size
+ request->buffer_ptr,
+ request->buffer_size,
+ request->user_data);
+ }
+ else {
+ sapp_js_fetch_dropped_file(index,
+ request->callback,
+ request->buffer_ptr,
+ request->buffer_size,
+ request->user_data);
+ }
+ #else
+ (void)request;
+ #endif
+}
+
+SOKOL_API_IMPL const void* sapp_metal_get_device(void) {
+ SOKOL_ASSERT(_sapp.valid);
+ #if defined(SOKOL_METAL)
+ #if defined(_SAPP_MACOS)
+ const void* obj = (__bridge const void*) _sapp.macos.mtl_device;
+ #else
+ const void* obj = (__bridge const void*) _sapp.ios.mtl_device;
+ #endif
+ SOKOL_ASSERT(obj);
+ return obj;
+ #else
+ return 0;
+ #endif
+}
+
+SOKOL_API_IMPL const void* sapp_metal_get_renderpass_descriptor(void) {
+ SOKOL_ASSERT(_sapp.valid);
+ #if defined(SOKOL_METAL)
+ #if defined(_SAPP_MACOS)
+ const void* obj = (__bridge const void*) [_sapp.macos.view currentRenderPassDescriptor];
+ #else
+ const void* obj = (__bridge const void*) [_sapp.ios.view currentRenderPassDescriptor];
+ #endif
+ SOKOL_ASSERT(obj);
+ return obj;
+ #else
+ return 0;
+ #endif
+}
+
+SOKOL_API_IMPL const void* sapp_metal_get_drawable(void) {
+ SOKOL_ASSERT(_sapp.valid);
+ #if defined(SOKOL_METAL)
+ #if defined(_SAPP_MACOS)
+ const void* obj = (__bridge const void*) [_sapp.macos.view currentDrawable];
+ #else
+ const void* obj = (__bridge const void*) [_sapp.ios.view currentDrawable];
+ #endif
+ SOKOL_ASSERT(obj);
+ return obj;
+ #else
+ return 0;
+ #endif
+}
+
+SOKOL_API_IMPL const void* sapp_macos_get_window(void) {
+ #if defined(_SAPP_MACOS)
+ const void* obj = (__bridge const void*) _sapp.macos.window;
+ SOKOL_ASSERT(obj);
+ return obj;
+ #else
+ return 0;
+ #endif
+}
+
+SOKOL_API_IMPL const void* sapp_ios_get_window(void) {
+ #if defined(_SAPP_IOS)
+ const void* obj = (__bridge const void*) _sapp.ios.window;
+ SOKOL_ASSERT(obj);
+ return obj;
+ #else
+ return 0;
+ #endif
+}
+
+SOKOL_API_IMPL const void* sapp_d3d11_get_device(void) {
+ SOKOL_ASSERT(_sapp.valid);
+ #if defined(SOKOL_D3D11)
+ return _sapp.d3d11.device;
+ #else
+ return 0;
+ #endif
+}
+
+SOKOL_API_IMPL const void* sapp_d3d11_get_device_context(void) {
+ SOKOL_ASSERT(_sapp.valid);
+ #if defined(SOKOL_D3D11)
+ return _sapp.d3d11.device_context;
+ #else
+ return 0;
+ #endif
+}
+
+SOKOL_API_IMPL const void* sapp_d3d11_get_render_target_view(void) {
+ SOKOL_ASSERT(_sapp.valid);
+ #if defined(SOKOL_D3D11)
+ if (_sapp.d3d11.msaa_rtv) {
+ return _sapp.d3d11.msaa_rtv;
+ }
+ else {
+ return _sapp.d3d11.rtv;
+ }
+ #else
+ return 0;
+ #endif
+}
+
+SOKOL_API_IMPL const void* sapp_d3d11_get_depth_stencil_view(void) {
+ SOKOL_ASSERT(_sapp.valid);
+ #if defined(SOKOL_D3D11)
+ return _sapp.d3d11.dsv;
+ #else
+ return 0;
+ #endif
+}
+
+SOKOL_API_IMPL const void* sapp_win32_get_hwnd(void) {
+ SOKOL_ASSERT(_sapp.valid);
+ #if defined(_SAPP_WIN32)
+ return _sapp.win32.hwnd;
+ #else
+ return 0;
+ #endif
+}
+
+SOKOL_API_IMPL const void* sapp_wgpu_get_device(void) {
+ SOKOL_ASSERT(_sapp.valid);
+ #if defined(_SAPP_EMSCRIPTEN) && defined(SOKOL_WGPU)
+ return (const void*) _sapp.emsc.wgpu.device;
+ #else
+ return 0;
+ #endif
+}
+
+SOKOL_API_IMPL const void* sapp_wgpu_get_render_view(void) {
+ SOKOL_ASSERT(_sapp.valid);
+ #if defined(_SAPP_EMSCRIPTEN) && defined(SOKOL_WGPU)
+ if (_sapp.sample_count > 1) {
+ return (const void*) _sapp.emsc.wgpu.msaa_view;
+ }
+ else {
+ return (const void*) _sapp.emsc.wgpu.swapchain_view;
+ }
+ #else
+ return 0;
+ #endif
+}
+
+SOKOL_API_IMPL const void* sapp_wgpu_get_resolve_view(void) {
+ SOKOL_ASSERT(_sapp.valid);
+ #if defined(_SAPP_EMSCRIPTEN) && defined(SOKOL_WGPU)
+ if (_sapp.sample_count > 1) {
+ return (const void*) _sapp.emsc.wgpu.swapchain_view;
+ }
+ else {
+ return 0;
+ }
+ #else
+ return 0;
+ #endif
+}
+
+SOKOL_API_IMPL const void* sapp_wgpu_get_depth_stencil_view(void) {
+ SOKOL_ASSERT(_sapp.valid);
+ #if defined(_SAPP_EMSCRIPTEN) && defined(SOKOL_WGPU)
+ return (const void*) _sapp.emsc.wgpu.depth_stencil_view;
+ #else
+ return 0;
+ #endif
+}
+
+SOKOL_API_IMPL const void* sapp_android_get_native_activity(void) {
+ SOKOL_ASSERT(_sapp.valid);
+ #if defined(_SAPP_ANDROID)
+ return (void*)_sapp.android.activity;
+ #else
+ return 0;
+ #endif
+}
+
+SOKOL_API_IMPL void sapp_html5_ask_leave_site(bool ask) {
+ _sapp.html5_ask_leave_site = ask;
+}
+
+#endif /* SOKOL_APP_IMPL */