diff options
Diffstat (limited to 'musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/shifter - liquid circuitry.milk')
-rw-r--r-- | musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/shifter - liquid circuitry.milk | 465 |
1 files changed, 465 insertions, 0 deletions
diff --git a/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/shifter - liquid circuitry.milk b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/shifter - liquid circuitry.milk new file mode 100644 index 0000000..278d717 --- /dev/null +++ b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/shifter - liquid circuitry.milk @@ -0,0 +1,465 @@ +MILKDROP_PRESET_VERSION=201 +PSVERSION=2 +PSVERSION_WARP=2 +PSVERSION_COMP=2 +[preset00] +fRating=5.000000 +fGammaAdj=1.000000 +fDecay=1.000000 +fVideoEchoZoom=0.999797 +fVideoEchoAlpha=0.500000 +nVideoEchoOrientation=0 +nWaveMode=7 +bAdditiveWaves=0 +bWaveDots=0 +bWaveThick=0 +bModWaveAlphaByVolume=0 +bMaximizeWaveColor=0 +bTexWrap=1 +bDarkenCenter=0 +bRedBlueStereo=0 +bBrighten=0 +bDarken=0 +bSolarize=0 +bInvert=0 +fWaveAlpha=0.004538 +fWaveScale=0.167026 +fWaveSmoothing=0.000000 +fWaveParam=0.000001 +fModWaveAlphaStart=1.000000 +fModWaveAlphaEnd=1.000001 +fWarpAnimSpeed=1.000000 +fWarpScale=0.106584 +fZoomExponent=4.100456 +fShader=0.000000 +zoom=1.000000 +rot=0.000000 +cx=0.500000 +cy=0.500000 +dx=0.000000 +dy=0.000000 +warp=0.010000 +sx=1.000000 +sy=1.000000 +wave_r=1.000000 +wave_g=1.000000 +wave_b=1.000000 +wave_x=0.950000 +wave_y=1.000000 +ob_size=0.005000 +ob_r=1.000000 +ob_g=1.000000 +ob_b=1.000000 +ob_a=0.000000 +ib_size=0.000000 +ib_r=1.000000 +ib_g=1.000000 +ib_b=1.000000 +ib_a=0.000000 +nMotionVectorsX=64.000000 +nMotionVectorsY=48.000000 +mv_dx=0.000000 +mv_dy=0.000000 +mv_l=0.000000 +mv_r=1.000000 +mv_g=1.000000 +mv_b=0.000000 +mv_a=0.000000 +b1n=0.000000 +b2n=0.000000 +b3n=0.000000 +b1x=1.000000 +b2x=1.000000 +b3x=1.000000 +b1ed=0.000000 +wavecode_0_enabled=1 +wavecode_0_samples=41 +wavecode_0_sep=0 +wavecode_0_bSpectrum=0 +wavecode_0_bUseDots=1 +wavecode_0_bDrawThick=0 +wavecode_0_bAdditive=1 +wavecode_0_scaling=0.010000 +wavecode_0_smoothing=0.000000 +wavecode_0_r=1.000000 +wavecode_0_g=0.000000 +wavecode_0_b=1.000000 +wavecode_0_a=1.000000 +wave_0_init1=t8 = 1; +wave_0_init2=t1 = q5; +wave_0_per_point1=x = rand(1001)*.001; +wave_0_per_point2=y = rand(1001)*.001; +wave_0_per_point3= +wave_0_per_point4=//r = rand(1001)*.001; +wave_0_per_point5=g=above(rand(1001)*.001,.9)*.5; +wave_0_per_point6=b = 0; +wave_0_per_point7=r = 0; +wave_0_per_point8= +wavecode_1_enabled=0 +wavecode_1_samples=61 +wavecode_1_sep=0 +wavecode_1_bSpectrum=0 +wavecode_1_bUseDots=0 +wavecode_1_bDrawThick=0 +wavecode_1_bAdditive=1 +wavecode_1_scaling=0.012402 +wavecode_1_smoothing=0.000000 +wavecode_1_r=1.000000 +wavecode_1_g=1.000000 +wavecode_1_b=0.000000 +wavecode_1_a=1.000000 +wave_1_init1=t8 = 1; +wave_1_init2=t1 = q5; +wave_1_per_point1=x = (sample-.5)*.02 + .2; +wave_1_per_point2=y = .5; +wave_1_per_point3=r = 1; +wave_1_per_point4=g = 1; +wave_1_per_point5=b = 1; +wavecode_2_enabled=0 +wavecode_2_samples=31 +wavecode_2_sep=0 +wavecode_2_bSpectrum=0 +wavecode_2_bUseDots=1 +wavecode_2_bDrawThick=1 +wavecode_2_bAdditive=0 +wavecode_2_scaling=0.013034 +wavecode_2_smoothing=0.000000 +wavecode_2_r=1.000000 +wavecode_2_g=1.000000 +wavecode_2_b=1.000000 +wavecode_2_a=1.000000 +wave_2_init1=t8 = 1; +wave_2_init2=t1 = q5; +wave_2_per_frame1=t1 = q5; +wave_2_per_frame2=t2 = q4; +wave_2_per_frame3=t3 = q6; +wave_2_per_point1=t8 = -t8; +wave_2_per_point2=d1 = 0.15 + t8*0.01 - value1*0.1*(t8+1); +wave_2_per_point3=dir1 = t2; +wave_2_per_point4=dir2 = t2*0.5 + t1*3/2 - t3*3; +wave_2_per_point5=dir3 = sample*asin(1)*4 + t3 - t2*5/6 + t1*3/2; +wave_2_per_point6= +wave_2_per_point7=x = 0.5 + sin(dir1)*0.1 + sin(dir2)*0.05 + sin(dir3)*d1; +wave_2_per_point8=y = 0.5 + cos(dir1)*0.1 + cos(dir2)*0.05 + cos(dir3)*d1; +wave_2_per_point9=y = (y-0.5)*1.2 + 0.5; +wavecode_3_enabled=0 +wavecode_3_samples=511 +wavecode_3_sep=4 +wavecode_3_bSpectrum=0 +wavecode_3_bUseDots=0 +wavecode_3_bDrawThick=1 +wavecode_3_bAdditive=1 +wavecode_3_scaling=0.023445 +wavecode_3_smoothing=0.000000 +wavecode_3_r=1.000000 +wavecode_3_g=1.000000 +wavecode_3_b=1.000000 +wavecode_3_a=0.990000 +wave_3_init1=t2 = 0; +wave_3_init2=t3 = 0; +wave_3_init3=t4 = 0; +wave_3_init4=ab = 1; +wave_3_per_frame1=t1 = q4*0.75; +wave_3_per_frame2=t2 = q5*0.75; +wave_3_per_frame3=t3 = q6*0.75; +wave_3_per_frame4=t4 = q4*0.75; +wave_3_per_frame5=t5 = q5*0.75; +wave_3_per_frame6=t6 = q6*0.75; +wave_3_per_frame7=t8 = 1; +wave_3_per_point1= +wave_3_per_point2=pi = asin(1); +wave_3_per_point3=n = 80; +wave_3_per_point4=t8 = -t8; +wave_3_per_point5=rd = 0.075+0.02*(t8+1)/2; +wave_3_per_point6=xx = sin(sample*pi*4)*0.5 + cos(sample*pi*n)*rd*sin(sample*pi*4); +wave_3_per_point7=yy = cos(sample*pi*4)*0.5 + cos(sample*pi*n)*rd*cos(sample*pi*4); +wave_3_per_point8=zz = sin(sample*pi*n)*rd; +wave_3_per_point9= +wave_3_per_point10=d = sqrt( xx*xx + yy*yy + zz*zz)*0.004; +wave_3_per_point11=d1 = 1; +wave_3_per_point12=xx = xx*d1; +wave_3_per_point13=yy = yy*d1; +wave_3_per_point14=zz = zz*d1; +wave_3_per_point15= +wave_3_per_point16= +wave_3_per_point17= +wave_3_per_point18= +wave_3_per_point19=w1 = d*t4; +wave_3_per_point20=w2 = d*t5; +wave_3_per_point21=w3 = d*t6; +wave_3_per_point22= +wave_3_per_point23=s1 = sin(t1*1+w1); +wave_3_per_point24=s2 = sin(t2*1+w2); +wave_3_per_point25=s3 = sin(t3*1+w3); +wave_3_per_point26=c1 = cos(t1*1+w1); +wave_3_per_point27=c2 = cos(t2*1+w2); +wave_3_per_point28=c3 = cos(t3*1+w3); +wave_3_per_point29= +wave_3_per_point30=z = (c3*s1*c2 + s3*s2)*xx - (c3*s1*s2-s3*c2)*yy + c3*c1*zz; +wave_3_per_point31=x1 = (c1*c2*xx + c1*s2*yy - s1*zz); +wave_3_per_point32=y1 = ((s3*s1*c2 - c3*s2)*xx + (s3*s1*s2+c3*c2)*yy + s3*c1*zz); +wave_3_per_point33= +wave_3_per_point34=a = 0.5; +wave_3_per_point35=zoom = 0.5*atan2(a,a+z);//0.5*(1/(z+a)); +wave_3_per_point36=x = 0.5 + zoom*x1; +wave_3_per_point37=y = 0.5 + zoom*y1; +wave_3_per_point38= +wave_3_per_point39=pi3 = 3.1415*2*0.3333; +wave_3_per_point40=t = -z*2 - time*0.8;//sample*pi*4-0*time +t4*3; +wave_3_per_point41=c=2; +wave_3_per_point42=r = sin(t)*c; +wave_3_per_point43= +wave_3_per_point44=g = sin(t+pi3)*c; +wave_3_per_point45= +wave_3_per_point46=b = sin(t-pi3)*c; +wave_3_per_point47= +wave_3_per_point48=j = 0.71; +wave_3_per_point49=//r = 0.5+xx*j; +wave_3_per_point50=//g = 0.5+yy*j; +wave_3_per_point51=//b = 0.5+zz*j; +wave_3_per_point52= +wave_3_per_point53=r = if(above(r,1),1,r); +wave_3_per_point54=r = if(below(r,0),0,r); +wave_3_per_point55=g = if(above(g,1),1,g); +wave_3_per_point56=g = if(below(g,0),0,g); +wave_3_per_point57=b = if(above(b,1),1,b); +wave_3_per_point58=b = if(below(b,0),0,b); +wave_3_per_point59= +wave_3_per_point60=a = sigmoid(-z,7)+0.; +wave_3_per_point61= +shapecode_0_enabled=0 +shapecode_0_sides=34 +shapecode_0_additive=0 +shapecode_0_thickOutline=1 +shapecode_0_textured=1 +shapecode_0_x=0.750000 +shapecode_0_y=0.500000 +shapecode_0_rad=0.304784 +shapecode_0_ang=0.000000 +shapecode_0_tex_ang=1.570796 +shapecode_0_tex_zoom=0.827733 +shapecode_0_r=1.000000 +shapecode_0_g=0.000000 +shapecode_0_b=1.000000 +shapecode_0_a=1.000000 +shapecode_0_r2=1.000000 +shapecode_0_g2=1.000000 +shapecode_0_b2=1.000000 +shapecode_0_a2=0.000000 +shapecode_0_border_r=1.000000 +shapecode_0_border_g=1.000000 +shapecode_0_border_b=1.000000 +shapecode_0_border_a=0.000000 +shape_0_init1=vx = 0; +shape_0_init2=vy = 0; +shape_0_per_frame1=rad = .3; +shape_0_per_frame2=tex_zoom = .28; +shape_0_per_frame3=tex_zoom = 1/rad*tex_zoom; +shape_0_per_frame4= +shape_0_per_frame5=x = .5 + sin(time*.957)*.1; +shapecode_1_enabled=0 +shapecode_1_sides=74 +shapecode_1_additive=0 +shapecode_1_thickOutline=1 +shapecode_1_textured=1 +shapecode_1_x=0.250000 +shapecode_1_y=0.500000 +shapecode_1_rad=0.453782 +shapecode_1_ang=0.000000 +shapecode_1_tex_ang=0.000000 +shapecode_1_tex_zoom=0.503296 +shapecode_1_r=1.000000 +shapecode_1_g=1.000000 +shapecode_1_b=1.000000 +shapecode_1_a=1.000000 +shapecode_1_r2=0.000000 +shapecode_1_g2=1.000000 +shapecode_1_b2=1.000000 +shapecode_1_a2=0.000000 +shapecode_1_border_r=1.000000 +shapecode_1_border_g=1.000000 +shapecode_1_border_b=1.000000 +shapecode_1_border_a=0.000000 +shape_1_per_frame1=rad = .3; +shape_1_per_frame2=tex_zoom = .3; +shape_1_per_frame3=tex_zoom = 1/rad*tex_zoom; +shape_1_per_frame4= +shape_1_per_frame5=x = .5 + sin(time)*.15; +shapecode_2_enabled=1 +shapecode_2_sides=84 +shapecode_2_additive=1 +shapecode_2_thickOutline=1 +shapecode_2_textured=0 +shapecode_2_x=0.500000 +shapecode_2_y=0.500000 +shapecode_2_rad=0.167768 +shapecode_2_ang=0.000000 +shapecode_2_tex_ang=0.000000 +shapecode_2_tex_zoom=0.503296 +shapecode_2_r=0.000000 +shapecode_2_g=0.000000 +shapecode_2_b=0.200000 +shapecode_2_a=0.600000 +shapecode_2_r2=0.000000 +shapecode_2_g2=0.000000 +shapecode_2_b2=0.000000 +shapecode_2_a2=0.000000 +shapecode_2_border_r=1.000000 +shapecode_2_border_g=1.000000 +shapecode_2_border_b=1.000000 +shapecode_2_border_a=0.000000 +shape_2_init1=vx = 0; +shape_2_init2=vy = 0; +shape_2_per_frame1=ti = time*.3; +shape_2_per_frame2=x = .5 + .34*sin(ti); +shape_2_per_frame3=y = .5 + .34*cos(ti); +shape_2_per_frame4= +shape_2_per_frame5=rad = rad + bass; +shape_2_per_frame6= +shape_2_per_frame7=ti = time*2.3; +shape_2_per_frame8=x = x + .1*sin(ti); +shape_2_per_frame9=y = y + .1*cos(ti); +shapecode_3_enabled=0 +shapecode_3_sides=74 +shapecode_3_additive=1 +shapecode_3_thickOutline=0 +shapecode_3_textured=0 +shapecode_3_x=0.500000 +shapecode_3_y=0.500000 +shapecode_3_rad=0.167769 +shapecode_3_ang=0.000000 +shapecode_3_tex_ang=0.000000 +shapecode_3_tex_zoom=1.000000 +shapecode_3_r=1.000000 +shapecode_3_g=0.000000 +shapecode_3_b=0.000000 +shapecode_3_a=1.000000 +shapecode_3_r2=1.000000 +shapecode_3_g2=0.000000 +shapecode_3_b2=0.000000 +shapecode_3_a2=1.000000 +shapecode_3_border_r=1.000000 +shapecode_3_border_g=1.000000 +shapecode_3_border_b=0.000000 +shapecode_3_border_a=0.100000 +shape_3_per_frame1=ti = -time*.3; +shape_3_per_frame2=x = .5 + .3*sin(ti); +shape_3_per_frame3=y = .5 + .3*cos(ti); +shape_3_per_frame4= +shape_3_per_frame5=ti = -time*2.3; +shape_3_per_frame6=x = x + .2*sin(ti); +shape_3_per_frame7=y = y + .2*cos(ti); +per_frame_1=//begin beat code +per_frame_2=volume = 0.3*(bass+mid); +per_frame_3=beatrate = equal(beatrate,0) + (1-equal(beatrate,0))*(below(volume,0.01) + (1-below(volume,0.01))*beatrate); +per_frame_4=lastbeat = lastbeat + equal(lastbeat,0)*time; +per_frame_5=meanbass_att = 0.05*(meanbass_att*19 + bass_att); +per_frame_6=peakbass_att = max(bass_att,peakbass_att); +per_frame_7=beat = above(volume,0.8)*below(peakbass_att - bass_att, 0.05*peakbass_att)*above(time - lastbeat, 0.1 + 0.5*(beatrate - 0.1)); +per_frame_8=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1); +per_frame_9=//Adjust responsiveness: To increase responsiveness, set the "0.96 and "0.996" on the next line to slightly lower values. Higher values decrease responsiveness. +per_frame_10=peakbass_att = beat*bass_att + (1-beat)*peakbass_att*(above(time - lastbeat, 2*beatrate)*0.96 + (1-above(time - lastbeat, 2*beatrate))*0.996); +per_frame_11=lastbeat = beat*time + (1-beat)*lastbeat; +per_frame_12=peakbass_att = max(peakbass_att,1.1*meanbass_att); +per_frame_13=//end beat code +per_frame_14= +per_frame_15=zoom = 1; +per_frame_16=decay = 1; +per_frame_17=warp = 0; +per_frame_18=wave_a = 0; +per_frame_19= +per_frame_20=tic = min(time-tin,.1); +per_frame_21=tin = time; +per_frame_22= +per_frame_23=q2 = 1; +per_frame_24= +per_frame_25=q1=1; +per_frame_26=vol = vol + ((alt + bass + mid)/3-vol)*tic*1; +per_frame_27=q5 = vol*vol*vol*2; +per_frame_28= +per_frame_29= +per_frame_30=q8 = sin(time)*.5; +per_frame_31=q9 = sin(time*.75)*.5; +per_frame_32= +per_frame_33=sw = abs(sw - beat); +per_frame_34=an = an + tic*.5*(1-2*sw); +per_frame_35= +per_frame_36= +per_frame_37=q7 = 1+(pow(q8,2) + pow(q9,2))*1; +per_frame_38=q10 = sin(an); +per_frame_39=q11 = cos(an); +per_frame_40= +per_frame_41=sp = sp + tic*vol*vol*.5; +per_frame_42= +per_frame_43=q12 = sp; +per_frame_44= +per_frame_45=monitor = q12; +per_pixel_1=//zoom = pow(rad,2)+.01; +warp_1=` +warp_2=`shader_body +warp_3=`{ +warp_4=` +warp_5=`ret.xyz = tex2D(sampler_main, uv_orig).xyz*float3(.97,1,.97) - float3(.03,0,.03); +warp_6=` +warp_7=`ret.z += GetBlur1(uv_orig).z*.45; +warp_8=`ret.x += GetBlur1(uv_orig).z*.05 + GetBlur3(uv_orig).z*.05; +warp_9=`ret.z -= ret.x; +warp_10=` +warp_11=`float2 pixelsize = texsize.zw; +warp_12=`ret.y = saturate(tex2D( sampler_pw_main,uv_orig).y); +warp_13=` +warp_14=`float1 conway = tex2D( sampler_pw_main, uv_orig + float2(-1,-1)*pixelsize).y; +warp_15=` conway += tex2D( sampler_pw_main, uv_orig + float2(0,-1)*pixelsize).y; +warp_16=` conway += tex2D( sampler_pw_main, uv_orig + float2(1,-1)*pixelsize).y; +warp_17=` conway += tex2D( sampler_pw_main, uv_orig + float2(-1,0)*pixelsize).y; +warp_18=` conway += tex2D( sampler_pw_main, uv_orig + float2(1,0)*pixelsize).y; +warp_19=` conway += tex2D( sampler_pw_main, uv_orig + float2(-1,1)*pixelsize).y; +warp_20=` conway += tex2D( sampler_pw_main, uv_orig + float2(0,1)*pixelsize).y; +warp_21=` conway += tex2D( sampler_pw_main, uv_orig + float2(1,1)*pixelsize).y; +warp_22=` +warp_23=`float1 test = q5*(1-GetBlur1(uv_orig).y)*(1-GetBlur2(uv_orig).y)*(1-GetBlur3(uv_orig).y); +warp_24=` +warp_25=`conway -= tex2D( sampler_pw_main, uv_orig).x; +warp_26=` +warp_27=` +warp_28=`if (conway > 0) { +warp_29=`if (saturate(ret.y) == 0) { +warp_30=`ret.y = floor(test*1.8)*q1; +warp_31=`} +warp_32=`} +warp_33=` +warp_34=`ret.y -= ret.x; +warp_35=` +warp_36=`ret.xyz -= 1-q2; +warp_37=`} +comp_1=`sampler sampler_rose; +comp_2=`shader_body +comp_3=`{ +comp_4=` +comp_5=`float2 uvm = (uv - .5)*q7*(1/(1-rad*.1+q9*(uv.x - .5)+q8*(uv.y - .5)))+.5; +comp_6=` +comp_7=`uvm = (uvm - .5); +comp_8=`uvm = (q10*uvm.xy + float2(1,-1)*q11*uvm.yx)*aspect.zw + .5; +comp_9=` +comp_10=` +comp_11=`uvm = abs(frac((uvm+q12)*.5) - .5)*2; +comp_12=` +comp_13=` +comp_14=`float2 uv3 = tex2D( sampler_main, uvm).zzz; +comp_15=`uv3 = (uv3.xy-0.37) * .13 + uvm; +comp_16=` +comp_17=` +comp_18=`ret.xyz = tex2D(sampler_pw_main, uvm).yyy; +comp_19=` +comp_20=`ret = lerp ( +comp_21=`GetBlur1(uv3).z + GetBlur3(uv3).z, +comp_22=`ret, +comp_23=`ret); +comp_24=` +comp_25=`ret = pow(ret,float3(.5,1,2)) - .25; +comp_26=` +comp_27=`ret *= GetBlur3(uv3).y; +comp_28=` +comp_29=`//ret = tex2D(sampler_pw_main, uv).xyz; +comp_30=` +comp_31=`} |