diff options
Diffstat (limited to 'v_windows/v/old/vlib/fontstash/fontstash_structs.v')
-rw-r--r-- | v_windows/v/old/vlib/fontstash/fontstash_structs.v | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/v_windows/v/old/vlib/fontstash/fontstash_structs.v b/v_windows/v/old/vlib/fontstash/fontstash_structs.v new file mode 100644 index 0000000..83daa52 --- /dev/null +++ b/v_windows/v/old/vlib/fontstash/fontstash_structs.v @@ -0,0 +1,80 @@ +module fontstash + +pub enum FonsFlags { + top_left = 1 + bottom_left = 2 +} + +pub enum FonsAlign { + // Horizontal align + left = 1 // Default + center = 2 + right = 4 + // Vertical align + top = 8 + middle = 16 + bottom = 32 + baseline = 64 // Default +} + +pub enum FonsErrorCode { + // Font atlas is full. + atlas_full = 1 + // Scratch memory used to render glyphs is full, requested size reported in 'val', you may need to bump up FONS_SCRATCH_BUF_SIZE. + scratch_full = 2 + // Calls to fonsPushState has created too large stack, if you need deep state stack bump up FONS_MAX_STATES. + states_overflow = 3 + // Trying to pop too many states fonsPopState(). + states_underflow = 4 +} + +pub struct C.FONSparams { + width int + height int + flags char + userPtr voidptr + // int (*renderCreate)(void* uptr, int width, int height) + renderCreate fn(uptr voidptr, width int, height int) int + // int (*renderResize)(void* uptr, int width, int height) + renderResize fn(uptr voidptr, width int, height int) int + // void (*renderUpdate)(void* uptr, int* rect, const unsigned char* data) + renderUpdate fn(uptr voidptr, rect &int, data byteptr) + // void (*renderDraw)(void* uptr, const float* verts, const float* tcoords, const unsigned int* colors, int nverts) + renderDraw fn(uptr voidptr, verts &f32, tcoords &f32, colors &u32, nverts int) + // void (*renderDelete)(void* uptr) + renderDelete fn(uptr voidptr) +} + +pub struct C.FONSquad +{ + x0 f32 + y0 f32 + s0 f32 + t0 f32 + x1 f32 + y1 f32 + s1 f32 + t1 f32 +} + +pub struct C.FONStextIter { + x f32 + y f32 + nextx f32 + nexty f32 + scale f32 + spacing f32 + codepoint u32 + isize i16 + iblur i16 + font &C.FONSfont + prevGlyphIndex int + str byteptr + next byteptr + end byteptr + utf8state u32 +} + +pub struct C.FONSfont {} + +pub struct C.FONScontext {} |