diff options
Diffstat (limited to 'v_windows/v/vlib/sokol/gfx/gfx_funcs.c.v')
-rw-r--r-- | v_windows/v/vlib/sokol/gfx/gfx_funcs.c.v | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/v_windows/v/vlib/sokol/gfx/gfx_funcs.c.v b/v_windows/v/vlib/sokol/gfx/gfx_funcs.c.v new file mode 100644 index 0000000..eb4e99b --- /dev/null +++ b/v_windows/v/vlib/sokol/gfx/gfx_funcs.c.v @@ -0,0 +1,71 @@ +module gfx + +// setup and misc functions +fn C.sg_setup(desc &C.sg_desc) +fn C.sg_shutdown() +fn C.sg_reset_state_cache() + +// resource creation, destruction and updating +fn C.sg_make_buffer(desc &C.sg_buffer_desc) C.sg_buffer +fn C.sg_make_image(desc &C.sg_image_desc) C.sg_image +fn C.sg_make_shader(desc &C.sg_shader_desc) C.sg_shader +fn C.sg_make_pipeline(desc &C.sg_pipeline_desc) C.sg_pipeline +fn C.sg_make_pass(desc &C.sg_pass_desc) C.sg_pass +fn C.sg_destroy_buffer(buf C.sg_buffer) +fn C.sg_destroy_image(img C.sg_image) +fn C.sg_destroy_shader(shd C.sg_shader) +fn C.sg_destroy_pipeline(pip C.sg_pipeline) +fn C.sg_destroy_pass(pass C.sg_pass) +fn C.sg_update_buffer(buf C.sg_buffer, data &C.sg_range) +fn C.sg_update_image(img C.sg_image, data &C.sg_image_data) +fn C.sg_append_buffer(buf C.sg_buffer, data &C.sg_range) int +fn C.sg_query_buffer_overflow(buf C.sg_buffer) bool + +// rendering functions +fn C.sg_begin_default_pass(actions &C.sg_pass_action, width int, height int) +fn C.sg_begin_pass(pass C.sg_pass, actions &C.sg_pass_action) +fn C.sg_apply_viewport(x int, y int, width int, height int, origin_top_left bool) +fn C.sg_apply_viewportf(x f32, y f32, width f32, height f32, origin_top_left bool) +fn C.sg_apply_scissor_rect(x int, y int, width int, height int, origin_top_left bool) +fn C.sg_apply_scissor_rectf(x f32, y f32, width f32, height f32, origin_top_left bool) +fn C.sg_apply_pipeline(pip C.sg_pipeline) +fn C.sg_apply_bindings(bindings &C.sg_bindings) + +// stage == sg_shader_stage +fn C.sg_apply_uniforms(stage int, ub_index int, data &C.sg_range) +fn C.sg_draw(base_element int, num_elements int, num_instances int) +fn C.sg_end_pass() +fn C.sg_commit() + +// getting information +fn C.sg_query_desc() C.sg_desc +fn C.sg_query_backend() Backend +fn C.sg_query_features() C.sg_features +fn C.sg_query_limits() C.sg_limits +fn C.sg_query_pixelformat(fmt PixelFormat) C.sg_pixelformat_info + +// get current state of a resource (INITIAL, ALLOC, VALID, FAILED, INVALID) +fn C.sg_query_buffer_state(buf C.sg_buffer) C.sg_resource_state +fn C.sg_query_image_state(img C.sg_image) C.sg_resource_state +fn C.sg_query_shader_state(shd C.sg_shader) C.sg_resource_state +fn C.sg_query_pipeline_state(pip C.sg_pipeline) C.sg_resource_state +fn C.sg_query_pass_state(pass C.sg_pass) C.sg_resource_state + +// get runtime information about a resource +fn C.sg_query_buffer_info(buf C.sg_buffer) C.sg_buffer_info +fn C.sg_query_image_info(img C.sg_image) C.sg_image_info +fn C.sg_query_shader_info(shd C.sg_shader) C.sg_shader_info +fn C.sg_query_pipeline_info(pip C.sg_pipeline) C.sg_pipeline_info +fn C.sg_query_pass_info(pass C.sg_pass) C.sg_pass_info + +// get resource creation desc struct with their default values replaced +fn C.sg_query_buffer_defaults(desc &C.sg_buffer_desc) C.sg_buffer_desc +fn C.sg_query_image_defaults(desc &C.sg_image_desc) C.sg_image_desc +fn C.sg_query_shader_defaults(desc &C.sg_shader_desc) C.sg_shader_desc +fn C.sg_query_pipeline_defaults(desc &C.sg_pipeline_desc) C.sg_pipeline_desc +fn C.sg_query_pass_defaults(desc &C.sg_pass_desc) C.sg_pass_desc + +// rendering contexts (optional) +fn C.sg_setup_context() C.sg_context +fn C.sg_activate_context(ctx_id C.sg_context) +fn C.sg_discard_context(ctx_id C.sg_context) |