diff options
Diffstat (limited to 'musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Zylot - In death there is life (Geiss Layered Mix).milk')
-rw-r--r-- | musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Zylot - In death there is life (Geiss Layered Mix).milk | 252 |
1 files changed, 252 insertions, 0 deletions
diff --git a/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Zylot - In death there is life (Geiss Layered Mix).milk b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Zylot - In death there is life (Geiss Layered Mix).milk new file mode 100644 index 0000000..3a1bb0f --- /dev/null +++ b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/Zylot - In death there is life (Geiss Layered Mix).milk @@ -0,0 +1,252 @@ +MILKDROP_PRESET_VERSION=201 +PSVERSION=2 +PSVERSION_WARP=2 +PSVERSION_COMP=2 +[preset00] +fRating=3.000000 +fGammaAdj=2.000000 +fDecay=0.980000 +fVideoEchoZoom=2.000000 +fVideoEchoAlpha=0.000000 +nVideoEchoOrientation=0 +nWaveMode=3 +bAdditiveWaves=0 +bWaveDots=1 +bWaveThick=0 +bModWaveAlphaByVolume=1 +bMaximizeWaveColor=1 +bTexWrap=1 +bDarkenCenter=0 +bRedBlueStereo=0 +bBrighten=0 +bDarken=0 +bSolarize=0 +bInvert=0 +fWaveAlpha=0.800000 +fWaveScale=16.217468 +fWaveSmoothing=0.750000 +fWaveParam=-0.440000 +fModWaveAlphaStart=0.750000 +fModWaveAlphaEnd=0.950000 +fWarpAnimSpeed=1.000000 +fWarpScale=1.000000 +fZoomExponent=1.000000 +fShader=0.000000 +zoom=1.000000 +rot=0.000000 +cx=0.500000 +cy=0.500000 +dx=0.000000 +dy=0.000000 +warp=1.000000 +sx=1.000000 +sy=1.000000 +wave_r=0.500000 +wave_g=0.500000 +wave_b=0.500000 +wave_x=0.500000 +wave_y=0.500000 +ob_size=0.010000 +ob_r=0.000000 +ob_g=0.000000 +ob_b=0.000000 +ob_a=0.000000 +ib_size=0.010000 +ib_r=0.250000 +ib_g=0.250000 +ib_b=0.250000 +ib_a=0.000000 +nMotionVectorsX=12.000000 +nMotionVectorsY=9.000000 +mv_dx=0.000000 +mv_dy=0.000000 +mv_l=0.900000 +mv_r=1.000000 +mv_g=1.000000 +mv_b=1.000000 +mv_a=0.000000 +b1n=0.000000 +b2n=0.000000 +b3n=0.000000 +b1x=1.000000 +b2x=1.000000 +b3x=1.000000 +b1ed=0.250000 +wavecode_0_enabled=0 +wavecode_0_samples=512 +wavecode_0_sep=0 +wavecode_0_bSpectrum=0 +wavecode_0_bUseDots=0 +wavecode_0_bDrawThick=0 +wavecode_0_bAdditive=0 +wavecode_0_scaling=1.000000 +wavecode_0_smoothing=0.500000 +wavecode_0_r=1.000000 +wavecode_0_g=1.000000 +wavecode_0_b=1.000000 +wavecode_0_a=1.000000 +wavecode_1_enabled=0 +wavecode_1_samples=512 +wavecode_1_sep=0 +wavecode_1_bSpectrum=0 +wavecode_1_bUseDots=0 +wavecode_1_bDrawThick=0 +wavecode_1_bAdditive=0 +wavecode_1_scaling=1.000000 +wavecode_1_smoothing=0.500000 +wavecode_1_r=1.000000 +wavecode_1_g=1.000000 +wavecode_1_b=1.000000 +wavecode_1_a=1.000000 +wavecode_2_enabled=0 +wavecode_2_samples=512 +wavecode_2_sep=0 +wavecode_2_bSpectrum=0 +wavecode_2_bUseDots=0 +wavecode_2_bDrawThick=0 +wavecode_2_bAdditive=0 +wavecode_2_scaling=1.000000 +wavecode_2_smoothing=0.500000 +wavecode_2_r=1.000000 +wavecode_2_g=1.000000 +wavecode_2_b=1.000000 +wavecode_2_a=1.000000 +wavecode_3_enabled=0 +wavecode_3_samples=512 +wavecode_3_sep=0 +wavecode_3_bSpectrum=0 +wavecode_3_bUseDots=0 +wavecode_3_bDrawThick=0 +wavecode_3_bAdditive=0 +wavecode_3_scaling=1.000000 +wavecode_3_smoothing=0.500000 +wavecode_3_r=1.000000 +wavecode_3_g=1.000000 +wavecode_3_b=1.000000 +wavecode_3_a=1.000000 +shapecode_0_enabled=0 +shapecode_0_sides=4 +shapecode_0_additive=1 +shapecode_0_thickOutline=0 +shapecode_0_textured=1 +shapecode_0_x=0.500000 +shapecode_0_y=0.500000 +shapecode_0_rad=0.599579 +shapecode_0_ang=0.000000 +shapecode_0_tex_ang=0.000000 +shapecode_0_tex_zoom=1.000000 +shapecode_0_r=1.000000 +shapecode_0_g=1.000000 +shapecode_0_b=1.000000 +shapecode_0_a=1.000000 +shapecode_0_r2=1.000000 +shapecode_0_g2=1.000000 +shapecode_0_b2=1.000000 +shapecode_0_a2=0.000000 +shapecode_0_border_r=0.000000 +shapecode_0_border_g=0.000000 +shapecode_0_border_b=0.000000 +shapecode_0_border_a=0.100000 +shapecode_1_enabled=0 +shapecode_1_sides=4 +shapecode_1_additive=0 +shapecode_1_thickOutline=0 +shapecode_1_textured=0 +shapecode_1_x=0.500000 +shapecode_1_y=0.500000 +shapecode_1_rad=0.100000 +shapecode_1_ang=0.000000 +shapecode_1_tex_ang=0.000000 +shapecode_1_tex_zoom=1.000000 +shapecode_1_r=1.000000 +shapecode_1_g=0.000000 +shapecode_1_b=0.000000 +shapecode_1_a=1.000000 +shapecode_1_r2=0.000000 +shapecode_1_g2=1.000000 +shapecode_1_b2=0.000000 +shapecode_1_a2=0.000000 +shapecode_1_border_r=1.000000 +shapecode_1_border_g=1.000000 +shapecode_1_border_b=1.000000 +shapecode_1_border_a=0.100000 +shapecode_2_enabled=0 +shapecode_2_sides=4 +shapecode_2_additive=0 +shapecode_2_thickOutline=0 +shapecode_2_textured=0 +shapecode_2_x=0.500000 +shapecode_2_y=0.500000 +shapecode_2_rad=0.100000 +shapecode_2_ang=0.000000 +shapecode_2_tex_ang=0.000000 +shapecode_2_tex_zoom=1.000000 +shapecode_2_r=1.000000 +shapecode_2_g=0.000000 +shapecode_2_b=0.000000 +shapecode_2_a=1.000000 +shapecode_2_r2=0.000000 +shapecode_2_g2=1.000000 +shapecode_2_b2=0.000000 +shapecode_2_a2=0.000000 +shapecode_2_border_r=1.000000 +shapecode_2_border_g=1.000000 +shapecode_2_border_b=1.000000 +shapecode_2_border_a=0.100000 +shapecode_3_enabled=0 +shapecode_3_sides=4 +shapecode_3_additive=0 +shapecode_3_thickOutline=0 +shapecode_3_textured=0 +shapecode_3_x=0.500000 +shapecode_3_y=0.500000 +shapecode_3_rad=0.100000 +shapecode_3_ang=0.000000 +shapecode_3_tex_ang=0.000000 +shapecode_3_tex_zoom=1.000000 +shapecode_3_r=1.000000 +shapecode_3_g=0.000000 +shapecode_3_b=0.000000 +shapecode_3_a=1.000000 +shapecode_3_r2=0.000000 +shapecode_3_g2=1.000000 +shapecode_3_b2=0.000000 +shapecode_3_a2=0.000000 +shapecode_3_border_r=1.000000 +shapecode_3_border_g=1.000000 +shapecode_3_border_b=1.000000 +shapecode_3_border_a=0.100000 +per_frame_1=warp = 0; +per_frame_2=wave_r = wave_r + .2*sin(time*1.33)+bass*.3; +per_frame_3=wave_g = wave_g + .2*sin(time)+treb*.3; +per_frame_4=wave_b = wave_b + .2*sin(time*.988)+mid*.3; +per_frame_5=zoom = 1+bass*.01; +per_pixel_1=zoom = zoom + (rad*.01)*treb; +warp_1=`shader_body +warp_2=`{ +warp_3=` // sample previous frame +warp_4=` ret = tex2D( sampler_main, uv ).xyz; +warp_5=` float3 ret2 = tex2D( sampler_fc_main, uv ).xyz; +warp_6=` +warp_7=` ret.x = tex2D( sampler_main, (uv-0.5)*1.00+0.5 ).x; +warp_8=` ret.y = tex2D( sampler_main, (uv-0.5)*0.98+0.5 ).y; +warp_9=` ret.z = tex2D( sampler_main, (uv-0.5)*0.96+0.5 ).z; +warp_10=` +warp_11=` // darken (decay) over time +warp_12=` ret = ret- (ret*.5); +warp_13=` ret = ret*(abs(GetBlur2(uv)-.5))*5; +warp_14=` ret = ret - .01; +warp_15=`} +comp_1=`shader_body +comp_2=`{ +comp_3=` ret = tex2D(sampler_main, uv).xyz; +comp_4=` ret *= 5.00; //gamma +comp_5=` ret += 1.2; +comp_6=` float gb = GetBlur1(uv); +comp_7=` ret = (ret*gb)*float3(1+.2*sin(time),1+.2*sin(time*.2233333),1+.2*sin(time*.733467)); +comp_8=` float3 rets = tex2D(sampler_main, uv).xyz; +comp_9=` ret = lerp(ret*GetBlur1(uv), rets*3, rets.x); +comp_10=` ret = lerp(ret*GetBlur1(uv), rets*1.5, rets.y); +comp_11=` ret = lerp(ret*GetBlur1(uv), rets, rets.z); +comp_12=`} +comp_13=` |