diff options
Diffstat (limited to 'musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Flexi, martin + geiss - dedicated to the sherwin maxawow.milk')
-rw-r--r-- | musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Flexi, martin + geiss - dedicated to the sherwin maxawow.milk | 321 |
1 files changed, 321 insertions, 0 deletions
diff --git a/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Flexi, martin + geiss - dedicated to the sherwin maxawow.milk b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Flexi, martin + geiss - dedicated to the sherwin maxawow.milk new file mode 100644 index 0000000..0e97427 --- /dev/null +++ b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Flexi, martin + geiss - dedicated to the sherwin maxawow.milk @@ -0,0 +1,321 @@ +MILKDROP_PRESET_VERSION=201 +PSVERSION=2 +PSVERSION_WARP=2 +PSVERSION_COMP=2 +[preset00] +fRating=5.000000 +fGammaAdj=1.560 +fDecay=1.000 +fVideoEchoZoom=0.362 +fVideoEchoAlpha=0.000 +nVideoEchoOrientation=1 +nWaveMode=0 +bAdditiveWaves=0 +bWaveDots=0 +bWaveThick=1 +bModWaveAlphaByVolume=0 +bMaximizeWaveColor=0 +bTexWrap=1 +bDarkenCenter=0 +bRedBlueStereo=0 +bBrighten=0 +bDarken=1 +bSolarize=0 +bInvert=0 +fWaveAlpha=0.001 +fWaveScale=1.599 +fWaveSmoothing=0.000 +fWaveParam=-0.500 +fModWaveAlphaStart=2.000 +fModWaveAlphaEnd=2.000 +fWarpAnimSpeed=1.000 +fWarpScale=0.107 +fZoomExponent=0.15840 +fShader=1.000 +zoom=1.00000 +rot=0.00000 +cx=0.500 +cy=0.500 +dx=0.00000 +dy=0.00000 +warp=0.01000 +sx=1.00000 +sy=1.00000 +wave_r=0.510 +wave_g=0.500 +wave_b=1.000 +wave_x=0.500 +wave_y=0.500 +ob_size=0.000 +ob_r=0.000 +ob_g=0.000 +ob_b=0.000 +ob_a=1.000 +ib_size=0.010 +ib_r=0.000 +ib_g=0.000 +ib_b=0.000 +ib_a=1.000 +nMotionVectorsX=64.000 +nMotionVectorsY=48.000 +mv_dx=0.000 +mv_dy=0.000 +mv_l=0.500 +mv_r=0.000 +mv_g=0.000 +mv_b=0.000 +mv_a=0.000 +b1n=0.000 +b2n=0.000 +b3n=0.000 +b1x=1.000 +b2x=1.000 +b3x=1.000 +b1ed=0.250 +wavecode_0_enabled=0 +wavecode_0_samples=512 +wavecode_0_sep=0 +wavecode_0_bSpectrum=0 +wavecode_0_bUseDots=0 +wavecode_0_bDrawThick=0 +wavecode_0_bAdditive=0 +wavecode_0_scaling=0.16188 +wavecode_0_smoothing=0.50000 +wavecode_0_r=1.000 +wavecode_0_g=1.000 +wavecode_0_b=1.000 +wavecode_0_a=1.000 +wavecode_1_enabled=0 +wavecode_1_samples=512 +wavecode_1_sep=0 +wavecode_1_bSpectrum=0 +wavecode_1_bUseDots=0 +wavecode_1_bDrawThick=1 +wavecode_1_bAdditive=1 +wavecode_1_scaling=25.12601 +wavecode_1_smoothing=1.00000 +wavecode_1_r=1.000 +wavecode_1_g=1.000 +wavecode_1_b=1.000 +wavecode_1_a=0.100 +wavecode_2_enabled=0 +wavecode_2_samples=512 +wavecode_2_sep=0 +wavecode_2_bSpectrum=0 +wavecode_2_bUseDots=0 +wavecode_2_bDrawThick=0 +wavecode_2_bAdditive=0 +wavecode_2_scaling=1.00000 +wavecode_2_smoothing=0.50000 +wavecode_2_r=1.000 +wavecode_2_g=1.000 +wavecode_2_b=1.000 +wavecode_2_a=1.000 +wavecode_3_enabled=0 +wavecode_3_samples=512 +wavecode_3_sep=0 +wavecode_3_bSpectrum=0 +wavecode_3_bUseDots=0 +wavecode_3_bDrawThick=0 +wavecode_3_bAdditive=0 +wavecode_3_scaling=1.00000 +wavecode_3_smoothing=0.50000 +wavecode_3_r=1.000 +wavecode_3_g=1.000 +wavecode_3_b=1.000 +wavecode_3_a=1.000 +shapecode_0_enabled=0 +shapecode_0_sides=100 +shapecode_0_additive=0 +shapecode_0_thickOutline=1 +shapecode_0_textured=0 +shapecode_0_num_inst=1 +shapecode_0_x=0.500 +shapecode_0_y=0.500 +shapecode_0_rad=0.50126 +shapecode_0_ang=0.00000 +shapecode_0_tex_ang=0.00000 +shapecode_0_tex_zoom=0.99996 +shapecode_0_r=1.000 +shapecode_0_g=1.000 +shapecode_0_b=1.000 +shapecode_0_a=1.000 +shapecode_0_r2=1.000 +shapecode_0_g2=0.000 +shapecode_0_b2=0.000 +shapecode_0_a2=0.000 +shapecode_0_border_r=1.000 +shapecode_0_border_g=1.000 +shapecode_0_border_b=1.000 +shapecode_0_border_a=0.000 +shape_0_per_frame1=x = 0.5+sin(time*0.618)*0.2; +shape_0_per_frame2=y = 0.5+cos(time*1.618)*0.2; +shape_0_per_frame3=rad = bass*0.05; +shape_0_per_frame4=border_r = 1-(sin(time*1.25)*0.3+0.7); +shape_0_per_frame5=border_g = 1-(sin(time)*0.3+0.3); +shape_0_per_frame6=border_b = 1-(sin(time/3)*0.5+0.5); +shapecode_1_enabled=0 +shapecode_1_sides=100 +shapecode_1_additive=0 +shapecode_1_thickOutline=1 +shapecode_1_textured=0 +shapecode_1_num_inst=1 +shapecode_1_x=0.500 +shapecode_1_y=0.500 +shapecode_1_rad=0.50126 +shapecode_1_ang=0.00000 +shapecode_1_tex_ang=0.00000 +shapecode_1_tex_zoom=1.00000 +shapecode_1_r=1.000 +shapecode_1_g=1.000 +shapecode_1_b=1.000 +shapecode_1_a=1.000 +shapecode_1_r2=0.000 +shapecode_1_g2=0.000 +shapecode_1_b2=1.000 +shapecode_1_a2=0.000 +shapecode_1_border_r=1.000 +shapecode_1_border_g=0.000 +shapecode_1_border_b=1.000 +shapecode_1_border_a=0.000 +shape_1_per_frame1=x = 0.5+sin(time*2.618)*0.3; +shape_1_per_frame2=y = 0.5+cos(time*3.14)*0.3; +shape_1_per_frame3=rad = bass*0.05; +shape_1_per_frame4=border_r = 1-(sin(time*1.25)*0.3+0.7); +shape_1_per_frame5=border_g = 1-(sin(time)*0.3+0.3); +shape_1_per_frame6=border_b = 1-(sin(time/3)*0.5+0.5); +shape_1_per_frame7= +shapecode_2_enabled=0 +shapecode_2_sides=100 +shapecode_2_additive=0 +shapecode_2_thickOutline=1 +shapecode_2_textured=0 +shapecode_2_num_inst=1 +shapecode_2_x=0.500 +shapecode_2_y=0.500 +shapecode_2_rad=0.50126 +shapecode_2_ang=0.00000 +shapecode_2_tex_ang=0.00000 +shapecode_2_tex_zoom=0.99980 +shapecode_2_r=1.000 +shapecode_2_g=1.000 +shapecode_2_b=1.000 +shapecode_2_a=1.000 +shapecode_2_r2=0.000 +shapecode_2_g2=1.000 +shapecode_2_b2=0.000 +shapecode_2_a2=0.000 +shapecode_2_border_r=1.000 +shapecode_2_border_g=1.000 +shapecode_2_border_b=1.000 +shapecode_2_border_a=0.000 +shape_2_per_frame1=x = 0.5+sin(-time*2.618)*0.4; +shape_2_per_frame2=y = 0.5+cos(-time*1.14)*0.4; +shape_2_per_frame3=rad = bass*0.05; +shape_2_per_frame4=border_r = 1-(sin(time*1.25)*0.3+0.7); +shape_2_per_frame5=border_g = 1-(sin(time)*0.3+0.3); +shape_2_per_frame6=border_b = 1-(sin(time/3)*0.5+0.5); +shapecode_3_enabled=0 +shapecode_3_sides=4 +shapecode_3_additive=0 +shapecode_3_thickOutline=0 +shapecode_3_textured=0 +shapecode_3_num_inst=1 +shapecode_3_x=0.500 +shapecode_3_y=0.500 +shapecode_3_rad=0.10000 +shapecode_3_ang=0.00000 +shapecode_3_tex_ang=0.00000 +shapecode_3_tex_zoom=1.00000 +shapecode_3_r=1.000 +shapecode_3_g=0.000 +shapecode_3_b=0.000 +shapecode_3_a=1.000 +shapecode_3_r2=0.000 +shapecode_3_g2=1.000 +shapecode_3_b2=0.000 +shapecode_3_a2=0.000 +shapecode_3_border_r=1.000 +shapecode_3_border_g=1.000 +shapecode_3_border_b=1.000 +shapecode_3_border_a=0.100 +per_frame_1= +per_frame_2=//zoom = 0.99; +per_frame_3=ib_r = sin(time*1.25*4)*0.3+0.7; +per_frame_4=ib_g = sin(time*4)*0.3+0.3; +per_frame_5=ib_b = sin(time/3*4)*0.5+0.5; +per_frame_6=wave_r = 1- ib_r; +per_frame_7=wave_g = 1- ib_g; +per_frame_8=wave_b = 1- ib_b; +per_frame_9=//wave_mystery = -1+bass/2; +per_frame_10=wave_x = 0.5+sin(time*3)*0.3; +per_frame_11=wave_y = 0.5+cos(time*2.187)*0.3; +per_pixel_1=r = bass/4; +per_pixel_2=cx1 = 0.5+sin(time*0.618)*0.2; +per_pixel_3=cy1 = 0.5+cos(time*1.618)*0.2; +per_pixel_4=d = sqrt((x-cx1)*(x-cx1)+(y-cy1)*(y-cy1)); +per_pixel_5=dir = (bass)*(r*r-d*d)*0.3; +per_pixel_6=x1 = if( above(d,r),0, sin(y-cy1)*dir); +per_pixel_7=y1 = if( above(d,r),0, -sin(x-cx1)*dir); +per_pixel_8= +per_pixel_9= +per_pixel_10=cx1 = 0.5+sin(time*2.618)*0.3; +per_pixel_11=cy1 = 0.5+cos(time*3.14)*0.3; +per_pixel_12=d = sqrt((x-cx1)*(x-cx1)+(y-cy1)*(y-cy1)); +per_pixel_13=dir = -(mid)*(r*r-d*d)*0.3; +per_pixel_14=x2 = if( above(d,r),0, sin(y-cy1)*dir); +per_pixel_15=y2 = if( above(d,r),0, -sin(x-cx1)*dir); +per_pixel_16= +per_pixel_17=cx1 = 0.5+sin(-time*2.618)*0.4; +per_pixel_18=cy1 = 0.5+cos(-time*1.14)*0.4; +per_pixel_19=d = sqrt((x-cx1)*(x-cx1)+(y-cy1)*(y-cy1)); +per_pixel_20=dir = -(treb)*(r*r-d*d)*0.3; +per_pixel_21=x3 = if( above(d,r),0, sin(y-cy1)*dir); +per_pixel_22=y3 = if( above(d,r),0, -sin(x-cx1)*dir); +per_pixel_23= +per_pixel_24= +per_pixel_25=dx = x1+x2+x3; +per_pixel_26=dy = y1+y2+y3; +warp_1=`shader_body +warp_2=`{ +warp_3=` +warp_4=` float2 dither_uv = uv_orig*texsize.xy*texsize_noise_lq.zw*2 + rand_frame.xy; +warp_5=` uv+= (tex2D(sampler_noise_lq, dither_uv).xy-0.5)*texsize.zw; +warp_6=` +warp_7=` // PAINTERLY EFFECT: +warp_8=` float2 t = -0.004 + 0.04*saturate(float2(bass,treb)-1); +warp_9=` float2 uv2 = uv; +warp_10=` float2 delta2 = texsize.zw*float2(1,1); +warp_11=` float3 blurry_color = tex2D( sampler_main, +warp_12=` lerp(uv,uv_orig,-1) + delta2 ).xyz; +warp_13=` uv2.xy += (blurry_color.xy-0.4) * t; +warp_14=` //uv2.xy -= (blurry_color.zx-0.37) * s; +warp_15=` +warp_16=` // sample previous frame +warp_17=` ret = tex2D( sampler_main, uv2 ).xyz; +warp_18=` +warp_19=` // darken over time +warp_20=` ret -= 0.0008 + (tex2D(sampler_noise_lq, dither_uv)-0.5)*0.02; +warp_21=`} +comp_1=`shader_body +comp_2=`{ +comp_3=` +comp_4=`float2 uv1 = uv-.5; +comp_5=` +comp_6=`float3 ret1 = tex2D(sampler_main, uv) * (1-rad); +comp_7=` +comp_8=` +comp_9=`float2 hor = float2 (texsize.z,0); +comp_10=`float2 ver = float2 (0,texsize.w); +comp_11=`float dx = GetPixel (uv-hor) - GetPixel (uv+hor); +comp_12=`float dy = GetPixel (uv-ver) - GetPixel (uv+ver); +comp_13=`float2 dz = float2 (dx,dy); +comp_14=` +comp_15=`uv1 = uv1*0+.3*cos(uv1*2) - dz;; +comp_16=`float dots = saturate(.04/length(uv1)); +comp_17=`uv1 = uv1*0+.3*cos(uv1*12) - 9*dz;; +comp_18=`float3 dots2 = saturate(.04/length(uv1)); +comp_19=` +comp_20=` +comp_21=`ret = dots + GetPixel(uv)*12*dots2; +comp_22=`} |