diff options
Diffstat (limited to 'v_windows/v/thirdparty/fontstash')
| -rw-r--r-- | v_windows/v/thirdparty/fontstash/fontstash.h | 1742 | ||||
| -rw-r--r-- | v_windows/v/thirdparty/fontstash/stb_truetype.h | 5011 | 
2 files changed, 6753 insertions, 0 deletions
diff --git a/v_windows/v/thirdparty/fontstash/fontstash.h b/v_windows/v/thirdparty/fontstash/fontstash.h new file mode 100644 index 0000000..9ae21c1 --- /dev/null +++ b/v_windows/v/thirdparty/fontstash/fontstash.h @@ -0,0 +1,1742 @@ +// +//  NOTE sokol: all IO functions have been removed +// +// Copyright (c) 2009-2013 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty.  In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +//	claim that you wrote the original software. If you use this software +//	in a product, an acknowledgment in the product documentation would be +//	appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +//	misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// + +#ifndef FONS_H +#define FONS_H + +#ifdef __cplusplus +extern "C" { +#endif + +// To make the implementation private to the file that generates the implementation +#ifdef FONS_STATIC +#define FONS_DEF static +#else +#define FONS_DEF extern +#endif + +#define FONS_INVALID -1 + +#if !defined(FONTSTASH_MALLOC) +#define FONTSTASH_MALLOC malloc +#define FONTSTASH_REALLOC realloc +#define FONTSTASH_FREE free +#endif + +enum FONSflags { +	FONS_ZERO_TOPLEFT = 1, +	FONS_ZERO_BOTTOMLEFT = 2, +}; + +enum FONSalign { +	// Horizontal align +	FONS_ALIGN_LEFT 	= 1<<0,	// Default +	FONS_ALIGN_CENTER 	= 1<<1, +	FONS_ALIGN_RIGHT 	= 1<<2, +	// Vertical align +	FONS_ALIGN_TOP 		= 1<<3, +	FONS_ALIGN_MIDDLE	= 1<<4, +	FONS_ALIGN_BOTTOM	= 1<<5, +	FONS_ALIGN_BASELINE	= 1<<6, // Default +}; + +enum FONSerrorCode { +	// Font atlas is full. +	FONS_ATLAS_FULL = 1, +	// Scratch memory used to render glyphs is full, requested size reported in 'val', you may need to bump up FONS_SCRATCH_BUF_SIZE. +	FONS_SCRATCH_FULL = 2, +	// Calls to fonsPushState has created too large stack, if you need deep state stack bump up FONS_MAX_STATES. +	FONS_STATES_OVERFLOW = 3, +	// Trying to pop too many states fonsPopState(). +	FONS_STATES_UNDERFLOW = 4, +}; + +struct FONSparams { +	int width, height; +	unsigned char flags; +	void* userPtr; +	int (*renderCreate)(void* uptr, int width, int height); +	int (*renderResize)(void* uptr, int width, int height); +	void (*renderUpdate)(void* uptr, int* rect, const unsigned char* data); +	void (*renderDraw)(void* uptr, const float* verts, const float* tcoords, const unsigned int* colors, int nverts); +	void (*renderDelete)(void* uptr); +}; +typedef struct FONSparams FONSparams; + +struct FONSquad +{ +	float x0,y0,s0,t0; +	float x1,y1,s1,t1; +}; +typedef struct FONSquad FONSquad; + +struct FONStextIter { +	float x, y, nextx, nexty, scale, spacing; +	unsigned int codepoint; +	short isize, iblur; +	struct FONSfont* font; +	int prevGlyphIndex; +	const char* str; +	const char* next; +	const char* end; +	unsigned int utf8state; +}; +typedef struct FONStextIter FONStextIter; + +typedef struct FONScontext FONScontext; + +// Contructor and destructor. +FONS_DEF FONScontext* fonsCreateInternal(FONSparams* params); +FONS_DEF void fonsDeleteInternal(FONScontext* s); + +FONS_DEF void fonsSetErrorCallback(FONScontext* s, void (*callback)(void* uptr, int error, int val), void* uptr); +// Returns current atlas size. +FONS_DEF void fonsGetAtlasSize(FONScontext* s, int* width, int* height); +// Expands the atlas size. +FONS_DEF int fonsExpandAtlas(FONScontext* s, int width, int height); +// Resets the whole stash. +FONS_DEF int fonsResetAtlas(FONScontext* stash, int width, int height); + +// Add fonts +FONS_DEF int fonsGetFontByName(FONScontext* s, const char* name); +FONS_DEF int fonsAddFallbackFont(FONScontext* stash, int base, int fallback); + +// State handling +FONS_DEF void fonsPushState(FONScontext* s); +FONS_DEF void fonsPopState(FONScontext* s); +FONS_DEF void fonsClearState(FONScontext* s); + +// State setting +FONS_DEF void fonsSetSize(FONScontext* s, float size); +FONS_DEF void fonsSetColor(FONScontext* s, unsigned int color); +FONS_DEF void fonsSetSpacing(FONScontext* s, float spacing); +FONS_DEF void fonsSetBlur(FONScontext* s, float blur); +FONS_DEF void fonsSetAlign(FONScontext* s, int align); +FONS_DEF void fonsSetFont(FONScontext* s, int font); + +// Draw text +FONS_DEF float fonsDrawText(FONScontext* s, float x, float y, const char* string, const char* end); + +// Measure text +FONS_DEF float fonsTextBounds(FONScontext* s, float x, float y, const char* string, const char* end, float* bounds); +FONS_DEF void fonsLineBounds(FONScontext* s, float y, float* miny, float* maxy); +FONS_DEF void fonsVertMetrics(FONScontext* s, float* ascender, float* descender, float* lineh); + +// Text iterator +FONS_DEF int fonsTextIterInit(FONScontext* stash, FONStextIter* iter, float x, float y, const char* str, const char* end); +FONS_DEF int fonsTextIterNext(FONScontext* stash, FONStextIter* iter, struct FONSquad* quad); + +// Pull texture changes +FONS_DEF const unsigned char* fonsGetTextureData(FONScontext* stash, int* width, int* height); +FONS_DEF int fonsValidateTexture(FONScontext* s, int* dirty); + +// Draws the stash texture for debugging +FONS_DEF void fonsDrawDebug(FONScontext* s, float x, float y); + +#ifdef __cplusplus +} +#endif + +#endif // FONS_H + + +#ifdef FONTSTASH_IMPLEMENTATION + +#define FONS_NOTUSED(v)  (void)sizeof(v) + + +// Use FreeType on non-Windows systems +#ifndef _WIN32 +//#define FONS_USE_FREETYPE +#endif + +#ifdef _WIN32 +#undef FONS_USE_FREETYPE +#endif + +#ifdef __APPLE__ +    #include "TargetConditionals.h" +    #if TARGET_OS_IPHONE +	#undef FONS_USE_FREETYPE +    #endif +#endif + +//#undef FONS_USE_FREETYPE + +//#define FONS_USE_FREETYPE 1 + +#ifdef FONS_USE_FREETYPE + +#include <ft2build.h> +#include FT_FREETYPE_H +#include FT_ADVANCES_H +#include <math.h> + +struct FONSttFontImpl { +	FT_Face font; +}; +typedef struct FONSttFontImpl FONSttFontImpl; + +static FT_Library ftLibrary; + +static int fons__tt_init() +{ +	puts("free type fons init"); +	FT_Error ftError; +	//FONS_NOTUSED(context); +	ftError = FT_Init_FreeType(&ftLibrary); +	return ftError == 0; +} + +static int fons__tt_loadFont(FONScontext *context, FONSttFontImpl *font, unsigned char *data, int dataSize) +{ +	FT_Error ftError; +	FONS_NOTUSED(context); + +	//font->font.userdata = stash; +	ftError = FT_New_Memory_Face(ftLibrary, (const FT_Byte*)data, dataSize, 0, &font->font); +	return ftError == 0; +} + +static void fons__tt_getFontVMetrics(FONSttFontImpl *font, int *ascent, int *descent, int *lineGap) +{ +	*ascent = font->font->ascender; +	*descent = font->font->descender; +	*lineGap = font->font->height - (*ascent - *descent); +} + +static float fons__tt_getPixelHeightScale(FONSttFontImpl *font, float size) +{ +	return size / (font->font->ascender - font->font->descender); +} + +static int fons__tt_getGlyphIndex(FONSttFontImpl *font, int codepoint) +{ +	return FT_Get_Char_Index(font->font, codepoint); +} + +static int fons__tt_buildGlyphBitmap(FONSttFontImpl *font, int glyph, float size, float scale, +							  int *advance, int *lsb, int *x0, int *y0, int *x1, int *y1) +{ +	FT_Error ftError; +	FT_GlyphSlot ftGlyph; +	FT_Fixed advFixed; +	FONS_NOTUSED(scale); + +	ftError = FT_Set_Pixel_Sizes(font->font, 0, (FT_UInt)(size * (float)font->font->units_per_EM / (float)(font->font->ascender - font->font->descender))); +	if (ftError) return 0; +	ftError = FT_Load_Glyph(font->font, glyph, FT_LOAD_RENDER | FT_LOAD_FORCE_AUTOHINT); +	if (ftError) return 0; +	ftError = FT_Get_Advance(font->font, glyph, FT_LOAD_NO_SCALE, &advFixed); +	if (ftError) return 0; +	ftGlyph = font->font->glyph; +	*advance = (int)advFixed; +	*lsb = (int)ftGlyph->metrics.horiBearingX; +	*x0 = ftGlyph->bitmap_left; +	*x1 = *x0 + ftGlyph->bitmap.width; +	*y0 = -ftGlyph->bitmap_top; +	*y1 = *y0 + ftGlyph->bitmap.rows; +	return 1; +} + +static void fons__tt_renderGlyphBitmap(FONSttFontImpl *font, unsigned char *output, int outWidth, int outHeight, int outStride, +								float scaleX, float scaleY, int glyph) +{ +	FT_GlyphSlot ftGlyph = font->font->glyph; +	int ftGlyphOffset = 0; +	int x, y; +	FONS_NOTUSED(outWidth); +	FONS_NOTUSED(outHeight); +	FONS_NOTUSED(scaleX); +	FONS_NOTUSED(scaleY); +	FONS_NOTUSED(glyph);	// glyph has already been loaded by fons__tt_buildGlyphBitmap + +	for ( y = 0; y < ftGlyph->bitmap.rows; y++ ) { +		for ( x = 0; x < ftGlyph->bitmap.width; x++ ) { +			output[(y * outStride) + x] = ftGlyph->bitmap.buffer[ftGlyphOffset++]; +		} +	} +} + +static int fons__tt_getGlyphKernAdvance(FONSttFontImpl *font, int glyph1, int glyph2) +{ +	FT_Vector ftKerning; +	FT_Get_Kerning(font->font, glyph1, glyph2, FT_KERNING_DEFAULT, &ftKerning); +	return (int)((ftKerning.x + 32) >> 6);  // Round up and convert to integer +} + +#else + +#define STB_TRUETYPE_IMPLEMENTATION +#define STBTT_STATIC +static void* fons__tmpalloc(size_t size, void* up); +static void fons__tmpfree(void* ptr, void* up); +#define STBTT_malloc(x,u)    fons__tmpalloc(x,u) +#define STBTT_free(x,u)      fons__tmpfree(x,u) +#include "stb_truetype.h" + +struct FONSttFontImpl { +	stbtt_fontinfo font; +}; +typedef struct FONSttFontImpl FONSttFontImpl; + +static int fons__tt_init(FONScontext *context) +{ +	FONS_NOTUSED(context); +	return 1; +} + +static int fons__tt_loadFont(FONScontext *context, FONSttFontImpl *font, unsigned char *data, int dataSize) +{ +	int stbError; +	FONS_NOTUSED(dataSize); + +	font->font.userdata = context; +	stbError = stbtt_InitFont(&font->font, data, 0); +	return stbError; +} + +static void fons__tt_getFontVMetrics(FONSttFontImpl *font, int *ascent, int *descent, int *lineGap) +{ +	stbtt_GetFontVMetrics(&font->font, ascent, descent, lineGap); +} + +static float fons__tt_getPixelHeightScale(FONSttFontImpl *font, float size) +{ +	return stbtt_ScaleForPixelHeight(&font->font, size); +} + +static int fons__tt_getGlyphIndex(FONSttFontImpl *font, int codepoint) +{ +	return stbtt_FindGlyphIndex(&font->font, codepoint); +} + +static int fons__tt_buildGlyphBitmap(FONSttFontImpl *font, int glyph, float size, float scale, +							  int *advance, int *lsb, int *x0, int *y0, int *x1, int *y1) +{ +	FONS_NOTUSED(size); +	stbtt_GetGlyphHMetrics(&font->font, glyph, advance, lsb); +	stbtt_GetGlyphBitmapBox(&font->font, glyph, scale, scale, x0, y0, x1, y1); +	return 1; +} + +static void fons__tt_renderGlyphBitmap(FONSttFontImpl *font, unsigned char *output, int outWidth, int outHeight, int outStride, +								float scaleX, float scaleY, int glyph) +{ +	stbtt_MakeGlyphBitmap(&font->font, output, outWidth, outHeight, outStride, scaleX, scaleY, glyph); +} + +static int fons__tt_getGlyphKernAdvance(FONSttFontImpl *font, int glyph1, int glyph2) +{ +	return stbtt_GetGlyphKernAdvance(&font->font, glyph1, glyph2); +} + +#endif + +#ifndef FONS_SCRATCH_BUF_SIZE +#	define FONS_SCRATCH_BUF_SIZE 64000 +#endif +#ifndef FONS_HASH_LUT_SIZE +#	define FONS_HASH_LUT_SIZE 256 +#endif +#ifndef FONS_INIT_FONTS +#	define FONS_INIT_FONTS 4 +#endif +#ifndef FONS_INIT_GLYPHS +#	define FONS_INIT_GLYPHS 256 +#endif +#ifndef FONS_INIT_ATLAS_NODES +#	define FONS_INIT_ATLAS_NODES 256 +#endif +#ifndef FONS_VERTEX_COUNT +#	define FONS_VERTEX_COUNT 1024 +#endif +#ifndef FONS_MAX_STATES +#	define FONS_MAX_STATES 20 +#endif +#ifndef FONS_MAX_FALLBACKS +#	define FONS_MAX_FALLBACKS 20 +#endif + +static unsigned int fons__hashint(unsigned int a) +{ +	a += ~(a<<15); +	a ^=  (a>>10); +	a +=  (a<<3); +	a ^=  (a>>6); +	a += ~(a<<11); +	a ^=  (a>>16); +	return a; +} + +static int fons__mini(int a, int b) +{ +	return a < b ? a : b; +} + +static int fons__maxi(int a, int b) +{ +	return a > b ? a : b; +} + +struct FONSglyph +{ +	unsigned int codepoint; +	int index; +	int next; +	short size, blur; +	short x0,y0,x1,y1; +	short xadv,xoff,yoff; +}; +typedef struct FONSglyph FONSglyph; + +struct FONSfont +{ +	FONSttFontImpl font; +	char name[64]; +	unsigned char* data; +	int dataSize; +	unsigned char freeData; +	float ascender; +	float descender; +	float lineh; +	FONSglyph* glyphs; +	int cglyphs; +	int nglyphs; +	int lut[FONS_HASH_LUT_SIZE]; +	int fallbacks[FONS_MAX_FALLBACKS]; +	int nfallbacks; +}; +typedef struct FONSfont FONSfont; + +struct FONSstate +{ +	int font; +	int align; +	float size; +	unsigned int color; +	float blur; +	float spacing; +}; +typedef struct FONSstate FONSstate; + +struct FONSatlasNode { +	short x, y, width; +}; +typedef struct FONSatlasNode FONSatlasNode; + +struct FONSatlas +{ +	int width, height; +	FONSatlasNode* nodes; +	int nnodes; +	int cnodes; +}; +typedef struct FONSatlas FONSatlas; + +struct FONScontext +{ +	FONSparams params; +	float itw,ith; +	unsigned char* texData; +	int dirtyRect[4]; +	FONSfont** fonts; +	FONSatlas* atlas; +	int cfonts; +	int nfonts; +	float verts[FONS_VERTEX_COUNT*2]; +	float tcoords[FONS_VERTEX_COUNT*2]; +	unsigned int colors[FONS_VERTEX_COUNT]; +	int nverts; +	unsigned char* scratch; +	int nscratch; +	FONSstate states[FONS_MAX_STATES]; +	int nstates; +	void (*handleError)(void* uptr, int error, int val); +	void* errorUptr; +}; + +#ifdef STB_TRUETYPE_IMPLEMENTATION + +static void* fons__tmpalloc(size_t size, void* up) +{ +	unsigned char* ptr; +	FONScontext* stash = (FONScontext*)up; + +	// 16-byte align the returned pointer +	size = (size + 0xf) & ~0xf; + +	if (stash->nscratch+(int)size > FONS_SCRATCH_BUF_SIZE) { +		if (stash->handleError) +			stash->handleError(stash->errorUptr, FONS_SCRATCH_FULL, stash->nscratch+(int)size); +		return NULL; +	} +	ptr = stash->scratch + stash->nscratch; +	stash->nscratch += (int)size; +	return ptr; +} + +static void fons__tmpfree(void* ptr, void* up) +{ +	(void)ptr; +	(void)up; +	// empty +} + +#endif // STB_TRUETYPE_IMPLEMENTATION + +// Copyright (c) 2008-2010 Bjoern Hoehrmann <bjoern@hoehrmann.de> +// See http://bjoern.hoehrmann.de/utf-8/decoder/dfa/ for details. + +#define FONS_UTF8_ACCEPT 0 +#define FONS_UTF8_REJECT 12 + +static unsigned int fons__decutf8(unsigned int* state, unsigned int* codep, unsigned int byte) +{ +	static const unsigned char utf8d[] = { +		// The first part of the table maps bytes to character classes that +		// to reduce the size of the transition table and create bitmasks. +		0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,  0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +		0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,  0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +		0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,  0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +		0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,  0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, +		1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,  9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, +		7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,  7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, +		8,8,2,2,2,2,2,2,2,2,2,2,2,2,2,2,  2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, +		10,3,3,3,3,3,3,3,3,3,3,3,3,4,3,3, 11,6,6,6,5,8,8,8,8,8,8,8,8,8,8,8, + +		// The second part is a transition table that maps a combination +		// of a state of the automaton and a character class to a state. +		0,12,24,36,60,96,84,12,12,12,48,72, 12,12,12,12,12,12,12,12,12,12,12,12, +		12, 0,12,12,12,12,12, 0,12, 0,12,12, 12,24,12,12,12,12,12,24,12,24,12,12, +		12,12,12,12,12,12,12,24,12,12,12,12, 12,24,12,12,12,12,12,12,12,24,12,12, +		12,12,12,12,12,12,12,36,12,36,12,12, 12,36,12,12,12,12,12,36,12,36,12,12, +		12,36,12,12,12,12,12,12,12,12,12,12, +	}; + +	unsigned int type = utf8d[byte]; + +	*codep = (*state != FONS_UTF8_ACCEPT) ? +		(byte & 0x3fu) | (*codep << 6) : +		(0xff >> type) & (byte); + +	*state = utf8d[256 + *state + type]; +	return *state; +} + +// Atlas based on Skyline Bin Packer by Jukka Jylänki + +static void fons__deleteAtlas(FONSatlas* atlas) +{ +	if (atlas == NULL) return; +	if (atlas->nodes != NULL) FONTSTASH_FREE(atlas->nodes); +	FONTSTASH_FREE(atlas); +} + +static FONSatlas* fons__allocAtlas(int w, int h, int nnodes) +{ +	FONSatlas* atlas = NULL; + +	// Allocate memory for the font stash. +	atlas = (FONSatlas*)FONTSTASH_MALLOC(sizeof(FONSatlas)); +	if (atlas == NULL) goto error; +	memset(atlas, 0, sizeof(FONSatlas)); + +	atlas->width = w; +	atlas->height = h; + +	// Allocate space for skyline nodes +	atlas->nodes = (FONSatlasNode*)FONTSTASH_MALLOC(sizeof(FONSatlasNode) * nnodes); +	if (atlas->nodes == NULL) goto error; +	memset(atlas->nodes, 0, sizeof(FONSatlasNode) * nnodes); +	atlas->nnodes = 0; +	atlas->cnodes = nnodes; + +	// Init root node. +	atlas->nodes[0].x = 0; +	atlas->nodes[0].y = 0; +	atlas->nodes[0].width = (short)w; +	atlas->nnodes++; + +	return atlas; + +error: +	if (atlas) fons__deleteAtlas(atlas); +	return NULL; +} + +static int fons__atlasInsertNode(FONSatlas* atlas, int idx, int x, int y, int w) +{ +	int i; +	// Insert node +	if (atlas->nnodes+1 > atlas->cnodes) { +		atlas->cnodes = atlas->cnodes == 0 ? 8 : atlas->cnodes * 2; +		atlas->nodes = (FONSatlasNode*)FONTSTASH_REALLOC(atlas->nodes, sizeof(FONSatlasNode) * atlas->cnodes); +		if (atlas->nodes == NULL) +			return 0; +	} +	for (i = atlas->nnodes; i > idx; i--) +		atlas->nodes[i] = atlas->nodes[i-1]; +	atlas->nodes[idx].x = (short)x; +	atlas->nodes[idx].y = (short)y; +	atlas->nodes[idx].width = (short)w; +	atlas->nnodes++; + +	return 1; +} + +static void fons__atlasRemoveNode(FONSatlas* atlas, int idx) +{ +	int i; +	if (atlas->nnodes == 0) return; +	for (i = idx; i < atlas->nnodes-1; i++) +		atlas->nodes[i] = atlas->nodes[i+1]; +	atlas->nnodes--; +} + +static void fons__atlasExpand(FONSatlas* atlas, int w, int h) +{ +	// Insert node for empty space +	if (w > atlas->width) +		fons__atlasInsertNode(atlas, atlas->nnodes, atlas->width, 0, w - atlas->width); +	atlas->width = w; +	atlas->height = h; +} + +static void fons__atlasReset(FONSatlas* atlas, int w, int h) +{ +	atlas->width = w; +	atlas->height = h; +	atlas->nnodes = 0; + +	// Init root node. +	atlas->nodes[0].x = 0; +	atlas->nodes[0].y = 0; +	atlas->nodes[0].width = (short)w; +	atlas->nnodes++; +} + +static int fons__atlasAddSkylineLevel(FONSatlas* atlas, int idx, int x, int y, int w, int h) +{ +	int i; + +	// Insert new node +	if (fons__atlasInsertNode(atlas, idx, x, y+h, w) == 0) +		return 0; + +	// Delete skyline segments that fall under the shadow of the new segment. +	for (i = idx+1; i < atlas->nnodes; i++) { +		if (atlas->nodes[i].x < atlas->nodes[i-1].x + atlas->nodes[i-1].width) { +			int shrink = atlas->nodes[i-1].x + atlas->nodes[i-1].width - atlas->nodes[i].x; +			atlas->nodes[i].x += (short)shrink; +			atlas->nodes[i].width -= (short)shrink; +			if (atlas->nodes[i].width <= 0) { +				fons__atlasRemoveNode(atlas, i); +				i--; +			} else { +				break; +			} +		} else { +			break; +		} +	} + +	// Merge same height skyline segments that are next to each other. +	for (i = 0; i < atlas->nnodes-1; i++) { +		if (atlas->nodes[i].y == atlas->nodes[i+1].y) { +			atlas->nodes[i].width += atlas->nodes[i+1].width; +			fons__atlasRemoveNode(atlas, i+1); +			i--; +		} +	} + +	return 1; +} + +static int fons__atlasRectFits(FONSatlas* atlas, int i, int w, int h) +{ +	// Checks if there is enough space at the location of skyline span 'i', +	// and return the max height of all skyline spans under that at that location, +	// (think tetris block being dropped at that position). Or -1 if no space found. +	int x = atlas->nodes[i].x; +	int y = atlas->nodes[i].y; +	int spaceLeft; +	if (x + w > atlas->width) +		return -1; +	spaceLeft = w; +	while (spaceLeft > 0) { +		if (i == atlas->nnodes) return -1; +		y = fons__maxi(y, atlas->nodes[i].y); +		if (y + h > atlas->height) return -1; +		spaceLeft -= atlas->nodes[i].width; +		++i; +	} +	return y; +} + +static int fons__atlasAddRect(FONSatlas* atlas, int rw, int rh, int* rx, int* ry) +{ +	int besth = atlas->height, bestw = atlas->width, besti = -1; +	int bestx = -1, besty = -1, i; + +	// Bottom left fit heuristic. +	for (i = 0; i < atlas->nnodes; i++) { +		int y = fons__atlasRectFits(atlas, i, rw, rh); +		if (y != -1) { +			if (y + rh < besth || (y + rh == besth && atlas->nodes[i].width < bestw)) { +				besti = i; +				bestw = atlas->nodes[i].width; +				besth = y + rh; +				bestx = atlas->nodes[i].x; +				besty = y; +			} +		} +	} + +	if (besti == -1) +		return 0; + +	// Perform the actual packing. +	if (fons__atlasAddSkylineLevel(atlas, besti, bestx, besty, rw, rh) == 0) +		return 0; + +	*rx = bestx; +	*ry = besty; + +	return 1; +} + +static void fons__addWhiteRect(FONScontext* stash, int w, int h) +{ +	int x, y, gx, gy; +	unsigned char* dst; +	if (fons__atlasAddRect(stash->atlas, w, h, &gx, &gy) == 0) +		return; + +	// Rasterize +	dst = &stash->texData[gx + gy * stash->params.width]; +	for (y = 0; y < h; y++) { +		for (x = 0; x < w; x++) +			dst[x] = 0xff; +		dst += stash->params.width; +	} + +	stash->dirtyRect[0] = fons__mini(stash->dirtyRect[0], gx); +	stash->dirtyRect[1] = fons__mini(stash->dirtyRect[1], gy); +	stash->dirtyRect[2] = fons__maxi(stash->dirtyRect[2], gx+w); +	stash->dirtyRect[3] = fons__maxi(stash->dirtyRect[3], gy+h); +} + +FONScontext* fonsCreateInternal(FONSparams* params) +{ +	FONScontext* stash = NULL; + +	// Allocate memory for the font stash. +	stash = (FONScontext*)FONTSTASH_MALLOC(sizeof(FONScontext)); +	if (stash == NULL) goto error; +	memset(stash, 0, sizeof(FONScontext)); + +	stash->params = *params; + +	// Allocate scratch buffer. +	stash->scratch = (unsigned char*)FONTSTASH_MALLOC(FONS_SCRATCH_BUF_SIZE); +	if (stash->scratch == NULL) goto error; + +	// Initialize implementation library +	if (!fons__tt_init(stash)) goto error; + +	if (stash->params.renderCreate != NULL) { +		if (stash->params.renderCreate(stash->params.userPtr, stash->params.width, stash->params.height) == 0) +			goto error; +	} + +	stash->atlas = fons__allocAtlas(stash->params.width, stash->params.height, FONS_INIT_ATLAS_NODES); +	if (stash->atlas == NULL) goto error; + +	// Allocate space for fonts. +	stash->fonts = (FONSfont**)FONTSTASH_MALLOC(sizeof(FONSfont*) * FONS_INIT_FONTS); +	if (stash->fonts == NULL) goto error; +	memset(stash->fonts, 0, sizeof(FONSfont*) * FONS_INIT_FONTS); +	stash->cfonts = FONS_INIT_FONTS; +	stash->nfonts = 0; + +	// Create texture for the cache. +	stash->itw = 1.0f/stash->params.width; +	stash->ith = 1.0f/stash->params.height; +	stash->texData = (unsigned char*)FONTSTASH_MALLOC(stash->params.width * stash->params.height); +	if (stash->texData == NULL) goto error; +	memset(stash->texData, 0, stash->params.width * stash->params.height); + +	stash->dirtyRect[0] = stash->params.width; +	stash->dirtyRect[1] = stash->params.height; +	stash->dirtyRect[2] = 0; +	stash->dirtyRect[3] = 0; + +	// Add white rect at 0,0 for debug drawing. +	fons__addWhiteRect(stash, 2,2); + +	fonsPushState(stash); +	fonsClearState(stash); + +	return stash; + +error: +	fonsDeleteInternal(stash); +	return NULL; +} + +static FONSstate* fons__getState(FONScontext* stash) +{ +	return &stash->states[stash->nstates-1]; +} + +int fonsAddFallbackFont(FONScontext* stash, int base, int fallback) +{ +	FONSfont* baseFont = stash->fonts[base]; +	if (baseFont->nfallbacks < FONS_MAX_FALLBACKS) { +		baseFont->fallbacks[baseFont->nfallbacks++] = fallback; +		return 1; +	} +	return 0; +} + +void fonsSetSize(FONScontext* stash, float size) +{ +	fons__getState(stash)->size = size; +} + +void fonsSetColor(FONScontext* stash, unsigned int color) +{ +	fons__getState(stash)->color = color; +} + +void fonsSetSpacing(FONScontext* stash, float spacing) +{ +	fons__getState(stash)->spacing = spacing; +} + +void fonsSetBlur(FONScontext* stash, float blur) +{ +	fons__getState(stash)->blur = blur; +} + +void fonsSetAlign(FONScontext* stash, int align) +{ +	fons__getState(stash)->align = align; +} + +void fonsSetFont(FONScontext* stash, int font) +{ +	fons__getState(stash)->font = font; +} + +void fonsPushState(FONScontext* stash) +{ +	if (stash->nstates >= FONS_MAX_STATES) { +		if (stash->handleError) +			stash->handleError(stash->errorUptr, FONS_STATES_OVERFLOW, 0); +		return; +	} +	if (stash->nstates > 0) +		memcpy(&stash->states[stash->nstates], &stash->states[stash->nstates-1], sizeof(FONSstate)); +	stash->nstates++; +} + +void fonsPopState(FONScontext* stash) +{ +	if (stash->nstates <= 1) { +		if (stash->handleError) +			stash->handleError(stash->errorUptr, FONS_STATES_UNDERFLOW, 0); +		return; +	} +	stash->nstates--; +} + +void fonsClearState(FONScontext* stash) +{ +	FONSstate* state = fons__getState(stash); +	state->size = 12.0f; +	state->color = 0xffffffff; +	state->font = 0; +	state->blur = 0; +	state->spacing = 0; +	state->align = FONS_ALIGN_LEFT | FONS_ALIGN_BASELINE; +} + +static void fons__freeFont(FONSfont* font) +{ +	if (font == NULL) return; +	if (font->glyphs) FONTSTASH_FREE(font->glyphs); +	if (font->freeData && font->data) FONTSTASH_FREE(font->data); +	FONTSTASH_FREE(font); +} + +static int fons__allocFont(FONScontext* stash) +{ +	FONSfont* font = NULL; +	if (stash->nfonts+1 > stash->cfonts) { +		stash->cfonts = stash->cfonts == 0 ? 8 : stash->cfonts * 2; +		stash->fonts = (FONSfont**)FONTSTASH_REALLOC(stash->fonts, sizeof(FONSfont*) * stash->cfonts); +		if (stash->fonts == NULL) +			return -1; +	} +	font = (FONSfont*)FONTSTASH_MALLOC(sizeof(FONSfont)); +	if (font == NULL) goto error; +	memset(font, 0, sizeof(FONSfont)); + +	font->glyphs = (FONSglyph*)FONTSTASH_MALLOC(sizeof(FONSglyph) * FONS_INIT_GLYPHS); +	if (font->glyphs == NULL) goto error; +	font->cglyphs = FONS_INIT_GLYPHS; +	font->nglyphs = 0; + +	stash->fonts[stash->nfonts++] = font; +	return stash->nfonts-1; + +error: +	fons__freeFont(font); + +	return FONS_INVALID; +} + +int fonsAddFontMem(FONScontext* stash, const char* name, unsigned char* data, int dataSize, int freeData) +{ +	int i, ascent, descent, fh, lineGap; +	FONSfont* font; + +	int idx = fons__allocFont(stash); +	if (idx == FONS_INVALID) +		return FONS_INVALID; + +	font = stash->fonts[idx]; + +	strncpy(font->name, name, sizeof(font->name)); +	font->name[sizeof(font->name)-1] = '\0'; + +	// Init hash lookup. +	for (i = 0; i < FONS_HASH_LUT_SIZE; ++i) +		font->lut[i] = -1; + +	// Read in the font data. +	font->dataSize = dataSize; +	font->data = data; +	font->freeData = (unsigned char)freeData; + +	// Init font +	stash->nscratch = 0; +	if (!fons__tt_loadFont(stash, &font->font, data, dataSize)) goto error; + +	// Store normalized line height. The real line height is got +	// by multiplying the lineh by font size. +	fons__tt_getFontVMetrics( &font->font, &ascent, &descent, &lineGap); +	fh = ascent - descent; +	font->ascender = (float)ascent / (float)fh; +	font->descender = (float)descent / (float)fh; +	font->lineh = (float)(fh + lineGap) / (float)fh; + +	return idx; + +error: +	fons__freeFont(font); +	stash->nfonts--; +	return FONS_INVALID; +} + +int fonsGetFontByName(FONScontext* s, const char* name) +{ +	int i; +	for (i = 0; i < s->nfonts; i++) { +		if (strcmp(s->fonts[i]->name, name) == 0) +			return i; +	} +	return FONS_INVALID; +} + + +static FONSglyph* fons__allocGlyph(FONSfont* font) +{ +	if (font->nglyphs+1 > font->cglyphs) { +		font->cglyphs = font->cglyphs == 0 ? 8 : font->cglyphs * 2; +		font->glyphs = (FONSglyph*)FONTSTASH_REALLOC(font->glyphs, sizeof(FONSglyph) * font->cglyphs); +		if (font->glyphs == NULL) return NULL; +	} +	font->nglyphs++; +	return &font->glyphs[font->nglyphs-1]; +} + + +// Based on Exponential blur, Jani Huhtanen, 2006 + +#define APREC 16 +#define ZPREC 7 + +static void fons__blurCols(unsigned char* dst, int w, int h, int dstStride, int alpha) +{ +	int x, y; +	for (y = 0; y < h; y++) { +		int z = 0; // force zero border +		for (x = 1; x < w; x++) { +			z += (alpha * (((int)(dst[x]) << ZPREC) - z)) >> APREC; +			dst[x] = (unsigned char)(z >> ZPREC); +		} +		dst[w-1] = 0; // force zero border +		z = 0; +		for (x = w-2; x >= 0; x--) { +			z += (alpha * (((int)(dst[x]) << ZPREC) - z)) >> APREC; +			dst[x] = (unsigned char)(z >> ZPREC); +		} +		dst[0] = 0; // force zero border +		dst += dstStride; +	} +} + +static void fons__blurRows(unsigned char* dst, int w, int h, int dstStride, int alpha) +{ +	int x, y; +	for (x = 0; x < w; x++) { +		int z = 0; // force zero border +		for (y = dstStride; y < h*dstStride; y += dstStride) { +			z += (alpha * (((int)(dst[y]) << ZPREC) - z)) >> APREC; +			dst[y] = (unsigned char)(z >> ZPREC); +		} +		dst[(h-1)*dstStride] = 0; // force zero border +		z = 0; +		for (y = (h-2)*dstStride; y >= 0; y -= dstStride) { +			z += (alpha * (((int)(dst[y]) << ZPREC) - z)) >> APREC; +			dst[y] = (unsigned char)(z >> ZPREC); +		} +		dst[0] = 0; // force zero border +		dst++; +	} +} + + +static void fons__blur(FONScontext* stash, unsigned char* dst, int w, int h, int dstStride, int blur) +{ +	int alpha; +	float sigma; +	(void)stash; + +	if (blur < 1) +		return; +	// Calculate the alpha such that 90% of the kernel is within the radius. (Kernel extends to infinity) +	sigma = (float)blur * 0.57735f; // 1 / sqrt(3) +	alpha = (int)((1<<APREC) * (1.0f - expf(-2.3f / (sigma+1.0f)))); +	fons__blurRows(dst, w, h, dstStride, alpha); +	fons__blurCols(dst, w, h, dstStride, alpha); +	fons__blurRows(dst, w, h, dstStride, alpha); +	fons__blurCols(dst, w, h, dstStride, alpha); +//	fons__blurrows(dst, w, h, dstStride, alpha); +//	fons__blurcols(dst, w, h, dstStride, alpha); +} + +static FONSglyph* fons__getGlyph(FONScontext* stash, FONSfont* font, unsigned int codepoint, +								 short isize, short iblur) +{ +	int i, g, advance, lsb, x0, y0, x1, y1, gw, gh, gx, gy, x, y; +	float scale; +	FONSglyph* glyph = NULL; +	unsigned int h; +	float size = isize/10.0f; +	int pad, added; +	unsigned char* bdst; +	unsigned char* dst; +	FONSfont* renderFont = font; + +	if (isize < 2) return NULL; +	if (iblur > 20) iblur = 20; +	pad = iblur+2; + +	// Reset allocator. +	stash->nscratch = 0; + +	// Find code point and size. +	h = fons__hashint(codepoint) & (FONS_HASH_LUT_SIZE-1); +	i = font->lut[h]; +	while (i != -1) { +		if (font->glyphs[i].codepoint == codepoint && font->glyphs[i].size == isize && font->glyphs[i].blur == iblur) +			return &font->glyphs[i]; +		i = font->glyphs[i].next; +	} + +	// Could not find glyph, create it. +	g = fons__tt_getGlyphIndex(&font->font, codepoint); +	// Try to find the glyph in fallback fonts. +	if (g == 0) { +		for (i = 0; i < font->nfallbacks; ++i) { +			FONSfont* fallbackFont = stash->fonts[font->fallbacks[i]]; +			int fallbackIndex = fons__tt_getGlyphIndex(&fallbackFont->font, codepoint); +			if (fallbackIndex != 0) { +				g = fallbackIndex; +				renderFont = fallbackFont; +				break; +			} +		} +		// It is possible that we did not find a fallback glyph. +		// In that case the glyph index 'g' is 0, and we'll proceed below and cache empty glyph. +	} +	scale = fons__tt_getPixelHeightScale(&renderFont->font, size); +	fons__tt_buildGlyphBitmap(&renderFont->font, g, size, scale, &advance, &lsb, &x0, &y0, &x1, &y1); +	gw = x1-x0 + pad*2; +	gh = y1-y0 + pad*2; + +	// Find free spot for the rect in the atlas +	added = fons__atlasAddRect(stash->atlas, gw, gh, &gx, &gy); +	if (added == 0 && stash->handleError != NULL) { +		// Atlas is full, let the user to resize the atlas (or not), and try again. +		stash->handleError(stash->errorUptr, FONS_ATLAS_FULL, 0); +		added = fons__atlasAddRect(stash->atlas, gw, gh, &gx, &gy); +	} +	if (added == 0) return NULL; + +	// Init glyph. +	glyph = fons__allocGlyph(font); +	glyph->codepoint = codepoint; +	glyph->size = isize; +	glyph->blur = iblur; +	glyph->index = g; +	glyph->x0 = (short)gx; +	glyph->y0 = (short)gy; +	glyph->x1 = (short)(glyph->x0+gw); +	glyph->y1 = (short)(glyph->y0+gh); +	glyph->xadv = (short)(scale * advance * 10.0f); +	glyph->xoff = (short)(x0 - pad); +	glyph->yoff = (short)(y0 - pad); +	glyph->next = 0; + +	// Insert char to hash lookup. +	glyph->next = font->lut[h]; +	font->lut[h] = font->nglyphs-1; + +	// Rasterize +	dst = &stash->texData[(glyph->x0+pad) + (glyph->y0+pad) * stash->params.width]; +	fons__tt_renderGlyphBitmap(&renderFont->font, dst, gw-pad*2,gh-pad*2, stash->params.width, scale,scale, g); + +	// Make sure there is one pixel empty border. +	dst = &stash->texData[glyph->x0 + glyph->y0 * stash->params.width]; +	for (y = 0; y < gh; y++) { +		dst[y*stash->params.width] = 0; +		dst[gw-1 + y*stash->params.width] = 0; +	} +	for (x = 0; x < gw; x++) { +		dst[x] = 0; +		dst[x + (gh-1)*stash->params.width] = 0; +	} + +	// Debug code to color the glyph background +/*	unsigned char* fdst = &stash->texData[glyph->x0 + glyph->y0 * stash->params.width]; +	for (y = 0; y < gh; y++) { +		for (x = 0; x < gw; x++) { +			int a = (int)fdst[x+y*stash->params.width] + 20; +			if (a > 255) a = 255; +			fdst[x+y*stash->params.width] = a; +		} +	}*/ + +	// Blur +	if (iblur > 0) { +		stash->nscratch = 0; +		bdst = &stash->texData[glyph->x0 + glyph->y0 * stash->params.width]; +		fons__blur(stash, bdst, gw,gh, stash->params.width, iblur); +	} + +	stash->dirtyRect[0] = fons__mini(stash->dirtyRect[0], glyph->x0); +	stash->dirtyRect[1] = fons__mini(stash->dirtyRect[1], glyph->y0); +	stash->dirtyRect[2] = fons__maxi(stash->dirtyRect[2], glyph->x1); +	stash->dirtyRect[3] = fons__maxi(stash->dirtyRect[3], glyph->y1); + +	return glyph; +} + +static void fons__getQuad(FONScontext* stash, FONSfont* font, +						   int prevGlyphIndex, FONSglyph* glyph, +						   float scale, float spacing, float* x, float* y, FONSquad* q) +{ +	float rx,ry,xoff,yoff,x0,y0,x1,y1; + +	if (prevGlyphIndex != -1) { +		float adv = fons__tt_getGlyphKernAdvance(&font->font, prevGlyphIndex, glyph->index) * scale; +		*x += (int)(adv + spacing + 0.5f); +	} + +	// Each glyph has 2px border to allow good interpolation, +	// one pixel to prevent leaking, and one to allow good interpolation for rendering. +	// Inset the texture region by one pixel for correct interpolation. +	xoff = (short)(glyph->xoff+1); +	yoff = (short)(glyph->yoff+1); +	x0 = (float)(glyph->x0+1); +	y0 = (float)(glyph->y0+1); +	x1 = (float)(glyph->x1-1); +	y1 = (float)(glyph->y1-1); + +	if (stash->params.flags & FONS_ZERO_TOPLEFT) { +		rx = (float)(int)(*x + xoff); +		ry = (float)(int)(*y + yoff); + +		q->x0 = rx; +		q->y0 = ry; +		q->x1 = rx + x1 - x0; +		q->y1 = ry + y1 - y0; + +		q->s0 = x0 * stash->itw; +		q->t0 = y0 * stash->ith; +		q->s1 = x1 * stash->itw; +		q->t1 = y1 * stash->ith; +	} else { +		rx = (float)(int)(*x + xoff); +		ry = (float)(int)(*y - yoff); + +		q->x0 = rx; +		q->y0 = ry; +		q->x1 = rx + x1 - x0; +		q->y1 = ry - y1 + y0; + +		q->s0 = x0 * stash->itw; +		q->t0 = y0 * stash->ith; +		q->s1 = x1 * stash->itw; +		q->t1 = y1 * stash->ith; +	} + +	*x += (int)(glyph->xadv / 10.0f + 0.5f); +} + +static void fons__flush(FONScontext* stash) +{ +	// Flush texture +	if (stash->dirtyRect[0] < stash->dirtyRect[2] && stash->dirtyRect[1] < stash->dirtyRect[3]) { +		if (stash->params.renderUpdate != NULL) +			stash->params.renderUpdate(stash->params.userPtr, stash->dirtyRect, stash->texData); +		// Reset dirty rect +		stash->dirtyRect[0] = stash->params.width; +		stash->dirtyRect[1] = stash->params.height; +		stash->dirtyRect[2] = 0; +		stash->dirtyRect[3] = 0; +	} + +	// Flush triangles +	if (stash->nverts > 0) { +		if (stash->params.renderDraw != NULL) +			stash->params.renderDraw(stash->params.userPtr, stash->verts, stash->tcoords, stash->colors, stash->nverts); +		stash->nverts = 0; +	} +} + +static __inline void fons__vertex(FONScontext* stash, float x, float y, float s, float t, unsigned int c) +{ +	stash->verts[stash->nverts*2+0] = x; +	stash->verts[stash->nverts*2+1] = y; +	stash->tcoords[stash->nverts*2+0] = s; +	stash->tcoords[stash->nverts*2+1] = t; +	stash->colors[stash->nverts] = c; +	stash->nverts++; +} + +static float fons__getVertAlign(FONScontext* stash, FONSfont* font, int align, short isize) +{ +	if (stash->params.flags & FONS_ZERO_TOPLEFT) { +		if (align & FONS_ALIGN_TOP) { +			return font->ascender * (float)isize/10.0f; +		} else if (align & FONS_ALIGN_MIDDLE) { +			return (font->ascender + font->descender) / 2.0f * (float)isize/10.0f; +		} else if (align & FONS_ALIGN_BASELINE) { +			return 0.0f; +		} else if (align & FONS_ALIGN_BOTTOM) { +			return font->descender * (float)isize/10.0f; +		} +	} else { +		if (align & FONS_ALIGN_TOP) { +			return -font->ascender * (float)isize/10.0f; +		} else if (align & FONS_ALIGN_MIDDLE) { +			return -(font->ascender + font->descender) / 2.0f * (float)isize/10.0f; +		} else if (align & FONS_ALIGN_BASELINE) { +			return 0.0f; +		} else if (align & FONS_ALIGN_BOTTOM) { +			return -font->descender * (float)isize/10.0f; +		} +	} +	return 0.0; +} + +FONS_DEF float fonsDrawText(FONScontext* stash, +				   float x, float y, +				   const char* str, const char* end) +{ +	FONSstate* state = fons__getState(stash); +	unsigned int codepoint; +	unsigned int utf8state = 0; +	FONSglyph* glyph = NULL; +	FONSquad q; +	int prevGlyphIndex = -1; +	short isize = (short)(state->size*10.0f); +	short iblur = (short)state->blur; +	float scale; +	FONSfont* font; +	float width; + +	if (stash == NULL) return x; +	if (state->font < 0 || state->font >= stash->nfonts) return x; +	font = stash->fonts[state->font]; +	if (font->data == NULL) return x; + +	scale = fons__tt_getPixelHeightScale(&font->font, (float)isize/10.0f); + +	if (end == NULL) +		end = str + strlen(str); + +	// Align horizontally +	if (state->align & FONS_ALIGN_LEFT) { +		// empty +	} else if (state->align & FONS_ALIGN_RIGHT) { +		width = fonsTextBounds(stash, x,y, str, end, NULL); +		x -= width; +	} else if (state->align & FONS_ALIGN_CENTER) { +		width = fonsTextBounds(stash, x,y, str, end, NULL); +		x -= width * 0.5f; +	} +	// Align vertically. +	y += fons__getVertAlign(stash, font, state->align, isize); + +	for (; str != end; ++str) { +		if (fons__decutf8(&utf8state, &codepoint, *(const unsigned char*)str)) +			continue; +		glyph = fons__getGlyph(stash, font, codepoint, isize, iblur); +		if (glyph != NULL) { +			fons__getQuad(stash, font, prevGlyphIndex, glyph, scale, state->spacing, &x, &y, &q); + +			if (stash->nverts+6 > FONS_VERTEX_COUNT) +				fons__flush(stash); + +			fons__vertex(stash, q.x0, q.y0, q.s0, q.t0, state->color); +			fons__vertex(stash, q.x1, q.y1, q.s1, q.t1, state->color); +			fons__vertex(stash, q.x1, q.y0, q.s1, q.t0, state->color); + +			fons__vertex(stash, q.x0, q.y0, q.s0, q.t0, state->color); +			fons__vertex(stash, q.x0, q.y1, q.s0, q.t1, state->color); +			fons__vertex(stash, q.x1, q.y1, q.s1, q.t1, state->color); +		} +		prevGlyphIndex = glyph != NULL ? glyph->index : -1; +	} +	fons__flush(stash); + +	return x; +} + +FONS_DEF int fonsTextIterInit(FONScontext* stash, FONStextIter* iter, +					 float x, float y, const char* str, const char* end) +{ +	FONSstate* state = fons__getState(stash); +	float width; + +	memset(iter, 0, sizeof(*iter)); + +	if (stash == NULL) return 0; +	if (state->font < 0 || state->font >= stash->nfonts) return 0; +	iter->font = stash->fonts[state->font]; +	if (iter->font->data == NULL) return 0; + +	iter->isize = (short)(state->size*10.0f); +	iter->iblur = (short)state->blur; +	iter->scale = fons__tt_getPixelHeightScale(&iter->font->font, (float)iter->isize/10.0f); + +	// Align horizontally +	if (state->align & FONS_ALIGN_LEFT) { +		// empty +	} else if (state->align & FONS_ALIGN_RIGHT) { +		width = fonsTextBounds(stash, x,y, str, end, NULL); +		x -= width; +	} else if (state->align & FONS_ALIGN_CENTER) { +		width = fonsTextBounds(stash, x,y, str, end, NULL); +		x -= width * 0.5f; +	} +	// Align vertically. +	y += fons__getVertAlign(stash, iter->font, state->align, iter->isize); + +	if (end == NULL) +		end = str + strlen(str); + +	iter->x = iter->nextx = x; +	iter->y = iter->nexty = y; +	iter->spacing = state->spacing; +	iter->str = str; +	iter->next = str; +	iter->end = end; +	iter->codepoint = 0; +	iter->prevGlyphIndex = -1; + +	return 1; +} + +FONS_DEF int fonsTextIterNext(FONScontext* stash, FONStextIter* iter, FONSquad* quad) +{ +	FONSglyph* glyph = NULL; +	const char* str = iter->next; +	iter->str = iter->next; + +	if (str == iter->end) +		return 0; + +	for (; str != iter->end; str++) { +		if (fons__decutf8(&iter->utf8state, &iter->codepoint, *(const unsigned char*)str)) +			continue; +		str++; +		// Get glyph and quad +		iter->x = iter->nextx; +		iter->y = iter->nexty; +		glyph = fons__getGlyph(stash, iter->font, iter->codepoint, iter->isize, iter->iblur); +		if (glyph != NULL) +			fons__getQuad(stash, iter->font, iter->prevGlyphIndex, glyph, iter->scale, iter->spacing, &iter->nextx, &iter->nexty, quad); +		iter->prevGlyphIndex = glyph != NULL ? glyph->index : -1; +		break; +	} +	iter->next = str; + +	return 1; +} + +FONS_DEF void fonsDrawDebug(FONScontext* stash, float x, float y) +{ +	int i; +	int w = stash->params.width; +	int h = stash->params.height; +	float u = w == 0 ? 0 : (1.0f / w); +	float v = h == 0 ? 0 : (1.0f / h); + +	if (stash->nverts+6+6 > FONS_VERTEX_COUNT) +		fons__flush(stash); + +	// Draw background +	fons__vertex(stash, x+0, y+0, u, v, 0x0fffffff); +	fons__vertex(stash, x+w, y+h, u, v, 0x0fffffff); +	fons__vertex(stash, x+w, y+0, u, v, 0x0fffffff); + +	fons__vertex(stash, x+0, y+0, u, v, 0x0fffffff); +	fons__vertex(stash, x+0, y+h, u, v, 0x0fffffff); +	fons__vertex(stash, x+w, y+h, u, v, 0x0fffffff); + +	// Draw texture +	fons__vertex(stash, x+0, y+0, 0, 0, 0xffffffff); +	fons__vertex(stash, x+w, y+h, 1, 1, 0xffffffff); +	fons__vertex(stash, x+w, y+0, 1, 0, 0xffffffff); + +	fons__vertex(stash, x+0, y+0, 0, 0, 0xffffffff); +	fons__vertex(stash, x+0, y+h, 0, 1, 0xffffffff); +	fons__vertex(stash, x+w, y+h, 1, 1, 0xffffffff); + +	// Drawbug draw atlas +	for (i = 0; i < stash->atlas->nnodes; i++) { +		FONSatlasNode* n = &stash->atlas->nodes[i]; + +		if (stash->nverts+6 > FONS_VERTEX_COUNT) +			fons__flush(stash); + +		fons__vertex(stash, x+n->x+0, y+n->y+0, u, v, 0xc00000ff); +		fons__vertex(stash, x+n->x+n->width, y+n->y+1, u, v, 0xc00000ff); +		fons__vertex(stash, x+n->x+n->width, y+n->y+0, u, v, 0xc00000ff); + +		fons__vertex(stash, x+n->x+0, y+n->y+0, u, v, 0xc00000ff); +		fons__vertex(stash, x+n->x+0, y+n->y+1, u, v, 0xc00000ff); +		fons__vertex(stash, x+n->x+n->width, y+n->y+1, u, v, 0xc00000ff); +	} + +	fons__flush(stash); +} + +FONS_DEF float fonsTextBounds(FONScontext* stash, +					 float x, float y, +					 const char* str, const char* end, +					 float* bounds) +{ +	FONSstate* state = fons__getState(stash); +	unsigned int codepoint; +	unsigned int utf8state = 0; +	FONSquad q; +	FONSglyph* glyph = NULL; +	int prevGlyphIndex = -1; +	short isize = (short)(state->size*10.0f); +	short iblur = (short)state->blur; +	float scale; +	FONSfont* font; +	float startx, advance; +	float minx, miny, maxx, maxy; + +	if (stash == NULL) return 0; +	if (state->font < 0 || state->font >= stash->nfonts) return 0; +	font = stash->fonts[state->font]; +	if (font->data == NULL) return 0; + +	scale = fons__tt_getPixelHeightScale(&font->font, (float)isize/10.0f); + +	// Align vertically. +	y += fons__getVertAlign(stash, font, state->align, isize); + +	minx = maxx = x; +	miny = maxy = y; +	startx = x; + +	if (end == NULL) +		end = str + strlen(str); + +	for (; str != end; ++str) { +		if (fons__decutf8(&utf8state, &codepoint, *(const unsigned char*)str)) +			continue; +		glyph = fons__getGlyph(stash, font, codepoint, isize, iblur); +		if (glyph != NULL) { +			fons__getQuad(stash, font, prevGlyphIndex, glyph, scale, state->spacing, &x, &y, &q); +			if (q.x0 < minx) minx = q.x0; +			if (q.x1 > maxx) maxx = q.x1; +			if (stash->params.flags & FONS_ZERO_TOPLEFT) { +				if (q.y0 < miny) miny = q.y0; +				if (q.y1 > maxy) maxy = q.y1; +			} else { +				if (q.y1 < miny) miny = q.y1; +				if (q.y0 > maxy) maxy = q.y0; +			} +		} +		prevGlyphIndex = glyph != NULL ? glyph->index : -1; +	} + +	advance = x - startx; + +	// Align horizontally +	if (state->align & FONS_ALIGN_LEFT) { +		// empty +	} else if (state->align & FONS_ALIGN_RIGHT) { +		minx -= advance; +		maxx -= advance; +	} else if (state->align & FONS_ALIGN_CENTER) { +		minx -= advance * 0.5f; +		maxx -= advance * 0.5f; +	} + +	if (bounds) { +		bounds[0] = minx; +		bounds[1] = miny; +		bounds[2] = maxx; +		bounds[3] = maxy; +	} + +	return advance; +} + +FONS_DEF void fonsVertMetrics(FONScontext* stash, +					 float* ascender, float* descender, float* lineh) +{ +	FONSfont* font; +	FONSstate* state = fons__getState(stash); +	short isize; + +	if (stash == NULL) return; +	if (state->font < 0 || state->font >= stash->nfonts) return; +	font = stash->fonts[state->font]; +	isize = (short)(state->size*10.0f); +	if (font->data == NULL) return; + +	if (ascender) +		*ascender = font->ascender*isize/10.0f; +	if (descender) +		*descender = font->descender*isize/10.0f; +	if (lineh) +		*lineh = font->lineh*isize/10.0f; +} + +FONS_DEF void fonsLineBounds(FONScontext* stash, float y, float* miny, float* maxy) +{ +	FONSfont* font; +	FONSstate* state = fons__getState(stash); +	short isize; + +	if (stash == NULL) return; +	if (state->font < 0 || state->font >= stash->nfonts) return; +	font = stash->fonts[state->font]; +	isize = (short)(state->size*10.0f); +	if (font->data == NULL) return; + +	y += fons__getVertAlign(stash, font, state->align, isize); + +	if (stash->params.flags & FONS_ZERO_TOPLEFT) { +		*miny = y - font->ascender * (float)isize/10.0f; +		*maxy = *miny + font->lineh*isize/10.0f; +	} else { +		*maxy = y + font->descender * (float)isize/10.0f; +		*miny = *maxy - font->lineh*isize/10.0f; +	} +} + +FONS_DEF const unsigned char* fonsGetTextureData(FONScontext* stash, int* width, int* height) +{ +	if (width != NULL) +		*width = stash->params.width; +	if (height != NULL) +		*height = stash->params.height; +	return stash->texData; +} + +FONS_DEF int fonsValidateTexture(FONScontext* stash, int* dirty) +{ +	if (stash->dirtyRect[0] < stash->dirtyRect[2] && stash->dirtyRect[1] < stash->dirtyRect[3]) { +		dirty[0] = stash->dirtyRect[0]; +		dirty[1] = stash->dirtyRect[1]; +		dirty[2] = stash->dirtyRect[2]; +		dirty[3] = stash->dirtyRect[3]; +		// Reset dirty rect +		stash->dirtyRect[0] = stash->params.width; +		stash->dirtyRect[1] = stash->params.height; +		stash->dirtyRect[2] = 0; +		stash->dirtyRect[3] = 0; +		return 1; +	} +	return 0; +} + +FONS_DEF void fonsDeleteInternal(FONScontext* stash) +{ +	int i; +	if (stash == NULL) return; + +	if (stash->params.renderDelete) +		stash->params.renderDelete(stash->params.userPtr); + +	for (i = 0; i < stash->nfonts; ++i) +		fons__freeFont(stash->fonts[i]); + +	if (stash->atlas) fons__deleteAtlas(stash->atlas); +	if (stash->fonts) FONTSTASH_FREE(stash->fonts); +	if (stash->texData) FONTSTASH_FREE(stash->texData); +	if (stash->scratch) FONTSTASH_FREE(stash->scratch); +	FONTSTASH_FREE(stash); +} + +FONS_DEF void fonsSetErrorCallback(FONScontext* stash, void (*callback)(void* uptr, int error, int val), void* uptr) +{ +	if (stash == NULL) return; +	stash->handleError = callback; +	stash->errorUptr = uptr; +} + +FONS_DEF void fonsGetAtlasSize(FONScontext* stash, int* width, int* height) +{ +	if (stash == NULL) return; +	*width = stash->params.width; +	*height = stash->params.height; +} + +FONS_DEF int fonsExpandAtlas(FONScontext* stash, int width, int height) +{ +	int i, maxy = 0; +	unsigned char* data = NULL; +	if (stash == NULL) return 0; + +	width = fons__maxi(width, stash->params.width); +	height = fons__maxi(height, stash->params.height); + +	if (width == stash->params.width && height == stash->params.height) +		return 1; + +	// Flush pending glyphs. +	fons__flush(stash); + +	// Create new texture +	if (stash->params.renderResize != NULL) { +		if (stash->params.renderResize(stash->params.userPtr, width, height) == 0) +			return 0; +	} +	// Copy old texture data over. +	data = (unsigned char*)FONTSTASH_MALLOC(width * height); +	if (data == NULL) +		return 0; +	for (i = 0; i < stash->params.height; i++) { +		unsigned char* dst = &data[i*width]; +		unsigned char* src = &stash->texData[i*stash->params.width]; +		memcpy(dst, src, stash->params.width); +		if (width > stash->params.width) +			memset(dst+stash->params.width, 0, width - stash->params.width); +	} +	if (height > stash->params.height) +		memset(&data[stash->params.height * width], 0, (height - stash->params.height) * width); + +	FONTSTASH_FREE(stash->texData); +	stash->texData = data; + +	// Increase atlas size +	fons__atlasExpand(stash->atlas, width, height); + +	// Add existing data as dirty. +	for (i = 0; i < stash->atlas->nnodes; i++) +		maxy = fons__maxi(maxy, stash->atlas->nodes[i].y); +	stash->dirtyRect[0] = 0; +	stash->dirtyRect[1] = 0; +	stash->dirtyRect[2] = stash->params.width; +	stash->dirtyRect[3] = maxy; + +	stash->params.width = width; +	stash->params.height = height; +	stash->itw = 1.0f/stash->params.width; +	stash->ith = 1.0f/stash->params.height; + +	return 1; +} + +FONS_DEF int fonsResetAtlas(FONScontext* stash, int width, int height) +{ +	int i, j; +	if (stash == NULL) return 0; + +	// Flush pending glyphs. +	fons__flush(stash); + +	// Create new texture +	if (stash->params.renderResize != NULL) { +		if (stash->params.renderResize(stash->params.userPtr, width, height) == 0) +			return 0; +	} + +	// Reset atlas +	fons__atlasReset(stash->atlas, width, height); + +	// Clear texture data. +	stash->texData = (unsigned char*)FONTSTASH_REALLOC(stash->texData, width * height); +	if (stash->texData == NULL) return 0; +	memset(stash->texData, 0, width * height); + +	// Reset dirty rect +	stash->dirtyRect[0] = width; +	stash->dirtyRect[1] = height; +	stash->dirtyRect[2] = 0; +	stash->dirtyRect[3] = 0; + +	// Reset cached glyphs +	for (i = 0; i < stash->nfonts; i++) { +		FONSfont* font = stash->fonts[i]; +		font->nglyphs = 0; +		for (j = 0; j < FONS_HASH_LUT_SIZE; j++) +			font->lut[j] = -1; +	} + +	stash->params.width = width; +	stash->params.height = height; +	stash->itw = 1.0f/stash->params.width; +	stash->ith = 1.0f/stash->params.height; + +	// Add white rect at 0,0 for debug drawing. +	fons__addWhiteRect(stash, 2,2); + +	return 1; +} + +#endif // FONTSTASH_IMPLEMENTATION diff --git a/v_windows/v/thirdparty/fontstash/stb_truetype.h b/v_windows/v/thirdparty/fontstash/stb_truetype.h new file mode 100644 index 0000000..f0f98a4 --- /dev/null +++ b/v_windows/v/thirdparty/fontstash/stb_truetype.h @@ -0,0 +1,5011 @@ +// stb_truetype.h - v1.24 - public domain +// authored from 2009-2020 by Sean Barrett / RAD Game Tools +// +// ======================================================================= +// +//    NO SECURITY GUARANTEE -- DO NOT USE THIS ON UNTRUSTED FONT FILES +// +// This library does no range checking of the offsets found in the file, +// meaning an attacker can use it to read arbitrary memory. +// +// ======================================================================= +// +//   This library processes TrueType files: +//        parse files +//        extract glyph metrics +//        extract glyph shapes +//        render glyphs to one-channel bitmaps with antialiasing (box filter) +//        render glyphs to one-channel SDF bitmaps (signed-distance field/function) +// +//   Todo: +//        non-MS cmaps +//        crashproof on bad data +//        hinting? (no longer patented) +//        cleartype-style AA? +//        optimize: use simple memory allocator for intermediates +//        optimize: build edge-list directly from curves +//        optimize: rasterize directly from curves? +// +// ADDITIONAL CONTRIBUTORS +// +//   Mikko Mononen: compound shape support, more cmap formats +//   Tor Andersson: kerning, subpixel rendering +//   Dougall Johnson: OpenType / Type 2 font handling +//   Daniel Ribeiro Maciel: basic GPOS-based kerning +// +//   Misc other: +//       Ryan Gordon +//       Simon Glass +//       github:IntellectualKitty +//       Imanol Celaya +//       Daniel Ribeiro Maciel +// +//   Bug/warning reports/fixes: +//       "Zer" on mollyrocket       Fabian "ryg" Giesen   github:NiLuJe +//       Cass Everitt               Martins Mozeiko       github:aloucks +//       stoiko (Haemimont Games)   Cap Petschulat        github:oyvindjam +//       Brian Hook                 Omar Cornut           github:vassvik +//       Walter van Niftrik         Ryan Griege +//       David Gow                  Peter LaValle +//       David Given                Sergey Popov +//       Ivan-Assen Ivanov          Giumo X. Clanjor +//       Anthony Pesch              Higor Euripedes +//       Johan Duparc               Thomas Fields +//       Hou Qiming                 Derek Vinyard +//       Rob Loach                  Cort Stratton +//       Kenney Phillis Jr.         Brian Costabile +//       Ken Voskuil (kaesve) +// +// VERSION HISTORY +// +//   1.24 (2020-02-05) fix warning +//   1.23 (2020-02-02) query SVG data for glyphs; query whole kerning table (but only kern not GPOS) +//   1.22 (2019-08-11) minimize missing-glyph duplication; fix kerning if both 'GPOS' and 'kern' are defined +//   1.21 (2019-02-25) fix warning +//   1.20 (2019-02-07) PackFontRange skips missing codepoints; GetScaleFontVMetrics() +//   1.19 (2018-02-11) GPOS kerning, STBTT_fmod +//   1.18 (2018-01-29) add missing function +//   1.17 (2017-07-23) make more arguments const; doc fix +//   1.16 (2017-07-12) SDF support +//   1.15 (2017-03-03) make more arguments const +//   1.14 (2017-01-16) num-fonts-in-TTC function +//   1.13 (2017-01-02) support OpenType fonts, certain Apple fonts +//   1.12 (2016-10-25) suppress warnings about casting away const with -Wcast-qual +//   1.11 (2016-04-02) fix unused-variable warning +//   1.10 (2016-04-02) user-defined fabs(); rare memory leak; remove duplicate typedef +//   1.09 (2016-01-16) warning fix; avoid crash on outofmem; use allocation userdata properly +//   1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges +//   1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints; +//                     variant PackFontRanges to pack and render in separate phases; +//                     fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?); +//                     fixed an assert() bug in the new rasterizer +//                     replace assert() with STBTT_assert() in new rasterizer +// +//   Full history can be found at the end of this file. +// +// LICENSE +// +//   See end of file for license information. +// +// USAGE +// +//   Include this file in whatever places need to refer to it. In ONE C/C++ +//   file, write: +//      #define STB_TRUETYPE_IMPLEMENTATION +//   before the #include of this file. This expands out the actual +//   implementation into that C/C++ file. +// +//   To make the implementation private to the file that generates the implementation, +//      #define STBTT_STATIC +// +//   Simple 3D API (don't ship this, but it's fine for tools and quick start) +//           stbtt_BakeFontBitmap()               -- bake a font to a bitmap for use as texture +//           stbtt_GetBakedQuad()                 -- compute quad to draw for a given char +// +//   Improved 3D API (more shippable): +//           #include "stb_rect_pack.h"           -- optional, but you really want it +//           stbtt_PackBegin() +//           stbtt_PackSetOversampling()          -- for improved quality on small fonts +//           stbtt_PackFontRanges()               -- pack and renders +//           stbtt_PackEnd() +//           stbtt_GetPackedQuad() +// +//   "Load" a font file from a memory buffer (you have to keep the buffer loaded) +//           stbtt_InitFont() +//           stbtt_GetFontOffsetForIndex()        -- indexing for TTC font collections +//           stbtt_GetNumberOfFonts()             -- number of fonts for TTC font collections +// +//   Render a unicode codepoint to a bitmap +//           stbtt_GetCodepointBitmap()           -- allocates and returns a bitmap +//           stbtt_MakeCodepointBitmap()          -- renders into bitmap you provide +//           stbtt_GetCodepointBitmapBox()        -- how big the bitmap must be +// +//   Character advance/positioning +//           stbtt_GetCodepointHMetrics() +//           stbtt_GetFontVMetrics() +//           stbtt_GetFontVMetricsOS2() +//           stbtt_GetCodepointKernAdvance() +// +//   Starting with version 1.06, the rasterizer was replaced with a new, +//   faster and generally-more-precise rasterizer. The new rasterizer more +//   accurately measures pixel coverage for anti-aliasing, except in the case +//   where multiple shapes overlap, in which case it overestimates the AA pixel +//   coverage. Thus, anti-aliasing of intersecting shapes may look wrong. If +//   this turns out to be a problem, you can re-enable the old rasterizer with +//        #define STBTT_RASTERIZER_VERSION 1 +//   which will incur about a 15% speed hit. +// +// ADDITIONAL DOCUMENTATION +// +//   Immediately after this block comment are a series of sample programs. +// +//   After the sample programs is the "header file" section. This section +//   includes documentation for each API function. +// +//   Some important concepts to understand to use this library: +// +//      Codepoint +//         Characters are defined by unicode codepoints, e.g. 65 is +//         uppercase A, 231 is lowercase c with a cedilla, 0x7e30 is +//         the hiragana for "ma". +// +//      Glyph +//         A visual character shape (every codepoint is rendered as +//         some glyph) +// +//      Glyph index +//         A font-specific integer ID representing a glyph +// +//      Baseline +//         Glyph shapes are defined relative to a baseline, which is the +//         bottom of uppercase characters. Characters extend both above +//         and below the baseline. +// +//      Current Point +//         As you draw text to the screen, you keep track of a "current point" +//         which is the origin of each character. The current point's vertical +//         position is the baseline. Even "baked fonts" use this model. +// +//      Vertical Font Metrics +//         The vertical qualities of the font, used to vertically position +//         and space the characters. See docs for stbtt_GetFontVMetrics. +// +//      Font Size in Pixels or Points +//         The preferred interface for specifying font sizes in stb_truetype +//         is to specify how tall the font's vertical extent should be in pixels. +//         If that sounds good enough, skip the next paragraph. +// +//         Most font APIs instead use "points", which are a common typographic +//         measurement for describing font size, defined as 72 points per inch. +//         stb_truetype provides a point API for compatibility. However, true +//         "per inch" conventions don't make much sense on computer displays +//         since different monitors have different number of pixels per +//         inch. For example, Windows traditionally uses a convention that +//         there are 96 pixels per inch, thus making 'inch' measurements have +//         nothing to do with inches, and thus effectively defining a point to +//         be 1.333 pixels. Additionally, the TrueType font data provides +//         an explicit scale factor to scale a given font's glyphs to points, +//         but the author has observed that this scale factor is often wrong +//         for non-commercial fonts, thus making fonts scaled in points +//         according to the TrueType spec incoherently sized in practice. +// +// DETAILED USAGE: +// +//  Scale: +//    Select how high you want the font to be, in points or pixels. +//    Call ScaleForPixelHeight or ScaleForMappingEmToPixels to compute +//    a scale factor SF that will be used by all other functions. +// +//  Baseline: +//    You need to select a y-coordinate that is the baseline of where +//    your text will appear. Call GetFontBoundingBox to get the baseline-relative +//    bounding box for all characters. SF*-y0 will be the distance in pixels +//    that the worst-case character could extend above the baseline, so if +//    you want the top edge of characters to appear at the top of the +//    screen where y=0, then you would set the baseline to SF*-y0. +// +//  Current point: +//    Set the current point where the first character will appear. The +//    first character could extend left of the current point; this is font +//    dependent. You can either choose a current point that is the leftmost +//    point and hope, or add some padding, or check the bounding box or +//    left-side-bearing of the first character to be displayed and set +//    the current point based on that. +// +//  Displaying a character: +//    Compute the bounding box of the character. It will contain signed values +//    relative to <current_point, baseline>. I.e. if it returns x0,y0,x1,y1, +//    then the character should be displayed in the rectangle from +//    <current_point+SF*x0, baseline+SF*y0> to <current_point+SF*x1,baseline+SF*y1). +// +//  Advancing for the next character: +//    Call GlyphHMetrics, and compute 'current_point += SF * advance'. +// +// +// ADVANCED USAGE +// +//   Quality: +// +//    - Use the functions with Subpixel at the end to allow your characters +//      to have subpixel positioning. Since the font is anti-aliased, not +//      hinted, this is very import for quality. (This is not possible with +//      baked fonts.) +// +//    - Kerning is now supported, and if you're supporting subpixel rendering +//      then kerning is worth using to give your text a polished look. +// +//   Performance: +// +//    - Convert Unicode codepoints to glyph indexes and operate on the glyphs; +//      if you don't do this, stb_truetype is forced to do the conversion on +//      every call. +// +//    - There are a lot of memory allocations. We should modify it to take +//      a temp buffer and allocate from the temp buffer (without freeing), +//      should help performance a lot. +// +// NOTES +// +//   The system uses the raw data found in the .ttf file without changing it +//   and without building auxiliary data structures. This is a bit inefficient +//   on little-endian systems (the data is big-endian), but assuming you're +//   caching the bitmaps or glyph shapes this shouldn't be a big deal. +// +//   It appears to be very hard to programmatically determine what font a +//   given file is in a general way. I provide an API for this, but I don't +//   recommend it. +// +// +// PERFORMANCE MEASUREMENTS FOR 1.06: +// +//                      32-bit     64-bit +//   Previous release:  8.83 s     7.68 s +//   Pool allocations:  7.72 s     6.34 s +//   Inline sort     :  6.54 s     5.65 s +//   New rasterizer  :  5.63 s     5.00 s + +////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// +//// +////  SAMPLE PROGRAMS +//// +// +//  Incomplete text-in-3d-api example, which draws quads properly aligned to be lossless +// +#if 0 +#define STB_TRUETYPE_IMPLEMENTATION  // force following include to generate implementation +#include "stb_truetype.h" + +unsigned char ttf_buffer[1<<20]; +unsigned char temp_bitmap[512*512]; + +stbtt_bakedchar cdata[96]; // ASCII 32..126 is 95 glyphs +GLuint ftex; + +void my_stbtt_initfont(void) +{ +   fread(ttf_buffer, 1, 1<<20, fopen("c:/windows/fonts/times.ttf", "rb")); +   stbtt_BakeFontBitmap(ttf_buffer,0, 32.0, temp_bitmap,512,512, 32,96, cdata); // no guarantee this fits! +   // can free ttf_buffer at this point +   glGenTextures(1, &ftex); +   glBindTexture(GL_TEXTURE_2D, ftex); +   glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 512,512, 0, GL_ALPHA, GL_UNSIGNED_BYTE, temp_bitmap); +   // can free temp_bitmap at this point +   glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); +} + +void my_stbtt_print(float x, float y, char *text) +{ +   // assume orthographic projection with units = screen pixels, origin at top left +   glEnable(GL_TEXTURE_2D); +   glBindTexture(GL_TEXTURE_2D, ftex); +   glBegin(GL_QUADS); +   while (*text) { +      if (*text >= 32 && *text < 128) { +         stbtt_aligned_quad q; +         stbtt_GetBakedQuad(cdata, 512,512, *text-32, &x,&y,&q,1);//1=opengl & d3d10+,0=d3d9 +         glTexCoord2f(q.s0,q.t1); glVertex2f(q.x0,q.y0); +         glTexCoord2f(q.s1,q.t1); glVertex2f(q.x1,q.y0); +         glTexCoord2f(q.s1,q.t0); glVertex2f(q.x1,q.y1); +         glTexCoord2f(q.s0,q.t0); glVertex2f(q.x0,q.y1); +      } +      ++text; +   } +   glEnd(); +} +#endif +// +// +////////////////////////////////////////////////////////////////////////////// +// +// Complete program (this compiles): get a single bitmap, print as ASCII art +// +#if 0 +#include <stdio.h> +#define STB_TRUETYPE_IMPLEMENTATION  // force following include to generate implementation +#include "stb_truetype.h" + +char ttf_buffer[1<<25]; + +int main(int argc, char **argv) +{ +   stbtt_fontinfo font; +   unsigned char *bitmap; +   int w,h,i,j,c = (argc > 1 ? atoi(argv[1]) : 'a'), s = (argc > 2 ? atoi(argv[2]) : 20); + +   fread(ttf_buffer, 1, 1<<25, fopen(argc > 3 ? argv[3] : "c:/windows/fonts/arialbd.ttf", "rb")); + +   stbtt_InitFont(&font, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer,0)); +   bitmap = stbtt_GetCodepointBitmap(&font, 0,stbtt_ScaleForPixelHeight(&font, s), c, &w, &h, 0,0); + +   for (j=0; j < h; ++j) { +      for (i=0; i < w; ++i) +         putchar(" .:ioVM@"[bitmap[j*w+i]>>5]); +      putchar('\n'); +   } +   return 0; +} +#endif +// +// Output: +// +//     .ii. +//    @@@@@@. +//   V@Mio@@o +//   :i.  V@V +//     :oM@@M +//   :@@@MM@M +//   @@o  o@M +//  :@@.  M@M +//   @@@o@@@@ +//   :M@@V:@@. +// +////////////////////////////////////////////////////////////////////////////// +// +// Complete program: print "Hello World!" banner, with bugs +// +#if 0 +char buffer[24<<20]; +unsigned char screen[20][79]; + +int main(int arg, char **argv) +{ +   stbtt_fontinfo font; +   int i,j,ascent,baseline,ch=0; +   float scale, xpos=2; // leave a little padding in case the character extends left +   char *text = "Heljo World!"; // intentionally misspelled to show 'lj' brokenness + +   fread(buffer, 1, 1000000, fopen("c:/windows/fonts/arialbd.ttf", "rb")); +   stbtt_InitFont(&font, buffer, 0); + +   scale = stbtt_ScaleForPixelHeight(&font, 15); +   stbtt_GetFontVMetrics(&font, &ascent,0,0); +   baseline = (int) (ascent*scale); + +   while (text[ch]) { +      int advance,lsb,x0,y0,x1,y1; +      float x_shift = xpos - (float) floor(xpos); +      stbtt_GetCodepointHMetrics(&font, text[ch], &advance, &lsb); +      stbtt_GetCodepointBitmapBoxSubpixel(&font, text[ch], scale,scale,x_shift,0, &x0,&y0,&x1,&y1); +      stbtt_MakeCodepointBitmapSubpixel(&font, &screen[baseline + y0][(int) xpos + x0], x1-x0,y1-y0, 79, scale,scale,x_shift,0, text[ch]); +      // note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong +      // because this API is really for baking character bitmaps into textures. if you want to render +      // a sequence of characters, you really need to render each bitmap to a temp buffer, then +      // "alpha blend" that into the working buffer +      xpos += (advance * scale); +      if (text[ch+1]) +         xpos += scale*stbtt_GetCodepointKernAdvance(&font, text[ch],text[ch+1]); +      ++ch; +   } + +   for (j=0; j < 20; ++j) { +      for (i=0; i < 78; ++i) +         putchar(" .:ioVM@"[screen[j][i]>>5]); +      putchar('\n'); +   } + +   return 0; +} +#endif + + +////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// +//// +////   INTEGRATION WITH YOUR CODEBASE +//// +////   The following sections allow you to supply alternate definitions +////   of C library functions used by stb_truetype, e.g. if you don't +////   link with the C runtime library. + +#ifdef STB_TRUETYPE_IMPLEMENTATION +   // #define your own (u)stbtt_int8/16/32 before including to override this +   #ifndef stbtt_uint8 +   typedef unsigned char   stbtt_uint8; +   typedef signed   char   stbtt_int8; +   typedef unsigned short  stbtt_uint16; +   typedef signed   short  stbtt_int16; +   typedef unsigned int    stbtt_uint32; +   typedef signed   int    stbtt_int32; +   #endif + +   typedef char stbtt__check_size32[sizeof(stbtt_int32)==4 ? 1 : -1]; +   typedef char stbtt__check_size16[sizeof(stbtt_int16)==2 ? 1 : -1]; + +   // e.g. #define your own STBTT_ifloor/STBTT_iceil() to avoid math.h +   #ifndef STBTT_ifloor +   #include <math.h> +   #define STBTT_ifloor(x)   ((int) floor(x)) +   #define STBTT_iceil(x)    ((int) ceil(x)) +   #endif + +   #ifndef STBTT_sqrt +   #include <math.h> +   #define STBTT_sqrt(x)      sqrt(x) +   #define STBTT_pow(x,y)     pow(x,y) +   #endif + +   #ifndef STBTT_fmod +   #include <math.h> +   #define STBTT_fmod(x,y)    fmod(x,y) +   #endif + +   #ifndef STBTT_cos +   #include <math.h> +   #define STBTT_cos(x)       cos(x) +   #define STBTT_acos(x)      acos(x) +   #endif + +   #ifndef STBTT_fabs +   #include <math.h> +   #define STBTT_fabs(x)      fabs(x) +   #endif + +   // #define your own functions "STBTT_malloc" / "STBTT_free" to avoid malloc.h +   #ifndef STBTT_malloc +   #include <stdlib.h> +   #define STBTT_malloc(x,u)  ((void)(u),FONTSTASH_MALLOC(x)) +   #define STBTT_free(x,u)    ((void)(u),FONTSTASH_FREE(x)) +   #endif + +   #ifndef STBTT_assert +   #include <assert.h> +   #define STBTT_assert(x)    assert(x) +   #endif + +   #ifndef STBTT_strlen +   #include <string.h> +   #define STBTT_strlen(x)    strlen(x) +   #endif + +   #ifndef STBTT_memcpy +   #include <string.h> +   #define STBTT_memcpy       memcpy +   #define STBTT_memset       memset +   #endif +#endif + +/////////////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////// +//// +////   INTERFACE +//// +//// + +#ifndef __STB_INCLUDE_STB_TRUETYPE_H__ +#define __STB_INCLUDE_STB_TRUETYPE_H__ + +#ifdef STBTT_STATIC +#define STBTT_DEF static +#else +#define STBTT_DEF extern +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +// private structure +typedef struct +{ +   unsigned char *data; +   int cursor; +   int size; +} stbtt__buf; + +////////////////////////////////////////////////////////////////////////////// +// +// TEXTURE BAKING API +// +// If you use this API, you only have to call two functions ever. +// + +typedef struct +{ +   unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap +   float xoff,yoff,xadvance; +} stbtt_bakedchar; + +STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset,  // font location (use offset=0 for plain .ttf) +                                float pixel_height,                     // height of font in pixels +                                unsigned char *pixels, int pw, int ph,  // bitmap to be filled in +                                int first_char, int num_chars,          // characters to bake +                                stbtt_bakedchar *chardata);             // you allocate this, it's num_chars long +// if return is positive, the first unused row of the bitmap +// if return is negative, returns the negative of the number of characters that fit +// if return is 0, no characters fit and no rows were used +// This uses a very crappy packing. + +typedef struct +{ +   float x0,y0,s0,t0; // top-left +   float x1,y1,s1,t1; // bottom-right +} stbtt_aligned_quad; + +STBTT_DEF void stbtt_GetBakedQuad(const stbtt_bakedchar *chardata, int pw, int ph,  // same data as above +                               int char_index,             // character to display +                               float *xpos, float *ypos,   // pointers to current position in screen pixel space +                               stbtt_aligned_quad *q,      // output: quad to draw +                               int opengl_fillrule);       // true if opengl fill rule; false if DX9 or earlier +// Call GetBakedQuad with char_index = 'character - first_char', and it +// creates the quad you need to draw and advances the current position. +// +// The coordinate system used assumes y increases downwards. +// +// Characters will extend both above and below the current position; +// see discussion of "BASELINE" above. +// +// It's inefficient; you might want to c&p it and optimize it. + +STBTT_DEF void stbtt_GetScaledFontVMetrics(const unsigned char *fontdata, int index, float size, float *ascent, float *descent, float *lineGap); +// Query the font vertical metrics without having to create a font first. + + +////////////////////////////////////////////////////////////////////////////// +// +// NEW TEXTURE BAKING API +// +// This provides options for packing multiple fonts into one atlas, not +// perfectly but better than nothing. + +typedef struct +{ +   unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap +   float xoff,yoff,xadvance; +   float xoff2,yoff2; +} stbtt_packedchar; + +typedef struct stbtt_pack_context stbtt_pack_context; +typedef struct stbtt_fontinfo stbtt_fontinfo; +#ifndef STB_RECT_PACK_VERSION +typedef struct stbrp_rect stbrp_rect; +#endif + +STBTT_DEF int  stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int width, int height, int stride_in_bytes, int padding, void *alloc_context); +// Initializes a packing context stored in the passed-in stbtt_pack_context. +// Future calls using this context will pack characters into the bitmap passed +// in here: a 1-channel bitmap that is width * height. stride_in_bytes is +// the distance from one row to the next (or 0 to mean they are packed tightly +// together). "padding" is the amount of padding to leave between each +// character (normally you want '1' for bitmaps you'll use as textures with +// bilinear filtering). +// +// Returns 0 on failure, 1 on success. + +STBTT_DEF void stbtt_PackEnd  (stbtt_pack_context *spc); +// Cleans up the packing context and frees all memory. + +#define STBTT_POINT_SIZE(x)   (-(x)) + +STBTT_DEF int  stbtt_PackFontRange(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, float font_size, +                                int first_unicode_char_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range); +// Creates character bitmaps from the font_index'th font found in fontdata (use +// font_index=0 if you don't know what that is). It creates num_chars_in_range +// bitmaps for characters with unicode values starting at first_unicode_char_in_range +// and increasing. Data for how to render them is stored in chardata_for_range; +// pass these to stbtt_GetPackedQuad to get back renderable quads. +// +// font_size is the full height of the character from ascender to descender, +// as computed by stbtt_ScaleForPixelHeight. To use a point size as computed +// by stbtt_ScaleForMappingEmToPixels, wrap the point size in STBTT_POINT_SIZE() +// and pass that result as 'font_size': +//       ...,                  20 , ... // font max minus min y is 20 pixels tall +//       ..., STBTT_POINT_SIZE(20), ... // 'M' is 20 pixels tall + +typedef struct +{ +   float font_size; +   int first_unicode_codepoint_in_range;  // if non-zero, then the chars are continuous, and this is the first codepoint +   int *array_of_unicode_codepoints;       // if non-zero, then this is an array of unicode codepoints +   int num_chars; +   stbtt_packedchar *chardata_for_range; // output +   unsigned char h_oversample, v_oversample; // don't set these, they're used internally +} stbtt_pack_range; + +STBTT_DEF int  stbtt_PackFontRanges(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges); +// Creates character bitmaps from multiple ranges of characters stored in +// ranges. This will usually create a better-packed bitmap than multiple +// calls to stbtt_PackFontRange. Note that you can call this multiple +// times within a single PackBegin/PackEnd. + +STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample); +// Oversampling a font increases the quality by allowing higher-quality subpixel +// positioning, and is especially valuable at smaller text sizes. +// +// This function sets the amount of oversampling for all following calls to +// stbtt_PackFontRange(s) or stbtt_PackFontRangesGatherRects for a given +// pack context. The default (no oversampling) is achieved by h_oversample=1 +// and v_oversample=1. The total number of pixels required is +// h_oversample*v_oversample larger than the default; for example, 2x2 +// oversampling requires 4x the storage of 1x1. For best results, render +// oversampled textures with bilinear filtering. Look at the readme in +// stb/tests/oversample for information about oversampled fonts +// +// To use with PackFontRangesGather etc., you must set it before calls +// call to PackFontRangesGatherRects. + +STBTT_DEF void stbtt_PackSetSkipMissingCodepoints(stbtt_pack_context *spc, int skip); +// If skip != 0, this tells stb_truetype to skip any codepoints for which +// there is no corresponding glyph. If skip=0, which is the default, then +// codepoints without a glyph recived the font's "missing character" glyph, +// typically an empty box by convention. + +STBTT_DEF void stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int ph,  // same data as above +                               int char_index,             // character to display +                               float *xpos, float *ypos,   // pointers to current position in screen pixel space +                               stbtt_aligned_quad *q,      // output: quad to draw +                               int align_to_integer); + +STBTT_DEF int  stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects); +STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects); +STBTT_DEF int  stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects); +// Calling these functions in sequence is roughly equivalent to calling +// stbtt_PackFontRanges(). If you more control over the packing of multiple +// fonts, or if you want to pack custom data into a font texture, take a look +// at the source to of stbtt_PackFontRanges() and create a custom version +// using these functions, e.g. call GatherRects multiple times, +// building up a single array of rects, then call PackRects once, +// then call RenderIntoRects repeatedly. This may result in a +// better packing than calling PackFontRanges multiple times +// (or it may not). + +// this is an opaque structure that you shouldn't mess with which holds +// all the context needed from PackBegin to PackEnd. +struct stbtt_pack_context { +   void *user_allocator_context; +   void *pack_info; +   int   width; +   int   height; +   int   stride_in_bytes; +   int   padding; +   int   skip_missing; +   unsigned int   h_oversample, v_oversample; +   unsigned char *pixels; +   void  *nodes; +}; + +////////////////////////////////////////////////////////////////////////////// +// +// FONT LOADING +// +// + +STBTT_DEF int stbtt_GetNumberOfFonts(const unsigned char *data); +// This function will determine the number of fonts in a font file.  TrueType +// collection (.ttc) files may contain multiple fonts, while TrueType font +// (.ttf) files only contain one font. The number of fonts can be used for +// indexing with the previous function where the index is between zero and one +// less than the total fonts. If an error occurs, -1 is returned. + +STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index); +// Each .ttf/.ttc file may have more than one font. Each font has a sequential +// index number starting from 0. Call this function to get the font offset for +// a given index; it returns -1 if the index is out of range. A regular .ttf +// file will only define one font and it always be at offset 0, so it will +// return '0' for index 0, and -1 for all other indices. + +// The following structure is defined publicly so you can declare one on +// the stack or as a global or etc, but you should treat it as opaque. +struct stbtt_fontinfo +{ +   void           * userdata; +   unsigned char  * data;              // pointer to .ttf file +   int              fontstart;         // offset of start of font + +   int numGlyphs;                     // number of glyphs, needed for range checking + +   int loca,head,glyf,hhea,hmtx,kern,gpos,svg; // table locations as offset from start of .ttf +   int index_map;                     // a cmap mapping for our chosen character encoding +   int indexToLocFormat;              // format needed to map from glyph index to glyph + +   stbtt__buf cff;                    // cff font data +   stbtt__buf charstrings;            // the charstring index +   stbtt__buf gsubrs;                 // global charstring subroutines index +   stbtt__buf subrs;                  // private charstring subroutines index +   stbtt__buf fontdicts;              // array of font dicts +   stbtt__buf fdselect;               // map from glyph to fontdict +}; + +STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset); +// Given an offset into the file that defines a font, this function builds +// the necessary cached info for the rest of the system. You must allocate +// the stbtt_fontinfo yourself, and stbtt_InitFont will fill it out. You don't +// need to do anything special to free it, because the contents are pure +// value data with no additional data structures. Returns 0 on failure. + + +////////////////////////////////////////////////////////////////////////////// +// +// CHARACTER TO GLYPH-INDEX CONVERSIOn + +STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint); +// If you're going to perform multiple operations on the same character +// and you want a speed-up, call this function with the character you're +// going to process, then use glyph-based functions instead of the +// codepoint-based functions. +// Returns 0 if the character codepoint is not defined in the font. + + +////////////////////////////////////////////////////////////////////////////// +// +// CHARACTER PROPERTIES +// + +STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float pixels); +// computes a scale factor to produce a font whose "height" is 'pixels' tall. +// Height is measured as the distance from the highest ascender to the lowest +// descender; in other words, it's equivalent to calling stbtt_GetFontVMetrics +// and computing: +//       scale = pixels / (ascent - descent) +// so if you prefer to measure height by the ascent only, use a similar calculation. + +STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels); +// computes a scale factor to produce a font whose EM size is mapped to +// 'pixels' tall. This is probably what traditional APIs compute, but +// I'm not positive. + +STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap); +// ascent is the coordinate above the baseline the font extends; descent +// is the coordinate below the baseline the font extends (i.e. it is typically negative) +// lineGap is the spacing between one row's descent and the next row's ascent... +// so you should advance the vertical position by "*ascent - *descent + *lineGap" +//   these are expressed in unscaled coordinates, so you must multiply by +//   the scale factor for a given size + +STBTT_DEF int  stbtt_GetFontVMetricsOS2(const stbtt_fontinfo *info, int *typoAscent, int *typoDescent, int *typoLineGap); +// analogous to GetFontVMetrics, but returns the "typographic" values from the OS/2 +// table (specific to MS/Windows TTF files). +// +// Returns 1 on success (table present), 0 on failure. + +STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1); +// the bounding box around all possible characters + +STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing); +// leftSideBearing is the offset from the current horizontal position to the left edge of the character +// advanceWidth is the offset from the current horizontal position to the next horizontal position +//   these are expressed in unscaled coordinates + +STBTT_DEF int  stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2); +// an additional amount to add to the 'advance' value between ch1 and ch2 + +STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1); +// Gets the bounding box of the visible part of the glyph, in unscaled coordinates + +STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing); +STBTT_DEF int  stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2); +STBTT_DEF int  stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1); +// as above, but takes one or more glyph indices for greater efficiency + +typedef struct stbtt_kerningentry +{ +   int glyph1; // use stbtt_FindGlyphIndex +   int glyph2; +   int advance; +} stbtt_kerningentry; + +STBTT_DEF int  stbtt_GetKerningTableLength(const stbtt_fontinfo *info); +STBTT_DEF int  stbtt_GetKerningTable(const stbtt_fontinfo *info, stbtt_kerningentry* table, int table_length); +// Retrieves a complete list of all of the kerning pairs provided by the font +// stbtt_GetKerningTable never writes more than table_length entries and returns how many entries it did write. +// The table will be sorted by (a.glyph1 == b.glyph1)?(a.glyph2 < b.glyph2):(a.glyph1 < b.glyph1) + +////////////////////////////////////////////////////////////////////////////// +// +// GLYPH SHAPES (you probably don't need these, but they have to go before +// the bitmaps for C declaration-order reasons) +// + +#ifndef STBTT_vmove // you can predefine these to use different values (but why?) +   enum { +      STBTT_vmove=1, +      STBTT_vline, +      STBTT_vcurve, +      STBTT_vcubic +   }; +#endif + +#ifndef stbtt_vertex // you can predefine this to use different values +                   // (we share this with other code at RAD) +   #define stbtt_vertex_type short // can't use stbtt_int16 because that's not visible in the header file +   typedef struct +   { +      stbtt_vertex_type x,y,cx,cy,cx1,cy1; +      unsigned char type,padding; +   } stbtt_vertex; +#endif + +STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index); +// returns non-zero if nothing is drawn for this glyph + +STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices); +STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **vertices); +// returns # of vertices and fills *vertices with the pointer to them +//   these are expressed in "unscaled" coordinates +// +// The shape is a series of contours. Each one starts with +// a STBTT_moveto, then consists of a series of mixed +// STBTT_lineto and STBTT_curveto segments. A lineto +// draws a line from previous endpoint to its x,y; a curveto +// draws a quadratic bezier from previous endpoint to +// its x,y, using cx,cy as the bezier control point. + +STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *vertices); +// frees the data allocated above + +STBTT_DEF int stbtt_GetCodepointSVG(const stbtt_fontinfo *info, int unicode_codepoint, const char **svg); +STBTT_DEF int stbtt_GetGlyphSVG(const stbtt_fontinfo *info, int gl, const char **svg); +// fills svg with the character's SVG data. +// returns data size or 0 if SVG not found. + +////////////////////////////////////////////////////////////////////////////// +// +// BITMAP RENDERING +// + +STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata); +// frees the bitmap allocated below + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff); +// allocates a large-enough single-channel 8bpp bitmap and renders the +// specified character/glyph at the specified scale into it, with +// antialiasing. 0 is no coverage (transparent), 255 is fully covered (opaque). +// *width & *height are filled out with the width & height of the bitmap, +// which is stored left-to-right, top-to-bottom. +// +// xoff/yoff are the offset it pixel space from the glyph origin to the top-left of the bitmap + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff); +// the same as stbtt_GetCodepoitnBitmap, but you can specify a subpixel +// shift for the character + +STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint); +// the same as stbtt_GetCodepointBitmap, but you pass in storage for the bitmap +// in the form of 'output', with row spacing of 'out_stride' bytes. the bitmap +// is clipped to out_w/out_h bytes. Call stbtt_GetCodepointBitmapBox to get the +// width and height and positioning info for it first. + +STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint); +// same as stbtt_MakeCodepointBitmap, but you can specify a subpixel +// shift for the character + +STBTT_DEF void stbtt_MakeCodepointBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int codepoint); +// same as stbtt_MakeCodepointBitmapSubpixel, but prefiltering +// is performed (see stbtt_PackSetOversampling) + +STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); +// get the bbox of the bitmap centered around the glyph origin; so the +// bitmap width is ix1-ix0, height is iy1-iy0, and location to place +// the bitmap top left is (leftSideBearing*scale,iy0). +// (Note that the bitmap uses y-increases-down, but the shape uses +// y-increases-up, so CodepointBitmapBox and CodepointBox are inverted.) + +STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1); +// same as stbtt_GetCodepointBitmapBox, but you can specify a subpixel +// shift for the character + +// the following functions are equivalent to the above functions, but operate +// on glyph indices instead of Unicode codepoints (for efficiency) +STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff); +STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff); +STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph); +STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph); +STBTT_DEF void stbtt_MakeGlyphBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int glyph); +STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); +STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1); + + +// @TODO: don't expose this structure +typedef struct +{ +   int w,h,stride; +   unsigned char *pixels; +} stbtt__bitmap; + +// rasterize a shape with quadratic beziers into a bitmap +STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result,        // 1-channel bitmap to draw into +                               float flatness_in_pixels,     // allowable error of curve in pixels +                               stbtt_vertex *vertices,       // array of vertices defining shape +                               int num_verts,                // number of vertices in above array +                               float scale_x, float scale_y, // scale applied to input vertices +                               float shift_x, float shift_y, // translation applied to input vertices +                               int x_off, int y_off,         // another translation applied to input +                               int invert,                   // if non-zero, vertically flip shape +                               void *userdata);              // context for to STBTT_MALLOC + +////////////////////////////////////////////////////////////////////////////// +// +// Signed Distance Function (or Field) rendering + +STBTT_DEF void stbtt_FreeSDF(unsigned char *bitmap, void *userdata); +// frees the SDF bitmap allocated below + +STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float scale, int glyph, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff); +STBTT_DEF unsigned char * stbtt_GetCodepointSDF(const stbtt_fontinfo *info, float scale, int codepoint, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff); +// These functions compute a discretized SDF field for a single character, suitable for storing +// in a single-channel texture, sampling with bilinear filtering, and testing against +// larger than some threshold to produce scalable fonts. +//        info              --  the font +//        scale             --  controls the size of the resulting SDF bitmap, same as it would be creating a regular bitmap +//        glyph/codepoint   --  the character to generate the SDF for +//        padding           --  extra "pixels" around the character which are filled with the distance to the character (not 0), +//                                 which allows effects like bit outlines +//        onedge_value      --  value 0-255 to test the SDF against to reconstruct the character (i.e. the isocontour of the character) +//        pixel_dist_scale  --  what value the SDF should increase by when moving one SDF "pixel" away from the edge (on the 0..255 scale) +//                                 if positive, > onedge_value is inside; if negative, < onedge_value is inside +//        width,height      --  output height & width of the SDF bitmap (including padding) +//        xoff,yoff         --  output origin of the character +//        return value      --  a 2D array of bytes 0..255, width*height in size +// +// pixel_dist_scale & onedge_value are a scale & bias that allows you to make +// optimal use of the limited 0..255 for your application, trading off precision +// and special effects. SDF values outside the range 0..255 are clamped to 0..255. +// +// Example: +//      scale = stbtt_ScaleForPixelHeight(22) +//      padding = 5 +//      onedge_value = 180 +//      pixel_dist_scale = 180/5.0 = 36.0 +// +//      This will create an SDF bitmap in which the character is about 22 pixels +//      high but the whole bitmap is about 22+5+5=32 pixels high. To produce a filled +//      shape, sample the SDF at each pixel and fill the pixel if the SDF value +//      is greater than or equal to 180/255. (You'll actually want to antialias, +//      which is beyond the scope of this example.) Additionally, you can compute +//      offset outlines (e.g. to stroke the character border inside & outside, +//      or only outside). For example, to fill outside the character up to 3 SDF +//      pixels, you would compare against (180-36.0*3)/255 = 72/255. The above +//      choice of variables maps a range from 5 pixels outside the shape to +//      2 pixels inside the shape to 0..255; this is intended primarily for apply +//      outside effects only (the interior range is needed to allow proper +//      antialiasing of the font at *smaller* sizes) +// +// The function computes the SDF analytically at each SDF pixel, not by e.g. +// building a higher-res bitmap and approximating it. In theory the quality +// should be as high as possible for an SDF of this size & representation, but +// unclear if this is true in practice (perhaps building a higher-res bitmap +// and computing from that can allow drop-out prevention). +// +// The algorithm has not been optimized at all, so expect it to be slow +// if computing lots of characters or very large sizes. + + + +////////////////////////////////////////////////////////////////////////////// +// +// Finding the right font... +// +// You should really just solve this offline, keep your own tables +// of what font is what, and don't try to get it out of the .ttf file. +// That's because getting it out of the .ttf file is really hard, because +// the names in the file can appear in many possible encodings, in many +// possible languages, and e.g. if you need a case-insensitive comparison, +// the details of that depend on the encoding & language in a complex way +// (actually underspecified in truetype, but also gigantic). +// +// But you can use the provided functions in two possible ways: +//     stbtt_FindMatchingFont() will use *case-sensitive* comparisons on +//             unicode-encoded names to try to find the font you want; +//             you can run this before calling stbtt_InitFont() +// +//     stbtt_GetFontNameString() lets you get any of the various strings +//             from the file yourself and do your own comparisons on them. +//             You have to have called stbtt_InitFont() first. + + +STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags); +// returns the offset (not index) of the font that matches, or -1 if none +//   if you use STBTT_MACSTYLE_DONTCARE, use a font name like "Arial Bold". +//   if you use any other flag, use a font name like "Arial"; this checks +//     the 'macStyle' header field; i don't know if fonts set this consistently +#define STBTT_MACSTYLE_DONTCARE     0 +#define STBTT_MACSTYLE_BOLD         1 +#define STBTT_MACSTYLE_ITALIC       2 +#define STBTT_MACSTYLE_UNDERSCORE   4 +#define STBTT_MACSTYLE_NONE         8   // <= not same as 0, this makes us check the bitfield is 0 + +STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2); +// returns 1/0 whether the first string interpreted as utf8 is identical to +// the second string interpreted as big-endian utf16... useful for strings from next func + +STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID); +// returns the string (which may be big-endian double byte, e.g. for unicode) +// and puts the length in bytes in *length. +// +// some of the values for the IDs are below; for more see the truetype spec: +//     http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6name.html +//     http://www.microsoft.com/typography/otspec/name.htm + +enum { // platformID +   STBTT_PLATFORM_ID_UNICODE   =0, +   STBTT_PLATFORM_ID_MAC       =1, +   STBTT_PLATFORM_ID_ISO       =2, +   STBTT_PLATFORM_ID_MICROSOFT =3 +}; + +enum { // encodingID for STBTT_PLATFORM_ID_UNICODE +   STBTT_UNICODE_EID_UNICODE_1_0    =0, +   STBTT_UNICODE_EID_UNICODE_1_1    =1, +   STBTT_UNICODE_EID_ISO_10646      =2, +   STBTT_UNICODE_EID_UNICODE_2_0_BMP=3, +   STBTT_UNICODE_EID_UNICODE_2_0_FULL=4 +}; + +enum { // encodingID for STBTT_PLATFORM_ID_MICROSOFT +   STBTT_MS_EID_SYMBOL        =0, +   STBTT_MS_EID_UNICODE_BMP   =1, +   STBTT_MS_EID_SHIFTJIS      =2, +   STBTT_MS_EID_UNICODE_FULL  =10 +}; + +enum { // encodingID for STBTT_PLATFORM_ID_MAC; same as Script Manager codes +   STBTT_MAC_EID_ROMAN        =0,   STBTT_MAC_EID_ARABIC       =4, +   STBTT_MAC_EID_JAPANESE     =1,   STBTT_MAC_EID_HEBREW       =5, +   STBTT_MAC_EID_CHINESE_TRAD =2,   STBTT_MAC_EID_GREEK        =6, +   STBTT_MAC_EID_KOREAN       =3,   STBTT_MAC_EID_RUSSIAN      =7 +}; + +enum { // languageID for STBTT_PLATFORM_ID_MICROSOFT; same as LCID... +       // problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs +   STBTT_MS_LANG_ENGLISH     =0x0409,   STBTT_MS_LANG_ITALIAN     =0x0410, +   STBTT_MS_LANG_CHINESE     =0x0804,   STBTT_MS_LANG_JAPANESE    =0x0411, +   STBTT_MS_LANG_DUTCH       =0x0413,   STBTT_MS_LANG_KOREAN      =0x0412, +   STBTT_MS_LANG_FRENCH      =0x040c,   STBTT_MS_LANG_RUSSIAN     =0x0419, +   STBTT_MS_LANG_GERMAN      =0x0407,   STBTT_MS_LANG_SPANISH     =0x0409, +   STBTT_MS_LANG_HEBREW      =0x040d,   STBTT_MS_LANG_SWEDISH     =0x041D +}; + +enum { // languageID for STBTT_PLATFORM_ID_MAC +   STBTT_MAC_LANG_ENGLISH      =0 ,   STBTT_MAC_LANG_JAPANESE     =11, +   STBTT_MAC_LANG_ARABIC       =12,   STBTT_MAC_LANG_KOREAN       =23, +   STBTT_MAC_LANG_DUTCH        =4 ,   STBTT_MAC_LANG_RUSSIAN      =32, +   STBTT_MAC_LANG_FRENCH       =1 ,   STBTT_MAC_LANG_SPANISH      =6 , +   STBTT_MAC_LANG_GERMAN       =2 ,   STBTT_MAC_LANG_SWEDISH      =5 , +   STBTT_MAC_LANG_HEBREW       =10,   STBTT_MAC_LANG_CHINESE_SIMPLIFIED =33, +   STBTT_MAC_LANG_ITALIAN      =3 ,   STBTT_MAC_LANG_CHINESE_TRAD =19 +}; + +#ifdef __cplusplus +} +#endif + +#endif // __STB_INCLUDE_STB_TRUETYPE_H__ + +/////////////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////// +//// +////   IMPLEMENTATION +//// +//// + +#ifdef STB_TRUETYPE_IMPLEMENTATION + +#ifndef STBTT_MAX_OVERSAMPLE +#define STBTT_MAX_OVERSAMPLE   8 +#endif + +#if STBTT_MAX_OVERSAMPLE > 255 +#error "STBTT_MAX_OVERSAMPLE cannot be > 255" +#endif + +typedef int stbtt__test_oversample_pow2[(STBTT_MAX_OVERSAMPLE & (STBTT_MAX_OVERSAMPLE-1)) == 0 ? 1 : -1]; + +#ifndef STBTT_RASTERIZER_VERSION +#define STBTT_RASTERIZER_VERSION 2 +#endif + +#ifdef _MSC_VER +#define STBTT__NOTUSED(v)  (void)(v) +#else +#define STBTT__NOTUSED(v)  (void)sizeof(v) +#endif + +////////////////////////////////////////////////////////////////////////// +// +// stbtt__buf helpers to parse data from file +// + +static stbtt_uint8 stbtt__buf_get8(stbtt__buf *b) +{ +   if (b->cursor >= b->size) +      return 0; +   return b->data[b->cursor++]; +} + +static stbtt_uint8 stbtt__buf_peek8(stbtt__buf *b) +{ +   if (b->cursor >= b->size) +      return 0; +   return b->data[b->cursor]; +} + +static void stbtt__buf_seek(stbtt__buf *b, int o) +{ +   STBTT_assert(!(o > b->size || o < 0)); +   b->cursor = (o > b->size || o < 0) ? b->size : o; +} + +static void stbtt__buf_skip(stbtt__buf *b, int o) +{ +   stbtt__buf_seek(b, b->cursor + o); +} + +static stbtt_uint32 stbtt__buf_get(stbtt__buf *b, int n) +{ +   stbtt_uint32 v = 0; +   int i; +   STBTT_assert(n >= 1 && n <= 4); +   for (i = 0; i < n; i++) +      v = (v << 8) | stbtt__buf_get8(b); +   return v; +} + +static stbtt__buf stbtt__new_buf(const void *p, size_t size) +{ +   stbtt__buf r; +   STBTT_assert(size < 0x40000000); +   r.data = (stbtt_uint8*) p; +   r.size = (int) size; +   r.cursor = 0; +   return r; +} + +#define stbtt__buf_get16(b)  stbtt__buf_get((b), 2) +#define stbtt__buf_get32(b)  stbtt__buf_get((b), 4) + +static stbtt__buf stbtt__buf_range(const stbtt__buf *b, int o, int s) +{ +   stbtt__buf r = stbtt__new_buf(NULL, 0); +   if (o < 0 || s < 0 || o > b->size || s > b->size - o) return r; +   r.data = b->data + o; +   r.size = s; +   return r; +} + +static stbtt__buf stbtt__cff_get_index(stbtt__buf *b) +{ +   int count, start, offsize; +   start = b->cursor; +   count = stbtt__buf_get16(b); +   if (count) { +      offsize = stbtt__buf_get8(b); +      STBTT_assert(offsize >= 1 && offsize <= 4); +      stbtt__buf_skip(b, offsize * count); +      stbtt__buf_skip(b, stbtt__buf_get(b, offsize) - 1); +   } +   return stbtt__buf_range(b, start, b->cursor - start); +} + +static stbtt_uint32 stbtt__cff_int(stbtt__buf *b) +{ +   int b0 = stbtt__buf_get8(b); +   if (b0 >= 32 && b0 <= 246)       return b0 - 139; +   else if (b0 >= 247 && b0 <= 250) return (b0 - 247)*256 + stbtt__buf_get8(b) + 108; +   else if (b0 >= 251 && b0 <= 254) return -(b0 - 251)*256 - stbtt__buf_get8(b) - 108; +   else if (b0 == 28)               return stbtt__buf_get16(b); +   else if (b0 == 29)               return stbtt__buf_get32(b); +   STBTT_assert(0); +   return 0; +} + +static void stbtt__cff_skip_operand(stbtt__buf *b) { +   int v, b0 = stbtt__buf_peek8(b); +   STBTT_assert(b0 >= 28); +   if (b0 == 30) { +      stbtt__buf_skip(b, 1); +      while (b->cursor < b->size) { +         v = stbtt__buf_get8(b); +         if ((v & 0xF) == 0xF || (v >> 4) == 0xF) +            break; +      } +   } else { +      stbtt__cff_int(b); +   } +} + +static stbtt__buf stbtt__dict_get(stbtt__buf *b, int key) +{ +   stbtt__buf_seek(b, 0); +   while (b->cursor < b->size) { +      int start = b->cursor, end, op; +      while (stbtt__buf_peek8(b) >= 28) +         stbtt__cff_skip_operand(b); +      end = b->cursor; +      op = stbtt__buf_get8(b); +      if (op == 12)  op = stbtt__buf_get8(b) | 0x100; +      if (op == key) return stbtt__buf_range(b, start, end-start); +   } +   return stbtt__buf_range(b, 0, 0); +} + +static void stbtt__dict_get_ints(stbtt__buf *b, int key, int outcount, stbtt_uint32 *out) +{ +   int i; +   stbtt__buf operands = stbtt__dict_get(b, key); +   for (i = 0; i < outcount && operands.cursor < operands.size; i++) +      out[i] = stbtt__cff_int(&operands); +} + +static int stbtt__cff_index_count(stbtt__buf *b) +{ +   stbtt__buf_seek(b, 0); +   return stbtt__buf_get16(b); +} + +static stbtt__buf stbtt__cff_index_get(stbtt__buf b, int i) +{ +   int count, offsize, start, end; +   stbtt__buf_seek(&b, 0); +   count = stbtt__buf_get16(&b); +   offsize = stbtt__buf_get8(&b); +   STBTT_assert(i >= 0 && i < count); +   STBTT_assert(offsize >= 1 && offsize <= 4); +   stbtt__buf_skip(&b, i*offsize); +   start = stbtt__buf_get(&b, offsize); +   end = stbtt__buf_get(&b, offsize); +   return stbtt__buf_range(&b, 2+(count+1)*offsize+start, end - start); +} + +////////////////////////////////////////////////////////////////////////// +// +// accessors to parse data from file +// + +// on platforms that don't allow misaligned reads, if we want to allow +// truetype fonts that aren't padded to alignment, define ALLOW_UNALIGNED_TRUETYPE + +#define ttBYTE(p)     (* (stbtt_uint8 *) (p)) +#define ttCHAR(p)     (* (stbtt_int8 *) (p)) +#define ttFixed(p)    ttLONG(p) + +static stbtt_uint16 ttUSHORT(stbtt_uint8 *p) { return p[0]*256 + p[1]; } +static stbtt_int16 ttSHORT(stbtt_uint8 *p)   { return p[0]*256 + p[1]; } +static stbtt_uint32 ttULONG(stbtt_uint8 *p)  { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; } +static stbtt_int32 ttLONG(stbtt_uint8 *p)    { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; } + +#define stbtt_tag4(p,c0,c1,c2,c3) ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3)) +#define stbtt_tag(p,str)           stbtt_tag4(p,str[0],str[1],str[2],str[3]) + +static int stbtt__isfont(stbtt_uint8 *font) +{ +   // check the version number +   if (stbtt_tag4(font, '1',0,0,0))  return 1; // TrueType 1 +   if (stbtt_tag(font, "typ1"))   return 1; // TrueType with type 1 font -- we don't support this! +   if (stbtt_tag(font, "OTTO"))   return 1; // OpenType with CFF +   if (stbtt_tag4(font, 0,1,0,0)) return 1; // OpenType 1.0 +   if (stbtt_tag(font, "true"))   return 1; // Apple specification for TrueType fonts +   return 0; +} + +// @OPTIMIZE: binary search +static stbtt_uint32 stbtt__find_table(stbtt_uint8 *data, stbtt_uint32 fontstart, const char *tag) +{ +   stbtt_int32 num_tables = ttUSHORT(data+fontstart+4); +   stbtt_uint32 tabledir = fontstart + 12; +   stbtt_int32 i; +   for (i=0; i < num_tables; ++i) { +      stbtt_uint32 loc = tabledir + 16*i; +      if (stbtt_tag(data+loc+0, tag)) +         return ttULONG(data+loc+8); +   } +   return 0; +} + +static int stbtt_GetFontOffsetForIndex_internal(unsigned char *font_collection, int index) +{ +   // if it's just a font, there's only one valid index +   if (stbtt__isfont(font_collection)) +      return index == 0 ? 0 : -1; + +   // check if it's a TTC +   if (stbtt_tag(font_collection, "ttcf")) { +      // version 1? +      if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) { +         stbtt_int32 n = ttLONG(font_collection+8); +         if (index >= n) +            return -1; +         return ttULONG(font_collection+12+index*4); +      } +   } +   return -1; +} + +static int stbtt_GetNumberOfFonts_internal(unsigned char *font_collection) +{ +   // if it's just a font, there's only one valid font +   if (stbtt__isfont(font_collection)) +      return 1; + +   // check if it's a TTC +   if (stbtt_tag(font_collection, "ttcf")) { +      // version 1? +      if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) { +         return ttLONG(font_collection+8); +      } +   } +   return 0; +} + +static stbtt__buf stbtt__get_subrs(stbtt__buf cff, stbtt__buf fontdict) +{ +   stbtt_uint32 subrsoff = 0, private_loc[2] = { 0, 0 }; +   stbtt__buf pdict; +   stbtt__dict_get_ints(&fontdict, 18, 2, private_loc); +   if (!private_loc[1] || !private_loc[0]) return stbtt__new_buf(NULL, 0); +   pdict = stbtt__buf_range(&cff, private_loc[1], private_loc[0]); +   stbtt__dict_get_ints(&pdict, 19, 1, &subrsoff); +   if (!subrsoff) return stbtt__new_buf(NULL, 0); +   stbtt__buf_seek(&cff, private_loc[1]+subrsoff); +   return stbtt__cff_get_index(&cff); +} + +// since most people won't use this, find this table the first time it's needed +static int stbtt__get_svg(stbtt_fontinfo *info) +{ +   stbtt_uint32 t; +   if (info->svg < 0) { +      t = stbtt__find_table(info->data, info->fontstart, "SVG "); +      if (t) { +         stbtt_uint32 offset = ttULONG(info->data + t + 2); +         info->svg = t + offset; +      } else { +         info->svg = 0; +      } +   } +   return info->svg; +} + +static int stbtt_InitFont_internal(stbtt_fontinfo *info, unsigned char *data, int fontstart) +{ +   stbtt_uint32 cmap, t; +   stbtt_int32 i,numTables; + +   info->data = data; +   info->fontstart = fontstart; +   info->cff = stbtt__new_buf(NULL, 0); + +   cmap = stbtt__find_table(data, fontstart, "cmap");       // required +   info->loca = stbtt__find_table(data, fontstart, "loca"); // required +   info->head = stbtt__find_table(data, fontstart, "head"); // required +   info->glyf = stbtt__find_table(data, fontstart, "glyf"); // required +   info->hhea = stbtt__find_table(data, fontstart, "hhea"); // required +   info->hmtx = stbtt__find_table(data, fontstart, "hmtx"); // required +   info->kern = stbtt__find_table(data, fontstart, "kern"); // not required +   info->gpos = stbtt__find_table(data, fontstart, "GPOS"); // not required + +   if (!cmap || !info->head || !info->hhea || !info->hmtx) +      return 0; +   if (info->glyf) { +      // required for truetype +      if (!info->loca) return 0; +   } else { +      // initialization for CFF / Type2 fonts (OTF) +      stbtt__buf b, topdict, topdictidx; +      stbtt_uint32 cstype = 2, charstrings = 0, fdarrayoff = 0, fdselectoff = 0; +      stbtt_uint32 cff; + +      cff = stbtt__find_table(data, fontstart, "CFF "); +      if (!cff) return 0; + +      info->fontdicts = stbtt__new_buf(NULL, 0); +      info->fdselect = stbtt__new_buf(NULL, 0); + +      // @TODO this should use size from table (not 512MB) +      info->cff = stbtt__new_buf(data+cff, 512*1024*1024); +      b = info->cff; + +      // read the header +      stbtt__buf_skip(&b, 2); +      stbtt__buf_seek(&b, stbtt__buf_get8(&b)); // hdrsize + +      // @TODO the name INDEX could list multiple fonts, +      // but we just use the first one. +      stbtt__cff_get_index(&b);  // name INDEX +      topdictidx = stbtt__cff_get_index(&b); +      topdict = stbtt__cff_index_get(topdictidx, 0); +      stbtt__cff_get_index(&b);  // string INDEX +      info->gsubrs = stbtt__cff_get_index(&b); + +      stbtt__dict_get_ints(&topdict, 17, 1, &charstrings); +      stbtt__dict_get_ints(&topdict, 0x100 | 6, 1, &cstype); +      stbtt__dict_get_ints(&topdict, 0x100 | 36, 1, &fdarrayoff); +      stbtt__dict_get_ints(&topdict, 0x100 | 37, 1, &fdselectoff); +      info->subrs = stbtt__get_subrs(b, topdict); + +      // we only support Type 2 charstrings +      if (cstype != 2) return 0; +      if (charstrings == 0) return 0; + +      if (fdarrayoff) { +         // looks like a CID font +         if (!fdselectoff) return 0; +         stbtt__buf_seek(&b, fdarrayoff); +         info->fontdicts = stbtt__cff_get_index(&b); +         info->fdselect = stbtt__buf_range(&b, fdselectoff, b.size-fdselectoff); +      } + +      stbtt__buf_seek(&b, charstrings); +      info->charstrings = stbtt__cff_get_index(&b); +   } + +   t = stbtt__find_table(data, fontstart, "maxp"); +   if (t) +      info->numGlyphs = ttUSHORT(data+t+4); +   else +      info->numGlyphs = 0xffff; + +   info->svg = -1; + +   // find a cmap encoding table we understand *now* to avoid searching +   // later. (todo: could make this installable) +   // the same regardless of glyph. +   numTables = ttUSHORT(data + cmap + 2); +   info->index_map = 0; +   for (i=0; i < numTables; ++i) { +      stbtt_uint32 encoding_record = cmap + 4 + 8 * i; +      // find an encoding we understand: +      switch(ttUSHORT(data+encoding_record)) { +         case STBTT_PLATFORM_ID_MICROSOFT: +            switch (ttUSHORT(data+encoding_record+2)) { +               case STBTT_MS_EID_UNICODE_BMP: +               case STBTT_MS_EID_UNICODE_FULL: +                  // MS/Unicode +                  info->index_map = cmap + ttULONG(data+encoding_record+4); +                  break; +            } +            break; +        case STBTT_PLATFORM_ID_UNICODE: +            // Mac/iOS has these +            // all the encodingIDs are unicode, so we don't bother to check it +            info->index_map = cmap + ttULONG(data+encoding_record+4); +            break; +      } +   } +   if (info->index_map == 0) +      return 0; + +   info->indexToLocFormat = ttUSHORT(data+info->head + 50); +   return 1; +} + +STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint) +{ +   stbtt_uint8 *data = info->data; +   stbtt_uint32 index_map = info->index_map; + +   stbtt_uint16 format = ttUSHORT(data + index_map + 0); +   if (format == 0) { // apple byte encoding +      stbtt_int32 bytes = ttUSHORT(data + index_map + 2); +      if (unicode_codepoint < bytes-6) +         return ttBYTE(data + index_map + 6 + unicode_codepoint); +      return 0; +   } else if (format == 6) { +      stbtt_uint32 first = ttUSHORT(data + index_map + 6); +      stbtt_uint32 count = ttUSHORT(data + index_map + 8); +      if ((stbtt_uint32) unicode_codepoint >= first && (stbtt_uint32) unicode_codepoint < first+count) +         return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2); +      return 0; +   } else if (format == 2) { +      STBTT_assert(0); // @TODO: high-byte mapping for japanese/chinese/korean +      return 0; +   } else if (format == 4) { // standard mapping for windows fonts: binary search collection of ranges +      stbtt_uint16 segcount = ttUSHORT(data+index_map+6) >> 1; +      stbtt_uint16 searchRange = ttUSHORT(data+index_map+8) >> 1; +      stbtt_uint16 entrySelector = ttUSHORT(data+index_map+10); +      stbtt_uint16 rangeShift = ttUSHORT(data+index_map+12) >> 1; + +      // do a binary search of the segments +      stbtt_uint32 endCount = index_map + 14; +      stbtt_uint32 search = endCount; + +      if (unicode_codepoint > 0xffff) +         return 0; + +      // they lie from endCount .. endCount + segCount +      // but searchRange is the nearest power of two, so... +      if (unicode_codepoint >= ttUSHORT(data + search + rangeShift*2)) +         search += rangeShift*2; + +      // now decrement to bias correctly to find smallest +      search -= 2; +      while (entrySelector) { +         stbtt_uint16 end; +         searchRange >>= 1; +         end = ttUSHORT(data + search + searchRange*2); +         if (unicode_codepoint > end) +            search += searchRange*2; +         --entrySelector; +      } +      search += 2; + +      { +         stbtt_uint16 offset, start; +         stbtt_uint16 item = (stbtt_uint16) ((search - endCount) >> 1); + +         STBTT_assert(unicode_codepoint <= ttUSHORT(data + endCount + 2*item)); +         start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item); +         if (unicode_codepoint < start) +            return 0; + +         offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item); +         if (offset == 0) +            return (stbtt_uint16) (unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item)); + +         return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item); +      } +   } else if (format == 12 || format == 13) { +      stbtt_uint32 ngroups = ttULONG(data+index_map+12); +      stbtt_int32 low,high; +      low = 0; high = (stbtt_int32)ngroups; +      // Binary search the right group. +      while (low < high) { +         stbtt_int32 mid = low + ((high-low) >> 1); // rounds down, so low <= mid < high +         stbtt_uint32 start_char = ttULONG(data+index_map+16+mid*12); +         stbtt_uint32 end_char = ttULONG(data+index_map+16+mid*12+4); +         if ((stbtt_uint32) unicode_codepoint < start_char) +            high = mid; +         else if ((stbtt_uint32) unicode_codepoint > end_char) +            low = mid+1; +         else { +            stbtt_uint32 start_glyph = ttULONG(data+index_map+16+mid*12+8); +            if (format == 12) +               return start_glyph + unicode_codepoint-start_char; +            else // format == 13 +               return start_glyph; +         } +      } +      return 0; // not found +   } +   // @TODO +   STBTT_assert(0); +   return 0; +} + +STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices) +{ +   return stbtt_GetGlyphShape(info, stbtt_FindGlyphIndex(info, unicode_codepoint), vertices); +} + +static void stbtt_setvertex(stbtt_vertex *v, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy) +{ +   v->type = type; +   v->x = (stbtt_int16) x; +   v->y = (stbtt_int16) y; +   v->cx = (stbtt_int16) cx; +   v->cy = (stbtt_int16) cy; +} + +static int stbtt__GetGlyfOffset(const stbtt_fontinfo *info, int glyph_index) +{ +   int g1,g2; + +   STBTT_assert(!info->cff.size); + +   if (glyph_index >= info->numGlyphs) return -1; // glyph index out of range +   if (info->indexToLocFormat >= 2)    return -1; // unknown index->glyph map format + +   if (info->indexToLocFormat == 0) { +      g1 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2) * 2; +      g2 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2; +   } else { +      g1 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4); +      g2 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4 + 4); +   } + +   return g1==g2 ? -1 : g1; // if length is 0, return -1 +} + +static int stbtt__GetGlyphInfoT2(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1); + +STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1) +{ +   if (info->cff.size) { +      stbtt__GetGlyphInfoT2(info, glyph_index, x0, y0, x1, y1); +   } else { +      int g = stbtt__GetGlyfOffset(info, glyph_index); +      if (g < 0) return 0; + +      if (x0) *x0 = ttSHORT(info->data + g + 2); +      if (y0) *y0 = ttSHORT(info->data + g + 4); +      if (x1) *x1 = ttSHORT(info->data + g + 6); +      if (y1) *y1 = ttSHORT(info->data + g + 8); +   } +   return 1; +} + +STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1) +{ +   return stbtt_GetGlyphBox(info, stbtt_FindGlyphIndex(info,codepoint), x0,y0,x1,y1); +} + +STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index) +{ +   stbtt_int16 numberOfContours; +   int g; +   if (info->cff.size) +      return stbtt__GetGlyphInfoT2(info, glyph_index, NULL, NULL, NULL, NULL) == 0; +   g = stbtt__GetGlyfOffset(info, glyph_index); +   if (g < 0) return 1; +   numberOfContours = ttSHORT(info->data + g); +   return numberOfContours == 0; +} + +static int stbtt__close_shape(stbtt_vertex *vertices, int num_vertices, int was_off, int start_off, +    stbtt_int32 sx, stbtt_int32 sy, stbtt_int32 scx, stbtt_int32 scy, stbtt_int32 cx, stbtt_int32 cy) +{ +   if (start_off) { +      if (was_off) +         stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy); +      stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, sx,sy,scx,scy); +   } else { +      if (was_off) +         stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy); +      else +         stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0); +   } +   return num_vertices; +} + +static int stbtt__GetGlyphShapeTT(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) +{ +   stbtt_int16 numberOfContours; +   stbtt_uint8 *endPtsOfContours; +   stbtt_uint8 *data = info->data; +   stbtt_vertex *vertices=0; +   int num_vertices=0; +   int g = stbtt__GetGlyfOffset(info, glyph_index); + +   *pvertices = NULL; + +   if (g < 0) return 0; + +   numberOfContours = ttSHORT(data + g); + +   if (numberOfContours > 0) { +      stbtt_uint8 flags=0,flagcount; +      stbtt_int32 ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0; +      stbtt_int32 x,y,cx,cy,sx,sy, scx,scy; +      stbtt_uint8 *points; +      endPtsOfContours = (data + g + 10); +      ins = ttUSHORT(data + g + 10 + numberOfContours * 2); +      points = data + g + 10 + numberOfContours * 2 + 2 + ins; + +      n = 1+ttUSHORT(endPtsOfContours + numberOfContours*2-2); + +      m = n + 2*numberOfContours;  // a loose bound on how many vertices we might need +      vertices = (stbtt_vertex *) STBTT_malloc(m * sizeof(vertices[0]), info->userdata); +      if (vertices == 0) +         return 0; + +      next_move = 0; +      flagcount=0; + +      // in first pass, we load uninterpreted data into the allocated array +      // above, shifted to the end of the array so we won't overwrite it when +      // we create our final data starting from the front + +      off = m - n; // starting offset for uninterpreted data, regardless of how m ends up being calculated + +      // first load flags + +      for (i=0; i < n; ++i) { +         if (flagcount == 0) { +            flags = *points++; +            if (flags & 8) +               flagcount = *points++; +         } else +            --flagcount; +         vertices[off+i].type = flags; +      } + +      // now load x coordinates +      x=0; +      for (i=0; i < n; ++i) { +         flags = vertices[off+i].type; +         if (flags & 2) { +            stbtt_int16 dx = *points++; +            x += (flags & 16) ? dx : -dx; // ??? +         } else { +            if (!(flags & 16)) { +               x = x + (stbtt_int16) (points[0]*256 + points[1]); +               points += 2; +            } +         } +         vertices[off+i].x = (stbtt_int16) x; +      } + +      // now load y coordinates +      y=0; +      for (i=0; i < n; ++i) { +         flags = vertices[off+i].type; +         if (flags & 4) { +            stbtt_int16 dy = *points++; +            y += (flags & 32) ? dy : -dy; // ??? +         } else { +            if (!(flags & 32)) { +               y = y + (stbtt_int16) (points[0]*256 + points[1]); +               points += 2; +            } +         } +         vertices[off+i].y = (stbtt_int16) y; +      } + +      // now convert them to our format +      num_vertices=0; +      sx = sy = cx = cy = scx = scy = 0; +      for (i=0; i < n; ++i) { +         flags = vertices[off+i].type; +         x     = (stbtt_int16) vertices[off+i].x; +         y     = (stbtt_int16) vertices[off+i].y; + +         if (next_move == i) { +            if (i != 0) +               num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); + +            // now start the new one +            start_off = !(flags & 1); +            if (start_off) { +               // if we start off with an off-curve point, then when we need to find a point on the curve +               // where we can start, and we need to save some state for when we wraparound. +               scx = x; +               scy = y; +               if (!(vertices[off+i+1].type & 1)) { +                  // next point is also a curve point, so interpolate an on-point curve +                  sx = (x + (stbtt_int32) vertices[off+i+1].x) >> 1; +                  sy = (y + (stbtt_int32) vertices[off+i+1].y) >> 1; +               } else { +                  // otherwise just use the next point as our start point +                  sx = (stbtt_int32) vertices[off+i+1].x; +                  sy = (stbtt_int32) vertices[off+i+1].y; +                  ++i; // we're using point i+1 as the starting point, so skip it +               } +            } else { +               sx = x; +               sy = y; +            } +            stbtt_setvertex(&vertices[num_vertices++], STBTT_vmove,sx,sy,0,0); +            was_off = 0; +            next_move = 1 + ttUSHORT(endPtsOfContours+j*2); +            ++j; +         } else { +            if (!(flags & 1)) { // if it's a curve +               if (was_off) // two off-curve control points in a row means interpolate an on-curve midpoint +                  stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy); +               cx = x; +               cy = y; +               was_off = 1; +            } else { +               if (was_off) +                  stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, x,y, cx, cy); +               else +                  stbtt_setvertex(&vertices[num_vertices++], STBTT_vline, x,y,0,0); +               was_off = 0; +            } +         } +      } +      num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); +   } else if (numberOfContours < 0) { +      // Compound shapes. +      int more = 1; +      stbtt_uint8 *comp = data + g + 10; +      num_vertices = 0; +      vertices = 0; +      while (more) { +         stbtt_uint16 flags, gidx; +         int comp_num_verts = 0, i; +         stbtt_vertex *comp_verts = 0, *tmp = 0; +         float mtx[6] = {1,0,0,1,0,0}, m, n; + +         flags = ttSHORT(comp); comp+=2; +         gidx = ttSHORT(comp); comp+=2; + +         if (flags & 2) { // XY values +            if (flags & 1) { // shorts +               mtx[4] = ttSHORT(comp); comp+=2; +               mtx[5] = ttSHORT(comp); comp+=2; +            } else { +               mtx[4] = ttCHAR(comp); comp+=1; +               mtx[5] = ttCHAR(comp); comp+=1; +            } +         } +         else { +            // @TODO handle matching point +            STBTT_assert(0); +         } +         if (flags & (1<<3)) { // WE_HAVE_A_SCALE +            mtx[0] = mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; +            mtx[1] = mtx[2] = 0; +         } else if (flags & (1<<6)) { // WE_HAVE_AN_X_AND_YSCALE +            mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; +            mtx[1] = mtx[2] = 0; +            mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; +         } else if (flags & (1<<7)) { // WE_HAVE_A_TWO_BY_TWO +            mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; +            mtx[1] = ttSHORT(comp)/16384.0f; comp+=2; +            mtx[2] = ttSHORT(comp)/16384.0f; comp+=2; +            mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; +         } + +         // Find transformation scales. +         m = (float) STBTT_sqrt(mtx[0]*mtx[0] + mtx[1]*mtx[1]); +         n = (float) STBTT_sqrt(mtx[2]*mtx[2] + mtx[3]*mtx[3]); + +         // Get indexed glyph. +         comp_num_verts = stbtt_GetGlyphShape(info, gidx, &comp_verts); +         if (comp_num_verts > 0) { +            // Transform vertices. +            for (i = 0; i < comp_num_verts; ++i) { +               stbtt_vertex* v = &comp_verts[i]; +               stbtt_vertex_type x,y; +               x=v->x; y=v->y; +               v->x = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); +               v->y = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); +               x=v->cx; y=v->cy; +               v->cx = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); +               v->cy = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); +            } +            // Append vertices. +            tmp = (stbtt_vertex*)STBTT_malloc((num_vertices+comp_num_verts)*sizeof(stbtt_vertex), info->userdata); +            if (!tmp) { +               if (vertices) STBTT_free(vertices, info->userdata); +               if (comp_verts) STBTT_free(comp_verts, info->userdata); +               return 0; +            } +            if (num_vertices > 0) STBTT_memcpy(tmp, vertices, num_vertices*sizeof(stbtt_vertex)); +            STBTT_memcpy(tmp+num_vertices, comp_verts, comp_num_verts*sizeof(stbtt_vertex)); +            if (vertices) STBTT_free(vertices, info->userdata); +            vertices = tmp; +            STBTT_free(comp_verts, info->userdata); +            num_vertices += comp_num_verts; +         } +         // More components ? +         more = flags & (1<<5); +      } +   } else { +      // numberOfCounters == 0, do nothing +   } + +   *pvertices = vertices; +   return num_vertices; +} + +typedef struct +{ +   int bounds; +   int started; +   float first_x, first_y; +   float x, y; +   stbtt_int32 min_x, max_x, min_y, max_y; + +   stbtt_vertex *pvertices; +   int num_vertices; +} stbtt__csctx; + +#define STBTT__CSCTX_INIT(bounds) {bounds,0, 0,0, 0,0, 0,0,0,0, NULL, 0} + +static void stbtt__track_vertex(stbtt__csctx *c, stbtt_int32 x, stbtt_int32 y) +{ +   if (x > c->max_x || !c->started) c->max_x = x; +   if (y > c->max_y || !c->started) c->max_y = y; +   if (x < c->min_x || !c->started) c->min_x = x; +   if (y < c->min_y || !c->started) c->min_y = y; +   c->started = 1; +} + +static void stbtt__csctx_v(stbtt__csctx *c, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy, stbtt_int32 cx1, stbtt_int32 cy1) +{ +   if (c->bounds) { +      stbtt__track_vertex(c, x, y); +      if (type == STBTT_vcubic) { +         stbtt__track_vertex(c, cx, cy); +         stbtt__track_vertex(c, cx1, cy1); +      } +   } else { +      stbtt_setvertex(&c->pvertices[c->num_vertices], type, x, y, cx, cy); +      c->pvertices[c->num_vertices].cx1 = (stbtt_int16) cx1; +      c->pvertices[c->num_vertices].cy1 = (stbtt_int16) cy1; +   } +   c->num_vertices++; +} + +static void stbtt__csctx_close_shape(stbtt__csctx *ctx) +{ +   if (ctx->first_x != ctx->x || ctx->first_y != ctx->y) +      stbtt__csctx_v(ctx, STBTT_vline, (int)ctx->first_x, (int)ctx->first_y, 0, 0, 0, 0); +} + +static void stbtt__csctx_rmove_to(stbtt__csctx *ctx, float dx, float dy) +{ +   stbtt__csctx_close_shape(ctx); +   ctx->first_x = ctx->x = ctx->x + dx; +   ctx->first_y = ctx->y = ctx->y + dy; +   stbtt__csctx_v(ctx, STBTT_vmove, (int)ctx->x, (int)ctx->y, 0, 0, 0, 0); +} + +static void stbtt__csctx_rline_to(stbtt__csctx *ctx, float dx, float dy) +{ +   ctx->x += dx; +   ctx->y += dy; +   stbtt__csctx_v(ctx, STBTT_vline, (int)ctx->x, (int)ctx->y, 0, 0, 0, 0); +} + +static void stbtt__csctx_rccurve_to(stbtt__csctx *ctx, float dx1, float dy1, float dx2, float dy2, float dx3, float dy3) +{ +   float cx1 = ctx->x + dx1; +   float cy1 = ctx->y + dy1; +   float cx2 = cx1 + dx2; +   float cy2 = cy1 + dy2; +   ctx->x = cx2 + dx3; +   ctx->y = cy2 + dy3; +   stbtt__csctx_v(ctx, STBTT_vcubic, (int)ctx->x, (int)ctx->y, (int)cx1, (int)cy1, (int)cx2, (int)cy2); +} + +static stbtt__buf stbtt__get_subr(stbtt__buf idx, int n) +{ +   int count = stbtt__cff_index_count(&idx); +   int bias = 107; +   if (count >= 33900) +      bias = 32768; +   else if (count >= 1240) +      bias = 1131; +   n += bias; +   if (n < 0 || n >= count) +      return stbtt__new_buf(NULL, 0); +   return stbtt__cff_index_get(idx, n); +} + +static stbtt__buf stbtt__cid_get_glyph_subrs(const stbtt_fontinfo *info, int glyph_index) +{ +   stbtt__buf fdselect = info->fdselect; +   int nranges, start, end, v, fmt, fdselector = -1, i; + +   stbtt__buf_seek(&fdselect, 0); +   fmt = stbtt__buf_get8(&fdselect); +   if (fmt == 0) { +      // untested +      stbtt__buf_skip(&fdselect, glyph_index); +      fdselector = stbtt__buf_get8(&fdselect); +   } else if (fmt == 3) { +      nranges = stbtt__buf_get16(&fdselect); +      start = stbtt__buf_get16(&fdselect); +      for (i = 0; i < nranges; i++) { +         v = stbtt__buf_get8(&fdselect); +         end = stbtt__buf_get16(&fdselect); +         if (glyph_index >= start && glyph_index < end) { +            fdselector = v; +            break; +         } +         start = end; +      } +   } +   if (fdselector == -1) stbtt__new_buf(NULL, 0); +   return stbtt__get_subrs(info->cff, stbtt__cff_index_get(info->fontdicts, fdselector)); +} + +static int stbtt__run_charstring(const stbtt_fontinfo *info, int glyph_index, stbtt__csctx *c) +{ +   int in_header = 1, maskbits = 0, subr_stack_height = 0, sp = 0, v, i, b0; +   int has_subrs = 0, clear_stack; +   float s[48]; +   stbtt__buf subr_stack[10], subrs = info->subrs, b; +   float f; + +#define STBTT__CSERR(s) (0) + +   // this currently ignores the initial width value, which isn't needed if we have hmtx +   b = stbtt__cff_index_get(info->charstrings, glyph_index); +   while (b.cursor < b.size) { +      i = 0; +      clear_stack = 1; +      b0 = stbtt__buf_get8(&b); +      switch (b0) { +      // @TODO implement hinting +      case 0x13: // hintmask +      case 0x14: // cntrmask +         if (in_header) +            maskbits += (sp / 2); // implicit "vstem" +         in_header = 0; +         stbtt__buf_skip(&b, (maskbits + 7) / 8); +         break; + +      case 0x01: // hstem +      case 0x03: // vstem +      case 0x12: // hstemhm +      case 0x17: // vstemhm +         maskbits += (sp / 2); +         break; + +      case 0x15: // rmoveto +         in_header = 0; +         if (sp < 2) return STBTT__CSERR("rmoveto stack"); +         stbtt__csctx_rmove_to(c, s[sp-2], s[sp-1]); +         break; +      case 0x04: // vmoveto +         in_header = 0; +         if (sp < 1) return STBTT__CSERR("vmoveto stack"); +         stbtt__csctx_rmove_to(c, 0, s[sp-1]); +         break; +      case 0x16: // hmoveto +         in_header = 0; +         if (sp < 1) return STBTT__CSERR("hmoveto stack"); +         stbtt__csctx_rmove_to(c, s[sp-1], 0); +         break; + +      case 0x05: // rlineto +         if (sp < 2) return STBTT__CSERR("rlineto stack"); +         for (; i + 1 < sp; i += 2) +            stbtt__csctx_rline_to(c, s[i], s[i+1]); +         break; + +      // hlineto/vlineto and vhcurveto/hvcurveto alternate horizontal and vertical +      // starting from a different place. + +      case 0x07: // vlineto +         if (sp < 1) return STBTT__CSERR("vlineto stack"); +         goto vlineto; +      case 0x06: // hlineto +         if (sp < 1) return STBTT__CSERR("hlineto stack"); +         for (;;) { +            if (i >= sp) break; +            stbtt__csctx_rline_to(c, s[i], 0); +            i++; +      vlineto: +            if (i >= sp) break; +            stbtt__csctx_rline_to(c, 0, s[i]); +            i++; +         } +         break; + +      case 0x1F: // hvcurveto +         if (sp < 4) return STBTT__CSERR("hvcurveto stack"); +         goto hvcurveto; +      case 0x1E: // vhcurveto +         if (sp < 4) return STBTT__CSERR("vhcurveto stack"); +         for (;;) { +            if (i + 3 >= sp) break; +            stbtt__csctx_rccurve_to(c, 0, s[i], s[i+1], s[i+2], s[i+3], (sp - i == 5) ? s[i + 4] : 0.0f); +            i += 4; +      hvcurveto: +            if (i + 3 >= sp) break; +            stbtt__csctx_rccurve_to(c, s[i], 0, s[i+1], s[i+2], (sp - i == 5) ? s[i+4] : 0.0f, s[i+3]); +            i += 4; +         } +         break; + +      case 0x08: // rrcurveto +         if (sp < 6) return STBTT__CSERR("rcurveline stack"); +         for (; i + 5 < sp; i += 6) +            stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]); +         break; + +      case 0x18: // rcurveline +         if (sp < 8) return STBTT__CSERR("rcurveline stack"); +         for (; i + 5 < sp - 2; i += 6) +            stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]); +         if (i + 1 >= sp) return STBTT__CSERR("rcurveline stack"); +         stbtt__csctx_rline_to(c, s[i], s[i+1]); +         break; + +      case 0x19: // rlinecurve +         if (sp < 8) return STBTT__CSERR("rlinecurve stack"); +         for (; i + 1 < sp - 6; i += 2) +            stbtt__csctx_rline_to(c, s[i], s[i+1]); +         if (i + 5 >= sp) return STBTT__CSERR("rlinecurve stack"); +         stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]); +         break; + +      case 0x1A: // vvcurveto +      case 0x1B: // hhcurveto +         if (sp < 4) return STBTT__CSERR("(vv|hh)curveto stack"); +         f = 0.0; +         if (sp & 1) { f = s[i]; i++; } +         for (; i + 3 < sp; i += 4) { +            if (b0 == 0x1B) +               stbtt__csctx_rccurve_to(c, s[i], f, s[i+1], s[i+2], s[i+3], 0.0); +            else +               stbtt__csctx_rccurve_to(c, f, s[i], s[i+1], s[i+2], 0.0, s[i+3]); +            f = 0.0; +         } +         break; + +      case 0x0A: // callsubr +         if (!has_subrs) { +            if (info->fdselect.size) +               subrs = stbtt__cid_get_glyph_subrs(info, glyph_index); +            has_subrs = 1; +         } +         // fallthrough +      case 0x1D: // callgsubr +         if (sp < 1) return STBTT__CSERR("call(g|)subr stack"); +         v = (int) s[--sp]; +         if (subr_stack_height >= 10) return STBTT__CSERR("recursion limit"); +         subr_stack[subr_stack_height++] = b; +         b = stbtt__get_subr(b0 == 0x0A ? subrs : info->gsubrs, v); +         if (b.size == 0) return STBTT__CSERR("subr not found"); +         b.cursor = 0; +         clear_stack = 0; +         break; + +      case 0x0B: // return +         if (subr_stack_height <= 0) return STBTT__CSERR("return outside subr"); +         b = subr_stack[--subr_stack_height]; +         clear_stack = 0; +         break; + +      case 0x0E: // endchar +         stbtt__csctx_close_shape(c); +         return 1; + +      case 0x0C: { // two-byte escape +         float dx1, dx2, dx3, dx4, dx5, dx6, dy1, dy2, dy3, dy4, dy5, dy6; +         float dx, dy; +         int b1 = stbtt__buf_get8(&b); +         switch (b1) { +         // @TODO These "flex" implementations ignore the flex-depth and resolution, +         // and always draw beziers. +         case 0x22: // hflex +            if (sp < 7) return STBTT__CSERR("hflex stack"); +            dx1 = s[0]; +            dx2 = s[1]; +            dy2 = s[2]; +            dx3 = s[3]; +            dx4 = s[4]; +            dx5 = s[5]; +            dx6 = s[6]; +            stbtt__csctx_rccurve_to(c, dx1, 0, dx2, dy2, dx3, 0); +            stbtt__csctx_rccurve_to(c, dx4, 0, dx5, -dy2, dx6, 0); +            break; + +         case 0x23: // flex +            if (sp < 13) return STBTT__CSERR("flex stack"); +            dx1 = s[0]; +            dy1 = s[1]; +            dx2 = s[2]; +            dy2 = s[3]; +            dx3 = s[4]; +            dy3 = s[5]; +            dx4 = s[6]; +            dy4 = s[7]; +            dx5 = s[8]; +            dy5 = s[9]; +            dx6 = s[10]; +            dy6 = s[11]; +            //fd is s[12] +            stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, dy3); +            stbtt__csctx_rccurve_to(c, dx4, dy4, dx5, dy5, dx6, dy6); +            break; + +         case 0x24: // hflex1 +            if (sp < 9) return STBTT__CSERR("hflex1 stack"); +            dx1 = s[0]; +            dy1 = s[1]; +            dx2 = s[2]; +            dy2 = s[3]; +            dx3 = s[4]; +            dx4 = s[5]; +            dx5 = s[6]; +            dy5 = s[7]; +            dx6 = s[8]; +            stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, 0); +            stbtt__csctx_rccurve_to(c, dx4, 0, dx5, dy5, dx6, -(dy1+dy2+dy5)); +            break; + +         case 0x25: // flex1 +            if (sp < 11) return STBTT__CSERR("flex1 stack"); +            dx1 = s[0]; +            dy1 = s[1]; +            dx2 = s[2]; +            dy2 = s[3]; +            dx3 = s[4]; +            dy3 = s[5]; +            dx4 = s[6]; +            dy4 = s[7]; +            dx5 = s[8]; +            dy5 = s[9]; +            dx6 = dy6 = s[10]; +            dx = dx1+dx2+dx3+dx4+dx5; +            dy = dy1+dy2+dy3+dy4+dy5; +            if (STBTT_fabs(dx) > STBTT_fabs(dy)) +               dy6 = -dy; +            else +               dx6 = -dx; +            stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, dy3); +            stbtt__csctx_rccurve_to(c, dx4, dy4, dx5, dy5, dx6, dy6); +            break; + +         default: +            return STBTT__CSERR("unimplemented"); +         } +      } break; + +      default: +         if (b0 != 255 && b0 != 28 && (b0 < 32 || b0 > 254)) +            return STBTT__CSERR("reserved operator"); + +         // push immediate +         if (b0 == 255) { +            f = (float)(stbtt_int32)stbtt__buf_get32(&b) / 0x10000; +         } else { +            stbtt__buf_skip(&b, -1); +            f = (float)(stbtt_int16)stbtt__cff_int(&b); +         } +         if (sp >= 48) return STBTT__CSERR("push stack overflow"); +         s[sp++] = f; +         clear_stack = 0; +         break; +      } +      if (clear_stack) sp = 0; +   } +   return STBTT__CSERR("no endchar"); + +#undef STBTT__CSERR +} + +static int stbtt__GetGlyphShapeT2(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) +{ +   // runs the charstring twice, once to count and once to output (to avoid realloc) +   stbtt__csctx count_ctx = STBTT__CSCTX_INIT(1); +   stbtt__csctx output_ctx = STBTT__CSCTX_INIT(0); +   if (stbtt__run_charstring(info, glyph_index, &count_ctx)) { +      *pvertices = (stbtt_vertex*)STBTT_malloc(count_ctx.num_vertices*sizeof(stbtt_vertex), info->userdata); +      output_ctx.pvertices = *pvertices; +      if (stbtt__run_charstring(info, glyph_index, &output_ctx)) { +         STBTT_assert(output_ctx.num_vertices == count_ctx.num_vertices); +         return output_ctx.num_vertices; +      } +   } +   *pvertices = NULL; +   return 0; +} + +static int stbtt__GetGlyphInfoT2(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1) +{ +   stbtt__csctx c = STBTT__CSCTX_INIT(1); +   int r = stbtt__run_charstring(info, glyph_index, &c); +   if (x0)  *x0 = r ? c.min_x : 0; +   if (y0)  *y0 = r ? c.min_y : 0; +   if (x1)  *x1 = r ? c.max_x : 0; +   if (y1)  *y1 = r ? c.max_y : 0; +   return r ? c.num_vertices : 0; +} + +STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) +{ +   if (!info->cff.size) +      return stbtt__GetGlyphShapeTT(info, glyph_index, pvertices); +   else +      return stbtt__GetGlyphShapeT2(info, glyph_index, pvertices); +} + +STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing) +{ +   stbtt_uint16 numOfLongHorMetrics = ttUSHORT(info->data+info->hhea + 34); +   if (glyph_index < numOfLongHorMetrics) { +      if (advanceWidth)     *advanceWidth    = ttSHORT(info->data + info->hmtx + 4*glyph_index); +      if (leftSideBearing)  *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*glyph_index + 2); +   } else { +      if (advanceWidth)     *advanceWidth    = ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1)); +      if (leftSideBearing)  *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics)); +   } +} + +STBTT_DEF int  stbtt_GetKerningTableLength(const stbtt_fontinfo *info) +{ +   stbtt_uint8 *data = info->data + info->kern; + +   // we only look at the first table. it must be 'horizontal' and format 0. +   if (!info->kern) +      return 0; +   if (ttUSHORT(data+2) < 1) // number of tables, need at least 1 +      return 0; +   if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format +      return 0; + +   return ttUSHORT(data+10); +} + +STBTT_DEF int stbtt_GetKerningTable(const stbtt_fontinfo *info, stbtt_kerningentry* table, int table_length) +{ +   stbtt_uint8 *data = info->data + info->kern; +   int k, length; + +   // we only look at the first table. it must be 'horizontal' and format 0. +   if (!info->kern) +      return 0; +   if (ttUSHORT(data+2) < 1) // number of tables, need at least 1 +      return 0; +   if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format +      return 0; + +   length = ttUSHORT(data+10); +   if (table_length < length) +      length = table_length; + +   for (k = 0; k < length; k++) +   { +      table[k].glyph1 = ttUSHORT(data+18+(k*6)); +      table[k].glyph2 = ttUSHORT(data+20+(k*6)); +      table[k].advance = ttSHORT(data+22+(k*6)); +   } + +   return length; +} + +static int  stbtt__GetGlyphKernInfoAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2) +{ +   stbtt_uint8 *data = info->data + info->kern; +   stbtt_uint32 needle, straw; +   int l, r, m; + +   // we only look at the first table. it must be 'horizontal' and format 0. +   if (!info->kern) +      return 0; +   if (ttUSHORT(data+2) < 1) // number of tables, need at least 1 +      return 0; +   if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format +      return 0; + +   l = 0; +   r = ttUSHORT(data+10) - 1; +   needle = glyph1 << 16 | glyph2; +   while (l <= r) { +      m = (l + r) >> 1; +      straw = ttULONG(data+18+(m*6)); // note: unaligned read +      if (needle < straw) +         r = m - 1; +      else if (needle > straw) +         l = m + 1; +      else +         return ttSHORT(data+22+(m*6)); +   } +   return 0; +} + +static stbtt_int32  stbtt__GetCoverageIndex(stbtt_uint8 *coverageTable, int glyph) +{ +    stbtt_uint16 coverageFormat = ttUSHORT(coverageTable); +    switch(coverageFormat) { +        case 1: { +            stbtt_uint16 glyphCount = ttUSHORT(coverageTable + 2); + +            // Binary search. +            stbtt_int32 l=0, r=glyphCount-1, m; +            int straw, needle=glyph; +            while (l <= r) { +                stbtt_uint8 *glyphArray = coverageTable + 4; +                stbtt_uint16 glyphID; +                m = (l + r) >> 1; +                glyphID = ttUSHORT(glyphArray + 2 * m); +                straw = glyphID; +                if (needle < straw) +                    r = m - 1; +                else if (needle > straw) +                    l = m + 1; +                else { +                     return m; +                } +            } +        } break; + +        case 2: { +            stbtt_uint16 rangeCount = ttUSHORT(coverageTable + 2); +            stbtt_uint8 *rangeArray = coverageTable + 4; + +            // Binary search. +            stbtt_int32 l=0, r=rangeCount-1, m; +            int strawStart, strawEnd, needle=glyph; +            while (l <= r) { +                stbtt_uint8 *rangeRecord; +                m = (l + r) >> 1; +                rangeRecord = rangeArray + 6 * m; +                strawStart = ttUSHORT(rangeRecord); +                strawEnd = ttUSHORT(rangeRecord + 2); +                if (needle < strawStart) +                    r = m - 1; +                else if (needle > strawEnd) +                    l = m + 1; +                else { +                    stbtt_uint16 startCoverageIndex = ttUSHORT(rangeRecord + 4); +                    return startCoverageIndex + glyph - strawStart; +                } +            } +        } break; + +        default: { +            // There are no other cases. +            STBTT_assert(0); +        } break; +    } + +    return -1; +} + +static stbtt_int32  stbtt__GetGlyphClass(stbtt_uint8 *classDefTable, int glyph) +{ +    stbtt_uint16 classDefFormat = ttUSHORT(classDefTable); +    switch(classDefFormat) +    { +        case 1: { +            stbtt_uint16 startGlyphID = ttUSHORT(classDefTable + 2); +            stbtt_uint16 glyphCount = ttUSHORT(classDefTable + 4); +            stbtt_uint8 *classDef1ValueArray = classDefTable + 6; + +            if (glyph >= startGlyphID && glyph < startGlyphID + glyphCount) +                return (stbtt_int32)ttUSHORT(classDef1ValueArray + 2 * (glyph - startGlyphID)); + +            classDefTable = classDef1ValueArray + 2 * glyphCount; +        } break; + +        case 2: { +            stbtt_uint16 classRangeCount = ttUSHORT(classDefTable + 2); +            stbtt_uint8 *classRangeRecords = classDefTable + 4; + +            // Binary search. +            stbtt_int32 l=0, r=classRangeCount-1, m; +            int strawStart, strawEnd, needle=glyph; +            while (l <= r) { +                stbtt_uint8 *classRangeRecord; +                m = (l + r) >> 1; +                classRangeRecord = classRangeRecords + 6 * m; +                strawStart = ttUSHORT(classRangeRecord); +                strawEnd = ttUSHORT(classRangeRecord + 2); +                if (needle < strawStart) +                    r = m - 1; +                else if (needle > strawEnd) +                    l = m + 1; +                else +                    return (stbtt_int32)ttUSHORT(classRangeRecord + 4); +            } + +            classDefTable = classRangeRecords + 6 * classRangeCount; +        } break; + +        default: { +            // There are no other cases. +            STBTT_assert(0); +        } break; +    } + +    return -1; +} + +// Define to STBTT_assert(x) if you want to break on unimplemented formats. +#define STBTT_GPOS_TODO_assert(x) + +static stbtt_int32  stbtt__GetGlyphGPOSInfoAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2) +{ +    stbtt_uint16 lookupListOffset; +    stbtt_uint8 *lookupList; +    stbtt_uint16 lookupCount; +    stbtt_uint8 *data; +    stbtt_int32 i; + +    if (!info->gpos) return 0; + +    data = info->data + info->gpos; + +    if (ttUSHORT(data+0) != 1) return 0; // Major version 1 +    if (ttUSHORT(data+2) != 0) return 0; // Minor version 0 + +    lookupListOffset = ttUSHORT(data+8); +    lookupList = data + lookupListOffset; +    lookupCount = ttUSHORT(lookupList); + +    for (i=0; i<lookupCount; ++i) { +        stbtt_uint16 lookupOffset = ttUSHORT(lookupList + 2 + 2 * i); +        stbtt_uint8 *lookupTable = lookupList + lookupOffset; + +        stbtt_uint16 lookupType = ttUSHORT(lookupTable); +        stbtt_uint16 subTableCount = ttUSHORT(lookupTable + 4); +        stbtt_uint8 *subTableOffsets = lookupTable + 6; +        switch(lookupType) { +            case 2: { // Pair Adjustment Positioning Subtable +                stbtt_int32 sti; +                for (sti=0; sti<subTableCount; sti++) { +                    stbtt_uint16 subtableOffset = ttUSHORT(subTableOffsets + 2 * sti); +                    stbtt_uint8 *table = lookupTable + subtableOffset; +                    stbtt_uint16 posFormat = ttUSHORT(table); +                    stbtt_uint16 coverageOffset = ttUSHORT(table + 2); +                    stbtt_int32 coverageIndex = stbtt__GetCoverageIndex(table + coverageOffset, glyph1); +                    if (coverageIndex == -1) continue; + +                    switch (posFormat) { +                        case 1: { +                            stbtt_int32 l, r, m; +                            int straw, needle; +                            stbtt_uint16 valueFormat1 = ttUSHORT(table + 4); +                            stbtt_uint16 valueFormat2 = ttUSHORT(table + 6); +                            stbtt_int32 valueRecordPairSizeInBytes = 2; +                            stbtt_uint16 pairSetCount = ttUSHORT(table + 8); +                            stbtt_uint16 pairPosOffset = ttUSHORT(table + 10 + 2 * coverageIndex); +                            stbtt_uint8 *pairValueTable = table + pairPosOffset; +                            stbtt_uint16 pairValueCount = ttUSHORT(pairValueTable); +                            stbtt_uint8 *pairValueArray = pairValueTable + 2; +                            // TODO: Support more formats. +                            STBTT_GPOS_TODO_assert(valueFormat1 == 4); +                            if (valueFormat1 != 4) return 0; +                            STBTT_GPOS_TODO_assert(valueFormat2 == 0); +                            if (valueFormat2 != 0) return 0; + +                            STBTT_assert(coverageIndex < pairSetCount); +                            STBTT__NOTUSED(pairSetCount); + +                            needle=glyph2; +                            r=pairValueCount-1; +                            l=0; + +                            // Binary search. +                            while (l <= r) { +                                stbtt_uint16 secondGlyph; +                                stbtt_uint8 *pairValue; +                                m = (l + r) >> 1; +                                pairValue = pairValueArray + (2 + valueRecordPairSizeInBytes) * m; +                                secondGlyph = ttUSHORT(pairValue); +                                straw = secondGlyph; +                                if (needle < straw) +                                    r = m - 1; +                                else if (needle > straw) +                                    l = m + 1; +                                else { +                                    stbtt_int16 xAdvance = ttSHORT(pairValue + 2); +                                    return xAdvance; +                                } +                            } +                        } break; + +                        case 2: { +                            stbtt_uint16 valueFormat1 = ttUSHORT(table + 4); +                            stbtt_uint16 valueFormat2 = ttUSHORT(table + 6); + +                            stbtt_uint16 classDef1Offset = ttUSHORT(table + 8); +                            stbtt_uint16 classDef2Offset = ttUSHORT(table + 10); +                            int glyph1class = stbtt__GetGlyphClass(table + classDef1Offset, glyph1); +                            int glyph2class = stbtt__GetGlyphClass(table + classDef2Offset, glyph2); + +                            stbtt_uint16 class1Count = ttUSHORT(table + 12); +                            stbtt_uint16 class2Count = ttUSHORT(table + 14); +                            STBTT_assert(glyph1class < class1Count); +                            STBTT_assert(glyph2class < class2Count); + +                            // TODO: Support more formats. +                            STBTT_GPOS_TODO_assert(valueFormat1 == 4); +                            if (valueFormat1 != 4) return 0; +                            STBTT_GPOS_TODO_assert(valueFormat2 == 0); +                            if (valueFormat2 != 0) return 0; + +                            if (glyph1class >= 0 && glyph1class < class1Count && glyph2class >= 0 && glyph2class < class2Count) { +                                stbtt_uint8 *class1Records = table + 16; +                                stbtt_uint8 *class2Records = class1Records + 2 * (glyph1class * class2Count); +                                stbtt_int16 xAdvance = ttSHORT(class2Records + 2 * glyph2class); +                                return xAdvance; +                            } +                        } break; + +                        default: { +                            // There are no other cases. +                            STBTT_assert(0); +                            break; +                        }; +                    } +                } +                break; +            }; + +            default: +                // TODO: Implement other stuff. +                break; +        } +    } + +    return 0; +} + +STBTT_DEF int  stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int g1, int g2) +{ +   int xAdvance = 0; + +   if (info->gpos) +      xAdvance += stbtt__GetGlyphGPOSInfoAdvance(info, g1, g2); +   else if (info->kern) +      xAdvance += stbtt__GetGlyphKernInfoAdvance(info, g1, g2); + +   return xAdvance; +} + +STBTT_DEF int  stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2) +{ +   if (!info->kern && !info->gpos) // if no kerning table, don't waste time looking up both codepoint->glyphs +      return 0; +   return stbtt_GetGlyphKernAdvance(info, stbtt_FindGlyphIndex(info,ch1), stbtt_FindGlyphIndex(info,ch2)); +} + +STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing) +{ +   stbtt_GetGlyphHMetrics(info, stbtt_FindGlyphIndex(info,codepoint), advanceWidth, leftSideBearing); +} + +STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap) +{ +   if (ascent ) *ascent  = ttSHORT(info->data+info->hhea + 4); +   if (descent) *descent = ttSHORT(info->data+info->hhea + 6); +   if (lineGap) *lineGap = ttSHORT(info->data+info->hhea + 8); +} + +STBTT_DEF int  stbtt_GetFontVMetricsOS2(const stbtt_fontinfo *info, int *typoAscent, int *typoDescent, int *typoLineGap) +{ +   int tab = stbtt__find_table(info->data, info->fontstart, "OS/2"); +   if (!tab) +      return 0; +   if (typoAscent ) *typoAscent  = ttSHORT(info->data+tab + 68); +   if (typoDescent) *typoDescent = ttSHORT(info->data+tab + 70); +   if (typoLineGap) *typoLineGap = ttSHORT(info->data+tab + 72); +   return 1; +} + +STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1) +{ +   *x0 = ttSHORT(info->data + info->head + 36); +   *y0 = ttSHORT(info->data + info->head + 38); +   *x1 = ttSHORT(info->data + info->head + 40); +   *y1 = ttSHORT(info->data + info->head + 42); +} + +STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float height) +{ +   int fheight = ttSHORT(info->data + info->hhea + 4) - ttSHORT(info->data + info->hhea + 6); +   return (float) height / fheight; +} + +STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels) +{ +   int unitsPerEm = ttUSHORT(info->data + info->head + 18); +   return pixels / unitsPerEm; +} + +STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *v) +{ +   STBTT_free(v, info->userdata); +} + +STBTT_DEF stbtt_uint8 *stbtt_FindSVGDoc(const stbtt_fontinfo *info, int gl) +{ +   int i; +   stbtt_uint8 *data = info->data; +   stbtt_uint8 *svg_doc_list = data + stbtt__get_svg((stbtt_fontinfo *) info); + +   int numEntries = ttUSHORT(svg_doc_list); +   stbtt_uint8 *svg_docs = svg_doc_list + 2; + +   for(i=0; i<numEntries; i++) { +      stbtt_uint8 *svg_doc = svg_docs + (12 * i); +      if ((gl >= ttUSHORT(svg_doc)) && (gl <= ttUSHORT(svg_doc + 2))) +         return svg_doc; +   } +   return 0; +} + +STBTT_DEF int stbtt_GetGlyphSVG(const stbtt_fontinfo *info, int gl, const char **svg) +{ +   stbtt_uint8 *data = info->data; +   stbtt_uint8 *svg_doc; + +   if (info->svg == 0) +      return 0; + +   svg_doc = stbtt_FindSVGDoc(info, gl); +   if (svg_doc != NULL) { +      *svg = (char *) data + info->svg + ttULONG(svg_doc + 4); +      return ttULONG(svg_doc + 8); +   } else { +      return 0; +   } +} + +STBTT_DEF int stbtt_GetCodepointSVG(const stbtt_fontinfo *info, int unicode_codepoint, const char **svg) +{ +   return stbtt_GetGlyphSVG(info, stbtt_FindGlyphIndex(info, unicode_codepoint), svg); +} + +////////////////////////////////////////////////////////////////////////////// +// +// antialiasing software rasterizer +// + +STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ +   int x0=0,y0=0,x1,y1; // =0 suppresses compiler warning +   if (!stbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) { +      // e.g. space character +      if (ix0) *ix0 = 0; +      if (iy0) *iy0 = 0; +      if (ix1) *ix1 = 0; +      if (iy1) *iy1 = 0; +   } else { +      // move to integral bboxes (treating pixels as little squares, what pixels get touched)? +      if (ix0) *ix0 = STBTT_ifloor( x0 * scale_x + shift_x); +      if (iy0) *iy0 = STBTT_ifloor(-y1 * scale_y + shift_y); +      if (ix1) *ix1 = STBTT_iceil ( x1 * scale_x + shift_x); +      if (iy1) *iy1 = STBTT_iceil (-y0 * scale_y + shift_y); +   } +} + +STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ +   stbtt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1); +} + +STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ +   stbtt_GetGlyphBitmapBoxSubpixel(font, stbtt_FindGlyphIndex(font,codepoint), scale_x, scale_y,shift_x,shift_y, ix0,iy0,ix1,iy1); +} + +STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) +{ +   stbtt_GetCodepointBitmapBoxSubpixel(font, codepoint, scale_x, scale_y,0.0f,0.0f, ix0,iy0,ix1,iy1); +} + +////////////////////////////////////////////////////////////////////////////// +// +//  Rasterizer + +typedef struct stbtt__hheap_chunk +{ +   struct stbtt__hheap_chunk *next; +} stbtt__hheap_chunk; + +typedef struct stbtt__hheap +{ +   struct stbtt__hheap_chunk *head; +   void   *first_free; +   int    num_remaining_in_head_chunk; +} stbtt__hheap; + +static void *stbtt__hheap_alloc(stbtt__hheap *hh, size_t size, void *userdata) +{ +   if (hh->first_free) { +      void *p = hh->first_free; +      hh->first_free = * (void **) p; +      return p; +   } else { +      if (hh->num_remaining_in_head_chunk == 0) { +         int count = (size < 32 ? 2000 : size < 128 ? 800 : 100); +         stbtt__hheap_chunk *c = (stbtt__hheap_chunk *) STBTT_malloc(sizeof(stbtt__hheap_chunk) + size * count, userdata); +         if (c == NULL) +            return NULL; +         c->next = hh->head; +         hh->head = c; +         hh->num_remaining_in_head_chunk = count; +      } +      --hh->num_remaining_in_head_chunk; +      return (char *) (hh->head) + sizeof(stbtt__hheap_chunk) + size * hh->num_remaining_in_head_chunk; +   } +} + +static void stbtt__hheap_free(stbtt__hheap *hh, void *p) +{ +   *(void **) p = hh->first_free; +   hh->first_free = p; +} + +static void stbtt__hheap_cleanup(stbtt__hheap *hh, void *userdata) +{ +   stbtt__hheap_chunk *c = hh->head; +   while (c) { +      stbtt__hheap_chunk *n = c->next; +      STBTT_free(c, userdata); +      c = n; +   } +} + +typedef struct stbtt__edge { +   float x0,y0, x1,y1; +   int invert; +} stbtt__edge; + + +typedef struct stbtt__active_edge +{ +   struct stbtt__active_edge *next; +   #if STBTT_RASTERIZER_VERSION==1 +   int x,dx; +   float ey; +   int direction; +   #elif STBTT_RASTERIZER_VERSION==2 +   float fx,fdx,fdy; +   float direction; +   float sy; +   float ey; +   #else +   #error "Unrecognized value of STBTT_RASTERIZER_VERSION" +   #endif +} stbtt__active_edge; + +#if STBTT_RASTERIZER_VERSION == 1 +#define STBTT_FIXSHIFT   10 +#define STBTT_FIX        (1 << STBTT_FIXSHIFT) +#define STBTT_FIXMASK    (STBTT_FIX-1) + +static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata) +{ +   stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata); +   float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); +   STBTT_assert(z != NULL); +   if (!z) return z; + +   // round dx down to avoid overshooting +   if (dxdy < 0) +      z->dx = -STBTT_ifloor(STBTT_FIX * -dxdy); +   else +      z->dx = STBTT_ifloor(STBTT_FIX * dxdy); + +   z->x = STBTT_ifloor(STBTT_FIX * e->x0 + z->dx * (start_point - e->y0)); // use z->dx so when we offset later it's by the same amount +   z->x -= off_x * STBTT_FIX; + +   z->ey = e->y1; +   z->next = 0; +   z->direction = e->invert ? 1 : -1; +   return z; +} +#elif STBTT_RASTERIZER_VERSION == 2 +static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata) +{ +   stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata); +   float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); +   STBTT_assert(z != NULL); +   //STBTT_assert(e->y0 <= start_point); +   if (!z) return z; +   z->fdx = dxdy; +   z->fdy = dxdy != 0.0f ? (1.0f/dxdy) : 0.0f; +   z->fx = e->x0 + dxdy * (start_point - e->y0); +   z->fx -= off_x; +   z->direction = e->invert ? 1.0f : -1.0f; +   z->sy = e->y0; +   z->ey = e->y1; +   z->next = 0; +   return z; +} +#else +#error "Unrecognized value of STBTT_RASTERIZER_VERSION" +#endif + +#if STBTT_RASTERIZER_VERSION == 1 +// note: this routine clips fills that extend off the edges... ideally this +// wouldn't happen, but it could happen if the truetype glyph bounding boxes +// are wrong, or if the user supplies a too-small bitmap +static void stbtt__fill_active_edges(unsigned char *scanline, int len, stbtt__active_edge *e, int max_weight) +{ +   // non-zero winding fill +   int x0=0, w=0; + +   while (e) { +      if (w == 0) { +         // if we're currently at zero, we need to record the edge start point +         x0 = e->x; w += e->direction; +      } else { +         int x1 = e->x; w += e->direction; +         // if we went to zero, we need to draw +         if (w == 0) { +            int i = x0 >> STBTT_FIXSHIFT; +            int j = x1 >> STBTT_FIXSHIFT; + +            if (i < len && j >= 0) { +               if (i == j) { +                  // x0,x1 are the same pixel, so compute combined coverage +                  scanline[i] = scanline[i] + (stbtt_uint8) ((x1 - x0) * max_weight >> STBTT_FIXSHIFT); +               } else { +                  if (i >= 0) // add antialiasing for x0 +                     scanline[i] = scanline[i] + (stbtt_uint8) (((STBTT_FIX - (x0 & STBTT_FIXMASK)) * max_weight) >> STBTT_FIXSHIFT); +                  else +                     i = -1; // clip + +                  if (j < len) // add antialiasing for x1 +                     scanline[j] = scanline[j] + (stbtt_uint8) (((x1 & STBTT_FIXMASK) * max_weight) >> STBTT_FIXSHIFT); +                  else +                     j = len; // clip + +                  for (++i; i < j; ++i) // fill pixels between x0 and x1 +                     scanline[i] = scanline[i] + (stbtt_uint8) max_weight; +               } +            } +         } +      } + +      e = e->next; +   } +} + +static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata) +{ +   stbtt__hheap hh = { 0, 0, 0 }; +   stbtt__active_edge *active = NULL; +   int y,j=0; +   int max_weight = (255 / vsubsample);  // weight per vertical scanline +   int s; // vertical subsample index +   unsigned char scanline_data[512], *scanline; + +   if (result->w > 512) +      scanline = (unsigned char *) STBTT_malloc(result->w, userdata); +   else +      scanline = scanline_data; + +   y = off_y * vsubsample; +   e[n].y0 = (off_y + result->h) * (float) vsubsample + 1; + +   while (j < result->h) { +      STBTT_memset(scanline, 0, result->w); +      for (s=0; s < vsubsample; ++s) { +         // find center of pixel for this scanline +         float scan_y = y + 0.5f; +         stbtt__active_edge **step = &active; + +         // update all active edges; +         // remove all active edges that terminate before the center of this scanline +         while (*step) { +            stbtt__active_edge * z = *step; +            if (z->ey <= scan_y) { +               *step = z->next; // delete from list +               STBTT_assert(z->direction); +               z->direction = 0; +               stbtt__hheap_free(&hh, z); +            } else { +               z->x += z->dx; // advance to position for current scanline +               step = &((*step)->next); // advance through list +            } +         } + +         // resort the list if needed +         for(;;) { +            int changed=0; +            step = &active; +            while (*step && (*step)->next) { +               if ((*step)->x > (*step)->next->x) { +                  stbtt__active_edge *t = *step; +                  stbtt__active_edge *q = t->next; + +                  t->next = q->next; +                  q->next = t; +                  *step = q; +                  changed = 1; +               } +               step = &(*step)->next; +            } +            if (!changed) break; +         } + +         // insert all edges that start before the center of this scanline -- omit ones that also end on this scanline +         while (e->y0 <= scan_y) { +            if (e->y1 > scan_y) { +               stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y, userdata); +               if (z != NULL) { +                  // find insertion point +                  if (active == NULL) +                     active = z; +                  else if (z->x < active->x) { +                     // insert at front +                     z->next = active; +                     active = z; +                  } else { +                     // find thing to insert AFTER +                     stbtt__active_edge *p = active; +                     while (p->next && p->next->x < z->x) +                        p = p->next; +                     // at this point, p->next->x is NOT < z->x +                     z->next = p->next; +                     p->next = z; +                  } +               } +            } +            ++e; +         } + +         // now process all active edges in XOR fashion +         if (active) +            stbtt__fill_active_edges(scanline, result->w, active, max_weight); + +         ++y; +      } +      STBTT_memcpy(result->pixels + j * result->stride, scanline, result->w); +      ++j; +   } + +   stbtt__hheap_cleanup(&hh, userdata); + +   if (scanline != scanline_data) +      STBTT_free(scanline, userdata); +} + +#elif STBTT_RASTERIZER_VERSION == 2 + +// the edge passed in here does not cross the vertical line at x or the vertical line at x+1 +// (i.e. it has already been clipped to those) +static void stbtt__handle_clipped_edge(float *scanline, int x, stbtt__active_edge *e, float x0, float y0, float x1, float y1) +{ +   if (y0 == y1) return; +   STBTT_assert(y0 < y1); +   STBTT_assert(e->sy <= e->ey); +   if (y0 > e->ey) return; +   if (y1 < e->sy) return; +   if (y0 < e->sy) { +      x0 += (x1-x0) * (e->sy - y0) / (y1-y0); +      y0 = e->sy; +   } +   if (y1 > e->ey) { +      x1 += (x1-x0) * (e->ey - y1) / (y1-y0); +      y1 = e->ey; +   } + +   if (x0 == x) +      STBTT_assert(x1 <= x+1); +   else if (x0 == x+1) +      STBTT_assert(x1 >= x); +   else if (x0 <= x) +      STBTT_assert(x1 <= x); +   else if (x0 >= x+1) +      STBTT_assert(x1 >= x+1); +   else +      STBTT_assert(x1 >= x && x1 <= x+1); + +   if (x0 <= x && x1 <= x) +      scanline[x] += e->direction * (y1-y0); +   else if (x0 >= x+1 && x1 >= x+1) +      ; +   else { +      STBTT_assert(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1); +      scanline[x] += e->direction * (y1-y0) * (1-((x0-x)+(x1-x))/2); // coverage = 1 - average x position +   } +} + +static void stbtt__fill_active_edges_new(float *scanline, float *scanline_fill, int len, stbtt__active_edge *e, float y_top) +{ +   float y_bottom = y_top+1; + +   while (e) { +      // brute force every pixel + +      // compute intersection points with top & bottom +      STBTT_assert(e->ey >= y_top); + +      if (e->fdx == 0) { +         float x0 = e->fx; +         if (x0 < len) { +            if (x0 >= 0) { +               stbtt__handle_clipped_edge(scanline,(int) x0,e, x0,y_top, x0,y_bottom); +               stbtt__handle_clipped_edge(scanline_fill-1,(int) x0+1,e, x0,y_top, x0,y_bottom); +            } else { +               stbtt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom); +            } +         } +      } else { +         float x0 = e->fx; +         float dx = e->fdx; +         float xb = x0 + dx; +         float x_top, x_bottom; +         float sy0,sy1; +         float dy = e->fdy; +         STBTT_assert(e->sy <= y_bottom && e->ey >= y_top); + +         // compute endpoints of line segment clipped to this scanline (if the +         // line segment starts on this scanline. x0 is the intersection of the +         // line with y_top, but that may be off the line segment. +         if (e->sy > y_top) { +            x_top = x0 + dx * (e->sy - y_top); +            sy0 = e->sy; +         } else { +            x_top = x0; +            sy0 = y_top; +         } +         if (e->ey < y_bottom) { +            x_bottom = x0 + dx * (e->ey - y_top); +            sy1 = e->ey; +         } else { +            x_bottom = xb; +            sy1 = y_bottom; +         } + +         if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len) { +            // from here on, we don't have to range check x values + +            if ((int) x_top == (int) x_bottom) { +               float height; +               // simple case, only spans one pixel +               int x = (int) x_top; +               height = sy1 - sy0; +               STBTT_assert(x >= 0 && x < len); +               scanline[x] += e->direction * (1-((x_top - x) + (x_bottom-x))/2)  * height; +               scanline_fill[x] += e->direction * height; // everything right of this pixel is filled +            } else { +               int x,x1,x2; +               float y_crossing, step, sign, area; +               // covers 2+ pixels +               if (x_top > x_bottom) { +                  // flip scanline vertically; signed area is the same +                  float t; +                  sy0 = y_bottom - (sy0 - y_top); +                  sy1 = y_bottom - (sy1 - y_top); +                  t = sy0, sy0 = sy1, sy1 = t; +                  t = x_bottom, x_bottom = x_top, x_top = t; +                  dx = -dx; +                  dy = -dy; +                  t = x0, x0 = xb, xb = t; +               } + +               x1 = (int) x_top; +               x2 = (int) x_bottom; +               // compute intersection with y axis at x1+1 +               y_crossing = (x1+1 - x0) * dy + y_top; + +               sign = e->direction; +               // area of the rectangle covered from y0..y_crossing +               area = sign * (y_crossing-sy0); +               // area of the triangle (x_top,y0), (x+1,y0), (x+1,y_crossing) +               scanline[x1] += area * (1-((x_top - x1)+(x1+1-x1))/2); + +               step = sign * dy; +               for (x = x1+1; x < x2; ++x) { +                  scanline[x] += area + step/2; +                  area += step; +               } +               y_crossing += dy * (x2 - (x1+1)); + +               STBTT_assert(STBTT_fabs(area) <= 1.01f); + +               scanline[x2] += area + sign * (1-((x2-x2)+(x_bottom-x2))/2) * (sy1-y_crossing); + +               scanline_fill[x2] += sign * (sy1-sy0); +            } +         } else { +            // if edge goes outside of box we're drawing, we require +            // clipping logic. since this does not match the intended use +            // of this library, we use a different, very slow brute +            // force implementation +            int x; +            for (x=0; x < len; ++x) { +               // cases: +               // +               // there can be up to two intersections with the pixel. any intersection +               // with left or right edges can be handled by splitting into two (or three) +               // regions. intersections with top & bottom do not necessitate case-wise logic. +               // +               // the old way of doing this found the intersections with the left & right edges, +               // then used some simple logic to produce up to three segments in sorted order +               // from top-to-bottom. however, this had a problem: if an x edge was epsilon +               // across the x border, then the corresponding y position might not be distinct +               // from the other y segment, and it might ignored as an empty segment. to avoid +               // that, we need to explicitly produce segments based on x positions. + +               // rename variables to clearly-defined pairs +               float y0 = y_top; +               float x1 = (float) (x); +               float x2 = (float) (x+1); +               float x3 = xb; +               float y3 = y_bottom; + +               // x = e->x + e->dx * (y-y_top) +               // (y-y_top) = (x - e->x) / e->dx +               // y = (x - e->x) / e->dx + y_top +               float y1 = (x - x0) / dx + y_top; +               float y2 = (x+1 - x0) / dx + y_top; + +               if (x0 < x1 && x3 > x2) {         // three segments descending down-right +                  stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); +                  stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x2,y2); +                  stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); +               } else if (x3 < x1 && x0 > x2) {  // three segments descending down-left +                  stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); +                  stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x1,y1); +                  stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); +               } else if (x0 < x1 && x3 > x1) {  // two segments across x, down-right +                  stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); +                  stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); +               } else if (x3 < x1 && x0 > x1) {  // two segments across x, down-left +                  stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); +                  stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); +               } else if (x0 < x2 && x3 > x2) {  // two segments across x+1, down-right +                  stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); +                  stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); +               } else if (x3 < x2 && x0 > x2) {  // two segments across x+1, down-left +                  stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); +                  stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); +               } else {  // one segment +                  stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x3,y3); +               } +            } +         } +      } +      e = e->next; +   } +} + +// directly AA rasterize edges w/o supersampling +static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata) +{ +   stbtt__hheap hh = { 0, 0, 0 }; +   stbtt__active_edge *active = NULL; +   int y,j=0, i; +   float scanline_data[129], *scanline, *scanline2; + +   STBTT__NOTUSED(vsubsample); + +   if (result->w > 64) +      scanline = (float *) STBTT_malloc((result->w*2+1) * sizeof(float), userdata); +   else +      scanline = scanline_data; + +   scanline2 = scanline + result->w; + +   y = off_y; +   e[n].y0 = (float) (off_y + result->h) + 1; + +   while (j < result->h) { +      // find center of pixel for this scanline +      float scan_y_top    = y + 0.0f; +      float scan_y_bottom = y + 1.0f; +      stbtt__active_edge **step = &active; + +      STBTT_memset(scanline , 0, result->w*sizeof(scanline[0])); +      STBTT_memset(scanline2, 0, (result->w+1)*sizeof(scanline[0])); + +      // update all active edges; +      // remove all active edges that terminate before the top of this scanline +      while (*step) { +         stbtt__active_edge * z = *step; +         if (z->ey <= scan_y_top) { +            *step = z->next; // delete from list +            STBTT_assert(z->direction); +            z->direction = 0; +            stbtt__hheap_free(&hh, z); +         } else { +            step = &((*step)->next); // advance through list +         } +      } + +      // insert all edges that start before the bottom of this scanline +      while (e->y0 <= scan_y_bottom) { +         if (e->y0 != e->y1) { +            stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y_top, userdata); +            if (z != NULL) { +               if (j == 0 && off_y != 0) { +                  if (z->ey < scan_y_top) { +                     // this can happen due to subpixel positioning and some kind of fp rounding error i think +                     z->ey = scan_y_top; +                  } +               } +               STBTT_assert(z->ey >= scan_y_top); // if we get really unlucky a tiny bit of an edge can be out of bounds +               // insert at front +               z->next = active; +               active = z; +            } +         } +         ++e; +      } + +      // now process all active edges +      if (active) +         stbtt__fill_active_edges_new(scanline, scanline2+1, result->w, active, scan_y_top); + +      { +         float sum = 0; +         for (i=0; i < result->w; ++i) { +            float k; +            int m; +            sum += scanline2[i]; +            k = scanline[i] + sum; +            k = (float) STBTT_fabs(k)*255 + 0.5f; +            m = (int) k; +            if (m > 255) m = 255; +            result->pixels[j*result->stride + i] = (unsigned char) m; +         } +      } +      // advance all the edges +      step = &active; +      while (*step) { +         stbtt__active_edge *z = *step; +         z->fx += z->fdx; // advance to position for current scanline +         step = &((*step)->next); // advance through list +      } + +      ++y; +      ++j; +   } + +   stbtt__hheap_cleanup(&hh, userdata); + +   if (scanline != scanline_data) +      STBTT_free(scanline, userdata); +} +#else +#error "Unrecognized value of STBTT_RASTERIZER_VERSION" +#endif + +#define STBTT__COMPARE(a,b)  ((a)->y0 < (b)->y0) + +static void stbtt__sort_edges_ins_sort(stbtt__edge *p, int n) +{ +   int i,j; +   for (i=1; i < n; ++i) { +      stbtt__edge t = p[i], *a = &t; +      j = i; +      while (j > 0) { +         stbtt__edge *b = &p[j-1]; +         int c = STBTT__COMPARE(a,b); +         if (!c) break; +         p[j] = p[j-1]; +         --j; +      } +      if (i != j) +         p[j] = t; +   } +} + +static void stbtt__sort_edges_quicksort(stbtt__edge *p, int n) +{ +   /* threshold for transitioning to insertion sort */ +   while (n > 12) { +      stbtt__edge t; +      int c01,c12,c,m,i,j; + +      /* compute median of three */ +      m = n >> 1; +      c01 = STBTT__COMPARE(&p[0],&p[m]); +      c12 = STBTT__COMPARE(&p[m],&p[n-1]); +      /* if 0 >= mid >= end, or 0 < mid < end, then use mid */ +      if (c01 != c12) { +         /* otherwise, we'll need to swap something else to middle */ +         int z; +         c = STBTT__COMPARE(&p[0],&p[n-1]); +         /* 0>mid && mid<n:  0>n => n; 0<n => 0 */ +         /* 0<mid && mid>n:  0>n => 0; 0<n => n */ +         z = (c == c12) ? 0 : n-1; +         t = p[z]; +         p[z] = p[m]; +         p[m] = t; +      } +      /* now p[m] is the median-of-three */ +      /* swap it to the beginning so it won't move around */ +      t = p[0]; +      p[0] = p[m]; +      p[m] = t; + +      /* partition loop */ +      i=1; +      j=n-1; +      for(;;) { +         /* handling of equality is crucial here */ +         /* for sentinels & efficiency with duplicates */ +         for (;;++i) { +            if (!STBTT__COMPARE(&p[i], &p[0])) break; +         } +         for (;;--j) { +            if (!STBTT__COMPARE(&p[0], &p[j])) break; +         } +         /* make sure we haven't crossed */ +         if (i >= j) break; +         t = p[i]; +         p[i] = p[j]; +         p[j] = t; + +         ++i; +         --j; +      } +      /* recurse on smaller side, iterate on larger */ +      if (j < (n-i)) { +         stbtt__sort_edges_quicksort(p,j); +         p = p+i; +         n = n-i; +      } else { +         stbtt__sort_edges_quicksort(p+i, n-i); +         n = j; +      } +   } +} + +static void stbtt__sort_edges(stbtt__edge *p, int n) +{ +   stbtt__sort_edges_quicksort(p, n); +   stbtt__sort_edges_ins_sort(p, n); +} + +typedef struct +{ +   float x,y; +} stbtt__point; + +static void stbtt__rasterize(stbtt__bitmap *result, stbtt__point *pts, int *wcount, int windings, float scale_x, float scale_y, float shift_x, float shift_y, int off_x, int off_y, int invert, void *userdata) +{ +   float y_scale_inv = invert ? -scale_y : scale_y; +   stbtt__edge *e; +   int n,i,j,k,m; +#if STBTT_RASTERIZER_VERSION == 1 +   int vsubsample = result->h < 8 ? 15 : 5; +#elif STBTT_RASTERIZER_VERSION == 2 +   int vsubsample = 1; +#else +   #error "Unrecognized value of STBTT_RASTERIZER_VERSION" +#endif +   // vsubsample should divide 255 evenly; otherwise we won't reach full opacity + +   // now we have to blow out the windings into explicit edge lists +   n = 0; +   for (i=0; i < windings; ++i) +      n += wcount[i]; + +   e = (stbtt__edge *) STBTT_malloc(sizeof(*e) * (n+1), userdata); // add an extra one as a sentinel +   if (e == 0) return; +   n = 0; + +   m=0; +   for (i=0; i < windings; ++i) { +      stbtt__point *p = pts + m; +      m += wcount[i]; +      j = wcount[i]-1; +      for (k=0; k < wcount[i]; j=k++) { +         int a=k,b=j; +         // skip the edge if horizontal +         if (p[j].y == p[k].y) +            continue; +         // add edge from j to k to the list +         e[n].invert = 0; +         if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) { +            e[n].invert = 1; +            a=j,b=k; +         } +         e[n].x0 = p[a].x * scale_x + shift_x; +         e[n].y0 = (p[a].y * y_scale_inv + shift_y) * vsubsample; +         e[n].x1 = p[b].x * scale_x + shift_x; +         e[n].y1 = (p[b].y * y_scale_inv + shift_y) * vsubsample; +         ++n; +      } +   } + +   // now sort the edges by their highest point (should snap to integer, and then by x) +   //STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare); +   stbtt__sort_edges(e, n); + +   // now, traverse the scanlines and find the intersections on each scanline, use xor winding rule +   stbtt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, userdata); + +   STBTT_free(e, userdata); +} + +static void stbtt__add_point(stbtt__point *points, int n, float x, float y) +{ +   if (!points) return; // during first pass, it's unallocated +   points[n].x = x; +   points[n].y = y; +} + +// tessellate until threshold p is happy... @TODO warped to compensate for non-linear stretching +static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n) +{ +   // midpoint +   float mx = (x0 + 2*x1 + x2)/4; +   float my = (y0 + 2*y1 + y2)/4; +   // versus directly drawn line +   float dx = (x0+x2)/2 - mx; +   float dy = (y0+y2)/2 - my; +   if (n > 16) // 65536 segments on one curve better be enough! +      return 1; +   if (dx*dx+dy*dy > objspace_flatness_squared) { // half-pixel error allowed... need to be smaller if AA +      stbtt__tesselate_curve(points, num_points, x0,y0, (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1); +      stbtt__tesselate_curve(points, num_points, mx,my, (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1); +   } else { +      stbtt__add_point(points, *num_points,x2,y2); +      *num_points = *num_points+1; +   } +   return 1; +} + +static void stbtt__tesselate_cubic(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3, float objspace_flatness_squared, int n) +{ +   // @TODO this "flatness" calculation is just made-up nonsense that seems to work well enough +   float dx0 = x1-x0; +   float dy0 = y1-y0; +   float dx1 = x2-x1; +   float dy1 = y2-y1; +   float dx2 = x3-x2; +   float dy2 = y3-y2; +   float dx = x3-x0; +   float dy = y3-y0; +   float longlen = (float) (STBTT_sqrt(dx0*dx0+dy0*dy0)+STBTT_sqrt(dx1*dx1+dy1*dy1)+STBTT_sqrt(dx2*dx2+dy2*dy2)); +   float shortlen = (float) STBTT_sqrt(dx*dx+dy*dy); +   float flatness_squared = longlen*longlen-shortlen*shortlen; + +   if (n > 16) // 65536 segments on one curve better be enough! +      return; + +   if (flatness_squared > objspace_flatness_squared) { +      float x01 = (x0+x1)/2; +      float y01 = (y0+y1)/2; +      float x12 = (x1+x2)/2; +      float y12 = (y1+y2)/2; +      float x23 = (x2+x3)/2; +      float y23 = (y2+y3)/2; + +      float xa = (x01+x12)/2; +      float ya = (y01+y12)/2; +      float xb = (x12+x23)/2; +      float yb = (y12+y23)/2; + +      float mx = (xa+xb)/2; +      float my = (ya+yb)/2; + +      stbtt__tesselate_cubic(points, num_points, x0,y0, x01,y01, xa,ya, mx,my, objspace_flatness_squared,n+1); +      stbtt__tesselate_cubic(points, num_points, mx,my, xb,yb, x23,y23, x3,y3, objspace_flatness_squared,n+1); +   } else { +      stbtt__add_point(points, *num_points,x3,y3); +      *num_points = *num_points+1; +   } +} + +// returns number of contours +static stbtt__point *stbtt_FlattenCurves(stbtt_vertex *vertices, int num_verts, float objspace_flatness, int **contour_lengths, int *num_contours, void *userdata) +{ +   stbtt__point *points=0; +   int num_points=0; + +   float objspace_flatness_squared = objspace_flatness * objspace_flatness; +   int i,n=0,start=0, pass; + +   // count how many "moves" there are to get the contour count +   for (i=0; i < num_verts; ++i) +      if (vertices[i].type == STBTT_vmove) +         ++n; + +   *num_contours = n; +   if (n == 0) return 0; + +   *contour_lengths = (int *) STBTT_malloc(sizeof(**contour_lengths) * n, userdata); + +   if (*contour_lengths == 0) { +      *num_contours = 0; +      return 0; +   } + +   // make two passes through the points so we don't need to realloc +   for (pass=0; pass < 2; ++pass) { +      float x=0,y=0; +      if (pass == 1) { +         points = (stbtt__point *) STBTT_malloc(num_points * sizeof(points[0]), userdata); +         if (points == NULL) goto error; +      } +      num_points = 0; +      n= -1; +      for (i=0; i < num_verts; ++i) { +         switch (vertices[i].type) { +            case STBTT_vmove: +               // start the next contour +               if (n >= 0) +                  (*contour_lengths)[n] = num_points - start; +               ++n; +               start = num_points; + +               x = vertices[i].x, y = vertices[i].y; +               stbtt__add_point(points, num_points++, x,y); +               break; +            case STBTT_vline: +               x = vertices[i].x, y = vertices[i].y; +               stbtt__add_point(points, num_points++, x, y); +               break; +            case STBTT_vcurve: +               stbtt__tesselate_curve(points, &num_points, x,y, +                                        vertices[i].cx, vertices[i].cy, +                                        vertices[i].x,  vertices[i].y, +                                        objspace_flatness_squared, 0); +               x = vertices[i].x, y = vertices[i].y; +               break; +            case STBTT_vcubic: +               stbtt__tesselate_cubic(points, &num_points, x,y, +                                        vertices[i].cx, vertices[i].cy, +                                        vertices[i].cx1, vertices[i].cy1, +                                        vertices[i].x,  vertices[i].y, +                                        objspace_flatness_squared, 0); +               x = vertices[i].x, y = vertices[i].y; +               break; +         } +      } +      (*contour_lengths)[n] = num_points - start; +   } + +   return points; +error: +   STBTT_free(points, userdata); +   STBTT_free(*contour_lengths, userdata); +   *contour_lengths = 0; +   *num_contours = 0; +   return NULL; +} + +STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, float shift_x, float shift_y, int x_off, int y_off, int invert, void *userdata) +{ +   float scale            = scale_x > scale_y ? scale_y : scale_x; +   int winding_count      = 0; +   int *winding_lengths   = NULL; +   stbtt__point *windings = stbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count, userdata); +   if (windings) { +      stbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert, userdata); +      STBTT_free(winding_lengths, userdata); +      STBTT_free(windings, userdata); +   } +} + +STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata) +{ +   STBTT_free(bitmap, userdata); +} + +STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff) +{ +   int ix0,iy0,ix1,iy1; +   stbtt__bitmap gbm; +   stbtt_vertex *vertices; +   int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); + +   if (scale_x == 0) scale_x = scale_y; +   if (scale_y == 0) { +      if (scale_x == 0) { +         STBTT_free(vertices, info->userdata); +         return NULL; +      } +      scale_y = scale_x; +   } + +   stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,&ix1,&iy1); + +   // now we get the size +   gbm.w = (ix1 - ix0); +   gbm.h = (iy1 - iy0); +   gbm.pixels = NULL; // in case we error + +   if (width ) *width  = gbm.w; +   if (height) *height = gbm.h; +   if (xoff  ) *xoff   = ix0; +   if (yoff  ) *yoff   = iy0; + +   if (gbm.w && gbm.h) { +      gbm.pixels = (unsigned char *) STBTT_malloc(gbm.w * gbm.h, info->userdata); +      if (gbm.pixels) { +         gbm.stride = gbm.w; + +         stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0, iy0, 1, info->userdata); +      } +   } +   STBTT_free(vertices, info->userdata); +   return gbm.pixels; +} + +STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff) +{ +   return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y, 0.0f, 0.0f, glyph, width, height, xoff, yoff); +} + +STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph) +{ +   int ix0,iy0; +   stbtt_vertex *vertices; +   int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); +   stbtt__bitmap gbm; + +   stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,0,0); +   gbm.pixels = output; +   gbm.w = out_w; +   gbm.h = out_h; +   gbm.stride = out_stride; + +   if (gbm.w && gbm.h) +      stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0,iy0, 1, info->userdata); + +   STBTT_free(vertices, info->userdata); +} + +STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph) +{ +   stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, glyph); +} + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff) +{ +   return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y,shift_x,shift_y, stbtt_FindGlyphIndex(info,codepoint), width,height,xoff,yoff); +} + +STBTT_DEF void stbtt_MakeCodepointBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int codepoint) +{ +   stbtt_MakeGlyphBitmapSubpixelPrefilter(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, oversample_x, oversample_y, sub_x, sub_y, stbtt_FindGlyphIndex(info,codepoint)); +} + +STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint) +{ +   stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, stbtt_FindGlyphIndex(info,codepoint)); +} + +STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff) +{ +   return stbtt_GetCodepointBitmapSubpixel(info, scale_x, scale_y, 0.0f,0.0f, codepoint, width,height,xoff,yoff); +} + +STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint) +{ +   stbtt_MakeCodepointBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, codepoint); +} + +////////////////////////////////////////////////////////////////////////////// +// +// bitmap baking +// +// This is SUPER-CRAPPY packing to keep source code small + +static int stbtt_BakeFontBitmap_internal(unsigned char *data, int offset,  // font location (use offset=0 for plain .ttf) +                                float pixel_height,                     // height of font in pixels +                                unsigned char *pixels, int pw, int ph,  // bitmap to be filled in +                                int first_char, int num_chars,          // characters to bake +                                stbtt_bakedchar *chardata) +{ +   float scale; +   int x,y,bottom_y, i; +   stbtt_fontinfo f; +   f.userdata = NULL; +   if (!stbtt_InitFont(&f, data, offset)) +      return -1; +   STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels +   x=y=1; +   bottom_y = 1; + +   scale = stbtt_ScaleForPixelHeight(&f, pixel_height); + +   for (i=0; i < num_chars; ++i) { +      int advance, lsb, x0,y0,x1,y1,gw,gh; +      int g = stbtt_FindGlyphIndex(&f, first_char + i); +      stbtt_GetGlyphHMetrics(&f, g, &advance, &lsb); +      stbtt_GetGlyphBitmapBox(&f, g, scale,scale, &x0,&y0,&x1,&y1); +      gw = x1-x0; +      gh = y1-y0; +      if (x + gw + 1 >= pw) +         y = bottom_y, x = 1; // advance to next row +      if (y + gh + 1 >= ph) // check if it fits vertically AFTER potentially moving to next row +         return -i; +      STBTT_assert(x+gw < pw); +      STBTT_assert(y+gh < ph); +      stbtt_MakeGlyphBitmap(&f, pixels+x+y*pw, gw,gh,pw, scale,scale, g); +      chardata[i].x0 = (stbtt_int16) x; +      chardata[i].y0 = (stbtt_int16) y; +      chardata[i].x1 = (stbtt_int16) (x + gw); +      chardata[i].y1 = (stbtt_int16) (y + gh); +      chardata[i].xadvance = scale * advance; +      chardata[i].xoff     = (float) x0; +      chardata[i].yoff     = (float) y0; +      x = x + gw + 1; +      if (y+gh+1 > bottom_y) +         bottom_y = y+gh+1; +   } +   return bottom_y; +} + +STBTT_DEF void stbtt_GetBakedQuad(const stbtt_bakedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int opengl_fillrule) +{ +   float d3d_bias = opengl_fillrule ? 0 : -0.5f; +   float ipw = 1.0f / pw, iph = 1.0f / ph; +   const stbtt_bakedchar *b = chardata + char_index; +   int round_x = STBTT_ifloor((*xpos + b->xoff) + 0.5f); +   int round_y = STBTT_ifloor((*ypos + b->yoff) + 0.5f); + +   q->x0 = round_x + d3d_bias; +   q->y0 = round_y + d3d_bias; +   q->x1 = round_x + b->x1 - b->x0 + d3d_bias; +   q->y1 = round_y + b->y1 - b->y0 + d3d_bias; + +   q->s0 = b->x0 * ipw; +   q->t0 = b->y0 * iph; +   q->s1 = b->x1 * ipw; +   q->t1 = b->y1 * iph; + +   *xpos += b->xadvance; +} + +////////////////////////////////////////////////////////////////////////////// +// +// rectangle packing replacement routines if you don't have stb_rect_pack.h +// + +#ifndef STB_RECT_PACK_VERSION + +typedef int stbrp_coord; + +//////////////////////////////////////////////////////////////////////////////////// +//                                                                                // +//                                                                                // +// COMPILER WARNING ?!?!?                                                         // +//                                                                                // +//                                                                                // +// if you get a compile warning due to these symbols being defined more than      // +// once, move #include "stb_rect_pack.h" before #include "stb_truetype.h"         // +//                                                                                // +//////////////////////////////////////////////////////////////////////////////////// + +typedef struct +{ +   int width,height; +   int x,y,bottom_y; +} stbrp_context; + +typedef struct +{ +   unsigned char x; +} stbrp_node; + +struct stbrp_rect +{ +   stbrp_coord x,y; +   int id,w,h,was_packed; +}; + +static void stbrp_init_target(stbrp_context *con, int pw, int ph, stbrp_node *nodes, int num_nodes) +{ +   con->width  = pw; +   con->height = ph; +   con->x = 0; +   con->y = 0; +   con->bottom_y = 0; +   STBTT__NOTUSED(nodes); +   STBTT__NOTUSED(num_nodes); +} + +static void stbrp_pack_rects(stbrp_context *con, stbrp_rect *rects, int num_rects) +{ +   int i; +   for (i=0; i < num_rects; ++i) { +      if (con->x + rects[i].w > con->width) { +         con->x = 0; +         con->y = con->bottom_y; +      } +      if (con->y + rects[i].h > con->height) +         break; +      rects[i].x = con->x; +      rects[i].y = con->y; +      rects[i].was_packed = 1; +      con->x += rects[i].w; +      if (con->y + rects[i].h > con->bottom_y) +         con->bottom_y = con->y + rects[i].h; +   } +   for (   ; i < num_rects; ++i) +      rects[i].was_packed = 0; +} +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// bitmap baking +// +// This is SUPER-AWESOME (tm Ryan Gordon) packing using stb_rect_pack.h. If +// stb_rect_pack.h isn't available, it uses the BakeFontBitmap strategy. + +STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int pw, int ph, int stride_in_bytes, int padding, void *alloc_context) +{ +   stbrp_context *context = (stbrp_context *) STBTT_malloc(sizeof(*context)            ,alloc_context); +   int            num_nodes = pw - padding; +   stbrp_node    *nodes   = (stbrp_node    *) STBTT_malloc(sizeof(*nodes  ) * num_nodes,alloc_context); + +   if (context == NULL || nodes == NULL) { +      if (context != NULL) STBTT_free(context, alloc_context); +      if (nodes   != NULL) STBTT_free(nodes  , alloc_context); +      return 0; +   } + +   spc->user_allocator_context = alloc_context; +   spc->width = pw; +   spc->height = ph; +   spc->pixels = pixels; +   spc->pack_info = context; +   spc->nodes = nodes; +   spc->padding = padding; +   spc->stride_in_bytes = stride_in_bytes != 0 ? stride_in_bytes : pw; +   spc->h_oversample = 1; +   spc->v_oversample = 1; +   spc->skip_missing = 0; + +   stbrp_init_target(context, pw-padding, ph-padding, nodes, num_nodes); + +   if (pixels) +      STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels + +   return 1; +} + +STBTT_DEF void stbtt_PackEnd  (stbtt_pack_context *spc) +{ +   STBTT_free(spc->nodes    , spc->user_allocator_context); +   STBTT_free(spc->pack_info, spc->user_allocator_context); +} + +STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample) +{ +   STBTT_assert(h_oversample <= STBTT_MAX_OVERSAMPLE); +   STBTT_assert(v_oversample <= STBTT_MAX_OVERSAMPLE); +   if (h_oversample <= STBTT_MAX_OVERSAMPLE) +      spc->h_oversample = h_oversample; +   if (v_oversample <= STBTT_MAX_OVERSAMPLE) +      spc->v_oversample = v_oversample; +} + +STBTT_DEF void stbtt_PackSetSkipMissingCodepoints(stbtt_pack_context *spc, int skip) +{ +   spc->skip_missing = skip; +} + +#define STBTT__OVER_MASK  (STBTT_MAX_OVERSAMPLE-1) + +static void stbtt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width) +{ +   unsigned char buffer[STBTT_MAX_OVERSAMPLE]; +   int safe_w = w - kernel_width; +   int j; +   STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze +   for (j=0; j < h; ++j) { +      int i; +      unsigned int total; +      STBTT_memset(buffer, 0, kernel_width); + +      total = 0; + +      // make kernel_width a constant in common cases so compiler can optimize out the divide +      switch (kernel_width) { +         case 2: +            for (i=0; i <= safe_w; ++i) { +               total += pixels[i] - buffer[i & STBTT__OVER_MASK]; +               buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; +               pixels[i] = (unsigned char) (total / 2); +            } +            break; +         case 3: +            for (i=0; i <= safe_w; ++i) { +               total += pixels[i] - buffer[i & STBTT__OVER_MASK]; +               buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; +               pixels[i] = (unsigned char) (total / 3); +            } +            break; +         case 4: +            for (i=0; i <= safe_w; ++i) { +               total += pixels[i] - buffer[i & STBTT__OVER_MASK]; +               buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; +               pixels[i] = (unsigned char) (total / 4); +            } +            break; +         case 5: +            for (i=0; i <= safe_w; ++i) { +               total += pixels[i] - buffer[i & STBTT__OVER_MASK]; +               buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; +               pixels[i] = (unsigned char) (total / 5); +            } +            break; +         default: +            for (i=0; i <= safe_w; ++i) { +               total += pixels[i] - buffer[i & STBTT__OVER_MASK]; +               buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; +               pixels[i] = (unsigned char) (total / kernel_width); +            } +            break; +      } + +      for (; i < w; ++i) { +         STBTT_assert(pixels[i] == 0); +         total -= buffer[i & STBTT__OVER_MASK]; +         pixels[i] = (unsigned char) (total / kernel_width); +      } + +      pixels += stride_in_bytes; +   } +} + +static void stbtt__v_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width) +{ +   unsigned char buffer[STBTT_MAX_OVERSAMPLE]; +   int safe_h = h - kernel_width; +   int j; +   STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze +   for (j=0; j < w; ++j) { +      int i; +      unsigned int total; +      STBTT_memset(buffer, 0, kernel_width); + +      total = 0; + +      // make kernel_width a constant in common cases so compiler can optimize out the divide +      switch (kernel_width) { +         case 2: +            for (i=0; i <= safe_h; ++i) { +               total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; +               buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; +               pixels[i*stride_in_bytes] = (unsigned char) (total / 2); +            } +            break; +         case 3: +            for (i=0; i <= safe_h; ++i) { +               total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; +               buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; +               pixels[i*stride_in_bytes] = (unsigned char) (total / 3); +            } +            break; +         case 4: +            for (i=0; i <= safe_h; ++i) { +               total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; +               buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; +               pixels[i*stride_in_bytes] = (unsigned char) (total / 4); +            } +            break; +         case 5: +            for (i=0; i <= safe_h; ++i) { +               total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; +               buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; +               pixels[i*stride_in_bytes] = (unsigned char) (total / 5); +            } +            break; +         default: +            for (i=0; i <= safe_h; ++i) { +               total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; +               buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; +               pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width); +            } +            break; +      } + +      for (; i < h; ++i) { +         STBTT_assert(pixels[i*stride_in_bytes] == 0); +         total -= buffer[i & STBTT__OVER_MASK]; +         pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width); +      } + +      pixels += 1; +   } +} + +static float stbtt__oversample_shift(int oversample) +{ +   if (!oversample) +      return 0.0f; + +   // The prefilter is a box filter of width "oversample", +   // which shifts phase by (oversample - 1)/2 pixels in +   // oversampled space. We want to shift in the opposite +   // direction to counter this. +   return (float)-(oversample - 1) / (2.0f * (float)oversample); +} + +// rects array must be big enough to accommodate all characters in the given ranges +STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects) +{ +   int i,j,k; +   int missing_glyph_added = 0; + +   k=0; +   for (i=0; i < num_ranges; ++i) { +      float fh = ranges[i].font_size; +      float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh); +      ranges[i].h_oversample = (unsigned char) spc->h_oversample; +      ranges[i].v_oversample = (unsigned char) spc->v_oversample; +      for (j=0; j < ranges[i].num_chars; ++j) { +         int x0,y0,x1,y1; +         int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j]; +         int glyph = stbtt_FindGlyphIndex(info, codepoint); +         if (glyph == 0 && (spc->skip_missing || missing_glyph_added)) { +            rects[k].w = rects[k].h = 0; +         } else { +            stbtt_GetGlyphBitmapBoxSubpixel(info,glyph, +                                            scale * spc->h_oversample, +                                            scale * spc->v_oversample, +                                            0,0, +                                            &x0,&y0,&x1,&y1); +            rects[k].w = (stbrp_coord) (x1-x0 + spc->padding + spc->h_oversample-1); +            rects[k].h = (stbrp_coord) (y1-y0 + spc->padding + spc->v_oversample-1); +            if (glyph == 0) +               missing_glyph_added = 1; +         } +         ++k; +      } +   } + +   return k; +} + +STBTT_DEF void stbtt_MakeGlyphBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int prefilter_x, int prefilter_y, float *sub_x, float *sub_y, int glyph) +{ +   stbtt_MakeGlyphBitmapSubpixel(info, +                                 output, +                                 out_w - (prefilter_x - 1), +                                 out_h - (prefilter_y - 1), +                                 out_stride, +                                 scale_x, +                                 scale_y, +                                 shift_x, +                                 shift_y, +                                 glyph); + +   if (prefilter_x > 1) +      stbtt__h_prefilter(output, out_w, out_h, out_stride, prefilter_x); + +   if (prefilter_y > 1) +      stbtt__v_prefilter(output, out_w, out_h, out_stride, prefilter_y); + +   *sub_x = stbtt__oversample_shift(prefilter_x); +   *sub_y = stbtt__oversample_shift(prefilter_y); +} + +// rects array must be big enough to accommodate all characters in the given ranges +STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects) +{ +   int i,j,k, missing_glyph = -1, return_value = 1; + +   // save current values +   int old_h_over = spc->h_oversample; +   int old_v_over = spc->v_oversample; + +   k = 0; +   for (i=0; i < num_ranges; ++i) { +      float fh = ranges[i].font_size; +      float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh); +      float recip_h,recip_v,sub_x,sub_y; +      spc->h_oversample = ranges[i].h_oversample; +      spc->v_oversample = ranges[i].v_oversample; +      recip_h = 1.0f / spc->h_oversample; +      recip_v = 1.0f / spc->v_oversample; +      sub_x = stbtt__oversample_shift(spc->h_oversample); +      sub_y = stbtt__oversample_shift(spc->v_oversample); +      for (j=0; j < ranges[i].num_chars; ++j) { +         stbrp_rect *r = &rects[k]; +         if (r->was_packed && r->w != 0 && r->h != 0) { +            stbtt_packedchar *bc = &ranges[i].chardata_for_range[j]; +            int advance, lsb, x0,y0,x1,y1; +            int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j]; +            int glyph = stbtt_FindGlyphIndex(info, codepoint); +            stbrp_coord pad = (stbrp_coord) spc->padding; + +            // pad on left and top +            r->x += pad; +            r->y += pad; +            r->w -= pad; +            r->h -= pad; +            stbtt_GetGlyphHMetrics(info, glyph, &advance, &lsb); +            stbtt_GetGlyphBitmapBox(info, glyph, +                                    scale * spc->h_oversample, +                                    scale * spc->v_oversample, +                                    &x0,&y0,&x1,&y1); +            stbtt_MakeGlyphBitmapSubpixel(info, +                                          spc->pixels + r->x + r->y*spc->stride_in_bytes, +                                          r->w - spc->h_oversample+1, +                                          r->h - spc->v_oversample+1, +                                          spc->stride_in_bytes, +                                          scale * spc->h_oversample, +                                          scale * spc->v_oversample, +                                          0,0, +                                          glyph); + +            if (spc->h_oversample > 1) +               stbtt__h_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, +                                  r->w, r->h, spc->stride_in_bytes, +                                  spc->h_oversample); + +            if (spc->v_oversample > 1) +               stbtt__v_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, +                                  r->w, r->h, spc->stride_in_bytes, +                                  spc->v_oversample); + +            bc->x0       = (stbtt_int16)  r->x; +            bc->y0       = (stbtt_int16)  r->y; +            bc->x1       = (stbtt_int16) (r->x + r->w); +            bc->y1       = (stbtt_int16) (r->y + r->h); +            bc->xadvance =                scale * advance; +            bc->xoff     =       (float)  x0 * recip_h + sub_x; +            bc->yoff     =       (float)  y0 * recip_v + sub_y; +            bc->xoff2    =                (x0 + r->w) * recip_h + sub_x; +            bc->yoff2    =                (y0 + r->h) * recip_v + sub_y; + +            if (glyph == 0) +               missing_glyph = j; +         } else if (spc->skip_missing) { +            return_value = 0; +         } else if (r->was_packed && r->w == 0 && r->h == 0 && missing_glyph >= 0) { +            ranges[i].chardata_for_range[j] = ranges[i].chardata_for_range[missing_glyph]; +         } else { +            return_value = 0; // if any fail, report failure +         } + +         ++k; +      } +   } + +   // restore original values +   spc->h_oversample = old_h_over; +   spc->v_oversample = old_v_over; + +   return return_value; +} + +STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects) +{ +   stbrp_pack_rects((stbrp_context *) spc->pack_info, rects, num_rects); +} + +STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges) +{ +   stbtt_fontinfo info; +   int i,j,n, return_value = 1; +   //stbrp_context *context = (stbrp_context *) spc->pack_info; +   stbrp_rect    *rects; + +   // flag all characters as NOT packed +   for (i=0; i < num_ranges; ++i) +      for (j=0; j < ranges[i].num_chars; ++j) +         ranges[i].chardata_for_range[j].x0 = +         ranges[i].chardata_for_range[j].y0 = +         ranges[i].chardata_for_range[j].x1 = +         ranges[i].chardata_for_range[j].y1 = 0; + +   n = 0; +   for (i=0; i < num_ranges; ++i) +      n += ranges[i].num_chars; + +   rects = (stbrp_rect *) STBTT_malloc(sizeof(*rects) * n, spc->user_allocator_context); +   if (rects == NULL) +      return 0; + +   info.userdata = spc->user_allocator_context; +   stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata,font_index)); + +   n = stbtt_PackFontRangesGatherRects(spc, &info, ranges, num_ranges, rects); + +   stbtt_PackFontRangesPackRects(spc, rects, n); + +   return_value = stbtt_PackFontRangesRenderIntoRects(spc, &info, ranges, num_ranges, rects); + +   STBTT_free(rects, spc->user_allocator_context); +   return return_value; +} + +STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, float font_size, +            int first_unicode_codepoint_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range) +{ +   stbtt_pack_range range; +   range.first_unicode_codepoint_in_range = first_unicode_codepoint_in_range; +   range.array_of_unicode_codepoints = NULL; +   range.num_chars                   = num_chars_in_range; +   range.chardata_for_range          = chardata_for_range; +   range.font_size                   = font_size; +   return stbtt_PackFontRanges(spc, fontdata, font_index, &range, 1); +} + +STBTT_DEF void stbtt_GetScaledFontVMetrics(const unsigned char *fontdata, int index, float size, float *ascent, float *descent, float *lineGap) +{ +   int i_ascent, i_descent, i_lineGap; +   float scale; +   stbtt_fontinfo info; +   stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata, index)); +   scale = size > 0 ? stbtt_ScaleForPixelHeight(&info, size) : stbtt_ScaleForMappingEmToPixels(&info, -size); +   stbtt_GetFontVMetrics(&info, &i_ascent, &i_descent, &i_lineGap); +   *ascent  = (float) i_ascent  * scale; +   *descent = (float) i_descent * scale; +   *lineGap = (float) i_lineGap * scale; +} + +STBTT_DEF void stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int align_to_integer) +{ +   float ipw = 1.0f / pw, iph = 1.0f / ph; +   const stbtt_packedchar *b = chardata + char_index; + +   if (align_to_integer) { +      float x = (float) STBTT_ifloor((*xpos + b->xoff) + 0.5f); +      float y = (float) STBTT_ifloor((*ypos + b->yoff) + 0.5f); +      q->x0 = x; +      q->y0 = y; +      q->x1 = x + b->xoff2 - b->xoff; +      q->y1 = y + b->yoff2 - b->yoff; +   } else { +      q->x0 = *xpos + b->xoff; +      q->y0 = *ypos + b->yoff; +      q->x1 = *xpos + b->xoff2; +      q->y1 = *ypos + b->yoff2; +   } + +   q->s0 = b->x0 * ipw; +   q->t0 = b->y0 * iph; +   q->s1 = b->x1 * ipw; +   q->t1 = b->y1 * iph; + +   *xpos += b->xadvance; +} + +////////////////////////////////////////////////////////////////////////////// +// +// sdf computation +// + +#define STBTT_min(a,b)  ((a) < (b) ? (a) : (b)) +#define STBTT_max(a,b)  ((a) < (b) ? (b) : (a)) + +static int stbtt__ray_intersect_bezier(float orig[2], float ray[2], float q0[2], float q1[2], float q2[2], float hits[2][2]) +{ +   float q0perp = q0[1]*ray[0] - q0[0]*ray[1]; +   float q1perp = q1[1]*ray[0] - q1[0]*ray[1]; +   float q2perp = q2[1]*ray[0] - q2[0]*ray[1]; +   float roperp = orig[1]*ray[0] - orig[0]*ray[1]; + +   float a = q0perp - 2*q1perp + q2perp; +   float b = q1perp - q0perp; +   float c = q0perp - roperp; + +   float s0 = 0., s1 = 0.; +   int num_s = 0; + +   if (a != 0.0) { +      float discr = b*b - a*c; +      if (discr > 0.0) { +         float rcpna = -1 / a; +         float d = (float) STBTT_sqrt(discr); +         s0 = (b+d) * rcpna; +         s1 = (b-d) * rcpna; +         if (s0 >= 0.0 && s0 <= 1.0) +            num_s = 1; +         if (d > 0.0 && s1 >= 0.0 && s1 <= 1.0) { +            if (num_s == 0) s0 = s1; +            ++num_s; +         } +      } +   } else { +      // 2*b*s + c = 0 +      // s = -c / (2*b) +      s0 = c / (-2 * b); +      if (s0 >= 0.0 && s0 <= 1.0) +         num_s = 1; +   } + +   if (num_s == 0) +      return 0; +   else { +      float rcp_len2 = 1 / (ray[0]*ray[0] + ray[1]*ray[1]); +      float rayn_x = ray[0] * rcp_len2, rayn_y = ray[1] * rcp_len2; + +      float q0d =   q0[0]*rayn_x +   q0[1]*rayn_y; +      float q1d =   q1[0]*rayn_x +   q1[1]*rayn_y; +      float q2d =   q2[0]*rayn_x +   q2[1]*rayn_y; +      float rod = orig[0]*rayn_x + orig[1]*rayn_y; + +      float q10d = q1d - q0d; +      float q20d = q2d - q0d; +      float q0rd = q0d - rod; + +      hits[0][0] = q0rd + s0*(2.0f - 2.0f*s0)*q10d + s0*s0*q20d; +      hits[0][1] = a*s0+b; + +      if (num_s > 1) { +         hits[1][0] = q0rd + s1*(2.0f - 2.0f*s1)*q10d + s1*s1*q20d; +         hits[1][1] = a*s1+b; +         return 2; +      } else { +         return 1; +      } +   } +} + +static int equal(float *a, float *b) +{ +   return (a[0] == b[0] && a[1] == b[1]); +} + +static int stbtt__compute_crossings_x(float x, float y, int nverts, stbtt_vertex *verts) +{ +   int i; +   float orig[2], ray[2] = { 1, 0 }; +   float y_frac; +   int winding = 0; + +   orig[0] = x; +   orig[1] = y; + +   // make sure y never passes through a vertex of the shape +   y_frac = (float) STBTT_fmod(y, 1.0f); +   if (y_frac < 0.01f) +      y += 0.01f; +   else if (y_frac > 0.99f) +      y -= 0.01f; +   orig[1] = y; + +   // test a ray from (-infinity,y) to (x,y) +   for (i=0; i < nverts; ++i) { +      if (verts[i].type == STBTT_vline) { +         int x0 = (int) verts[i-1].x, y0 = (int) verts[i-1].y; +         int x1 = (int) verts[i  ].x, y1 = (int) verts[i  ].y; +         if (y > STBTT_min(y0,y1) && y < STBTT_max(y0,y1) && x > STBTT_min(x0,x1)) { +            float x_inter = (y - y0) / (y1 - y0) * (x1-x0) + x0; +            if (x_inter < x) +               winding += (y0 < y1) ? 1 : -1; +         } +      } +      if (verts[i].type == STBTT_vcurve) { +         int x0 = (int) verts[i-1].x , y0 = (int) verts[i-1].y ; +         int x1 = (int) verts[i  ].cx, y1 = (int) verts[i  ].cy; +         int x2 = (int) verts[i  ].x , y2 = (int) verts[i  ].y ; +         int ax = STBTT_min(x0,STBTT_min(x1,x2)), ay = STBTT_min(y0,STBTT_min(y1,y2)); +         int by = STBTT_max(y0,STBTT_max(y1,y2)); +         if (y > ay && y < by && x > ax) { +            float q0[2],q1[2],q2[2]; +            float hits[2][2]; +            q0[0] = (float)x0; +            q0[1] = (float)y0; +            q1[0] = (float)x1; +            q1[1] = (float)y1; +            q2[0] = (float)x2; +            q2[1] = (float)y2; +            if (equal(q0,q1) || equal(q1,q2)) { +               x0 = (int)verts[i-1].x; +               y0 = (int)verts[i-1].y; +               x1 = (int)verts[i  ].x; +               y1 = (int)verts[i  ].y; +               if (y > STBTT_min(y0,y1) && y < STBTT_max(y0,y1) && x > STBTT_min(x0,x1)) { +                  float x_inter = (y - y0) / (y1 - y0) * (x1-x0) + x0; +                  if (x_inter < x) +                     winding += (y0 < y1) ? 1 : -1; +               } +            } else { +               int num_hits = stbtt__ray_intersect_bezier(orig, ray, q0, q1, q2, hits); +               if (num_hits >= 1) +                  if (hits[0][0] < 0) +                     winding += (hits[0][1] < 0 ? -1 : 1); +               if (num_hits >= 2) +                  if (hits[1][0] < 0) +                     winding += (hits[1][1] < 0 ? -1 : 1); +            } +         } +      } +   } +   return winding; +} + +static float stbtt__cuberoot( float x ) +{ +   if (x<0) +      return -(float) STBTT_pow(-x,1.0f/3.0f); +   else +      return  (float) STBTT_pow( x,1.0f/3.0f); +} + +// x^3 + c*x^2 + b*x + a = 0 +static int stbtt__solve_cubic(float a, float b, float c, float* r) +{ +	float s = -a / 3; +	float p = b - a*a / 3; +	float q = a * (2*a*a - 9*b) / 27 + c; +   float p3 = p*p*p; +	float d = q*q + 4*p3 / 27; +	if (d >= 0) { +		float z = (float) STBTT_sqrt(d); +		float u = (-q + z) / 2; +		float v = (-q - z) / 2; +		u = stbtt__cuberoot(u); +		v = stbtt__cuberoot(v); +		r[0] = s + u + v; +		return 1; +	} else { +	   float u = (float) STBTT_sqrt(-p/3); +	   float v = (float) STBTT_acos(-STBTT_sqrt(-27/p3) * q / 2) / 3; // p3 must be negative, since d is negative +	   float m = (float) STBTT_cos(v); +      float n = (float) STBTT_cos(v-3.141592/2)*1.732050808f; +	   r[0] = s + u * 2 * m; +	   r[1] = s - u * (m + n); +	   r[2] = s - u * (m - n); + +      //STBTT_assert( STBTT_fabs(((r[0]+a)*r[0]+b)*r[0]+c) < 0.05f);  // these asserts may not be safe at all scales, though they're in bezier t parameter units so maybe? +      //STBTT_assert( STBTT_fabs(((r[1]+a)*r[1]+b)*r[1]+c) < 0.05f); +      //STBTT_assert( STBTT_fabs(((r[2]+a)*r[2]+b)*r[2]+c) < 0.05f); +   	return 3; +   } +} + +STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float scale, int glyph, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff) +{ +   float scale_x = scale, scale_y = scale; +   int ix0,iy0,ix1,iy1; +   int w,h; +   unsigned char *data; + +   if (scale == 0) return NULL; + +   stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale, scale, 0.0f,0.0f, &ix0,&iy0,&ix1,&iy1); + +   // if empty, return NULL +   if (ix0 == ix1 || iy0 == iy1) +      return NULL; + +   ix0 -= padding; +   iy0 -= padding; +   ix1 += padding; +   iy1 += padding; + +   w = (ix1 - ix0); +   h = (iy1 - iy0); + +   if (width ) *width  = w; +   if (height) *height = h; +   if (xoff  ) *xoff   = ix0; +   if (yoff  ) *yoff   = iy0; + +   // invert for y-downwards bitmaps +   scale_y = -scale_y; + +   { +      int x,y,i,j; +      float *precompute; +      stbtt_vertex *verts; +      int num_verts = stbtt_GetGlyphShape(info, glyph, &verts); +      data = (unsigned char *) STBTT_malloc(w * h, info->userdata); +      precompute = (float *) STBTT_malloc(num_verts * sizeof(float), info->userdata); + +      for (i=0,j=num_verts-1; i < num_verts; j=i++) { +         if (verts[i].type == STBTT_vline) { +            float x0 = verts[i].x*scale_x, y0 = verts[i].y*scale_y; +            float x1 = verts[j].x*scale_x, y1 = verts[j].y*scale_y; +            float dist = (float) STBTT_sqrt((x1-x0)*(x1-x0) + (y1-y0)*(y1-y0)); +            precompute[i] = (dist == 0) ? 0.0f : 1.0f / dist; +         } else if (verts[i].type == STBTT_vcurve) { +            float x2 = verts[j].x *scale_x, y2 = verts[j].y *scale_y; +            float x1 = verts[i].cx*scale_x, y1 = verts[i].cy*scale_y; +            float x0 = verts[i].x *scale_x, y0 = verts[i].y *scale_y; +            float bx = x0 - 2*x1 + x2, by = y0 - 2*y1 + y2; +            float len2 = bx*bx + by*by; +            if (len2 != 0.0f) +               precompute[i] = 1.0f / (bx*bx + by*by); +            else +               precompute[i] = 0.0f; +         } else +            precompute[i] = 0.0f; +      } + +      for (y=iy0; y < iy1; ++y) { +         for (x=ix0; x < ix1; ++x) { +            float val; +            float min_dist = 999999.0f; +            float sx = (float) x + 0.5f; +            float sy = (float) y + 0.5f; +            float x_gspace = (sx / scale_x); +            float y_gspace = (sy / scale_y); + +            int winding = stbtt__compute_crossings_x(x_gspace, y_gspace, num_verts, verts); // @OPTIMIZE: this could just be a rasterization, but needs to be line vs. non-tesselated curves so a new path + +            for (i=0; i < num_verts; ++i) { +               float x0 = verts[i].x*scale_x, y0 = verts[i].y*scale_y; + +               // check against every point here rather than inside line/curve primitives -- @TODO: wrong if multiple 'moves' in a row produce a garbage point, and given culling, probably more efficient to do within line/curve +               float dist2 = (x0-sx)*(x0-sx) + (y0-sy)*(y0-sy); +               if (dist2 < min_dist*min_dist) +                  min_dist = (float) STBTT_sqrt(dist2); + +               if (verts[i].type == STBTT_vline) { +                  float x1 = verts[i-1].x*scale_x, y1 = verts[i-1].y*scale_y; + +                  // coarse culling against bbox +                  //if (sx > STBTT_min(x0,x1)-min_dist && sx < STBTT_max(x0,x1)+min_dist && +                  //    sy > STBTT_min(y0,y1)-min_dist && sy < STBTT_max(y0,y1)+min_dist) +                  float dist = (float) STBTT_fabs((x1-x0)*(y0-sy) - (y1-y0)*(x0-sx)) * precompute[i]; +                  STBTT_assert(i != 0); +                  if (dist < min_dist) { +                     // check position along line +                     // x' = x0 + t*(x1-x0), y' = y0 + t*(y1-y0) +                     // minimize (x'-sx)*(x'-sx)+(y'-sy)*(y'-sy) +                     float dx = x1-x0, dy = y1-y0; +                     float px = x0-sx, py = y0-sy; +                     // minimize (px+t*dx)^2 + (py+t*dy)^2 = px*px + 2*px*dx*t + t^2*dx*dx + py*py + 2*py*dy*t + t^2*dy*dy +                     // derivative: 2*px*dx + 2*py*dy + (2*dx*dx+2*dy*dy)*t, set to 0 and solve +                     float t = -(px*dx + py*dy) / (dx*dx + dy*dy); +                     if (t >= 0.0f && t <= 1.0f) +                        min_dist = dist; +                  } +               } else if (verts[i].type == STBTT_vcurve) { +                  float x2 = verts[i-1].x *scale_x, y2 = verts[i-1].y *scale_y; +                  float x1 = verts[i  ].cx*scale_x, y1 = verts[i  ].cy*scale_y; +                  float box_x0 = STBTT_min(STBTT_min(x0,x1),x2); +                  float box_y0 = STBTT_min(STBTT_min(y0,y1),y2); +                  float box_x1 = STBTT_max(STBTT_max(x0,x1),x2); +                  float box_y1 = STBTT_max(STBTT_max(y0,y1),y2); +                  // coarse culling against bbox to avoid computing cubic unnecessarily +                  if (sx > box_x0-min_dist && sx < box_x1+min_dist && sy > box_y0-min_dist && sy < box_y1+min_dist) { +                     int num=0; +                     float ax = x1-x0, ay = y1-y0; +                     float bx = x0 - 2*x1 + x2, by = y0 - 2*y1 + y2; +                     float mx = x0 - sx, my = y0 - sy; +                     float res[3],px,py,t,it; +                     float a_inv = precompute[i]; +                     if (a_inv == 0.0) { // if a_inv is 0, it's 2nd degree so use quadratic formula +                        float a = 3*(ax*bx + ay*by); +                        float b = 2*(ax*ax + ay*ay) + (mx*bx+my*by); +                        float c = mx*ax+my*ay; +                        if (a == 0.0) { // if a is 0, it's linear +                           if (b != 0.0) { +                              res[num++] = -c/b; +                           } +                        } else { +                           float discriminant = b*b - 4*a*c; +                           if (discriminant < 0) +                              num = 0; +                           else { +                              float root = (float) STBTT_sqrt(discriminant); +                              res[0] = (-b - root)/(2*a); +                              res[1] = (-b + root)/(2*a); +                              num = 2; // don't bother distinguishing 1-solution case, as code below will still work +                           } +                        } +                     } else { +                        float b = 3*(ax*bx + ay*by) * a_inv; // could precompute this as it doesn't depend on sample point +                        float c = (2*(ax*ax + ay*ay) + (mx*bx+my*by)) * a_inv; +                        float d = (mx*ax+my*ay) * a_inv; +                        num = stbtt__solve_cubic(b, c, d, res); +                     } +                     if (num >= 1 && res[0] >= 0.0f && res[0] <= 1.0f) { +                        t = res[0], it = 1.0f - t; +                        px = it*it*x0 + 2*t*it*x1 + t*t*x2; +                        py = it*it*y0 + 2*t*it*y1 + t*t*y2; +                        dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy); +                        if (dist2 < min_dist * min_dist) +                           min_dist = (float) STBTT_sqrt(dist2); +                     } +                     if (num >= 2 && res[1] >= 0.0f && res[1] <= 1.0f) { +                        t = res[1], it = 1.0f - t; +                        px = it*it*x0 + 2*t*it*x1 + t*t*x2; +                        py = it*it*y0 + 2*t*it*y1 + t*t*y2; +                        dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy); +                        if (dist2 < min_dist * min_dist) +                           min_dist = (float) STBTT_sqrt(dist2); +                     } +                     if (num >= 3 && res[2] >= 0.0f && res[2] <= 1.0f) { +                        t = res[2], it = 1.0f - t; +                        px = it*it*x0 + 2*t*it*x1 + t*t*x2; +                        py = it*it*y0 + 2*t*it*y1 + t*t*y2; +                        dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy); +                        if (dist2 < min_dist * min_dist) +                           min_dist = (float) STBTT_sqrt(dist2); +                     } +                  } +               } +            } +            if (winding == 0) +               min_dist = -min_dist;  // if outside the shape, value is negative +            val = onedge_value + pixel_dist_scale * min_dist; +            if (val < 0) +               val = 0; +            else if (val > 255) +               val = 255; +            data[(y-iy0)*w+(x-ix0)] = (unsigned char) val; +         } +      } +      STBTT_free(precompute, info->userdata); +      STBTT_free(verts, info->userdata); +   } +   return data; +} + +STBTT_DEF unsigned char * stbtt_GetCodepointSDF(const stbtt_fontinfo *info, float scale, int codepoint, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff) +{ +   return stbtt_GetGlyphSDF(info, scale, stbtt_FindGlyphIndex(info, codepoint), padding, onedge_value, pixel_dist_scale, width, height, xoff, yoff); +} + +STBTT_DEF void stbtt_FreeSDF(unsigned char *bitmap, void *userdata) +{ +   STBTT_free(bitmap, userdata); +} + +////////////////////////////////////////////////////////////////////////////// +// +// font name matching -- recommended not to use this +// + +// check if a utf8 string contains a prefix which is the utf16 string; if so return length of matching utf8 string +static stbtt_int32 stbtt__CompareUTF8toUTF16_bigendian_prefix(stbtt_uint8 *s1, stbtt_int32 len1, stbtt_uint8 *s2, stbtt_int32 len2) +{ +   stbtt_int32 i=0; + +   // convert utf16 to utf8 and compare the results while converting +   while (len2) { +      stbtt_uint16 ch = s2[0]*256 + s2[1]; +      if (ch < 0x80) { +         if (i >= len1) return -1; +         if (s1[i++] != ch) return -1; +      } else if (ch < 0x800) { +         if (i+1 >= len1) return -1; +         if (s1[i++] != 0xc0 + (ch >> 6)) return -1; +         if (s1[i++] != 0x80 + (ch & 0x3f)) return -1; +      } else if (ch >= 0xd800 && ch < 0xdc00) { +         stbtt_uint32 c; +         stbtt_uint16 ch2 = s2[2]*256 + s2[3]; +         if (i+3 >= len1) return -1; +         c = ((ch - 0xd800) << 10) + (ch2 - 0xdc00) + 0x10000; +         if (s1[i++] != 0xf0 + (c >> 18)) return -1; +         if (s1[i++] != 0x80 + ((c >> 12) & 0x3f)) return -1; +         if (s1[i++] != 0x80 + ((c >>  6) & 0x3f)) return -1; +         if (s1[i++] != 0x80 + ((c      ) & 0x3f)) return -1; +         s2 += 2; // plus another 2 below +         len2 -= 2; +      } else if (ch >= 0xdc00 && ch < 0xe000) { +         return -1; +      } else { +         if (i+2 >= len1) return -1; +         if (s1[i++] != 0xe0 + (ch >> 12)) return -1; +         if (s1[i++] != 0x80 + ((ch >> 6) & 0x3f)) return -1; +         if (s1[i++] != 0x80 + ((ch     ) & 0x3f)) return -1; +      } +      s2 += 2; +      len2 -= 2; +   } +   return i; +} + +static int stbtt_CompareUTF8toUTF16_bigendian_internal(char *s1, int len1, char *s2, int len2) +{ +   return len1 == stbtt__CompareUTF8toUTF16_bigendian_prefix((stbtt_uint8*) s1, len1, (stbtt_uint8*) s2, len2); +} + +// returns results in whatever encoding you request... but note that 2-byte encodings +// will be BIG-ENDIAN... use stbtt_CompareUTF8toUTF16_bigendian() to compare +STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID) +{ +   stbtt_int32 i,count,stringOffset; +   stbtt_uint8 *fc = font->data; +   stbtt_uint32 offset = font->fontstart; +   stbtt_uint32 nm = stbtt__find_table(fc, offset, "name"); +   if (!nm) return NULL; + +   count = ttUSHORT(fc+nm+2); +   stringOffset = nm + ttUSHORT(fc+nm+4); +   for (i=0; i < count; ++i) { +      stbtt_uint32 loc = nm + 6 + 12 * i; +      if (platformID == ttUSHORT(fc+loc+0) && encodingID == ttUSHORT(fc+loc+2) +          && languageID == ttUSHORT(fc+loc+4) && nameID == ttUSHORT(fc+loc+6)) { +         *length = ttUSHORT(fc+loc+8); +         return (const char *) (fc+stringOffset+ttUSHORT(fc+loc+10)); +      } +   } +   return NULL; +} + +static int stbtt__matchpair(stbtt_uint8 *fc, stbtt_uint32 nm, stbtt_uint8 *name, stbtt_int32 nlen, stbtt_int32 target_id, stbtt_int32 next_id) +{ +   stbtt_int32 i; +   stbtt_int32 count = ttUSHORT(fc+nm+2); +   stbtt_int32 stringOffset = nm + ttUSHORT(fc+nm+4); + +   for (i=0; i < count; ++i) { +      stbtt_uint32 loc = nm + 6 + 12 * i; +      stbtt_int32 id = ttUSHORT(fc+loc+6); +      if (id == target_id) { +         // find the encoding +         stbtt_int32 platform = ttUSHORT(fc+loc+0), encoding = ttUSHORT(fc+loc+2), language = ttUSHORT(fc+loc+4); + +         // is this a Unicode encoding? +         if (platform == 0 || (platform == 3 && encoding == 1) || (platform == 3 && encoding == 10)) { +            stbtt_int32 slen = ttUSHORT(fc+loc+8); +            stbtt_int32 off = ttUSHORT(fc+loc+10); + +            // check if there's a prefix match +            stbtt_int32 matchlen = stbtt__CompareUTF8toUTF16_bigendian_prefix(name, nlen, fc+stringOffset+off,slen); +            if (matchlen >= 0) { +               // check for target_id+1 immediately following, with same encoding & language +               if (i+1 < count && ttUSHORT(fc+loc+12+6) == next_id && ttUSHORT(fc+loc+12) == platform && ttUSHORT(fc+loc+12+2) == encoding && ttUSHORT(fc+loc+12+4) == language) { +                  slen = ttUSHORT(fc+loc+12+8); +                  off = ttUSHORT(fc+loc+12+10); +                  if (slen == 0) { +                     if (matchlen == nlen) +                        return 1; +                  } else if (matchlen < nlen && name[matchlen] == ' ') { +                     ++matchlen; +                     if (stbtt_CompareUTF8toUTF16_bigendian_internal((char*) (name+matchlen), nlen-matchlen, (char*)(fc+stringOffset+off),slen)) +                        return 1; +                  } +               } else { +                  // if nothing immediately following +                  if (matchlen == nlen) +                     return 1; +               } +            } +         } + +         // @TODO handle other encodings +      } +   } +   return 0; +} + +static int stbtt__matches(stbtt_uint8 *fc, stbtt_uint32 offset, stbtt_uint8 *name, stbtt_int32 flags) +{ +   stbtt_int32 nlen = (stbtt_int32) STBTT_strlen((char *) name); +   stbtt_uint32 nm,hd; +   if (!stbtt__isfont(fc+offset)) return 0; + +   // check italics/bold/underline flags in macStyle... +   if (flags) { +      hd = stbtt__find_table(fc, offset, "head"); +      if ((ttUSHORT(fc+hd+44) & 7) != (flags & 7)) return 0; +   } + +   nm = stbtt__find_table(fc, offset, "name"); +   if (!nm) return 0; + +   if (flags) { +      // if we checked the macStyle flags, then just check the family and ignore the subfamily +      if (stbtt__matchpair(fc, nm, name, nlen, 16, -1))  return 1; +      if (stbtt__matchpair(fc, nm, name, nlen,  1, -1))  return 1; +      if (stbtt__matchpair(fc, nm, name, nlen,  3, -1))  return 1; +   } else { +      if (stbtt__matchpair(fc, nm, name, nlen, 16, 17))  return 1; +      if (stbtt__matchpair(fc, nm, name, nlen,  1,  2))  return 1; +      if (stbtt__matchpair(fc, nm, name, nlen,  3, -1))  return 1; +   } + +   return 0; +} + +static int stbtt_FindMatchingFont_internal(unsigned char *font_collection, char *name_utf8, stbtt_int32 flags) +{ +   stbtt_int32 i; +   for (i=0;;++i) { +      stbtt_int32 off = stbtt_GetFontOffsetForIndex(font_collection, i); +      if (off < 0) return off; +      if (stbtt__matches((stbtt_uint8 *) font_collection, off, (stbtt_uint8*) name_utf8, flags)) +         return off; +   } +} + +#if defined(__GNUC__) || defined(__clang__) +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wcast-qual" +#endif + +STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, +                                float pixel_height, unsigned char *pixels, int pw, int ph, +                                int first_char, int num_chars, stbtt_bakedchar *chardata) +{ +   return stbtt_BakeFontBitmap_internal((unsigned char *) data, offset, pixel_height, pixels, pw, ph, first_char, num_chars, chardata); +} + +STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index) +{ +   return stbtt_GetFontOffsetForIndex_internal((unsigned char *) data, index); +} + +STBTT_DEF int stbtt_GetNumberOfFonts(const unsigned char *data) +{ +   return stbtt_GetNumberOfFonts_internal((unsigned char *) data); +} + +STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset) +{ +   return stbtt_InitFont_internal(info, (unsigned char *) data, offset); +} + +STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags) +{ +   return stbtt_FindMatchingFont_internal((unsigned char *) fontdata, (char *) name, flags); +} + +STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2) +{ +   return stbtt_CompareUTF8toUTF16_bigendian_internal((char *) s1, len1, (char *) s2, len2); +} + +#if defined(__GNUC__) || defined(__clang__) +#pragma GCC diagnostic pop +#endif + +#endif // STB_TRUETYPE_IMPLEMENTATION + + +// FULL VERSION HISTORY +// +//   1.19 (2018-02-11) OpenType GPOS kerning (horizontal only), STBTT_fmod +//   1.18 (2018-01-29) add missing function +//   1.17 (2017-07-23) make more arguments const; doc fix +//   1.16 (2017-07-12) SDF support +//   1.15 (2017-03-03) make more arguments const +//   1.14 (2017-01-16) num-fonts-in-TTC function +//   1.13 (2017-01-02) support OpenType fonts, certain Apple fonts +//   1.12 (2016-10-25) suppress warnings about casting away const with -Wcast-qual +//   1.11 (2016-04-02) fix unused-variable warning +//   1.10 (2016-04-02) allow user-defined fabs() replacement +//                     fix memory leak if fontsize=0.0 +//                     fix warning from duplicate typedef +//   1.09 (2016-01-16) warning fix; avoid crash on outofmem; use alloc userdata for PackFontRanges +//   1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges +//   1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints; +//                     allow PackFontRanges to pack and render in separate phases; +//                     fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?); +//                     fixed an assert() bug in the new rasterizer +//                     replace assert() with STBTT_assert() in new rasterizer +//   1.06 (2015-07-14) performance improvements (~35% faster on x86 and x64 on test machine) +//                     also more precise AA rasterizer, except if shapes overlap +//                     remove need for STBTT_sort +//   1.05 (2015-04-15) fix misplaced definitions for STBTT_STATIC +//   1.04 (2015-04-15) typo in example +//   1.03 (2015-04-12) STBTT_STATIC, fix memory leak in new packing, various fixes +//   1.02 (2014-12-10) fix various warnings & compile issues w/ stb_rect_pack, C++ +//   1.01 (2014-12-08) fix subpixel position when oversampling to exactly match +//                        non-oversampled; STBTT_POINT_SIZE for packed case only +//   1.00 (2014-12-06) add new PackBegin etc. API, w/ support for oversampling +//   0.99 (2014-09-18) fix multiple bugs with subpixel rendering (ryg) +//   0.9  (2014-08-07) support certain mac/iOS fonts without an MS platformID +//   0.8b (2014-07-07) fix a warning +//   0.8  (2014-05-25) fix a few more warnings +//   0.7  (2013-09-25) bugfix: subpixel glyph bug fixed in 0.5 had come back +//   0.6c (2012-07-24) improve documentation +//   0.6b (2012-07-20) fix a few more warnings +//   0.6  (2012-07-17) fix warnings; added stbtt_ScaleForMappingEmToPixels, +//                        stbtt_GetFontBoundingBox, stbtt_IsGlyphEmpty +//   0.5  (2011-12-09) bugfixes: +//                        subpixel glyph renderer computed wrong bounding box +//                        first vertex of shape can be off-curve (FreeSans) +//   0.4b (2011-12-03) fixed an error in the font baking example +//   0.4  (2011-12-01) kerning, subpixel rendering (tor) +//                    bugfixes for: +//                        codepoint-to-glyph conversion using table fmt=12 +//                        codepoint-to-glyph conversion using table fmt=4 +//                        stbtt_GetBakedQuad with non-square texture (Zer) +//                    updated Hello World! sample to use kerning and subpixel +//                    fixed some warnings +//   0.3  (2009-06-24) cmap fmt=12, compound shapes (MM) +//                    userdata, malloc-from-userdata, non-zero fill (stb) +//   0.2  (2009-03-11) Fix unsigned/signed char warnings +//   0.1  (2009-03-09) First public release +// + +/* +------------------------------------------------------------------------------ +This software is available under 2 licenses -- choose whichever you prefer. +------------------------------------------------------------------------------ +ALTERNATIVE A - MIT License +Copyright (c) 2017 Sean Barrett +Permission is hereby granted, free of charge, to any person obtaining a copy of +this software and associated documentation files (the "Software"), to deal in +the Software without restriction, including without limitation the rights to +use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies +of the Software, and to permit persons to whom the Software is furnished to do +so, subject to the following conditions: +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +------------------------------------------------------------------------------ +ALTERNATIVE B - Public Domain (www.unlicense.org) +This is free and unencumbered software released into the public domain. +Anyone is free to copy, modify, publish, use, compile, sell, or distribute this +software, either in source code form or as a compiled binary, for any purpose, +commercial or non-commercial, and by any means. +In jurisdictions that recognize copyright laws, the author or authors of this +software dedicate any and all copyright interest in the software to the public +domain. We make this dedication for the benefit of the public at large and to +the detriment of our heirs and successors. We intend this dedication to be an +overt act of relinquishment in perpetuity of all present and future rights to +this software under copyright law. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +------------------------------------------------------------------------------ +*/  | 
