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author | Indrajith K L | 2022-04-14 16:36:24 +0530 |
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committer | Indrajith K L | 2022-04-14 16:36:24 +0530 |
commit | aef396151234aa21af4a658ea11f03ea9434961c (patch) | |
tree | e6572f4e53830283846f4294b43f083159c5fd50 /entities | |
parent | 8bf932bf0b2184c1dc11241bb9c84d6c4e420293 (diff) | |
download | gamedevjs-jam-aef396151234aa21af4a658ea11f03ea9434961c.tar.gz gamedevjs-jam-aef396151234aa21af4a658ea11f03ea9434961c.tar.bz2 gamedevjs-jam-aef396151234aa21af4a658ea11f03ea9434961c.zip |
Graphics and SFX Changes
* Adds Background parallax images (not exactly parallax since we have a fixed camera)
* Adds SFX
* Fixes Pickable collisions and SFX playback
Diffstat (limited to 'entities')
-rw-r--r-- | entities/Player.tscn | 28 |
1 files changed, 17 insertions, 11 deletions
diff --git a/entities/Player.tscn b/entities/Player.tscn index 2029798..a5d1f7e 100644 --- a/entities/Player.tscn +++ b/entities/Player.tscn @@ -55,14 +55,9 @@ animations = [ { "name": "idle", "speed": 25.0 }, { -"frames": [ ExtResource( 31 ), ExtResource( 23 ), ExtResource( 40 ), ExtResource( 33 ), ExtResource( 37 ), ExtResource( 25 ), ExtResource( 41 ) ], -"loop": true, -"name": "hit", -"speed": 5.0 -}, { -"frames": [ ExtResource( 39 ), ExtResource( 42 ), ExtResource( 32 ), ExtResource( 38 ), ExtResource( 35 ), ExtResource( 22 ), ExtResource( 24 ), ExtResource( 43 ), ExtResource( 21 ), ExtResource( 34 ), ExtResource( 26 ), ExtResource( 36 ) ], +"frames": [ ExtResource( 27 ), ExtResource( 29 ), ExtResource( 18 ), ExtResource( 20 ), ExtResource( 19 ) ], "loop": true, -"name": "run", +"name": "wall_jump", "speed": 25.0 }, { "frames": [ ExtResource( 30 ) ], @@ -70,19 +65,24 @@ animations = [ { "name": "fall", "speed": 5.0 }, { -"frames": [ ExtResource( 27 ), ExtResource( 29 ), ExtResource( 18 ), ExtResource( 20 ), ExtResource( 19 ) ], +"frames": [ ExtResource( 2 ), ExtResource( 10 ), ExtResource( 7 ), ExtResource( 11 ), ExtResource( 3 ), ExtResource( 9 ) ], "loop": true, -"name": "wall_jump", +"name": "double_jump", "speed": 25.0 }, { +"frames": [ ExtResource( 31 ), ExtResource( 23 ), ExtResource( 40 ), ExtResource( 33 ), ExtResource( 37 ), ExtResource( 25 ), ExtResource( 41 ) ], +"loop": true, +"name": "hit", +"speed": 5.0 +}, { "frames": [ ExtResource( 28 ) ], "loop": true, "name": "jump", "speed": 5.0 }, { -"frames": [ ExtResource( 2 ), ExtResource( 10 ), ExtResource( 7 ), ExtResource( 11 ), ExtResource( 3 ), ExtResource( 9 ) ], +"frames": [ ExtResource( 39 ), ExtResource( 42 ), ExtResource( 32 ), ExtResource( 38 ), ExtResource( 35 ), ExtResource( 22 ), ExtResource( 24 ), ExtResource( 43 ), ExtResource( 21 ), ExtResource( 34 ), ExtResource( 26 ), ExtResource( 36 ) ], "loop": true, -"name": "double_jump", +"name": "run", "speed": 25.0 } ] @@ -94,6 +94,12 @@ script = ExtResource( 44 ) position = Vector2( 0, 2 ) shape = SubResource( 2 ) +[node name="Area2D" type="Area2D" parent="."] + +[node name="CollisionShape2D2" type="CollisionShape2D" parent="Area2D"] +position = Vector2( 0, 2 ) +shape = SubResource( 2 ) + [node name="AnimatedSprite" type="AnimatedSprite" parent="."] frames = SubResource( 1 ) animation = "idle" |