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+// Copyright (c) 2019-2021 Alexander Medvednikov. All rights reserved.
+// Use of this source code is governed by an MIT license
+// that can be found in the LICENSE file.
+module math
+
+// TODO : The commented out functions need either a native V implementation, a
+// JS specific implementation, or use some other JS math library, such as
+// https://github.com/josdejong/mathjs
+
+// Replaces C.fabs
+fn JS.Math.abs(x f64) f64
+
+fn JS.Math.acos(x f64) f64
+fn JS.Math.asin(x f64) f64
+fn JS.Math.atan(x f64) f64
+fn JS.Math.atan2(y f64, x f64) f64
+fn JS.Math.cbrt(x f64) f64
+fn JS.Math.ceil(x f64) f64
+fn JS.Math.cos(x f64) f64
+fn JS.Math.cosh(x f64) f64
+
+// fn JS.Math.erf(x f64) f64 // Not in standard JS Math object
+// fn JS.Math.erfc(x f64) f64 // Not in standard JS Math object
+fn JS.Math.exp(x f64) f64
+
+// fn JS.Math.exp2(x f64) f64 // Not in standard JS Math object
+fn JS.Math.floor(x f64) f64
+
+// fn JS.Math.fmod(x f64, y f64) f64 // Not in standard JS Math object
+// fn JS.Math.hypot(x f64, y f64) f64 // Not in standard JS Math object
+fn JS.Math.log(x f64) f64
+
+// fn JS.Math.log2(x f64) f64 // Not in standard JS Math object
+// fn JS.Math.log10(x f64) f64 // Not in standard JS Math object
+// fn JS.Math.lgamma(x f64) f64 // Not in standard JS Math object
+fn JS.Math.pow(x f64, y f64) f64
+fn JS.Math.round(x f64) f64
+fn JS.Math.sin(x f64) f64
+fn JS.Math.sinh(x f64) f64
+fn JS.Math.sqrt(x f64) f64
+
+// fn JS.Math.tgamma(x f64) f64 // Not in standard JS Math object
+fn JS.Math.tan(x f64) f64
+fn JS.Math.tanh(x f64) f64
+fn JS.Math.trunc(x f64) f64
+
+// NOTE
+// When adding a new function, please make sure it's in the right place.
+// All functions are sorted alphabetically.
+
+// Returns the absolute value.
+[inline]
+pub fn abs(a f64) f64 {
+ return JS.Math.abs(a)
+}
+
+// acos calculates inverse cosine (arccosine).
+[inline]
+pub fn acos(a f64) f64 {
+ return JS.Math.acos(a)
+}
+
+// asin calculates inverse sine (arcsine).
+[inline]
+pub fn asin(a f64) f64 {
+ return JS.Math.asin(a)
+}
+
+// atan calculates inverse tangent (arctangent).
+[inline]
+pub fn atan(a f64) f64 {
+ return JS.Math.atan(a)
+}
+
+// atan2 calculates inverse tangent with two arguments, returns the angle between the X axis and the point.
+[inline]
+pub fn atan2(a f64, b f64) f64 {
+ return JS.Math.atan2(a, b)
+}
+
+// cbrt calculates cubic root.
+[inline]
+pub fn cbrt(a f64) f64 {
+ return JS.Math.cbrt(a)
+}
+
+// ceil returns the nearest f64 greater or equal to the provided value.
+[inline]
+pub fn ceil(a f64) f64 {
+ return JS.Math.ceil(a)
+}
+
+// cos calculates cosine.
+[inline]
+pub fn cos(a f64) f64 {
+ return JS.Math.cos(a)
+}
+
+// cosf calculates cosine. (float32). This doesn't exist in JS
+[inline]
+pub fn cosf(a f32) f32 {
+ return f32(JS.Math.cos(a))
+}
+
+// cosh calculates hyperbolic cosine.
+[inline]
+pub fn cosh(a f64) f64 {
+ return JS.Math.cosh(a)
+}
+
+// exp calculates exponent of the number (math.pow(math.E, a)).
+[inline]
+pub fn exp(a f64) f64 {
+ return JS.Math.exp(a)
+}
+
+// erf computes the error function value
+[inline]
+pub fn erf(a f64) f64 {
+ return JS.Math.erf(a)
+}
+
+// erfc computes the complementary error function value
+[inline]
+pub fn erfc(a f64) f64 {
+ return JS.Math.erfc(a)
+}
+
+// exp2 returns the base-2 exponential function of a (math.pow(2, a)).
+[inline]
+pub fn exp2(a f64) f64 {
+ return JS.Math.exp2(a)
+}
+
+// floor returns the nearest f64 lower or equal of the provided value.
+[inline]
+pub fn floor(a f64) f64 {
+ return JS.Math.floor(a)
+}
+
+// fmod returns the floating-point remainder of number / denom (rounded towards zero):
+[inline]
+pub fn fmod(a f64, b f64) f64 {
+ return JS.Math.fmod(a, b)
+}
+
+// gamma computes the gamma function value
+[inline]
+pub fn gamma(a f64) f64 {
+ return JS.Math.tgamma(a)
+}
+
+// Returns hypotenuse of a right triangle.
+[inline]
+pub fn hypot(a f64, b f64) f64 {
+ return JS.Math.hypot(a, b)
+}
+
+// log calculates natural (base-e) logarithm of the provided value.
+[inline]
+pub fn log(a f64) f64 {
+ return JS.Math.log(a)
+}
+
+// log2 calculates base-2 logarithm of the provided value.
+[inline]
+pub fn log2(a f64) f64 {
+ return JS.Math.log2(a)
+}
+
+// log10 calculates the common (base-10) logarithm of the provided value.
+[inline]
+pub fn log10(a f64) f64 {
+ return JS.Math.log10(a)
+}
+
+// log_gamma computes the log-gamma function value
+[inline]
+pub fn log_gamma(a f64) f64 {
+ return JS.Math.lgamma(a)
+}
+
+// log_n calculates base-N logarithm of the provided value.
+[inline]
+pub fn log_n(a f64, b f64) f64 {
+ return JS.Math.log(a) / JS.Math.log(b)
+}
+
+// pow returns base raised to the provided power.
+[inline]
+pub fn pow(a f64, b f64) f64 {
+ return JS.Math.pow(a, b)
+}
+
+// powf returns base raised to the provided power. (float32)
+[inline]
+pub fn powf(a f32, b f32) f32 {
+ return f32(JS.Math.pow(a, b))
+}
+
+// round returns the integer nearest to the provided value.
+[inline]
+pub fn round(f f64) f64 {
+ return JS.Math.round(f)
+}
+
+// sin calculates sine.
+[inline]
+pub fn sin(a f64) f64 {
+ return JS.Math.sin(a)
+}
+
+// sinf calculates sine. (float32)
+[inline]
+pub fn sinf(a f32) f32 {
+ return f32(JS.Math.sin(a))
+}
+
+// sinh calculates hyperbolic sine.
+[inline]
+pub fn sinh(a f64) f64 {
+ return JS.Math.sinh(a)
+}
+
+// sqrt calculates square-root of the provided value.
+[inline]
+pub fn sqrt(a f64) f64 {
+ return JS.Math.sqrt(a)
+}
+
+// sqrtf calculates square-root of the provided value. (float32)
+[inline]
+pub fn sqrtf(a f32) f32 {
+ return f32(JS.Math.sqrt(a))
+}
+
+// tan calculates tangent.
+[inline]
+pub fn tan(a f64) f64 {
+ return JS.Math.tan(a)
+}
+
+// tanf calculates tangent. (float32)
+[inline]
+pub fn tanf(a f32) f32 {
+ return f32(JS.Math.tan(a))
+}
+
+// tanh calculates hyperbolic tangent.
+[inline]
+pub fn tanh(a f64) f64 {
+ return JS.Math.tanh(a)
+}
+
+// trunc rounds a toward zero, returning the nearest integral value that is not
+// larger in magnitude than a.
+[inline]
+pub fn trunc(a f64) f64 {
+ return JS.Math.trunc(a)
+}