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module math

// special cases are:
// sqrt(+inf) = +inf
// sqrt(±0) = ±0
// sqrt(x < 0) = nan
// sqrt(nan) = nan
[inline]
pub fn sqrt(a f64) f64 {
	mut x := a
	if x == 0.0 || is_nan(x) || is_inf(x, 1) {
		return x
	}
	if x < 0.0 {
		return nan()
	}
	z, ex := frexp(x)
	w := x
	// approximate square root of number between 0.5 and 1
	// relative error of approximation = 7.47e-3
	x = 4.173075996388649989089e-1 + 5.9016206709064458299663e-1 * z // adjust for odd powers of 2
	if (ex & 1) != 0 {
		x *= sqrt2
	}
	x = ldexp(x, ex >> 1)
	// newton iterations
	x = 0.5 * (x + w / x)
	x = 0.5 * (x + w / x)
	x = 0.5 * (x + w / x)
	return x
}

// sqrtf calculates square-root of the provided value. (float32)
[inline]
pub fn sqrtf(a f32) f32 {
	return f32(sqrt(a))
}