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Diffstat (limited to 'v_windows/v/examples/sokol/particles/modules/particle/vec2/vec2.v')
-rw-r--r-- | v_windows/v/examples/sokol/particles/modules/particle/vec2/vec2.v | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/v_windows/v/examples/sokol/particles/modules/particle/vec2/vec2.v b/v_windows/v/examples/sokol/particles/modules/particle/vec2/vec2.v new file mode 100644 index 0000000..ec41485 --- /dev/null +++ b/v_windows/v/examples/sokol/particles/modules/particle/vec2/vec2.v @@ -0,0 +1,89 @@ +// Copyright(C) 2019 Lars Pontoppidan. All rights reserved. +// Use of this source code is governed by an MIT license file distributed with this software package +module vec2 + +pub struct Vec2 { +pub mut: + x f64 + y f64 +} + +pub fn (mut v Vec2) zero() { + v.x = 0.0 + v.y = 0.0 +} + +pub fn (mut v Vec2) from(src Vec2) { + v.x = src.x + v.y = src.y +} + +// * Addition +// + operator overload. Adds two vectors +pub fn (v1 Vec2) + (v2 Vec2) Vec2 { + return Vec2{v1.x + v2.x, v1.y + v2.y} +} + +pub fn (v Vec2) add(vector Vec2) Vec2 { + return Vec2{v.x + vector.x, v.y + vector.y} +} + +pub fn (v Vec2) add_f64(scalar f64) Vec2 { + return Vec2{v.x + scalar, v.y + scalar} +} + +pub fn (mut v Vec2) plus(vector Vec2) { + v.x += vector.x + v.y += vector.y +} + +pub fn (mut v Vec2) plus_f64(scalar f64) { + v.x += scalar + v.y += scalar +} + +// * Subtraction +pub fn (v1 Vec2) - (v2 Vec2) Vec2 { + return Vec2{v1.x - v2.x, v1.y - v2.y} +} + +pub fn (v Vec2) sub(vector Vec2) Vec2 { + return Vec2{v.x - vector.x, v.y - vector.y} +} + +pub fn (v Vec2) sub_f64(scalar f64) Vec2 { + return Vec2{v.x - scalar, v.y - scalar} +} + +pub fn (mut v Vec2) subtract(vector Vec2) { + v.x -= vector.x + v.y -= vector.y +} + +pub fn (mut v Vec2) subtract_f64(scalar f64) { + v.x -= scalar + v.y -= scalar +} + +// * Multiplication +pub fn (v1 Vec2) * (v2 Vec2) Vec2 { + return Vec2{v1.x * v2.x, v1.y * v2.y} +} + +pub fn (v Vec2) mul(vector Vec2) Vec2 { + return Vec2{v.x * vector.x, v.y * vector.y} +} + +pub fn (v Vec2) mul_f64(scalar f64) Vec2 { + return Vec2{v.x * scalar, v.y * scalar} +} + +pub fn (mut v Vec2) multiply(vector Vec2) { + v.x *= vector.x + v.y *= vector.y +} + +pub fn (mut v Vec2) multiply_f64(scalar f64) { + v.x *= scalar + v.y *= scalar +} |