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author | Indrajith K L | 2022-12-03 17:00:20 +0530 |
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committer | Indrajith K L | 2022-12-03 17:00:20 +0530 |
commit | f5c4671bfbad96bf346bd7e9a21fc4317b4959df (patch) | |
tree | 2764fc62da58f2ba8da7ed341643fc359873142f /v_windows/v/vlib/term/term_windows.c.v | |
download | cli-tools-windows-f5c4671bfbad96bf346bd7e9a21fc4317b4959df.tar.gz cli-tools-windows-f5c4671bfbad96bf346bd7e9a21fc4317b4959df.tar.bz2 cli-tools-windows-f5c4671bfbad96bf346bd7e9a21fc4317b4959df.zip |
Diffstat (limited to 'v_windows/v/vlib/term/term_windows.c.v')
-rw-r--r-- | v_windows/v/vlib/term/term_windows.c.v | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/v_windows/v/vlib/term/term_windows.c.v b/v_windows/v/vlib/term/term_windows.c.v new file mode 100644 index 0000000..1d2f032 --- /dev/null +++ b/v_windows/v/vlib/term/term_windows.c.v @@ -0,0 +1,125 @@ +module term + +import os + +[typedef] +struct C.COORD { +mut: + X i16 + Y i16 +} + +[typedef] +struct C.SMALL_RECT { +mut: + Left u16 + Top u16 + Right u16 + Bottom u16 +} + +// win: CONSOLE_SCREEN_BUFFER_INFO +// https://docs.microsoft.com/en-us/windows/console/console-screen-buffer-info-str +[typedef] +struct C.CONSOLE_SCREEN_BUFFER_INFO { +mut: + dwSize C.COORD + dwCursorPosition C.COORD + wAttributes u16 + srWindow C.SMALL_RECT + dwMaximumWindowSize C.COORD +} + +union C.uChar { +mut: + UnicodeChar rune + AsciiChar byte +} + +[typedef] +struct C.CHAR_INFO { +mut: + Char C.uChar + Attributes u16 +} + +// ref - https://docs.microsoft.com/en-us/windows/console/getconsolescreenbufferinfo +fn C.GetConsoleScreenBufferInfo(handle C.HANDLE, info &C.CONSOLE_SCREEN_BUFFER_INFO) bool + +// ref - https://docs.microsoft.com/en-us/windows/console/setconsoletitle +fn C.SetConsoleTitle(title &u16) bool + +// ref - https://docs.microsoft.com/en-us/windows/console/setconsolecursorposition +fn C.SetConsoleCursorPosition(handle C.HANDLE, coord C.COORD) bool + +// ref - https://docs.microsoft.com/en-us/windows/console/scrollconsolescreenbuffer +fn C.ScrollConsoleScreenBuffer(output C.HANDLE, scroll_rect &C.SMALL_RECT, clip_rect &C.SMALL_RECT, des C.COORD, fill &C.CHAR_INFO) bool + +// get_terminal_size returns a number of colums and rows of terminal window. +pub fn get_terminal_size() (int, int) { + if os.is_atty(1) > 0 && os.getenv('TERM') != 'dumb' { + info := C.CONSOLE_SCREEN_BUFFER_INFO{} + if C.GetConsoleScreenBufferInfo(C.GetStdHandle(C.STD_OUTPUT_HANDLE), &info) { + columns := int(info.srWindow.Right - info.srWindow.Left + 1) + rows := int(info.srWindow.Bottom - info.srWindow.Top + 1) + return columns, rows + } + } + return default_columns_size, default_rows_size +} + +// get_cursor_position returns a Coord containing the current cursor position +pub fn get_cursor_position() Coord { + mut res := Coord{} + if os.is_atty(1) > 0 && os.getenv('TERM') != 'dumb' { + info := C.CONSOLE_SCREEN_BUFFER_INFO{} + if C.GetConsoleScreenBufferInfo(C.GetStdHandle(C.STD_OUTPUT_HANDLE), &info) { + res.x = info.dwCursorPosition.X + res.y = info.dwCursorPosition.Y + } + } + return res +} + +// set_terminal_title change the terminal title +pub fn set_terminal_title(title string) bool { + title_change := C.SetConsoleTitle(title.to_wide()) + return title_change +} + +// clear clears current terminal screen. +// Implementation taken from https://docs.microsoft.com/en-us/windows/console/clearing-the-screen#example-2. +pub fn clear() { + hconsole := C.GetStdHandle(C.STD_OUTPUT_HANDLE) + mut csbi := C.CONSOLE_SCREEN_BUFFER_INFO{} + mut scrollrect := C.SMALL_RECT{} + mut scrolltarget := C.COORD{} + mut fill := C.CHAR_INFO{} + + // Get the number of character cells in the current buffer. + if !C.GetConsoleScreenBufferInfo(hconsole, &csbi) { + return + } + // Scroll the rectangle of the entire buffer. + scrollrect.Left = 0 + scrollrect.Top = 0 + scrollrect.Right = u16(csbi.dwSize.X) + scrollrect.Bottom = u16(csbi.dwSize.Y) + + // Scroll it upwards off the top of the buffer with a magnitude of the entire height. + scrolltarget.X = 0 + scrolltarget.Y = (0 - csbi.dwSize.Y) + + // Fill with empty spaces with the buffer's default text attribute. + fill.Char.UnicodeChar = rune(` `) + fill.Attributes = csbi.wAttributes + + // Do the scroll + C.ScrollConsoleScreenBuffer(hconsole, &scrollrect, C.NULL, scrolltarget, &fill) + + // Move the cursor to the top left corner too. + csbi.dwCursorPosition.X = 0 + csbi.dwCursorPosition.Y = 0 + + C.SetConsoleCursorPosition(hconsole, csbi.dwCursorPosition) +} |