diff options
Diffstat (limited to 'musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/yin - 051 - Van Gogh's nightmare (in depth) - bitcore tweak.milk')
-rw-r--r-- | musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/yin - 051 - Van Gogh's nightmare (in depth) - bitcore tweak.milk | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/yin - 051 - Van Gogh's nightmare (in depth) - bitcore tweak.milk b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/yin - 051 - Van Gogh's nightmare (in depth) - bitcore tweak.milk new file mode 100644 index 0000000..f5bbe12 --- /dev/null +++ b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/yin - 051 - Van Gogh's nightmare (in depth) - bitcore tweak.milk @@ -0,0 +1,114 @@ +[preset00] +fRating=3.000000 +fGammaAdj=1.000000 +fDecay=0.994000 +fVideoEchoZoom=1.745792 +fVideoEchoAlpha=0.630000 +nVideoEchoOrientation=3 +nWaveMode=7 +bAdditiveWaves=0 +bWaveDots=0 +bWaveThick=1 +bModWaveAlphaByVolume=0 +bMaximizeWaveColor=0 +bTexWrap=1 +bDarkenCenter=0 +bRedBlueStereo=0 +bBrighten=0 +bDarken=1 +bSolarize=1 +bInvert=0 +fWaveAlpha=0.997763 +fWaveScale=3.023201 +fWaveSmoothing=0.000000 +fWaveParam=0.000000 +fModWaveAlphaStart=0.500000 +fModWaveAlphaEnd=1.000000 +fWarpAnimSpeed=1.000000 +fWarpScale=1.000000 +fZoomExponent=0.999991 +fShader=1.000000 +zoom=0.999900 +rot=0.000000 +cx=0.500000 +cy=0.500000 +dx=0.000010 +dy=0.000010 +warp=0.010000 +sx=1.000000 +sy=1.000000 +wave_r=0.000000 +wave_g=0.000000 +wave_b=0.500000 +wave_x=1.000000 +wave_y=1.000000 +ob_size=0.000000 +ob_r=0.500000 +ob_g=0.100000 +ob_b=0.200000 +ob_a=0.500000 +ib_size=0.005000 +ib_r=0.000000 +ib_g=0.000000 +ib_b=0.000000 +ib_a=0.500000 +nMotionVectorsX=24.959995 +nMotionVectorsY=7.680000 +mv_dx=0.300000 +mv_dy=0.360000 +mv_l=5.000000 +mv_r=1.000000 +mv_g=1.000000 +mv_b=1.000000 +mv_a=0.000000 +per_frame_1=wave_g = abs(cos(time*1.4+.89 + sin(time*2.1+.73))); +per_frame_2=wave_b= abs(cos(time*.7+.64)); +per_frame_3=wave_r = abs(sin(time*1.526 + .321 )); +per_frame_4=wave_x=abs(sin(time*2+.368)); +per_frame_5=warp=0; +per_frame_6=diakPos=if( below(frame%500,200),1,1); +per_frame_7=diakRot=if(below(frame%500,100),0,1); +per_frame_8=diakRot=if(above(frame%500,400),0,diakRot); +per_frame_9=q1=.125; +per_frame_10=q6=diakRot*sin(time/3+1.783+cos(time+2.814)); //rotation +per_frame_11=q8=sign( sin(2.356*time+.385+2*cos(.6*time+2.9))); +per_frame_12=q7=.375*(1+diakPos*sin( cos(time*2.31+1.972)+time*1.34+1.69)); // row1 x y coords +per_frame_13=q5=.5+(diakPos*.1*sin(time+cos(time*3+.256))); +per_frame_14=q4=.625+diakPos*2*q1*(sin( cos(time*.67+.711)+time*2.1+1.314)); // row2 x y cords +per_frame_15= +per_frame_16=q2=.875-diakPos*3*q1*(abs(sin( cos(2*time+1.23)+.8*time+1.72))); +per_frame_17=q3=.18+(mid_att+treb_att+bass_att)/11; +per_frame_18=monitor = mid+treb+bass; +per_frame_19=v=rand(200); +per_frame_20=sx=if( equal(v,9),-1,sx); +per_frame_21=sy=if( equal(v,8),-1,sy); +per_frame_22=zoom=if( equal(v,7),.5,1); +per_pixel_1=IsRow1=if( below( abs( (q6*(x-.5)+(1-q6)*(y-q7)))/(sqr(q6)+sqr(1-q6)),q1),1,0); +per_pixel_2=IsRow2=if( below( abs( ((1-q6)*(x-q5)+(q6)*(y-q4)))/(sqr(q6)+sqr(1-q6)),q1),1,0); +per_pixel_3=q6=q6*1.5; +per_pixel_4=Row3dist=( (-q6*(x-.5)+(1-q6)*(y-q2) )/(sqr(q6)+sqr(1-q6))); +per_pixel_5=IsRow3=if( below( abs(Row3dist),q1),1,0); +per_pixel_6=scroll=sign(sin(time/4+2.312)); +per_pixel_7=dy=dy+.01*(1-IsRow1)*(1-IsRow2)*(1-IsRow3)*scroll*q3; +per_pixel_8= +per_pixel_9=//row1 +per_pixel_10=moveX=IsRow1*.006*(sin(38*(x-.5)+time*3) + sin(26*(y-q7)+time*1)); +per_pixel_11=moveY=IsRow1*.006*(sin(23*(x-.5)+time*2)+sin(40*(y-q7)+time*6)); +per_pixel_12=dx=dx+q3*moveX; +per_pixel_13=dy=dy+q3*moveY; +per_pixel_14=zoom=zoom+5*q3*(moveX+moveY); +per_pixel_15= +per_pixel_16=//row2 +per_pixel_17=row2ang=-atan2(x-q5,y-q4); +per_pixel_18=row2dist=sqrt( sqr(x-q5)+sqr(y-q4) ); +per_pixel_19=moveX=IsRow2*.03*cos(row2ang)*q8; +per_pixel_20=moveY=IsRow2*.03*sin(row2ang)*q8; +per_pixel_21=dx=dx+q3*moveX; +per_pixel_22=dy=dy+q3*moveY; +per_pixel_23=zoom=zoom+IsRow2*.05*(1+.2*q3*pow((-1+row2dist),3)); +per_pixel_24= +per_pixel_25=//row3 +per_pixel_26=moveX=.007*sin(time*100); +per_pixel_27=dx=dx+IsRow3*q3*moveX; +per_pixel_28=zoom=zoom+.1*IsRow3*( Row3dist/q1)*sin(time*3)*q3; +per_frame_init_1=frame=-100; |