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Diffstat (limited to 'v_windows/v/old/vlib/fontstash/fontstash_structs.v')
-rw-r--r--v_windows/v/old/vlib/fontstash/fontstash_structs.v80
1 files changed, 80 insertions, 0 deletions
diff --git a/v_windows/v/old/vlib/fontstash/fontstash_structs.v b/v_windows/v/old/vlib/fontstash/fontstash_structs.v
new file mode 100644
index 0000000..83daa52
--- /dev/null
+++ b/v_windows/v/old/vlib/fontstash/fontstash_structs.v
@@ -0,0 +1,80 @@
+module fontstash
+
+pub enum FonsFlags {
+ top_left = 1
+ bottom_left = 2
+}
+
+pub enum FonsAlign {
+ // Horizontal align
+ left = 1 // Default
+ center = 2
+ right = 4
+ // Vertical align
+ top = 8
+ middle = 16
+ bottom = 32
+ baseline = 64 // Default
+}
+
+pub enum FonsErrorCode {
+ // Font atlas is full.
+ atlas_full = 1
+ // Scratch memory used to render glyphs is full, requested size reported in 'val', you may need to bump up FONS_SCRATCH_BUF_SIZE.
+ scratch_full = 2
+ // Calls to fonsPushState has created too large stack, if you need deep state stack bump up FONS_MAX_STATES.
+ states_overflow = 3
+ // Trying to pop too many states fonsPopState().
+ states_underflow = 4
+}
+
+pub struct C.FONSparams {
+ width int
+ height int
+ flags char
+ userPtr voidptr
+ // int (*renderCreate)(void* uptr, int width, int height)
+ renderCreate fn(uptr voidptr, width int, height int) int
+ // int (*renderResize)(void* uptr, int width, int height)
+ renderResize fn(uptr voidptr, width int, height int) int
+ // void (*renderUpdate)(void* uptr, int* rect, const unsigned char* data)
+ renderUpdate fn(uptr voidptr, rect &int, data byteptr)
+ // void (*renderDraw)(void* uptr, const float* verts, const float* tcoords, const unsigned int* colors, int nverts)
+ renderDraw fn(uptr voidptr, verts &f32, tcoords &f32, colors &u32, nverts int)
+ // void (*renderDelete)(void* uptr)
+ renderDelete fn(uptr voidptr)
+}
+
+pub struct C.FONSquad
+{
+ x0 f32
+ y0 f32
+ s0 f32
+ t0 f32
+ x1 f32
+ y1 f32
+ s1 f32
+ t1 f32
+}
+
+pub struct C.FONStextIter {
+ x f32
+ y f32
+ nextx f32
+ nexty f32
+ scale f32
+ spacing f32
+ codepoint u32
+ isize i16
+ iblur i16
+ font &C.FONSfont
+ prevGlyphIndex int
+ str byteptr
+ next byteptr
+ end byteptr
+ utf8state u32
+}
+
+pub struct C.FONSfont {}
+
+pub struct C.FONScontext {}