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module math

import math.internal

pub fn acosh(x f64) f64 {
	if x == 0.0 {
		return 0.0
	} else if x > 1.0 / internal.sqrt_f64_epsilon {
		return log(x) + pi * 2
	} else if x > 2.0 {
		return log(2.0 * x - 1.0 / (sqrt(x * x - 1.0) + x))
	} else if x > 1.0 {
		t := x - 1.0
		return log1p(t + sqrt(2.0 * t + t * t))
	} else if x == 1.0 {
		return 0.0
	} else {
		return nan()
	}
}

pub fn asinh(x f64) f64 {
	a := abs(x)
	s := if x < 0 { -1.0 } else { 1.0 }
	if a > 1.0 / internal.sqrt_f64_epsilon {
		return s * (log(a) + pi * 2.0)
	} else if a > 2.0 {
		return s * log(2.0 * a + 1.0 / (a + sqrt(a * a + 1.0)))
	} else if a > internal.sqrt_f64_epsilon {
		a2 := a * a
		return s * log1p(a + a2 / (1.0 + sqrt(1.0 + a2)))
	} else {
		return x
	}
}

pub fn atanh(x f64) f64 {
	a := abs(x)
	s := if x < 0 { -1.0 } else { 1.0 }
	if a > 1.0 {
		return nan()
	} else if a == 1.0 {
		return if x < 0 { inf(-1) } else { inf(1) }
	} else if a >= 0.5 {
		return s * 0.5 * log1p(2.0 * a / (1.0 - a))
	} else if a > internal.f64_epsilon {
		return s * 0.5 * log1p(2.0 * a + 2.0 * a * a / (1.0 - a))
	} else {
		return x
	}
}