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module fontstash
pub struct C.FONSparams {
width int
height int
flags char
userPtr voidptr
// int (*renderCreate)(void* uptr, int width, int height)
renderCreate fn (uptr voidptr, width int, height int) int
// int (*renderResize)(void* uptr, int width, int height)
renderResize fn (uptr voidptr, width int, height int) int
// void (*renderUpdate)(void* uptr, int* rect, const unsigned char* data)
renderUpdate fn (uptr voidptr, rect &int, data &byte)
// void (*renderDraw)(void* uptr, const float* verts, const float* tcoords, const unsigned int* colors, int nverts)
renderDraw fn (uptr voidptr, verts &f32, tcoords &f32, colors &u32, nverts int)
// void (*renderDelete)(void* uptr)
renderDelete fn (uptr voidptr)
}
pub struct C.FONSquad {
x0 f32
y0 f32
s0 f32
t0 f32
x1 f32
y1 f32
s1 f32
t1 f32
}
pub struct C.FONStextIter {
x f32
y f32
nextx f32
nexty f32
scale f32
spacing f32
codepoint u32
isize i16
iblur i16
font &C.FONSfont
prevGlyphIndex int
str &byte
next &byte
end &byte
utf8state u32
}
pub struct C.FONSfont {}
pub struct C.FONScontext {}
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