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author | Indrajith K L | 2022-04-14 03:16:45 +0530 |
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committer | Indrajith K L | 2022-04-14 03:16:45 +0530 |
commit | fc44ae1243e21179d759df3b947fc55ca0425534 (patch) | |
tree | 588afc653da04ca4a71ab8d744d900c6c6f76b6e /collectables | |
download | gamedevjs-jam-fc44ae1243e21179d759df3b947fc55ca0425534.tar.gz gamedevjs-jam-fc44ae1243e21179d759df3b947fc55ca0425534.tar.bz2 gamedevjs-jam-fc44ae1243e21179d759df3b947fc55ca0425534.zip |
Initial Commit
* Basic Character Controls
* Tileset
* Collision
* Basic Collectables
Diffstat (limited to 'collectables')
-rw-r--r-- | collectables/Apple.gd | 11 | ||||
-rw-r--r-- | collectables/Apple.png | bin | 0 -> 1065 bytes | |||
-rw-r--r-- | collectables/Apple.png.import | 35 | ||||
-rw-r--r-- | collectables/Apple.tscn | 58 |
4 files changed, 104 insertions, 0 deletions
diff --git a/collectables/Apple.gd b/collectables/Apple.gd new file mode 100644 index 0000000..909eaf2 --- /dev/null +++ b/collectables/Apple.gd @@ -0,0 +1,11 @@ +extends Node2D + +export var health=10 +func _ready(): + $AnimationPlayer.play("idle") + + +func _on_Area2D_body_entered(body): + if body.entity_type=="PLAYER": + body.health += health + queue_free() diff --git a/collectables/Apple.png b/collectables/Apple.png Binary files differnew file mode 100644 index 0000000..7736b46 --- /dev/null +++ b/collectables/Apple.png diff --git a/collectables/Apple.png.import b/collectables/Apple.png.import new file mode 100644 index 0000000..024bb14 --- /dev/null +++ b/collectables/Apple.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/Apple.png-b72abf7889fb8efcb31c67fe59a30b5a.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://collectables/Apple.png" +dest_files=[ "res://.import/Apple.png-b72abf7889fb8efcb31c67fe59a30b5a.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +process/normal_map_invert_y=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/collectables/Apple.tscn b/collectables/Apple.tscn new file mode 100644 index 0000000..681e6ce --- /dev/null +++ b/collectables/Apple.tscn @@ -0,0 +1,58 @@ +[gd_scene load_steps=6 format=2] + +[ext_resource path="res://collectables/Apple.png" type="Texture" id=1] +[ext_resource path="res://collectables/Apple.gd" type="Script" id=2] + +[sub_resource type="RectangleShape2D" id=1] +extents = Vector2( 6, 7 ) + +[sub_resource type="Animation" id=2] +length = 0.001 +tracks/0/type = "value" +tracks/0/path = NodePath("Sprite:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ 0 ] +} + +[sub_resource type="Animation" id=3] +resource_name = "idle" +loop = true +step = 0.0625 +tracks/0/type = "bezier" +tracks/0/path = NodePath("Sprite:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 2, -0.25, 0, 0.25, 0, 3, -0.25, 0, 0.25, 0, 4, -0.25, 0, 0.25, 0, 5, -0.25, 0, 0.25, 0, 6, -0.25, 0, 0.25, 0, 7, -0.25, 0, 0.25, 0, 8, -0.25, 0, 0.25, 0, 9, -0.25, 0, 0.25, 0, 10, -0.25, 0, 0.25, 0, 11, -0.25, 0, 0.25, 0, 12, -0.25, 0, 0.25, 0, 13, -0.25, 0, 0.25, 0, 14, -0.25, 0, 0.25, 0, 15, -0.25, 0, 0.25, 0, 16, -0.25, 0, 0.25, 0 ), +"times": PoolRealArray( 0, 0.0625, 0.125, 0.1875, 0.25, 0.3125, 0.375, 0.4375, 0.5, 0.5625, 0.625, 0.6875, 0.75, 0.8125, 0.875, 0.9375, 1 ) +} + +[node name="Apple" type="Node2D"] +script = ExtResource( 2 ) + +[node name="Sprite" type="Sprite" parent="."] +texture = ExtResource( 1 ) +hframes = 17 + +[node name="Area2D" type="Area2D" parent="Sprite"] + +[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite/Area2D"] +position = Vector2( 0, -2 ) +shape = SubResource( 1 ) + +[node name="AnimationPlayer" type="AnimationPlayer" parent="."] +playback_default_blend_time = 387.02 +playback_speed = 64.0 +anims/RESET = SubResource( 2 ) +anims/idle = SubResource( 3 ) + +[connection signal="body_entered" from="Sprite/Area2D" to="." method="_on_Area2D_body_entered"] |