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+<?xml version="1.0"?>
+<metacity_theme>
+<info>
+ <name>Nordic-darker</name>
+ <author>Eliver Lara &lt;eliverlara@gmail&gt;</author>
+ <copyright>&#194;Eliver Lara, 2019</copyright>
+ <date>2019</date>
+ <description>Nordic Window Theme</description>
+</info>
+
+
+<!-- CONSTANTS -->
+<constant name="C_titlebar" value="#2b303c" />
+<constant name="C_titlebar_unfocused" value="#2b303c" />
+<constant name="C_border_focused" value="#2b303c" />
+<constant name="C_border_unfocused" value="#2b303c" />
+<constant name="C_title_focused" value="#d8dee9" />
+<constant name="C_title_unfocused" value="#93979f" />
+
+<constant name="C_wm_button_background" value="#fc2" />
+<constant name="C_wm_button_foreground" value="#283141" />
+<constant name="C_wm_button_unfocused" value="#e6e8eb" />
+
+<constant name="C_close_button" value="#283141" />
+<constant name="C_maximize_button" value="#283141" />
+<constant name="C_restore_button" value="#283141" />
+<constant name="C_minimize_button" value="#283141" />
+
+<!-- GEOMETRY -->
+
+<!-- Focused window -->
+<frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4">
+ <distance name="left_width" value="1" />
+ <distance name="right_width" value="1" />
+ <distance name="bottom_height" value="3" />
+ <distance name="left_titlebar_edge" value="5" />
+ <distance name="right_titlebar_edge" value="5" />
+ <distance name="title_vertical_pad" value="4" />
+ <aspect_ratio name="button" value="1.0" />
+ <border name="title_border" left="4" right="4" top="4" bottom="4" />
+ <border name="button_border" left="0" right="0" top="4" bottom="4" />
+</frame_geometry>
+
+<!-- Unfocused window -->
+<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" parent="normal" >
+ <distance name="left_width" value="0" />
+ <distance name="right_width" value="0" />
+ <distance name="bottom_height" value="0" />
+ <distance name="left_titlebar_edge" value="5"/>
+ <distance name="right_titlebar_edge" value="5"/>
+ <distance name="title_vertical_pad" value="4" />
+ <border name="title_border" left="4" right="4" top="4" bottom="4" />
+ <border name="button_border" left="0" right="0" top="4" bottom="4" />
+</frame_geometry>
+
+<!-- Maximized window -->
+<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false">
+ <distance name="left_width" value="0" />
+ <distance name="right_width" value="0" />
+ <distance name="bottom_height" value="0" />
+ <distance name="title_vertical_pad" value="4" />
+ <border name="title_border" left="4" right="4" top="4" bottom="4" />
+ <border name="button_border" left="0" right="0" top="4" bottom="4" />
+</frame_geometry>
+
+<!-- Left tiled window -->
+<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
+ <distance name="right_width" value="0" />
+</frame_geometry>
+
+<!-- Right tiled window -->
+<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
+ <distance name="left_width" value="0" />
+</frame_geometry>
+
+<!-- Small window -->
+<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false">
+ <distance name="title_vertical_pad" value="4" />
+ <border name="title_border" left="4" right="4" top="0" bottom="0" />
+ <border name="button_border" left="0" right="0" top="0" bottom="0" />
+</frame_geometry>
+
+<!-- Small unfocused window -->
+<frame_geometry name="small_unfocused" parent="small">
+ <distance name="left_titlebar_edge" value="5"/>
+ <distance name="right_titlebar_edge" value="5"/>
+</frame_geometry>
+
+<!-- No buttons -->
+<frame_geometry name="nobuttons" hide_buttons="true" parent="normal">
+</frame_geometry>
+
+<!-- Border -->
+<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
+ <distance name="left_width" value="1" />
+ <distance name="right_width" value="1" />
+ <distance name="bottom_height" value="1" />
+ <distance name="title_vertical_pad" value="1" />
+ <border name="title_border" left="10" right="10" top="0" bottom="0" />
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+</frame_geometry>
+
+<!-- Borderless -->
+<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal">
+ <distance name="left_width" value="0" />
+ <distance name="right_width" value="0" />
+ <distance name="bottom_height" value="0" />
+ <distance name="title_vertical_pad" value="0" />
+ <border name="title_border" left="0" right="0" top="0" bottom="0" />
+ <border name="button_border" left="0" right="0" top="0" bottom="0" />
+</frame_geometry>
+
+<!-- Modal -->
+<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small">
+ <distance name="title_vertical_pad" value="5"/>
+</frame_geometry>
+
+<frame_geometry name="attached" title_scale="medium" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="normal">
+ <distance name="title_vertical_pad" value="8"/>
+ <distance name="bottom_height" value="1"/>
+ <distance name="left_width" value="1"/>
+ <distance name="right_width" value="1"/>
+</frame_geometry>
+
+
+<!-- TITLES -->
+
+<!-- Title alignment -->
+<draw_ops name="title_focused">
+ <title x="(0 `max` ((width - title_width) / 2)) + 2"
+ y="(0 `max` ((height - title_height) / 2))"
+ color="C_title_focused" />
+</draw_ops>
+
+<draw_ops name="title_unfocused">
+ <title x="(0 `max` ((width - title_width) / 2)) + 2"
+ y="(0 `max` ((height - title_height) / 2))"
+ color="C_title_unfocused" />
+</draw_ops>
+
+<!-- WINDOW DECORATIONS -->
+<draw_ops name="entire_background_focused">
+ <rectangle color="C_titlebar" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+<draw_ops name="entire_background_unfocused">
+ <include name="entire_background_focused" />
+</draw_ops>
+
+<draw_ops name="titlebar_fill_focused">
+ <rectangle color="C_titlebar" x="4" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+<draw_ops name="titlebar_fill_attached_focused">
+ <include name="entire_background_focused" />
+</draw_ops>
+
+<draw_ops name="titlebar_fill_unfocused">
+ <rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true" />
+</draw_ops>
+
+<draw_ops name="titlebar_focused">
+ <include name="titlebar_fill_focused" />
+</draw_ops>
+
+<draw_ops name="titlebar_attached_focused"> <!-- titlebar for attached and modal dialogs -->
+ <include name="titlebar_fill_attached_focused" />
+</draw_ops>
+
+<draw_ops name="rounded_titlebar_focused">
+ <include name="titlebar_fill_focused" />
+</draw_ops>
+
+<draw_ops name="border_focused">
+ <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" />
+</draw_ops>
+
+<draw_ops name="border_unfocused">
+ <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" />
+</draw_ops>
+
+<draw_ops name="rounded_border_focused">
+ <line color="C_border_focused" x1="2" y1="0" x2="width-3" y2="0" />
+ <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
+ <line color="C_border_focused" x1="0" y1="2" x2="0" y2="height-2" />
+ <line color="C_border_focused" x1="width-1" y1="2" x2="width-1" y2="height-2" />
+ <arc color="C_border_focused" x="0" y="0" width="3" height="3" start_angle="270" extent_angle="90" />
+ <arc color="C_border_focused" x="width-3" y="0" width="2" height="3" start_angle="0" extent_angle="90" />
+ <!-- double arcs for darker borders -->
+ <arc color="C_border_focused" x="0" y="0" width="3" height="3" start_angle="270" extent_angle="90" />
+ <arc color="C_border_focused" x="width-3" y="0" width="2" height="3" start_angle="0" extent_angle="90" />
+</draw_ops>
+
+<draw_ops name="rounded_border_unfocused">
+ <line color="C_border_unfocused" x1="2" y1="0" x2="width-3" y2="0" />
+ <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
+ <line color="C_border_unfocused" x1="0" y1="2" x2="0" y2="height-2" />
+ <line color="C_border_unfocused" x1="width-1" y1="2" x2="width-1" y2="height-2" />
+ <arc color="C_border_unfocused" x="0" y="0" width="3" height="3" start_angle="270" extent_angle="90" />
+ <arc color="C_border_unfocused" x="width-3" y="0" width="2" height="3" start_angle="0" extent_angle="90" />
+ <!-- double arcs for darker borders -->
+ <arc color="C_border_unfocused" x="0" y="0" width="3" height="3" start_angle="270" extent_angle="90" />
+ <arc color="C_border_unfocused" x="width-3" y="0" width="2" height="3" start_angle="0" extent_angle="90" />
+</draw_ops>
+
+<draw_ops name="border_right_focused">
+ <line
+ x1="width-1" y1="0"
+ x2="width-1" y2="height"
+ color="C_border_focused" />
+</draw_ops>
+
+<draw_ops name="border_right_unfocused">
+ <line
+ x1="width-1" y1="0"
+ x2="width-1" y2="height"
+ color="C_border_unfocused" />
+</draw_ops>
+
+<draw_ops name="border_left_focused">
+ <line
+ x1="0" y1="0"
+ x2="0" y2="height"
+ color="C_border_focused" />
+</draw_ops>
+
+<draw_ops name="border_left_unfocused">
+ <line
+ x1="0" y1="0"
+ x2="0" y2="height"
+ color="C_border_unfocused" />
+</draw_ops>
+
+<!-- BUTTON ICONS -->
+<!-- note: negative values in x or y causes gnome-shell to crash -->
+
+<!-- Close icon -->
+<draw_ops name="close_focused">
+ <image filename="close_focused_normal.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="close_focused_prelight">
+ <image filename="close_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="close_focused_pressed">
+ <image filename="close_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="close_unfocused">
+ <image filename="close_unfocused.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="close_unfocused_prelight">
+ <image filename="close_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="close_unfocused_pressed">
+ <image filename="close_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+
+
+<!-- Maximize icon -->
+<draw_ops name="maximize_focused">
+ <image filename="maximize_focused_normal.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="maximize_focused_prelight">
+ <image filename="maximize_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="maximize_focused_pressed">
+ <image filename="maximize_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="maximize_unfocused">
+ <image filename="maximize_unfocused.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="maximize_unfocused_prelight">
+ <image filename="maximize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="maximize_unfocused_pressed">
+ <image filename="maximize_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+
+<!-- Unmaximize icon -->
+<draw_ops name="unmaximize_focused">
+ <image filename="unmaximize_focused_normal.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="unmaximize_focused_prelight">
+ <image filename="unmaximize_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="unmaximize_focused_pressed">
+ <image filename="unmaximize_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="unmaximize_unfocused">
+ <image filename="unmaximize_unfocused.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="unmaximize_unfocused_prelight">
+ <image filename="unmaximize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="unmaximize_unfocused_pressed">
+ <image filename="unmaximize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+
+
+<!-- Minimize icon -->
+<draw_ops name="minimize_focused">
+ <image filename="minimize_focused_normal.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="minimize_focused_prelight">
+ <image filename="minimize_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="minimize_focused_pressed">
+ <image filename="minimize_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="minimize_unfocused">
+ <image filename="minimize_unfocused.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="minimize_unfocused_prelight">
+ <image filename="minimize_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="minimize_unfocused_pressed">
+ <image filename="minimize_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+
+
+<!-- Menu icon -->
+<draw_ops name="menu_focused">
+ <image filename="menu_focused_normal.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="menu_focused_prelight">
+ <image filename="menu_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="menu_focused_pressed">
+ <image filename="menu_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="menu_unfocused">
+ <image filename="menu_unfocused.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="menu_unfocused_prelight">
+ <image filename="menu_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="menu_unfocused_pressed">
+ <image filename="menu_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+
+
+<!-- Shade icon -->
+<draw_ops name="shade_focused">
+ <image filename="shade_focused_normal.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="shade_focused_prelight">
+ <image filename="shade_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="shade_focused_pressed">
+ <image filename="shade_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="shade_unfocused">
+ <image filename="shade_unfocused.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="shade_unfocused_prelight">
+ <image filename="shade_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="shade_unfocused_pressed">
+ <image filename="shade_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+
+
+<!-- Unshade icon -->
+<draw_ops name="unshade_focused">
+ <image filename="unshade_focused_normal.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="unshade_focused_prelight">
+ <image filename="unshade_focused_prelight.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="unshade_focused_pressed">
+ <image filename="unshade_focused_pressed.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="unshade_unfocused">
+ <image filename="unshade_unfocused.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="unshade_unfocused_prelight">
+ <image filename="unshade_unfocused_prelight.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+<draw_ops name="unshade_unfocused_pressed">
+ <image filename="unshade_unfocused_pressed.png" x="0" y="2" width="object_width" height="object_height" />
+</draw_ops>
+
+
+<!-- FRAME STYLES -->
+<frame_style name="normal_focused" geometry="normal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="rounded_border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="unshade_focused" />
+ <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_unfocused" geometry="normal_unfocused">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="rounded_border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused" />
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="unshade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_focused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="unshade_focused" />
+ <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_unfocused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused" />
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="unshade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_shaded_focused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece>
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="unshade_focused" />
+ <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_shaded_unfocused" geometry="max">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece>
+ <button function="close" state="normal" draw_ops="close_unfocused" />
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="unshade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="dialog_focused" geometry="normal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="rounded_titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="rounded_border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="unshade_focused" />
+ <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="dialog_unfocused" geometry="normal_unfocused">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="rounded_border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused" />
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="prelight"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="prelight"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="modal_dialog_focused" geometry="modal">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_attached_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="unshade_focused" />
+ <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="modal_dialog_unfocused" geometry="modal">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused" />
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="unshade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="utility_focused" geometry="small">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="unshade_focused" />
+ <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="utility_unfocused" geometry="small_unfocused">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused" />
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="unshade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="border_focused" geometry="border">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="prelight"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="prelight"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="border_unfocused" geometry="border">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="prelight"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="prelight"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="borderless" geometry="borderless">
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="prelight"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="prelight"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="attached_focused" geometry="attached">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_attached_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_focused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="prelight"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="prelight"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="attached_unfocused" geometry="attached">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_attached_focused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_unfocused" />
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="prelight"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="prelight"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_left_focused" geometry="tiled_left">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_right_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="unshade_focused" />
+ <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_left_unfocused" geometry="tiled_left">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_right_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused" />
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="unshade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_right_focused" geometry="tiled_right">
+ <piece position="entire_background" draw_ops="entire_background_focused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_focused" />
+ <piece position="title" draw_ops="title_focused" />
+ <piece position="overlay" draw_ops="border_left_focused" />
+ <button function="close" state="normal" draw_ops="close_focused" />
+ <button function="close" state="prelight" draw_ops="close_focused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_focused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_focused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_focused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_focused" />
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_focused" />
+ <button function="shade" state="prelight" draw_ops="shade_focused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
+ <button function="unshade" state="normal" draw_ops="unshade_focused" />
+ <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" />
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="tiled_right_unfocused" geometry="tiled_right">
+ <piece position="entire_background" draw_ops="entire_background_unfocused" />
+ <piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
+ <piece position="title" draw_ops="title_unfocused" />
+ <piece position="overlay" draw_ops="border_left_unfocused" />
+ <button function="close" state="normal" draw_ops="close_unfocused" />
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight" />
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed" />
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused" />
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight" />
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed" />
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused" />
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight" />
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed" />
+ <button function="menu" state="normal" draw_ops="menu_unfocused" />
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
+ <button function="shade" state="normal" draw_ops="shade_unfocused" />
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
+ <button function="unshade" state="normal" draw_ops="unshade_unfocused" />
+ <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" />
+ <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" />
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- placeholder for unimplementated styles-->
+<frame_style name="blank" geometry="normal">
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="prelight"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="prelight"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<!-- FRAME STYLE SETS -->
+<frame_style_set name="normal_style_set">
+ <frame focus="yes" state="normal" resize="both" style="normal_focused" />
+ <frame focus="no" state="normal" resize="both" style="normal_unfocused" />
+ <frame focus="yes" state="maximized" style="normal_max_focused" />
+ <frame focus="no" state="maximized" style="normal_max_unfocused" />
+ <frame focus="yes" state="shaded" style="normal_focused" />
+ <frame focus="no" state="shaded" style="normal_unfocused" />
+ <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused" />
+ <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused" />
+</frame_style_set>
+
+<frame_style_set name="dialog_style_set">
+ <frame focus="yes" state="normal" resize="both" style="dialog_focused" />
+ <frame focus="no" state="normal" resize="both" style="dialog_unfocused" />
+ <frame focus="yes" state="maximized" style="blank" />
+ <frame focus="no" state="maximized" style="blank" />
+ <frame focus="yes" state="shaded" style="dialog_focused" />
+ <frame focus="no" state="shaded" style="dialog_unfocused" />
+ <frame focus="yes" state="maximized_and_shaded" style="blank" />
+ <frame focus="no" state="maximized_and_shaded" style="blank" />
+</frame_style_set>
+
+<frame_style_set name="modal_dialog_style_set">
+ <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused" />
+ <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused" />
+ <frame focus="yes" state="maximized" style="blank" />
+ <frame focus="no" state="maximized" style="blank" />
+ <frame focus="yes" state="shaded" style="modal_dialog_focused" />
+ <frame focus="no" state="shaded" style="modal_dialog_unfocused" />
+ <frame focus="yes" state="maximized_and_shaded" style="blank" />
+ <frame focus="no" state="maximized_and_shaded" style="blank" />
+</frame_style_set>
+
+<frame_style_set name="utility_style_set">
+ <frame focus="yes" state="normal" resize="both" style="utility_focused" />
+ <frame focus="no" state="normal" resize="both" style="utility_unfocused" />
+ <frame focus="yes" state="maximized" style="blank" />
+ <frame focus="no" state="maximized" style="blank" />
+ <frame focus="yes" state="shaded" style="utility_focused" />
+ <frame focus="no" state="shaded" style="utility_unfocused" />
+ <frame focus="yes" state="maximized_and_shaded" style="blank" />
+ <frame focus="no" state="maximized_and_shaded" style="blank" />
+</frame_style_set>
+
+<frame_style_set name="border_style_set">
+ <frame focus="yes" state="normal" resize="both" style="border_focused" />
+ <frame focus="no" state="normal" resize="both" style="border_unfocused" />
+ <frame focus="yes" state="maximized" style="borderless" />
+ <frame focus="no" state="maximized" style="borderless" />
+ <frame focus="yes" state="shaded" style="blank" />
+ <frame focus="no" state="shaded" style="blank" />
+ <frame focus="yes" state="maximized_and_shaded" style="blank" />
+ <frame focus="no" state="maximized_and_shaded" style="blank" />
+</frame_style_set>
+
+<!-- WINDOWS -->
+<window type="normal" style_set="normal_style_set" />
+<window type="dialog" style_set="dialog_style_set" />
+<window type="modal_dialog" style_set="modal_dialog_style_set" />
+<window type="menu" style_set="utility_style_set" />
+<window type="utility" style_set="utility_style_set" />
+<window type="border" style_set="border_style_set" />
+
+</metacity_theme>