diff options
Diffstat (limited to 'v_windows/v/vlib/fontstash/fontstash.c.v')
-rw-r--r-- | v_windows/v/vlib/fontstash/fontstash.c.v | 172 |
1 files changed, 172 insertions, 0 deletions
diff --git a/v_windows/v/vlib/fontstash/fontstash.c.v b/v_windows/v/vlib/fontstash/fontstash.c.v new file mode 100644 index 0000000..6149a01 --- /dev/null +++ b/v_windows/v/vlib/fontstash/fontstash.c.v @@ -0,0 +1,172 @@ +module fontstash + +#flag -I @VEXEROOT/thirdparty/fontstash +#define FONTSTASH_IMPLEMENTATION +$if gcboehm ? { + #define FONTSTASH_MALLOC GC_MALLOC + #define FONTSTASH_REALLOC GC_REALLOC + #define FONTSTASH_FREE GC_FREE +} +#include "fontstash.h" +#flag -I /usr/local/Cellar/freetype/2.10.2/include/freetype2 + +$if windows { + $if tinyc { + #flag @VEXEROOT/thirdparty/tcc/lib/openlibm.o + } +} $else { + #flag -lm +} + +//#flag -lfreetype +pub const ( + // TODO: fontstash.used_import is used to keep v from warning about unused imports + used_import = 1 +) + +// Contructor and destructor. +[inline] +pub fn create_internal(params &C.FONSparams) &C.FONScontext { + return C.fonsCreateInternal(params) +} + +[inline] +pub fn delete_internal(s &C.FONScontext) { + C.fonsDeleteInternal(s) +} + +[inline] +pub fn (s &C.FONScontext) set_error_callback(callback fn (voidptr, int, int), uptr voidptr) { + C.fonsSetErrorCallback(s, callback, uptr) +} + +// Returns current atlas size. +[inline] +pub fn (s &C.FONScontext) get_atlas_size(width &int, height &int) { + C.fonsGetAtlasSize(s, width, height) +} + +// Expands the atlas size. +[inline] +pub fn (s &C.FONScontext) expand_atlas(width int, height int) int { + return C.fonsExpandAtlas(s, width, height) +} + +// Resets the whole stash. +[inline] +pub fn (s &C.FONScontext) reset_atlas(width int, height int) int { + return C.fonsResetAtlas(s, width, height) +} + +// Add fonts +[inline] +pub fn (s &C.FONScontext) get_font_by_name(name &char) int { + return C.fonsGetFontByName(s, name) +} + +[inline] +pub fn (s &C.FONScontext) add_fallback_font(base int, fallback int) int { + return C.fonsAddFallbackFont(s, base, fallback) +} + +[inline] +pub fn (s &C.FONScontext) add_font_mem(name &char, data &byte, data_size int, free_data int) int { + return C.fonsAddFontMem(s, name, data, data_size, free_data) +} + +// State handling +[inline] +pub fn (s &C.FONScontext) push_state() { + C.fonsPushState(s) +} + +[inline] +pub fn (s &C.FONScontext) pop_state() { + C.fonsPopState(s) +} + +[inline] +pub fn (s &C.FONScontext) clear_state() { + C.fonsClearState(s) +} + +// State setting +[inline] +pub fn (s &C.FONScontext) set_size(size f32) { + C.fonsSetSize(s, size) +} + +[inline] +pub fn (s &C.FONScontext) set_color(color u32) { + C.fonsSetColor(s, color) +} + +[inline] +pub fn (s &C.FONScontext) set_spacing(spacing f32) { + C.fonsSetSpacing(s, spacing) +} + +[inline] +pub fn (s &C.FONScontext) set_blur(blur f32) { + C.fonsSetBlur(s, blur) +} + +[inline] +pub fn (s &C.FONScontext) set_align(align int) { + C.fonsSetAlign(s, align) +} + +[inline] +pub fn (s &C.FONScontext) set_font(font int) { + C.fonsSetFont(s, font) +} + +// Draw text +[inline] +pub fn (s &C.FONScontext) draw_text(x f32, y f32, str &char, end &char) f32 { + return C.fonsDrawText(s, x, y, str, end) +} + +// Measure text +[inline] +pub fn (s &C.FONScontext) text_bounds(x f32, y f32, str &char, end &char, bounds &f32) f32 { + return C.fonsTextBounds(s, x, y, str, end, bounds) +} + +[inline] +pub fn (s &C.FONScontext) line_bounds(y f32, miny &f32, maxy &f32) { + C.fonsLineBounds(s, y, miny, maxy) +} + +[inline] +pub fn (s &C.FONScontext) vert_metrics(ascender &f32, descender &f32, lineh &f32) { + C.fonsVertMetrics(s, ascender, descender, lineh) +} + +// Text iterator +[inline] +pub fn (s &C.FONScontext) text_iter_init(iter &C.FONStextIter, x f32, y f32, str &char, end &char) int { + return C.fonsTextIterInit(s, iter, x, y, str, end) +} + +[inline] +pub fn (s &C.FONScontext) text_iter_next(iter &C.FONStextIter, quad &C.FONSquad) int { + return C.fonsTextIterNext(s, iter, quad) +} + +// Pull texture changes +[inline] +pub fn (s &C.FONScontext) get_texture_data(width &int, height &int) &byte { + return &byte(C.fonsGetTextureData(s, width, height)) +} + +[inline] +pub fn (s &C.FONScontext) validate_texture(dirty &int) int { + return C.fonsValidateTexture(s, dirty) +} + +// Draws the stash texture for debugging +[inline] +pub fn (s &C.FONScontext) draw_debug(x f32, y f32) { + C.fonsDrawDebug(s, x, y) +} |