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module sgl
// should be in a proper module
pub enum SglError {
no_error
vertices_full
commands_full
stack_overflow
stack_underfloat
}
pub struct C.sgl_pipeline {
id u32
}
pub struct C.sgl_desc_t {
max_vertices int // size for vertex buffer
max_commands int // size of uniform- and command-buffers
pipeline_pool_size int // size of the internal pipeline pool, default is 64
color_format C.sg_pixel_format
depth_format C.sg_pixel_format
sample_count int
face_winding C.sg_face_winding // default front face winding is CCW
}
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