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authorIndrajith K L2020-06-29 03:14:32 +0530
committerIndrajith K L2020-06-29 03:14:32 +0530
commitffd6706cb02fdd37f5f461a37287a5860e69fb6c (patch)
treee5a4b81cc73b710e4ef4312b192021072da000a4
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:tada: Initial Commit
* Integrates Colyseus Server * Implements Basic Player movement * Player Remove/Update Events
-rw-r--r--.gitignore1
-rw-r--r--.vscode/extensions.json5
-rw-r--r--.vscode/launch.json21
-rw-r--r--.vscode/settings.json13
-rw-r--r--.vscode/tasks.json13
-rw-r--r--Project.xml83
-rw-r--r--assets/data/data-goes-here.txt0
-rw-r--r--assets/images/images-go-here.txt0
-rw-r--r--assets/images/player.pngbin0 -> 19237 bytes
-rw-r--r--assets/music/music-goes-here.txt0
-rw-r--r--assets/sounds/sounds-go-here.txt0
-rw-r--r--hxformat.json15
-rw-r--r--source/AssetPaths.hx4
-rw-r--r--source/Main.hx13
-rw-r--r--source/PlayState.hx85
-rw-r--r--source/Player.hx13
-rw-r--r--source/models/Player.hx21
-rw-r--r--source/models/State.hx15
18 files changed, 302 insertions, 0 deletions
diff --git a/.gitignore b/.gitignore
new file mode 100644
index 0000000..1f5d640
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1 @@
+export \ No newline at end of file
diff --git a/.vscode/extensions.json b/.vscode/extensions.json
new file mode 100644
index 0000000..419972a
--- /dev/null
+++ b/.vscode/extensions.json
@@ -0,0 +1,5 @@
+{
+ "recommendations": [
+ "openfl.lime-vscode-extension"
+ ]
+}
diff --git a/.vscode/launch.json b/.vscode/launch.json
new file mode 100644
index 0000000..5e9a7a1
--- /dev/null
+++ b/.vscode/launch.json
@@ -0,0 +1,21 @@
+{
+ "version": "0.2.0",
+ "configurations": [
+ {
+ "name": "Build + Debug",
+ "type": "lime",
+ "request": "launch"
+ },
+ {
+ "name": "Debug",
+ "type": "lime",
+ "request": "launch",
+ "preLaunchTask": null
+ },
+ {
+ "name": "Macro",
+ "type": "haxe-eval",
+ "request": "launch"
+ }
+ ]
+}
diff --git a/.vscode/settings.json b/.vscode/settings.json
new file mode 100644
index 0000000..4c1a0e9
--- /dev/null
+++ b/.vscode/settings.json
@@ -0,0 +1,13 @@
+{
+ "search.exclude": {
+ "export/**/*.hx": true
+ },
+ "[haxe]": {
+ "editor.formatOnSave": true,
+ "editor.formatOnPaste": true,
+ "editor.codeActionsOnSave": {
+ "source.sortImports": true
+ }
+ },
+ "haxe.enableExtendedIndentation": true
+} \ No newline at end of file
diff --git a/.vscode/tasks.json b/.vscode/tasks.json
new file mode 100644
index 0000000..16a7764
--- /dev/null
+++ b/.vscode/tasks.json
@@ -0,0 +1,13 @@
+{
+ "version": "2.0.0",
+ "tasks": [
+ {
+ "type": "lime",
+ "command": "test",
+ "group": {
+ "kind": "build",
+ "isDefault": true
+ }
+ }
+ ]
+}
diff --git a/Project.xml b/Project.xml
new file mode 100644
index 0000000..c6ba97d
--- /dev/null
+++ b/Project.xml
@@ -0,0 +1,83 @@
+<?xml version="1.0" encoding="utf-8"?>
+<project>
+ <!-- _________________________ Application Settings _________________________ -->
+
+ <app title="Dungeon" file="Dungeon" main="Main" version="0.0.1" company="HaxeFlixel" />
+
+ <!--The flixel preloader is not accurate in Chrome. You can use it regularly if you embed the swf into a html file
+ or you can set the actual size of your file manually at "FlxPreloaderBase-onUpdate-bytesTotal"-->
+ <app preloader="flixel.system.FlxPreloader" />
+
+ <!--Minimum without FLX_NO_GAMEPAD: 11.8, without FLX_NO_NATIVE_CURSOR: 11.2-->
+ <set name="SWF_VERSION" value="11.8" />
+
+ <!-- ____________________________ Window Settings ___________________________ -->
+
+ <!--These window settings apply to all targets-->
+ <window width="800" height="600" fps="60" background="#000000" hardware="true" vsync="false" />
+
+ <!--HTML5-specific-->
+ <window if="html5" resizable="false" />
+
+ <!--Desktop-specific-->
+ <window if="desktop" orientation="landscape" fullscreen="false" resizable="true" />
+
+ <!--Mobile-specific-->
+ <window if="mobile" orientation="landscape" fullscreen="true" width="0" height="0" />
+
+ <!-- _____________________________ Path Settings ____________________________ -->
+
+ <set name="BUILD_DIR" value="export" />
+ <classpath name="source" />
+ <assets path="assets" />
+
+ <!-- _______________________________ Libraries ______________________________ -->
+
+ <haxelib name="flixel" />
+ <haxelib name="colyseus" />
+
+ <!--In case you want to use the addons package-->
+ <!--<haxelib name="flixel-addons" />-->
+
+ <!--In case you want to use the ui package-->
+ <!--<haxelib name="flixel-ui" />-->
+
+ <!--In case you want to use nape with flixel-->
+ <!--<haxelib name="nape-haxe4" />-->
+
+ <!-- ______________________________ Haxedefines _____________________________ -->
+
+ <!--Enable the Flixel core recording system-->
+ <!--<haxedef name="FLX_RECORD" />-->
+
+ <!--Disable the right and middle mouse buttons-->
+ <!--<haxedef name="FLX_NO_MOUSE_ADVANCED" />-->
+
+ <!--Disable the native cursor API on Flash-->
+ <!--<haxedef name="FLX_NO_NATIVE_CURSOR" />-->
+
+ <!--Optimise inputs, be careful you will get null errors if you don't use conditionals in your game-->
+ <haxedef name="FLX_NO_MOUSE" if="mobile" />
+ <haxedef name="FLX_NO_KEYBOARD" if="mobile" />
+ <haxedef name="FLX_NO_TOUCH" if="desktop" />
+ <!--<haxedef name="FLX_NO_GAMEPAD" />-->
+
+ <!--Disable the Flixel core sound tray-->
+ <!--<haxedef name="FLX_NO_SOUND_TRAY" />-->
+
+ <!--Disable the Flixel sound management code-->
+ <!--<haxedef name="FLX_NO_SOUND_SYSTEM" />-->
+
+ <!--Disable the Flixel core focus lost screen-->
+ <!--<haxedef name="FLX_NO_FOCUS_LOST_SCREEN" />-->
+
+ <!--Disable the Flixel core debugger. Automatically gets set whenever you compile in release mode!-->
+ <haxedef name="FLX_NO_DEBUG" unless="debug" />
+
+ <!--Enable this for Nape release builds for a serious peformance improvement-->
+ <haxedef name="NAPE_RELEASE_BUILD" unless="debug" />
+
+ <!-- _________________________________ Custom _______________________________ -->
+
+ <!--Place custom nodes like icons here (higher priority to override the HaxeFlixel icon)-->
+</project>
diff --git a/assets/data/data-goes-here.txt b/assets/data/data-goes-here.txt
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/assets/data/data-goes-here.txt
diff --git a/assets/images/images-go-here.txt b/assets/images/images-go-here.txt
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/assets/images/images-go-here.txt
diff --git a/assets/images/player.png b/assets/images/player.png
new file mode 100644
index 0000000..7ddd404
--- /dev/null
+++ b/assets/images/player.png
Binary files differ
diff --git a/assets/music/music-goes-here.txt b/assets/music/music-goes-here.txt
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/assets/music/music-goes-here.txt
diff --git a/assets/sounds/sounds-go-here.txt b/assets/sounds/sounds-go-here.txt
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/assets/sounds/sounds-go-here.txt
diff --git a/hxformat.json b/hxformat.json
new file mode 100644
index 0000000..66cb386
--- /dev/null
+++ b/hxformat.json
@@ -0,0 +1,15 @@
+{
+ "lineEnds": {
+ "leftCurly": "both",
+ "rightCurly": "both",
+ "objectLiteralCurly": {
+ "leftCurly": "after"
+ }
+ },
+ "sameLine": {
+ "ifElse": "next",
+ "doWhile": "next",
+ "tryBody": "next",
+ "tryCatch": "next"
+ }
+}
diff --git a/source/AssetPaths.hx b/source/AssetPaths.hx
new file mode 100644
index 0000000..db7ef44
--- /dev/null
+++ b/source/AssetPaths.hx
@@ -0,0 +1,4 @@
+package;
+
+@:build(flixel.system.FlxAssets.buildFileReferences("assets", true))
+class AssetPaths {}
diff --git a/source/Main.hx b/source/Main.hx
new file mode 100644
index 0000000..efa0e2d
--- /dev/null
+++ b/source/Main.hx
@@ -0,0 +1,13 @@
+package;
+
+import flixel.FlxGame;
+import openfl.display.Sprite;
+
+class Main extends Sprite
+{
+ public function new()
+ {
+ super();
+ addChild(new FlxGame(0, 0, PlayState));
+ }
+}
diff --git a/source/PlayState.hx b/source/PlayState.hx
new file mode 100644
index 0000000..f04dcc2
--- /dev/null
+++ b/source/PlayState.hx
@@ -0,0 +1,85 @@
+package;
+
+import flixel.FlxG;
+import flixel.FlxSprite;
+import flixel.FlxState;
+import io.colyseus.Client;
+import io.colyseus.Room;
+import models.State;
+
+class PlayState extends FlxState
+{
+ var client = new Client('ws://localhost:3000');
+ private var room:Room<State>;
+
+ private var players:Map<String, Player> = new Map();
+
+ override public function create()
+ {
+ super.create();
+
+ this.client.joinOrCreate("my_room", [], State, function(err, room)
+ {
+ if (err != null)
+ {
+ trace("JOIN ERROR: " + err);
+ return;
+ }
+
+ this.room = room;
+
+ this.room.state.players.onAdd = function(player, key)
+ {
+ trace("Player" + player.x);
+ var _player = new Player(player.x, player.y);
+ this.players[key] = _player;
+ add(_player);
+ }
+
+ this.room.state.players.onChange = function(player, key)
+ {
+ trace("PLAYER CHANGED AT: ", key);
+ this.players[key].x = player.x;
+ this.players[key].y = player.y;
+ }
+
+ this.room.state.players.onRemove = function(player, key)
+ {
+ trace("PLAYER REMOVED AT: ", key);
+ remove(this.players[key]);
+ }
+ });
+ }
+
+ override public function update(elapsed:Float)
+ {
+ if (FlxG.keys.pressed.UP)
+ {
+ // The up arrow key is currently pressed
+ // This code is executed every frame, while the key is pressed\
+ this.room.send("move", {y: -1});
+ }
+
+ if (FlxG.keys.justPressed.DOWN)
+ {
+ // The left arrow key has just been pressed
+ // This code is only executed once, on the frame immediately after the key has been pressed
+ this.room.send("move", {y: 1});
+ }
+
+ if (FlxG.keys.justReleased.LEFT)
+ {
+ // The left arrow key has just been released
+ // This code is only executed once, on the frame immediately after the key has been released
+ this.room.send("move", {x: -1});
+ }
+
+ if (FlxG.keys.justReleased.RIGHT)
+ {
+ // The left arrow key has just been released
+ // This code is only executed once, on the frame immediately after the key has been released
+ this.room.send("move", {x: 1});
+ }
+ super.update(elapsed);
+ }
+}
diff --git a/source/Player.hx b/source/Player.hx
new file mode 100644
index 0000000..80c3f78
--- /dev/null
+++ b/source/Player.hx
@@ -0,0 +1,13 @@
+package;
+
+import flixel.FlxSprite;
+import flixel.util.FlxColor;
+
+class Player extends FlxSprite
+{
+ public function new(x:Float = 0, y:Float = 0)
+ {
+ super(x, y);
+ loadGraphic("assets/images/player.png");
+ }
+}
diff --git a/source/models/Player.hx b/source/models/Player.hx
new file mode 100644
index 0000000..1de9b3a
--- /dev/null
+++ b/source/models/Player.hx
@@ -0,0 +1,21 @@
+//
+// THIS FILE HAS BEEN GENERATED AUTOMATICALLY
+// DO NOT CHANGE IT MANUALLY UNLESS YOU KNOW WHAT YOU'RE DOING
+//
+// GENERATED USING @colyseus/schema 0.5.39
+//
+package models;
+
+import io.colyseus.serializer.schema.Schema;
+
+class Player extends Schema
+{
+ @:type("number")
+ public var x:Dynamic = 0;
+
+ @:type("number")
+ public var y:Dynamic = 0;
+
+ @:type("string")
+ public var name:String = "";
+}
diff --git a/source/models/State.hx b/source/models/State.hx
new file mode 100644
index 0000000..4f89d35
--- /dev/null
+++ b/source/models/State.hx
@@ -0,0 +1,15 @@
+//
+// THIS FILE HAS BEEN GENERATED AUTOMATICALLY
+// DO NOT CHANGE IT MANUALLY UNLESS YOU KNOW WHAT YOU'RE DOING
+//
+// GENERATED USING @colyseus/schema 0.5.39
+//
+package models;
+
+import io.colyseus.serializer.schema.Schema;
+
+class State extends Schema
+{
+ @:type("map", Player)
+ public var players:MapSchema<Player> = new MapSchema<Player>();
+}