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Indrajith K L e32c474ae1 Initial Commit
* Basic CSV Parsing and Editable Table Display
2024-05-13 02:13:07 +05:30

15 lines
249 B
GLSL

#version 450 core
layout(location = 0) out vec4 fColor;
layout(set=0, binding=0) uniform sampler2D sTexture;
layout(location = 0) in struct {
vec4 Color;
vec2 UV;
} In;
void main()
{
fColor = In.Color * texture(sTexture, In.UV.st);
}