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Diffstat (limited to 'v_windows/v/vlib/fontstash/fontstash.c.v')
-rw-r--r--v_windows/v/vlib/fontstash/fontstash.c.v172
1 files changed, 172 insertions, 0 deletions
diff --git a/v_windows/v/vlib/fontstash/fontstash.c.v b/v_windows/v/vlib/fontstash/fontstash.c.v
new file mode 100644
index 0000000..6149a01
--- /dev/null
+++ b/v_windows/v/vlib/fontstash/fontstash.c.v
@@ -0,0 +1,172 @@
+module fontstash
+
+#flag -I @VEXEROOT/thirdparty/fontstash
+#define FONTSTASH_IMPLEMENTATION
+$if gcboehm ? {
+ #define FONTSTASH_MALLOC GC_MALLOC
+ #define FONTSTASH_REALLOC GC_REALLOC
+ #define FONTSTASH_FREE GC_FREE
+}
+#include "fontstash.h"
+#flag -I /usr/local/Cellar/freetype/2.10.2/include/freetype2
+
+$if windows {
+ $if tinyc {
+ #flag @VEXEROOT/thirdparty/tcc/lib/openlibm.o
+ }
+} $else {
+ #flag -lm
+}
+
+//#flag -lfreetype
+pub const (
+ // TODO: fontstash.used_import is used to keep v from warning about unused imports
+ used_import = 1
+)
+
+// Contructor and destructor.
+[inline]
+pub fn create_internal(params &C.FONSparams) &C.FONScontext {
+ return C.fonsCreateInternal(params)
+}
+
+[inline]
+pub fn delete_internal(s &C.FONScontext) {
+ C.fonsDeleteInternal(s)
+}
+
+[inline]
+pub fn (s &C.FONScontext) set_error_callback(callback fn (voidptr, int, int), uptr voidptr) {
+ C.fonsSetErrorCallback(s, callback, uptr)
+}
+
+// Returns current atlas size.
+[inline]
+pub fn (s &C.FONScontext) get_atlas_size(width &int, height &int) {
+ C.fonsGetAtlasSize(s, width, height)
+}
+
+// Expands the atlas size.
+[inline]
+pub fn (s &C.FONScontext) expand_atlas(width int, height int) int {
+ return C.fonsExpandAtlas(s, width, height)
+}
+
+// Resets the whole stash.
+[inline]
+pub fn (s &C.FONScontext) reset_atlas(width int, height int) int {
+ return C.fonsResetAtlas(s, width, height)
+}
+
+// Add fonts
+[inline]
+pub fn (s &C.FONScontext) get_font_by_name(name &char) int {
+ return C.fonsGetFontByName(s, name)
+}
+
+[inline]
+pub fn (s &C.FONScontext) add_fallback_font(base int, fallback int) int {
+ return C.fonsAddFallbackFont(s, base, fallback)
+}
+
+[inline]
+pub fn (s &C.FONScontext) add_font_mem(name &char, data &byte, data_size int, free_data int) int {
+ return C.fonsAddFontMem(s, name, data, data_size, free_data)
+}
+
+// State handling
+[inline]
+pub fn (s &C.FONScontext) push_state() {
+ C.fonsPushState(s)
+}
+
+[inline]
+pub fn (s &C.FONScontext) pop_state() {
+ C.fonsPopState(s)
+}
+
+[inline]
+pub fn (s &C.FONScontext) clear_state() {
+ C.fonsClearState(s)
+}
+
+// State setting
+[inline]
+pub fn (s &C.FONScontext) set_size(size f32) {
+ C.fonsSetSize(s, size)
+}
+
+[inline]
+pub fn (s &C.FONScontext) set_color(color u32) {
+ C.fonsSetColor(s, color)
+}
+
+[inline]
+pub fn (s &C.FONScontext) set_spacing(spacing f32) {
+ C.fonsSetSpacing(s, spacing)
+}
+
+[inline]
+pub fn (s &C.FONScontext) set_blur(blur f32) {
+ C.fonsSetBlur(s, blur)
+}
+
+[inline]
+pub fn (s &C.FONScontext) set_align(align int) {
+ C.fonsSetAlign(s, align)
+}
+
+[inline]
+pub fn (s &C.FONScontext) set_font(font int) {
+ C.fonsSetFont(s, font)
+}
+
+// Draw text
+[inline]
+pub fn (s &C.FONScontext) draw_text(x f32, y f32, str &char, end &char) f32 {
+ return C.fonsDrawText(s, x, y, str, end)
+}
+
+// Measure text
+[inline]
+pub fn (s &C.FONScontext) text_bounds(x f32, y f32, str &char, end &char, bounds &f32) f32 {
+ return C.fonsTextBounds(s, x, y, str, end, bounds)
+}
+
+[inline]
+pub fn (s &C.FONScontext) line_bounds(y f32, miny &f32, maxy &f32) {
+ C.fonsLineBounds(s, y, miny, maxy)
+}
+
+[inline]
+pub fn (s &C.FONScontext) vert_metrics(ascender &f32, descender &f32, lineh &f32) {
+ C.fonsVertMetrics(s, ascender, descender, lineh)
+}
+
+// Text iterator
+[inline]
+pub fn (s &C.FONScontext) text_iter_init(iter &C.FONStextIter, x f32, y f32, str &char, end &char) int {
+ return C.fonsTextIterInit(s, iter, x, y, str, end)
+}
+
+[inline]
+pub fn (s &C.FONScontext) text_iter_next(iter &C.FONStextIter, quad &C.FONSquad) int {
+ return C.fonsTextIterNext(s, iter, quad)
+}
+
+// Pull texture changes
+[inline]
+pub fn (s &C.FONScontext) get_texture_data(width &int, height &int) &byte {
+ return &byte(C.fonsGetTextureData(s, width, height))
+}
+
+[inline]
+pub fn (s &C.FONScontext) validate_texture(dirty &int) int {
+ return C.fonsValidateTexture(s, dirty)
+}
+
+// Draws the stash texture for debugging
+[inline]
+pub fn (s &C.FONScontext) draw_debug(x f32, y f32) {
+ C.fonsDrawDebug(s, x, y)
+}