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path: root/.themes/Breeze-Noir-Dark-GTK/gtk-2.0/widgets/entry
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style "entry"
{
    xthickness    = 4
    ythickness      = 4

  base[NORMAL] = @base_color
  base[ACTIVE] = @base_color
  base[INSENSITIVE] = @insensitive_base_color

    engine "pixmap"
    {
    image
    {
        function        = SHADOW
        detail          = "entry"
    state       = NORMAL
        shadow          = IN
        file            = "../assets/entry.png"
        border          = { 4, 4, 4, 4 }
        stretch         = TRUE
    }
    image
    {
        function        = SHADOW
        detail          = "entry"
    state       = INSENSITIVE
        shadow          = IN
        file            = "../assets/entry-insensitive.png"
        border          = { 4, 4, 4, 4 }
        stretch         = TRUE
    }
  image
  {
        function        = SHADOW
        detail          = "entry"
    state       = ACTIVE
        file              = "../assets/entry-active.png"
        border          = { 4, 4, 4, 4 }
        stretch         = TRUE
    }
    image
    {
        function    = FLAT_BOX
        detail      = "entry_bg"
        state       = ACTIVE
        file              = "../assets/null.png"
        border          = { 0, 0, 0, 0 }
        stretch         = TRUE
    }
 }
}

style "combobox_entry"
{
  xthickness = 3
  ythickness = 4

  engine "pixmap" {

    # LTR version

    image {
      function = SHADOW
      detail = "entry"
      state = NORMAL
      shadow = IN
      file = "../assets/combo-entry.png"
      border = { 4, 4, 5, 4 }
      stretch = TRUE
      direction = LTR
    }

    image {
      function = SHADOW
      detail = "entry"
      state = INSENSITIVE
      shadow = IN
      file = "../assets/combo-entry-insensitive.png"
      border = { 4, 4, 5, 4 }
      stretch = TRUE
      direction = LTR
    }

    image {
      function = SHADOW
      detail = "entry"
      state = ACTIVE
      file = "../assets/combo-entry-active.png"
      border = { 4, 4, 5, 4 }
      stretch = TRUE
      direction = LTR
    }

    # RTL version

    image {
      function = SHADOW
      detail = "entry"
      state = NORMAL
      shadow = IN
      file = "../assets/combo-entry-button.png"
      border = { 4, 4, 5, 4 }
      stretch = TRUE
      direction = RTL
    }

    image {
      function = SHADOW
      detail = "entry"
      state = INSENSITIVE
      shadow = IN
      file = "../assets/combo-entry-button-insensitive.png"
      border = { 4, 4, 5, 4 }
      stretch = TRUE
      direction = RTL
    }

    image {
      function = SHADOW
      detail = "entry"
      state = ACTIVE
      file = "../assets/combo-entry-button-active.png"
      border = { 4, 4, 5, 4 }
      stretch = TRUE
      direction = RTL
    }
  }
}

style "combobox_entry_button"
{
  xthickness = 6

  fg[ACTIVE] = @text_color

  engine "pixmap" {

    # LTR version

    image {
      function = BOX
      state = NORMAL
      file = "../assets/combo-entry-button.png"
      border = { 4, 4, 5, 4 }
      stretch = TRUE
      direction = LTR
    }

    image {
      function = BOX
      state = PRELIGHT
      file = "../assets/combo-entry-button.png"
      border = { 4, 4, 5, 4 }
      stretch = TRUE
      direction = LTR
    }

    image {
      function = BOX
      state = INSENSITIVE
      file = "../assets/combo-entry-button-insensitive.png"
      border = { 4, 4, 5, 4 }
      stretch = TRUE
      direction = LTR
    }

    image {
      function = BOX
      state = ACTIVE
      file = "../assets/combo-entry-button-active.png"
      border = { 4, 4, 5, 4 }
      stretch = TRUE
      direction = LTR
    }

    # RTL version
    image {
      function = BOX
      state = NORMAL
      file = "../assets/combo-entry.png"
      border = { 4, 4, 5, 4 }
      stretch = TRUE
      direction = RTL
    }

    image {
      function = BOX
      state = PRELIGHT
      file = "../assets/combo-entry.png"
      border = { 4, 4, 5, 4 }
      stretch = TRUE
      direction = RTL
    }

    image {
      function = BOX
      state = INSENSITIVE
      file = "../assets/combo-entry-insensitive.png"
      border = { 4, 4, 5, 4 }
      stretch = TRUE
      direction = RTL
    }

    image {
      function = BOX
      state = ACTIVE
      file = "../assets/combo-entry-active.png"
      border = { 4, 4, 5, 4 }
      stretch = TRUE
      direction = RTL
    }
  }
}