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## [Version 0.3](https://github.com/vlang/v/projects/5)
- [ ] [make `-autofree` the default](https://github.com/vlang/v/issues/6989)
- [x] [gc option]
- [ ] [coroutines](https://github.com/vlang/v/issues/561)
- [x] channels
- [x] lock{}
- [x] thread safe arrays
- [ ] [thread safe maps](https://github.com/vlang/v/issues/6992)
- [ ] [C2V translator](https://github.com/vlang/v/issues/6985)
- [ ] doom.v
- [x] rune type
- [x] replace `ustring` with `[]rune`
- [x] fix `byte.str()`
- [x] maps with non-string keys
- [x] iOS/Android support
- [ ] parallel parser
- [ ] parallel checker
- [ ] parallel cgen
- [ ] `recover()` from panics
- [x] IO streams
- [x] struct embedding
- [ ] interface embedding
- [x] interfaces: allow struct fields (not just methods)
- [ ] vfmt: fix common errors automatically (make vars mutable and vice versa, add missing imports)
- [ ] method expressions with an explicit receiver as the first argument
- [x] short generics syntax (`foo(5)` instead of `foo<int>(5)`)
- [ ] fix all remaining generics issues
- [ ] merge v.c and v_win.c
- [x] more advanced errors, not just `error('message')`
- [ ] VLS for autocomplete, refactoring, go to definition etc
- [ ] Recursive structs via optionals: `struct Node { next ?Node }`
- [ ] Remove `foo = 0` for `&Foo`
- [ ] Handle function pointers safely, remove `if function == 0 {`