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Diffstat (limited to 'v_windows/v/examples/clock/clock.v')
-rw-r--r-- | v_windows/v/examples/clock/clock.v | 168 |
1 files changed, 168 insertions, 0 deletions
diff --git a/v_windows/v/examples/clock/clock.v b/v_windows/v/examples/clock/clock.v new file mode 100644 index 0000000..61e4430 --- /dev/null +++ b/v_windows/v/examples/clock/clock.v @@ -0,0 +1,168 @@ +// An X11 clock modeled after https://en.wikipedia.org/wiki/Station_clock +// This is a small V example that was based off of the fireworks example. +// Written by Stefan Schroeder in 2021 for the v project examples. +// See LICENSE for license information. +import os +import gg +import gx +import math +import time + +const ( + // All coordinates are designed for a clock size of this many pixel. + // You cannot change the size of the clock by adjusting this value. + design_size = 700 + center = 350 + + // Half the width of a tic-mark. + tw = 9 + // Height of a minute tic-mark. (hour is twice, 3-hour is thrice) + th = 25 + // Padding of tic-mark to window border + tp = 10 + + tic_color = gx.Color{ + r: 50 + g: 50 + b: 50 + } + hand_color = gx.black + second_hand_color = gx.red +) + +struct App { + minutes_tic []f32 = [f32(center - tw), tp, center + tw, tp, center + tw, tp, center + tw, + tp + + 1 * th, center - tw, tp + 1 * th] + hours_tic []f32 = [f32(center - tw), tp, center + tw, tp, center + tw, tp, center + tw, tp + 2 * th, + center - tw, tp + 2 * th] + hours3_tic []f32 = [f32(center - tw), tp, center + tw, tp, center + tw, tp, center + tw, tp + 3 * th, + center - tw, tp + 3 * th] + + hour_hand []f32 = [f32(329), 161, 350, 140, 371, 161, 371, 413, 329, 413] + minute_hand []f32 = [f32(334.25), 40.25, 350, 24.5, 365.75, 40.25, 365.75, 427, 334.25, 427] + second_hand []f32 = [f32(345.8), 38.5, 350, 34.3, 354.2000, 38.5, 358.75, 427, 341.25, 427] +mut: + gg &gg.Context = 0 + draw_flag bool = true + dpi_scale f32 = 1.0 +} + +fn on_frame(mut app App) { + if !app.draw_flag { + return + } + app.gg.begin() + + for i in 0 .. 60 { // draw minute tics + draw_convex_poly_rotate(mut app.gg, app.dpi_scale, app.minutes_tic, tic_color, + i * 6) + } + for i in 0 .. 12 { // hours + draw_convex_poly_rotate(mut app.gg, app.dpi_scale, app.hours_tic, tic_color, i * 30) + } + for i in 0 .. 4 { // 3 hours + draw_convex_poly_rotate(mut app.gg, app.dpi_scale, app.hours3_tic, tic_color, + i * 90) + } + + n := time.now() + + // draw hour hand + i := f32(n.hour) + f32(n.minute) / 60.0 + draw_convex_poly_rotate(mut app.gg, app.dpi_scale, app.hour_hand, hand_color, i * 30) + + // draw minute hand + mut j := f32(n.minute) + if n.second == 59 { // make minute hand move smoothly + j += f32(math.sin(f32(n.microsecond) / 1e6 * math.pi / 2.0)) + } + draw_convex_poly_rotate(mut app.gg, app.dpi_scale, app.minute_hand, hand_color, j * 6) + + // draw second hand with smooth transition + k := f32(n.second) + f32(math.sin(f32(n.microsecond) / 1e6 * math.pi / 2.0)) + draw_convex_poly_rotate(mut app.gg, app.dpi_scale, app.second_hand, second_hand_color, + 0 + k * 6) + + app.gg.end() +} + +// Rotate a polygon round the centerpoint +fn draw_convex_poly_rotate(mut ctx gg.Context, dpi_scale f32, points []f32, c gx.Color, angle f32) { + sa := math.sin(math.pi * angle / 180.0) + ca := math.cos(math.pi * angle / 180.0) + + mut rotated_points := []f32{} + for i := 0; i < points.len / 2; i++ { + x := points[2 * i] + y := points[2 * i + 1] + xn := f32((x - center) * ca - (y - center) * sa) + yn := f32((x - center) * sa + (y - center) * ca) + rotated_points << (xn + center) * dpi_scale + rotated_points << (yn + center) * dpi_scale + } + ctx.draw_convex_poly(rotated_points, c) +} + +fn (mut app App) resize() { + size := gg.window_size() + // avoid calls when minimized + if size.width < 2 && size.height < 2 { + return + } + w := f32(size.width) / design_size + h := f32(size.height) / design_size + app.dpi_scale = if w < h { w } else { h } +} + +fn on_event(e &gg.Event, mut app App) { + match e.typ { + .resized, .resumed { + app.resize() + } + .iconified { + app.draw_flag = false + } + .restored { + app.draw_flag = true + app.resize() + } + else { + if e.typ == .key_down { + match e.key_code { + .q { + println('Good bye.') + // do we need to free anything here? + exit(0) + } + else {} + } + } + } + } +} + +// is needed for easier diagnostics on windows +[console] +fn main() { + println("Press 'q' to quit.") + mut font_path := os.resource_abs_path(os.join_path('../assets/fonts/', 'RobotoMono-Regular.ttf')) + $if android { + font_path = 'fonts/RobotoMono-Regular.ttf' + } + + mut app := &App{} + + app.gg = gg.new_context( + width: design_size + height: design_size + window_title: 'Clock!' + bg_color: gx.white + user_data: app + frame_fn: on_frame + event_fn: on_event + font_path: font_path + ) + + app.gg.run() +} |